[Apr 25th 2018] New classes have been added to the skill simulator!

Full Support + Buff Seller [Playable] (R9 UPDATE)

Created by pulquerio on May 20th 2016 (Last Updated: Dec 27th 2017).
This is a public build.
8
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‒‒‒‒‒‒‒‒‒‒Intoduction‒‒‒‒‒‒‒‒‒‒


>> >>
Cleric C1 >> Priest C3 >> Pardoner C2


If you want to earn some money, and still have a playable char this is exactly for you. Here you will learn the best skills to build for this class, what stats are good for those skills, equipaments and possibles C7, C8 and C9 classes. But remember, this build isnt for PvP or PvE solo. Its focused on buff seller, but as a good supporter too. If you are not experienced on playing Tree of Savior I do not recomend this build, since there are tons of better builds for PvP and PvE.

‒‒‒‒‒‒‒‒‒‒‒‒‒Skills‒‒‒‒‒‒‒‒‒‒‒‒‒


Here you will see that the most important skills scale with INT and much more SPR. Can you guess how is the stats build?

This skills build is pretty balanced for supporting. So you could easily go through a dungeon with your team. Revive and Resurrection will provide sustain for your team and you wont be useless with 5 square heal. Monstrance provides DEX for you and your team, but if you prefere, you can change for Resurrection or Mass Heal.

You could ask me why did I spent five points on Oblation, so I will explain: Indulgentia consumes money to be cast. I dont like those kind of skills. And Discerning Evil is not so effectively as it seems, so I preferred that way. But feel free to change as you may like.

[Cleric C1][Scale with INT and SPR] Heal
[Priest C1][Scale with SPR] Apersion
[Priest C1][Scale with SPR] Monstrance
[Priest C3][Scale with SPR] Sacrament
[Pardoner C1][Scale with SPR] Increase MDef
[Priest C1][Scale with SPR] Blessing


‒‒‒‒‒‒‒‒‒‒‒‒‒Stats‒‒‒‒‒‒‒‒‒‒‒‒‒


Buff Seller/Support Stat Build - On this build I put around 20 CON, 20 INT and the rest SPR. Most of your main skills scale with INT and SPR(This one much more), this is why so many points invested only on SPR. The CON is to provide survival, as you dont deal tons of damage, so you will need a little of CON, but if you dont like investing on it, just change those points for SPR.

If you dont feel confortable with this build and have a spare Stat Reset Potion, you could change those SPR and invest on STR and DEX. This will provide much more damage on your basic attack.

‒‒‒‒‒‒‒‒‒‒Equipments‒‒‒‒‒‒‒‒‒‒


Remember, these are the best possible set for your lvl. You can change those items as you may like. OBS: You can't buy any item on the market until lvl 40, so its supposed you have another char to transfer items between each other until lvl 40. If you dont, just use the basic gear provided by NPCs quest.

LvL 0 ~ 15

Here you will need to use the basic gear since there is no qualified gear.

LvL 15 ~ 40

Cafrisun SET - Will provide a extra basic attack, wich is boosted with priest buff. You can buy the buff on any seller around the mains cities.

LvL 40 ~ 75

1st Option:
Improved Cafrisun SET - Here you can opt for enhance your set with silver anvil and GEMS, or remain as it is.

2nd Option:
Klaida Greaves - Provides 23 evasion and 85 HP. Good choise because you dont have much damage, and will grant an extra HP.
Klaida Gauntlets - Provides 21 accuracy and 85 HP. Good choise because you dont have much damage, and will grant an extra HP.
Klaida Skirt - This one is normal. Will provide 29 physical defense and is easy to get.
Rokas Robe - This one you can get through a lvl 40 quest. Provides 10 extra INT points.
Machinery Shield - The best choise for your level. You can opt for a cheaper, its up to you.


LvL 75 ~ 120

Riena Set - This set will provide 10 extra Stamina points, 170 extra HP and 16 Fire resist. Very good and cheap choise. Keep the rest from the last set.


LvL 120 ~ 170

Under Construction



‒‒‒‒‒‒‒‒‒‒‒Weapons‒‒‒‒‒‒‒‒‒‒‒


LvL 0 ~ 40

Here you will need to use the basic gear since there is no qualified gear.

LvL 40 ~ 170

Five Hammer - Its not so expensive, so get one. You cant open up to 5 sockets. Put 4~5 cleaned red gems with 5 stars each and try to enance with the silver anvil as higher you can. This weapon has AoE +5, wich will help you deal with multiple mobs. Use this until lvl 170 'cause it handle the job.

LvL 170 ~ ∞

You could remain with the Five Hammer, because its not your function to deal damage, but if you want to get a better weapon here you go:

Catacombs Club - I dont know if this is the right thing to say. Its a very expensive club, and exist lots of others clubs. This is up to you. You could save lots of money and buy one of these, or choose a better one that fits you better.

