[Apr 25th 2018] New classes have been added to the skill simulator!

Guillotine Cross - Fastest DPS SW Class Build

Created by handsomeness on Jun 14th 2016 (Last Updated: Jun 14th 2016).
This is a public build.
0
At first i plan not to share this, but i see so many complain and rerolling from sw class to other class because they think IT SUCK after 210+ or late game !! Most people say Sword class dps will never reach or = to archer dps or mage aoe , some even say SW without Peltasta are useless they should taunt and guard up -*-.

As far as i play my PURE DPS Swordsman my lv is 226 and my dps always be the fastest where ever i go *0*. I can easily beat 3Ar 3qu 1mus single target damage with [Last Rite buff] and [Fire buff] (from chaplin and pyro). With / linker i can 1 combo clear all mob in Almeth Forest (and its a burst dmg ) Finding a party is not that hard if they know you can deal tons of dmg too.*

Noww i will tell you my secret <3

First, im a TH player sry for my grammar -/\-

Second, i follow these lvling Guide - (https://forum.treeofsavior.com/t/complete-leveling-guide-for-tos/190816)

Level 1~15
Do all the maps up to Miner’s Village from Klaipeda region.
Job Advance / Class Advancement
Go to Orsha and do all the maps up to your current level. (optional)

Level 15~50

Do all the maps from Klaipeda.
Do all the maps from Orsha.
If you start at Klaipeda, you could start heading over to Orsha after you finish Tenet Garden. You can skip straight to the Lvl 29 Map area in Orsha to begin the story quest there. You can't do the same if you start at Orsha and try to skip some maps in Klaipeda. You'll have to start the main quest from the very beginning if you switch over to Klaipeda after starting in Orsha.
If you’re behind, use the Lvl 1~2 EXP cards. You should use all Lvl 1~2 cards by Lvl 50.
Use some Lvl 3 EXP cards if needed.
You will hit an EXP reset at Lvl 46.
You could save some Lvl 3 EXP cards by grinding a bit if you want to. I suggest this in case you might not find a party for the Lvl 50 dungeon.
Alternative grind spots: Tenet Garden(Map Lvl 35 so grind anywhere between 25~45), Tenet Chapel B1(Map Lvl 40 so between 30~50), Tenet Chapel 2F(Map Lvl 48 so between 38~58)

Level 50~60

Do the Lvl 50 dungeon. (Found in Tenet Garden)
Queue up and do all 5 runs and you should hit at least Lvl 60.

Level 60~90

Do the Lvl 50 dungeon. (Probably up to Lvl 70 if you want)
Do all the maps from Klaipeda.
Do all the maps from Orsha.
If you’re behind, use Lvl 3 EXP cards. You should use all Lvl 3 cards by Lvl 90.
Use some Lvl 4 EXP cards if needed.
You will hit an EXP reset at Lvl 86.
Alternative grind spots: Royal Mausoleum Constructors' Church(Map Lvl 73~84 so between 63~94), Carlyle's Mausoleum(Map Lvl 74 so between 64~84)

Level 90~100

Do the Lvl 90 dungeon. (Found in Zachariel Crossroads)
Queue up and do all 5 runs and you should hit at least Lvl 100.

LEVEL 100

Congrats you can now do the Lvl 100 mission dungeons, party quest, and daily repeatable!
Make sure to do these every day when possible.
The Lvl 100 mission dungeons are separate from the other dungeons so feel free to do all 5 runs every day from both kinds of dungeons.
The Lvl 100 mission dungeons, party quest, and daily repeatables are found in Fedimian inside the post room on the left side of town.
Always do the level (90, 115, 130, 145, 175, and 190) dungeons first before the mission dungeons as the mission dungeons scales with your level.
Everyone does the Siaulai mission so stick with that only. It’s short and has 4 bosses.

Level 100~115

Do the Lvl 90 dungeon. (Probably up to Lvl 110 if you want)
Do the Lvl 100 mission dungeons.
Do all the maps from Klaipeda. (Lvl 107 map last one)
Do all the maps from Orsha. (Lvl 113 map last one)
Do all the maps from Fedimian.
If you’re behind, use Lvl 4 EXP cards. You should use all Lvl 4 cards by Lvl 115.
Use some Lvl 5 EXP cards if needed.

Level 115~130

Do the Lvl 115 dungeon. (Found in Fedimian Suburbs)
Do the Lvl 100 mission dungeons.
Do all the maps from Fedimian.
If you’re behind, use Lvl 5 EXP cards. You should use all Lvl 5 cards by Lvl 130.
Use some Lvl 6 EXP cards if needed.
Alternative grind spots: Starving Demon's Way(Map Lvl 121 so between 111~131), Mage Tower 5F(Map Lvl 126 so between 116~136)

Level 130~145

Do the Lvl 130 dungeon. (Found in Forest of Prayers)
Do the Lvl 100 mission dungeons.
Do all the maps from Fedimian.
If you’re behind, use Lvl 6 EXP cards. You should use all Lvl 6 cards by Lvl 145.
DO NOT USE LV 7~8 CARDS YET!
You will hit an EXP reset at Lvl 136.

