Full Support + Buff Seller [Playable] (R9 UPDATE)
Created by pulquerio on May 20th 2016 (Last Updated: Dec 27th 2017).
This is a public build.
8
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‒‒‒‒‒‒‒‒‒‒Intoduction‒‒‒‒‒‒‒‒‒‒
>> >>
Cleric C1 >> Priest C3 >> Pardoner C2
Cleric C1 >> Priest C3 >> Pardoner C2
If you want to earn some money, and still have a playable char this is exactly for you. Here you will learn the best skills to build for this class, what stats are good for those skills, equipaments and possibles C7, C8 and C9 classes. But remember, this build isnt for PvP or PvE solo. Its focused on buff seller, but as a good supporter too. If you are not experienced on playing Tree of Savior I do not recomend this build, since there are tons of better builds for PvP and PvE.
‒‒‒‒‒‒‒‒‒‒‒‒‒Skills‒‒‒‒‒‒‒‒‒‒‒‒‒
Here you will see that the most important skills scale with INT and much more SPR. Can you guess how is the stats build?
This skills build is pretty balanced for supporting. So you could easily go through a dungeon with your team. Revive and Resurrection will provide sustain for your team and you wont be useless with 5 square heal. Monstrance provides DEX for you and your team, but if you prefere, you can change for Resurrection or Mass Heal.
You could ask me why did I spent five points on Oblation, so I will explain: Indulgentia consumes money to be cast. I dont like those kind of skills. And Discerning Evil is not so effectively as it seems, so I preferred that way. But feel free to change as you may like.
[Cleric C1][Scale with INT and SPR] Heal
[Priest C1][Scale with SPR] Apersion
[Priest C1][Scale with SPR] Monstrance
[Priest C3][Scale with SPR] Sacrament
[Pardoner C1][Scale with SPR] Increase MDef
[Priest C1][Scale with SPR] Blessing
‒‒‒‒‒‒‒‒‒‒‒‒‒Stats‒‒‒‒‒‒‒‒‒‒‒‒‒
Buff Seller/Support Stat Build - On this build I put around 20 CON, 20 INT and the rest SPR. Most of your main skills scale with INT and SPR(This one much more), this is why so many points invested only on SPR. The CON is to provide survival, as you dont deal tons of damage, so you will need a little of CON, but if you dont like investing on it, just change those points for SPR.
If you dont feel confortable with this build and have a spare Stat Reset Potion, you could change those SPR and invest on STR and DEX. This will provide much more damage on your basic attack.
‒‒‒‒‒‒‒‒‒‒Equipments‒‒‒‒‒‒‒‒‒‒
Remember, these are the best possible set for your lvl. You can change those items as you may like. OBS: You can't buy any item on the market until lvl 40, so its supposed you have another char to transfer items between each other until lvl 40. If you dont, just use the basic gear provided by NPCs quest.
LvL 0 ~ 15
Here you will need to use the basic gear since there is no qualified gear.
LvL 15 ~ 40
Cafrisun SET - Will provide a extra basic attack, wich is boosted with priest buff. You can buy the buff on any seller around the mains cities.
LvL 40 ~ 75
1st Option:
Improved Cafrisun SET - Here you can opt for enhance your set with silver anvil and GEMS, or remain as it is.
2nd Option:
Klaida Greaves - Provides 23 evasion and 85 HP. Good choise because you dont have much damage, and will grant an extra HP.
Klaida Gauntlets - Provides 21 accuracy and 85 HP. Good choise because you dont have much damage, and will grant an extra HP.
Klaida Skirt - This one is normal. Will provide 29 physical defense and is easy to get.
Rokas Robe - This one you can get through a lvl 40 quest. Provides 10 extra INT points.
Machinery Shield - The best choise for your level. You can opt for a cheaper, its up to you.
LvL 75 ~ 120
Riena Set - This set will provide 10 extra Stamina points, 170 extra HP and 16 Fire resist. Very good and cheap choise. Keep the rest from the last set.
LvL 120 ~ 170
Under Construction
‒‒‒‒‒‒‒‒‒‒‒Weapons‒‒‒‒‒‒‒‒‒‒‒
LvL 0 ~ 40
Here you will need to use the basic gear since there is no qualified gear.
LvL 40 ~ 170
Five Hammer - Its not so expensive, so get one. You cant open up to 5 sockets. Put 4~5 cleaned red gems with 5 stars each and try to enance with the silver anvil as higher you can. This weapon has AoE +5, wich will help you deal with multiple mobs. Use this until lvl 170 'cause it handle the job.
