[Apr 25th 2018] New classes have been added to the skill simulator!

Wizard 3 Elementalist 3 Rune Caster Onmyoji 2

Created by Pentaminum on Jun 22nd 2018 (Last Updated: Aug 3rd 2018).
This is a public build.
0
Magic AOE DPS - For those who like cool animations

For Elementalist skill distribution you can put 14 on hail and 15 on electrocute instead if you tend to use electrocute more.
Rune of giants mostly for fun purposes and fire fox shikigami for looking cute.


Stat Distribution: Full INT -> Reset to full CON once geared well


Attributes
Must have:
- Sleep: Dream Eater
- Storm Dust: Second Storm
- Rune of Destruction: Magic Defense Destruction
- Greenwood Shikigami: Pull

Good to have:
- Lethargy: Tile Specialty
- Earthquake: Remove Knockdown
- Prominence: Additional Summon and Prominence Wandering
- Hail: Freeze
- Storm Dust: Slow
- Rune of Protection: Maintain Casting
- Rune of Giants: HP
- Toyou: Knockdown
- Howling White Tiger: Virtuous Roar and Ferocious
- Greenwood Shikigami: Poison


Gear:
350 Primus Staff with INT/Magic Damage/Magic Amplification stats primarily, CON/SPR secondary.
Masinios Staff

350 Primus Armor with INT/CON/SPR/Magic Damage/Magic Amplify/HP
Solmiki Cloth Set


Key Combos:
1. Rune of Ice into Water Shikigami/Hail
2. Greenwood Shikigami into Storm Dust
Apart from those, just cast the spells that are not on cooldown. Remember to constantly shred the mobs' magic defense with Rune of Destruction for additional damage.
Copy Build
Rank 1
circle 1
Wizard
0 / 5
3
Energy Bolt
Wizard11 Wizard4
Energy Bolt: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Energy Bolt] by 0.5% per attribute level
* +10% added damage at maximum level

Wizard 1st Circle required
Energy Bolt: Additional Sleep Damage
Type: Active
* Deals additional damage equal to 40% of magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt]
* Increases SP consumption by 10%

Wizard 1st Circle required
Energy Bolt

[Magic]
Gather powerful magical energy and launch it
towards an enemy.

Level 1:
Attack: 109% x 2
AoE Attack Ratio: 1
SP: 12

Type: Magic / Attack
Cooldown: 9s
0 / 5
Lethargy
Lethargy: Strike Speciality
Type: Active
* Enemies affected by [Lethargy] receive 10% additional damage per attribute level with [Strike] attacks
* Increases SP consumption by 10%

Wizard 3rd Circle required
Lethargy: Tile Speciality
Type: Active
* Magic circle damage on enemies afflicted with [Lethargy] increases by 3% per attribute level

Wizard 2nd Circle required
Lethargy

Makes an enemy lethargic.

Level 1:
Physical attack -1%
Magic attack -1%
Evasion -5
Damage from magic circles +20%
[Lethargy] Duration 20 sec
SP: 13

Type: Magic / Buff
Cooldown: 20s
5 / 5
Sleep
Wizard25
Sleep: Dream Eater
Type: Active
* Limit of attacks of [Sleep] decreases by 80% (min. 1 time)
* Enemies affected by [Sleep] will receive 200% damage from Non-Property and Psychokinesis magic attacks

Sleep Lv6, Wizard C2 required
Sleep

Makes an enemy fall asleep. The enemy awakens once you've reached your limit of attacks.

Level 5:
[Sleep] Duration: 7 seconds
Attack Threshold: 5
SP: 30

Type: Magic / Buff
Cooldown: 25s
5 / 5
Magic Shield
Magic Shield: SPR Efficiency
Type: Active
* SP consumption of [Magic Shield] per hit decreases by [attribute level]% of your SPR

Wizard 2nd Circle required
Magic Shield

Create a protective shield that absorbs enemy's attack. 1% of your maximum SP is consumed every time the damage absorbed.

Level 5:
Damage reduction 20%
Duration: 300 seconds
Applies 5 times
SP: 0

Type: Magic / Buff
Cooldown: 45s
0 / 5
3
Earthquake
Wizard13 Wizard23
Earthquake: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Earthquake] by 0.5% per attribute level
*+10% added damage at maximum level

Wizard 1st Circle required
Earthquake: Remove Knockdown
Type: Active
* Removes knockdown of [Earthquake]
Increases SP consumption by 10%

Wizard 1st Circle required
Earthquake

[Magic] - [Earth]
Inflicts damage on an enemy by creating a powerful earthquake in front of you.

Level 1:
Attack: 266%
AoE Attack Ratio: 4
SP: 16

Type: Magic / Attack
Cooldown: 17s
Element: Earth
Rank 2
circle 2
Wizard
0 / 10
3
Energy Bolt
Wizard11 Wizard4
Energy Bolt: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Energy Bolt] by 0.5% per attribute level
* +10% added damage at maximum level

Wizard 1st Circle required
Energy Bolt: Additional Sleep Damage
Type: Active
* Deals additional damage equal to 40% of magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt]
* Increases SP consumption by 10%

Wizard 1st Circle required
Energy Bolt

[Magic]
Gather powerful magical energy and launch it
towards an enemy.

Level 1:
Attack: 109% x 2
AoE Attack Ratio: 1
SP: 12

Type: Magic / Attack
Cooldown: 9s
0 / 10
Lethargy
Wizard24
Lethargy: Strike Speciality
Type: Active
* Enemies affected by [Lethargy] receive 10% additional damage per attribute level with [Strike] attacks
* Increases SP consumption by 10%

Wizard 3rd Circle required
Lethargy: Tile Speciality
Type: Active
* Magic circle damage on enemies afflicted with [Lethargy] increases by 3% per attribute level

Wizard 2nd Circle required
Lethargy

Makes an enemy lethargic.