Level 145~160

Do the Lvl 145 dungeon. (Found in Forest of Prayers)
Do the Lvl 100 mission dungeons.
Do all the maps from Fedimian.
Alternative grind spots: Demon Prison District 1(Map Lvl 151 so between 141~161), Demon Prison District 2(Map Lvl 154 so between 144~164), Dina Bee Farm(Map Lvl 160 so between 150~170)
DO NOT USE LVL 7~8 CARDS YET! Grind until Lvl 160~165 range.

Level 160~175

You can choose to use your EXP cards anywhere from 160~165. (I used them at 162)
Use all of your Lvl 7 EXP cards.
Do all the maps from Fedimian.
Use as much of your Lvl 8 EXP cards until Lvl 175.
Reason we do this is because the Lvl 160 dungeon sucks and doesn’t give good enough exp.
There’s also no other good grinding spots except Dina Bee Farm. Lvl 170~175 is a pain in the ass if you don’t have any cards left since Bee Farm will give you less exp for being 10+ levels above the monsters.
You could grind at Bee Farm if you don’t want to save your cards, but I think it’s better to milk the Lvl 145 dungeon as much as possible. You should also grind now so you can start gaining some silver for better equips and/or premium token.

Level 175~190

Congrats! You made it past that annoying wall of grinding! Welcome to another wall of grinding!
Do the Lvl 175 dungeon. (Found in Nuoridin Fall)
Do the Lvl 100 mission dungeons.
Do all the maps from Fedimian.
Use all of your Lvl 8 EXP cards.
Use some Lvl 9 EXP cards if needed.
Your goal is to reach 186 for the EXP reset. Once you hit that, you will fly to Lvl 190 easily.

Level 190~217

Do the Lvl 190 dungeon. (Found in Fedimian Suburbs)
Do the Lvl 100 mission dungeons.
Do all the maps from Fedimian.
You should use all your Lvl 9 EXP cards by 217.
Like Derf said, you could also use all your Lvl 9 EXP cards and Lvl 10 EXP cards at Lvl 203 and reach Lvl 217.
Alternative grind spots: Inner Enceinte District(Map Lvl 196 so between 186~206), Vedas Plateau(Map Lvl 208 so between 198~218), Mesafasla(Map Lvl 212 so between 202~222)

Level 217~240

Do the Lvl 217 dungeon. (Found in Inner Enceinte District)
Do the Lvl 100 mission dungeons.
Do all the quest that are slowly being added to the game. Latest map with quests ends at Lvl 232 map.
You should use all your Lvl 10 EXP cards by 240.
You should try to save some Lvl 11 EXP cards because there aren't many grind spots past this point.
Alternative grind spots: Alemeth Forest(Map Lvl 220 so between 210~230), Vera Cost(Map Lvl 226 so between 216~236), Evacuation Residential District(Map Lvl 238 so between 228~248)

Level 240~?

Do the Lvl 240 dungeon. (Found in Inner Enceinte District)
Do the Lvl 100 mission dungeons.
Do all the quest that are slowly being added to the game.
You should use Lvl 11 EXP cards at 250 or higher.
Alternative grind spots: Storage(Map Lvl 262 so between 252~272) I will update later in the future.


IF you follow this pattern you will have no problem lost and you will know where to go next.

Third, EquipMent

******* IMPORTANT NOTE ********
ALL YOU NEED TO HAVE IS
1. LV.15 Cafrisun Set <<<< u will use it forever or until new patch
2. TOY HAMMER <<<<< first thing u need to have to achieve this build
3 ard , karacha , venom dagger <<<depend on you ( i choose karacha for max dmg)

The idea of this build is to maximize the Effect of TOY HAMMER to gain GOD DPS
TOY HAMMER = will explode every 10th hit of attack
SO if you combine Cafrisun Set that will give you 1 extra dmg line + sacrement buff another1dmg line ( can buy in town 1hour 1000silver)
You will basically 1 hit will show 3 line of damage from your weapon, cafrisun set and sacrement damage.
SO * Every 4 normal attack TOY hammer will explode TOY hammer dmg = *3 normal attack damage
example :
1200 1200 2300(cri) 2300(cri) + toy hammer 3300 or cri 5800
500 500 500 500
400 400 400 400

Step 2
+ Cosair C2 Weapon Assult
THis will let you to use 2 hand to attack. Your aspd will highly increase
NOW your toy hammer will act like a monster explosion happen almost every second (TOY hammer hit count include physical skill and secondary weapond hit)

Now your will lv about 176-180 your dps should be = to archer or better with
with Last Rite Buff from Chaplin and Fire Buff from Pyromancer (as i mention earlier) This two buff will act like cafrisun set it will give your that extra line damage *****so if combine those two, an attack from each hand will hit 5 time that mean 1 swap weapon will ticker TOY hammer Explosion. ***** lazy to do example i will post my video later -*- (most people shock after they saw my numbers with that two buff + weapon assult)

Step 3 (GODLY DPS) Deed of Valor + Hast, Quicken

I found a way to be even more faster and hit harder!!!

