Sage tundra dementor [Re:ver r10]
Created by HKurosho on May 21st 2017 (Last Updated: Nov 5th 2018).
This is a public build.
0
Nov 2018 patch update
Super fun build to play, super versatile
Stats :
100 - 150 int rest spr
Rune caster prequest:
https://docs.google.com/document/d/1aEOF-WjTiKr1WE-bYHNIyl0_JnVX8_rUzCoclFDVQrY/edit#heading=h.vvh2ov1q9qhr
-For royal mausoleum rune trick, get n complete quest near the spawn spot. Don't claim the quest rewards, use it as warp purpose to different floors until u get the rune.
-Only 1 rune per day n will re-spawn in 24 hrs. If not taken, will spawn 30 mins to 1hr n will despawn every 30 mins. Trick is to wait for X.00 am/pm then use warp to check every floor for it.
-For chrono master rune, download addon "show hide buff" . It will show a debuff on how long it take for it to spawn another. Wait until timer up n debuff is gone, then only interact with her to get it.
Equipment :
-Ice rod lvl 40 for starting (need scout3 to get the recipe in Tenet chruch 1F)
-Dagger as offhand for ice wall dmg when starting with ice rod
-Audras lvl 170 https://tos.neet.tv/items/273102
~Recipe is found in Harpeia boss cube
~Melinas staff drop by Deadborn scap magician in Nefritas Cliff
~Saltas staff recipe unknown, got it randomly
-Replace Audras at high level with Regard Horn Staff or HG weapon until you get a satisfied 350 primus waepon
-HG armor for all lvl get either spr, int or con but mainly spr
-Accessories - Kite moor set
Grimoire :
-Get either Templershooter, Netherbovine, Marnox, Froster lord or Gorkas
-Tips on how to utilize sorc c2, special thanks to TK Magnus
1. Frozen + Lethargy https://www.youtube.com/watch?v=OgBtXIqymNk - outdated
2. Morph + Riding combo https://www.youtube.com/watch?v=NNF8f28Pr9o
Cards :
Red - Chapparition
Green - Linkroller
Purple - Gazing Golem (PVE), Dullahan (PVP)
Blue - Zaura, Nuaele, Gray Golem, Armaos
Super fun build to play, super versatile
Stats :
100 - 150 int rest spr
Rune caster prequest:
https://docs.google.com/document/d/1aEOF-WjTiKr1WE-bYHNIyl0_JnVX8_rUzCoclFDVQrY/edit#heading=h.vvh2ov1q9qhr
-For royal mausoleum rune trick, get n complete quest near the spawn spot. Don't claim the quest rewards, use it as warp purpose to different floors until u get the rune.
-Only 1 rune per day n will re-spawn in 24 hrs. If not taken, will spawn 30 mins to 1hr n will despawn every 30 mins. Trick is to wait for X.00 am/pm then use warp to check every floor for it.
-For chrono master rune, download addon "show hide buff" . It will show a debuff on how long it take for it to spawn another. Wait until timer up n debuff is gone, then only interact with her to get it.
