Guillotine Cross - Fastest DPS SW Class Build
Created by handsomeness on Jun 14th 2016 (Last Updated: Jun 14th 2016).
This is a public build.
0
At first i plan not to share this, but i see so many complain and rerolling from sw class to other class because they think IT SUCK after 210+ or late game !! Most people say Sword class dps will never reach or = to archer dps or mage aoe , some even say SW without Peltasta are useless they should taunt and guard up -*-.
As far as i play my PURE DPS Swordsman my lv is 226 and my dps always be the fastest where ever i go *0*. I can easily beat 3Ar 3qu 1mus single target damage with [Last Rite buff] and [Fire buff] (from chaplin and pyro). With / linker i can 1 combo clear all mob in Almeth Forest (and its a burst dmg ) Finding a party is not that hard if they know you can deal tons of dmg too.*
Noww i will tell you my secret <3
First, im a TH player sry for my grammar -/\-
Second, i follow these lvling Guide - (https://forum.treeofsavior.com/t/complete-leveling-guide-for-tos/190816)
Level 1~15
Do all the maps up to Miner’s Village from Klaipeda region.
Job Advance / Class Advancement
Go to Orsha and do all the maps up to your current level. (optional)
Level 15~50
Do all the maps from Klaipeda.
Do all the maps from Orsha.
If you start at Klaipeda, you could start heading over to Orsha after you finish Tenet Garden. You can skip straight to the Lvl 29 Map area in Orsha to begin the story quest there. You can't do the same if you start at Orsha and try to skip some maps in Klaipeda. You'll have to start the main quest from the very beginning if you switch over to Klaipeda after starting in Orsha.
If you’re behind, use the Lvl 1~2 EXP cards. You should use all Lvl 1~2 cards by Lvl 50.
Use some Lvl 3 EXP cards if needed.
You will hit an EXP reset at Lvl 46.
You could save some Lvl 3 EXP cards by grinding a bit if you want to. I suggest this in case you might not find a party for the Lvl 50 dungeon.
Alternative grind spots: Tenet Garden(Map Lvl 35 so grind anywhere between 25~45), Tenet Chapel B1(Map Lvl 40 so between 30~50), Tenet Chapel 2F(Map Lvl 48 so between 38~58)
Level 50~60
Do the Lvl 50 dungeon. (Found in Tenet Garden)
Queue up and do all 5 runs and you should hit at least Lvl 60.
Level 60~90
Do the Lvl 50 dungeon. (Probably up to Lvl 70 if you want)
Do all the maps from Klaipeda.
Do all the maps from Orsha.
If you’re behind, use Lvl 3 EXP cards. You should use all Lvl 3 cards by Lvl 90.
Use some Lvl 4 EXP cards if needed.
You will hit an EXP reset at Lvl 86.
Alternative grind spots: Royal Mausoleum Constructors' Church(Map Lvl 73~84 so between 63~94), Carlyle's Mausoleum(Map Lvl 74 so between 64~84)
Level 90~100
Do the Lvl 90 dungeon. (Found in Zachariel Crossroads)
Queue up and do all 5 runs and you should hit at least Lvl 100.
LEVEL 100
Congrats you can now do the Lvl 100 mission dungeons, party quest, and daily repeatable!
Make sure to do these every day when possible.
The Lvl 100 mission dungeons are separate from the other dungeons so feel free to do all 5 runs every day from both kinds of dungeons.
The Lvl 100 mission dungeons, party quest, and daily repeatables are found in Fedimian inside the post room on the left side of town.
Always do the level (90, 115, 130, 145, 175, and 190) dungeons first before the mission dungeons as the mission dungeons scales with your level.
Everyone does the Siaulai mission so stick with that only. It’s short and has 4 bosses.
Level 100~115
Do the Lvl 90 dungeon. (Probably up to Lvl 110 if you want)
Do the Lvl 100 mission dungeons.
Do all the maps from Klaipeda. (Lvl 107 map last one)
Do all the maps from Orsha. (Lvl 113 map last one)
Do all the maps from Fedimian.
If you’re behind, use Lvl 4 EXP cards. You should use all Lvl 4 cards by Lvl 115.
Use some Lvl 5 EXP cards if needed.
Level 115~130
Do the Lvl 115 dungeon. (Found in Fedimian Suburbs)
Do the Lvl 100 mission dungeons.
Do all the maps from Fedimian.
If you’re behind, use Lvl 5 EXP cards. You should use all Lvl 5 cards by Lvl 130.
Use some Lvl 6 EXP cards if needed.
Alternative grind spots: Starving Demon's Way(Map Lvl 121 so between 111~131), Mage Tower 5F(Map Lvl 126 so between 116~136)
Level 130~145
Do the Lvl 130 dungeon. (Found in Forest of Prayers)
Do the Lvl 100 mission dungeons.
Do all the maps from Fedimian.
If you’re behind, use Lvl 6 EXP cards. You should use all Lvl 6 cards by Lvl 145.
DO NOT USE LV 7~8 CARDS YET!
You will hit an EXP reset at Lvl 136.
Level 145~160
Do the Lvl 145 dungeon. (Found in Forest of Prayers)
Do the Lvl 100 mission dungeons.
Do all the maps from Fedimian.
