[Apr 25th 2018] New classes have been added to the skill simulator!

[Try Hard] Pure Tanker [ 75% Block + 100% Evasion ]

Created by Kjndst on Mar 20th 2016 (Last Updated: May 19th 2016).
This is a public build.
7
Checkout my other build:
- [Try Hard] Knight Guild Master
http://www.tosbase.com/tools/skill-simulator/build/le77uaf7my/
- [Try Hard] Pyro + Alchemist
http://www.tosbase.com/tools/skill-simulator/build/icu7jbqrmp/
Copy Build
Rank 1
circle 1
Swordsman
0 / 5
5
Thrust
Video
Swordman2 Repeat
Thrust: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Thrust: Continuous Attack
Type: Active
* Activates consecutive attacks when using [Thrust] by 1% chance per attribute level
* Increases SP consumption by 10%

Swordsman 1st Circle required
Thrust: Bleeding
Type: Active
* Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Thrust

[Physical] - [Pierce]
Push the point of your weapon into enemies, performing a strong piercing attack.

Level 1:
Attack: 139%
AoE Attack Ratio: 1
SP: 9

Type: Melee / Attack
Cooldown: 10s
3 / 5
3
Bash
Swordman1 Blow
Bash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Bash: Splash
Type: Active
* Increases AoE attack ratio of [Bash] by 1 per attribute level
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Bash: Knockdown
Type: Active
* Enemies hit by [Bash] are knocked down
* Increases SP consumption by 30%

Lv3 Bash required
Bash

[Physical] - [Slash]
Inflict damage on an enemy with a powerful attack.

Level 3:
Attack: 182%
AoE Attack Ratio: 0
SP: 15

Type: Melee / Attack
Cooldown: 6s
2 / 5
Gung Ho
Swordman13
Gung Ho: Enhance
Type: Passive
* Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level

Lv3 Gung Ho required
Gung Ho

Become determined by temporarily increasing your attack, while decreasing your defense.

Level 2:
Physical Damage: +12
Physical Defense: -6
Duration: 300 seconds
SP: 11

Type: Melee / Buff
Cooldown: 40s
5 / 5
Concentrate
Swordman14
Concentrate: Enhance
Type: Passive
* Increases additional damage of [Concentrate] by 1% per attribute level

Lv3 Concentrate required
Concentrate

Increases your attack damage.

Level 5:
Additional Damage: +11
Number of Hits: 10
Duration: 45 seconds
SP: 24

Type: Melee / Buff
Cooldown: 20s
5 / 5
Pain Barrier
Pain Barrier: Duration
Type: Active
* Increases [Pain Barrier] duration for 5 seconds
* Increases SP consumption by 10%

Swordsman 3rd Circle required
Pain Barrier

Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.

Level 5:
Duration: 19 seconds
SP: 59

Type: Melee / Buff
Cooldown: 39s
Rank 2
circle 1
Peltasta
5 / 5
2
Umbo Blow
Peltasta12 Impact Peltasta8
Umbo Blow: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Umbo Blow] by 0.5% per attribute level
* +10% added damage at maximum level

Peltasta 1st Circle required
Umbo Blow: Stun
Type: Active
* Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%

Peltasta 1st Circle required
Umbo Blow: Add Knockdown
Type: Active
* Enemies hit by [Umbo Blow] will be knocked down
* Increases knockdown power by 40 per attribute level
* Increases SP consumption by 10%

Peltasta 1st Circle required
Umbo Blow

[Physical] - [Strike]
Use the bump of your shield to attack enemies. Deals additional damage to enemies staggered by a block. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.

Level 5:
Attack: 297%
AoE Attack Ratio: 2
SP: 33

Type: Melee / Attack
Cooldown: 12s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
1 / 5
2
Rim Blow
Peltasta11
Rim Blow: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Rim Blow] by 0.5% per attribute level
* +10% added damage at maximum level

Peltasta 1st Circle required
Rim Blow

[Physical] - [Strike]
Use the edge of your shield to attack enemies. Inflicts additional damage on both petrified and frozen enemies. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.