Equipment :
-Ice rod lvl 40 for starting (need scout3 to get the recipe in Tenet chruch 1F)
-Dagger as offhand for ice wall dmg when starting with ice rod
-Audras lvl 170 https://tos.neet.tv/items/273102
~Recipe is found in Harpeia boss cube
~Melinas staff drop by Deadborn scap magician in Nefritas Cliff
~Saltas staff recipe unknown, got it randomly
-Replace Audras at high level with Regard Horn Staff or HG weapon until you get a satisfied 350 primus waepon
-HG armor for all lvl get either spr, int or con but mainly spr
-Accessories - Kite moor set
Grimoire :
-Get either Templershooter, Netherbovine, Marnox, Froster lord or Gorkas
-Tips on how to utilize sorc c2, special thanks to TK Magnus
1. Frozen + Lethargy https://www.youtube.com/watch?v=OgBtXIqymNk - outdated
2. Morph + Riding combo https://www.youtube.com/watch?v=NNF8f28Pr9o
Cards :
Red - Chapparition
Green - Linkroller
Purple - Gazing Golem (PVE), Dullahan (PVP)
Blue - Zaura, Nuaele, Gray Golem, Armaos
Rank 1
Wizard |
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Rank 2
Wizard |
10 / 10 Sleep: Dream Eater Type: Active * Limit of attacks of [Sleep] decreases by 80% (min. 1 time) * Enemies affected by [Sleep] will receive 200% damage from Non-Property and Psychokinesis magic attacks Sleep Lv6, Wizard C2 required Sleep Makes an enemy fall asleep. The enemy awakens once you've reached your limit of attacks. Level 10: [Sleep] Duration: 12 seconds Attack Threshold: 10 SP: 44 Type: Magic / Buff Cooldown: 25s 10 / 10 Magic Shield: SPR Efficiency Type: Active * SP consumption of [Magic Shield] per hit decreases by [attribute level]% of your SPR Wizard 2nd Circle required Magic Shield Create a protective shield that absorbs enemy's attack. 1% of your maximum SP is consumed every time the damage absorbed. Level 10: Damage reduction 20% Duration: 300 seconds Applies 10 times SP: 0 Type: Magic / Buff Cooldown: 45s 1 / 5 Surespell Skills being cast cannot be interrupted by enemy attacks. Level 1: Targets (excluding caster) 0 Duration 300 sec SP: 24 Type: Magic / Buff Cooldown: 60s 5 / 5 3 Magic Missile: Enhance Type: Passive * Increases the damage dealt on an enemy with [Magic Missile] by 0.5% per attribute level *+10% added damage at maximum level Wizard 2nd Circle required Magic Missile [Magic] Attack continuously with magic bullets. New bullets are shot if it successfully targets an enemy. Level 5: Attack: 228% x 3 Bullet Count: 3 SP: 40 Type: Magic / Attack Cooldown: 17s |
Rank 3
Cryomancer |
5 / 5 3 Ice Pike: Enhance Type: Passive * Increases the damage dealt on an enemy with [Ice Pike] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 1st Circle required Ice Pike [Magic] - [Ice] Create ice spikes from the ground in a line to inflict damage. Has a chance of freezing enemies. (Cannot freeze Boss Monsters, 10% chance of freezing in PVP) Level 5: Attack: 454% [Freeze] Duration 5 sec SP: 56 Type: Magic / Attack Cooldown: 20s Element: 5 / 5 Ice Wall: Duration Type: Active * Increases duration of [Ice Wall] by 10 seconds Cryomancer 3rd Circle required Ice Wall Creates a wall of ice that confines an enemy with a chance of freezing nearby enemies. Level 5: Attack 0 Ice Wall count 6 [Freeze] Duration 5 sec Ice Wall duration 15 sec SP: 70 Type: Magic / Attack Cooldown: 65s Element: 5 / 5 3 Ice Blast: Enhance Type: Passive * Increases the damage dealt on an enemy with [Ice Blast] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 1st Circle required Ice Blast: Additional Damage Type: Active * Increases property damage of [Ice Blast] by 10 per attribute level to Leather armor-type enemies * Increases SP consumption by 10% Cryomancer 1st Circle required Ice Blast [Magic] - [Ice] Deals damage to frozen or chilled enemies and enemies near the Ice Wall. Chance of canceling Freeze on affected enemies. Level 5: [Ice] Attacks to Targets 544% SP: 45 Type: Magic / Attack Cooldown: 20s Element: |
Rank 4
Psychokino |
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Rank 5
Psychokino |