Alternative grind spots: Demon Prison District 1(Map Lvl 151 so between 141~161), Demon Prison District 2(Map Lvl 154 so between 144~164), Dina Bee Farm(Map Lvl 160 so between 150~170)
DO NOT USE LVL 7~8 CARDS YET! Grind until Lvl 160~165 range.
Level 160~175
You can choose to use your EXP cards anywhere from 160~165. (I used them at 162)
Use all of your Lvl 7 EXP cards.
Do all the maps from Fedimian.
Use as much of your Lvl 8 EXP cards until Lvl 175.
Reason we do this is because the Lvl 160 dungeon sucks and doesn’t give good enough exp.
There’s also no other good grinding spots except Dina Bee Farm. Lvl 170~175 is a pain in the ass if you don’t have any cards left since Bee Farm will give you less exp for being 10+ levels above the monsters.
You could grind at Bee Farm if you don’t want to save your cards, but I think it’s better to milk the Lvl 145 dungeon as much as possible. You should also grind now so you can start gaining some silver for better equips and/or premium token.
Level 175~190
Congrats! You made it past that annoying wall of grinding! Welcome to another wall of grinding!
Do the Lvl 175 dungeon. (Found in Nuoridin Fall)
Do the Lvl 100 mission dungeons.
Do all the maps from Fedimian.
Use all of your Lvl 8 EXP cards.
Use some Lvl 9 EXP cards if needed.
Your goal is to reach 186 for the EXP reset. Once you hit that, you will fly to Lvl 190 easily.
Level 190~217
Do the Lvl 190 dungeon. (Found in Fedimian Suburbs)
Do the Lvl 100 mission dungeons.
Do all the maps from Fedimian.
You should use all your Lvl 9 EXP cards by 217.
Like Derf said, you could also use all your Lvl 9 EXP cards and Lvl 10 EXP cards at Lvl 203 and reach Lvl 217.
Alternative grind spots: Inner Enceinte District(Map Lvl 196 so between 186~206), Vedas Plateau(Map Lvl 208 so between 198~218), Mesafasla(Map Lvl 212 so between 202~222)
Level 217~240
Do the Lvl 217 dungeon. (Found in Inner Enceinte District)
Do the Lvl 100 mission dungeons.
Do all the quest that are slowly being added to the game. Latest map with quests ends at Lvl 232 map.
You should use all your Lvl 10 EXP cards by 240.
You should try to save some Lvl 11 EXP cards because there aren't many grind spots past this point.
Alternative grind spots: Alemeth Forest(Map Lvl 220 so between 210~230), Vera Cost(Map Lvl 226 so between 216~236), Evacuation Residential District(Map Lvl 238 so between 228~248)
Level 240~?
Do the Lvl 240 dungeon. (Found in Inner Enceinte District)
Do the Lvl 100 mission dungeons.
Do all the quest that are slowly being added to the game.
You should use Lvl 11 EXP cards at 250 or higher.
Alternative grind spots: Storage(Map Lvl 262 so between 252~272) I will update later in the future.
IF you follow this pattern you will have no problem lost and you will know where to go next.
Third, EquipMent
******* IMPORTANT NOTE ********
ALL YOU NEED TO HAVE IS
1. LV.15 Cafrisun Set <<<< u will use it forever or until new patch
2. TOY HAMMER <<<<< first thing u need to have to achieve this build
3 ard , karacha , venom dagger <<<depend on you ( i choose karacha for max dmg)
The idea of this build is to maximize the Effect of TOY HAMMER to gain GOD DPS
TOY HAMMER = will explode every 10th hit of attack
SO if you combine Cafrisun Set that will give you 1 extra dmg line + sacrement buff another1dmg line ( can buy in town 1hour 1000silver)
You will basically 1 hit will show 3 line of damage from your weapon, cafrisun set and sacrement damage.
SO * Every 4 normal attack TOY hammer will explode TOY hammer dmg = *3 normal attack damage
example :
1200 1200 2300(cri) 2300(cri) + toy hammer 3300 or cri 5800
500 500 500 500
400 400 400 400
Step 2
+ Cosair C2 Weapon Assult
THis will let you to use 2 hand to attack. Your aspd will highly increase
NOW your toy hammer will act like a monster explosion happen almost every second (TOY hammer hit count include physical skill and secondary weapond hit)
Now your will lv about 176-180 your dps should be = to archer or better with
with Last Rite Buff from Chaplin and Fire Buff from Pyromancer (as i mention earlier) This two buff will act like cafrisun set it will give your that extra line damage *****so if combine those two, an attack from each hand will hit 5 time that mean 1 swap weapon will ticker TOY hammer Explosion. ***** lazy to do example i will post my video later -*- (most people shock after they saw my numbers with that two buff + weapon assult)
Step 3 (GODLY DPS) Deed of Valor + Hast, Quicken
I found a way to be even more faster and hit harder!!!
My Class 7 is definitely not shinobi <(i think their skill support tank build) nor dragoon or templar Yes i did pick class 6 Doppelsoldner !!!!
but whyyy ???