LvL 170 ~ ∞
You could remain with the Five Hammer, because its not your function to deal damage, but if you want to get a better weapon here you go:
Catacombs Club - I dont know if this is the right thing to say. Its a very expensive club, and exist lots of others clubs. This is up to you. You could save lots of money and buy one of these, or choose a better one that fits you better.
‒‒‒‒‒‒‒‒‒Making Money‒‒‒‒‒‒‒‒
Here you will understand how is the best way to make money with this class. The two most profitable skills here are Simony and Spell Shop.
First of all, we will talk about the Spell Shop. This one is quite simple. You can put your skills for sell, that means someone will pay you to cast a skill upon him. But this skill has a peculiarity: You can only sell skills that consume items to be cast. That means you will only can sell Blessing, Sacrament, Increase Magic Defense and Aspersion. Remember, selling buffs require 10x the items, so that means to sell a Blessing buff you will need 10 Holy Powders.
The tips to get the best profit is, invest as much as you can on these four skills to improve its effect. You can buy a gem for each skill to increase one level of each one. You can invest on an attribute on Pardoner master to extend the durantion of your buffs. I would recommend getting this attribute at max for better profit:
Spell Shop: Duration
Pay attention for this: SPR doesn't affect your store. That means even if you have 500 SPR your store will only give a 180+ Blessing buff. The same happens with the following attributes and any other:
Aspersion: Enhance
Blessing: Enhance
Blessing: Attack Count
Blessing: Additional Buff
Sacrament: Dark Property Resistance
Simony allows the Pardoner class to create scrolls of certain skill from your previous job and higher job that are usable by other players of any class at the cost of silver and materials. This skill require the item Parchment (cost 200) and 500 silver to make. Scroll level depend on Simony skill and the skill itself level. The current skills which are scroll-able can be checked here.
The level of Simony determines the spell level of the scroll a the cost of creation. In addition to these spells an attribute can be learnt to create a Dispeller scroll allowing the user to remove Lvl 1 debuffs (ex.sleep,freeze,etc.).
Example :
Cure Lv15 + Simony Lv1 = Cure Lv 1 scroll
Cure Lv5 + Simony Lv15 = Cure Lv5 scroll
Cure Lv15 + Simony Lv15 = Cure Lv15 scroll
Divine Might will work with Simony and the skill to be craft at the same level, but you will be able to craft Scrolls up to LvL 15. Every skill scroll have cool down after use. Long or short is depend on skill.
Another good tip, that lot of people dont know: Every shop in game are taxed. That means, if you sell a buff, part of the money disapear, because IMC taxes any vending in 30%. That means if you put one buff on selling for 1k, you will only recieve 700 silver. Never sell your buffs under the following limit, or you will lose money:
• Aspersium/Inc Magic Defense (Costing 50s Holy Water): 715s
• Blessing (Costing 20s Holy Powder): 286s
• Sacrament (Costing 35s Glytoris): 500s
‒‒‒‒‒‒‒‒‒‒Recommended Attributes‒‒‒‒‒‒‒‒‒‒
These are the attributes you should buy. Remeber, it doesnt interfer on your shop, only while you are buffing friends or party.
Another thing, there is a trick to get this atributte: "Revive: Duration". You could spend one more level in Resurrection, or, if you have a spare skill reset potion, you could level up Resurrection, buy the attribute, and then reset to the normal build.
Cleric
Heal: Creating Extra
Heal: Remove Damage
Cure: Damage Interval
One-handed Blunt Mastery: Stun
Safety Zone: Increased Range
Priest
Aspersion: Enhance
Blessing: Enhance
Blessing: Additional Buff
Sacrament: Dark Property Resistance
Resurrection: Revive Count
Revive: Duration
Pardoner
Dispeller Crafting
Spell Shop: Duration
Increase Magic Defense: Duration
‒‒‒‒‒‒‒‒‒‒C7/C8/C9 Class‒‒‒‒‒‒‒‒‒‒
These are some suggestions, based on a Support/Profit build
Cleric C2 > Chaplain C1 > Cleric C3
Cleric C2 > Kabbalist C1 > Kabbalist C2
Kabbalist C1 > Kabbalist C2 > Kabbalist C3
Cleric C2 > Krivis C1 > Krivis C2
Paladin C1 > Paladin C2 > Paladin C3
Cleric C2 > Oracle C1 > Oracle C2
Oracle C1 > Oracle C2 > Oracle C3
‒‒‒‒‒‒‒‒‒‒‒‒‒QAA‒‒‒‒‒‒‒‒‒‒‒‒‒
Have a question? Sugestion? Go ahed and ask at the comentary section! I'll be glad to answer!!