Level 1:
Attack: 244%
AoE Attack Ratio: 1
SP: 15

Type: Melee / Attack
Cooldown: 12s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
5 / 5
Swash Buckling
Peltasta1
Swash Buckling: Focused Defense
Type: Active
* Decreases the damage taken by 5% per attribute level for 10 seconds when using [Swash Buckling]

Peltasta 1st Circle required
Swash Buckling: Provoque Specialty
Type: Active
* Increases [Provoke] effects by 10% per attribute level when [Swash Buckling] effect is applied

Peltasta 2nd Circle required
Swash Buckling: Maintain Provocation
Type: Active
* Increases duration of [Swash Buckling] by 1 second per attribute level

Peltasta 2nd Circle required
Swash Buckling

Hit your shield to provoke nearby enemies making them pursue you. Provoked enemies' movement speed increases, and become immune to provoking skill for 30 seconds.

Level 5:
Targets 11
Provoke duration 5 sec
Increases max. no. of targets by 11 for 35 sec
SP: 34

Type: Melee / Attack
Cooldown: 20s
Required Stance: OneHandSwordShield, OneHandSpearShield, OneHandSwordDagger, OneHandSpearDagger, RapierAndShield, RapierAn
4 / 5
Guardian
Peltasta23 Peltasta33
Guardian: Evasion
Type: Active
* Increases character's evasion by 50 per attribute level when [Guardian] is active
* Increases SP consumption by 10%

Peltasta 1st Circle required
Guardian: Reduce Damage
Type: Active
* Reduces damage received by 20% while [Guardian] is active
* Increases SP consumption by 30%

Requires Peltasta Circle 2, Guardian Lv 6
Guardian

Increases your physical and magic defense. Cannot be used with Gung Ho.

Level 4:
Physical and magic defense +100%
Duration 29 sec
SP: 25

Type: Melee / Buff
Cooldown: 50s
Rank 3
circle 2
Peltasta
6 / 10
2
Umbo Blow
Peltasta12 Impact Peltasta8
Umbo Blow: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Umbo Blow] by 0.5% per attribute level
* +10% added damage at maximum level

Peltasta 1st Circle required
Umbo Blow: Stun
Type: Active
* Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%

Peltasta 1st Circle required
Umbo Blow: Add Knockdown
Type: Active
* Enemies hit by [Umbo Blow] will be knocked down
* Increases knockdown power by 40 per attribute level
* Increases SP consumption by 10%

Peltasta 1st Circle required
Umbo Blow

[Physical] - [Strike]
Use the bump of your shield to attack enemies. Deals additional damage to enemies staggered by a block. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.

Level 6:
Attack: 311%
AoE Attack Ratio: 2
SP: 37

Type: Melee / Attack
Cooldown: 12s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
1 / 10
2
Rim Blow
Peltasta11
Rim Blow: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Rim Blow] by 0.5% per attribute level
* +10% added damage at maximum level

Peltasta 1st Circle required
Rim Blow

[Physical] - [Strike]
Use the edge of your shield to attack enemies. Inflicts additional damage on both petrified and frozen enemies. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.

Level 1:
Attack: 244%
AoE Attack Ratio: 1
SP: 15

Type: Melee / Attack
Cooldown: 12s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
10 / 10
Swash Buckling
Peltasta1 Peltasta30 Peltasta32
Swash Buckling: Focused Defense
Type: Active
* Decreases the damage taken by 5% per attribute level for 10 seconds when using [Swash Buckling]

Peltasta 1st Circle required
Swash Buckling: Provoque Specialty
Type: Active
* Increases [Provoke] effects by 10% per attribute level when [Swash Buckling] effect is applied

Peltasta 2nd Circle required
Swash Buckling: Maintain Provocation
Type: Active
* Increases duration of [Swash Buckling] by 1 second per attribute level

Peltasta 2nd Circle required
Swash Buckling

Hit your shield to provoke nearby enemies making them pursue you. Provoked enemies' movement speed increases, and become immune to provoking skill for 30 seconds.