**** ASPD and DMG from Deed of Valor ****
**** and that cyclone is always OP ****
With Deed of Valor Lv 5 your all dmg * 150%
your aspd increse 15%
now the damage line look like waterfall lol
AND TO COMPLETELY BECOME GOD MODE YOU NEEED
Haste and Quicken from Chrono and ENJOY ;D
Now lets talk with PVP *0*
the only reason i didnt pick peltasta but sw C2 because of that Restain <3
i heard many say that it suck but that skill always make me setup my combo and win my pvp most of the time. lol never lose to any pelasta build before <3 u can try
for pvp you should change to pvp equipment too AA is bad for pvp but dont care, my build have SW most OP skill in the game Cyclone and Hexex Dropper for dmg and alot of stun skill from babalian and with a re skill to pvp build change from Jolly 8 to Iron hook 8 . Warning dont dare fight cyro3 with subzero. maybe later can but this patch dont lol.
AND if you never play SW class before i recommence you to play with Controller jump + attack is a lot easier
As i said before finding a party is not hard if they know you capabilities. Just be friendly and you will be OK ^^ i will upload my video later when sv. is ok
As far as i play my PURE DPS Swordsman my lv is 226 and my dps always be the fastest where ever i go *0*. I can easily beat 3Ar 3qu 1mus single target damage with [Last Rite buff] and [Fire buff] (from chaplin and pyro). With / linker i can 1 combo clear all mob in Almeth Forest (and its a burst dmg ) Finding a party is not that hard if they know you can deal tons of dmg too.*
Noww i will tell you my secret <3
First, im a TH player sry for my grammar -/\-
Second, i follow these lvling Guide - (https://forum.treeofsavior.com/t/complete-leveling-guide-for-tos/190816)
Level 1~15
Do all the maps up to Miner’s Village from Klaipeda region.
Job Advance / Class Advancement
Go to Orsha and do all the maps up to your current level. (optional)
Level 15~50
Do all the maps from Klaipeda.
Do all the maps from Orsha.
If you start at Klaipeda, you could start heading over to Orsha after you finish Tenet Garden. You can skip straight to the Lvl 29 Map area in Orsha to begin the story quest there. You can't do the same if you start at Orsha and try to skip some maps in Klaipeda. You'll have to start the main quest from the very beginning if you switch over to Klaipeda after starting in Orsha.
If you’re behind, use the Lvl 1~2 EXP cards. You should use all Lvl 1~2 cards by Lvl 50.
Use some Lvl 3 EXP cards if needed.
You will hit an EXP reset at Lvl 46.
You could save some Lvl 3 EXP cards by grinding a bit if you want to. I suggest this in case you might not find a party for the Lvl 50 dungeon.
Alternative grind spots: Tenet Garden(Map Lvl 35 so grind anywhere between 25~45), Tenet Chapel B1(Map Lvl 40 so between 30~50), Tenet Chapel 2F(Map Lvl 48 so between 38~58)
Level 50~60
Do the Lvl 50 dungeon. (Found in Tenet Garden)
Queue up and do all 5 runs and you should hit at least Lvl 60.
Level 60~90
Do the Lvl 50 dungeon. (Probably up to Lvl 70 if you want)
Do all the maps from Klaipeda.
Do all the maps from Orsha.
If you’re behind, use Lvl 3 EXP cards. You should use all Lvl 3 cards by Lvl 90.
Use some Lvl 4 EXP cards if needed.
You will hit an EXP reset at Lvl 86.
Alternative grind spots: Royal Mausoleum Constructors' Church(Map Lvl 73~84 so between 63~94), Carlyle's Mausoleum(Map Lvl 74 so between 64~84)
Level 90~100
Do the Lvl 90 dungeon. (Found in Zachariel Crossroads)
Queue up and do all 5 runs and you should hit at least Lvl 100.
LEVEL 100
Congrats you can now do the Lvl 100 mission dungeons, party quest, and daily repeatable!
Make sure to do these every day when possible.
The Lvl 100 mission dungeons are separate from the other dungeons so feel free to do all 5 runs every day from both kinds of dungeons.
The Lvl 100 mission dungeons, party quest, and daily repeatables are found in Fedimian inside the post room on the left side of town.
Always do the level (90, 115, 130, 145, 175, and 190) dungeons first before the mission dungeons as the mission dungeons scales with your level.
Everyone does the Siaulai mission so stick with that only. It’s short and has 4 bosses.
Level 100~115
Do the Lvl 90 dungeon. (Probably up to Lvl 110 if you want)
Do the Lvl 100 mission dungeons.
Do all the maps from Klaipeda. (Lvl 107 map last one)
Do all the maps from Orsha. (Lvl 113 map last one)
Do all the maps from Fedimian.
If you’re behind, use Lvl 4 EXP cards. You should use all Lvl 4 cards by Lvl 115.
Use some Lvl 5 EXP cards if needed.
Level 115~130
Do the Lvl 115 dungeon. (Found in Fedimian Suburbs)
Do the Lvl 100 mission dungeons.
Do all the maps from Fedimian.
If you’re behind, use Lvl 5 EXP cards. You should use all Lvl 5 cards by Lvl 130.
Use some Lvl 6 EXP cards if needed.
Alternative grind spots: Starving Demon's Way(Map Lvl 121 so between 111~131), Mage Tower 5F(Map Lvl 126 so between 116~136)
Level 130~145
Do the Lvl 130 dungeon. (Found in Forest of Prayers)
Do the Lvl 100 mission dungeons.