Level 1:
Physical attack -1%
Magic attack -1%
Evasion -5
Damage from magic circles +20%
[Lethargy] Duration 20 sec
SP: 13

Type: Magic / Buff
Cooldown: 20s
10 / 10
Sleep
Wizard25
Sleep: Dream Eater
Type: Active
* Limit of attacks of [Sleep] decreases by 80% (min. 1 time)
* Enemies affected by [Sleep] will receive 200% damage from Non-Property and Psychokinesis magic attacks

Sleep Lv6, Wizard C2 required
Sleep

Makes an enemy fall asleep. The enemy awakens once you've reached your limit of attacks.

Level 10:
[Sleep] Duration: 12 seconds
Attack Threshold: 10
SP: 44

Type: Magic / Buff
Cooldown: 25s
10 / 10
Magic Shield
Wizard2
Magic Shield: SPR Efficiency
Type: Active
* SP consumption of [Magic Shield] per hit decreases by [attribute level]% of your SPR

Wizard 2nd Circle required
Magic Shield

Create a protective shield that absorbs enemy's attack. 1% of your maximum SP is consumed every time the damage absorbed.

Level 10:
Damage reduction 20%
Duration: 300 seconds
Applies 10 times
SP: 0

Type: Magic / Buff
Cooldown: 45s
0 / 10
3
Earthquake
Wizard13 Wizard23
Earthquake: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Earthquake] by 0.5% per attribute level
*+10% added damage at maximum level

Wizard 1st Circle required
Earthquake: Remove Knockdown
Type: Active
* Removes knockdown of [Earthquake]
Increases SP consumption by 10%

Wizard 1st Circle required
Earthquake

[Magic] - [Earth]
Inflicts damage on an enemy by creating a powerful earthquake in front of you.

Level 1:
Attack: 266%
AoE Attack Ratio: 4
SP: 16

Type: Magic / Attack
Cooldown: 17s
Element: Earth
1 / 5
Surespell
Surespell

Skills being cast cannot be interrupted by enemy attacks.

Level 1:
Targets (excluding caster) 0
Duration 300 sec
SP: 24

Type: Magic / Buff
Cooldown: 60s
5 / 5
3
Magic Missile
Wizard12
Magic Missile: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Magic Missile] by 0.5% per attribute level
*+10% added damage at maximum level

Wizard 2nd Circle required
Magic Missile

[Magic]
Attack continuously with magic bullets. New bullets are shot if it successfully targets an enemy.

Level 5:
Attack: 228% x 3
Bullet Count: 3
SP: 40

Type: Magic / Attack
Cooldown: 17s
Rank 3
circle 3
Wizard
1 / 15
3
Energy Bolt
Wizard11 Wizard4
Energy Bolt: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Energy Bolt] by 0.5% per attribute level
* +10% added damage at maximum level

Wizard 1st Circle required
Energy Bolt: Additional Sleep Damage
Type: Active
* Deals additional damage equal to 40% of magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt]
* Increases SP consumption by 10%

Wizard 1st Circle required
Energy Bolt

[Magic]
Gather powerful magical energy and launch it
towards an enemy.

Level 1:
Attack: 109% x 2
AoE Attack Ratio: 1
SP: 12

Type: Magic / Attack
Cooldown: 9s
1 / 15
Lethargy
Wizard7 Wizard24
Lethargy: Strike Speciality
Type: Active
* Enemies affected by [Lethargy] receive 10% additional damage per attribute level with [Strike] attacks
* Increases SP consumption by 10%

Wizard 3rd Circle required
Lethargy: Tile Speciality
Type: Active
* Magic circle damage on enemies afflicted with [Lethargy] increases by 3% per attribute level

Wizard 2nd Circle required
Lethargy

Makes an enemy lethargic.

Level 1:
Physical attack -1%
Magic attack -1%
Evasion -5
Damage from magic circles +20%
[Lethargy] Duration 20 sec
SP: 13

Type: Magic / Buff
Cooldown: 20s
11 / 15
Sleep
Wizard25
Sleep: Dream Eater
Type: Active
* Limit of attacks of [Sleep] decreases by 80% (min. 1 time)
* Enemies affected by [Sleep] will receive 200% damage from Non-Property and Psychokinesis magic attacks

Sleep Lv6, Wizard C2 required
Sleep

Makes an enemy fall asleep. The enemy awakens once you've reached your limit of attacks.

Level 11:
[Sleep] Duration: 13 seconds
Attack Threshold: 11
SP: 47

Type: Magic / Buff
Cooldown: 25s
15 / 15
Magic Shield
Wizard2
Magic Shield: SPR Efficiency
Type: Active
* SP consumption of [Magic Shield] per hit decreases by [attribute level]% of your SPR

Wizard 2nd Circle required
Magic Shield

Create a protective shield that absorbs enemy's attack. 1% of your maximum SP is consumed every time the damage absorbed.

Level 15:
Damage reduction 20%
Duration: 300 seconds
Applies 15 times
SP: 0

Type: Magic / Buff
Cooldown: 45s
1 / 15
3
Earthquake
Wizard13 Wizard23
Earthquake: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Earthquake] by 0.5% per attribute level
*+10% added damage at maximum level

Wizard 1st Circle required
Earthquake: Remove Knockdown
Type: Active
* Removes knockdown of [Earthquake]
Increases SP consumption by 10%

Wizard 1st Circle required
Earthquake

[Magic] - [Earth]
Inflicts damage on an enemy by creating a powerful earthquake in front of you.