Level 10:
Targets 16
Provoke duration 5 sec
Increases max. no. of targets by 16 for 35 sec
SP: 52

Type: Melee / Attack
Cooldown: 20s
Required Stance: OneHandSwordShield, OneHandSpearShield, OneHandSwordDagger, OneHandSpearDagger, RapierAndShield, RapierAn
8 / 10
Guardian
Peltasta23 Peltasta33
Guardian: Evasion
Type: Active
* Increases character's evasion by 50 per attribute level when [Guardian] is active
* Increases SP consumption by 10%

Peltasta 1st Circle required
Guardian: Reduce Damage
Type: Active
* Reduces damage received by 20% while [Guardian] is active
* Increases SP consumption by 30%

Requires Peltasta Circle 2, Guardian Lv 6
Guardian

Increases your physical and magic defense. Cannot be used with Gung Ho.

Level 8:
Physical and magic defense +100%
Duration 41 sec
SP: 39

Type: Melee / Buff
Cooldown: 50s
0 / 5
Shield Lob
Peltasta14 Peltasta4
Shield Lob: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Shield Lob] by 0.5% per attribute level
* +10% added damage at maximum level

Peltasta 2nd Circle required
Shield Lob: Splash
Type: Active
* Increases AoE attack ratio of [Shield Lob] by 1 per attribute level
* Increases SP consumption by 30%

Peltasta 2nd Circle required
Shield Lob

[Physical] - [Strike]
Attack an enemy by throwing your shield. Your shield drops on the targeted area, and your physical defense decreases based on the value of the equipment. The shield may be picked up immediately, or it will automatically return to your inventory after a certain amount of time. The decreased physical defense will return back to normal once your shield is back in your inventory. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.

Level 1:
Attack: 216%
AoE Attack Ratio: 3
SP: 16

Type: Melee / Attack
Cooldown: 14s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
5 / 5
High Guard
Peltasta24 Peltasta25
High Guard: Rim Blow Speciality
Type: Active
* [Rim Blow] damage increases 60% when [High Guard] is active
* Damage increases by 10% per attribute level starting at Lv 2

Lv6 Rim Blow required
High Guard: Umbo Blow Speciality
Type: Active
* [Umbo Blow] damage increases 60% when [High Guard] is active
* Damage increases by 10% per attribute level starting at Lv 2

Lv6 Umbo Blow required
High Guard

Switch into an active defense stance using your shield. Increases your block.

Level 5:
Block +250
Duration 30 sec
SP: 37

Type: Melee / Buff
Cooldown: 60s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
Rank 4
circle 1
Rodelero
5 / 5
Shield Charge
Rodelero11
Shield Charge: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Shield Charge] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Shield Charge

[Physical] - [Strike]
Use your shield and dash to push enemies away. Enemies nearby will fall down when hit with the shield. While Shield Charge is active, a chance to block missile attack will be increased. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 5:
171% Attack per 0.5 seconds
Maximum Duration: 5 seconds
Consumes STA
SP: 50

Type: Melee / Attack
Cooldown: 40s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
1 / 5
2
Montano
Rodelero14 Rodelero2
Montano: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Montano] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Montano: Size Slow
Type: Active
* Inflicts target with [Slow] for 10 seconds and increases duration of [Slow] by 3/2/1 seconds per attribute level on small/medium/large sized monsters respectively with [Montano]
* Increases SP consumption by 10%

Rodelero 1st Circle required
Montano

[Physical] - [Slash]
Attack with a powerful slash on the lower half of an enemy with a chance to paralyze.

Level 1:
Attack: 413%
[Stun] Duration: 1 second
SP: 26

Type: Melee / Attack
Cooldown: 15s
5 / 5
3
Targe Smash
Rodelero17 Rodelero1 Rodelero30
Targe Smash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Targe Smash] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Targe Smash: Frozen Stone
Type: Active
* Inflicts 20% additional damage per attribute level on frozen and petrified enemies with [Targe Smash]
* Increases SP consumption by 10%

Rodelero 1st Circle required
Targe Smash: Burn
Type: Active
* Defeating a burned enemy with [Targe Smash] applies [Burn] equal to the attribute level to other enemies
* Increases SP consumption by 10%