Do all the maps from Fedimian.
If you’re behind, use Lvl 6 EXP cards. You should use all Lvl 6 cards by Lvl 145.
DO NOT USE LV 7~8 CARDS YET!
You will hit an EXP reset at Lvl 136.
Level 145~160
Do the Lvl 145 dungeon. (Found in Forest of Prayers)
Do the Lvl 100 mission dungeons.
Do all the maps from Fedimian.
Alternative grind spots: Demon Prison District 1(Map Lvl 151 so between 141~161), Demon Prison District 2(Map Lvl 154 so between 144~164), Dina Bee Farm(Map Lvl 160 so between 150~170)
DO NOT USE LVL 7~8 CARDS YET! Grind until Lvl 160~165 range.
Level 160~175
You can choose to use your EXP cards anywhere from 160~165. (I used them at 162)
Use all of your Lvl 7 EXP cards.
Do all the maps from Fedimian.
Use as much of your Lvl 8 EXP cards until Lvl 175.
Reason we do this is because the Lvl 160 dungeon sucks and doesn’t give good enough exp.
There’s also no other good grinding spots except Dina Bee Farm. Lvl 170~175 is a pain in the ass if you don’t have any cards left since Bee Farm will give you less exp for being 10+ levels above the monsters.
You could grind at Bee Farm if you don’t want to save your cards, but I think it’s better to milk the Lvl 145 dungeon as much as possible. You should also grind now so you can start gaining some silver for better equips and/or premium token.
Level 175~190
Congrats! You made it past that annoying wall of grinding! Welcome to another wall of grinding!
Do the Lvl 175 dungeon. (Found in Nuoridin Fall)
Do the Lvl 100 mission dungeons.
Do all the maps from Fedimian.
Use all of your Lvl 8 EXP cards.
Use some Lvl 9 EXP cards if needed.
Your goal is to reach 186 for the EXP reset. Once you hit that, you will fly to Lvl 190 easily.
Level 190~217
Do the Lvl 190 dungeon. (Found in Fedimian Suburbs)
Do the Lvl 100 mission dungeons.
Do all the maps from Fedimian.
You should use all your Lvl 9 EXP cards by 217.
Like Derf said, you could also use all your Lvl 9 EXP cards and Lvl 10 EXP cards at Lvl 203 and reach Lvl 217.
Alternative grind spots: Inner Enceinte District(Map Lvl 196 so between 186~206), Vedas Plateau(Map Lvl 208 so between 198~218), Mesafasla(Map Lvl 212 so between 202~222)
Level 217~240
Do the Lvl 217 dungeon. (Found in Inner Enceinte District)
Do the Lvl 100 mission dungeons.
Do all the quest that are slowly being added to the game. Latest map with quests ends at Lvl 232 map.
You should use all your Lvl 10 EXP cards by 240.
You should try to save some Lvl 11 EXP cards because there aren't many grind spots past this point.
Alternative grind spots: Alemeth Forest(Map Lvl 220 so between 210~230), Vera Cost(Map Lvl 226 so between 216~236), Evacuation Residential District(Map Lvl 238 so between 228~248)
Level 240~?
Do the Lvl 240 dungeon. (Found in Inner Enceinte District)
Do the Lvl 100 mission dungeons.
Do all the quest that are slowly being added to the game.
You should use Lvl 11 EXP cards at 250 or higher.
Alternative grind spots: Storage(Map Lvl 262 so between 252~272) I will update later in the future.
IF you follow this pattern you will have no problem lost and you will know where to go next.
Third, EquipMent
******* IMPORTANT NOTE ********
ALL YOU NEED TO HAVE IS
1. LV.15 Cafrisun Set <<<< u will use it forever or until new patch
2. TOY HAMMER <<<<< first thing u need to have to achieve this build
3 ard , karacha , venom dagger <<<depend on you ( i choose karacha for max dmg)
The idea of this build is to maximize the Effect of TOY HAMMER to gain GOD DPS
TOY HAMMER = will explode every 10th hit of attack
SO if you combine Cafrisun Set that will give you 1 extra dmg line + sacrement buff another1dmg line ( can buy in town 1hour 1000silver)
You will basically 1 hit will show 3 line of damage from your weapon, cafrisun set and sacrement damage.
SO * Every 4 normal attack TOY hammer will explode TOY hammer dmg = *3 normal attack damage
example :
1200 1200 2300(cri) 2300(cri) + toy hammer 3300 or cri 5800
500 500 500 500
400 400 400 400
Step 2
+ Cosair C2 Weapon Assult
THis will let you to use 2 hand to attack. Your aspd will highly increase
NOW your toy hammer will act like a monster explosion happen almost every second (TOY hammer hit count include physical skill and secondary weapond hit)
Now your will lv about 176-180 your dps should be = to archer or better with
with Last Rite Buff from Chaplin and Fire Buff from Pyromancer (as i mention earlier) This two buff will act like cafrisun set it will give your that extra line damage *****so if combine those two, an attack from each hand will hit 5 time that mean 1 swap weapon will ticker TOY hammer Explosion. ***** lazy to do example i will post my video later -*- (most people shock after they saw my numbers with that two buff + weapon assult)
Step 3 (GODLY DPS) Deed of Valor + Hast, Quicken
I found a way to be even more faster and hit harder!!!
