journal Filler Cleric Edtion
Created by
AdonisNight on Feb 9th 2018 (Last Updated: Feb 9th 2018).
This is a public build.
So after many times of exploiting the newbie event i've come to realize that in most cases even at 360 for all 4 characters you still don't reach the rank rest voucher for growth and it's because of the builds we go the growth works as team lvl goes up and each rank of a new class choice is made do we gain growth
But we only gain points for each new class we go and as the higher team lvl gets the harder it is to raise it and every new class we go is 50 points but in most builds we barely go 3-5 classes at most so going crackpot build is worth more than making a character designed for each specific rank and class and that just eat up a tremendous amount of charters so by doing this we can shrink it down to 2-3 but most likely 2 characters that will be made to go all the ranks you never want or like and still be useful and can reach 360 in group activities
The real powerhouse of Clerics Is PD and it can go to PD3 but PD2 is enough simply because Black death and pandemic spread damage to 23 targets of all harmful effects with huge range and plenty of Debuffs from cleric tree in general anything and i mean any build with PD2-PD3 it will be fine
This is an example of PD2
[url]http://www.tosbase.com/tools/skill-simulator/build/enxll666n6/[/url}
Rank 1
Cleric |
 0 / 5 2 HealHeal: Enhance Type: Passive * Increases the damage and heal factor of [Heal] by 0.5% per attribute level * +10% added bonus at maximum level
Cleric 1st Circle required Heal: Creating Extra Type: Active * Adds a 2% chance per attribute level of being automatically healed when using [Heal] * Increases SP consumption by 20%
Cleric 1st Circle required Heal: Remove Damage Type: Active * [Heal] will not inflict damage nor react to enemies * Increases SP consumption by 10%
Cleric 1st Circle required Heal: Open Sanctuary Type: Active * Extends the effects of [Heal] to neutral characters.
Cleric 1st Circle required Heal: Exclude Summons Type: Active * Keeps [Heal] effects from applying to summons.
Cleric 1st Circle required Heal: Linger Type: Active * Applies a buff that continuously restores the HP of allies healed with Heal or Mass Heal * The buff lasts 10 sec and restores HP in a value equal to [attribute level x 5]% of your Healing stat * Increases SP consumption by 30%
Cleric 3rd Circle required  0 / 5 CureCure: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cure] by 0.5% per attribute level * +10% added damage at maximum level
Cleric 1st Circle required Cure: Damage Interval Type: Active * Decreases the interval of [Cure]'s magic circle by 0.2 seconds * Increases SP consumption by 20%
Cleric 2nd Circle required  0 / 5 Safety ZoneSafety Zone: Increased Range Type: Active * Increases range applied by [Safety Zone] to 15 * Increases SP consumption by 80%
Cleric 1st Circle required Safety Zone: Block Count Type: Active * Increases block count of [Safety Zone] by 1 per attribute level * Increases SP consumption by 10%
Cleric 2nd Circle required  0 / 5 Deprotected ZoneDeprotected Zone: Enhance Type: Passive * Adds to the defense decrease effect of [Deprotected Zone] by 1 per attribute level * This attribute applies after the stack calculation
Lv3 Deprotected Zone required Deprotected Zone: Retention Time Type: Active * Increases duration of [Deprotected Zone]'s magic circle by 1 second per attribute level * Increases SP consumption by 10%
Cleric 1st Circle required Deprotected Zone: Sword Attack Type: Active * Using basic sword attacks on enemies with [Deprotected Zone] will inflict [Weakened Defense] * [Weakened Defense] can be stacked up to 10 times Increases SP consumption by 10%
