Skill Simulator
- Simulator
- Public Builds
Bash: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level
Swordsman 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level
Swordsman 1st Circle required
Thrust: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level
* +10% added damage at maximum level
Swordsman 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level
* +10% added damage at maximum level
Swordsman 1st Circle required
Gung Ho: Enhance
Type: Passive
Max Level: 50
* Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level
Lv3 Gung Ho required
Type: Passive
Max Level: 50
* Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level
Lv3 Gung Ho required
Concentrate: Enhance
Type: Passive
Max Level: 50
* Increases additional damage of [Concentrate] by 1% per attribute level
Lv3 Concentrate required
Type: Passive
Max Level: 50
* Increases additional damage of [Concentrate] by 1% per attribute level
Lv3 Concentrate required
Pommel Beat: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Pommel Beat] by 0.5% per attribute level
* +10% added damage at maximum level
Swordsman 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Pommel Beat] by 0.5% per attribute level
* +10% added damage at maximum level
Swordsman 2nd Circle required
Double Slash: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Double Slash] by 0.5% per attribute level
* +10% added damage at maximum level
Swordsman 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Double Slash] by 0.5% per attribute level
* +10% added damage at maximum level
Swordsman 3rd Circle required
Bash: Splash
Type: Active
Max Level: 3
* Increases AoE attack ratio of [Bash] by 1 per attribute level
* Increases SP consumption by 10%
Swordsman 2nd Circle required
Type: Active
Max Level: 3
* Increases AoE attack ratio of [Bash] by 1 per attribute level
* Increases SP consumption by 10%
Swordsman 2nd Circle required
Thrust: Continuous Attack
Type: Active
Max Level: 5
* Activates consecutive attacks when using [Thrust] by 1% chance per attribute level
* Increases SP consumption by 10%
Swordsman 1st Circle required
Type: Active
Max Level: 5
* Activates consecutive attacks when using [Thrust] by 1% chance per attribute level
* Increases SP consumption by 10%
Swordsman 1st Circle required
Bash: Knockdown
Type: Active
Max Level: 1
* Enemies hit by [Bash] are knocked down
* Increases SP consumption by 30%
Lv3 Bash required
Type: Active
Max Level: 1
* Enemies hit by [Bash] are knocked down
* Increases SP consumption by 30%
Lv3 Bash required
Double Slash: Critical
Type: Active
Max Level: 5
* Increases critical chance of [Double Slash] by 7% per attribute level
* Increases SP consumption by 10%
Swordsman 3rd Circle required
Type: Active
Max Level: 5
* Increases critical chance of [Double Slash] by 7% per attribute level
* Increases SP consumption by 10%
Swordsman 3rd Circle required
Thrust: Bleeding
Type: Active
Max Level: 1
* Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%
Swordsman 2nd Circle required
Type: Active
Max Level: 1
* Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%
Swordsman 2nd Circle required
Restrain: Slow
Type: Active
Max Level: 4
* Enemies stunned by [Restrain] become slowed down after stun wears off
* Increases duration of slow effect by 3 seconds per attribute level
* Increases SP consumption by 10%
Swordsman 2nd Circle required
Type: Active
Max Level: 4
* Enemies stunned by [Restrain] become slowed down after stun wears off
* Increases duration of slow effect by 3 seconds per attribute level
* Increases SP consumption by 10%
Swordsman 2nd Circle required
Pain Barrier: Duration
Type: Active
Max Level: 1
* Increases [Pain Barrier] duration for 5 seconds
* Increases SP consumption by 10%
Swordsman 3rd Circle required
Type: Active
Max Level: 1
* Increases [Pain Barrier] duration for 5 seconds
* Increases SP consumption by 10%
Swordsman 3rd Circle required
Rim Blow: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Rim Blow] by 0.5% per attribute level
* +10% added damage at maximum level
Peltasta 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Rim Blow] by 0.5% per attribute level
* +10% added damage at maximum level
Peltasta 1st Circle required
Umbo Blow: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Umbo Blow] by 0.5% per attribute level
* +10% added damage at maximum level
Peltasta 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Umbo Blow] by 0.5% per attribute level
* +10% added damage at maximum level
Peltasta 1st Circle required
Shield Lob: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shield Lob] by 0.5% per attribute level
* +10% added damage at maximum level
Peltasta 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shield Lob] by 0.5% per attribute level
* +10% added damage at maximum level
Peltasta 2nd Circle required
Butterfly: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Butterfly] by 0.5% per attribute level
* +10% added damage at maximum level
Peltasta 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Butterfly] by 0.5% per attribute level
* +10% added damage at maximum level
Peltasta 3rd Circle required
Swash Buckling: Focused Defense
Type: Active
Max Level: 5
* Decreases the damage taken by 5% per attribute level for 10 seconds when using [Swash Buckling]
Peltasta 1st Circle required
Type: Active
Max Level: 5
* Decreases the damage taken by 5% per attribute level for 10 seconds when using [Swash Buckling]
Peltasta 1st Circle required
Umbo Blow: Stun
Type: Active
Max Level: 5
* Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%
Peltasta 1st Circle required
Type: Active
Max Level: 5
* Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%
Peltasta 1st Circle required
Shield Lob: Splash
Type: Active
Max Level: 3
* Increases AoE attack ratio of [Shield Lob] by 1 per attribute level
* Increases SP consumption by 30%
Peltasta 2nd Circle required
Type: Active
Max Level: 3
* Increases AoE attack ratio of [Shield Lob] by 1 per attribute level
* Increases SP consumption by 30%
Peltasta 2nd Circle required
Umbo Blow: Add Knockdown
Type: Active
Max Level: 3
* Enemies hit by [Umbo Blow] will be knocked down
* Increases knockdown power by 40 per attribute level
* Increases SP consumption by 10%
Peltasta 1st Circle required
Type: Active
Max Level: 3
* Enemies hit by [Umbo Blow] will be knocked down
* Increases knockdown power by 40 per attribute level
* Increases SP consumption by 10%
Peltasta 1st Circle required
High Guard: Rim Blow Speciality
Type: Active
Max Level: 5
* [Rim Blow] damage increases 60% when [High Guard] is active
* Damage increases by 10% per attribute level starting at Lv 2
Lv6 Rim Blow required
Type: Active
Max Level: 5
* [Rim Blow] damage increases 60% when [High Guard] is active
* Damage increases by 10% per attribute level starting at Lv 2
Lv6 Rim Blow required
High Guard: Umbo Blow Speciality
Type: Active
Max Level: 5
* [Umbo Blow] damage increases 60% when [High Guard] is active
* Damage increases by 10% per attribute level starting at Lv 2
Lv6 Umbo Blow required
Type: Active
Max Level: 5
* [Umbo Blow] damage increases 60% when [High Guard] is active
* Damage increases by 10% per attribute level starting at Lv 2
Lv6 Umbo Blow required
Swash Buckling: Provoque Specialty
Type: Active
Max Level: 5
* Increases [Provoke] effects by 10% per attribute level when [Swash Buckling] effect is applied
Peltasta 2nd Circle required
Type: Active
Max Level: 5
* Increases [Provoke] effects by 10% per attribute level when [Swash Buckling] effect is applied
Peltasta 2nd Circle required
Guardian: Evasion
Type: Active
Max Level: 3
* Increases character's evasion by 50 per attribute level when [Guardian] is active
* Increases SP consumption by 10%
Peltasta 1st Circle required
Type: Active
Max Level: 3
* Increases character's evasion by 50 per attribute level when [Guardian] is active
* Increases SP consumption by 10%
Peltasta 1st Circle required
Umbo Thrust: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Umbo Thrust] by 0.5% per attribute level
* +10% added damage at maximum level
Peltasta 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Umbo Thrust] by 0.5% per attribute level
* +10% added damage at maximum level
Peltasta 3rd Circle required
Langort: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Langort] by 0.5% per attribute level
* +10% added damage at maximum level
Peltasta 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Langort] by 0.5% per attribute level
* +10% added damage at maximum level
Peltasta 3rd Circle required
Langort: Blocking
Type: Active
Max Level: 4
* Using [Langort] increases the chance to block enemy attacks by 5% per attribute level
* After a successful block, the enemy becomes afflicted with [Silence] for 3 seconds
* Increases SP consumption by 10%
Peltasta 3rd Circle required
Type: Active
Max Level: 4
* Using [Langort] increases the chance to block enemy attacks by 5% per attribute level
* After a successful block, the enemy becomes afflicted with [Silence] for 3 seconds
* Increases SP consumption by 10%
Peltasta 3rd Circle required
Swash Buckling: Maintain Provocation
Type: Active
Max Level: 3
* Increases duration of [Swash Buckling] by 1 second per attribute level
Peltasta 2nd Circle required
Type: Active
Max Level: 3
* Increases duration of [Swash Buckling] by 1 second per attribute level
Peltasta 2nd Circle required
Guardian: Reduce Damage
Type: Active
Max Level: 1
* Reduces damage received by 20% while [Guardian] is active
* Increases SP consumption by 30%
Requires Peltasta Circle 2, Guardian Lv 6
Type: Active
Max Level: 1
* Reduces damage received by 20% while [Guardian] is active
* Increases SP consumption by 30%
Requires Peltasta Circle 2, Guardian Lv 6
Cartar Stroke: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Cartar Stroke] by 0.5% per attribute level
* +10% added damage at maximum level
Highlander 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Cartar Stroke] by 0.5% per attribute level
* +10% added damage at maximum level
Highlander 1st Circle required
Crown: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Crown] by 0.5% per attribute level
* +10% added damage at maximum level
Highlander 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Crown] by 0.5% per attribute level
* +10% added damage at maximum level
Highlander 1st Circle required
Wagon Wheel: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Wagon Wheel] by 0.5% per attribute level
* +10% added damage at maximum level
Highlander 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Wagon Wheel] by 0.5% per attribute level
* +10% added damage at maximum level
Highlander 1st Circle required
Cross Guard: Enhance
Type: Passive
Max Level: 50
* Enhances physical defense increase effect of [Cross Guard] by 3 per attribute level
Lv3 Cross Guard required
Type: Passive
Max Level: 50
* Enhances physical defense increase effect of [Cross Guard] by 3 per attribute level
Lv3 Cross Guard required
Moulinet: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Moulinet] by 0.5% per attribute level
* +10% added damage at maximum level
Highlander 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Moulinet] by 0.5% per attribute level
* +10% added damage at maximum level
Highlander 2nd Circle required
Skull Swing: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Skull Swing] by 0.5% per attribute level
* +10% added damage at maximum level
Highlander 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Skull Swing] by 0.5% per attribute level
* +10% added damage at maximum level
Highlander 3rd Circle required
Cartar Stroke: Increased Knockback
Type: Active
Max Level: 3
* Increases the knockback power of [Cartar Stroke] by 50 per attribute level
* increases SP consumption by 20%
Highlander 1st Circle required
Type: Active
Max Level: 3
* Increases the knockback power of [Cartar Stroke] by 50 per attribute level
* increases SP consumption by 20%
Highlander 1st Circle required
Crown: Reduce
Type: Active
Max Level: 5
* Increases enemy INT and SPR reduction from [Crown] by 2% per attribute level
* Increases SP consumption by 10%