Rodelero 2nd Circle required
Targe Smash: Remove Knockback
Type: Active
* Removes knockback effect from [Targe Smash]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%

Rodelero 1st Circle required
Targe Smash

[Physical] - [Strike]
Use your shield to inflict damage on an enemy with a powerful smash. Chance of inflicting [Blind]. Adds additional damage to frozen and petrified enemies. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 5:
Attack: 419
[Blind] Duration 3 seconds
AoE Attack Ratio: 3
SP: 53

Type: Melee / Attack
Cooldown: 22s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
1 / 5
Shield Push
Rodelero20
Shield Push: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Shield Push] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Shield Push: Duration
Type: Active
* Increases duration of the unbalanced status effect applied from [Shield Push] by 1 second per attribute level
* Increases SP consumption by 20%

Rodelero 2nd Circle required
Shield Push

[Physical] - [Strike]
Use your shield to interrupt enemies.
The target becomes afflicted with [Unbalanced].
Chance to knock down enemies affected by Unbalanced. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 1:
Attack: 413%
Defense: -1%
[Unbalanced] Duration: 5 seconds
SP: 27

Type: Melee / Attack
Cooldown: 15s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
1 / 5
2
Shield Shoving
Rodelero26
Shield Shoving: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Shield Shoving] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Shield Shoving

[Physical] - [Strike]
Interrupt an enemy's action by using your shield. The enemy is turned around, and cannot take any actions temporarily. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 1:
Attack: 293%
Duration: 1.5 seconds
SP: 20

Type: Melee / Attack
Cooldown: 15s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
Rank 5
circle 2
Rodelero
10 / 10
Shield Charge
Rodelero11
Shield Charge: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Shield Charge] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Shield Charge

[Physical] - [Strike]
Use your shield and dash to push enemies away. Enemies nearby will fall down when hit with the shield. While Shield Charge is active, a chance to block missile attack will be increased. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 10:
210% Attack per 0.5 seconds
Maximum Duration: 5 seconds
Consumes STA
SP: 78

Type: Melee / Attack
Cooldown: 40s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
1 / 10
2
Montano
Rodelero14 Rodelero2
Montano: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Montano] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Montano: Size Slow
Type: Active
* Inflicts target with [Slow] for 10 seconds and increases duration of [Slow] by 3/2/1 seconds per attribute level on small/medium/large sized monsters respectively with [Montano]
* Increases SP consumption by 10%

Rodelero 1st Circle required
Montano

[Physical] - [Slash]
Attack with a powerful slash on the lower half of an enemy with a chance to paralyze.

Level 1:
Attack: 413%
[Stun] Duration: 1 second
SP: 26

Type: Melee / Attack
Cooldown: 15s
10 / 10
3
Targe Smash
Rodelero17 Rodelero1 Rodelero6 Rodelero30
Targe Smash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Targe Smash] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Targe Smash: Frozen Stone
Type: Active
* Inflicts 20% additional damage per attribute level on frozen and petrified enemies with [Targe Smash]
* Increases SP consumption by 10%

Rodelero 1st Circle required
Targe Smash: Burn
Type: Active
* Defeating a burned enemy with [Targe Smash] applies [Burn] equal to the attribute level to other enemies
* Increases SP consumption by 10%

Rodelero 2nd Circle required
Targe Smash: Remove Knockback
Type: Active
* Removes knockback effect from [Targe Smash]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%

Rodelero 1st Circle required
Targe Smash

[Physical] - [Strike]
Use your shield to inflict damage on an enemy with a powerful smash. Chance of inflicting [Blind]. Adds additional damage to frozen and petrified enemies. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 10:
Attack: 514
[Blind] Duration 3 seconds
AoE Attack Ratio: 3
SP: 84

Type: Melee / Attack
Cooldown: 22s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
1 / 10
Shield Push
Rodelero20 Rodelero25
Shield Push: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Shield Push] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Shield Push: Duration
Type: Active
* Increases duration of the unbalanced status effect applied from [Shield Push] by 1 second per attribute level
* Increases SP consumption by 20%