My Class 7 is definitely not shinobi <(i think their skill support tank build) nor dragoon or templar Yes i did pick class 6 Doppelsoldner !!!!
but whyyy ???

**** ASPD and DMG from Deed of Valor ****
**** and that cyclone is always OP ****

With Deed of Valor Lv 5 your all dmg * 150%
your aspd increse 15%

now the damage line look like waterfall lol

AND TO COMPLETELY BECOME GOD MODE YOU NEEED
Haste and Quicken from Chrono and ENJOY ;D

Now lets talk with PVP *0*

the only reason i didnt pick peltasta but sw C2 because of that Restain <3
i heard many say that it suck but that skill always make me setup my combo and win my pvp most of the time. lol never lose to any pelasta build before <3 u can try

for pvp you should change to pvp equipment too AA is bad for pvp but dont care, my build have SW most OP skill in the game Cyclone and Hexex Dropper for dmg and alot of stun skill from babalian and with a re skill to pvp build change from Jolly 8 to Iron hook 8 . Warning dont dare fight cyro3 with subzero. maybe later can but this patch dont lol.

AND if you never play SW class before i recommence you to play with Controller jump + attack is a lot easier
As i said before finding a party is not hard if they know you capabilities. Just be friendly and you will be OK ^^ i will upload my video later when sv. is ok


Copy Build
Rank 1
circle 1
Swordsman
0 / 5
5
Thrust
Video
Swordman2 Repeat
Thrust: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Thrust: Continuous Attack
Type: Active
* Activates consecutive attacks when using [Thrust] by 1% chance per attribute level
* Increases SP consumption by 10%

Swordsman 1st Circle required
Thrust: Bleeding
Type: Active
* Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Thrust

[Physical] - [Pierce]
Push the point of your weapon into enemies, performing a strong piercing attack.

Level 1:
Attack: 139%
AoE Attack Ratio: 1
SP: 9

Type: Melee / Attack
Cooldown: 10s
3 / 5
3
Bash
Swordman1 Blow
Bash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Bash: Splash
Type: Active
* Increases AoE attack ratio of [Bash] by 1 per attribute level
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Bash: Knockdown
Type: Active
* Enemies hit by [Bash] are knocked down
* Increases SP consumption by 30%

Lv3 Bash required
Bash

[Physical] - [Slash]
Inflict damage on an enemy with a powerful attack.

Level 3:
Attack: 182%
AoE Attack Ratio: 0
SP: 15

Type: Melee / Attack
Cooldown: 6s
5 / 5
Gung Ho
Swordman13
Gung Ho: Enhance
Type: Passive
* Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level

Lv3 Gung Ho required
Gung Ho

Become determined by temporarily increasing your attack, while decreasing your defense.

Level 5:
Physical Damage: +18
Physical Defense: -9
Duration: 300 seconds
SP: 19

Type: Melee / Buff
Cooldown: 40s
5 / 5
Concentrate
Swordman14
Concentrate: Enhance
Type: Passive
* Increases additional damage of [Concentrate] by 1% per attribute level

Lv3 Concentrate required
Concentrate

Increases your attack damage.

Level 5:
Additional Damage: +11
Number of Hits: 10
Duration: 45 seconds
SP: 24

Type: Melee / Buff
Cooldown: 20s
2 / 5
Pain Barrier
Pain Barrier: Duration
Type: Active
* Increases [Pain Barrier] duration for 5 seconds
* Increases SP consumption by 10%

Swordsman 3rd Circle required
Pain Barrier

Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.

Level 2:
Duration: 16 seconds
SP: 39

Type: Melee / Buff
Cooldown: 39s
Rank 2
circle 2
Swordsman
0 / 10
5
Thrust
Video
Swordman2 Repeat Swordman3
Thrust: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Thrust: Continuous Attack
Type: Active
* Activates consecutive attacks when using [Thrust] by 1% chance per attribute level
* Increases SP consumption by 10%

Swordsman 1st Circle required
Thrust: Bleeding
Type: Active
* Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Thrust

[Physical] - [Pierce]
Push the point of your weapon into enemies, performing a strong piercing attack.

Level 1:
Attack: 139%
AoE Attack Ratio: 1
SP: 9

Type: Melee / Attack
Cooldown: 10s
3 / 10
3
Bash
Swordman1 Penetration Blow
Bash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Bash: Splash
Type: Active
* Increases AoE attack ratio of [Bash] by 1 per attribute level
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Bash: Knockdown
Type: Active
* Enemies hit by [Bash] are knocked down
* Increases SP consumption by 30%

Lv3 Bash required
Bash

[Physical] - [Slash]
Inflict damage on an enemy with a powerful attack.

Level 3:
Attack: 182%
AoE Attack Ratio: 0
SP: 15

Type: Melee / Attack
Cooldown: 6s
10 / 10
Gung Ho
Swordman13
Gung Ho: Enhance
Type: Passive
* Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level

Lv3 Gung Ho required
Gung Ho

Become determined by temporarily increasing your attack, while decreasing your defense.