Rank 1
Cleric |
5 / 5 2 Heal: Enhance Type: Passive * Increases the damage and heal factor of [Heal] by 0.5% per attribute level * +10% added bonus at maximum level Cleric 1st Circle required Heal: Creating Extra Type: Active * Adds a 2% chance per attribute level of being automatically healed when using [Heal] * Increases SP consumption by 20% Cleric 1st Circle required Heal: Remove Damage Type: Active * [Heal] will not inflict damage nor react to enemies * Increases SP consumption by 10% Cleric 1st Circle required Heal: Open Sanctuary Type: Active * Extends the effects of [Heal] to neutral characters. Cleric 1st Circle required Heal: Exclude Summons Type: Active * Keeps [Heal] effects from applying to summons. Cleric 1st Circle required Heal: Linger Type: Active * Applies a buff that continuously restores the HP of allies healed with Heal or Mass Heal * The buff lasts 10 sec and restores HP in a value equal to [attribute level x 5]% of your Healing stat * Increases SP consumption by 30% Cleric 3rd Circle required Heal [Magic] - [Holy] Creates a magic circle in front of you, healing allies or damaging enemies. Does not affect airborne enemies. Amount of HP recovered depends on the target's maximum HP. Recovery increases with the casting character's INT and SPR. Level 5: Attack 228% Heal factor 228% Magic circle duration 40 sec No. of heal circles 5 SP: 38 Type: Magic / Buff Cooldown: 22s Element: 5 / 5 Cure: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cure] by 0.5% per attribute level * +10% added damage at maximum level Cleric 1st Circle required Cure: Damage Interval Type: Active * Decreases the interval of [Cure]'s magic circle by 0.2 seconds * Increases SP consumption by 20% Cleric 2nd Circle required Cure [Magic] - [Holy] Creates a magic circle that removes a Lv1 status ailment from allies or inflicts damage to enemies. Does not affect airborne enemies. Level 5: 0.4 second attack 103% No. of Hits: 18 Magic Circle Duration: 10 seconds SP: 42 Type: Magic / Buff Cooldown: 27s Element: 5 / 5 Safety Zone: Increased Range Type: Active * Increases range applied by [Safety Zone] to 15 * Increases SP consumption by 80% Cleric 1st Circle required Safety Zone: Block Count Type: Active * Increases block count of [Safety Zone] by 1 per attribute level * Increases SP consumption by 10% Cleric 2nd Circle required Safety Zone Creates a magic circle that blocks incoming attacks. Level 5: Blocks: 10 times Magic Circle Duration: 20 seconds SP: 47 Type: Magic / Buff Cooldown: 48s Element: |
Rank 2
Priest |
5 / 5 Aspersion: Enhance Type: Passive * Increases the damage dealt on an enemy with [Aspersion] by 0.5% per attribute level * +10% added damage at maximum level Priest 1st Circle required Aspersion [Magic] - [Holy] Sprinkle holy water to help increase the physical defense of you and your allies and to inflict damage to enemies. Level 5: Attack: 222% Physical Defense: +175 Targets: 10 Duration: 300 seconds Consumes 1 Holy Water SP: 58 Type: Magic / Attack Cooldown: 20s Element: 1 / 5 Monstrance: Buff Duration Type: Active * Increases duration of the [Monstrance] buff by 60 second per attribute level * Increases SP consumption by 20% Priest 1st Circle required Monstrance Creates a magic circle in front to reduce enemy evasion and physical defenses within range. The effect is maintained for a certain amount of time even if it is out of the scope of the magic circle. When casting, nearby party members receive increased DEX. Level 1: Increases ally's DEX stat Enemy's Evasion: -6 Decreases enemy's defense by 10% Duration for allies: 20 seconds Duration for enemies 30 seconds SP: 27 Type: Magic / Buff Cooldown: 20s Element: 5 / 5 Blessing: Enhance Type: Passive * Increases additional damage of [Blessing] by 1% per attribute level Lv3 Blessing required Blessing: Additional Buff Type: Active * Increases number of targets for [Blessing] by 1 per attribute level * Increases SP consumption by 10% Priest 1st Circle required Blessing Gives a blessing granting additional damage to the attacks of your party members and allies. Level 5: Additional Damage: +155 Allies Affected: 2 Duration: 300 seconds Consumes 1 Holy Powder SP: 67 Type: Magic / Buff Cooldown: 35s Element: 1 / 5 Resurrection: Revive Count Type: Active * Increases number of targets that can be revived with [Resurrection] by 1 per attribute level * Increases SP consumption by 10% Priest 1st Circle required Resurrection Resurrects a target that has been defeated in combat. In Team Battle League, allows for 1 resurrection per round. Level 1: Attack: 289% Casting Time: 6 seconds Restores 5% of target's HP after resurrection No. of Targets: 1 SP: 36 Type: Magic / Buff Cooldown: 30s Element: |