10 / 10 Psychic Pressure: Enhance Type: Passive * Increases the damage dealt on an enemy with [Psychic Pressure] by 0.5% per attribute level * +10% added damage at maximum level Psychokino 1st Circle required Psychic Pressure: Stun Type: Active * Enemies hit by [Psychic Pressure] have a 10% chance per attribute level to become afflicted with [Stun] for 1 second * Increases SP consumption by 20% Psychokino 2nd Circle required Psychic Pressure: Focus Type: Active * Maintains [Psychic Pressure] casting even when character is attacked * Increases SP consumption by 20% Psychokino 3rd Circle required Psychic Pressure [Magic] - [Psychokinesis] Concentrate on the tip of your hand to inflict continuous damage with psychokinesis. Inflicts doubled damage to Mutant-type enemies. Level 10: Attack: 396% Targets: 14 Consumes 14 SP per second SP: 0 Type: Magic / Attack Cooldown: 25s Element: 1 / 10 2 Swap: Shackle Type: Active * Immobilizes targets moved by [Swap] for 2 seconds * Increases SP consumption by 20% Psychokino 1st Circle required Swap Swaps your position with that of the enemy. Level 1: Targets: 1 Maximum Range: 20 SP: 59 Type: Magic / Buff Cooldown: 18s Element: 10 / 10 2 Teleportation Teleport to a random location. Level 10: Maximum Teleport Distance: 200 SP: 123 Type: Magic / Buff Cooldown: 20s Element: 4 / 5 Magnetic Force: Enhance Type: Passive * Increases the damage dealt on an enemy with [Magnetic Force] by 0.5% per attribute level * +10% added damage at maximum level Psychokino 2nd Circle required Magnetic Force: Stun Type: Active * Enemies hit by [Magnetic Force] have a 5% chance per attribute level to become afflicted with [Stun] for 4 seconds * Increases SP consumption by 30% Psychokino 2nd Circle required Magnetic Force [Magic] Inflict damage on multiple enemies by pulling them to a targeted area causing them to collide with each other. Deals 50% additional damage to Mutant-type monsters. Level 4: Attack: 1167% Targets 10 SP: 88 Type: Magic / Attack Cooldown: 25s 5 / 5 Heavy Gravity: Enhance Type: Passive * Increases the damage dealt on an enemy with [Heavy Gravity] by 0.5% per attribute level * +10% added damage at maximum level Psychokino 2nd Circle required Heavy Gravity: Slow Movement Type: Active * Movement speed of enemies in range of [Heavy Gravity] decreases by 2 per attribute level *Will not apply to large, extra large or Boss monster * Increases SP consumption by 10% Psychokino 2nd Circle required Heavy Gravity: Duration Type: Active * Increases duration time of [Heavy Gravity] by 1 second per attribute level * Increases SP consumption by 30% Psychokino 3rd Circle required Heavy Gravity [Magic] - [Psychokinesis] Increases the gravitational force on the targeted area to inflict psychokinesis damage to the enemy. Flying-type monsters within the affected area are changed to the ground-type, and removes Raise tiles around the affected area. Deals 50% additional damage to Mutant-type monster. Level 5: 0.5 second attack 217% Duration: 4 seconds SP: 94 Type: Magic / Attack Cooldown: 25s Element: |
Rank 6
Sorcerer |
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Rank 7
Sorcerer |
10 / 10 Summoning Summon the devil of the card inserted in your grimoire. The attack and defense of the summoned devil will be set according to your character's level, and will increase by 5% for each star on the corresponding card. The grimoire can only equip Devil-type monster cards. Level 10: Summons a Devil-type boss monster Devil's Additional Attack: 25% Devil's Additional Defense: 25% Duration: 900 seconds SP: 161 Type: Magic / Attack Cooldown: 60s Element: 2 / 10 Summon Familar: Enhance Type: Passive * Increases the damage dealt on an enemy with [Summon Familiar] by 0.5% per attribute level * +10% added damage at maximum level Sorcerer 1st Circle required Summon Familar: Splash Type: Active * Deals damage to nearby enemies with a 1% chance per attribute level when the summoned familiar of [Summon Familiar] explodes itself * Increases SP consumption by 10% Lv3 Summon Familiar required Summon Familiar [Magic] - [Dark] Summon a familiar. The familiar rushes to an enemy that you attack or that attacks you, and then explodes itself. Level 2: Attack: 365% Summon 2 Familiar Spirits SP: 97 Type: Magic / Attack