‒‒‒‒‒‒‒‒‒Making Money‒‒‒‒‒‒‒‒


Here you will understand how is the best way to make money with this class. The two most profitable skills here are Simony and Spell Shop.

First of all, we will talk about the Spell Shop. This one is quite simple. You can put your skills for sell, that means someone will pay you to cast a skill upon him. But this skill has a peculiarity: You can only sell skills that consume items to be cast. That means you will only can sell Blessing, Sacrament, Increase Magic Defense and Aspersion. Remember, selling buffs require 10x the items, so that means to sell a Blessing buff you will need 10 Holy Powders.

The tips to get the best profit is, invest as much as you can on these four skills to improve its effect. You can buy a gem for each skill to increase one level of each one. You can invest on an attribute on Pardoner master to extend the durantion of your buffs. I would recommend getting this attribute at max for better profit:

Spell Shop: Duration

Pay attention for this: SPR doesn't affect your store. That means even if you have 500 SPR your store will only give a 180+ Blessing buff. The same happens with the following attributes and any other:

Aspersion: Enhance
Blessing: Enhance
Blessing: Attack Count
Blessing: Additional Buff
Sacrament: Dark Property Resistance


Simony allows the Pardoner class to create scrolls of certain skill from your previous job and higher job that are usable by other players of any class at the cost of silver and materials. This skill require the item Parchment (cost 200) and 500 silver to make. Scroll level depend on Simony skill and the skill itself level. The current skills which are scroll-able can be checked here.

The level of Simony determines the spell level of the scroll a the cost of creation. In addition to these spells an attribute can be learnt to create a Dispeller scroll allowing the user to remove Lvl 1 debuffs (ex.sleep,freeze,etc.).

Example :
Cure Lv15 + Simony Lv1 = Cure Lv 1 scroll
Cure Lv5 + Simony Lv15 = Cure Lv5 scroll
Cure Lv15 + Simony Lv15 = Cure Lv15 scroll

Divine Might will work with Simony and the skill to be craft at the same level, but you will be able to craft Scrolls up to LvL 15. Every skill scroll have cool down after use. Long or short is depend on skill.

Another good tip, that lot of people dont know: Every shop in game are taxed. That means, if you sell a buff, part of the money disapear, because IMC taxes any vending in 30%. That means if you put one buff on selling for 1k, you will only recieve 700 silver. Never sell your buffs under the following limit, or you will lose money:

• Aspersium/Inc Magic Defense (Costing 50s Holy Water): 715s
• Blessing (Costing 20s Holy Powder): 286s
• Sacrament (Costing 35s Glytoris): 500s

‒‒‒‒‒‒‒‒‒‒Recommended Attributes‒‒‒‒‒‒‒‒‒‒


These are the attributes you should buy. Remeber, it doesnt interfer on your shop, only while you are buffing friends or party.

Another thing, there is a trick to get this atributte: "Revive: Duration". You could spend one more level in Resurrection, or, if you have a spare skill reset potion, you could level up Resurrection, buy the attribute, and then reset to the normal build.

Cleric
Heal: Creating Extra
Heal: Remove Damage
Cure: Damage Interval
One-handed Blunt Mastery: Stun
Safety Zone: Increased Range

Priest
Aspersion: Enhance
Blessing: Enhance
Blessing: Additional Buff
Sacrament: Dark Property Resistance
Resurrection: Revive Count
Revive: Duration

Pardoner
Dispeller Crafting
Spell Shop: Duration
Increase Magic Defense: Duration

‒‒‒‒‒‒‒‒‒‒C7/C8/C9 Class‒‒‒‒‒‒‒‒‒‒



These are some suggestions, based on a Support/Profit build

Cleric C2 > Chaplain C1 > Cleric C3

Cleric C2 > Kabbalist C1 > Kabbalist C2

Kabbalist C1 > Kabbalist C2 > Kabbalist C3

Cleric C2 > Krivis C1 > Krivis C2

Paladin C1 > Paladin C2 > Paladin C3

Cleric C2 > Oracle C1 > Oracle C2

Oracle C1 > Oracle C2 > Oracle C3


‒‒‒‒‒‒‒‒‒‒‒‒‒QAA‒‒‒‒‒‒‒‒‒‒‒‒‒


Have a question? Sugestion? Go ahed and ask at the comentary section! I'll be glad to answer!!
Copy Build
Rank 1
circle 1
Cleric
5 / 5
2
Heal
Cleric12 Cleric3 Cleric10 Cleric20 Cleric21
Heal: Enhance
Type: Passive
* Increases the damage and heal factor of [Heal] by 0.5% per attribute level
* +10% added bonus at maximum level

Cleric 1st Circle required
Heal: Creating Extra
Type: Active
* Adds a 2% chance per attribute level of being automatically healed when using [Heal]
* Increases SP consumption by 20%

Cleric 1st Circle required
Heal: Remove Damage
Type: Active
* [Heal] will not inflict damage nor react to enemies
* Increases SP consumption by 10%

Cleric 1st Circle required
Heal: Open Sanctuary
Type: Active
* Extends the effects of [Heal] to neutral characters.