My Class 7 is definitely not shinobi <(i think their skill support tank build) nor dragoon or templar Yes i did pick class 6 Doppelsoldner !!!!
but whyyy ???
**** ASPD and DMG from Deed of Valor ****
**** and that cyclone is always OP ****
With Deed of Valor Lv 5 your all dmg * 150%
your aspd increse 15%
now the damage line look like waterfall lol
AND TO COMPLETELY BECOME GOD MODE YOU NEEED
Haste and Quicken from Chrono and ENJOY ;D
Now lets talk with PVP *0*
the only reason i didnt pick peltasta but sw C2 because of that Restain <3
i heard many say that it suck but that skill always make me setup my combo and win my pvp most of the time. lol never lose to any pelasta build before <3 u can try
for pvp you should change to pvp equipment too AA is bad for pvp but dont care, my build have SW most OP skill in the game Cyclone and Hexex Dropper for dmg and alot of stun skill from babalian and with a re skill to pvp build change from Jolly 8 to Iron hook 8 . Warning dont dare fight cyro3 with subzero. maybe later can but this patch dont lol.
AND if you never play SW class before i recommence you to play with Controller jump + attack is a lot easier
As i said before finding a party is not hard if they know you capabilities. Just be friendly and you will be OK ^^ i will upload my video later when sv. is ok
Rank 1
Swordsman |
3 / 5 3 Bash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level * +10% added damage at maximum level Swordsman 1st Circle required Bash: Splash Type: Active * Increases AoE attack ratio of [Bash] by 1 per attribute level * Increases SP consumption by 10% Swordsman 2nd Circle required Bash: Knockdown Type: Active * Enemies hit by [Bash] are knocked down * Increases SP consumption by 30% Lv3 Bash required Bash [Physical] - [Slash] Inflict damage on an enemy with a powerful attack. Level 3: Attack: 182% AoE Attack Ratio: 0 SP: 15 Type: Melee / Attack Cooldown: 6s 5 / 5 Gung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level Lv3 Gung Ho required Gung Ho Become determined by temporarily increasing your attack, while decreasing your defense. Level 5: Physical Damage: +18 Physical Defense: -9 Duration: 300 seconds SP: 19 Type: Melee / Buff Cooldown: 40s 5 / 5 Concentrate: Enhance Type: Passive * Increases additional damage of [Concentrate] by 1% per attribute level Lv3 Concentrate required Concentrate Increases your attack damage. Level 5: Additional Damage: +11 Number of Hits: 10 Duration: 45 seconds SP: 24 Type: Melee / Buff Cooldown: 20s 2 / 5 Pain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10% Swordsman 3rd Circle required Pain Barrier Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities. Level 2: Duration: 16 seconds SP: 39 Type: Melee / Buff Cooldown: 39s |
Rank 2
Swordsman |
10 / 10 Gung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level Lv3 Gung Ho required Gung Ho Become determined by temporarily increasing your attack, while decreasing your defense. Level 10: Physical Damage: +28 Physical Defense: -14 Duration: 300 seconds SP: 33 Type: Melee / Buff Cooldown: 40s 7 / 10 Pain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10% Swordsman 3rd Circle required Pain Barrier Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities. Level 7: Duration: 21 seconds SP: 73 Type: Melee / Buff Cooldown: 39s 5 / 5 Restrain: Slow Type: Active * Enemies stunned by [Restrain] become slowed down after stun wears off * Increases duration of slow effect by 3 seconds per attribute level * Increases SP consumption by 10% Swordsman 2nd Circle required Restrain Lowers your maximum HP, but your attacks have a high chance of stunning enemies. Level 5: Chance of Stunning Enemy: 30% Maximum HP: -75 Duration: 45 seconds SP: 30 Type: Melee / Buff Cooldown: 120s |
Rank 3
Barbarian |
5 / 5 3 Cleave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 1st Circle required Cleave [Physical] - [Slash] Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time. Level 5: Attack: 266% Critical Rate: +50 AoE Attack Ratio: 3 SP: 42 Type: Melee / Attack Cooldown: 16s 5 / 5 2 Helm Chopper: Enhance Type: Passive * Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 1st Circle required Helm Chopper [Physical] - [Strike] Strike the enemy's head, causing it to become afflicted with [Stun]. Level 5: Attack: 206% x 2 AoE Attack Ratio: 3 SP: 37 Type: Melee / Attack Cooldown: 20s |
Rank 4
Barbarian |