Cooldown: 35s Element: 10 / 10 Summon Salamion: Ignite Type: Active * Chance to inflict [Burn] for 10 seconds on an enemy when attacked by Salamion * Chance increases by 2% per attribute level * Increases SP consumption by 10% Sorcerer 2nd Circle required Summon Salamion: Blind Type: Active * Chance to inflict [Burn] for 10 sec on enemies attacked by Salamion * Chance increases by 2% per attribute level * Increases SP consumption by 10% Sorcerer 2nd Circle required Summon Salamion Summon the fire devil Salamion. It follows its master and attacks enemies. Level 10: Salamion's Level: 0 Salamion's Additional Attack: 35% Salamion's Additional Defense 35% Duration: 300 seconds SP: 165 Type: Magic / Attack Cooldown: 60s Element: 5 / 5 Summon Servant: Quick Order Type: Active * Summoned servant grants beneficial effects at a higher rate * Increases SP consumption by 10% Lv3 Summon Servant required Summon Servant Summon a servant. The servant will grant beneficial effects while following its master. The number of buffs increases proportionally to the level of [Summon Servant]. Level 5: Applies up to 5 times 1st effect [+ AoE attack ratio] 2nd effect [+ SP recovery speed] 3rd effect [STA recovery] 4th effect [+ Magic Defense] 5th effect [+ Dark property attack] Consumes Empty Spellbook x#{SpendItemCount}# SP: 126 Type: Magic / Attack Cooldown: 60s Element: 1 / 1 Riding: Increase Stats Type: Passive * Increases damage dealt with Mounted demon by 0.5% per attribute level Sorcerer 2nd Circle required Riding Ride the summoned devil from the Grimoire and take control of it. While mounted on the devil, your damage taken decreases. Level 1: Enables use of the devil's skills SP: 64 Type: Magic / Attack Cooldown: 20s Element: 1 / 1 Morph Mutates the summoned devil from the Grimoire to the devil that is equipped as a secondary card in the Grimoire while maintaining its previous stats. Level 1: Transform to another Devil-type boss that is added to the Grimoire SP: 80 Type: Magic / Attack Cooldown: 30s Element: 1 / 1 Hold Order the summoned devil to wait and guard a targeted area. Level 1: Requires Summoned Devil Maximum Level: 1 SP: 60 Type: Magic / Attack Cooldown: 3s Element: |
Rank 8
Rune Caster |
5 / 5 2 Rune of Destruction: Enhance Type: Passive * Increases the damage dealt on an enemy with [Rune of Destruction] by 0.5% per attribute level * +10% added damage at maximum level Rune Caster 1st Circle required Rune of Destruction: Magic Defense Destruction Type: Active * Magic defense of enemies hit by [Rune of Destruction] decreases by 3% per attribute level * Increases SP consumption by 30% Rune Caster 1st Circle required Rune of Destruction [Magic] Inflicts powerful damage to enemies in a targeted area. The attacked enemies will deal additional damage to other enemies by reflecting magic. Level 5: Attack: 1787% Consumes 1 Rune Stone Casting Time: 2 seconds SP: 191 Type: Magic / Attack Cooldown: 40s 1 / 5 Rune of Giants: HP Type: Active * Allies turned into giants by [Rune of Giants] gain additional HP according to [20% of the caster's CON] x [60 per attribute level] * Increases SP consumption by 10% Rune Caster 1st Circle required Rune of Giants [Magic] Creates a temporary magic circle that will turn you or your allies into a giant. Giant players are considered large-type and will have their HP and defense increased. Limited usage of skills. Level 1: Giant Size Duration: 30 seconds Magic Circle Duration: 10 seconds Defense, Maximum HP: +20% Movement Speed: +20 Consumes 1 Rune Stone Casting Time: 2 seconds SP: 115 Type: Magic / Attack Cooldown: 120s 4 / 5 3 Rune of Justice: Enhance Type: Passive * Increases the damage dealt on an enemy with [Rune of Justice] by 0.5% per attribute level * +10% added damage at maximum level Rune Caster 1st Circle required Rune of Justice [Magic]-[Holy] Unleashes a divine magic attack in a straight line. Level 4: Attack: 341% x 5 Consumes 1 Rune Stone Casting Time: 2 seconds SP: 164 Type: Magic / Attack Cooldown: 30s Element: 5 / 5 Rune of Protection: Maintain Casting Type: Active * Skills being cast cannot be interrupted by enemy attack when [Rune of Protection] is applied Duration of [Rune of Protection] decreases by [10 - (attribute level *2)] seconds Rune Caster 1st Circle required Rune of Protection [Magic] Grants an effect that provides knockback and knockdown immunity for you. Level 5: Duration: 150 seconds Consumes 1 Rune Stone Casting Time: 2 seconds SP: 161 Type: Magic / Attack Cooldown: 200s |