Rank 3
Priest |
10 / 10 Aspersion: Enhance Type: Passive * Increases the damage dealt on an enemy with [Aspersion] by 0.5% per attribute level * +10% added damage at maximum level Priest 1st Circle required Aspersion [Magic] - [Holy] Sprinkle holy water to help increase the physical defense of you and your allies and to inflict damage to enemies. Level 10: Attack: 272% Physical Defense: +300 Targets: 10 Duration: 300 seconds Consumes 1 Holy Water SP: 98 Type: Magic / Attack Cooldown: 20s Element: 10 / 10 Blessing: Enhance Type: Passive * Increases additional damage of [Blessing] by 1% per attribute level Lv3 Blessing required Blessing: Additional Buff Type: Active * Increases number of targets for [Blessing] by 1 per attribute level * Increases SP consumption by 10% Priest 1st Circle required Blessing Gives a blessing granting additional damage to the attacks of your party members and allies. Level 10: Additional Damage: +280 Allies Affected: 2 Duration: 300 seconds Consumes 1 Holy Powder SP: 112 Type: Magic / Buff Cooldown: 35s Element: 5 / 5 Sacrament: Dark Property Resistance Type: Active * Increases dark property resistance by 5 per attribute level when [Sacrament] is active * Increases SP consumption by 10% Priest 2nd Circle required Sacrament Temporarily grants an additional Holy property attack to you and your party member's attacks. Level 5: Holy Property Attack: +420 Duration: 300 seconds Consumes 1 Gyslotis SP: 80 Type: Magic / Buff Cooldown: 90s Element: 2 / 5 Revive: Duration Type: Active * Increases duration of [Revive] by 7 seconds per attribute level * Not applicable in TBL or GvG * Increases SP consumption by 20% Priest 2nd Circle & Lv2 Resurrection required Revive Prevents one from becoming Incapable of Combat once. Level 2: HP Recovery: 10% Invincibility: 2 seconds Duration: 90 seconds SP: 49 Type: Magic / Buff Cooldown: 120s Element: |
Rank 4
Priest |
15 / 15 Aspersion: Enhance Type: Passive * Increases the damage dealt on an enemy with [Aspersion] by 0.5% per attribute level * +10% added damage at maximum level Priest 1st Circle required Aspersion [Magic] - [Holy] Sprinkle holy water to help increase the physical defense of you and your allies and to inflict damage to enemies. Level 15: Attack: 322% Physical Defense: +425 Targets: 10 Duration: 300 seconds Consumes 1 Holy Water SP: 138 Type: Magic / Attack Cooldown: 20s Element: 15 / 15 Blessing: Enhance Type: Passive * Increases additional damage of [Blessing] by 1% per attribute level Lv3 Blessing required Blessing: Additional Buff Type: Active * Increases number of targets for [Blessing] by 1 per attribute level * Increases SP consumption by 10% Priest 1st Circle required Blessing Gives a blessing granting additional damage to the attacks of your party members and allies. Level 15: Additional Damage: +405 Allies Affected: 2 Duration: 300 seconds Consumes 1 Holy Powder SP: 157 Type: Magic / Buff Cooldown: 35s Element: 10 / 10 Sacrament: Dark Property Resistance Type: Active * Increases dark property resistance by 5 per attribute level when [Sacrament] is active * Increases SP consumption by 10% Priest 2nd Circle required Sacrament Temporarily grants an additional Holy property attack to you and your party member's attacks. Level 10: Holy Property Attack: +720 Duration: 400 seconds Consumes 1 Gyslotis SP: 132 Type: Magic / Buff Cooldown: 90s Element: 1 / 5 Stone Skin Reduce damage taken from Slash, Pierce, Bow, Gun and Magic attacks for you and your party members. Level 1: Decreases damage received by 10% Duration: 35 seconds SP: 39 Type: Magic / Buff Cooldown: 60s Element: |
Rank 5
Pardoner |
