SchwarzerMarker (from 2Blues) [Reupload]
Created by Fox1 on Jan 15th 2018 (Last Updated: Jan 15th 2018).
This is a public build.
5
!!Eu não sou o dono dessa build!! Apenas a seguia como o restante da galera. Como o dono original da build a deletou estou fazendo um re-up dela pra quem precisar
I do not own this build, I just was following it. Since the owner of the build deleted it, I'm doing this for those who was still following it
Vou colocando as informações que eu lembrar aos poucos.
Gathering information as I recall them.
SKILLS
Nas classes onde tem ponto sobrando pode ficar a vontade e distribuir onde quiser.
Não se esqueça tambem de upar os atributos da skill que vc upar. ;)
STATS
•STR 50
•CON 50 (Coloque o quanto achar que precisa para sobrevivencia, se vc tiver hats com HP+ pode diminuir esse valor) (Personal preference, put as much you want for survivability, if you got heagear with HP+ you can invest less points in it)
• Restante dos pontos em DEX
remaining points in DEX
ATTRIBUTES
Swift Step: Critical Rate
One-handed Bow Mastery: Ignore Defense
Swift Step: Including Party Members
Steady Aim: Enhance
NAO UPEM O ATRIBUTO Dagger Mastery: Sudden Attack POIS QUEBRA O EFEITO DA CARTA WEREWOLF!!!!!!
Sneak Hit: Duration
Companion Riding
Gun: Accuracy
Revolver Mastery
Limacon: Spread
Limacon: Enhance
Retreat Shot: Increased Nullification
Marching Fire: Enhance
Retreat Shot: Enhance
Tase: Extra Magazine
Full Metal Jacket: Enhance
WEAPONS
Progressão/Progression
Main-hand
• Qualquer crossbow de HG (ou não) até o lv315
Off-hand
• Qualquer pistol de HG (ou não) até o lv315
• lv170: Manamana (se possivel)
End-game
Main-hand
Regard Horn Crossbow (Com gemas vermelhas lv7+)
(Ou um crossbow de HG equivalente com DEX/STR/Critical Rate)
Off-hand
Aspana Revolver (Com gemas vermelhas lv7+)
(Ou uma pistol de HG equivalente com DEX/STR/Critical Rate)
GEAR
Full leather set.
O melhor que puder usar de acordo com o teu nível.
Sempre focando nos mesmos stats das armas ► DEX/STR.
Ideal é que você tenha 500 de critical rate (juntanto o gear + weapons) a partir disso vc investe só em dano (por isso as gemas vermelhas nas armas)
CARDS
• 3 Werewolf Card (Necessária para a build funcionar) (★% de chance dos ataques serem 'Rear Attacks')
• 3 Glass Mole Card (+ ★% de dano por 6s após usar SP potion)
• 3 Nuaele Card (Mdef + ★)
• 3 Mummyghast Card (STR + ★/2 & DEX + ★/2)
└ Ou variações de Netherbovine Card (STR + ★) com Ellaganos Card (DEX + ★) - Preferencia pessoal // dinheiros
---------
Variação da build para farm: SchwarzerFarmer
Mais informações soon
I do not own this build, I just was following it. Since the owner of the build deleted it, I'm doing this for those who was still following it
Vou colocando as informações que eu lembrar aos poucos.
Gathering information as I recall them.
SKILLS
Nas classes onde tem ponto sobrando pode ficar a vontade e distribuir onde quiser.
Não se esqueça tambem de upar os atributos da skill que vc upar. ;)
STATS
•STR 50
•CON 50 (Coloque o quanto achar que precisa para sobrevivencia, se vc tiver hats com HP+ pode diminuir esse valor) (Personal preference, put as much you want for survivability, if you got heagear with HP+ you can invest less points in it)
• Restante dos pontos em DEX
remaining points in DEX
ATTRIBUTES
Swift Step: Critical Rate
One-handed Bow Mastery: Ignore Defense
Swift Step: Including Party Members
Steady Aim: Enhance
NAO UPEM O ATRIBUTO Dagger Mastery: Sudden Attack POIS QUEBRA O EFEITO DA CARTA WEREWOLF!!!!!!