Cleric 1st Circle required |
Rank 2
Priest |
 0 / 5 AspersionAspersion: Enhance Type: Passive * Increases the damage dealt on an enemy with [Aspersion] by 0.5% per attribute level * +10% added damage at maximum level
Priest 1st Circle required  0 / 5 MonstranceMonstrance: Buff Duration Type: Active * Increases duration of the [Monstrance] buff by 60 second per attribute level * Increases SP consumption by 20%
Priest 1st Circle required  0 / 5 BlessingBlessing: Enhance Type: Passive * Increases additional damage of [Blessing] by 1% per attribute level
Lv3 Blessing required Blessing: Additional Buff Type: Active * Increases number of targets for [Blessing] by 1 per attribute level * Increases SP consumption by 10%
Priest 1st Circle required  0 / 5 ResurrectionResurrection: Revive Count Type: Active * Increases number of targets that can be revived with [Resurrection] by 1 per attribute level * Increases SP consumption by 10%
Priest 1st Circle required |
Rank 3
Priest |
 0 / 10 AspersionAspersion: Enhance Type: Passive * Increases the damage dealt on an enemy with [Aspersion] by 0.5% per attribute level * +10% added damage at maximum level
Priest 1st Circle required  0 / 10 MonstranceMonstrance: Buff Duration Type: Active * Increases duration of the [Monstrance] buff by 60 second per attribute level * Increases SP consumption by 20%
Priest 1st Circle required  0 / 10 BlessingBlessing: Enhance Type: Passive * Increases additional damage of [Blessing] by 1% per attribute level
Lv3 Blessing required Blessing: Additional Buff Type: Active * Increases number of targets for [Blessing] by 1 per attribute level * Increases SP consumption by 10%
Priest 1st Circle required  0 / 5 ResurrectionResurrection: Revive Count Type: Active * Increases number of targets that can be revived with [Resurrection] by 1 per attribute level * Increases SP consumption by 10%
Priest 1st Circle required  0 / 5 SacramentSacrament: Dark Property Resistance Type: Active * Increases dark property resistance by 5 per attribute level when [Sacrament] is active * Increases SP consumption by 10%
Priest 2nd Circle required  0 / 5 ReviveRevive: Duration Type: Active * Increases duration of [Revive] by 7 seconds per attribute level * Not applicable in TBL or GvG * Increases SP consumption by 20%
Priest 2nd Circle & Lv2 Resurrection required  0 / 5 Mass HealMass Heal: Enhance Type: Active * Increases the heal factor of [Mass Heal] by 0.5% per attribute level * +10% added bonus at maximum level
Priest 2nd Circle required |
Rank 4
Priest |
 0 / 15 AspersionAspersion: Enhance Type: Passive * Increases the damage dealt on an enemy with [Aspersion] by 0.5% per attribute level * +10% added damage at maximum level
Priest 1st Circle required  0 / 15 MonstranceMonstrance: Buff Duration Type: Active * Increases duration of the [Monstrance] buff by 60 second per attribute level * Increases SP consumption by 20%
Priest 1st Circle required  0 / 15 BlessingBlessing: Enhance Type: Passive * Increases additional damage of [Blessing] by 1% per attribute level
Lv3 Blessing required Blessing: Additional Buff Type: Active * Increases number of targets for [Blessing] by 1 per attribute level * Increases SP consumption by 10%
Priest 1st Circle required  0 / 5 ResurrectionResurrection: Revive Count Type: Active * Increases number of targets that can be revived with [Resurrection] by 1 per attribute level * Increases SP consumption by 10%