Highlander 1st Circle required
Type: Active
Max Level: 5
* Increases enemy INT and SPR reduction from [Crown] by 2% per attribute level
* Increases SP consumption by 10%
Highlander 1st Circle required
Wagon Wheel: Splash
Type: Active
Max Level: 3
* Increases AoE attack ratio of [Wagon Wheel] by 1
* Increases SP consumption by 10%
Highlander 2nd Circle required
Type: Active
Max Level: 3
* Increases AoE attack ratio of [Wagon Wheel] by 1
* Increases SP consumption by 10%
Highlander 2nd Circle required
Moulinet: Critical
Type: Active
Max Level: 5
* Increases critical chance of [Moulinet] by 12% per attribute level
* Increases SP consumption by 10%
Highlander 2nd Circle required
Type: Active
Max Level: 5
* Increases critical chance of [Moulinet] by 12% per attribute level
* Increases SP consumption by 10%
Highlander 2nd Circle required
Cross Guard: Extend Stagger
Type: Active
Max Level: 3
* Enemies blocked by [Crossguard] remain staggered for 1 second longer per attribute level
* Increases SP consumption by 10%
Highlander 1st Circle required
Type: Active
Max Level: 3
* Enemies blocked by [Crossguard] remain staggered for 1 second longer per attribute level
* Increases SP consumption by 10%
Highlander 1st Circle required
Cartar Stroke: Collision Damage
Type: Active
Max Level: 1
* Deals additional damage equal to 50% of your physical attack to enemies knocked back by [Cartar Stroke]
* Increases SP consumption by 10%
Lv3 Cartar Stroke required
Type: Active
Max Level: 1
* Deals additional damage equal to 50% of your physical attack to enemies knocked back by [Cartar Stroke]
* Increases SP consumption by 10%
Lv3 Cartar Stroke required
Skull Swing: No Jump
Type: Active
Max Level: 1
* Enemies cannot jump when attacked with [Skull Swing]
Highlander 3rd Circle required
Type: Active
Max Level: 1
* Enemies cannot jump when attacked with [Skull Swing]
Highlander 3rd Circle required
Cartar Stroke: Remove Knockback
Type: Active
Max Level: 1
* [Cartar Stroke] no longer knocks enemies back
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Highlander 1st Circle required
Type: Active
Max Level: 1
* [Cartar Stroke] no longer knocks enemies back
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Highlander 1st Circle required
Skyliner: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Skyliner] by 0.5% per attribute level
* +10% added damage at maximum level
Highlander 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Skyliner] by 0.5% per attribute level
* +10% added damage at maximum level
Highlander 2nd Circle required
Crosscut: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Crosscut] by 0.5% per attribute level
* +10% added damage at maximum level
Highlander 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Crosscut] by 0.5% per attribute level
* +10% added damage at maximum level
Highlander 2nd Circle required
Vertical Slash: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Vertical Slash] by 0.5% per attribute level
* +10% added damage at maximum level
Highlander 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Vertical Slash] by 0.5% per attribute level
* +10% added damage at maximum level
Highlander 3rd Circle required
Skull Swing: Remove Knockback
Type: Active
Max Level: 1
* Removes knockback effect from [Skull Swing]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Highlander 3rd Circle required
Type: Active
Max Level: 1
* Removes knockback effect from [Skull Swing]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Highlander 3rd Circle required
Stabbing: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Stabbing] by 0.5% per attribute level
* +10% added damage at maximum level
Hoplite 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Stabbing] by 0.5% per attribute level
* +10% added damage at maximum level
Hoplite 1st Circle required
Synchro Thrusting: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Synchro Thrusting] by 0.5% per attribute level
* +10% added damage at maximum level
Hoplite 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Synchro Thrusting] by 0.5% per attribute level
* +10% added damage at maximum level
Hoplite 1st Circle required
Pierce: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Pierce] by 0.5% per attribute level
* +10% added damage at maximum level
Hoplite 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Pierce] by 0.5% per attribute level
* +10% added damage at maximum level
Hoplite 1st Circle required
Long Stride: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Long Stride] by 0.5% per attribute level
* +10% added damage at maximum level
Hoplite 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Long Stride] by 0.5% per attribute level
* +10% added damage at maximum level
Hoplite 2nd Circle required
Spear Throw: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Spear Throw] by 0.5% per attribute level
* +10% added damage at maximum level
Hoplite 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Spear Throw] by 0.5% per attribute level
* +10% added damage at maximum level
Hoplite 3rd Circle required
Stabbing: Evasion
Type: Active
Max Level: 5
* Increases evasion by 50 per attribute level while using [Stabbing]
Increases magic defense by 5% per attribute level
* Increases SP consumption by 10
Hoplite 1st Circle required
Type: Active
Max Level: 5
* Increases evasion by 50 per attribute level while using [Stabbing]
Increases magic defense by 5% per attribute level
* Increases SP consumption by 10
Hoplite 1st Circle required
Pierce: Continuous Attack
Type: Active
Max Level: 1
* Deals 4 consecutive hits on boss monsters with [Pierce]
* Increases SP consumption by 10%
Hoplite 2nd Circle required
Type: Active
Max Level: 1
* Deals 4 consecutive hits on boss monsters with [Pierce]
* Increases SP consumption by 10%
Hoplite 2nd Circle required
Pierce: Bleeding
Type: Active
Max Level: 5
* Enemies hit by [Pierce] have a 2% chance per attribute level of being afflicted with [Bleeding] for 6 seconds
* Bleeding damage is proportional to character's physical attack
* Increases SP consumption by 10%
Hoplite 1st Circle required
Type: Active
Max Level: 5
* Enemies hit by [Pierce] have a 2% chance per attribute level of being afflicted with [Bleeding] for 6 seconds
* Bleeding damage is proportional to character's physical attack
* Increases SP consumption by 10%
Hoplite 1st Circle required
Finestra: Physical Damage
Type: Active
Max Level: 1
* Adds 10% of your INT to physical damage while [Finestra] is active
* Increases SP consumption by 10%
Hoplite 1st Circle required
Type: Active
Max Level: 1
* Adds 10% of your INT to physical damage while [Finestra] is active
* Increases SP consumption by 10%
Hoplite 1st Circle required
Synchro Thrusting: Pierce
Type: Active
Max Level: 5
* Decreases [Synchro Thrusting] strike damage by 10% per attribute level
* Increases pierce damage by 10% per attribute level
Hoplite 1st Circle required
Type: Active
Max Level: 5
* Decreases [Synchro Thrusting] strike damage by 10% per attribute level
* Increases pierce damage by 10% per attribute level
Hoplite 1st Circle required
Finestra: Splash
Type: Active
Max Level: 1
* Increases AoE attack ratio by 3, but reduces evasion rate by x2 more of the existing value when [Finestra] is active
* Increases SP consumption by 3
* Increases SP consumption by 10%
Lv3 Finestra required
Type: Active
Max Level: 1
* Increases AoE attack ratio by 3, but reduces evasion rate by x2 more of the existing value when [Finestra] is active
* Increases SP consumption by 3
* Increases SP consumption by 10%
Lv3 Finestra required
Spear Throw: Bind
Type: Active
Max Level: 4
* Enemies hit by [Spear Throw] have a chance to be afflicted with [Bind] for 7 seconds
* Chances increase by 15% per attribute level
* Increases SP consumption by 10%
Hoplite 3rd Circle required
Type: Active
Max Level: 4
* Enemies hit by [Spear Throw] have a chance to be afflicted with [Bind] for 7 seconds
* Chances increase by 15% per attribute level
* Increases SP consumption by 10%
Hoplite 3rd Circle required
Spear Lunge: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Spear Lunge] by 0.5% per attribute level
* +10% added damage at maximum level
Hoplite 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Spear Lunge] by 0.5% per attribute level
* +10% added damage at maximum level
Hoplite 2nd Circle required
Stabbing: Sure Victory
Type: Active
Max Level: 10
* Increases continuous count of [Stabbing] by 1 per attribute level
* Increases SP consumption by 100%
Hoplite 3rd Circle required
Type: Active
Max Level: 10
* Increases continuous count of [Stabbing] by 1 per attribute level
* Increases SP consumption by 100%
Hoplite 3rd Circle required
Pierce: Repeated Shock
Type: Active
Max Level: 1
* Number of hits of [Pierce] to enemies afflicted with [Shock] increases by 2
* Increases SP consumption by 30%
Hoplite 2nd Circle required
Type: Active
Max Level: 1
* Number of hits of [Pierce] to enemies afflicted with [Shock] increases by 2
* Increases SP consumption by 30%
Hoplite 2nd Circle required
Long Stride: Stun
Type: Active
Max Level: 5
* [Long Stride] stuns enemies for 0.5 sec per attribute level
* Increases SP consumption by 50%
Hoplite 2nd Circle required
Type: Active
Max Level: 5
* [Long Stride] stuns enemies for 0.5 sec per attribute level
* Increases SP consumption by 50%
Hoplite 2nd Circle required
Embowel: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Embowel] by 0.5% per attribute level
* +10% added damage at maximum level
Barbarian 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Embowel] by 0.5% per attribute level
* +10% added damage at maximum level
Barbarian 1st Circle required
Warcry: Enhance
Type: Passive
Max Level: 10
* Enhances physical attack increase effect of [Warcry] by 1% per attribute level
* Attribute applies after an enemy's defense is reduced
Lv3 Warcry required
Type: Passive
Max Level: 10
* Enhances physical attack increase effect of [Warcry] by 1% per attribute level
* Attribute applies after an enemy's defense is reduced
Lv3 Warcry required
Stomping Kick: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Stomping Kick] by 0.5% per attribute level
* +10% added damage at maximum level
Barbarian 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Stomping Kick] by 0.5% per attribute level
* +10% added damage at maximum level
Barbarian 1st Circle required
Warcry: Add Target
Type: Active
Max Level: 5
* Increases the amount of enemies [Warcry] can affect by 1 per attribute level
* Increases SP consumption by 20
* Increases SP consumption by 30%
Barbarian 3rd Circle required
Type: Active
Max Level: 5
* Increases the amount of enemies [Warcry] can affect by 1 per attribute level
* Increases SP consumption by 20
* Increases SP consumption by 30%
Barbarian 3rd Circle required
Warcry: Duration
Type: Active
Max Level: 5
Increases the duration of [Warcry] by 2 seconds per attribute level
* Increases SP consumption by 20%
Barbarian 2nd Circle required
Type: Active
Max Level: 5
Increases the duration of [Warcry] by 2 seconds per attribute level
* Increases SP consumption by 20%
Barbarian 2nd Circle required
Frenzy: Maintain Stacks
Type: Active
Max Level: 1
* Maintains the stacks from [Frenzy] when switching to another target, but the maximum amount of stacks is reduced by half
* Increases SP consumption by 10%
Barbarian 3rd Circle required
Type: Active
Max Level: 1
* Maintains the stacks from [Frenzy] when switching to another target, but the maximum amount of stacks is reduced by half
* Increases SP consumption by 10%
Barbarian 3rd Circle required
Pouncing: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Pouncing] by 0.5% per attribute level
* +10% added damage at maximum level
Barbarian 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Pouncing] by 0.5% per attribute level
* +10% added damage at maximum level
Barbarian 3rd Circle required
Helm Chopper: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level
* +10% added damage at maximum level
Barbarian 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level
* +10% added damage at maximum level
Barbarian 1st Circle required