Level 1:
Attack: 266%
AoE Attack Ratio: 4
SP: 16

Type: Magic / Attack
Cooldown: 17s
Element: Earth
1 / 10
Surespell
Surespell

Skills being cast cannot be interrupted by enemy attacks.

Level 1:
Targets (excluding caster) 0
Duration 300 sec
SP: 24

Type: Magic / Buff
Cooldown: 60s
10 / 10
3
Magic Missile
Wizard12
Magic Missile: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Magic Missile] by 0.5% per attribute level
*+10% added damage at maximum level

Wizard 2nd Circle required
Magic Missile

[Magic]
Attack continuously with magic bullets. New bullets are shot if it successfully targets an enemy.

Level 10:
Attack: 290% x 3
Bullet Count: 5
SP: 56

Type: Magic / Attack
Cooldown: 17s
5 / 5
Quick Cast
Quick Cast

Reduces skill casting time. The reduced casting time will not surpass 90% of the original casting time.

Level 5:
Casting Time: -50%
Duration: 300 seconds
SP: 43

Type: Magic / Buff
Cooldown: 60s
Rank 4
circle 1
Elementalist
5 / 5
4
Electrocute
Elementalist20
Electrocute: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Electrocute] by 0.5% per attribute level
* +10% added damage at maximum level

Elementalist 1st Circle required
Electrocute

[Magic] - [Lightning]
Release a surge of electricity to attack enemies in front of you.

Level 5:
Attack: 219% x 4
}Number of Targets: 5
SP: 123

Type: Magic / Attack
Cooldown: 35s
Element: Lightning
0 / 5
Stone Curse
Stone Curse: Increased Petrification
Type: Active
* Increases the number of targets that can be affected by [Petrify] with [Stone Curse] by attribute level
* Increases SP consumption by 10%

Elementalist 2nd Circle required
Stone Curse

Temporarily petrifies an enemy. The petrified enemy takes additional damage from Fire and Psychokinesis property attacks and reduced damage from other properties.

Level 1:
Duration: 5 seconds
Number of Targets: 5
+50% increased damage from Fire and Psychokinesis property attack
SP: 76

Type: Magic / Buff
Cooldown: 50s
5 / 5
Hail
Elementalist17
Hail: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Hail] by 0.5% per attribute level
* +10% added damage at maximum level

Elementalist 1st Circle required
Hail: Freeze
Type: Active
* Enemies hit by [Hail] have a 5% chance per attribute level of becoming afflicted with [Freeze] for 5 seconds
* Increases SP consumption by 30%

Elementalist 2nd Circle required
Hail

[Magic] - [Ice]
Drop chunks of ice to continuously inflict damage on enemies.

Level 5:
Attack: 735%
Duration: 10 seconds
SP: 118

Type: Magic / Attack
Cooldown: 45s
Element: Ice
1 / 5
Prominence
Elementalist14 Elementalist3
Prominence: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Prominence] by 0.5% per attribute level
* +10% added damage at maximum level

Elementalist 1st Circle required
Prominence: Prominence Wandering
Type: Active
* [Prominence] wanders within a smaller range
* Increases SP consumption by 10%

Elementalist 1st Circle required
Prominence: Additional Summon
Type: Active
* The number of [Prominence] summoned increases by 1 per attribute level

Elementalist 3rd Circle required
Prominence

[Magic] - [Fire]
Summons Prominence. The summoned Prominence goes back and forth randomly, inflicting damage to targets.

Level 1:
Attack: 347%
Creates 4 over 4 times
SP: 88

Type: Magic / Attack
Cooldown: 25s
Element: Fire
Rank 5
circle 2
Elementalist
10 / 10
4
Electrocute
Elementalist20
Electrocute: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Electrocute] by 0.5% per attribute level
* +10% added damage at maximum level

Elementalist 1st Circle required
Electrocute

[Magic] - [Lightning]
Release a surge of electricity to attack enemies in front of you.

Level 10:
Attack: 269% x 4
}Number of Targets: 8
SP: 172

Type: Magic / Attack
Cooldown: 35s
Element: Lightning
0 / 10
Stone Curse
Elementalist2
Stone Curse: Increased Petrification
Type: Active
* Increases the number of targets that can be affected by [Petrify] with [Stone Curse] by attribute level
* Increases SP consumption by 10%

Elementalist 2nd Circle required
Stone Curse

Temporarily petrifies an enemy. The petrified enemy takes additional damage from Fire and Psychokinesis property attacks and reduced damage from other properties.

Level 1:
Duration: 5 seconds
Number of Targets: 5
+50% increased damage from Fire and Psychokinesis property attack
SP: 76

Type: Magic / Buff
Cooldown: 50s
10 / 10
Hail
Elementalist17 Elementalist4
Hail: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Hail] by 0.5% per attribute level
* +10% added damage at maximum level

Elementalist 1st Circle required
Hail: Freeze
Type: Active
* Enemies hit by [Hail] have a 5% chance per attribute level of becoming afflicted with [Freeze] for 5 seconds
* Increases SP consumption by 30%

Elementalist 2nd Circle required
Hail

[Magic] - [Ice]
Drop chunks of ice to continuously inflict damage on enemies.