Rank 9
Sage |
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Rank 10
Sage |
1 / 10 Portal: Extra Slots Type: Passive * Increases portal slot number by 1 per attribute level Sage 1st Circle Required Portal Memorize your current location or create a portal for you or your party members to be able to use. If a location is being saved, it records the coordinates of your current position before going on cooldown, you must wait for the cooldown to end before you are then able to open a portal. Level 1: Saveable Portals: 3 Portal Cooldown: 30 minutes Portal Duration: 15 seconds SP: 0 Type: Magic / Attack Cooldown: 0s 9 / 10 3 Micro Dimension: Enhance Type: Passive * Increases the damage dealt on an enemy with [Micro Dimension] by 0.5% per attribute level * +10% added damage at maximum level Sage 1st Circle Required Micro Dimension: Duplicate Type: Active * Doubles ally installments and summons within the range of [Micro Dimension] * Cloned targets will not be further duplicated * Increases SP consumption by 50% Sage 1st Circle Required Micro Dimension: After Effects Type: Active * Micro Dimension damage hits 1 additional time when compressed space expands after 1.5 seconds, dealing damage to enemies nearby and yourself * Increases SP consumption by 50% Sage Circle 2 Required Micro Dimension Distorts the space into a small size to deal damage to enemies. Level 9: Attack: 2417% SP: 338 Type: Magic / Attack Cooldown: 35s 9 / 10 Ultimate Dimension: Enhance Type: Passive * Increases the damage dealt on an enemy with [Ultimate Dimension] by 0.5% per attribute level * +10% added damage at maximum level Sage 1st Circle Required Ultimate Dimension: Confusion Type: Active * Grants [Ultimate Dimension] a 5% chance per attribute level to confuse the enemy for 8 seconds * Increases SP consumption by 10% Sage 1st Circle Required Ultimate Dimension: Enlarged Magic Circle Type: Active * Increases range of ally magic circles within the range of [Ultimate Dimension] by 10% * Increases SP consumption by 50% Sage 1st Circle Required Ultimate Dimension: After Effects Type: Active * Enemies hit receive additional property-less damage every 0.5 seconds for [Attribute Level * 1 seconds] * Increases SP consumption by 50% Sage Circle 2 Required Ultimate Dimension Distorts the space into a large size to deal damage to enemies. Level 9: Attack: 694% Duration: 1.5 seconds SP: 490 Type: Magic / Attack Cooldown: 40s 1 / 10 Blink: Duration Type: Active * Increases [Blink]'s apparition duration by 1 second per attribute level * Increases SP consumption by 10% Sage 1st Circle Required Blink Leave behind an apparition on your location and you get teleported randomly to a different place. The apparition remains for a period of time and receives damage from the monsters in your stead. Level 1: Apparition Duration: 2 seconds SP: 235 Type: Magic / Attack Cooldown: 19s 5 / 5 Missile Hole Decreases damage received from missile attacks and magic projectile attacks for you and your party members. Reduces each attack received by 3 hits. Level 5: Duration: 60 seconds Number of Blocks: 16 SP: 287 Type: Magic / Attack Cooldown: 60s 5 / 5 0 Dimension Compression: Enhance Type: Passive * Increases the damage dealt on an enemy with [Dimension Compression] by 0.5% per attribute level * +10% added damage at maximum level Sage Circle 2 Required Dimension Compression Compresses the space around a single enemy, dealing damage. Quick Cast has no effect, but the longer the skill is charged, the more damage that is dealt. Nearby enemies are pulled in. Level 5: Attack: 1782% Max Charge Time: 3 seconds Damage can be increased by up to 2x Gathers a maximum of 8 enemies SP: 547 Type: Magic / Attack Cooldown: 30s |
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