Cleric 1st Circle required
Heal: Exclude Summons
Type: Active
* Keeps [Heal] effects from applying to summons.

Cleric 1st Circle required
Heal: Linger
Type: Active
* Applies a buff that continuously restores the HP of allies healed with Heal or Mass Heal
* The buff lasts 10 sec and restores HP in a value equal to [attribute level x 5]% of your Healing stat
* Increases SP consumption by 30%

Cleric 3rd Circle required
Heal

[Magic] - [Holy]
Creates a magic circle in front of you, healing allies or damaging enemies. Does not affect airborne enemies. Amount of HP recovered depends on the target's maximum HP. Recovery increases with the casting character's INT and SPR.

Level 5:
Attack 228%
Heal factor 228%
Magic circle duration 40 sec
No. of heal circles 5
SP: 38

Type: Magic / Buff
Cooldown: 22s
Element: Holy
5 / 5
Cure
Cleric11
Cure: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cure] by 0.5% per attribute level
* +10% added damage at maximum level

Cleric 1st Circle required
Cure: Damage Interval
Type: Active
* Decreases the interval of [Cure]'s magic circle by 0.2 seconds
* Increases SP consumption by 20%

Cleric 2nd Circle required
Cure

[Magic] - [Holy]
Creates a magic circle that removes a Lv1 status ailment from allies or inflicts damage to enemies. Does not affect airborne enemies.

Level 5:
0.4 second attack 103%
No. of Hits: 18
Magic Circle Duration: 10 seconds
SP: 42

Type: Magic / Buff
Cooldown: 27s
Element: Holy
5 / 5
Safety Zone
Cleric8
Safety Zone: Increased Range
Type: Active
* Increases range applied by [Safety Zone] to 15
* Increases SP consumption by 80%

Cleric 1st Circle required
Safety Zone: Block Count
Type: Active
* Increases block count of [Safety Zone] by 1 per attribute level
* Increases SP consumption by 10%

Cleric 2nd Circle required
Safety Zone

Creates a magic circle that blocks incoming attacks.

Level 5:
Blocks: 10 times
Magic Circle Duration: 20 seconds
SP: 47

Type: Magic / Buff
Cooldown: 48s
Element: Holy
0 / 5
Deprotected Zone
Cleric13 Cleric5 Cleric7
Deprotected Zone: Enhance
Type: Passive
* Adds to the defense decrease effect of [Deprotected Zone] by 1 per attribute level
* This attribute applies after the stack calculation

Lv3 Deprotected Zone required
Deprotected Zone: Retention Time
Type: Active
* Increases duration of [Deprotected Zone]'s magic circle by 1 second per attribute level
* Increases SP consumption by 10%

Cleric 1st Circle required
Deprotected Zone: Sword Attack
Type: Active
* Using basic sword attacks on enemies with [Deprotected Zone] will inflict [Weakened Defense]
* [Weakened Defense] can be stacked up to 10 times
Increases SP consumption by 10%

Cleric 1st Circle required
Deprotected Zone

Creates a magic circle that decreases the defense of enemies over time.

Level 1:
Reduces 0.3% per stack
Magic Circle Duration: 6 seconds
SP: 18

Type: Magic / Buff
Cooldown: 13s
Element: Holy
Rank 2
circle 1
Priest
5 / 5
Aspersion
Priest11
Aspersion: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Aspersion] by 0.5% per attribute level
* +10% added damage at maximum level

Priest 1st Circle required
Aspersion

[Magic] - [Holy]
Sprinkle holy water to help increase the physical defense of you and your allies and to inflict damage to enemies.

Level 5:
Attack: 222%
Physical Defense: +175
Targets: 10
Duration: 300 seconds
Consumes 1 Holy Water
SP: 58

Type: Magic / Attack
Cooldown: 20s
Element: Holy
1 / 5
Monstrance
Priest22
Monstrance: Buff Duration
Type: Active
* Increases duration of the [Monstrance] buff by 60 second per attribute level
* Increases SP consumption by 20%

Priest 1st Circle required
Monstrance

Creates a magic circle in front to reduce enemy evasion and physical defenses within range. The effect is maintained for a certain amount of time even if it is out of the scope of the magic circle. When casting, nearby party members receive increased DEX.