10 / 10 2 Helm Chopper: Enhance Type: Passive * Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 1st Circle required Helm Chopper [Physical] - [Strike] Strike the enemy's head, causing it to become afflicted with [Stun]. Level 10: Attack: 252% x 2 AoE Attack Ratio: 3 SP: 57 Type: Melee / Attack Cooldown: 20s 5 / 5 Warcry: Enhance Type: Passive * Enhances physical attack increase effect of [Warcry] by 1% per attribute level * Attribute applies after an enemy's defense is reduced Lv3 Warcry required Warcry: Add Target Type: Active * Increases the amount of enemies [Warcry] can affect by 1 per attribute level * Increases SP consumption by 20 * Increases SP consumption by 30% Barbarian 3rd Circle required Warcry: Duration Type: Active Increases the duration of [Warcry] by 2 seconds per attribute level * Increases SP consumption by 20% Barbarian 2nd Circle required Warcry: Debuff Duration Type: Active * Increases duration of all Barbarian debuffs by 1 second per attribute level when affected by the [Warcry] debuff * Duration increase reduced to 1/3 in PvP * Increases SP consumption by 10% Barbarian 3rd Circle required Warcry Temporarily decreases the defense of nearby enemies and increases attack proportionally to the number of targets nearby. Level 5: Targets: 5 Maximum Physical Defense: -10% Attack increase per target: 20 Duration: 30 seconds SP: 50 Type: Melee / Buff Cooldown: 42s 5 / 5 Frenzy: Maintain Stacks Type: Active * Maintains the stacks from [Frenzy] when switching to another target, but the maximum amount of stacks is reduced by half * Increases SP consumption by 10% Barbarian 3rd Circle required Frenzy Increases your attack when you keep repeatedly attacking one particular enemy. Level 5: Attack per Stack: +1.5% Maximum Stacks: 10 Attack Speed: +200 Duration: 40 seconds SP: 52 Type: Melee / Buff Cooldown: 70s 5 / 5 2 Seism: Enhance Type: Passive * Increases the damage dealt on an enemy with [Seism] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 2nd Circle required Seism [Physical] - [Slash] Create an earthshake to stop enemies from attacking. The enemy has a chance to become afflicted with [Stun]. Level 5: Attack: 201% x 3 AoE Attack Ratio: 5 SP: 54 Type: Melee / Attack Cooldown: 18s |
Rank 5
Corsair |
1 / 5 Jolly Roger: Unity Type: Active * Nullifies an enemy's attack by a certain chance when [Jolly Roger] is active * Applies the chance by 0.5% per attribute level and increases chances depending on number of pirate members * Does not apply if nobody other than you is a pirate member * Increases SP consumption by 10% Lv2 Jolly Roger required Jolly Roger Place a flag that raises the combat abilities of the pirate crew. A combo is activated if multiple enemies are defeated near the Jolly Roger. Achieving a combo of 300 activates a fever buff that grants additional damage to missile attacks. Level 1: Flag Duration: 35 seconds Missile Attack Damage: +15% Fever Duration: 10 seconds SP: 36 Type: Melee / Attack Cooldown: 35s 1 / 5 Iron Hook: Chain Type: Active * Sequentially fling up to 3 enemies with [Iron Hook] * Cannot use [Keel Hauling] while capturing multiple enemies * Unable to turn ON/OFF during [Guard] Corsair 1st Circle required Iron Hook Capture enemies with a hook. Level 1: Capture Time: 5 seconds SP: 32 Type: Melee / Attack Cooldown: 25s 1 / 5 Keel Hauling: Enhance Type: Passive * Increases the damage dealt on an enemy with [Keel Hauling] by 0.5% per attribute level * +10% added damage at maximum level Corsair 1st Circle required Keel Hauling: Bleeding Type: Active * Inflicts [Bleeding] on enemies attacked with [Keel Hauling] for 5 seconds * Increases the duration of [Bleeding] by 1 second per attribute level * Bleeding damage is proportional to character's STR * Increases SP consumption by 10% Corsair 1st Circle required Keel Hauling [Physical] - [Strike] Drag and pull enemies captured with Iron Hook. The enemy will receive damage each time it is pulled. Level 1: Attack: 806% x 2 SP: 31 Type: Melee / Attack Cooldown: 25s 5 / 5 3 Dust Devil: Enhance Type: Passive * Increases the damage dealt on an enemy with [Dust Devil] by 0.5% per attribute level * +10% added damage at maximum level Corsair 1st Circle required Dust Devil [Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed] As you spin, attack an enemy repeatedly using a weapon in each hand. The enemy will be immobilized temporarily. If the attack is accurate, applies 80% physical attack + 60% subweapon physical attack. Level 5: Attack: 236% x 3 SP: 54 Type: Melee / Attack Cooldown: 20s Required Stance: OneHandSwordDagger, OneHandSpearDagger, RapierAndDagger, OneHandSwordPistol, RapierAndPistol, OneHandSpea |
Rank 6
Corsair |