Level 10:
Attack: 901%
Duration: 10 seconds
SP: 166

Type: Magic / Attack
Cooldown: 45s
Element: Ice
1 / 10
Prominence
Elementalist14 Elementalist3
Prominence: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Prominence] by 0.5% per attribute level
* +10% added damage at maximum level

Elementalist 1st Circle required
Prominence: Prominence Wandering
Type: Active
* [Prominence] wanders within a smaller range
* Increases SP consumption by 10%

Elementalist 1st Circle required
Prominence: Additional Summon
Type: Active
* The number of [Prominence] summoned increases by 1 per attribute level

Elementalist 3rd Circle required
Prominence

[Magic] - [Fire]
Summons Prominence. The summoned Prominence goes back and forth randomly, inflicting damage to targets.

Level 1:
Attack: 347%
Creates 4 over 4 times
SP: 88

Type: Magic / Attack
Cooldown: 25s
Element: Fire
5 / 5
Storm Dust
Elementalist27 Elementalist28
Storm Dust: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Storm Dust] by 0.5% per attribute level
*+10% added damage at maximum level

Elementalist 2nd Circle required
Storm Dust: Slow
Type: Active
* Movement speed of enemies in range of [Storm Dust] decreases by 2 per attribute level

Elementalist 3rd Circle required
Storm Dust: Second Storm
Type: Active
* Enemies in range of [Storm Dust] when the skill is finished take [Storm Dust] damage for an extra 1.5 seconds per attribute level

Elementalist 3rd Circle required
Storm Dust

[Magic] - [Earth]
Creates sand storm at the target area. Enemies in range of [Storm Dust] takes continuous Earth property damage. Flying-type enemies takes a half of normal damage.

Level 5:
261% Attack per 0.3 seconds
Number of Targets: 22
Duration: 5.4 seconds
SP: 158

Type: Magic / Attack
Cooldown: 35s
Element: Earth
0 / 5
3
Freezing Sphere
Elementalist24
Freezing Sphere: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Freezing Sphere] by 0.5% per attribute level
* +10% added damage at maximum level

Elementalist 2nd Circle required
Freezing Sphere

[Magic] - [Ice]
Damages an enemy by throwing an Ice Sphere.

Level 1:
Attack: 369% x 2
SP: 62

Type: Magic / Attack
Cooldown: 30s
Element: Ice
Rank 6
circle 3
Elementalist
14 / 15
4
Electrocute
Elementalist20
Electrocute: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Electrocute] by 0.5% per attribute level
* +10% added damage at maximum level

Elementalist 1st Circle required
Electrocute

[Magic] - [Lightning]
Release a surge of electricity to attack enemies in front of you.

Level 14:
Attack: 308% x 4
}Number of Targets: 10
SP: 212

Type: Magic / Attack
Cooldown: 35s
Element: Lightning
0 / 15
Stone Curse
Elementalist2
Stone Curse: Increased Petrification
Type: Active
* Increases the number of targets that can be affected by [Petrify] with [Stone Curse] by attribute level
* Increases SP consumption by 10%

Elementalist 2nd Circle required
Stone Curse

Temporarily petrifies an enemy. The petrified enemy takes additional damage from Fire and Psychokinesis property attacks and reduced damage from other properties.

Level 1:
Duration: 5 seconds
Number of Targets: 5
+50% increased damage from Fire and Psychokinesis property attack
SP: 76

Type: Magic / Buff
Cooldown: 50s
15 / 15
Hail
Elementalist17 Elementalist4
Hail: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Hail] by 0.5% per attribute level
* +10% added damage at maximum level

Elementalist 1st Circle required
Hail: Freeze
Type: Active
* Enemies hit by [Hail] have a 5% chance per attribute level of becoming afflicted with [Freeze] for 5 seconds
* Increases SP consumption by 30%

Elementalist 2nd Circle required
Hail

[Magic] - [Ice]
Drop chunks of ice to continuously inflict damage on enemies.

Level 15:
Attack: 1067%
Duration: 10 seconds
SP: 214

Type: Magic / Attack
Cooldown: 45s
Element: Ice
1 / 15
Prominence
Elementalist14 Elementalist3 Elementalist26
Prominence: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Prominence] by 0.5% per attribute level
* +10% added damage at maximum level

Elementalist 1st Circle required
Prominence: Prominence Wandering
Type: Active
* [Prominence] wanders within a smaller range
* Increases SP consumption by 10%

Elementalist 1st Circle required
Prominence: Additional Summon
Type: Active
* The number of [Prominence] summoned increases by 1 per attribute level

Elementalist 3rd Circle required
Prominence

[Magic] - [Fire]
Summons Prominence. The summoned Prominence goes back and forth randomly, inflicting damage to targets.

Level 1:
Attack: 347%
Creates 4 over 4 times
SP: 88

Type: Magic / Attack
Cooldown: 25s
Element: Fire
10 / 10
Storm Dust
Elementalist27 Elementalist28 Elementalist29
Storm Dust: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Storm Dust] by 0.5% per attribute level
*+10% added damage at maximum level

Elementalist 2nd Circle required
Storm Dust: Slow
Type: Active
* Movement speed of enemies in range of [Storm Dust] decreases by 2 per attribute level

Elementalist 3rd Circle required
Storm Dust: Second Storm
Type: Active
* Enemies in range of [Storm Dust] when the skill is finished take [Storm Dust] damage for an extra 1.5 seconds per attribute level

Elementalist 3rd Circle required
Storm Dust

[Magic] - [Earth]
Creates sand storm at the target area. Enemies in range of [Storm Dust] takes continuous Earth property damage. Flying-type enemies takes a half of normal damage.

Level 10:
332% Attack per 0.3 seconds
Number of Targets: 32
Duration: 5.4 seconds
SP: 230

Type: Magic / Attack
Cooldown: 35s
Element: Earth
0 / 10
3
Freezing Sphere
Elementalist24
Freezing Sphere: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Freezing Sphere] by 0.5% per attribute level
* +10% added damage at maximum level

Elementalist 2nd Circle required
Freezing Sphere

[Magic] - [Ice]
Damages an enemy by throwing an Ice Sphere.