Seism: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Seism] by 0.5% per attribute level
* +10% added damage at maximum level
Barbarian 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Seism] by 0.5% per attribute level
* +10% added damage at maximum level
Barbarian 2nd Circle required
Cleave: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level
* +10% added damage at maximum level
Barbarian 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level
* +10% added damage at maximum level
Barbarian 1st Circle required
Pouncing: Knockdown
Type: Active
Max Level: 5
* Enemies hit by [Pouncing] have a 8% chance per attribute level of being knocked down
* Increases SP consumption by 5
* Increases SP consumption by 30%
Barbarian 3rd Circle required
Type: Active
Max Level: 5
* Enemies hit by [Pouncing] have a 8% chance per attribute level of being knocked down
* Increases SP consumption by 5
* Increases SP consumption by 30%
Barbarian 3rd Circle required
Warcry: Debuff Duration
Type: Active
Max Level: 10
* Increases duration of all Barbarian debuffs by 1 second per attribute level when affected by the [Warcry] debuff
* Duration increase reduced to 1/3 in PvP
* Increases SP consumption by 10%
Barbarian 3rd Circle required
Type: Active
Max Level: 10
* Increases duration of all Barbarian debuffs by 1 second per attribute level when affected by the [Warcry] debuff
* Duration increase reduced to 1/3 in PvP
* Increases SP consumption by 10%
Barbarian 3rd Circle required
Shield Charge: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shield Charge] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shield Charge] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 1st Circle required
Montano: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Montano] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Montano] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 1st Circle required
Targe Smash: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Targe Smash] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Targe Smash] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 1st Circle required
Shield Push: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shield Push] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shield Push] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 1st Circle required
Targe Smash: Frozen Stone
Type: Active
Max Level: 5
* Inflicts 20% additional damage per attribute level on frozen and petrified enemies with [Targe Smash]
* Increases SP consumption by 10%
Rodelero 1st Circle required
Type: Active
Max Level: 5
* Inflicts 20% additional damage per attribute level on frozen and petrified enemies with [Targe Smash]
* Increases SP consumption by 10%
Rodelero 1st Circle required
Montano: Size Slow
Type: Active
Max Level: 2
* Inflicts target with [Slow] for 10 seconds and increases duration of [Slow] by 3/2/1 seconds per attribute level on small/medium/large sized monsters respectively with [Montano]
* Increases SP consumption by 10%
Rodelero 1st Circle required
Type: Active
Max Level: 2
* Inflicts target with [Slow] for 10 seconds and increases duration of [Slow] by 3/2/1 seconds per attribute level on small/medium/large sized monsters respectively with [Montano]
* Increases SP consumption by 10%
Rodelero 1st Circle required
Targe Smash: Burn
Type: Active
Max Level: 3
* Defeating a burned enemy with [Targe Smash] applies [Burn] equal to the attribute level to other enemies
* Increases SP consumption by 10%
Rodelero 2nd Circle required
Type: Active
Max Level: 3
* Defeating a burned enemy with [Targe Smash] applies [Burn] equal to the attribute level to other enemies
* Increases SP consumption by 10%
Rodelero 2nd Circle required
Shooting Star: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shooting Star] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shooting Star] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 3rd Circle required
Slithering: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Slithering] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Slithering] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 2nd Circle required
Shield Push: Duration
Type: Active
Max Level: 5
* Increases duration of the unbalanced status effect applied from [Shield Push] by 1 second per attribute level
* Increases SP consumption by 20%
Rodelero 2nd Circle required
Type: Active
Max Level: 5
* Increases duration of the unbalanced status effect applied from [Shield Push] by 1 second per attribute level
* Increases SP consumption by 20%
Rodelero 2nd Circle required
Shield Shoving: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shield Shoving] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shield Shoving] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 1st Circle required
Shield Bash: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 2nd Circle required
High Kick: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [High Kick] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [High Kick] by 0.5% per attribute level
* +10% added damage at maximum level
Rodelero 3rd Circle required
Slithering: Lower Slash
Type: Active
Max Level: 5
* Applies debuff to enemies attacked with Slithering
* Reduces movement speed by 4 per attribute level
* Reduces evasion by 15 per attribute level
* Knocks down attacked enemies
* Increases SP consumption by 10%
Rodelero 2nd Circle required
Type: Active
Max Level: 5
* Applies debuff to enemies attacked with Slithering
* Reduces movement speed by 4 per attribute level
* Reduces evasion by 15 per attribute level
* Knocks down attacked enemies
* Increases SP consumption by 10%
Rodelero 2nd Circle required
Targe Smash: Remove Knockback
Type: Active
Max Level: 1
* Removes knockback effect from [Targe Smash]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Rodelero 1st Circle required
Type: Active
Max Level: 1
* Removes knockback effect from [Targe Smash]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Rodelero 1st Circle required
Impaler: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level
* +10% added damage at maximum level
Cataphract 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level
* +10% added damage at maximum level
Cataphract 1st Circle required
Earth Wave: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level
* +10% added damage at maximum level
Cataphract 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level
* +10% added damage at maximum level
Cataphract 1st Circle required
Steed Charge: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level
* +10% added damage at maximum level
Cataphract 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level
* +10% added damage at maximum level
Cataphract 1st Circle required
Doom Spike: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Doom Spike] by 0.5% per attribute level
* +10% added damage at maximum level
Cataphract 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Doom Spike] by 0.5% per attribute level
* +10% added damage at maximum level
Cataphract 2nd Circle required
Rush: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Rush] by 0.5% per attribute level
* +10% added damage at maximum level
Cataphract 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Rush] by 0.5% per attribute level
* +10% added damage at maximum level
Cataphract 3rd Circle required
Rush: Stun
Type: Active
Max Level: 5
* Enemies attacked with [Rush] have a 1% chance per attribute level to be afflicted with [Stun] for 2 seconds
* Increases SP consumption by 20%
Cataphract 3rd Circle required
Type: Active
Max Level: 5
* Enemies attacked with [Rush] have a 1% chance per attribute level to be afflicted with [Stun] for 2 seconds
* Increases SP consumption by 20%
Cataphract 3rd Circle required
Earth Wave: Earth Property
Type: Active
Max Level: 1
* Changes the property of [Earth Wave] to Earth property
* Increases SP consumption by 10%
Cataphract 1st Circle required
Type: Active
Max Level: 1
* Changes the property of [Earth Wave] to Earth property
* Increases SP consumption by 10%
Cataphract 1st Circle required
Steed Charge: Critical
Type: Active
Max Level: 1
* [Steed Charge] applies as critical on enemies afflicted with [Slow]
* Increases SP consumption by 20%
Cataphract 1st Circle required
Type: Active
Max Level: 1
* [Steed Charge] applies as critical on enemies afflicted with [Slow]
* Increases SP consumption by 20%
Cataphract 1st Circle required
Earth Wave: Remove Knockdown
Type: Active
Max Level: 1
* [Earth Wave] no longer knocks enemies down
* Only applies if attribute is set to ON
Cataphract 1st Circle required
Type: Active
Max Level: 1
* [Earth Wave] no longer knocks enemies down
* Only applies if attribute is set to ON
Cataphract 1st Circle required
Steed Charge: Remove Knockdown
Type: Active
Max Level: 1
* Removes knockback effect from [Steed Charge]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Cataphract 1st Circle required
Type: Active
Max Level: 1
* Removes knockback effect from [Steed Charge]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Cataphract 1st Circle required
Doom Spike: Remove Knockdown
Type: Active
Max Level: 1
* Removes knockback effect from [Doom Spike]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Cataphract 2nd Circle required
Type: Active
Max Level: 1
* Removes knockback effect from [Doom Spike]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Cataphract 2nd Circle required
Arrest: Slow
Type: Active
Max Level: 5
* Applies [Slow] with a 4 seconds duration after [Arrest] ends
* Increases duration of [Slow] from Lv2 by 0.4 seconds per attribute level
* Increases SP consumption by 10%
Squire 1st Circle required
Type: Active
Max Level: 5
* Applies [Slow] with a 4 seconds duration after [Arrest] ends
* Increases duration of [Slow] from Lv2 by 0.4 seconds per attribute level
* Increases SP consumption by 10%
Squire 1st Circle required
Equipment Maintenance: Increase Weapons
Type: Active
Max Level: 100
* Increases the weapon count of [Equipment Maintenance] by 20 per attribute level.
Squire 1st Circle required
Type: Active
Max Level: 100
* Increases the weapon count of [Equipment Maintenance] by 20 per attribute level.
Squire 1st Circle required
Equipment Maintenance: Increase Armor
Type: Active
Max Level: 100
* Increases the armor count of [Equipment Maintenance] by 20 per attribute level.
Squire 1st Circle required
Type: Active
Max Level: 100
* Increases the armor count of [Equipment Maintenance] by 20 per attribute level.
Squire 1st Circle required
Refreshment Table: Salad
Type: Active
Max Level: 10
* Increases duration of [Refreshment Table] Salad effects by 1 minute per attribute level
Squire 2nd Circle required
Type: Active
Max Level: 10
* Increases duration of [Refreshment Table] Salad effects by 1 minute per attribute level
Squire 2nd Circle required
Refreshment Table: Sandwich
Type: Active
Max Level: 10
* Increases duration of [Refreshment Table] Sandwich effects by 1 minute per attribute level
Squire 2nd Circle required
Type: Active
Max Level: 10
* Increases duration of [Refreshment Table] Sandwich effects by 1 minute per attribute level
Squire 2nd Circle required
Refreshment Table: Soup
Type: Active
Max Level: 10
* Increases duration of [Refreshment Table] Soup effects by 1 minute per attribute level
Squire 2nd Circle required
Type: Active
Max Level: 10
* Increases duration of [Refreshment Table] Soup effects by 1 minute per attribute level
Squire 2nd Circle required
Refreshment Table: Yogurt
Type: Active
Max Level: 10
* Increases duration of [Refreshment Table] Yogurt effects by 1 minute per attribute level
Squire 2nd Circle required
Type: Active
Max Level: 10
* Increases duration of [Refreshment Table] Yogurt effects by 1 minute per attribute level
Squire 2nd Circle required
Arrest: Defense Weakened
Type: Active
Max Level: 5
* Decreases physical defense of enemies affected by [Arrest] by 2% per attribute level.
* Increases SP consumption by 20%
Squire 1st Circle required
Type: Active
Max Level: 5
* Decreases physical defense of enemies affected by [Arrest] by 2% per attribute level.