Level 1:
Increases ally's DEX stat
Enemy's Evasion: -6
Decreases enemy's defense by 10%
Duration for allies: 20 seconds
Duration for enemies 30 seconds
SP: 27

Type: Magic / Buff
Cooldown: 20s
Element: Holy
5 / 5
Blessing
Priest13 Priest6
Blessing: Enhance
Type: Passive
* Increases additional damage of [Blessing] by 1% per attribute level

Lv3 Blessing required
Blessing: Additional Buff
Type: Active
* Increases number of targets for [Blessing] by 1 per attribute level
* Increases SP consumption by 10%

Priest 1st Circle required
Blessing

Gives a blessing granting additional damage to the attacks of your party members and allies.

Level 5:
Additional Damage: +155
Allies Affected: 2
Duration: 300 seconds
Consumes 1 Holy Powder
SP: 67

Type: Magic / Buff
Cooldown: 35s
Element: Holy
1 / 5
Resurrection
Priest9
Resurrection: Revive Count
Type: Active
* Increases number of targets that can be revived with [Resurrection] by 1 per attribute level
* Increases SP consumption by 10%

Priest 1st Circle required
Resurrection

Resurrects a target that has been defeated in combat.
In Team Battle League, allows for 1 resurrection per round.

Level 1:
Attack: 289%
Casting Time: 6 seconds
Restores 5% of target's HP after resurrection
No. of Targets: 1
SP: 36

Type: Magic / Buff
Cooldown: 30s
Element: Holy
Rank 3
circle 2
Priest
10 / 10
Aspersion
Priest11
Aspersion: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Aspersion] by 0.5% per attribute level
* +10% added damage at maximum level

Priest 1st Circle required
Aspersion

[Magic] - [Holy]
Sprinkle holy water to help increase the physical defense of you and your allies and to inflict damage to enemies.

Level 10:
Attack: 272%
Physical Defense: +300
Targets: 10
Duration: 300 seconds
Consumes 1 Holy Water
SP: 98

Type: Magic / Attack
Cooldown: 20s
Element: Holy
1 / 10
Monstrance
Priest22
Monstrance: Buff Duration
Type: Active
* Increases duration of the [Monstrance] buff by 60 second per attribute level
* Increases SP consumption by 20%

Priest 1st Circle required
Monstrance

Creates a magic circle in front to reduce enemy evasion and physical defenses within range. The effect is maintained for a certain amount of time even if it is out of the scope of the magic circle. When casting, nearby party members receive increased DEX.

Level 1:
Increases ally's DEX stat
Enemy's Evasion: -6
Decreases enemy's defense by 10%
Duration for allies: 20 seconds
Duration for enemies 30 seconds
SP: 27

Type: Magic / Buff
Cooldown: 20s
Element: Holy
10 / 10
Blessing
Priest13 Priest6
Blessing: Enhance
Type: Passive
* Increases additional damage of [Blessing] by 1% per attribute level

Lv3 Blessing required
Blessing: Additional Buff
Type: Active
* Increases number of targets for [Blessing] by 1 per attribute level
* Increases SP consumption by 10%

Priest 1st Circle required
Blessing

Gives a blessing granting additional damage to the attacks of your party members and allies.

Level 10:
Additional Damage: +280
Allies Affected: 2
Duration: 300 seconds
Consumes 1 Holy Powder
SP: 112

Type: Magic / Buff
Cooldown: 35s
Element: Holy
1 / 5
Resurrection
Priest9
Resurrection: Revive Count
Type: Active
* Increases number of targets that can be revived with [Resurrection] by 1 per attribute level
* Increases SP consumption by 10%

Priest 1st Circle required
Resurrection

Resurrects a target that has been defeated in combat.
In Team Battle League, allows for 1 resurrection per round.

Level 1:
Attack: 289%
Casting Time: 6 seconds
Restores 5% of target's HP after resurrection
No. of Targets: 1
SP: 36

Type: Magic / Buff
Cooldown: 30s
Element: Holy
5 / 5
Sacrament
Priest7
Sacrament: Dark Property Resistance
Type: Active
* Increases dark property resistance by 5 per attribute level when [Sacrament] is active
* Increases SP consumption by 10%

Priest 2nd Circle required
Sacrament

Temporarily grants an additional Holy property attack to you and your party member's attacks.

Level 5:
Holy Property Attack: +420
Duration: 300 seconds
Consumes 1 Gyslotis
SP: 80

Type: Magic / Buff
Cooldown: 90s
Element: Holy
2 / 5
Revive
Priest21
Revive: Duration
Type: Active
* Increases duration of [Revive] by 7 seconds per attribute level
* Not applicable in TBL or GvG
* Increases SP consumption by 20%

Priest 2nd Circle & Lv2 Resurrection required
Revive

Prevents one from becoming Incapable of Combat once.

Level 2:
HP Recovery: 10%
Invincibility: 2 seconds
Duration: 90 seconds
SP: 49

Type: Magic / Buff
Cooldown: 120s
Element: Holy
0 / 5
Mass Heal
Priest26
Mass Heal: Enhance
Type: Active
* Increases the heal factor of [Mass Heal] by 0.5% per attribute level
* +10% added bonus at maximum level

Priest 2nd Circle required
Mass Heal

Restores the HP of nearby allies.