Rodelero 2nd Circle required
Shield Push

[Physical] - [Strike]
Use your shield to interrupt enemies.
The target becomes afflicted with [Unbalanced].
Chance to knock down enemies affected by Unbalanced. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 1:
Attack: 413%
Defense: -1%
[Unbalanced] Duration: 5 seconds
SP: 27

Type: Melee / Attack
Cooldown: 15s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
1 / 10
2
Shield Shoving
Rodelero26
Shield Shoving: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Shield Shoving] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Shield Shoving

[Physical] - [Strike]
Interrupt an enemy's action by using your shield. The enemy is turned around, and cannot take any actions temporarily. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 1:
Attack: 293%
Duration: 1.5 seconds
SP: 20

Type: Melee / Attack
Cooldown: 15s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
2 / 5
2
Shield Bash
Rodelero27
Shield Bash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 2nd Circle required
Shield Bash

[Physical] - [Slash]
Attack with your shield. The attacked enemy will have its stat points jumbled temporarily. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 2:
Attack: 508%
Duration: 7 seconds
SP: 35

Type: Melee / Attack
Cooldown: 25s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
5 / 5
Slithering
Rodelero24 Rodelero29
Slithering: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Slithering] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 2nd Circle required
Slithering: Lower Slash
Type: Active
* Applies debuff to enemies attacked with Slithering
* Reduces movement speed by 4 per attribute level
* Reduces evasion by 15 per attribute level
* Knocks down attacked enemies
* Increases SP consumption by 10%

Rodelero 2nd Circle required
Slithering

[Physical] - [Slash]
Hold down the key to crouch and move forward. Increases chances to evade and block enemy attacks and resistance against status ailments. Triggers an attack immediately after movement has ended. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 5:
Attack: 497%
Maximum Duration: 10 seconds
SP: 55

Type: Melee / Attack
Cooldown: 20s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
Rank 6
circle 1
Fencer
1 / 5
Lunge
Fencer3
Lunge: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Lunge] by 0.5% per attribute level
* +10% added damage at maximum level

Fencer 1st Circle required
Lunge

[Physical] - [Pierce]
Lower your stance and reach out to attack an enemy. Your evasion rate increases and the enemy becomes more vulnerable to [Slash] attacks.

Level 1:
Attack: 149% x 4
Evasion Rate: +70
Duration: 4 seconds
SP: 36

Type: Melee / Attack
Cooldown: 14s
Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
5 / 5
2
Sept Etoiles
Fencer4
Sept Etoiles: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Sept Etoiles] by 0.5% per attribute level
* +10% added damage at maximum level

Fencer 1st Circle required
Sept Etoiles

[Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]

Stab an enemy in front of you.

Level 5:
Attack: 151% x 8
SP: 93

Type: Melee / Attack
Cooldown: 29s
Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
5 / 5
Attaque Coquille
Fencer5
Attaque Coquille: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Attaque Coquille] by 0.5% per attribute level
* +10% added damage at maximum level

Fencer 1st Circle required
Attaque Coquille

[Physical] - [Strike]
Attack an enemy with the guard of your sword. The enemy's defense is ignored when attacked again with [Pierce] attacks.

Level 5:
Attack: 649%
Duration: 9 seconds
SP: 70

Type: Melee / Attack
Cooldown: 8s
Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
1 / 5
Esquive Toucher
Fencer6
Esquive Toucher: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Esquive Toucher] by 0.5% per attribute level
* +10% added damage at maximum level

Fencer 1st Circle required
Esquive Toucher

[Physical] - [Pierce]Move swiftly to avoid enemy attacks and deliver complex successive attacks.
(The Buff Durations will be changed to 4 seconds once you enter PvP server.)

Level 1:
Attack: 169% x 5
Evasion Rate: +10%
SP: 51

Type: Melee / Attack
Cooldown: 30s
Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
1 / 5
5
Flanconnade
Fencer7
Flanconnade: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Flanconnade] by 0.5% per attribute level
* +10% added damage at maximum level

Fencer 1st Circle required
Flanconnade

[Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed]
Perform a complex upward attack with your rapier. This attack protects you against an enemy attack.