Sneak Hit: Duration
Companion Riding
Gun: Accuracy
Revolver Mastery
Limacon: Spread
Limacon: Enhance
Retreat Shot: Increased Nullification
Marching Fire: Enhance
Retreat Shot: Enhance
Tase: Extra Magazine
Full Metal Jacket: Enhance
WEAPONS
Progressão/Progression
Main-hand
• Qualquer crossbow de HG (ou não) até o lv315
Off-hand
• Qualquer pistol de HG (ou não) até o lv315
• lv170: Manamana (se possivel)
End-game
Main-hand
Regard Horn Crossbow (Com gemas vermelhas lv7+)
(Ou um crossbow de HG equivalente com DEX/STR/Critical Rate)
Off-hand
Aspana Revolver (Com gemas vermelhas lv7+)
(Ou uma pistol de HG equivalente com DEX/STR/Critical Rate)
GEAR
Full leather set.
O melhor que puder usar de acordo com o teu nível.
Sempre focando nos mesmos stats das armas ► DEX/STR.
Ideal é que você tenha 500 de critical rate (juntanto o gear + weapons) a partir disso vc investe só em dano (por isso as gemas vermelhas nas armas)
CARDS
• 3 Werewolf Card (Necessária para a build funcionar) (★% de chance dos ataques serem 'Rear Attacks')
• 3 Glass Mole Card (+ ★% de dano por 6s após usar SP potion)
• 3 Nuaele Card (Mdef + ★)
• 3 Mummyghast Card (STR + ★/2 & DEX + ★/2)
└ Ou variações de Netherbovine Card (STR + ★) com Ellaganos Card (DEX + ★) - Preferencia pessoal // dinheiros
---------
Variação da build para farm: SchwarzerFarmer
Mais informações soon
Rank 1
Archer |
5 / 5 Swift Step: Critical Rate Type: Active * Increases critical rate by 20 per attribute level and 5 per [Swift Step] level when [Swift Step] is active * Increases SP consumption by 50% Archer 2nd Circle required Swift Step: Include Party Members Type: Active * Applies the effects of [Swift Step] to party members * Effects only apply to party members when the attribute is ON Archer 1st Circle required Swift Step Temporarily increases movement speed and evasion while moving. Level 5: Moving Shot Movement Speed: +9% Evasion: +50 Duration: 300 seconds SP: 19 Type: Melee / Buff Cooldown: 36s 1 / 5 5 Oblique Shot: Enhance Type: Passive * Increases the damage dealt on an enemy with [Oblique Shot] by 0.5% per attribute level * +10% added damage at maximum level Archer 1st Circle required Oblique Shot: Slow Type: Active * Enemies hit by [Oblique Shot] while [Swift Step] is active have a 5% chance per attribute level to be afflicted with [Slow] for 7 sec * Increases SP consumption by 10% Archer 1st Circle required Oblique Shot [Missile: Bow] [{img tooltip_speedofatk}Attack Speed] Fires an arrow that bounces off of the target to hit an adjacent enemy. Level 1: Attack: 173% Bounced Arrow Attack: 122% SP: 10 Type: Missile / Attack Cooldown: 10s Required Stance: TwoHandBow, BowAndShield, BowAndArtefact, BowAndDagger, BowAndPistol, BowAndCannon, BowAndSword, Musket |
Rank 2
Archer |
10 / 10 Swift Step: Critical Rate Type: Active * Increases critical rate by 20 per attribute level and 5 per [Swift Step] level when [Swift Step] is active * Increases SP consumption by 50% Archer 2nd Circle required Swift Step: Include Party Members Type: Active * Applies the effects of [Swift Step] to party members * Effects only apply to party members when the attribute is ON Archer 1st Circle required Swift Step Temporarily increases movement speed and evasion while moving. Level 10: Moving Shot Movement Speed: +14% Evasion: +100 Duration: 300 seconds SP: 28 Type: Melee / Buff Cooldown: 36s |
Rank 3
Archer |
15 / 15 Swift Step: Critical Rate Type: Active * Increases critical rate by 20 per attribute level and 5 per [Swift Step] level when [Swift Step] is active * Increases SP consumption by 50% Archer 2nd Circle required Swift Step: Include Party Members Type: Active * Applies the effects of [Swift Step] to party members * Effects only apply to party members when the attribute is ON Archer 1st Circle required Swift Step Temporarily increases movement speed and evasion while moving. Level 15: Moving Shot Movement Speed: +19% Evasion: +150 Duration: 300 seconds SP: 37 Type: Melee / Buff Cooldown: 36s |