Level 1:
Heal factor 406%
SP: 36

Type: Magic / Buff
Cooldown: 30s
Element: Holy
Rank 4
circle 3
Priest
15 / 15
Aspersion
Priest11
Aspersion: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Aspersion] by 0.5% per attribute level
* +10% added damage at maximum level

Priest 1st Circle required
Aspersion

[Magic] - [Holy]
Sprinkle holy water to help increase the physical defense of you and your allies and to inflict damage to enemies.

Level 15:
Attack: 322%
Physical Defense: +425
Targets: 10
Duration: 300 seconds
Consumes 1 Holy Water
SP: 138

Type: Magic / Attack
Cooldown: 20s
Element: Holy
1 / 15
Monstrance
Priest22
Monstrance: Buff Duration
Type: Active
* Increases duration of the [Monstrance] buff by 60 second per attribute level
* Increases SP consumption by 20%

Priest 1st Circle required
Monstrance

Creates a magic circle in front to reduce enemy evasion and physical defenses within range. The effect is maintained for a certain amount of time even if it is out of the scope of the magic circle. When casting, nearby party members receive increased DEX.

Level 1:
Increases ally's DEX stat
Enemy's Evasion: -6
Decreases enemy's defense by 10%
Duration for allies: 20 seconds
Duration for enemies 30 seconds
SP: 27

Type: Magic / Buff
Cooldown: 20s
Element: Holy
15 / 15
Blessing
Priest13 Priest6
Blessing: Enhance
Type: Passive
* Increases additional damage of [Blessing] by 1% per attribute level

Lv3 Blessing required
Blessing: Additional Buff
Type: Active
* Increases number of targets for [Blessing] by 1 per attribute level
* Increases SP consumption by 10%

Priest 1st Circle required
Blessing

Gives a blessing granting additional damage to the attacks of your party members and allies.

Level 15:
Additional Damage: +405
Allies Affected: 2
Duration: 300 seconds
Consumes 1 Holy Powder
SP: 157

Type: Magic / Buff
Cooldown: 35s
Element: Holy
1 / 5
Resurrection
Priest9
Resurrection: Revive Count
Type: Active
* Increases number of targets that can be revived with [Resurrection] by 1 per attribute level
* Increases SP consumption by 10%

Priest 1st Circle required
Resurrection

Resurrects a target that has been defeated in combat.
In Team Battle League, allows for 1 resurrection per round.

Level 1:
Attack: 289%
Casting Time: 6 seconds
Restores 5% of target's HP after resurrection
No. of Targets: 1
SP: 36

Type: Magic / Buff
Cooldown: 30s
Element: Holy
10 / 10
Sacrament
Priest7
Sacrament: Dark Property Resistance
Type: Active
* Increases dark property resistance by 5 per attribute level when [Sacrament] is active
* Increases SP consumption by 10%

Priest 2nd Circle required
Sacrament

Temporarily grants an additional Holy property attack to you and your party member's attacks.

Level 10:
Holy Property Attack: +720
Duration: 400 seconds
Consumes 1 Gyslotis
SP: 132

Type: Magic / Buff
Cooldown: 90s
Element: Holy
2 / 10
Revive
Priest21
Revive: Duration
Type: Active
* Increases duration of [Revive] by 7 seconds per attribute level
* Not applicable in TBL or GvG
* Increases SP consumption by 20%

Priest 2nd Circle & Lv2 Resurrection required
Revive

Prevents one from becoming Incapable of Combat once.

Level 2:
HP Recovery: 10%
Invincibility: 2 seconds
Duration: 90 seconds
SP: 49

Type: Magic / Buff
Cooldown: 120s
Element: Holy
0 / 10
Mass Heal
Priest26
Mass Heal: Enhance
Type: Active
* Increases the heal factor of [Mass Heal] by 0.5% per attribute level
* +10% added bonus at maximum level

Priest 2nd Circle required
Mass Heal

Restores the HP of nearby allies.

Level 1:
Heal factor 406%
SP: 36

Type: Magic / Buff
Cooldown: 30s
Element: Holy
0 / 5
Exorcise
Priest20 Priest23
Exorcise: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Exorcise] by 0.5% per attribute level
* +10% added damage at maximum level

Priest 3rd Circle required
Exorcise: Duration
Type: Active
* Increases duration of [Exorcise]'s magic circle by 1 second per attribute level
* Increases SP consumption by 10%

Priest 3rd Circle required
Exorcise

[Magic] - [Holy]
Creates an exorcism circle that damages enemies inside, then deals continuous damage.

Level 1:
0.4 second attack 126%
Duration: 10 seconds
SP: 36

Type: Magic / Buff
Cooldown: 36s
Element: Holy
1 / 5
Stone Skin
Stone Skin

Reduce damage taken from Slash, Pierce, Bow, Gun and Magic attacks for you and your party members.