Level 1:
Attack: 201% x 2
SP: 36

Type: Melee / Attack
Cooldown: 10s
Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Rank 7
circle 2
Fencer
6 / 10
Lunge
Fencer3
Lunge: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Lunge] by 0.5% per attribute level
* +10% added damage at maximum level

Fencer 1st Circle required
Lunge

[Physical] - [Pierce]
Lower your stance and reach out to attack an enemy. Your evasion rate increases and the enemy becomes more vulnerable to [Slash] attacks.

Level 6:
Attack: 190% x 4
Evasion Rate: +170
Duration: 4 seconds
SP: 68

Type: Melee / Attack
Cooldown: 14s
Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
10 / 10
2
Sept Etoiles
Fencer4
Sept Etoiles: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Sept Etoiles] by 0.5% per attribute level
* +10% added damage at maximum level

Fencer 1st Circle required
Sept Etoiles

[Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]

Stab an enemy in front of you.

Level 10:
Attack: 185% x 8
SP: 152

Type: Melee / Attack
Cooldown: 29s
Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
10 / 10
Attaque Coquille
Fencer5
Attaque Coquille: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Attaque Coquille] by 0.5% per attribute level
* +10% added damage at maximum level

Fencer 1st Circle required
Attaque Coquille

[Physical] - [Strike]
Attack an enemy with the guard of your sword. The enemy's defense is ignored when attacked again with [Pierce] attacks.

Level 10:
Attack: 795%
Duration: 14 seconds
SP: 111

Type: Melee / Attack
Cooldown: 8s
Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
1 / 10
Esquive Toucher
Fencer6
Esquive Toucher: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Esquive Toucher] by 0.5% per attribute level
* +10% added damage at maximum level

Fencer 1st Circle required
Esquive Toucher

[Physical] - [Pierce]Move swiftly to avoid enemy attacks and deliver complex successive attacks.
(The Buff Durations will be changed to 4 seconds once you enter PvP server.)

Level 1:
Attack: 169% x 5
Evasion Rate: +10%
SP: 51

Type: Melee / Attack
Cooldown: 30s
Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
1 / 10
5
Flanconnade
Fencer7
Flanconnade: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Flanconnade] by 0.5% per attribute level
* +10% added damage at maximum level

Fencer 1st Circle required
Flanconnade

[Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed]
Perform a complex upward attack with your rapier. This attack protects you against an enemy attack.

Level 1:
Attack: 201% x 2
SP: 36

Type: Melee / Attack
Cooldown: 10s
Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
1 / 5
5
Attaque Composee
Fencer2
Attaque Composee: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Attaque Composee] by 0.5% per attribute level
* +10% added damage at maximum level

Fencer 2nd Circle required
Attaque Composee

[Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]

Stab an enemy in front of you.

Level 1:
Attack: 250% x 2
SP: 38

Type: Melee / Attack
Cooldown: 10s
Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
1 / 5
Preparation
Preparation

Twirl the tip of your sword to parry an enemy attack and prepare for the next attack. The next [Pierce]-type attack you make will inflict twice as much damage.

Level 1:
Maximum Duration: 4 seconds
+55% Block during skill duration
Duration: 15 seconds
SP: 55

Type: Melee / Attack
Cooldown: 35s
Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
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Comments (21)

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Sep 29th 2016 09:32:34
i'm making this build and trying to have 25k (hopefully 30k) and 1000+eva
so 1:1 con:dex but try to get full con first for if you still under lvl 100
and that is worked not easy to hit so FUN !!! but i not have the same skill build though
Reply
Jun 23rd 2016 02:59:21
Can Swash Buckling taut boss?
Can this build tank boss when you have low damage?
Reply
Jul 7th 2016 07:12:04
@Plan Yep, swash buckling can taunt bosses as well.
Reply
Jun 9th 2016 23:52:56
Can you also tell me the status distributor
Reply
Jun 9th 2016 09:05:26
First of all Rodelero is not a very good at dmg, in parties all skills are just pure CC, slithering is only defensive skill it dodges all attacks doesnt matter u have evasion or not, so it's worth investing, the rest all depends on dmg type for solo, strike > plate, slash > cloth, pierce > leather, shield charge I think is a joke
Reply
Jun 8th 2016 08:51:04
Hi!! Thanks for your build :) I have one question: Why 10 points in Shield Charge? Don't you prefer 10 points in Shield Push? Shield Push scales debuff with every level (Level 10: -135) and Shield charge only scales damage (and not so much damage).