* Increases SP consumption by 20%
Squire 1st Circle required
Repair: Service
Type: Active
Max Level: 5
* When repairing equipment with [Repair], gives a 5% chance per attribute level to repair twice the original value
Squire 1st Circle required
Type: Active
Max Level: 5
* When repairing equipment with [Repair], gives a 5% chance per attribute level to repair twice the original value
Squire 1st Circle required
Deadly Combo: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Deadly Combo] by 0.5% per attribute level
* +10% added damage at maximum level
Squire 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Deadly Combo] by 0.5% per attribute level
* +10% added damage at maximum level
Squire 3rd Circle required
Keel Hauling: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Keel Hauling] by 0.5% per attribute level
* +10% added damage at maximum level
Corsair 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Keel Hauling] by 0.5% per attribute level
* +10% added damage at maximum level
Corsair 1st Circle required
Keel Hauling: Bleeding
Type: Active
Max Level: 5
* Inflicts [Bleeding] on enemies attacked with [Keel Hauling] for 5 seconds
* Increases the duration of [Bleeding] by 1 second per attribute level
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%
Corsair 1st Circle required
Type: Active
Max Level: 5
* Inflicts [Bleeding] on enemies attacked with [Keel Hauling] for 5 seconds
* Increases the duration of [Bleeding] by 1 second per attribute level
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%
Corsair 1st Circle required
Iron Hook: Chain
Type: Active
Max Level: 1
* Sequentially fling up to 3 enemies with [Iron Hook]
* Cannot use [Keel Hauling] while capturing multiple enemies
* Unable to turn ON/OFF during [Guard]
Corsair 1st Circle required
Type: Active
Max Level: 1
* Sequentially fling up to 3 enemies with [Iron Hook]
* Cannot use [Keel Hauling] while capturing multiple enemies
* Unable to turn ON/OFF during [Guard]
Corsair 1st Circle required
Dust Devil: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Dust Devil] by 0.5% per attribute level
* +10% added damage at maximum level
Corsair 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Dust Devil] by 0.5% per attribute level
* +10% added damage at maximum level
Corsair 1st Circle required
Hexen Dropper: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Hexen Dropper] by 0.5% per attribute level
* +10% added damage at maximum level
Corsair 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Hexen Dropper] by 0.5% per attribute level
* +10% added damage at maximum level
Corsair 2nd Circle required
Jolly Roger: Unity
Type: Active
Max Level: 5
* Nullifies an enemy's attack by a certain chance when [Jolly Roger] is active
* Applies the chance by 0.5% per attribute level and increases chances depending on number of pirate members
* Does not apply if nobody other than you is a pirate member
* Increases SP consumption by 10%
Lv2 Jolly Roger required
Type: Active
Max Level: 5
* Nullifies an enemy's attack by a certain chance when [Jolly Roger] is active
* Applies the chance by 0.5% per attribute level and increases chances depending on number of pirate members
* Does not apply if nobody other than you is a pirate member
* Increases SP consumption by 10%
Lv2 Jolly Roger required
Quick and Dead: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Quick and Dead] by 0.5% per attribute level
* +10% added damage at maximum level
Corsair 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Quick and Dead] by 0.5% per attribute level
* +10% added damage at maximum level
Corsair 3rd Circle required
Quick and Dead: Ricochet
Type: Active
Max Level: 10
* Creates a ricochet effect on enemies attacked with [Quick and Dead], inflicting 10% more sub-weapon physical damage per attribute level on nearby enemies
Corsair 3rd Circle required
Type: Active
Max Level: 10
* Creates a ricochet effect on enemies attacked with [Quick and Dead], inflicting 10% more sub-weapon physical damage per attribute level on nearby enemies
Corsair 3rd Circle required
Impale Dagger: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level
* +10% added damage at maximum level
Corsair 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level
* +10% added damage at maximum level
Corsair 3rd Circle required
Phalanx: Slow
Type: Active
Max Level: 4
Inflicts [Slow] when an enemy's attack is blocked while in the [Phalanx] formation. Increases the duration of [Slow] by 4 seconds per attribute level.
Centurion 1st Circle required
Type: Active
Max Level: 4
Inflicts [Slow] when an enemy's attack is blocked while in the [Phalanx] formation. Increases the duration of [Slow] by 4 seconds per attribute level.
Centurion 1st Circle required
Tercio: Change Formation
Type: Active
Max Level: 1
Changes the shape of the [Tercio] formation. The locations of the number 4 and the number 6 will move away from the center.
Centurion 1st Circle required
Type: Active
Max Level: 1
Changes the shape of the [Tercio] formation. The locations of the number 4 and the number 6 will move away from the center.
Centurion 1st Circle required
Crane Wing: Change Formation
Type: Active
Max Level: 1
Changes the shape of the [Crane Wing] formation. Changes into a shape that will lure enemies more deep inside.
Centurion 1st Circle required
Type: Active
Max Level: 1
Changes the shape of the [Crane Wing] formation. Changes into a shape that will lure enemies more deep inside.
Centurion 1st Circle required
Schiltron: Healing Time
Type: Active
Max Level: 5
Decreases a member's HP recovery time by 2 seconds per attribute level while in the [Schiltron] formation Increases SP consumption by 20%
Centurion 1st Circle required
Type: Active
Max Level: 5
Decreases a member's HP recovery time by 2 seconds per attribute level while in the [Schiltron] formation Increases SP consumption by 20%
Centurion 1st Circle required
Testudo: Movement
Type: Active
Max Level: 5
Decreases movement speed by 5% per attribute level of your members when changing into the [Testudo] formation.
Centurion 1st Circle required
Type: Active
Max Level: 5
Decreases movement speed by 5% per attribute level of your members when changing into the [Testudo] formation.
Centurion 1st Circle required
Cyclone: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level
* +10% added damage at maximum level
Doppelsoeldner 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level
* +10% added damage at maximum level
Doppelsoeldner 1st Circle required
Mordschlag: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Mordschlag] by 0.5% per attribute level
* +10% added damage at maximum level
Doppelsoeldner 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Mordschlag] by 0.5% per attribute level
* +10% added damage at maximum level
Doppelsoeldner 1st Circle required
Punish: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Punish] by 0.5% per attribute level
* +10% added damage at maximum level
Doppelsoeldner 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Punish] by 0.5% per attribute level
* +10% added damage at maximum level
Doppelsoeldner 1st Circle required
Cyclone: Movement
Type: Active
Max Level: 1
* Allows movement when using [Cyclone]
* Increases SP consumption by 30%
Doppelsoeldner 1st Circle required
Type: Active
Max Level: 1
* Allows movement when using [Cyclone]
* Increases SP consumption by 30%
Doppelsoeldner 1st Circle required
Double Pay Earn: Damage Taken
Type: Active
Max Level: 1
* Decreases damage taken from x3 to x2 while [Double Pay Earn] is active
* Increases SP consumption by 10%
Doppelsoeldner 1st Circle required
Type: Active
Max Level: 1
* Decreases damage taken from x3 to x2 while [Double Pay Earn] is active
* Increases SP consumption by 10%
Doppelsoeldner 1st Circle required
Mordschlag: Cloth Armor
Type: Active
Max Level: 1
* Attacks become critical hits while attacking Cloth armor-type enemies with [Mordschlag]
* Increases SP consumption by 10%
Doppelsoeldner 1st Circle required
Type: Active
Max Level: 1
* Attacks become critical hits while attacking Cloth armor-type enemies with [Mordschlag]
* Increases SP consumption by 10%
Doppelsoeldner 1st Circle required
Zornhau: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Zornhau] by 0.5% per attribute level
* +10% added damage at maximum level
Doppelsoeldner 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Zornhau] by 0.5% per attribute level
* +10% added damage at maximum level
Doppelsoeldner 2nd Circle required
Redel: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Redel] by 0.5% per attribute level
* +10% added damage at maximum level
Doppelsoeldner 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Redel] by 0.5% per attribute level
* +10% added damage at maximum level
Doppelsoeldner 2nd Circle required
Zucken: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Zucken] by 0.5% per attribute level
* +10% added damage at maximum level
Doppelsoeldner 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Zucken] by 0.5% per attribute level
* +10% added damage at maximum level
Doppelsoeldner 2nd Circle required
Cyclone: Resistance
Type: Active
Max Level: 5
* Increases chance to block harmful effects by 15% per attribute level during [Cyclone]
* Increases SP consumption by 10%
Lv. 3 Cyclone required
Type: Active
Max Level: 5
* Increases chance to block harmful effects by 15% per attribute level during [Cyclone]
* Increases SP consumption by 10%
Lv. 3 Cyclone required
Zwerchhau: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Zwerchhau] by 0.5% per attribute level
* +10% added damage at maximum level
Doppelsoeldner 3rd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Zwerchhau] by 0.5% per attribute level
* +10% added damage at maximum level
Doppelsoeldner 3rd Circle Required
Sturtzhau: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Sturtzhau] by 0.5% per attribute level
* +10% added damage at maximum level
Doppelsoeldner 3rd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Sturtzhau] by 0.5% per attribute level
* +10% added damage at maximum level
Doppelsoeldner 3rd Circle Required
Zucken: Multi Cuts
Type: Active
Max Level: 1
* Increases [Zucken] attack count, raising total amount of damage by +100%
* Increases SP consumption by 150%
Lv6 Zucken required
Type: Active
Max Level: 1
* Increases [Zucken] attack count, raising total amount of damage by +100%
* Increases SP consumption by 150%
Lv6 Zucken required
Redel: Multi Cuts
Type: Active
Max Level: 1
* Increases [Redel] attack count, raising total amount of damage by +180%
* Increases SP consumption by 150%
Lv6 Redel required
Type: Active
Max Level: 1
* Increases [Redel] attack count, raising total amount of damage by +180%
* Increases SP consumption by 150%
Lv6 Redel required
Zornhau: Deep Cut
Type: Active
Max Level: 3
* [Zornhau] attack strikes the enemy multiple times
* Number of hits increases by 1 per attribute level
* Increases SP consumption by 150%
Lv6 Zornhau required
Type: Active
Max Level: 3
* [Zornhau] attack strikes the enemy multiple times
* Number of hits increases by 1 per attribute level
* Increases SP consumption by 150%
Lv6 Zornhau required
Punish: Earthquake
Type: Active
Max Level: 1
* Applies 2 additional consecutive hits to enemies attacked by Punish
* Increases SP consumption by 20%
Doppelsoeldner 3rd Circle Required
Type: Active
Max Level: 1
* Applies 2 additional consecutive hits to enemies attacked by Punish
* Increases SP consumption by 20%
Doppelsoeldner 3rd Circle Required
Attaque Composee: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Attaque Composee] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Attaque Composee] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 2nd Circle required
Lunge: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Lunge] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Lunge] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 1st Circle required
Sept Etoiles: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Sept Etoiles] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Sept Etoiles] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 1st Circle required
Attaque Coquille: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Attaque Coquille] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Attaque Coquille] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 1st Circle required
Esquive Toucher: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Esquive Toucher] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Esquive Toucher] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 1st Circle required
Flanconnade: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Flanconnade] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Flanconnade] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 1st Circle required