Level 1:
Decreases damage received by 10%
Duration: 35 seconds
SP: 39

Type: Magic / Buff
Cooldown: 60s
Element: Holy
Rank 5
circle 1
Pardoner
5 / 5
Simony
Simony

Craft your skill into a scroll that anyone can use.

Level 5:
Scrolls disappear after use.
SP: 0

Type: Magic / Buff
Cooldown: 0s
0 / 5
Indulgentia
Pardoner1 Pardoner3
Indulgentia: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Indulgentia] by 0.5% per attribute level
* +10% added damage at maximum level

Pardoner 1st Circle required
Oblation: Indulgentia Speciality
Type: Active
* Increases damage of Indulgentia proportionally to the no. of items in the Offering Box (max. 30%)
* Increases SP consumption by 20%

Lv6 Indulgentia required
Indulgentia

Use a ritual to cure allies with a Lv2 status ailment or to inflict damage on enemies.

Level 1:
Attack: 306%
Target 4
Heal all party members
Heal 4 allies
Uses 500 silver
SP: 54

Type: Magic / Buff
Cooldown: 30s
Element: Holy
0 / 5
Discerning Evil
Pardoner2
Discerning Evil: Increased Targets
Type: Active
* Adds 1 target per attribute level to the applied effects of [Discerning Evil]
* Increases SP consumption by 30%

Pardoner 1st Circle required
Discerning Evil

Extend the duration of harmful effects applied to the enemy forcibly. Once the duration has been increased, the debuff doesn't increase again.

Level 1:
Extends the remaining duration of debuffs by 30%
SP: 51

Type: Magic / Buff
Cooldown: 25s
Element: Holy
5 / 5
Increase Magic Defense
Pardoner6
Increase Magic Defense: Duration
Type: Active
* Increases duration of [Increase Magic Defense] by 20 seconds per attribute level
* Increases SP consumption by 20%

Pardoner 1st Circle required
Increase Magic Defense

Temporarily increases the magic defense of you and your party members.

Level 5:
Magic Defense: +560
Duration: 300 seconds
Consumes #{SpendItemCount}# Holy Water
SP: 110

Type: Magic / Buff
Cooldown: 87s
Element: Holy
Rank 6
circle 2
Pardoner
10 / 10
Simony
Simony

Craft your skill into a scroll that anyone can use.

Level 10:
Scrolls disappear after use.
SP: 0

Type: Magic / Buff
Cooldown: 0s
0 / 10
Indulgentia
Pardoner1 Pardoner3
Indulgentia: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Indulgentia] by 0.5% per attribute level
* +10% added damage at maximum level

Pardoner 1st Circle required
Oblation: Indulgentia Speciality
Type: Active
* Increases damage of Indulgentia proportionally to the no. of items in the Offering Box (max. 30%)
* Increases SP consumption by 20%

Lv6 Indulgentia required
Indulgentia

Use a ritual to cure allies with a Lv2 status ailment or to inflict damage on enemies.

Level 1:
Attack: 306%
Target 4
Heal all party members
Heal 4 allies
Uses 500 silver
SP: 54

Type: Magic / Buff
Cooldown: 30s
Element: Holy
0 / 10
Discerning Evil
Pardoner2
Discerning Evil: Increased Targets
Type: Active
* Adds 1 target per attribute level to the applied effects of [Discerning Evil]
* Increases SP consumption by 30%

Pardoner 1st Circle required
Discerning Evil

Extend the duration of harmful effects applied to the enemy forcibly. Once the duration has been increased, the debuff doesn't increase again.

Level 1:
Extends the remaining duration of debuffs by 30%
SP: 51

Type: Magic / Buff
Cooldown: 25s
Element: Holy
10 / 10
Increase Magic Defense
Pardoner6
Increase Magic Defense: Duration
Type: Active
* Increases duration of [Increase Magic Defense] by 20 seconds per attribute level
* Increases SP consumption by 20%

Pardoner 1st Circle required
Increase Magic Defense

Temporarily increases the magic defense of you and your party members.

Level 10:
Magic Defense: +960
Duration: 300 seconds
Consumes #{SpendItemCount}# Holy Water
SP: 180

Type: Magic / Buff
Cooldown: 87s
Element: Holy
5 / 5
Oblation
Oblation

Open an offering box to receive donations in the form of items from allies. Can only be opened nearby a Goddess Statue. Cannot be opened in town.

Level 5:
Maximum Donations: 500
SP: 0

Type: Magic / Buff
Cooldown: 0s
5 / 5
Spell Shop
Pardoner4
Spell Shop: Duration
Type: Active
* Increases duration of buffs applied to allies from [Spell Shop] by 40% per attribute level

Pardoner 2nd Circle required
Spell Shop

Open a shop to sell your skills with beneficial effects. Shop prices increase when installed in a map with a dungeon.