Level 10:
Physical Damage: +28
Physical Defense: -14
Duration: 300 seconds
SP: 33

Type: Melee / Buff
Cooldown: 40s
5 / 10
Concentrate
Swordman14
Concentrate: Enhance
Type: Passive
* Increases additional damage of [Concentrate] by 1% per attribute level

Lv3 Concentrate required
Concentrate

Increases your attack damage.

Level 5:
Additional Damage: +11
Number of Hits: 10
Duration: 45 seconds
SP: 24

Type: Melee / Buff
Cooldown: 20s
7 / 10
Pain Barrier
Pain Barrier: Duration
Type: Active
* Increases [Pain Barrier] duration for 5 seconds
* Increases SP consumption by 10%

Swordsman 3rd Circle required
Pain Barrier

Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.

Level 7:
Duration: 21 seconds
SP: 73

Type: Melee / Buff
Cooldown: 39s
5 / 5
Restrain
Swordman4
Restrain: Slow
Type: Active
* Enemies stunned by [Restrain] become slowed down after stun wears off
* Increases duration of slow effect by 3 seconds per attribute level
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Restrain

Lowers your maximum HP, but your attacks have a high chance of stunning enemies.

Level 5:
Chance of Stunning Enemy: 30%
Maximum HP: -75
Duration: 45 seconds
SP: 30

Type: Melee / Buff
Cooldown: 120s
0 / 5
3
Pommel
Swordman25
Pommel Beat: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Pommel Beat] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 2nd Circle required
Pommel

[Physical] - [Strike]
Strike enemies with the hilt of your sword.
Inflicts additional damage on stunned monsters, and partially ignores the defense of small and medium sized enemies.

Level 1:
Attack: 335%
Ignores Small, Medium Target Defense: 1%
AoE Attack Ratio: 2
SP: 15

Type: Melee / Attack
Cooldown: 14s
Rank 3
circle 1
Barbarian
0 / 5
Embowel
Barbarian17
Embowel: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Embowel] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Embowel

[Physical] - [Pierce]
Release a powerful stab into an enemy, then kick it away with your foot.

Level 1:
Attack: 322%
AoE Attack Ratio: 2
SP: 22

Type: Melee / Attack
Cooldown: 30s
0 / 5
3
Stomping Kick
Barbarian20
Stomping Kick: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Stomping Kick] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Stomping Kick

[Physical] - [Strike]
Trample down on an enemy while in the air or jumping. Increases attack according to the character's height and the boots' defense.

Level 1:
Attack: 496%
AoE Attack Ratio: 1
SP: 24

Type: Melee / Buff
Cooldown: 36s
5 / 5
3
Cleave
Barbarian27
Cleave: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Cleave

[Physical] - [Slash]
Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time.

Level 5:
Attack: 266%
Critical Rate: +50
AoE Attack Ratio: 3
SP: 42

Type: Melee / Attack
Cooldown: 16s
5 / 5
2
Helm Chopper
Barbarian25
Helm Chopper: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Helm Chopper

[Physical] - [Strike]
Strike the enemy's head, causing it to become afflicted with [Stun].

Level 5:
Attack: 206% x 2
AoE Attack Ratio: 3
SP: 37

Type: Melee / Attack
Cooldown: 20s
Rank 4
circle 2
Barbarian
0 / 10
Embowel
Barbarian17
Embowel: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Embowel] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Embowel

[Physical] - [Pierce]
Release a powerful stab into an enemy, then kick it away with your foot.

Level 1:
Attack: 322%
AoE Attack Ratio: 2
SP: 22

Type: Melee / Attack
Cooldown: 30s
0 / 10
3
Stomping Kick
Barbarian20
Stomping Kick: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Stomping Kick] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Stomping Kick

[Physical] - [Strike]
Trample down on an enemy while in the air or jumping. Increases attack according to the character's height and the boots' defense.

Level 1:
Attack: 496%
AoE Attack Ratio: 1
SP: 24

Type: Melee / Buff
Cooldown: 36s
5 / 10
3
Cleave
Barbarian27
Cleave: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Cleave

[Physical] - [Slash]
Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time.

Level 5:
Attack: 266%
Critical Rate: +50
AoE Attack Ratio: 3
SP: 42

Type: Melee / Attack
Cooldown: 16s
10 / 10
2
Helm Chopper
Barbarian25
Helm Chopper: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Helm Chopper

[Physical] - [Strike]
Strike the enemy's head, causing it to become afflicted with [Stun].

Level 10:
Attack: 252% x 2
AoE Attack Ratio: 3
SP: 57

Type: Melee / Attack
Cooldown: 20s
5 / 5
Warcry
Barbarian11 Barbarian2
Warcry: Enhance
Type: Passive
* Enhances physical attack increase effect of [Warcry] by 1% per attribute level
* Attribute applies after an enemy's defense is reduced

Lv3 Warcry required
Warcry: Add Target
Type: Active
* Increases the amount of enemies [Warcry] can affect by 1 per attribute level
* Increases SP consumption by 20
* Increases SP consumption by 30%

Barbarian 3rd Circle required
Warcry: Duration
Type: Active
Increases the duration of [Warcry] by 2 seconds per attribute level
* Increases SP consumption by 20%

Barbarian 2nd Circle required
Warcry: Debuff Duration
Type: Active
* Increases duration of all Barbarian debuffs by 1 second per attribute level when affected by the [Warcry] debuff
* Duration increase reduced to 1/3 in PvP
* Increases SP consumption by 10%

Barbarian 3rd Circle required
Warcry

Temporarily decreases the defense of nearby enemies and increases attack proportionally to the number of targets nearby.