Level 1:
Attack: 369% x 2
SP: 62

Type: Magic / Attack
Cooldown: 30s
Element: Ice
5 / 5
2
Meteor
Elementalist11 Elementalist30
Meteor: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Meteor] by 0.5% per attribute level
* +10% added damage at maximum level

Elementalist 3rd Circle required
Meteor: Flame Ground
Type: Active
* Enemies on [Flame Ground] take 5 consecutive hits by [Meteor]

Elementalist 3rd Circle required
Meteor

[Magic] - [Fire]
Drop a meteor on the targeted area to inflict damage to enemies.

Level 5:
Attack 3516%
Casting 3 sec
AoE attack ratio 30
SP: 166

Type: Magic / Attack
Cooldown: 40s
Element: Fire
Rank 7
circle 1
Rune Caster
4 / 5
2
Rune of Destruction
RuneCaster3 RuneCaster8
Rune of Destruction: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Rune of Destruction] by 0.5% per attribute level
* +10% added damage at maximum level

Rune Caster 1st Circle required
Rune of Destruction: Magic Defense Destruction
Type: Active
* Magic defense of enemies hit by [Rune of Destruction] decreases by 3% per attribute level
* Increases SP consumption by 30%

Rune Caster 1st Circle required
Rune of Destruction

[Magic]
Inflicts powerful damage to enemies in a targeted area. The attacked enemies will deal additional damage to other enemies by reflecting magic.

Level 4:
Attack: 1706%
Consumes 1 Rune Stone
Casting Time: 2 seconds
SP: 172

Type: Magic / Attack
Cooldown: 40s
5 / 5
Rune of Ice
RuneCaster2
Rune of Ice: Slow
Type: Active
* Decreases enemy's movement speed by 70% for 4 seconds on a basic attack with a 5% chance per attribute level while [Rune of Ice] is active
* Increases SP consumption by 10%

Rune Caster 1st Circle required
Rune of Ice

[Magic]
Temporarily increases the Ice-type magic of you and your party members, making it more powerful.

Level 5:
Duration: 50 seconds
Increases Ice-property skill damage by 50%
Consumes 1 Rune Stone
Casting Time: 2 seconds
SP: 164

Type: Magic / Attack
Cooldown: 140s
1 / 5
Rune of Giants
RuneCaster4
Rune of Giants: HP
Type: Active
* Allies turned into giants by [Rune of Giants] gain additional HP according to [20% of the caster's CON] x [60 per attribute level]
* Increases SP consumption by 10%

Rune Caster 1st Circle required
Rune of Giants

[Magic]
Creates a temporary magic circle that will turn you or your allies into a giant. Giant players are considered large-type and will have their HP and defense increased. Limited usage of skills.

Level 1:
Giant Size Duration: 30 seconds
Magic Circle Duration: 10 seconds
Defense, Maximum HP: +20%
Movement Speed: +20
Consumes 1 Rune Stone
Casting Time: 2 seconds
SP: 115

Type: Magic / Attack
Cooldown: 120s
0 / 5
3
Rune of Justice
RuneCaster5
Rune of Justice: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Rune of Justice] by 0.5% per attribute level
* +10% added damage at maximum level

Rune Caster 1st Circle required
Rune of Justice

[Magic]-[Holy]
Unleashes a divine magic attack in a straight line.

Level 1:
Attack: 293% x 5
Consumes 1 Rune Stone
Casting Time: 2 seconds
SP: 112

Type: Magic / Attack
Cooldown: 30s
Element: Holy
5 / 5
Rune of Protection
RuneCaster6
Rune of Protection: Maintain Casting
Type: Active
* Skills being cast cannot be interrupted by enemy attack when [Rune of Protection] is applied
Duration of [Rune of Protection] decreases by [10 - (attribute level *2)] seconds

Rune Caster 1st Circle required
Rune of Protection

[Magic]
Grants an effect that provides knockback and knockdown immunity for you.

Level 5:
Duration: 150 seconds
Consumes 1 Rune Stone
Casting Time: 2 seconds
SP: 161

Type: Magic / Attack
Cooldown: 200s
Rank 8
circle 1
Onmyoji
0 / 5
Fire Fox Shikigami
Onmyoji1 Onmyoji2 Onmyoji17 Onmyoji18
Fire Fox Shikigami: Enhance
Type: Passive
* Increases the damage of [Fire Fox Shikigami] by 0.5% per attribute level
* 10% added damage at maximum level

Requires Onmyoji Circle 1
Fire Fox Shikigami: Fire Property
Type: Active
* Adds Fire property effects to [Psychic Pressure] and [Gravity Pole] while [Fire Fox Shikigami] is active.
* Psychic Pressure: Increases length and changes property to Fire
Gravity Pole: Adds Fire property hits
* Increases SP consumption by 50%

Requires Onmyoji Circle 1
Fire Fox Shikigami: Additional Attack
Type: Active
* 5% chance per attribute level of adding 3 hits to the attack of [Fire Fox Shikigami]
* Increases SP consumption by 50%

Requires Onmyoji Circle 2 and Fire Fox Shikigami Lv 6 or higher
Fire Fox Shikigami: Fireball
Type: Active
* [Fireball] attack applies as 3 hits while [Fire Fox Shikigami] is active
* Changes [Fire Fox Shikigami] duration to 10 sec
* Increases SP consumption by 20%

Requires Onmyoji Circle 2 and Fire Fox Shikigami Lv 6 or higher
Fire Fox Shikigami

[Magic] - [Fire]
Summon a Fire Fox Shikigami. The summoned Shikigami follows you while automatically attacking nearby enemies. Enemies attacking the caster will be targeted first by the Shikigami.