Rank 4
Ranger |
5 / 5 3 Barrage: Enhance Type: Passive * Increases the damage dealt on an enemy with [Barrage] by 0.5% per attribute level * +10% added damage at maximum level Ranger 1st Circle required Barrage: Knockback Type: Active * Enemies hit by [Barrage] have a 10% chance per attribute level of being knocked back * Increases SP consumption by 20% Ranger 1st Circle required Barrage [Missile: Bow] [{img tooltip_speedofatk}Attack Speed] Fires 5 arrows forward in an arc in front of you. Level 5: Attack: 135% x 5 SP: 35 Type: Missile / Attack Cooldown: 18s Required Stance: TwoHandBow, BowAndShield, BowAndArtefact, BowAndDagger, BowAndPistol, BowAndCannon, BowAndSword 5 / 5 Steady Aim: Enhance Type: Passive * Increases additional damage effect of [Steady Aim] by 2 per attribute level Lv3 Steady Aim required Steady Aim: Two-handed Bow Specialization Type: Active * Increases the Missile damage of Steady Aim by 50% while the [Steady Aim] buff is active * Increases SP consumption by 10% Ranger 2nd Circle required Steady Aim: Pro Ranger Type: Active * Increases the damage of Ranger skills by 50% while the [Steady Aim] buff is active * Increases SP consumption by 10% Ranger 3rd Circle required Steady Aim Aim at an enemy in a stable posture. Increases the damage of Missile property attacks. Level 5: Damage +5% Add. damage 50 Duration 5 min SP: 40 Type: Melee / Buff Cooldown: 25s |
Rank 5
Rogue |
5 / 5 Sneak Hit: Duration Type: Active * Increases duration of [Sneak Hit] by 2 seconds per attribute level * Increases SP consumption by 10% Rogue 1st Circle required Sneak Hit Temporarily increases your Critical Chance when attacking enemies from behind. Level 5: Critical Chance: +40% Duration: 50 seconds SP: 100 Type: Melee / Buff Cooldown: 70s |
Rank 6
Schwarzer Reiter |
5 / 5 Limacon: Enhance Type: Passive * Increases the damage dealt on an enemy with [Limacon] by 0.5% per attribute level * +10% added damage at maximum level Schwarzer Reiter 1st Circle required Limacon: Spread Type: Active * When [Limacon] hits its target, it spreads to attack nearby enemies * Increases SP consumption by 3 Schwarzer Reiter 3rd Circle Required Limacon When mounted, boosts you mobility to shoot the enemies rapidly. While Limacon effects are active, pistol attack becomes available. Level 5: Duration 100 sec Add. Pistol attack 90% Consumes 7 SP per attack Can use while mounted SP: 0 Type: Melee / Buff Cooldown: 35s 5 / 5 Retreat Shot: Enhance Type: Passive * Increases the damage dealt on an enemy with [Retreat Shot] by 0.5% per attribute level * +10% added damage at maximum level Schwarzer Reiter 1st Circle required Retreat Shot: Increased Nullification Type: Active * Increases chance to nullify an enemy's attack while using [Retreat Shot] by 0.5% per attribute level * Increases SP consumption by 20% Schwarzer Reiter 1st Circle required Retreat Shot [Missile: Gun] Shoot repeatedly in the opposite direction you are moving. Level 5: 152% Attack per 0.3 seconds x No. of Hits Duration: 10 seconds Able to use while riding SP: 144 Type: Missile / Attack Cooldown: 30s Required Stance: BowAndPistol |
Rank 7
Schwarzer Reiter |
10 / 10 Limacon: Enhance Type: Passive * Increases the damage dealt on an enemy with [Limacon] by 0.5% per attribute level * +10% added damage at maximum level Schwarzer Reiter 1st Circle required Limacon: Spread Type: Active * When [Limacon] hits its target, it spreads to attack nearby enemies * Increases SP consumption by 3 Schwarzer Reiter 3rd Circle Required Limacon When mounted, boosts you mobility to shoot the enemies rapidly. While Limacon effects are active, pistol attack becomes available. Level 10: Duration 200 sec Add. Pistol attack 140% Consumes 12 SP per attack Can use while mounted SP: 0 Type: Melee / Buff Cooldown: 35s 10 / 10 Retreat Shot: Enhance