Level 5:
Targets: 5
Maximum Physical Defense: -10%
Attack increase per target: 20
Duration: 30 seconds
SP: 50

Type: Melee / Buff
Cooldown: 42s
5 / 5
Frenzy
Frenzy: Maintain Stacks
Type: Active
* Maintains the stacks from [Frenzy] when switching to another target, but the maximum amount of stacks is reduced by half
* Increases SP consumption by 10%

Barbarian 3rd Circle required
Frenzy

Increases your attack when you keep repeatedly attacking one particular enemy.

Level 5:
Attack per Stack: +1.5%
Maximum Stacks: 10
Attack Speed: +200
Duration: 40 seconds
SP: 52

Type: Melee / Buff
Cooldown: 70s
5 / 5
2
Seism
Barbarian26
Seism: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Seism] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 2nd Circle required
Seism

[Physical] - [Slash]
Create an earthshake to stop enemies from attacking. The enemy has a chance to become afflicted with [Stun].

Level 5:
Attack: 201% x 3
AoE Attack Ratio: 5
SP: 54

Type: Melee / Attack
Cooldown: 18s
Rank 5
circle 1
Corsair
1 / 5
Jolly Roger
Corsair14
Jolly Roger: Unity
Type: Active
* Nullifies an enemy's attack by a certain chance when [Jolly Roger] is active
* Applies the chance by 0.5% per attribute level and increases chances depending on number of pirate members
* Does not apply if nobody other than you is a pirate member
* Increases SP consumption by 10%

Lv2 Jolly Roger required
Jolly Roger

Place a flag that raises the combat abilities of the pirate crew. A combo is activated if multiple enemies are defeated near the Jolly Roger. Achieving a combo of 300 activates a fever buff that grants additional damage to missile attacks.

Level 1:
Flag Duration: 35 seconds
Missile Attack Damage: +15%
Fever Duration: 10 seconds
SP: 36

Type: Melee / Attack
Cooldown: 35s
1 / 5
Iron Hook
Corsair7
Iron Hook: Chain
Type: Active
* Sequentially fling up to 3 enemies with [Iron Hook]
* Cannot use [Keel Hauling] while capturing multiple enemies
* Unable to turn ON/OFF during [Guard]

Corsair 1st Circle required
Iron Hook

Capture enemies with a hook.

Level 1:
Capture Time: 5 seconds
SP: 32

Type: Melee / Attack
Cooldown: 25s
1 / 5
Keel Hauling
Corsair11 Corsair4
Keel Hauling: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Keel Hauling] by 0.5% per attribute level
* +10% added damage at maximum level

Corsair 1st Circle required
Keel Hauling: Bleeding
Type: Active
* Inflicts [Bleeding] on enemies attacked with [Keel Hauling] for 5 seconds
* Increases the duration of [Bleeding] by 1 second per attribute level
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%

Corsair 1st Circle required
Keel Hauling

[Physical] - [Strike]
Drag and pull enemies captured with Iron Hook. The enemy will receive damage each time it is pulled.

Level 1:
Attack: 806% x 2
SP: 31

Type: Melee / Attack
Cooldown: 25s
5 / 5
3
Dust Devil
Corsair12
Dust Devil: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Dust Devil] by 0.5% per attribute level
* +10% added damage at maximum level

Corsair 1st Circle required
Dust Devil

[Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed]
As you spin, attack an enemy repeatedly using a weapon in each hand. The enemy will be immobilized temporarily. If the attack is accurate, applies 80% physical attack + 60% subweapon physical attack.

Level 5:
Attack: 236% x 3
SP: 54

Type: Melee / Attack
Cooldown: 20s
Required Stance: OneHandSwordDagger, OneHandSpearDagger, RapierAndDagger, OneHandSwordPistol, RapierAndPistol, OneHandSpea
Rank 6
circle 2
Corsair
8 / 10
Jolly Roger
Corsair14
Jolly Roger: Unity
Type: Active
* Nullifies an enemy's attack by a certain chance when [Jolly Roger] is active
* Applies the chance by 0.5% per attribute level and increases chances depending on number of pirate members
* Does not apply if nobody other than you is a pirate member
* Increases SP consumption by 10%

Lv2 Jolly Roger required
Jolly Roger

Place a flag that raises the combat abilities of the pirate crew. A combo is activated if multiple enemies are defeated near the Jolly Roger. Achieving a combo of 300 activates a fever buff that grants additional damage to missile attacks.