8 / 10 Jolly Roger: Unity Type: Active * Nullifies an enemy's attack by a certain chance when [Jolly Roger] is active * Applies the chance by 0.5% per attribute level and increases chances depending on number of pirate members * Does not apply if nobody other than you is a pirate member * Increases SP consumption by 10% Lv2 Jolly Roger required Jolly Roger Place a flag that raises the combat abilities of the pirate crew. A combo is activated if multiple enemies are defeated near the Jolly Roger. Achieving a combo of 300 activates a fever buff that grants additional damage to missile attacks. Level 8: Flag Duration: 35 seconds Missile Attack Damage: +36% Fever Duration: 10 seconds SP: 85 Type: Melee / Attack Cooldown: 35s 10 / 10 3 Dust Devil: Enhance Type: Passive * Increases the damage dealt on an enemy with [Dust Devil] by 0.5% per attribute level * +10% added damage at maximum level Corsair 1st Circle required Dust Devil [Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed] As you spin, attack an enemy repeatedly using a weapon in each hand. The enemy will be immobilized temporarily. If the attack is accurate, applies 80% physical attack + 60% subweapon physical attack. Level 10: Attack: 289% x 3 SP: 86 Type: Melee / Attack Cooldown: 20s Required Stance: OneHandSwordDagger, OneHandSpearDagger, RapierAndDagger, OneHandSwordPistol, RapierAndPistol, OneHandSpea 5 / 5 Double Weapon Assault Temporarily connects your basic attacks and dagger attacks. Level 5: Able to use your dagger without delay after normal attacks Duration: 5 minutes Additional damage 55% SP: 70 Type: Melee / Buff Cooldown: 60s 5 / 5 2 Hexen Dropper: Enhance Type: Passive * Increases the damage dealt on an enemy with [Hexen Dropper] by 0.5% per attribute level * +10% added damage at maximum level Corsair 2nd Circle required Hexen Dropper [Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed] Use a weapon in each hand to deal successive strikes on an enemy. If the attack is accurate, applies 80% physical attack + 60% subweapon physical attack. Level 5: Attack: 185% x 7 SP: 63 Type: Melee / Attack Cooldown: 28s Required Stance: OneHandSwordDagger, OneHandSpearDagger, RapierAndDagger, OneHandSwordPistol, RapierAndPistol, OneHandSpea |
Rank 7
Doppelsoeldner |
5 / 5 Punish: Enhance Type: Passive * Increases the damage dealt on an enemy with [Punish] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 1st Circle required Punish: Earthquake Type: Active * Applies 2 additional consecutive hits to enemies attacked by Punish * Increases SP consumption by 20% Doppelsoeldner 3rd Circle Required Punish [Physical] - [Pierce] Deeply pierce a collapsed enemy. Level 5: Attack: 599% AoE Attack Ratio: 15 SP: 88 Type: Melee / Attack Cooldown: 10s 5 / 5 Deeds of Valor Increases the damage you deal to enemies, but also increases the damage you receive. Level 5: Additional Damage: +13% Damage Received: +9% Duration: 35 seconds SP: 77 Type: Melee / Buff Cooldown: 43s 5 / 5 2 Cyclone: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 1st Circle required Cyclone: Movement Type: Active * Allows movement when using [Cyclone] * Increases SP consumption by 30% Doppelsoeldner 1st Circle required Cyclone: Resistance Type: Active * Increases chance to block harmful effects by 15% per attribute level during [Cyclone] * Increases SP consumption by 10% Lv. 3 Cyclone required Cyclone [Physical] - [Slash] Use centrifugal force to continuously attack enemies. Level 5: 180% Attack per 0.2 seconds Duration: 5.5seconds AoE Attack Ratio: 8 SP: 92 Type: Melee / Attack Cooldown: 45s |
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Comments (19)
i have been following your guide, could do an update on your stats and equipment advancement?
and a thorough description on why you choose that?
sry if my English bad..
Ty so much.
Looks like a fine build
but what weapon I use for PvE and PvP , use a good two handed sword is not better to use dual wielding ?
u can tell me ?
lvl 154 .
any tips?
i think your gear is best for pve at that LV velniup and vubbe will help you farm mob alot more ezier. *bee till 172
then exp to 190.
for PVP aias + catacomb blade is a best option (always switch your shield and dagger depend on situation)
wear Cloth 2glass bracer *sage wall if possible vs Wiz
**** 3skill swordie need to watchout **** for pvp
1. Supzero Reflex Dmg and freeze
2.Camouflage from Rogue <<< make all your attack miss for 15 hit < should hook in close range and bypass that 15 hit. The archer can still AA you if not hooked
3. Barbed Arrow dont wear leather against Fletcher
** always use dispel in pvp **
Ok, but for highest lvls , whats the best equipments for PvE ?
karacha or venom with trinity sword? or other sword?
1.Hoplite will make you stick with one hand spear, and trust me all of them sux lol.
2.Hoplite sux diick at pvp.
1.Barb have 2 stun skill and 2 dmg buff.
cleave will give more damage if the enemy stunned
and, could you recommend the stat distribution for this build
thanks
******* PVP TRICK ********
1. always start pvp with Shield On ( u can swap your dagger latter)
2.wear highest lv of pant <if you are high dex build (if your opponent dont use highest lv glove, they will start to miss their attack.) PVP with lower LV plyer will increases your dodge rate.