Level 5:
Able to sell skills that consume items
Additional Duration: +500%
SP: 0

Type: Melee / Buff
Cooldown: 0s
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Comments (40)

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Oct 9th 2017 07:37:50
How about Druid? Carnivory is look like a good use
Reply
Dec 27th 2017 23:22:35
@mujina.kurona If you want some offensive skills, then its ok, you can add Duid on the build. But remember, your focus is to be Full Support. Probably you should invest some points in INT to deal some damage.
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Dec 30th 2017 06:11:38
@pulquerio is it ok if cleric1-priest3-pardoner2-oracle3 just for profit
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Jan 6th 2018 01:56:55
@bloodcross14 Yes, sure, but pay attention, pepole rather buy from LvL 6 Shop, even it only being visual. Getting Oracle 3, you could craft one skill at lvl 10 with simony and open Gender Change Shop.
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Jul 19th 2017 06:02:14
Hi, i really enjoy this build
so i'm following Cleric >Priest c3>Pardoner c2>Cleric c2> Oracle C1
and have questions about what skills should i get in Oracle c1 for max the buff selling ?
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Dec 27th 2017 23:20:36
@GregzKush Right! The Oracle skills that you should level up, are the one wich works with Simony: Arcane Energy, Clairvoyance and Forecast. The remaining points, you can use as you may like.
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Jul 4th 2017 14:43:37
Hi, congratulations on the great work. The cleric build c2> krivis c2> pardoner c2> oracle c2 is in 8th place in the hot build of korea, would this also be a build to make money with scroll sales? Do you think this is a good build? Could you explain to me how it would work (distribution of skills and status points)?
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Dec 27th 2017 23:18:14
@malakia This build you mentioned dont use Spell Shop, only Simony. You should distribute your skill points on the skills that are able to be scrolled. Follow this link to check all the skills that work with Simony, and you will be good: https://tos.neet.tv/skills?simony=1&f=1
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Jun 24th 2017 21:38:52
Thank you a lot for you build. So what about card for this build thank you.
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Dec 27th 2017 23:15:31
@ddexza123 I'll search about the cards and update on the build. But, basically, cards that give you SPR, could be a wise choise.
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Jun 1st 2017 09:13:56
hi y not rank 7 pardoner??
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Dec 27th 2017 23:12:39
@FncXanxus I personaly dont like the pardoner Skills. It would be an advatage, if you have divine might, Cleric C2, than those skills from Pardoner C3.
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May 27th 2017 22:05:10
Hello! I really liked your guide, I want to make some money XD
so, I'll be oracle c2...which skills are better in that class?
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May 27th 2017 22:09:01
@cammy or miko and cleric c2, not choose yet... .-.
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Apr 29th 2017 07:05:18
What if I choose some Attack class(physical damage) at early or I should increase damage by find/upgrade weapon?
[because sometime my friend is busy and no one help me to clear quest ;w;]
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Apr 30th 2017 17:07:19
@mujina.kurona If you choose another class on earlier ranks, you wont be able to sell your buffs. In this case, I would recommend you to spend some points in STR and/or buy better gear.
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Apr 30th 2017 20:04:05
@pulquerio i see... thank you :]
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May 22nd 2017 07:26:26
@pulquerio how about Cleric c2 > c3? Heal and Safety Zone have a nice use
Reply
Apr 12th 2017 23:33:44
@pulquerio

Why Krivis C2 is the best for profitt?

Why Oracle C2 is second best for profit?
Reply
Apr 13th 2017 20:03:56
@Cardosão
With Krivis you can craft those skills scrolls:

Krivis C1 - Aukuras
Krivis C1 - Daino
Krivis C1 - Zalciai

With Oracle you can craft those skills scrolls:

Oracle C1 - Arcane Energy
Oracle C1 - Clairvoyance
Oracle C1 - Forecast

That means if you have both, Simony and one of those skills listed above at least at lvl 10, you can sell lvl 10 skill scroll on the market. This is just a plus for your buff seller.
Reply
Apr 13th 2017 20:05:24
@Cardosão With the new Rank comming, maybe its better to build Oracle C3, because you will be able to open Sex Change Shop too.
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Apr 14th 2017 03:27:48
@pulquerio

Open 2 shops at once?

Btw, is it profitable to sell lv10 scrolls? I thought they were too expensive for an effective investment.
Reply
Apr 17th 2017 21:08:45
Can someone answer, please? I'm stuck at Rank 6.
Reply
Apr 7th 2017 10:23:55
Hey. With this event for new accounts i'm making a buff seller to help my main account and keep my money inside my own pocket(i have an alch which i can open a roast shop and roast some gems there to get the money back to my main).
But i'll go full seller, then i'll be going with cleric 2, pardoner 3. For Pardoner 3 should i max Simony, Increase Magic and Oblation?
Reply
Apr 7th 2017 16:12:24
@kelnerjkl If you are going to Pardoner C3 keep in mind this: Simony will only works with these skills: Cleric C1 - Cure, Cleric C1 - Deprotected Zone and Priest C1 - Monstrance. Unless you have at least one of these skills at LvL 15, leveling up simony is useless.