Level 8:
Flag Duration: 35 seconds
Missile Attack Damage: +36%
Fever Duration: 10 seconds
SP: 85

Type: Melee / Attack
Cooldown: 35s
1 / 10
Iron Hook
Corsair7
Iron Hook: Chain
Type: Active
* Sequentially fling up to 3 enemies with [Iron Hook]
* Cannot use [Keel Hauling] while capturing multiple enemies
* Unable to turn ON/OFF during [Guard]

Corsair 1st Circle required
Iron Hook

Capture enemies with a hook.

Level 1:
Capture Time: 5 seconds
SP: 32

Type: Melee / Attack
Cooldown: 25s
1 / 10
Keel Hauling
Corsair11 Corsair4
Keel Hauling: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Keel Hauling] by 0.5% per attribute level
* +10% added damage at maximum level

Corsair 1st Circle required
Keel Hauling: Bleeding
Type: Active
* Inflicts [Bleeding] on enemies attacked with [Keel Hauling] for 5 seconds
* Increases the duration of [Bleeding] by 1 second per attribute level
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%

Corsair 1st Circle required
Keel Hauling

[Physical] - [Strike]
Drag and pull enemies captured with Iron Hook. The enemy will receive damage each time it is pulled.

Level 1:
Attack: 806% x 2
SP: 31

Type: Melee / Attack
Cooldown: 25s
10 / 10
3
Dust Devil
Corsair12
Dust Devil: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Dust Devil] by 0.5% per attribute level
* +10% added damage at maximum level

Corsair 1st Circle required
Dust Devil

[Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed]
As you spin, attack an enemy repeatedly using a weapon in each hand. The enemy will be immobilized temporarily. If the attack is accurate, applies 80% physical attack + 60% subweapon physical attack.

Level 10:
Attack: 289% x 3
SP: 86

Type: Melee / Attack
Cooldown: 20s
Required Stance: OneHandSwordDagger, OneHandSpearDagger, RapierAndDagger, OneHandSwordPistol, RapierAndPistol, OneHandSpea
5 / 5
Double Weapon Assault
Double Weapon Assault

Temporarily connects your basic attacks and dagger attacks.

Level 5:
Able to use your dagger
without delay after normal attacks
Duration: 5 minutes
Additional damage 55%
SP: 70

Type: Melee / Buff
Cooldown: 60s
5 / 5
2
Hexen Dropper
Corsair13
Hexen Dropper: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Hexen Dropper] by 0.5% per attribute level
* +10% added damage at maximum level

Corsair 2nd Circle required
Hexen Dropper

[Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]
Use a weapon in each hand to deal successive strikes on an enemy. If the attack is accurate, applies 80% physical attack + 60% subweapon physical attack.

Level 5:
Attack: 185% x 7
SP: 63

Type: Melee / Attack
Cooldown: 28s
Required Stance: OneHandSwordDagger, OneHandSpearDagger, RapierAndDagger, OneHandSwordPistol, RapierAndPistol, OneHandSpea
Rank 7
circle 1
Doppelsoeldner
5 / 5
Punish
Doppelsoeldner13
Punish: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Punish] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Punish: Earthquake
Type: Active
* Applies 2 additional consecutive hits to enemies attacked by Punish
* Increases SP consumption by 20%

Doppelsoeldner 3rd Circle Required
Punish

[Physical] - [Pierce]
Deeply pierce a collapsed enemy.

Level 5:
Attack: 599%
AoE Attack Ratio: 15
SP: 88

Type: Melee / Attack
Cooldown: 10s
5 / 5
Deeds of Valor
Deeds of Valor

Increases the damage you deal to enemies, but also increases the damage you receive.

Level 5:
Additional Damage: +13%
Damage Received: +9%
Duration: 35 seconds
SP: 77

Type: Melee / Buff
Cooldown: 43s
0 / 5
5
Mordschlag
Doppelsoeldner12 Doppelsoeldner2
Mordschlag: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Mordschlag] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Mordschlag: Cloth Armor
Type: Active
* Attacks become critical hits while attacking Cloth armor-type enemies with [Mordschlag]
* Increases SP consumption by 10%

Doppelsoeldner 1st Circle required
Mordschlag

[Physical] - [Strike]
Hold your sword backwards and use its handle to smack down an enemy.

Level 1:
Attack: 685%
AoE Attack Ratio: 2
SP: 44

Type: Melee / Attack
Cooldown: 30s
0 / 5
Double Pay Earn
Doppelsoeldner1
Double Pay Earn: Damage Taken
Type: Active
* Decreases damage taken from x3 to x2 while [Double Pay Earn] is active
* Increases SP consumption by 10%

Doppelsoeldner 1st Circle required
Double Pay Earn

Doubles your EXP and loot dropped when you defeat an enemy within a certain number of attacks. You take 3x damage while the effect is active, and lose more durability when you become incapable of combat.

Level 1:
Attack Limit: 1
Doubled EXP & loot dropped
SP: 42

Type: Melee / Buff
Cooldown: 57s
5 / 5
2
Cyclone
Doppelsoeldner11 DustDevil Doppelsoeldner17
Cyclone: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Cyclone: Movement
Type: Active
* Allows movement when using [Cyclone]
* Increases SP consumption by 30%

Doppelsoeldner 1st Circle required
Cyclone: Resistance
Type: Active
* Increases chance to block harmful effects by 15% per attribute level during [Cyclone]
* Increases SP consumption by 10%

Lv. 3 Cyclone required
Cyclone

[Physical] - [Slash]
Use centrifugal force to continuously attack enemies.

