Shinobi PVP / GVG Build Maggothero (UPDATED 20/4/2016)
Created by Aykyoh on Jan 13th 2016 (Last Updated: Apr 20th 2016).
This is a public build.
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This build is based on PVP and GVG player (you also can pve with your skills rotation). Mostly swordman skill is a close ranged combat skills, shinobi class will help fill the gap with mid-ranged skills and good mobility.
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Rank 1-2 - Swordman Circle 1/2
Bash Lv.3 - get level 3 bash for knockdown attribute, good for pvp.
Gungho Lv.2 - give you additional dmg but lower your defense, Lv.2 is worth it and max the attribute.
Concentrate Lv.10 - best damage output buff because it gives you flat damage.
Pain Barrier Lv.10 - good for pvp since it gives you resistance to knockdown, knockback, and staggered.
Restrain Lv.5 - best buff ever for pvp, every hit you do has a chance to stun.
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Rank 3-4 - Barbarian Circle 1-2
Cleave Lv.5 - dps skill use to combo with helm chopper, used to boost your damage on stunned enemies.
Helm Chopper Lv.10 - STUNNED!! CC
Seism Lv.5 - high damage skill, low sp consumption, 2 overheat with low cd
Warcry Lv.5 - lowered enemies defense and add to your damage.
Frenzy Lv.5 - use for bossing. It gives you attack you stack, but reset when you hit a different mob.
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Rank 5-6 - Cosair Circle 1-2
Jolly Roger Lv.5 - farming silver , aggro mobs, attack buff.
Iron Hook Lv.4 - 8 sec capture.
Keel Hauling Lv.1 - use in some situation maybe GVG, pulling your enemy toward your friends to instant kill.
Dust Devil Lv.10 - dmg & spin.
Hexen Dropper Lv.5 - high dmg with 2 overheat, fast and hard.
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Rank 7 - Shinobi
Kunai Lv.5 - mid-ranged dmg skill, can be use with Bunshin no Jutsu for multiple hit from your illusion.
Bunshin no Jutsu Lv.5 - make illusion of yourself, your illusion can do damage.
Mokuton no Jutsu Lv.1 - buff skill 20 sec duration at Lv.1 / 35 sec cd, with attribute restricts movement of an enemy for 4 seconds when dealing damage with [Mokuton no Jutsu]. Increases the duration from Lv 2 by 1 second per attribute level.
Katon no Jutsu Lv.1 - frontal aoe skill, with attribute your character will hide for 2 seconds per attribute level after using.
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Rank 1-2 - Swordman Circle 1/2
Bash Lv.3 - get level 3 bash for knockdown attribute, good for pvp.
Gungho Lv.2 - give you additional dmg but lower your defense, Lv.2 is worth it and max the attribute.
Concentrate Lv.10 - best damage output buff because it gives you flat damage.
Pain Barrier Lv.10 - good for pvp since it gives you resistance to knockdown, knockback, and staggered.
Restrain Lv.5 - best buff ever for pvp, every hit you do has a chance to stun.
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Rank 3-4 - Barbarian Circle 1-2
Cleave Lv.5 - dps skill use to combo with helm chopper, used to boost your damage on stunned enemies.
Helm Chopper Lv.10 - STUNNED!! CC
Seism Lv.5 - high damage skill, low sp consumption, 2 overheat with low cd
Warcry Lv.5 - lowered enemies defense and add to your damage.
Frenzy Lv.5 - use for bossing. It gives you attack you stack, but reset when you hit a different mob.
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Rank 5-6 - Cosair Circle 1-2
Jolly Roger Lv.5 - farming silver , aggro mobs, attack buff.
Iron Hook Lv.4 - 8 sec capture.
Keel Hauling Lv.1 - use in some situation maybe GVG, pulling your enemy toward your friends to instant kill.
Dust Devil Lv.10 - dmg & spin.
Hexen Dropper Lv.5 - high dmg with 2 overheat, fast and hard.
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Rank 7 - Shinobi
Kunai Lv.5 - mid-ranged dmg skill, can be use with Bunshin no Jutsu for multiple hit from your illusion.
Bunshin no Jutsu Lv.5 - make illusion of yourself, your illusion can do damage.
Mokuton no Jutsu Lv.1 - buff skill 20 sec duration at Lv.1 / 35 sec cd, with attribute restricts movement of an enemy for 4 seconds when dealing damage with [Mokuton no Jutsu]. Increases the duration from Lv 2 by 1 second per attribute level.
Katon no Jutsu Lv.1 - frontal aoe skill, with attribute your character will hide for 2 seconds per attribute level after using.