Same with Shield Bash: The debuff scales per level, so 5 points there seems a very good investment... or there is something I can't see!! :)

Thank you very much.
Reply
Jun 6th 2016 18:52:03
Full STR build only adds 600 damage, dont waste that as Tanker, be pure CON. Believe me, Earth Tower will shred you if you're not 50k+ HP. Dont forget that late game people focus on specialized builds to beat elites.
Reply
May 30th 2016 17:51:00
Hi there, I'm quite interested in this build of yours. Its almost similiar to what I was planning. I'm very new to Swordsman class, my main is Wizard classes xD.
So now I'm shifting new wind, planning to go for Swordsman, one question, why not c3 peltasta? So with this build of your, going c3 Rodelero, helps on dps from STR stats?

Recently i saw a gameplay of SW - C1 Pelt - C3 Barb - C2 Fencer's solo boss, in the video, the character has quite high amount of DEX, which i think he pumped all stats into DEX, so he relies on Dodge more than Block.

As for your build, what stats would your state on the 75% block rate and 100% evasion rate? Con/Str/Dex?

Thank you for the reply in advance :D
Reply
May 22nd 2016 19:21:22
Shield Charge lv 10 is good ?
Reply
May 23rd 2016 23:43:12
@kookguu If i have to rate it. 7/10
Reply
May 15th 2016 14:16:52
wich attributes i have to pick?
Reply
May 16th 2016 10:11:14
@Ihconur GUNGHO, CONCEN, SWASH BUCKLING, GUARDIAN.
and Armor Mastery Attribute.
And Skill Damage Attribute at high lvl depend on what skill u like
Reply
Apr 19th 2016 16:13:50
Is there any trick to tank magic atk?
Reply
Apr 19th 2016 17:28:26
@Crimsonnaire
Press C to guard. With peltasta attribute u will have tons of block rate and def
The other defensive trick will come from your team: priest or chronomancer xD
Reply
Apr 19th 2016 17:29:48
@Crimsonnaire aw i didnt see the word "magic"
U can wear cloth armor to tank magic atk. Explained in my guild master build. Link on top of this build
Reply
Apr 18th 2016 20:26:49
Thanks man, I think I will go CON:DEX 1:1 for this build.
Reply
Apr 12th 2016 22:42:17
how about stats? should I focus on str or con or dex?
Reply
Apr 13th 2016 19:02:46
@>,<
Its depend on you. I believe that 100 point in CON is wayy too enough for Tank.
After that u can spent point on Str and Dex.
Dex for crit and evasion. Cuz u alr spent 100 point on CON so if u max Str after that your damage will not high like Full Str or High Str build. So u need crit to increase your damage cuz your skill can crit
Str if u dont like the crit formula.
I'm currently dont play this char. But i have a Cata - Templar with ~ 105 point on CON ( actuall point i spend on con is 105. But it get bonus and from item so its go to 148 ) and i have ~ 24k HP and 30k when swash buckling active at lv 178
http://puu.sh/ogSwp/9af16b2fc3.jpg
U can checkout my Templar build xD
http://www.tosbase.com/tools/skill-simulator/build/le77uaf7my/
Reply
Apr 25th 2016 13:58:05
@Kjndst
hahaha late reply, but NICE info (y)
thank you so much for suggestion :))
Reply
May 15th 2016 10:23:28
@Kjndst
Hey Kijndst, I already invested 60+ points in Con and another 40+ on Str, do I continue adding str or just stop and add it into dex?
Thanks for the help btw. This is my first character so it's hard for me.
Reply
May 16th 2016 10:09:31
@micahpbt
If u aim for crit and dodge then go DEX.
If not go STR and CON :D
My friend alr used this build. He found that 1 CON : 1 DEX will have very high crit rate and high HP. Although the early game is VERY HARD!
Reply
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