Level 5:
180% Attack per 0.2 seconds
Duration: 5.5seconds
AoE Attack Ratio: 8
SP: 92

Type: Melee / Attack
Cooldown: 45s
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Comments (19)

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Aug 2nd 2016 08:04:06
Hi Handsomeness,

i have been following your guide, could do an update on your stats and equipment advancement?
and a thorough description on why you choose that?
Reply
Jul 31st 2016 06:57:13
@handsomeness finally,i found guide different at rank 7..i want to ask something to you,for now i like play style like Assassin-Assassin Cross (for RO),and i really like dual weapon,for now i still 112,and i want cors 2,rank 7 doppel?it's pretty good to me,but i have 1 question for you,when rank 8 is out,u choose doppel rank2? or else?


sry if my English bad..

Ty so much.
Reply
Jul 29th 2016 05:11:50
is Double Weapon Assault bugged? Someone said to me that right now its bugged
Reply
Jul 15th 2016 05:13:10
i found a video https://www.youtube.com/watch?v=LE6Qe-ZCYRk
Looks like a fine build
Reply
Jun 30th 2016 20:37:47
Hey , i understand your combo with skill corsair and Doppel ,
but what weapon I use for PvE and PvP , use a good two handed sword is not better to use dual wielding ?
u can tell me ?
Reply
Jun 30th 2016 20:41:01
My setup actually is vubbe figther gauntlets-Rokas leather armor-velniup-arde dagger.

lvl 154 .

any tips?
Reply
Jul 1st 2016 05:31:11
@vingadork
i think your gear is best for pve at that LV velniup and vubbe will help you farm mob alot more ezier. *bee till 172
then exp to 190.
for PVP aias + catacomb blade is a best option (always switch your shield and dagger depend on situation)
wear Cloth 2glass bracer *sage wall if possible vs Wiz

**** 3skill swordie need to watchout **** for pvp
1. Supzero Reflex Dmg and freeze
2.Camouflage from Rogue <<< make all your attack miss for 15 hit < should hook in close range and bypass that 15 hit. The archer can still AA you if not hooked
3. Barbed Arrow dont wear leather against Fletcher

** always use dispel in pvp **
Reply
Jul 1st 2016 10:05:42
@handsomeness hi handomeness, this build use roxona plate / leather set ? or maybe cloth ? because at dungeon cafrisun very bad.
Reply
Jul 2nd 2016 02:27:24
@handsomeness
Ok, but for highest lvls , whats the best equipments for PvE ?

karacha or venom with trinity sword? or other sword?
Reply
Jun 21st 2016 07:56:08
why you take barbarian for this build ? why not hoplite
Reply
Jun 23rd 2016 00:41:58
@kentutkita
1.Hoplite will make you stick with one hand spear, and trust me all of them sux lol.
2.Hoplite sux diick at pvp.

1.Barb have 2 stun skill and 2 dmg buff.
Reply
Jun 26th 2016 00:02:37
@handsomeness ok handsomeness i allready lvl 115 and follow your guide.. thanks for the build is very helpfull :)
Reply
Jun 18th 2016 19:20:20
i want ask, in barb c2 why you max helm chopper instead of cleave?
cleave will give more damage if the enemy stunned

and, could you recommend the stat distribution for this build
thanks
Reply
Jun 18th 2016 04:14:00
stat is dex > str > con >>for pvp more con = more tanky

******* PVP TRICK ********
1. always start pvp with Shield On ( u can swap your dagger latter)
2.wear highest lv of pant <if you are high dex build (if your opponent dont use highest lv glove, they will start to miss their attack.) PVP with lower LV plyer will increases your dodge rate.
3. Wear plate if vs sw and archer Wear Cloth if vs mage and clric
4. Your main weapon should be Catacomb blade vs all plate user and toy hammer for combo use.
5.LV.15 Carfision set is needed to fully combo
6.Your shield should be Aias for maximize your block rate (swap with karacha or vennom)
7.knowing your opponent before start is the best strategy
a. look for armor plate or leather
b.look at class build and predict their game play. experience will help u *ex in dota2
8.always get buff from paradoner
9. RUSH if its Archer or mage , slowly if its cleric or sw

Now ITS PVP COMBOO *pls note that this combo is for 1-1 only < this will make you enable to kill someone like Cyro3 with supzero on or Pd build with full con lol

in 5-5 or guild war will be different though

******* PVP combo ********

*Dont start with Pain Barrier and restrain use it wisely . If use = rush mode

Step 1.stun with any skil or jump AA with restrain or bash for knock down > hook at close range(13sec duration) <<<< WARNING REAL CLOSE RANGE. ** melee rang hook ** just press hook and let go right away*
Step 2.During hook, change your equipment (change your PVP armor set to your lv15carfision set , change your shield to dagger) and cactacomb too toy hammer for fun <3 (more dmg) but catacomb will be enough
Step 3.During hook , buff deed of valor gulho , doubble weapon assult , frenzy
NOTE MUST REMEMBER !!! "Dont ever move while hook" move to any direction will cancel hook but you can swap anything or AA even skill. The opponent who got hook cant use skill or move"
Step 4. A.Kill with AA+WA+toy+carfision+sas . if you change eq and buff fast you will have at least free 9-10 sec
B. KIll with Hexen Dropper(for me this look like Assasin sonicblow)*2 have overheat !!
Step 5. Count your hook second and end your combo with your cyclone before hook run out. (99.99%) die with 9-10 sec. * tip if they wear shield just use catacomb blade to bypass that block rate