Level 1:
Attack: 100%
Duration: 60 seconds
Consumes #{SpendItemCount}# Paper Dolls
SP: 255

Type: Magic / Attack
Cooldown: 60s
Element: Fire
1 / 5
Greenwood Shikigami
Onmyoji4
Greenwood Shikigami: Enhance
Type: Passive
* Increases the damage of [Greenwood Shikigami] by 0.5% per attribute level
* 10% added damage at maximum level

Requires Onmyoji Circle 1
Greenwood Shikigami: Poison
Type: Active
* Enemies affected by the [Greenwood Shikigami] debuff receive damage equivalent to the skill's attack every 0.9 sec
* Debuff cycle reduces 0.1 sec per attribute level
* Increases SP consumption by 50%

Requires Onmyoji Circle 2
Greenwood Shikigami: Pull
Type: Active
* [Greenwood Shikigami] pulls nearby enemies towards it
* Consumes 2 Paper Dolls
* Increases SP consumption by 100%

Requires Onmyoji Circle 2
Greenwood Shikigami

[Magic] - [Earth]
Summon a Tree Shikigami. The summoned Shikigami sprouts from the ground, dealing continuous damage to nearby enemies. Once fully grown, the Shikigami disappears, slowing down enemies around it.

Level 1:
Attack: 159% x 9
Targets: 10
Consumes #{SpendItemCount}# Paper Dolls
SP: 246

Type: Magic / Attack
Cooldown: 30s
Element: Earth
5 / 5
3
Howling White Tiger
Onmyoji6 Onmyoji7 Onmyoji8
Howling White Tiger: Enhance
Type: Passive
* Increases the damage of [Howling White Tiger] by 0.5% per attribute level
* 10% added damage at maximum level

Requires Onmyoji Circle 1
Howling White Tiger: Ferocious
Type: Active
* Increases the damage of [Howling White Tiger] to Beast type enemies by 5% per attribute level
* Increases SP consumption by 10%

Requires Onmyoji Circle 1
Howling White Tiger: Virtuous Roar
Type: Active
* Increases the movement speed of nearby party members by 10 for 10 sec when [Howling White Tiger] is cast
* Increases SP consumption by 100%

Requires Onmyoji Circle 2 and Howling White Tiger Lv 6 or higher
Howling White Tiger

[Magic]
Release the roar of the White Tiger (Metal Shikigami) to instill fear in nearby enemies. Enemies affected by the roar receive damage and become struck with [Fear]. Damage increases by 50% on Plant type enemies.

Level 5:
Attack: 631% x 3
Targets: 9
Consumes #{SpendItemCount}# Paper Dolls
SP: 302

Type: Magic / Attack
Cooldown: 25s
5 / 5
2
Water Shikigami
Onmyoji9
Water Shikigami: Enhance
Type: Passive
* Increases the damage of [Water Shikigami] by 0.5% per attribute level
* 10% added damage at maximum level

Requires Onmyoji Circle 1
Water Shikigami

[Magic] - [Ice]
Invoke the power of the Water Shikigami to summon strong water currents and attack your enemies.

Level 5:
Attack: 395% x 5
Consumes #{SpendItemCount}# Paper Dolls
SP: 351

Type: Magic / Attack
Cooldown: 35s
Element: Ice
Rank 9
circle 2
Onmyoji
1 / 10
Fire Fox Shikigami
Onmyoji1 Onmyoji2 Onmyoji17 Onmyoji18
Fire Fox Shikigami: Enhance
Type: Passive
* Increases the damage of [Fire Fox Shikigami] by 0.5% per attribute level
* 10% added damage at maximum level

Requires Onmyoji Circle 1
Fire Fox Shikigami: Fire Property
Type: Active
* Adds Fire property effects to [Psychic Pressure] and [Gravity Pole] while [Fire Fox Shikigami] is active.
* Psychic Pressure: Increases length and changes property to Fire
Gravity Pole: Adds Fire property hits
* Increases SP consumption by 50%

Requires Onmyoji Circle 1
Fire Fox Shikigami: Additional Attack
Type: Active
* 5% chance per attribute level of adding 3 hits to the attack of [Fire Fox Shikigami]
* Increases SP consumption by 50%

Requires Onmyoji Circle 2 and Fire Fox Shikigami Lv 6 or higher
Fire Fox Shikigami: Fireball
Type: Active
* [Fireball] attack applies as 3 hits while [Fire Fox Shikigami] is active
* Changes [Fire Fox Shikigami] duration to 10 sec
* Increases SP consumption by 20%

Requires Onmyoji Circle 2 and Fire Fox Shikigami Lv 6 or higher
Fire Fox Shikigami

[Magic] - [Fire]
Summon a Fire Fox Shikigami. The summoned Shikigami follows you while automatically attacking nearby enemies. Enemies attacking the caster will be targeted first by the Shikigami.