I play at the Silute server, and its hard to see a pardoner using Oblation, but I think thats LvL 5 its ok for this skill.

If I were you, i would invest 5 points in Pardoner C3 - Decatose. This skill use money to be cast, but has 10% chance to hitkill, then 5 points at Increase Magic Defense, and those last 5 point you could choose between Pardoner C1 - Indulgentia or Pardoner C1 - Discerning Evil, the one that fits you better.
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Apr 7th 2017 21:44:17
@pulquerio I play on Silute as well. But either way then, pardoner 3 is useless, for a full fledged shop, just need the monster gems for bless, aspersion and sacra. Then for rank 8 i get anything else. You have any recommendation?
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Apr 8th 2017 19:51:03
@kelnerjkl For rank 7 I recemond Cleric C2 (With Divine Might, you can open LvL 6 Shop), then for Rank 8 you could choose between PD or Oracle.

When the Rank Reset arrive, you could change Rank 7/8/9 for Oracle C1/2/3. You will be able to open the Sex Change Shop.
Reply
Mar 20th 2017 04:50:19
Since most skills scale with SPR, having high SPR will make my scrolls for sale stronger as well?
Reply
Mar 22nd 2017 17:48:28
@alice.ashwell Not extactly. if you make any Scroll Lv15 obviusly it'll have better damage
that's why he says Divine Might work on Simony.

For Example i have my Simony Lv10 and every Debuff at Lv1
if you use Divine Might then your Lv1 Skills will become higher same for Simony
it means you'll be able to make scrolls Lv15
and if you use Divine Might before opening Buff Store you'll be able to sell Buff from Lv15/10 to Lv16/12

I hope it helped you
Reply
Mar 23rd 2017 05:09:51
@alice.ashwell to help a little more with this post i will this i've found it's pretty good

https://forum.treeofsavior.com/t/pardoner-skill-explanation-simony-scroll-list/37395
Reply
Apr 2nd 2017 16:28:16
@farnathex So SPR is not needed for Blessing the on Spell Shop?
Reply
Apr 3rd 2017 13:18:06
@testskill Nope, Max Blessing (Lv17) gives +177 per hit (+180 hits) it doesnt matter if you have 9999 Spr it'll still giving you +177
Reply
Apr 6th 2017 23:47:06
@testskill SPR doesnt affect Spell Shop and Simony. But if you are playing as a Support, your BLESS will grant a 400+ attack. But, as I said, if you dont feel confortable with this build, just change those SPR points to STR. You will be able to deal much more damage in your basic attack.

Keep in mind, that a full SPR build is for full support propuse.
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Apr 8th 2017 12:25:11
@farnathex @pulquerio Understood. I am using full SPR build atm.
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Mar 5th 2017 15:10:28
@pulquerio yeah was thinking about it, i'll go cleric c2>inquisitor c1 thank you for the guide pretty useful!!
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Feb 28th 2017 16:33:59
@pulquerio hello bro, what do you think about cleric>priest>priest>priest>pardoner>pardoner>miko>Inquisitor?
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Feb 28th 2017 22:31:18
@farnathex Inquisitor is more an offensive class. But its still a good choise if you want some damage.
I know that cleric class is the strongest class in the game, but id prefer to build it as support.
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Mar 1st 2017 05:03:31
@pulquerio yeah but i meant what's yoour opinion about miko* instead cleric 2* i am not sure about that :/
but thank you so much bro!

nick in Klaipedia farnathex btw doing dngs
Reply
Mar 1st 2017 16:01:34
@farnathex Bulding cleric as C7 or C8 is for increase the heal quantity and be able to use divine might. With Divine might active, you can open a LvL 6 shop with a max of 17/17/12 aspersion, blessing and sacrament with the correct gems equipped. Divine might also works with Simony, wich is very good.

That means building a cleric is only for Support/Profit propuse. Bulding miko instead of Cleric + Inquisitor, you will have a balanced Support/Ofensive build, but Miko works better with Dievdirbys (Most of the skills are instalation).

I would say that a better build for miko is Cleric C2 > Dievdirbys C3 > Miko C1 > Plague Doctor C2, but im not sure about it, cause never played with such classes.

Btw I play on silute. ;)
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Mar 15th 2017 18:19:51
@pulquerio hey thank you so much for the guide. I'm lv180+ and it's pretty good, but there is a common question i guess. what really does "Oblation"? i mean some ppl says it's like shop where ppl can sell their items but nobody knows extactly xD. So whay do u think bro?
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