Combo seem hard but u will used to it. The hardest part is to stun and hook at close range. Lucky hook have only 16sec cool down <3 in long figh with Pd some time i can use it 3-4 time. For 1-1 always disable hook spread attribute for Kneel Hauling. In 5-5 open that sheitt onn!!!

THE LAST THING FOR PVP and the only reason this class can fight mage is
DISPELLER << you can buy this 800-900 silver on market
*tip dispeller click 1time nothing will happen but it will work click again and it will not work 4 click and you lost weather it open or close lol
*Fight dispeller user is hard, u cant stun them anymore but bash will still knock down some time stun work too dont know why. And hook is a Dispeller killer it make dispeller ticker but still cant move or skill, only jump and turn direction . that 13 sec will burn at least 50-60 dispeller lol the more they try to move the more they lose dispeller.
now only hook and cyro3 supzero can tricker that dispeller burn effect
* if u want to kill cyro3 with full lv supzero u need at least 60 dispeller to kill one of them lol so just better dont. but if u really want to you can try. ;p i did many time dont care silver * dont wana lose *
gdluck all Swordy Budies i will come back update clip soon too lazy to upload TT pvp and pve
Reply
Jun 18th 2016 14:45:39
@handsomeness
stats distribution pls?
im noob on that
Reply
Jun 22nd 2016 06:48:10
@handsomeness

Sw > Sw > Bar > Bar > Corsair > Consair > xxx

พอดีผมกำลังมา build นี้เลยครับ ตอนนี้เลเวล 175 Str 70 Con 30 Dex 180++ ผมควรไปต่อ stat ยังไงดี ครับ อัด Str หรือ ลง Dex ต่อยาวๆดี ส่วน จ๊อบ นี้กำลังตัดสินใจว่าจะไปต่อ dopp หรือ shinobi ครับ

ของที่ใส่
Toy Hammer +5 Gem เขียว Lv5 2 ก้อน
Kanacha dagger Gem เขียว lv5 1 ก้อน
สร้อย max pat 1 อัน
แหวน กำลังหาเหมาะๆ (ไม่รู้จะใส่ gradiator 2 อัน หรือ sas อัน gra 1 อันดี)

ฝากแนะนำหน่อยสิคนไทยด้วยกัน server V
Reply
Jun 23rd 2016 00:33:23
@SirNonny
ยินดีครับ ผม Sv. V เหมือนกัน ^^
status คร้ายๆผมเลยคับ ถ้าชอบ pvp ให้ลง conสัก 100-150 ถ้า pve ก้อ dex นำ str ตามยาวๆเลยคับ

ของทีใส่ แหวนแนะนำ glad2 วง ถ้าเป็นไปได้ ถ้า dex เยอะ sis 2วงเลย ก็ได้ คริrate +74 นิเห็นผลชัดมาก แต่ aoe+2 จาก glade จำทำให้ AA เราตีโดนมากกว่า 3 ตัว มีดจาก แค่2 จะได้3

อาวุท toy , karacha = pve
PVP Catacomb blade , Aias shield << ถ้าcon เยอะจะเห้นผลชัดมาก

ส่วน dop หรือ shinobi แล้วแต่เลยคับ
ที่ผมเลือก dop เพราะ dov + 150% dmg เป็น 150% pureๆ ที่เพิ่มให้กับทุก สกิวของทุกคราส รวมไปถึง AA และยังสามารถเป็นบัฟ dmg ให้ class 8 9 10 ในอนาคนได้อย่างดี

ตัวผม ytUrKz แอดมาเยย
Reply
Jul 1st 2016 05:07:59
@handsomeness ขอบคุณสำหรับข้อมูลครับ

เดี๋ยวคงลองต่อไปสาย dop ส่วนแหวน งบจำกัด อาจจะต้องหา sis ใส่เอา

เพราะเวลาน้อยไม่ค่อยได้เล่น ได้เล่นวันละ 1-2 ชั่วโมง ตอนนี้เลเวล 183 เอง ส่วนมากเน้นเวล สนุกๆ ตีมอนไปเรื่อยๆเล่นแก้เบื่อ คงเน้นสาย pve ครับ pvp ค่อยว่ากัน

ไงเด๋วแอดไป เป็นเพื่อนในเกมส์นะครับ เผื่อจะมีอะไรปรึกษา ^^
Reply
Jun 16th 2016 00:32:50
nice build btw, but how bout your stat ?? str/dex or what ??
Reply
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