3. Wear plate if vs sw and archer Wear Cloth if vs mage and clric
4. Your main weapon should be Catacomb blade vs all plate user and toy hammer for combo use.
5.LV.15 Carfision set is needed to fully combo
6.Your shield should be Aias for maximize your block rate (swap with karacha or vennom)
7.knowing your opponent before start is the best strategy
a. look for armor plate or leather
b.look at class build and predict their game play. experience will help u *ex in dota2
8.always get buff from paradoner
9. RUSH if its Archer or mage , slowly if its cleric or sw
Now ITS PVP COMBOO *pls note that this combo is for 1-1 only < this will make you enable to kill someone like Cyro3 with supzero on or Pd build with full con lol
in 5-5 or guild war will be different though
******* PVP combo ********
*Dont start with Pain Barrier and restrain use it wisely . If use = rush mode
Step 1.stun with any skil or jump AA with restrain or bash for knock down > hook at close range(13sec duration) <<<< WARNING REAL CLOSE RANGE. ** melee rang hook ** just press hook and let go right away*
Step 2.During hook, change your equipment (change your PVP armor set to your lv15carfision set , change your shield to dagger) and cactacomb too toy hammer for fun <3 (more dmg) but catacomb will be enough
Step 3.During hook , buff deed of valor gulho , doubble weapon assult , frenzy
NOTE MUST REMEMBER !!! "Dont ever move while hook" move to any direction will cancel hook but you can swap anything or AA even skill. The opponent who got hook cant use skill or move"
Step 4. A.Kill with AA+WA+toy+carfision+sas . if you change eq and buff fast you will have at least free 9-10 sec
B. KIll with Hexen Dropper(for me this look like Assasin sonicblow)*2 have overheat !!
Step 5. Count your hook second and end your combo with your cyclone before hook run out. (99.99%) die with 9-10 sec. * tip if they wear shield just use catacomb blade to bypass that block rate
Combo seem hard but u will used to it. The hardest part is to stun and hook at close range. Lucky hook have only 16sec cool down <3 in long figh with Pd some time i can use it 3-4 time. For 1-1 always disable hook spread attribute for Kneel Hauling. In 5-5 open that sheitt onn!!!
THE LAST THING FOR PVP and the only reason this class can fight mage is
DISPELLER << you can buy this 800-900 silver on market
*tip dispeller click 1time nothing will happen but it will work click again and it will not work 4 click and you lost weather it open or close lol
*Fight dispeller user is hard, u cant stun them anymore but bash will still knock down some time stun work too dont know why. And hook is a Dispeller killer it make dispeller ticker but still cant move or skill, only jump and turn direction . that 13 sec will burn at least 50-60 dispeller lol the more they try to move the more they lose dispeller.
now only hook and cyro3 supzero can tricker that dispeller burn effect
* if u want to kill cyro3 with full lv supzero u need at least 60 dispeller to kill one of them lol so just better dont. but if u really want to you can try. ;p i did many time dont care silver * dont wana lose *
gdluck all Swordy Budies i will come back update clip soon too lazy to upload TT pvp and pve
stats distribution pls?
im noob on that
Sw > Sw > Bar > Bar > Corsair > Consair > xxx
พอดีผมกำลังมา build นี้เลยครับ ตอนนี้เลเวล 175 Str 70 Con 30 Dex 180++ ผมควรไปต่อ stat ยังไงดี ครับ อัด Str หรือ ลง Dex ต่อยาวๆดี ส่วน จ๊อบ นี้กำลังตัดสินใจว่าจะไปต่อ dopp หรือ shinobi ครับ
ของที่ใส่
Toy Hammer +5 Gem เขียว Lv5 2 ก้อน
Kanacha dagger Gem เขียว lv5 1 ก้อน
สร้อย max pat 1 อัน
แหวน กำลังหาเหมาะๆ (ไม่รู้จะใส่ gradiator 2 อัน หรือ sas อัน gra 1 อันดี)
ฝากแนะนำหน่อยสิคนไทยด้วยกัน server V
ยินดีครับ ผม Sv. V เหมือนกัน ^^
status คร้ายๆผมเลยคับ ถ้าชอบ pvp ให้ลง conสัก 100-150 ถ้า pve ก้อ dex นำ str ตามยาวๆเลยคับ
ของทีใส่ แหวนแนะนำ glad2 วง ถ้าเป็นไปได้ ถ้า dex เยอะ sis 2วงเลย ก็ได้ คริrate +74 นิเห็นผลชัดมาก แต่ aoe+2 จาก glade จำทำให้ AA เราตีโดนมากกว่า 3 ตัว มีดจาก แค่2 จะได้3
อาวุท toy , karacha = pve
PVP Catacomb blade , Aias shield << ถ้าcon เยอะจะเห้นผลชัดมาก
ส่วน dop หรือ shinobi แล้วแต่เลยคับ
ที่ผมเลือก dop เพราะ dov + 150% dmg เป็น 150% pureๆ ที่เพิ่มให้กับทุก สกิวของทุกคราส รวมไปถึง AA และยังสามารถเป็นบัฟ dmg ให้ class 8 9 10 ในอนาคนได้อย่างดี
ตัวผม ytUrKz แอดมาเยย
เดี๋ยวคงลองต่อไปสาย dop ส่วนแหวน งบจำกัด อาจจะต้องหา sis ใส่เอา
เพราะเวลาน้อยไม่ค่อยได้เล่น ได้เล่นวันละ 1-2 ชั่วโมง ตอนนี้เลเวล 183 เอง ส่วนมากเน้นเวล สนุกๆ ตีมอนไปเรื่อยๆเล่นแก้เบื่อ คงเน้นสาย pve ครับ pvp ค่อยว่ากัน
ไงเด๋วแอดไป เป็นเพื่อนในเกมส์นะครับ เผื่อจะมีอะไรปรึกษา ^^