Level 1:
Attack: 100%
Duration: 60 seconds
Consumes #{SpendItemCount}# Paper Dolls
SP: 255

Type: Magic / Attack
Cooldown: 60s
Element: Fire
4 / 10
Greenwood Shikigami
Onmyoji4 Onmyoji5 Onmyoji16
Greenwood Shikigami: Enhance
Type: Passive
* Increases the damage of [Greenwood Shikigami] by 0.5% per attribute level
* 10% added damage at maximum level

Requires Onmyoji Circle 1
Greenwood Shikigami: Poison
Type: Active
* Enemies affected by the [Greenwood Shikigami] debuff receive damage equivalent to the skill's attack every 0.9 sec
* Debuff cycle reduces 0.1 sec per attribute level
* Increases SP consumption by 50%

Requires Onmyoji Circle 2
Greenwood Shikigami: Pull
Type: Active
* [Greenwood Shikigami] pulls nearby enemies towards it
* Consumes 2 Paper Dolls
* Increases SP consumption by 100%

Requires Onmyoji Circle 2
Greenwood Shikigami

[Magic] - [Earth]
Summon a Tree Shikigami. The summoned Shikigami sprouts from the ground, dealing continuous damage to nearby enemies. Once fully grown, the Shikigami disappears, slowing down enemies around it.

Level 4:
Attack: 185% x 9
Targets: 10
Consumes #{SpendItemCount}# Paper Dolls
SP: 333

Type: Magic / Attack
Cooldown: 30s
Element: Earth
10 / 10
3
Howling White Tiger
Onmyoji6 Onmyoji7 Onmyoji8
Howling White Tiger: Enhance
Type: Passive
* Increases the damage of [Howling White Tiger] by 0.5% per attribute level
* 10% added damage at maximum level

Requires Onmyoji Circle 1
Howling White Tiger: Ferocious
Type: Active
* Increases the damage of [Howling White Tiger] to Beast type enemies by 5% per attribute level
* Increases SP consumption by 10%

Requires Onmyoji Circle 1
Howling White Tiger: Virtuous Roar
Type: Active
* Increases the movement speed of nearby party members by 10 for 10 sec when [Howling White Tiger] is cast
* Increases SP consumption by 100%

Requires Onmyoji Circle 2 and Howling White Tiger Lv 6 or higher
Howling White Tiger

[Magic]
Release the roar of the White Tiger (Metal Shikigami) to instill fear in nearby enemies. Enemies affected by the roar receive damage and become struck with [Fear]. Damage increases by 50% on Plant type enemies.

Level 10:
Attack: 631% x 3
Targets: 14
Consumes #{SpendItemCount}# Paper Dolls
SP: 432

Type: Magic / Attack
Cooldown: 25s
10 / 10
2
Water Shikigami
Onmyoji9
Water Shikigami: Enhance
Type: Passive
* Increases the damage of [Water Shikigami] by 0.5% per attribute level
* 10% added damage at maximum level

Requires Onmyoji Circle 1
Water Shikigami

[Magic] - [Ice]
Invoke the power of the Water Shikigami to summon strong water currents and attack your enemies.

Level 10:
Attack: 484% x 5
Consumes #{SpendItemCount}# Paper Dolls
SP: 496

Type: Magic / Attack
Cooldown: 35s
Element: Ice
0 / 5
Genbu Armor
Onmyoji11 Onmyoji12
Genbu Armor: Rapid Escape
Type: Active
* 2% chance per attribute level of evading physical attacks while the [Genbu Armor] buff is active

Requires Onmyoji Circle 2
Genbu Armor: Flowing River
Type: Active
* Reduces the rate of SP consumption by an additional 1% per attribute level

Requires Onmyoji Circle 2
Genbu Armor

[Magic] - [Ice]
Use the armor of Genbu (Water Shikigami) to generate a protective field. Attacks receive consume SP instead of HP. If you are low on SP, the protective field disappears. Does not stack with Magic Shield. SP does not restore naturally while the skill is in use. Chance of neutralizing Ice property attacks.

Level 1:
Received Damage: 85%
Duration: 60 seconds
Consumes #{SpendItemCount}# Paper Dolls
SP: 0

Type: Magic / Buff
Cooldown: 20s
Element: Ice
5 / 5
2
Toyou
Onmyoji13 Onmyoji14
Toyou: Enhance
Type: Passive
* Increases the damage of [Toyou] by 0.5% per attribute level
* 10% added damage at maximum level

Requires Onmyoji Circle 2
Toyou: Knockdown
Type: Active
* 1% chance per attribute level of knocking down enemies hit by [Toyou]

Requires Onmyoji Circle 2
Toyou

[Magic] - [Earth]
Invoke the power of the Earth Shikigami and unleash its force on the ground below your enemies, dealing damage. Knocked down enemies receive half the damage, but have a chance of being immobilized.

Level 5:
Attack per 0.3 sec 248%
Duration: 3 seconds
Targets: 15
Consumes #{SpendItemCount}# Paper Dolls
SP: 457

Type: Magic / Attack
Cooldown: 20s
Element: Earth
Rank 10
circle 3
Onmyoji
1 / 10
Fire Fox Shikigami
Onmyoji1 Onmyoji2 Onmyoji17 Onmyoji18
Fire Fox Shikigami: Enhance
Type: Passive
* Increases the damage of [Fire Fox Shikigami] by 0.5% per attribute level
* 10% added damage at maximum level

Requires Onmyoji Circle 1
Fire Fox Shikigami: Fire Property
Type: Active
* Adds Fire property effects to [Psychic Pressure] and [Gravity Pole] while [Fire Fox Shikigami] is active.
* Psychic Pressure: Increases length and changes property to Fire
Gravity Pole: Adds Fire property hits
* Increases SP consumption by 50%

Requires Onmyoji Circle 1
Fire Fox Shikigami: Additional Attack
Type: Active
* 5% chance per attribute level of adding 3 hits to the attack of [Fire Fox Shikigami]
* Increases SP consumption by 50%

Requires Onmyoji Circle 2 and Fire Fox Shikigami Lv 6 or higher
Fire Fox Shikigami: Fireball
Type: Active
* [Fireball] attack applies as 3 hits while [Fire Fox Shikigami] is active
* Changes [Fire Fox Shikigami] duration to 10 sec
* Increases SP consumption by 20%

Requires Onmyoji Circle 2 and Fire Fox Shikigami Lv 6 or higher
Fire Fox Shikigami

[Magic] - [Fire]
Summon a Fire Fox Shikigami. The summoned Shikigami follows you while automatically attacking nearby enemies. Enemies attacking the caster will be targeted first by the Shikigami.