5 / 5 Simony Craft your skill into a scroll that anyone can use. Level 5: Scrolls disappear after use. SP: 0 Type: Magic / Buff Cooldown: 0s 5 / 5 Increase Magic Defense: Duration Type: Active * Increases duration of [Increase Magic Defense] by 20 seconds per attribute level * Increases SP consumption by 20% Pardoner 1st Circle required Increase Magic Defense Temporarily increases the magic defense of you and your party members. Level 5: Magic Defense: +560 Duration: 300 seconds Consumes #{SpendItemCount}# Holy Water SP: 110 Type: Magic / Buff Cooldown: 87s Element: |
Rank 6
Pardoner |
10 / 10 Simony Craft your skill into a scroll that anyone can use. Level 10: Scrolls disappear after use. SP: 0 Type: Magic / Buff Cooldown: 0s 10 / 10 Increase Magic Defense: Duration Type: Active * Increases duration of [Increase Magic Defense] by 20 seconds per attribute level * Increases SP consumption by 20% Pardoner 1st Circle required Increase Magic Defense Temporarily increases the magic defense of you and your party members. Level 10: Magic Defense: +960 Duration: 300 seconds Consumes #{SpendItemCount}# Holy Water SP: 180 Type: Magic / Buff Cooldown: 87s Element: 5 / 5 Oblation Open an offering box to receive donations in the form of items from allies. Can only be opened nearby a Goddess Statue. Cannot be opened in town. Level 5: Maximum Donations: 500 SP: 0 Type: Magic / Buff Cooldown: 0s 5 / 5 Spell Shop: Duration Type: Active * Increases duration of buffs applied to allies from [Spell Shop] by 40% per attribute level Pardoner 2nd Circle required Spell Shop Open a shop to sell your skills with beneficial effects. Shop prices increase when installed in a map with a dungeon. Level 5: Able to sell skills that consume items Additional Duration: +500% SP: 0 Type: Melee / Buff Cooldown: 0s |
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Comments (40)
so i'm following Cleric >Priest c3>Pardoner c2>Cleric c2> Oracle C1
and have questions about what skills should i get in Oracle c1 for max the buff selling ?
so, I'll be oracle c2...which skills are better in that class?
[because sometime my friend is busy and no one help me to clear quest ;w;]
Why Krivis C2 is the best for profitt?
Why Oracle C2 is second best for profit?
With Krivis you can craft those skills scrolls:
Krivis C1 - Aukuras
Krivis C1 - Daino
Krivis C1 - Zalciai
With Oracle you can craft those skills scrolls:
Oracle C1 - Arcane Energy
Oracle C1 - Clairvoyance
Oracle C1 - Forecast
That means if you have both, Simony and one of those skills listed above at least at lvl 10, you can sell lvl 10 skill scroll on the market. This is just a plus for your buff seller.
Open 2 shops at once?
Btw, is it profitable to sell lv10 scrolls? I thought they were too expensive for an effective investment.
But i'll go full seller, then i'll be going with cleric 2, pardoner 3. For Pardoner 3 should i max Simony, Increase Magic and Oblation?
I play at the Silute server, and its hard to see a pardoner using Oblation, but I think thats LvL 5 its ok for this skill.
If I were you, i would invest 5 points in Pardoner C3 - Decatose. This skill use money to be cast, but has 10% chance to hitkill, then 5 points at Increase Magic Defense, and those last 5 point you could choose between Pardoner C1 - Indulgentia or Pardoner C1 - Discerning Evil, the one that fits you better.
When the Rank Reset arrive, you could change Rank 7/8/9 for Oracle C1/2/3. You will be able to open the Sex Change Shop.
that's why he says Divine Might work on Simony.
For Example i have my Simony Lv10 and every Debuff at Lv1
if you use Divine Might then your Lv1 Skills will become higher same for Simony
it means you'll be able to make scrolls Lv15
and if you use Divine Might before opening Buff Store you'll be able to sell Buff from Lv15/10 to Lv16/12
I hope it helped you
https://forum.treeofsavior.com/t/pardoner-skill-explanation-simony-scroll-list/37395
Keep in mind, that a full SPR build is for full support propuse.
I know that cleric class is the strongest class in the game, but id prefer to build it as support.
but thank you so much bro!
nick in Klaipedia farnathex btw doing dngs
That means building a cleric is only for Support/Profit propuse. Bulding miko instead of Cleric + Inquisitor, you will have a balanced Support/Ofensive build, but Miko works better with Dievdirbys (Most of the skills are instalation).
I would say that a better build for miko is Cleric C2 > Dievdirbys C3 > Miko C1 > Plague Doctor C2, but im not sure about it, cause never played with such classes.
Btw I play on silute. ;)