Balestra Fente: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Balestra Fente] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 3rd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Balestra Fente] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 3rd Circle Required
Attaque au Fer: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Attaque au Fer] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 3rd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Attaque au Fer] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 3rd Circle Required
Fleche: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Fleche] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 3rd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Fleche] by 0.5% per attribute level
* +10% added damage at maximum level
Fencer 3rd Circle Required
Kunai: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Kunai] by 0.5% per attribute level
* +10% added damage at maximum level
Shinobi 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Kunai] by 0.5% per attribute level
* +10% added damage at maximum level
Shinobi 1st Circle required
Katon no Jutsu: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Katon no Jutsu] by 0.5% per attribute level
* +10% added damage at maximum level
Shinobi 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Katon no Jutsu] by 0.5% per attribute level
* +10% added damage at maximum level
Shinobi 1st Circle required
Mijin no Jutsu: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Mijin no Jutsu] by 0.5% per attribute level
* +10% added damage at maximum level
Shinobi 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Mijin no Jutsu] by 0.5% per attribute level
* +10% added damage at maximum level
Shinobi 1st Circle required
Mijin no Jutsu: Stealth
Type: Active
Max Level: 3
* Hides character for 5 seconds after using [Mijin no Jutsu]
* Increases duration from Lv2 by 1.5 seconds per attribute level
* Increases SP consumption by 10%
Shinobi 1st Circle required
Type: Active
Max Level: 3
* Hides character for 5 seconds after using [Mijin no Jutsu]
* Increases duration from Lv2 by 1.5 seconds per attribute level
* Increases SP consumption by 10%
Shinobi 1st Circle required
Katon no Jutsu: Stealth
Type: Active
Max Level: 4
* Hides character for 2 seconds per attribute level after using [Katon no Jutsu]
* Increases SP consumption by 10%
Shinobi 1st Circle required
Type: Active
Max Level: 4
* Hides character for 2 seconds per attribute level after using [Katon no Jutsu]
* Increases SP consumption by 10%
Shinobi 1st Circle required
Bunshin no Jutsu: Endurance
Type: Active
Max Level: 4
* Increases stamina reduction cycle of [Bunshin no Jutsu] by 0.05 seconds per attribute level
* Increases SP consumption by 10%
Shinobi 1st Circle required
Type: Active
Max Level: 4
* Increases stamina reduction cycle of [Bunshin no Jutsu] by 0.05 seconds per attribute level
* Increases SP consumption by 10%
Shinobi 1st Circle required
Mokuton no Jutsu: Bind
Type: Active
Max Level: 5
* Restricts movement of an enemy for 4 seconds when dealing damage with [Mokuton no Jutsu]
Increases duration from Lv2 by 1 second per attribute level
* Increases SP consumption by 10%
Shinobi 1st Circle required
Type: Active
Max Level: 5
* Restricts movement of an enemy for 4 seconds when dealing damage with [Mokuton no Jutsu]
Increases duration from Lv2 by 1 second per attribute level
* Increases SP consumption by 10%
Shinobi 1st Circle required
Kunai: Deadly Dagger
Type: Active
Max Level: 1
* Doubles the critical chance of [Kunai]
* Increase SP consumption by 20%
Shinobi 1st Circle required
Type: Active
Max Level: 1
* Doubles the critical chance of [Kunai]
* Increase SP consumption by 20%
Shinobi 1st Circle required
Dragontooth: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Dragontooth] by 0.5% per attribute level
* +10% added damage at maximum level
Dragoon 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Dragontooth] by 0.5% per attribute level
* +10% added damage at maximum level
Dragoon 1st Circle required
Serpentine: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Serpentine] by 0.5% per attribute level
* +10% added damage at maximum level
Dragoon 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Serpentine] by 0.5% per attribute level
* +10% added damage at maximum level
Dragoon 1st Circle required
Serpentine: Bleeding
Type: Active
Max Level: 5
* Enemies hit by [Serpentine] have a 2% chance per attribute level of being afflicted with [Bleeding] for 8 seconds
* Bleeding damage is proportional to character's physical attack
* Increases SP consumption by 10%
Dragoon 1st Circle required
Type: Active
Max Level: 5
* Enemies hit by [Serpentine] have a 2% chance per attribute level of being afflicted with [Bleeding] for 8 seconds
* Bleeding damage is proportional to character's physical attack
* Increases SP consumption by 10%
Dragoon 1st Circle required
Gae Bulg: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Gae Bulg] by 0.5% per attribute level
* +10% added damage at maximum level
Dragoon 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Gae Bulg] by 0.5% per attribute level
* +10% added damage at maximum level
Dragoon 1st Circle required
Gae Bulg: Defense Zone
Type: Active
Max Level: 1
* Creates a defense zone for 15 seconds where the spear is thrown
* Increases physical defense and magic defense by 8% for party members within the zone
* Increases SP consumption by 10%
Lv. 5 Gae Bulg required
Type: Active
Max Level: 1
* Creates a defense zone for 15 seconds where the spear is thrown
* Increases physical defense and magic defense by 8% for party members within the zone
* Increases SP consumption by 10%
Lv. 5 Gae Bulg required
Gae Bulg: Attack Zone
Type: Active
Max Level: 1
* Creates attack zone for 15 seconds where the spear is thrown. Increases physical attack and magic attack by 8% for party members within the zone
* Increases SP consumption by 10%
Lv. 5 Gae Bulg required
Type: Active
Max Level: 1
* Creates attack zone for 15 seconds where the spear is thrown. Increases physical attack and magic attack by 8% for party members within the zone
* Increases SP consumption by 10%
Lv. 5 Gae Bulg required
Dragon Soar: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Dragon Soar] by 0.5% per attribute level
* +10% added damage at maximum level
Dragoon 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Dragon Soar] by 0.5% per attribute level
* +10% added damage at maximum level
Dragoon 1st Circle required
Dragon Soar: Shock
Type: Active
Max Level: 5
* Enemies hit by [Dragon Soar] have a 5% chance per attribute level to be afflicted with [Shock] for 10 seconds
* Increases SP consumption by 10%
Dragoon 1st Circle required
Type: Active
Max Level: 5
* Enemies hit by [Dragon Soar] have a 5% chance per attribute level to be afflicted with [Shock] for 10 seconds
* Increases SP consumption by 10%
Dragoon 1st Circle required
Dethrone: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Dethrone] by 0.5% per attribute level
* +10% added damage at maximum level
Dragoon 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Dethrone] by 0.5% per attribute level
* +10% added damage at maximum level
Dragoon 2nd Circle Required
Serpentine: Additional Damage
Type: Active
Max Level: 1
* Enemies affected by [Serpentine] become vulnerable to physical melee attacks for 10 seconds and attacks gain 50% additional damage
* Increases SP consumption by 50%
Dragoon 2nd Circle Required
Type: Active
Max Level: 1
* Enemies affected by [Serpentine] become vulnerable to physical melee attacks for 10 seconds and attacks gain 50% additional damage
* Increases SP consumption by 50%
Dragoon 2nd Circle Required
Dethrone: Remove Knockback
Type: Active
Max Level: 1
* Removes knockback effect from [Dehtrone]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Dragoon 2nd Circle Required
Type: Active
Max Level: 1
* Removes knockback effect from [Dehtrone]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Dragoon 2nd Circle Required
Dragon Fall: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Dragon Fall] by 0.5% per attribute level
* +10% added damage at maximum level
Dragoon 3rd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Dragon Fall] by 0.5% per attribute level
* +10% added damage at maximum level
Dragoon 3rd Circle Required
Dragon Soar: Ascension
Type: Active
Max Level: 1
Applies double the hits with [Dragon Soar]
* Increases SP consumption by 200%
Requires Dragon Soar Lv 11
Type: Active
Max Level: 1
Applies double the hits with [Dragon Soar]
* Increases SP consumption by 200%
Requires Dragon Soar Lv 11
Gae Bulg: Retrieve
Type: Active
Max Level: 1
* Spear thrown by skill [Gae Bulg] is automatically retrieved
* Increase SP consumption by 50%
Dragoon 3rd Circle Required
Type: Active
Max Level: 1
* Spear thrown by skill [Gae Bulg] is automatically retrieved
* Increase SP consumption by 50%
Dragoon 3rd Circle Required
Dragon Fall: Counterweight
Type: Active
Max Level: 1
* If your current weight is over 50%, [Dragon Fall] will ignore enemy block
* Increase SP consumption by 50%
Dragoon 3rd Circle Required
Type: Active
Max Level: 1
* If your current weight is over 50%, [Dragon Fall] will ignore enemy block
* Increase SP consumption by 50%
Dragoon 3rd Circle Required
Frenzied Slash: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Frenzied Slash] by 0.5% per attribute level
* +10% added damage at maximum level
Murmillo 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Frenzied Slash] by 0.5% per attribute level
* +10% added damage at maximum level
Murmillo 1st Circle Required
Evade Thrust: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Evade Thrust] by 0.5% per attribute level
* +10% added damage at maximum level
Murmillo 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Evade Thrust] by 0.5% per attribute level
* +10% added damage at maximum level
Murmillo 1st Circle Required
Evade Thrust: Bleed
Type: Active
Max Level: 5
* [Evade Thrust] gains 2% chance of afflicting the enemy with [Bleeding] for 25 seconds
* Bleed damage is proportional to the character's STR
* Increases SP consumption by 10%
Murmillo 1st Circle Required
Type: Active
Max Level: 5
* [Evade Thrust] gains 2% chance of afflicting the enemy with [Bleeding] for 25 seconds
* Bleed damage is proportional to the character's STR
* Increases SP consumption by 10%
Murmillo 1st Circle Required
Headbutt: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Headbutt] by 0.5% per attribute level
* +10% added damage at maximum level
Murmillo 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Headbutt] by 0.5% per attribute level
* +10% added damage at maximum level
Murmillo 1st Circle Required
Enhanced Peltasta Shield Attack
Type: Passive
Max Level: 10
* While equipped with Cassis Crista, increases Rim Blow, Umbo Blow, Shield Lob and Umbo Thrust skill attack damage by 15% per attribute level
Murmillo 1st Circle Required
Type: Passive
Max Level: 10
* While equipped with Cassis Crista, increases Rim Blow, Umbo Blow, Shield Lob and Umbo Thrust skill attack damage by 15% per attribute level
Murmillo 1st Circle Required
Scutum Hit: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Scutum Hit] by 0.5% per attribute level
* +10% added damage at maximum level
Murmillo 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Scutum Hit] by 0.5% per attribute level
* +10% added damage at maximum level
Murmillo 1st Circle Required
Headbutt: Additional Damage
Type: Active
Max Level: 5
* Enemies hit by [Headbutt] become vulnerable to [Strike] attacks for 10 seconds
* Increases additional damage by 6% per attribute level
* Increases SP consumption by 10%
Murmillo 1st Circle Required
Type: Active
Max Level: 5
* Enemies hit by [Headbutt] become vulnerable to [Strike] attacks for 10 seconds
* Increases additional damage by 6% per attribute level
* Increases SP consumption by 10%
Murmillo 1st Circle Required
Scutum Hit: Stun
Type: Active
Max Level: 3
* Enemies hit by [Scutum Hit] have a 5% chance per attribute level to become afflicted with [Stun] for 2 seconds
* [Stun] chance increases by 3% per attribute level
* Increases SP consumption by 10%
Murmillo 1st Circle Required
Type: Active
Max Level: 3
* Enemies hit by [Scutum Hit] have a 5% chance per attribute level to become afflicted with [Stun] for 2 seconds
* [Stun] chance increases by 3% per attribute level
* Increases SP consumption by 10%
Murmillo 1st Circle Required
Enhanced Rodelero Shield Attack
Type: Passive
Max Level: 10
* While equipped with Cassis Crista, increases skill damage for Shield Charge, Targe Smash, Shield Push, Shield Shove and Shield Bash by 15% per attribute level
Murmillo 1st Circle Required
Type: Passive
Max Level: 10
* While equipped with Cassis Crista, increases skill damage for Shield Charge, Targe Smash, Shield Push, Shield Shove and Shield Bash by 15% per attribute level