Rank 1
Swordsman |
3 / 5 3 Bash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level * +10% added damage at maximum level Swordsman 1st Circle required Bash: Splash Type: Active * Increases AoE attack ratio of [Bash] by 1 per attribute level * Increases SP consumption by 10% Swordsman 2nd Circle required Bash: Knockdown Type: Active * Enemies hit by [Bash] are knocked down * Increases SP consumption by 30% Lv3 Bash required Bash [Physical] - [Slash] Inflict damage on an enemy with a powerful attack. Level 3: Attack: 182% AoE Attack Ratio: 0 SP: 15 Type: Melee / Attack Cooldown: 6s 3 / 5 Gung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level Lv3 Gung Ho required Gung Ho Become determined by temporarily increasing your attack, while decreasing your defense. Level 3: Physical Damage: +14 Physical Defense: -7 Duration: 300 seconds SP: 14 Type: Melee / Buff Cooldown: 40s 5 / 5 Concentrate: Enhance Type: Passive * Increases additional damage of [Concentrate] by 1% per attribute level Lv3 Concentrate required Concentrate Increases your attack damage. Level 5: Additional Damage: +11 Number of Hits: 10 Duration: 45 seconds SP: 24 Type: Melee / Buff Cooldown: 20s 4 / 5 Pain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10% Swordsman 3rd Circle required Pain Barrier Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities. Level 4: Duration: 18 seconds SP: 52 Type: Melee / Buff Cooldown: 39s |
Rank 2
Swordsman |
10 / 10 Concentrate: Enhance Type: Passive * Increases additional damage of [Concentrate] by 1% per attribute level Lv3 Concentrate required Concentrate Increases your attack damage. Level 10: Additional Damage: +18 Number of Hits: 20 Duration: 45 seconds SP: 38 Type: Melee / Buff Cooldown: 20s 9 / 10 Pain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10% Swordsman 3rd Circle required Pain Barrier Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities. Level 9: Duration: 23 seconds SP: 86 Type: Melee / Buff Cooldown: 39s 5 / 5 Restrain: Slow Type: Active * Enemies stunned by [Restrain] become slowed down after stun wears off * Increases duration of slow effect by 3 seconds per attribute level * Increases SP consumption by 10% Swordsman 2nd Circle required Restrain Lowers your maximum HP, but your attacks have a high chance of stunning enemies. Level 5: Chance of Stunning Enemy: 30% Maximum HP: -75 Duration: 45 seconds SP: 30 Type: Melee / Buff Cooldown: 120s |
Rank 3
Barbarian |
5 / 5 3 Cleave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 1st Circle required Cleave [Physical] - [Slash] Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time. Level 5: Attack: 266% Critical Rate: +50 AoE Attack Ratio: 3 SP: 42 Type: Melee / Attack Cooldown: 16s 5 / 5 2 Helm Chopper: Enhance Type: Passive * Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 1st Circle required Helm Chopper [Physical] - [Strike] Strike the enemy's head, causing it to become afflicted with [Stun]. Level 5: Attack: 206% x 2 AoE Attack Ratio: 3 SP: 37 Type: Melee / Attack Cooldown: 20s |
Rank 4
Barbarian |
10 / 10 2 Helm Chopper: Enhance Type: Passive * Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 1st Circle required Helm Chopper [Physical] - [Strike] Strike the enemy's head, causing it to become afflicted with [Stun]. Level 10: Attack: 252% x 2 AoE Attack Ratio: 3 SP: 57 Type: Melee / Attack Cooldown: 20s 5 / 5 Warcry: Enhance Type: Passive * Enhances physical attack increase effect of [Warcry] by 1% per attribute level * Attribute applies after an enemy's defense is reduced Lv3 Warcry required Warcry: Add Target Type: Active * Increases the amount of enemies [Warcry] can affect by 1 per attribute level * Increases SP consumption by 20 * Increases SP consumption by 30% Barbarian 3rd Circle required Warcry: Duration Type: Active Increases the duration of [Warcry] by 2 seconds per attribute level * Increases SP consumption by 20% Barbarian 2nd Circle required Warcry: Debuff Duration Type: Active * Increases duration of all Barbarian debuffs by 1 second per attribute level when affected by the [Warcry] debuff * Duration increase reduced to 1/3 in PvP * Increases SP consumption by 10% Barbarian 3rd Circle required Warcry Temporarily decreases the defense of nearby enemies and increases attack proportionally to the number of targets nearby. Level 5: Targets: 5 Maximum Physical Defense: -10% Attack increase per target: 20 Duration: 30 seconds SP: 50 Type: Melee / Buff Cooldown: 42s 5 / 5 Frenzy: Maintain Stacks Type: Active * Maintains the stacks from [Frenzy] when switching to another target, but the maximum amount of stacks is reduced by half * Increases SP consumption by 10% Barbarian 3rd Circle required Frenzy Increases your attack when you keep repeatedly attacking one particular enemy. Level 5: Attack per Stack: +1.5% Maximum Stacks: 10 Attack Speed: +200 Duration: 40 seconds SP: 52 Type: Melee / Buff Cooldown: 70s 5 / 5 2 Seism: Enhance Type: Passive * Increases the damage dealt on an enemy with [Seism] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 2nd Circle required Seism [Physical] - [Slash] Create an earthshake to stop enemies from attacking. The enemy has a chance to become afflicted with [Stun]. Level 5: Attack: 201% x 3 AoE Attack Ratio: 5 SP: 54 Type: Melee / Attack Cooldown: 18s |
