Mass Heal
Skill Database • Mass Heal
Circle 2 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Mass Heal | 10 | 30s | 36 | |||
Class | Type | Req Stance | ||||
Priest | Buff | None | ||||
Description | ||||||
Restores the HP of nearby allies. |
Details
Target | On Enemy | On Friend | On Neutral | Companion |
---|---|---|---|---|
Front, Square | YES | NO | NO | Not Required |
Skill Levels
Level | Description | CD | SP | |
---|---|---|---|---|
C 2 | 1 | Heal factor 406% | 30s | 36 |
2 | Heal factor 454% | 30s | 45 | |
3 | Heal factor 502% | 30s | 55 | |
4 | Heal factor 550% | 30s | 65 | |
5 | Heal factor 598% | 30s | 75 | |
C 3 | 6 | Heal factor 646% | 30s | 85 |
7 | Heal factor 694% | 30s | 94 | |
8 | Heal factor 742% | 30s | 104 | |
9 | Heal factor 790% | 30s | 114 | |
10 | Heal factor 838% | 30s | 124 |
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Comments (4)
It's an AoE so both the priest and all players included in the cast. So 28% of the priest's health is restored plus any additional healing, plus 28% of anyone in the effected zone in-front of the priest plus any additional healing. Additional healing such as Paladin Restoration and the above formula of (100 + Int + Spr + ???).
In my experience unless your in comms or players are well versed in the game it's rare to heal more than 1-2 additional players beyond yourself. Players tend to run out of the way of the heal as when you move into position most archers / wizards like to use other players as meat shields when their low and will instinctively run behind you.
I find Mass heal is actually more of a tank heal as tanks will rarely run out of your AoE also at level 5 mass heal has a potential if you hit all 5 teammates to heal 90% (54% with 3 plays hit) HP where heal with a double cast heals for 50% guaranteed not taking into account bonus healing.
No it cannot mshots mass heal is not able to deal any damage
Also Mass Heal is generally regarded as a lower priority heal in comparison to the Clerics Heal ability even though Mass Heal potentially heals for more overall when hitting all 5 players it generally has less effective healing due to it being an instant cast area of effect skill and regular heal being persistent on the ground for a long period of time.