Murmillo 1st Circle Required
Repeated Hits Attack Boost
Type: Passive
Max Level: 10
* While equipped with Cassis Crista, increases skill attack damage for Butterfly and Shooting Star by 10% per attribute level
Murmillo 1st Circle Required
Type: Passive
Max Level: 10
* While equipped with Cassis Crista, increases skill attack damage for Butterfly and Shooting Star by 10% per attribute level
Murmillo 1st Circle Required
Enhanced Hoplite Shield Attack
Type: Passive
Max Level: 10
* While equipped with Cassis Crista, increases skill attack damage for Synchro Thrusting by 15% per attribute level
Murmillo 1st Circle Required
Type: Passive
Max Level: 10
* While equipped with Cassis Crista, increases skill attack damage for Synchro Thrusting by 15% per attribute level
Murmillo 1st Circle Required
Shield Train: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shield Train] by 0.5% per attribute level
* +10% added damage at maximum level
Murmillo 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shield Train] by 0.5% per attribute level
* +10% added damage at maximum level
Murmillo 2nd Circle Required
Scutum Hit: Wide Area Attack
Type: Active
Max Level: 1
* Increases Scutum Hit AoE attack ratio by 2x
* Increases SP consumption by 10%
Murmillo 2nd Circle Required
Type: Active
Max Level: 1
* Increases Scutum Hit AoE attack ratio by 2x
* Increases SP consumption by 10%
Murmillo 2nd Circle Required
Crush: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Crush] by 0.5% per attribute level
* +10% added damage at maximum level
Lancer 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Crush] by 0.5% per attribute level
* +10% added damage at maximum level
Lancer 1st Circle Required
Crush: Gear Destroy
Type: Active
Max Level: 5
* Reduces enemy's physical defense and physical attack by an additional 10% per attribute level when attacked by [Crush]
* Reduces enemy equipment's physical and magic defense by an additional 50%
* Increases SP consumption by 10%
Lancer 1st Circle Required
Type: Active
Max Level: 5
* Reduces enemy's physical defense and physical attack by an additional 10% per attribute level when attacked by [Crush]
* Reduces enemy equipment's physical and magic defense by an additional 50%
* Increases SP consumption by 10%
Lancer 1st Circle Required
Joust: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Joust] by 0.5% per attribute level
* +10% added damage at maximum level
Lancer 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Joust] by 0.5% per attribute level
* +10% added damage at maximum level
Lancer 1st Circle Required
Unhorsing: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Unhorsing] by 0.5% per attribute level
* +10% added damage at maximum level
Lancer 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Unhorsing] by 0.5% per attribute level
* +10% added damage at maximum level
Lancer 1st Circle Required
Quintain: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Quintain] by 0.5% per attribute level
* +10% added damage at maximum level
Lancer 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Quintain] by 0.5% per attribute level
* +10% added damage at maximum level
Lancer 1st Circle Required
Rhongomiant: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Rhongomiant] by 0.5% per attribute level
* +10% added damage at maximum level
Lancer 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Rhongomiant] by 0.5% per attribute level
* +10% added damage at maximum level
Lancer 2nd Circle Required
Rhongomiant: Stun
Type: Active
Max Level: 5
* Adds a 10% chance per property level for [Rhongomiant] to stun enemies for 3 seconds
* Increases SP consumption by 20%
Lancer 2nd Circle Required
Type: Active
Max Level: 5
* Adds a 10% chance per property level for [Rhongomiant] to stun enemies for 3 seconds
* Increases SP consumption by 20%
Lancer 2nd Circle Required
Quintain: Sure Victory
Type: Active
Max Level: 1
* Applies 3 hits to enemies under the Crush debuff
* Increases SP consumption by 30%
Lancer 2nd Circle Required
Type: Active
Max Level: 1
* Applies 3 hits to enemies under the Crush debuff
* Increases SP consumption by 30%
Lancer 2nd Circle Required
Mortal Slash: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Mortal Slash] by 0.5% per attribute level
* +10% added damage at maximum level
Templar 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Mortal Slash] by 0.5% per attribute level
* +10% added damage at maximum level
Templar 2nd Circle required
Buff Share: Increased Range
Type: Active
Max Level: 1
* Increases the range of [Buff Share].
Templar 2nd Circle required
Type: Active
Max Level: 1
* Increases the range of [Buff Share].
Templar 2nd Circle required
Mortal Slash: Command
Type: Active
Max Level: 1
* Reduces cooldown of Mortal Slash by 10% per party member (excluding you)
* Max. cooldown reduction 40%
* Increases SP consumption by 30%
Templar Circle 3 required
Type: Active
Max Level: 1
* Reduces cooldown of Mortal Slash by 10% per party member (excluding you)
* Max. cooldown reduction 40%
* Increases SP consumption by 30%
Templar Circle 3 required
Muleta: Counterattack Enhance
Type: Passive
Max Level: 100
* Increases damage with [Muleta] by 0.5% per attribute level
Matador 1st Circle Required
Type: Passive
Max Level: 100
* Increases damage with [Muleta] by 0.5% per attribute level
Matador 1st Circle Required
Faena: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Faena] by 0.5% per attribute level
* +10% added damage at maximum level
Matador 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Faena] by 0.5% per attribute level
* +10% added damage at maximum level
Matador 1st Circle Required
Faena: Risk-taking
Type: Active
Max Level: 1
* Cannot block even when a shield is equipped, but adds +50% damage to [Faena]
* Increases SP consumption by 30%
Matador 1st Circle Required
Type: Active
Max Level: 1
* Cannot block even when a shield is equipped, but adds +50% damage to [Faena]
* Increases SP consumption by 30%
Matador 1st Circle Required
Ole: Duration
Type: Active
Max Level: 5
* Increases [Ole] buff duration by 1 second per attribute level
* Increases SP consumption by 10%
Matador 1st Circle Required
Type: Active
Max Level: 5
* Increases [Ole] buff duration by 1 second per attribute level
* Increases SP consumption by 10%
Matador 1st Circle Required
Paso Doble: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Paso Doble] by 0.5% per attribute level
* +10% added damage at maximum level
Matador 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Paso Doble] by 0.5% per attribute level
* +10% added damage at maximum level
Matador 2nd Circle Required
Capote: Excitement
Type: Active
Max Level: 1
* Enemies affected by [Capote] have their critical resistance reduced by 50%
* Increases SP consumption by 20%
Matador 1st Circle Required
Type: Active
Max Level: 1
* Enemies affected by [Capote] have their critical resistance reduced by 50%
* Increases SP consumption by 20%
Matador 1st Circle Required
Muleta: Duration
Type: Active
Max Level: 2
* Increases the duration of [Muleta] by 0.5 sec per attribute level
* Increases SP consumption by 10%
Matador 1st Circle Required
Type: Active
Max Level: 2
* Increases the duration of [Muleta] by 0.5 sec per attribute level
* Increases SP consumption by 10%
Matador 1st Circle Required
Muleta: Counterattack Master
Type: Active
Max Level: 1
* Removes attack type restrictions for counterattack
* Increases SP consumption by 20%
Matador 2nd Circle Required
Type: Active
Max Level: 1
* Removes attack type restrictions for counterattack
* Increases SP consumption by 20%
Matador 2nd Circle Required
Back Slide: Evasion
Type: Active
Max Level: 1
* Evasion +50% for 5 seconds after using Back Slide
* Increases SP consumption by 20%
Matador 2nd Circle Required
Type: Active
Max Level: 1
* Evasion +50% for 5 seconds after using Back Slide
* Increases SP consumption by 20%
Matador 2nd Circle Required
Paso Doble: Remove Knockdown
Type: Active
Max Level: 1
* Removes Knockdown of [Paso Doble]
Increases SP consumption by 10%
Matador 2nd Circle Required
Type: Active
Max Level: 1
* Removes Knockdown of [Paso Doble]
Increases SP consumption by 10%
Matador 2nd Circle Required
Capote: Charismatic
Type: Active
Max Level: 3
* Increases the number of enemies provoked by [Capote] per attribute level
Increases SP consumption by 20%
Matador 1st Circle Required
Type: Active
Max Level: 3
* Increases the number of enemies provoked by [Capote] per attribute level
Increases SP consumption by 20%
Matador 1st Circle Required
Te Kha: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Te Kha] by 0.5% per attribute level
* +10% added damage at maximum level
Nak Muay C1 required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Te Kha] by 0.5% per attribute level
* +10% added damage at maximum level
Nak Muay C1 required
Sok Chiang: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Sok Chiang] by 0.5% per attribute level
* +10% added damage at maximum level
Nak Muay C1 required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Sok Chiang] by 0.5% per attribute level
* +10% added damage at maximum level
Nak Muay C1 required
Te Trong: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Te Trong] by 0.5% per attribute level
* +10% added damage at maximum level
Nak Muay C1 required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Te Trong] by 0.5% per attribute level
* +10% added damage at maximum level
Nak Muay C1 required
Khao Loi: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Khao Loi] by 0.5% per attribute level
* +10% added damage at maximum level
Nak Muay C1 required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Khao Loi] by 0.5% per attribute level
* +10% added damage at maximum level
Nak Muay C1 required
Pull Rete: Heavy Net
Type: Active
Max Level: 1
* Reduces the evasion of enemies affected by the [Pull Rete] debuff to 0
* Increases SP consumption by 20%
Requires Retiarius Circle 1
Type: Active
Max Level: 1
* Reduces the evasion of enemies affected by the [Pull Rete] debuff to 0
* Increases SP consumption by 20%
Requires Retiarius Circle 1
Throw Rete: Heavy Net
Type: Active
Max Level: 1
* Reduces the evasion of enemies affected by the [Throw Rete] debuff to 0
* Increases SP consumption by 20%
Requires Retiarius Circle 1
Type: Active
Max Level: 1
* Reduces the evasion of enemies affected by the [Throw Rete] debuff to 0
* Increases SP consumption by 20%
Requires Retiarius Circle 1
Dagger Guard: Enhance
Type: Active
Max Level: 10
* Increases block by 1% per attribute level while the [Dagger Guard] buff is active
* Increases SP consumption by 10%
Requires Retiarius Circle 1
Type: Active
Max Level: 10
* Increases block by 1% per attribute level while the [Dagger Guard] buff is active
* Increases SP consumption by 10%
Requires Retiarius Circle 1
Dagger Guard: Deflect Projectiles
Type: Active
Max Level: 1
* Adds chance to block Missile attacks while the [Dagger Guard] buff is active
* Applies only half of the skill's block chances
* Increases SP consumption by 30%
Requires Retiarius Circle 2
Type: Active
Max Level: 1
* Adds chance to block Missile attacks while the [Dagger Guard] buff is active
* Applies only half of the skill's block chances
* Increases SP consumption by 30%
Requires Retiarius Circle 2
Trident Finish: Enhance
Type: Passive
Max Level: 100
* Increases the damage of [Trident Finish] by 0.5% per attribute level
* 10% added damage at maximum level
Requires Retiarius Circle 1
Type: Passive
Max Level: 100
* Increases the damage of [Trident Finish] by 0.5% per attribute level
* 10% added damage at maximum level
Requires Retiarius Circle 1
Disarm: Enhance
Type: Passive
Max Level: 100
* Increases the damage of [Trident Finish] by 0.5% per attribute level
* 10% added damage at maximum level
Requires Retiarius Circle 2
Type: Passive
Max Level: 100
* Increases the damage of [Trident Finish] by 0.5% per attribute level
* 10% added damage at maximum level
Requires Retiarius Circle 2
Disarm: Remove Helmet
Type: Active
Max Level: 1
* Applies the effects of [Disarm] to helmets as well
* Affected helmets: Cassis Crista, Dragoon Helmet
* Increases SP consumption by 20%
Requires Retiarius Circle 2
Type: Active
Max Level: 1
* Applies the effects of [Disarm] to helmets as well
* Affected helmets: Cassis Crista, Dragoon Helmet
* Increases SP consumption by 20%
Requires Retiarius Circle 2
Dagger Finish: Enhance
Type: Passive
Max Level: 100
* Increases the damage of [Dagger Finish] by 0.5% per attribute level
* 10% added damage at maximum level
Requires Retiarius Circle 2
Type: Passive
Max Level: 100
* Increases the damage of [Dagger Finish] by 0.5% per attribute level
* 10% added damage at maximum level
Requires Retiarius Circle 2
Throw Rete: Enhanced Net
Type: Active
Max Level: 1
* Applies [Throw Rete] to boss monsters as well, but reduces the skill's duration in half.