Type: Passive * Increases the damage dealt on an enemy with [Retreat Shot] by 0.5% per attribute level * +10% added damage at maximum level Schwarzer Reiter 1st Circle required Retreat Shot: Increased Nullification Type: Active * Increases chance to nullify an enemy's attack while using [Retreat Shot] by 0.5% per attribute level * Increases SP consumption by 20% Schwarzer Reiter 1st Circle required Retreat Shot [Missile: Gun] Shoot repeatedly in the opposite direction you are moving. Level 10: 186% Attack per 0.3 seconds x No. of Hits Duration: 10 seconds Able to use while riding SP: 204 Type: Missile / Attack Cooldown: 30s Required Stance: BowAndPistol |
Rank 8
Schwarzer Reiter |
15 / 15 Limacon: Enhance Type: Passive * Increases the damage dealt on an enemy with [Limacon] by 0.5% per attribute level * +10% added damage at maximum level Schwarzer Reiter 1st Circle required Limacon: Spread Type: Active * When [Limacon] hits its target, it spreads to attack nearby enemies * Increases SP consumption by 3 Schwarzer Reiter 3rd Circle Required Limacon When mounted, boosts you mobility to shoot the enemies rapidly. While Limacon effects are active, pistol attack becomes available. Level 15: Duration 300 sec Add. Pistol attack 190% Consumes 17 SP per attack Can use while mounted SP: 0 Type: Melee / Buff Cooldown: 35s 15 / 15 Retreat Shot: Enhance Type: Passive * Increases the damage dealt on an enemy with [Retreat Shot] by 0.5% per attribute level * +10% added damage at maximum level Schwarzer Reiter 1st Circle required Retreat Shot: Increased Nullification Type: Active * Increases chance to nullify an enemy's attack while using [Retreat Shot] by 0.5% per attribute level * Increases SP consumption by 20% Schwarzer Reiter 1st Circle required Retreat Shot [Missile: Gun] Shoot repeatedly in the opposite direction you are moving. Level 15: 221% Attack per 0.3 seconds x No. of Hits Duration: 10 seconds Able to use while riding SP: 264 Type: Missile / Attack Cooldown: 30s Required Stance: BowAndPistol 5 / 5 Evasive Action Temporarily increases evasion when riding a Companion. Level 5: Evasion: +10% Duration: 300 seconds SP: 230 Type: Melee / Buff Cooldown: 45s 5 / 5 Marching Fire: Enhance Type: Passive * Increases the damage dealt on an enemy with [Assault Fire] by 0.5% per attribute level * +10% added damage at maximum level Schwarzer Reiter 3rd Circle Required Marching Fire [Missile: Gun] March forward while shooting. The enemies in front get attacked. Level 5: 189% Attack per 0.2 seconds x No. of Hits Duration: 5 seconds Able to use while riding SP: 305 Type: Missile / Attack Cooldown: 30s Required Stance: BowAndPistol |
Rank 9
Bullet Marker |
5 / 5 Silver Bullet All attacks using a pistol are augmented, changing them to the Holy attribute. Level 5: Duration: 30 seconds Able to use while riding SP: 170 Type: Missile / Buff Cooldown: 30s Element: Required Stance: BowAndPistol 5 / 5 Tase: Extra Magazine Type: Active * Increases continuous count of [Tase] by 1 per attribute level Increases SP consumption by 20% Bulletmarker 1st Circle Required Tase [Missile: Gun] - [Lightning] Fire an electric bullet into the enemy's body, causing the target to take additional Lightning property damage when damaged. Level 5: Attack: 422% Duration: 30 seconds Applies 10 times Able to use while riding SP: 142 Type: Missile / Attack Cooldown: 30s Element: Required Stance: BowAndPistol 5 / 5 4 Full Metal Jacket: Enhance Type: Passive * Increases the damage dealt on an enemy with [Full Metal Jacket] by 0.5% per attribute level * +10% added damage at maximum level Bulletmarker 1st Circle Required Full Metal Jacket [Missile: Gun] Fire a powerful bullet that ignores half of an enemy's defenses. Level 5: Attack: 1705% Able to use while riding SP: 158 Type: Missile / Attack Cooldown: 20s Required Stance: BowAndPistol |
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