Priest 1st Circle required  0 / 10 SacramentSacrament: Dark Property Resistance Type: Active * Increases dark property resistance by 5 per attribute level when [Sacrament] is active * Increases SP consumption by 10%
Priest 2nd Circle required  0 / 10 ReviveRevive: Duration Type: Active * Increases duration of [Revive] by 7 seconds per attribute level * Not applicable in TBL or GvG * Increases SP consumption by 20%
Priest 2nd Circle & Lv2 Resurrection required  0 / 10 Mass HealMass Heal: Enhance Type: Active * Increases the heal factor of [Mass Heal] by 0.5% per attribute level * +10% added bonus at maximum level
Priest 2nd Circle required  0 / 5 ExorciseExorcise: Enhance Type: Passive * Increases the damage dealt on an enemy with [Exorcise] by 0.5% per attribute level * +10% added damage at maximum level
Priest 3rd Circle required Exorcise: Duration Type: Active * Increases duration of [Exorcise]'s magic circle by 1 second per attribute level * Increases SP consumption by 10%
Priest 3rd Circle required |
Rank 5
Chaplain |
 0 / 5 Last RitesLast Rites: Promoting Spirits Type: Active * Increases the lower limit HP of [Last Rites] by 2% per attribute level * Increases SP consumption by 10%
Chaplain 1st Circle required  0 / 5 Deploy CapellaDeploy Cappella: Duration Type: Active * Increases duration of the deployed capella of [Deploy Cappella] by 3 seconds * Increases SP consumption by 10%
Chaplain 1st Circle required  0 / 5 Magnus ExorcismusMagnus Exorcismus: Enhance Type: Passive * Increases the damage dealt on an enemy with [Magnus Exorcismus] by 0.5% per attribute level * +10% added damage at maximum level
Chaplain 1st Circle required |
Rank 6
Druid |
 0 / 5 CarnivoryCarnivory: Enhance Type: Passive * Increases the damage dealt on an enemy with [Carnivory] by 0.5% per attribute level * +10% added damage at maximum level
Druid 1st Circle required Carnivory: Duration Time Type: Active * Increases duration time of [Carnivory] by 1 second per attribute level * Increases SP consumption by 10%
Druid 1st Circle required Carnivory
[Magic] Grass near the targeted area attacks an enemy. It casts in the place of [Chortasmata] first if it exists, otherwise it casts on you.
Level 1: Attack: 223% x 25 Maximum targets: 8 Duration: 10 seconds SP: 54
Type: Magic / Attack Cooldown: 20s
 0 / 5 ChortasmataChortasmata: Duration Type: Active * Increases duration of [Chortasmata] by 1 second per attribute level * Increases SP consumption by 10%
Need the 2nd circle of Druid Chortasmata: Enhance Type: Passive * Increases the damage dealt on an enemy with [Chortasmata] by 0.5% per attribute level * +10% added damage at maximum level
Druid 1st Circle required  0 / 5 Shape ShiftingShape Shifting
Transform into a monster of the Animal-type, Plant-type or Insect-type in front of you for a given duration.
Level 1: Able to use the monster's skill Maximum Duration: 60 seconds SP: 56
Type: Magic / Attack Cooldown: 120s
 0 / 5 TelepathTelepath: Crowd Control Type: Active * Enemies near the initial target of [Telepath] also get the same effect corresponding to attribute level * Increases SP consumption by 10%
Need the 3rd circle of Druid Telepath
Penetrate into the mind of an enemy in front of you to control it.
Level 1: Duration: 11 seconds SP: 66
Type: Magic / Attack Cooldown: 60s
 0 / 5 Seed BombSeed Bomb: Enhance Type: Passive * Increases the damage dealt on an enemy with [Seed Bomb] by 0.5% per attribute level * +10% added damage at maximum level
Druid 1st Circle required Seed Bomb
Applies a seed buff on an ally. If the ally is attacked while the buff is active or the buff expires, magic damage is dealt to nearby enemies.