* Increases SP consumption by 20%
Requires Retiarius Circle 2
Type: Active
Max Level: 1
* Applies [Throw Rete] to boss monsters as well, but reduces the skill's duration in half.
* Increases SP consumption by 20%
Requires Retiarius Circle 2
Vital Protection: Near Escape
Type: Active
Max Level: 1
* Prevents your character from becoming incapable of combat once while the [Vital Protection] buff is active. The buff disappears after the effect is triggered.
* Provides 5 sec of invincibility
* Applies only once per round in TBL
* Increases SP consumption by 20%
Requires Retiarius Circle 2
Type: Active
Max Level: 1
* Prevents your character from becoming incapable of combat once while the [Vital Protection] buff is active. The buff disappears after the effect is triggered.
* Provides 5 sec of invincibility
* Applies only once per round in TBL
* Increases SP consumption by 20%
Requires Retiarius Circle 2
Energy Bolt: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Energy Bolt] by 0.5% per attribute level
* +10% added damage at maximum level
Wizard 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Energy Bolt] by 0.5% per attribute level
* +10% added damage at maximum level
Wizard 1st Circle required
Magic Shield: SPR Efficiency
Type: Active
Max Level: 20
* SP consumption of [Magic Shield] per hit decreases by [attribute level]% of your SPR
Wizard 2nd Circle required
Type: Active
Max Level: 20
* SP consumption of [Magic Shield] per hit decreases by [attribute level]% of your SPR
Wizard 2nd Circle required
Earthquake: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Earthquake] by 0.5% per attribute level
*+10% added damage at maximum level
Wizard 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Earthquake] by 0.5% per attribute level
*+10% added damage at maximum level
Wizard 1st Circle required
Magic Missile: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Magic Missile] by 0.5% per attribute level
*+10% added damage at maximum level
Wizard 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Magic Missile] by 0.5% per attribute level
*+10% added damage at maximum level
Wizard 2nd Circle required
Energy Bolt: Additional Sleep Damage
Type: Active
Max Level: 3
* Deals additional damage equal to 40% of magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt]
* Increases SP consumption by 10%
Wizard 1st Circle required
Type: Active
Max Level: 3
* Deals additional damage equal to 40% of magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt]
* Increases SP consumption by 10%
Wizard 1st Circle required
Lethargy: Strike Speciality
Type: Active
Max Level: 5
* Enemies affected by [Lethargy] receive 10% additional damage per attribute level with [Strike] attacks
* Increases SP consumption by 10%
Wizard 3rd Circle required
Type: Active
Max Level: 5
* Enemies affected by [Lethargy] receive 10% additional damage per attribute level with [Strike] attacks
* Increases SP consumption by 10%
Wizard 3rd Circle required
Earthquake: Remove Knockdown
Type: Active
Max Level: 1
* Removes knockdown of [Earthquake]
Increases SP consumption by 10%
Wizard 1st Circle required
Type: Active
Max Level: 1
* Removes knockdown of [Earthquake]
Increases SP consumption by 10%
Wizard 1st Circle required
Lethargy: Tile Speciality
Type: Active
Max Level: 5
* Magic circle damage on enemies afflicted with [Lethargy] increases by 3% per attribute level
Wizard 2nd Circle required
Type: Active
Max Level: 5
* Magic circle damage on enemies afflicted with [Lethargy] increases by 3% per attribute level
Wizard 2nd Circle required
Sleep: Dream Eater
Type: Active
Max Level: 1
* Limit of attacks of [Sleep] decreases by 80% (min. 1 time)
* Enemies affected by [Sleep] will receive 200% damage from Non-Property and Psychokinesis magic attacks
Sleep Lv6, Wizard C2 required
Type: Active
Max Level: 1
* Limit of attacks of [Sleep] decreases by 80% (min. 1 time)
* Enemies affected by [Sleep] will receive 200% damage from Non-Property and Psychokinesis magic attacks
Sleep Lv6, Wizard C2 required
Fireball: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Fireball] by 0.5% per attribute level
*+10% added damage at maximum level
Pyromancer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Fireball] by 0.5% per attribute level
*+10% added damage at maximum level
Pyromancer 1st Circle required
Fire Wall: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Fire Wall] by 0.5% per attribute level
* +10% added damage at maximum level
Pyromancer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Fire Wall] by 0.5% per attribute level
* +10% added damage at maximum level
Pyromancer 1st Circle required
Flare: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Flare] by 0.5% per attribute level
*+10% added damage at maximum level
Pyromancer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Flare] by 0.5% per attribute level
*+10% added damage at maximum level
Pyromancer 1st Circle required
Fire Pillar: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Fire Pillar] by 0.5% per attribute level
* +10% added damage at maximum level
Pyromancer 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Fire Pillar] by 0.5% per attribute level
* +10% added damage at maximum level
Pyromancer 2nd Circle required
Hell Breath: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Hell Breath] by 0.5% per attribute level
* +10% added damage at maximum level
Pyromancer 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Hell Breath] by 0.5% per attribute level
* +10% added damage at maximum level
Pyromancer 3rd Circle required
Fireball: Burn Debuff
Type: Active
Max Level: 5
* Enemies hit by [Fireball] have a 10% chance per attribute level to receive flame damage for 5 seconds
*[Burn] damage is based on character's INT
* Increases SP consumption by 30%
Pyromancer 1st Circle required
Type: Active
Max Level: 5
* Enemies hit by [Fireball] have a 10% chance per attribute level to receive flame damage for 5 seconds
*[Burn] damage is based on character's INT
* Increases SP consumption by 30%
Pyromancer 1st Circle required
Fire Wall: Increased Fire Property Buff
Type: Active
Max Level: 5
* Increases Fire property attack of allies per attribute level in proportion to INT for 5 sec when they step on [Fire Wall]
* Increases SP consumption by 10%
Pyromancer 1st Circle required
Type: Active
Max Level: 5
* Increases Fire property attack of allies per attribute level in proportion to INT for 5 sec when they step on [Fire Wall]
* Increases SP consumption by 10%
Pyromancer 1st Circle required
Hell Breath: Knockback
Type: Active
Max Level: 3
* Enemies hit by [Hell Breath] have a 10% chance per attribute level of being knocked back
* Increases SP consumption by 30%
Pyromancer 3rd Circle required
Type: Active
Max Level: 3
* Enemies hit by [Hell Breath] have a 10% chance per attribute level of being knocked back
* Increases SP consumption by 30%
Pyromancer 3rd Circle required
Enchant Fire: Decreased Fire Property Resistance
Type: Active
Max Level: 5
* Decreases Fire property resistance of nearby enemies by 10 per attribute level for 5 seconds when [Enchant Fire] is used
* Increases SP consumption by 10%
Pyromancer 1st Circle required
Type: Active
Max Level: 5
* Decreases Fire property resistance of nearby enemies by 10 per attribute level for 5 seconds when [Enchant Fire] is used
* Increases SP consumption by 10%
Pyromancer 1st Circle required
Flare: Additional Damage
Type: Active
Max Level: 10
* Increases property damage of [Flare] by 10 per attribute level to Cloth armor-type enemies
* Increases SP consumption by 10%
Pyromancer 1st Circle required
Type: Active
Max Level: 10
* Increases property damage of [Flare] by 10 per attribute level to Cloth armor-type enemies
* Increases SP consumption by 10%
Pyromancer 1st Circle required
Flame Ground: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Flame Ground] by 0.5% per attribute level
* +10% added damage at maximum level
Pyromancer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Flame Ground] by 0.5% per attribute level
* +10% added damage at maximum level
Pyromancer 1st Circle required
Flame Ground: Diffusion
Type: Active
Max Level: 5
* Enemies in range of [Flame Ground] become afflicted with [Heat]
* Fire property resistance of enemies afflicted with [Heat] decreases by 50
* Enemies afflicted with [Heat] can be attacked with [Flare]
* Increases SP consumption by 10%
Pyromancer 2nd Circle required
Type: Active
Max Level: 5
* Enemies in range of [Flame Ground] become afflicted with [Heat]
* Fire property resistance of enemies afflicted with [Heat] decreases by 50
* Enemies afflicted with [Heat] can be attacked with [Flare]
* Increases SP consumption by 10%
Pyromancer 2nd Circle required
Fire Wall: Knockback
Type: Active
Max Level: 1
* Knocks back enemies hit by [Fire Wall]
Pyromancer 3rd Circle required
Type: Active
Max Level: 1
* Knocks back enemies hit by [Fire Wall]
Pyromancer 3rd Circle required
Fireball: Residual Heat
Type: Active
Max Level: 5
* Increases duration time of [Fireball] by 1 second per attribute level
* Increases SP consumption by 10%
Pyromancer 2nd Circle required
Type: Active
Max Level: 5
* Increases duration time of [Fireball] by 1 second per attribute level
* Increases SP consumption by 10%
Pyromancer 2nd Circle required
Ice Bolt: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Ice Bolt] by 0.5% per attribute level
* +10% added damage at maximum level
Cryomancer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Ice Bolt] by 0.5% per attribute level
* +10% added damage at maximum level
Cryomancer 1st Circle required
Ice Pike: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Ice Pike] by 0.5% per attribute level
* +10% added damage at maximum level
Cryomancer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Ice Pike] by 0.5% per attribute level
* +10% added damage at maximum level
Cryomancer 1st Circle required
Ice Blast: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Ice Blast] by 0.5% per attribute level
* +10% added damage at maximum level