Rank 5
Corsair |
5 / 5 Jolly Roger: Unity Type: Active * Nullifies an enemy's attack by a certain chance when [Jolly Roger] is active * Applies the chance by 0.5% per attribute level and increases chances depending on number of pirate members * Does not apply if nobody other than you is a pirate member * Increases SP consumption by 10% Lv2 Jolly Roger required Jolly Roger Place a flag that raises the combat abilities of the pirate crew. A combo is activated if multiple enemies are defeated near the Jolly Roger. Achieving a combo of 300 activates a fever buff that grants additional damage to missile attacks. Level 5: Flag Duration: 35 seconds Missile Attack Damage: +27% Fever Duration: 10 seconds SP: 64 Type: Melee / Attack Cooldown: 35s 5 / 5 Iron Hook: Chain Type: Active * Sequentially fling up to 3 enemies with [Iron Hook] * Cannot use [Keel Hauling] while capturing multiple enemies * Unable to turn ON/OFF during [Guard] Corsair 1st Circle required Iron Hook Capture enemies with a hook. Level 5: Capture Time: 9 seconds SP: 59 Type: Melee / Attack Cooldown: 25s 5 / 5 3 Dust Devil: Enhance Type: Passive * Increases the damage dealt on an enemy with [Dust Devil] by 0.5% per attribute level * +10% added damage at maximum level Corsair 1st Circle required Dust Devil [Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed] As you spin, attack an enemy repeatedly using a weapon in each hand. The enemy will be immobilized temporarily. If the attack is accurate, applies 80% physical attack + 60% subweapon physical attack. Level 5: Attack: 236% x 3 SP: 54 Type: Melee / Attack Cooldown: 20s Required Stance: OneHandSwordDagger, OneHandSpearDagger, RapierAndDagger, OneHandSwordPistol, RapierAndPistol, OneHandSpea |
Rank 6
Corsair |
10 / 10 Iron Hook: Chain Type: Active * Sequentially fling up to 3 enemies with [Iron Hook] * Cannot use [Keel Hauling] while capturing multiple enemies * Unable to turn ON/OFF during [Guard] Corsair 1st Circle required Iron Hook Capture enemies with a hook. Level 10: Capture Time: 14 seconds SP: 93 Type: Melee / Attack Cooldown: 25s 10 / 10 3 Dust Devil: Enhance Type: Passive * Increases the damage dealt on an enemy with [Dust Devil] by 0.5% per attribute level * +10% added damage at maximum level Corsair 1st Circle required Dust Devil [Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed] As you spin, attack an enemy repeatedly using a weapon in each hand. The enemy will be immobilized temporarily. If the attack is accurate, applies 80% physical attack + 60% subweapon physical attack. Level 10: Attack: 289% x 3 SP: 86 Type: Melee / Attack Cooldown: 20s Required Stance: OneHandSwordDagger, OneHandSpearDagger, RapierAndDagger, OneHandSwordPistol, RapierAndPistol, OneHandSpea 5 / 5 2 Hexen Dropper: Enhance Type: Passive * Increases the damage dealt on an enemy with [Hexen Dropper] by 0.5% per attribute level * +10% added damage at maximum level Corsair 2nd Circle required Hexen Dropper [Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed] Use a weapon in each hand to deal successive strikes on an enemy. If the attack is accurate, applies 80% physical attack + 60% subweapon physical attack. Level 5: Attack: 185% x 7 SP: 63 Type: Melee / Attack Cooldown: 28s Required Stance: OneHandSwordDagger, OneHandSpearDagger, RapierAndDagger, OneHandSwordPistol, RapierAndPistol, OneHandSpea |
Rank 7
Shinobi |