Level 1: Attack 717% Seed buff duration 5 sec SP: 62
Type: Magic / Attack Cooldown: 25s
|
Rank 7
Plague Doctor |
 0 / 5 IncinerationIncineration: Enhance Type: Passive * Increases the damage dealt on an enemy with [Incineration] by 0.5% per attribute level * +10% added damage at maximum level
Plague Doctor 1st Circle required Incineration: Infect Type: Active * When an enemy is defeated by [Incinerate], it transfers its debuff to a nearby enemy * Increases the number of possible targets by 1 per attribute level * Increases SP consumption by 40%
Plague Doctor 2nd Circle Required Incineration: Fast Response Type: Active * Decreases the interval of [Incineration]'s hits by 0.1 seconds * Increases SP consumption by 50%
Plague Doctor Circle 3 Required  0 / 5 BloodlettingBloodletting: Hemostasis Type: Active * Increases cycle time of HP cost by 0.02 seconds per attribute level while [Bloodletting] is in effect * Increases SP consumption by 10%
Plague Doctor 1st Circle required Bloodletting: Substitute SP Type: Active * Each tick has a 10% chance per attribute level to reduce SP instead of HP while [Bloodletting] is in effect
Plague Doctor 1st Circle required  0 / 5 FumigateFumigate: Prevention Type: Active * Increases the chance that [Fumigate] blocks Lv3 or weaker status ailments for 10 seconds by 5% per attribute level * Increases SP consumption by 10%
Plague Doctor 1st Circle required Fumigate: Purification Type: Active * The range of [Fumigate] becomes a purification area for 10 seconds * Increases allies' poison resistance by 10% per attribute level * Increases SP consumption by 10%
Plague Doctor 1st Circle required  0 / 5 PandemicPandemic: Increased Range Type: Active * Increases the range of [Pandemic] * Increases SP consumption by 100%
Plague Doctor 2nd Circle Required Pandemic: Spread Incineration Type: Active * Adds a 5% chance per attribute level for [Pandemic] to spread [Incineration] Chance applies to each target individually * Increases SP consumption by 50%
Requires Pandemic Level 11  0 / 5 Beak MaskBeak Mask: Poison Resistance Type: Active * Increases Poison property resistance by 5 per attribute level whilst wearing the [Bird Beak Mask]
Plague Doctor 1st Circle required |
Rank 8
Plague Doctor |
 10 / 10 IncinerationIncineration: Enhance Type: Passive * Increases the damage dealt on an enemy with [Incineration] by 0.5% per attribute level * +10% added damage at maximum level
Plague Doctor 1st Circle required Incineration: Infect Type: Active * When an enemy is defeated by [Incinerate], it transfers its debuff to a nearby enemy * Increases the number of possible targets by 1 per attribute level * Increases SP consumption by 40%
Plague Doctor 2nd Circle Required Incineration: Fast Response Type: Active * Decreases the interval of [Incineration]'s hits by 0.1 seconds * Increases SP consumption by 50%
Plague Doctor Circle 3 Required  0 / 5 BloodlettingBloodletting: Hemostasis Type: Active * Increases cycle time of HP cost by 0.02 seconds per attribute level while [Bloodletting] is in effect * Increases SP consumption by 10%
Plague Doctor 1st Circle required Bloodletting: Substitute SP Type: Active * Each tick has a 10% chance per attribute level to reduce SP instead of HP while [Bloodletting] is in effect
Plague Doctor 1st Circle required  0 / 10 FumigateFumigate: Prevention Type: Active * Increases the chance that [Fumigate] blocks Lv3 or weaker status ailments for 10 seconds by 5% per attribute level * Increases SP consumption by 10%
Plague Doctor 1st Circle required Fumigate: Purification Type: Active * The range of [Fumigate] becomes a purification area for 10 seconds * Increases allies' poison resistance by 10% per attribute level * Increases SP consumption by 10%
Plague Doctor 1st Circle required  10 / 10 PandemicPandemic: Increased Range Type: Active * Increases the range of [Pandemic] * Increases SP consumption by 100%
Plague Doctor 2nd Circle Required Pandemic: Spread Incineration Type: Active * Adds a 5% chance per attribute level for [Pandemic] to spread [Incineration] Chance applies to each target individually * Increases SP consumption by 50%