Level 1:
Attack: 100%
Duration: 60 seconds
Consumes #{SpendItemCount}# Paper Dolls
SP: 255

Type: Magic / Attack
Cooldown: 60s
Element: Fire
4 / 10
Greenwood Shikigami
Onmyoji4 Onmyoji5 Onmyoji16
Greenwood Shikigami: Enhance
Type: Passive
* Increases the damage of [Greenwood Shikigami] by 0.5% per attribute level
* 10% added damage at maximum level

Requires Onmyoji Circle 1
Greenwood Shikigami: Poison
Type: Active
* Enemies affected by the [Greenwood Shikigami] debuff receive damage equivalent to the skill's attack every 0.9 sec
* Debuff cycle reduces 0.1 sec per attribute level
* Increases SP consumption by 50%

Requires Onmyoji Circle 2
Greenwood Shikigami: Pull
Type: Active
* [Greenwood Shikigami] pulls nearby enemies towards it
* Consumes 2 Paper Dolls
* Increases SP consumption by 100%

Requires Onmyoji Circle 2
Greenwood Shikigami

[Magic] - [Earth]
Summon a Tree Shikigami. The summoned Shikigami sprouts from the ground, dealing continuous damage to nearby enemies. Once fully grown, the Shikigami disappears, slowing down enemies around it.

Level 4:
Attack: 185% x 9
Targets: 10
Consumes #{SpendItemCount}# Paper Dolls
SP: 333

Type: Magic / Attack
Cooldown: 30s
Element: Earth
10 / 10
3
Howling White Tiger
Onmyoji6 Onmyoji7 Onmyoji8
Howling White Tiger: Enhance
Type: Passive
* Increases the damage of [Howling White Tiger] by 0.5% per attribute level
* 10% added damage at maximum level

Requires Onmyoji Circle 1
Howling White Tiger: Ferocious
Type: Active
* Increases the damage of [Howling White Tiger] to Beast type enemies by 5% per attribute level
* Increases SP consumption by 10%

Requires Onmyoji Circle 1
Howling White Tiger: Virtuous Roar
Type: Active
* Increases the movement speed of nearby party members by 10 for 10 sec when [Howling White Tiger] is cast
* Increases SP consumption by 100%

Requires Onmyoji Circle 2 and Howling White Tiger Lv 6 or higher
Howling White Tiger

[Magic]
Release the roar of the White Tiger (Metal Shikigami) to instill fear in nearby enemies. Enemies affected by the roar receive damage and become struck with [Fear]. Damage increases by 50% on Plant type enemies.

Level 10:
Attack: 631% x 3
Targets: 14
Consumes #{SpendItemCount}# Paper Dolls
SP: 432

Type: Magic / Attack
Cooldown: 25s
10 / 10
2
Water Shikigami
Onmyoji9
Water Shikigami: Enhance
Type: Passive
* Increases the damage of [Water Shikigami] by 0.5% per attribute level
* 10% added damage at maximum level

Requires Onmyoji Circle 1
Water Shikigami

[Magic] - [Ice]
Invoke the power of the Water Shikigami to summon strong water currents and attack your enemies.

Level 10:
Attack: 484% x 5
Consumes #{SpendItemCount}# Paper Dolls
SP: 496

Type: Magic / Attack
Cooldown: 35s
Element: Ice
0 / 5
Genbu Armor
Onmyoji11 Onmyoji12
Genbu Armor: Rapid Escape
Type: Active
* 2% chance per attribute level of evading physical attacks while the [Genbu Armor] buff is active

Requires Onmyoji Circle 2
Genbu Armor: Flowing River
Type: Active
* Reduces the rate of SP consumption by an additional 1% per attribute level

Requires Onmyoji Circle 2
Genbu Armor

[Magic] - [Ice]
Use the armor of Genbu (Water Shikigami) to generate a protective field. Attacks receive consume SP instead of HP. If you are low on SP, the protective field disappears. Does not stack with Magic Shield. SP does not restore naturally while the skill is in use. Chance of neutralizing Ice property attacks.

Level 1:
Received Damage: 85%
Duration: 60 seconds
Consumes #{SpendItemCount}# Paper Dolls
SP: 0

Type: Magic / Buff
Cooldown: 20s
Element: Ice
5 / 5
2
Toyou
Onmyoji13 Onmyoji14
Toyou: Enhance
Type: Passive
* Increases the damage of [Toyou] by 0.5% per attribute level
* 10% added damage at maximum level

Requires Onmyoji Circle 2
Toyou: Knockdown
Type: Active
* 1% chance per attribute level of knocking down enemies hit by [Toyou]

Requires Onmyoji Circle 2
Toyou

[Magic] - [Earth]
Invoke the power of the Earth Shikigami and unleash its force on the ground below your enemies, dealing damage. Knocked down enemies receive half the damage, but have a chance of being immobilized.

Level 5:
Attack per 0.3 sec 248%
Duration: 3 seconds
Targets: 15
Consumes #{SpendItemCount}# Paper Dolls
SP: 457

Type: Magic / Attack
Cooldown: 20s
Element: Earth
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Comments (1)

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Oct 1st 2018 13:38:25
do you tried velcoffer with this build?
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