5 / 5 3 Kunai: Enhance Type: Passive * Increases the damage dealt on an enemy with [Kunai] by 0.5% per attribute level * +10% added damage at maximum level Shinobi 1st Circle required Kunai: Deadly Dagger Type: Active * Doubles the critical chance of [Kunai] * Increase SP consumption by 20% Shinobi 1st Circle required Kunai Throw kunai in all directions to attack enemies. If used by clones, applies as two consecutive hits. Level 5: Attack: 183% x 5 SP: 92 Type: Melee / Attack Cooldown: 10s 5 / 5 Bunshin no Jutsu: Endurance Type: Active * Increases stamina reduction cycle of [Bunshin no Jutsu] by 0.05 seconds per attribute level * Increases SP consumption by 10% Shinobi 1st Circle required Bunshin no Jutsu Creates clones of yourself. The clones will act along as a main body and skills can be used along with your clones. The attribute is not applied to clone's skills. When clones copy skills, SP consumption and cooldown increases in proportion to the number of clones. Level 5: Duration: 20 seconds Summon 5 clones Additional Cooldown [2 + 10% skill's cooldown] * number of clones Additional SP Consumption [10% * number of clones] SP: 192 Type: Melee / Attack Cooldown: 45s 1 / 5 Mokuton no Jutsu: Bind Type: Active * Restricts movement of an enemy for 4 seconds when dealing damage with [Mokuton no Jutsu] Increases duration from Lv2 by 1 second per attribute level * Increases SP consumption by 10% Shinobi 1st Circle required Mokuton no Jutsu Counter-attack by tricking the enemy with a fake doll created from a log. Level 1: Duration: 20 seconds SP: 50 Type: Melee / Attack Cooldown: 35s 1 / 5 2 Katon no Jutsu: Enhance Type: Passive * Increases the damage dealt on an enemy with [Katon no Jutsu] by 0.5% per attribute level * +10% added damage at maximum level Shinobi 1st Circle required Katon no Jutsu: Stealth Type: Active * Hides character for 2 seconds per attribute level after using [Katon no Jutsu] * Increases SP consumption by 10% Shinobi 1st Circle required Katon no Jutsu Attack multiple enemies by continuously exploding the gunpowder you possess. Level 1: Attack: 523% Consumes 2 Ninjutsu Bombs SP: 78 Type: Melee / Attack Cooldown: 25s |
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Comments (21)
http://www.tosbase.com/tools/skill-simulator/build/xwdgwl2q7k/
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(Collecting the items can be done without the note, but you'll need to find the note first to trigger anything else.)
1) Find an Empty Note in one of the jars in Fedimian. There are three spots it can spawn in;
- To the left of the Druid Master
- Directly to the south of the Mercenary Post Warp
- Near the top of Fedimian on the right-hand side
(Exact location of each spot: http://i.imgur.com/iNPFk62.jpg69)
[Note: This item has a GLOBAL respawn of 4 hours. It can be in one of these three spots at any one time, most likely the first two. It seems each channel has their own respawn and timer as well, so check multiple channels.]
2) Once you've found the note, go and talk to the Scout Master in Gateway of the Great King. She will notice the note has an invisible message hidden on it. In order to reveal the hidden message, you'll need to collect quite a few items.
3) She will give you two recipes;
- Scout Master's Elixir (http://i.imgur.com/nlECceL.png)
- Invisible Message Revealer (http://i.imgur.com/F07B1l2.png)
Now, you must collect these items:
Find the 'Disposable Vials' in a chest in Vieta Gorge. (http://i.imgur.com/ibpedoh.jpg)
Find the 'Yellow-eyed Flower' in a yellow flower patch in Alameth Forest. (http://i.imgur.com/Q6mldQr.png) [NOTE: 4 HOUR RESPAWN TIME!]
Find the 'Solvent' in a chest in Letas Stream. (http://i.imgur.com/ZoMIfkp.jpg)
To create the 'Scout Master's Elixir', you'll need to farm a lot of items:
- Slick Sap x 100 (10% drop from Ravinelarva in Dvasia Peak)
- Tipio Stamen x 80 (20% drop from Tipio in Veja Ravine)
- Wax x 50 (8% drop from Red Tree Ambulo in Apsimesti Crossroads, highest chance; alternatives: http://www.tosbase.com/database/items/645187/11)
- Resin x 10 (10% drop from Long-Branched Tree in Goddess' Ancient Garden)
- Colifly Stamen x 30 (2.5% drop from Colifly in Main Chamber or Seir Rainforest, or same drop chance from Black Colifly in Roxona Reconstruction Agency East Building)
4) Once all of these items have been acquired, craft the Scout Master's Elixir. Then, you can use the quest items you collected earlier, the newly crafted Elixir, and the Empty Note to craft the last recipe.
5) Crafting the last recipe reveals the message on the note. Right-click the note to bring up a message. The message is intel from a Shinobi, and mentions a rendezvous point is in Mesafasla. Travel to Mesafasla to find the Shinobi Master. (http://i.imgur.com/ThOPpea.png)
6) Upon talking with the Shinobi Master, she will acknowledge your skill in finding out the information hidden on the note, and will then take it from you.
Congratulations! You can now advance to Shinobi at Rank 7 Swordsman, no prerequisite jobs required.
Here a guide, enjoy ;)
so, shinobi don't need sw circle 3, right ?
anyone have information abou this.
@hotaruchan don t listen him, u need c3 sw for shinobi