Requires Pandemic Level 11  0 / 10 Beak MaskBeak Mask: Poison Resistance Type: Active * Increases Poison property resistance by 5 per attribute level whilst wearing the [Bird Beak Mask]
Plague Doctor 1st Circle required  5 / 5 2 Black Death SteamBlack Death Steam: Enhance Type: Passive * Increases the damage dealt on an enemy with [Black Death Steam] by 0.5% per attribute level * +10% added damage at maximum level
Plague Doctor 2nd Circle Required Black Death Steam: Fast Contagion Type: Active * Decreases the interval of [Black Death Steam]'s hits by 0.1 seconds * Increases SP consumption by 50%
Plague Doctor Circle 3 Required  0 / 5 DisenchantDisenchant: Boosted Debuff Level Type: Active * When [Disenchant] is used upon an enemy, the level of all existing debuffs on them is increased by 1 * Increases SP consumption by 10%
Plague Doctor 2nd Circle Required Disenchant: Neutralize Gear Type: Active * When [Disenchant] is used upon an enemy, gear defense stats get nullified for 5 seconds per attribute level * Increases SP consumption by 10%
Plague Doctor 2nd Circle Required |
Rank 9
Plague Doctor |
 15 / 15 IncinerationIncineration: Enhance Type: Passive * Increases the damage dealt on an enemy with [Incineration] by 0.5% per attribute level * +10% added damage at maximum level
Plague Doctor 1st Circle required Incineration: Infect Type: Active * When an enemy is defeated by [Incinerate], it transfers its debuff to a nearby enemy * Increases the number of possible targets by 1 per attribute level * Increases SP consumption by 40%
Plague Doctor 2nd Circle Required Incineration: Fast Response Type: Active * Decreases the interval of [Incineration]'s hits by 0.1 seconds * Increases SP consumption by 50%
Plague Doctor Circle 3 Required  0 / 5 BloodlettingBloodletting: Hemostasis Type: Active * Increases cycle time of HP cost by 0.02 seconds per attribute level while [Bloodletting] is in effect * Increases SP consumption by 10%
Plague Doctor 1st Circle required Bloodletting: Substitute SP Type: Active * Each tick has a 10% chance per attribute level to reduce SP instead of HP while [Bloodletting] is in effect
Plague Doctor 1st Circle required  0 / 15 FumigateFumigate: Prevention Type: Active * Increases the chance that [Fumigate] blocks Lv3 or weaker status ailments for 10 seconds by 5% per attribute level * Increases SP consumption by 10%
Plague Doctor 1st Circle required Fumigate: Purification Type: Active * The range of [Fumigate] becomes a purification area for 10 seconds * Increases allies' poison resistance by 10% per attribute level * Increases SP consumption by 10%
Plague Doctor 1st Circle required  15 / 15 PandemicPandemic: Increased Range Type: Active * Increases the range of [Pandemic] * Increases SP consumption by 100%
Plague Doctor 2nd Circle Required Pandemic: Spread Incineration Type: Active * Adds a 5% chance per attribute level for [Pandemic] to spread [Incineration] Chance applies to each target individually * Increases SP consumption by 50%
Requires Pandemic Level 11  0 / 15 Beak MaskBeak Mask: Poison Resistance Type: Active * Increases Poison property resistance by 5 per attribute level whilst wearing the [Bird Beak Mask]
Plague Doctor 1st Circle required  10 / 10 2 Black Death SteamBlack Death Steam: Enhance Type: Passive * Increases the damage dealt on an enemy with [Black Death Steam] by 0.5% per attribute level * +10% added damage at maximum level
Plague Doctor 2nd Circle Required Black Death Steam: Fast Contagion Type: Active * Decreases the interval of [Black Death Steam]'s hits by 0.1 seconds * Increases SP consumption by 50%
Plague Doctor Circle 3 Required  0 / 10 DisenchantDisenchant: Boosted Debuff Level Type: Active * When [Disenchant] is used upon an enemy, the level of all existing debuffs on them is increased by 1 * Increases SP consumption by 10%
Plague Doctor 2nd Circle Required Disenchant: Neutralize Gear Type: Active * When [Disenchant] is used upon an enemy, gear defense stats get nullified for 5 seconds per attribute level * Increases SP consumption by 10%
Plague Doctor 2nd Circle Required
|
Comments (0)