Cryomancer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Ice Blast] by 0.5% per attribute level
* +10% added damage at maximum level
Cryomancer 1st Circle required
Snow Rolling: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Snow Rolling] by 0.5% per attribute level
* +10% added damage at maximum level
Cryomancer 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Snow Rolling] by 0.5% per attribute level
* +10% added damage at maximum level
Cryomancer 2nd Circle required
Ice Bolt: Chance of Freeze
Type: Active
Max Level: 5
* [Ice Bolt] has 10% chance per attribute level to freeze the enemy
* Not applicable in TBL or GvG
* Increases SP consumption by 10%
Cryomancer 1st Circle required
Type: Active
Max Level: 5
* [Ice Bolt] has 10% chance per attribute level to freeze the enemy
* Not applicable in TBL or GvG
* Increases SP consumption by 10%
Cryomancer 1st Circle required
Subzero Shield: Duration
Type: Active
Max Level: 5
* Increases freeze duration of [Subzero Shield] by 0.5 seconds per attribute level
* Increases SP consumption by 20%
Cryomancer 2nd Circle required
Type: Active
Max Level: 5
* Increases freeze duration of [Subzero Shield] by 0.5 seconds per attribute level
* Increases SP consumption by 20%
Cryomancer 2nd Circle required
Ice Blast: Additional Damage
Type: Active
Max Level: 10
* Increases property damage of [Ice Blast] by 10 per attribute level to Leather armor-type enemies
* Increases SP consumption by 10%
Cryomancer 1st Circle required
Type: Active
Max Level: 10
* Increases property damage of [Ice Blast] by 10 per attribute level to Leather armor-type enemies
* Increases SP consumption by 10%
Cryomancer 1st Circle required
Subzero Shield: Counterattack Enhance
Type: Active
Max Level: 4
* While equipped with a shield when [Subzero Shield] is active, there is an increase in counter-attack damage based on your shield's defense
* Counter-attack damage is enhanced by 50% per attribute level
* Increases SP consumption by 10%
Cryomancer 2nd Circle required
Type: Active
Max Level: 4
* While equipped with a shield when [Subzero Shield] is active, there is an increase in counter-attack damage based on your shield's defense
* Counter-attack damage is enhanced by 50% per attribute level
* Increases SP consumption by 10%
Cryomancer 2nd Circle required
Ice Wall: Duration
Type: Active
Max Level: 1
* Increases duration of [Ice Wall] by 10 seconds
Cryomancer 3rd Circle required
Type: Active
Max Level: 1
* Increases duration of [Ice Wall] by 10 seconds
Cryomancer 3rd Circle required
Frost Pillar: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Frost Pillar] by 0.5% per attribute level
* +10% added damage at maximum level
Cryomancer 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Frost Pillar] by 0.5% per attribute level
* +10% added damage at maximum level
Cryomancer 3rd Circle required
Telekinesis: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Telekinesis] by 0.5% per attribute level
* +10% added damage at maximum level
Psychokino 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Telekinesis] by 0.5% per attribute level
* +10% added damage at maximum level
Psychokino 1st Circle required
Psychic Pressure: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Psychic Pressure] by 0.5% per attribute level
* +10% added damage at maximum level
Psychokino 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Psychic Pressure] by 0.5% per attribute level
* +10% added damage at maximum level
Psychokino 1st Circle required
Magnetic Force: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Magnetic Force] by 0.5% per attribute level
* +10% added damage at maximum level
Psychokino 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Magnetic Force] by 0.5% per attribute level
* +10% added damage at maximum level
Psychokino 2nd Circle required
Psychic Pressure: Stun
Type: Active
Max Level: 5
* Enemies hit by [Psychic Pressure] have a 10% chance per attribute level to become afflicted with [Stun] for 1 second
* Increases SP consumption by 20%
Psychokino 2nd Circle required
Type: Active
Max Level: 5
* Enemies hit by [Psychic Pressure] have a 10% chance per attribute level to become afflicted with [Stun] for 1 second
* Increases SP consumption by 20%
Psychokino 2nd Circle required
Gravity Pole: Evasion
Type: Active
Max Level: 5
* Increases evasion by 50 per attribute level while using [Gravity Pole]
Psychokino 3rd Circle required
Type: Active
Max Level: 5
* Increases evasion by 50 per attribute level while using [Gravity Pole]
Psychokino 3rd Circle required
Magnetic Force: Stun
Type: Active
Max Level: 5
* Enemies hit by [Magnetic Force] have a 5% chance per attribute level to become afflicted with [Stun] for 4 seconds
* Increases SP consumption by 30%
Psychokino 2nd Circle required
Type: Active
Max Level: 5
* Enemies hit by [Magnetic Force] have a 5% chance per attribute level to become afflicted with [Stun] for 4 seconds
* Increases SP consumption by 30%
Psychokino 2nd Circle required
Gravity Pole: Decreased Defense
Type: Active
Max Level: 3
* Decreases physical and magic defense of enemies pulled by [Gravity Pole] by 4% per attribute level
Psychokino 3rd Circle required
Type: Active
Max Level: 3
* Decreases physical and magic defense of enemies pulled by [Gravity Pole] by 4% per attribute level
Psychokino 3rd Circle required
Gravity Pole: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Gravity Fall] by 0.5% per attribute level
* +10% added damage at maximum level
Psychokino 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Gravity Fall] by 0.5% per attribute level
* +10% added damage at maximum level
Psychokino 3rd Circle required
Swap: Shackle
Type: Active
Max Level: 1
* Immobilizes targets moved by [Swap] for 2 seconds
* Increases SP consumption by 20%
Psychokino 1st Circle required
Type: Active
Max Level: 1
* Immobilizes targets moved by [Swap] for 2 seconds
* Increases SP consumption by 20%
Psychokino 1st Circle required
Psychic Pressure: Focus
Type: Active
Max Level: 1
* Maintains [Psychic Pressure] casting even when character is attacked
* Increases SP consumption by 20%
Psychokino 3rd Circle required
Type: Active
Max Level: 1
* Maintains [Psychic Pressure] casting even when character is attacked
* Increases SP consumption by 20%
Psychokino 3rd Circle required
Gravity Pole: Focus
Type: Active
Max Level: 1
* Maintains [Gravity Pole] casting even when character is attacked
* Increases SP consumption by 20%
Psychokino 3rd Circle required
Type: Active
Max Level: 1
* Maintains [Gravity Pole] casting even when character is attacked
* Increases SP consumption by 20%
Psychokino 3rd Circle required
Heavy Gravity: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Heavy Gravity] by 0.5% per attribute level
* +10% added damage at maximum level
Psychokino 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Heavy Gravity] by 0.5% per attribute level
* +10% added damage at maximum level
Psychokino 2nd Circle required
Heavy Gravity: Slow Movement
Type: Active
Max Level: 5
* Movement speed of enemies in range of [Heavy Gravity] decreases by 2 per attribute level
*Will not apply to large, extra large or Boss monster
* Increases SP consumption by 10%
Psychokino 2nd Circle required
Type: Active
Max Level: 5
* Movement speed of enemies in range of [Heavy Gravity] decreases by 2 per attribute level
*Will not apply to large, extra large or Boss monster
* Increases SP consumption by 10%
Psychokino 2nd Circle required
Heavy Gravity: Duration
Type: Active
Max Level: 2
* Increases duration time of [Heavy Gravity] by 1 second per attribute level
* Increases SP consumption by 30%
Psychokino 3rd Circle required
Type: Active
Max Level: 2
* Increases duration time of [Heavy Gravity] by 1 second per attribute level
* Increases SP consumption by 30%
Psychokino 3rd Circle required
Physical Link: Defense
Type: Active
Max Level: 3
* Increases physical defense by [connected party members * attribute level]% when [Physical Link] is active
* Increases SP consumption by 10%
Linker 1st Circle required
Type: Active
Max Level: 3
* Increases physical defense by [connected party members * attribute level]% when [Physical Link] is active
* Increases SP consumption by 10%
Linker 1st Circle required
Hangman's Knot: Additional Damage
Type: Active
Max Level: 5
* Enemies hit by [Hangman's Knot] will receive additional damage equal to 20% magic attack per attribute level
* Increases SP consumption by 10%
Lv3 Hangman's Knot required
Type: Active
Max Level: 5
* Enemies hit by [Hangman's Knot] will receive additional damage equal to 20% magic attack per attribute level
* Increases SP consumption by 10%
Lv3 Hangman's Knot required
Lifeline: Increased Nullification
Type: Active
Max Level: 5
* Increases the chance to nullify an enemy's attack while using [Lifeline] by 2% per attribute level
* Increases SP consumption by 10%
Linker 3rd Circle required
Type: Active
Max Level: 5
* Increases the chance to nullify an enemy's attack while using [Lifeline] by 2% per attribute level
* Increases SP consumption by 10%
Linker 3rd Circle required
Spiritual Chain: Duration
Type: Active
Max Level: 5
* Increases the duration of [Spiritual Chain] by 1 second per attribute level
* Increases SP consumption by 10%
Linker 2nd Circle required
Type: Active
Max Level: 5
* Increases the duration of [Spiritual Chain] by 1 second per attribute level
* Increases SP consumption by 10%
Linker 2nd Circle required
Hangman's Knot: Focused Attack
Type: Active
Max Level: 5
* AoE defense ratio of enemies gathered by [Hangman's Knot] is fixed to 1
* Enemies gathered by [Hangman's Knot] takes additional 5% damage per attribute level
* Increases SP consumption by 10%
Linker 1st Circle required
Type: Active
Max Level: 5
* AoE defense ratio of enemies gathered by [Hangman's Knot] is fixed to 1
* Enemies gathered by [Hangman's Knot] takes additional 5% damage per attribute level
* Increases SP consumption by 10%
Linker 1st Circle required
Unbind: Enemy Damage
Type: Active
Max Level: 5
* Deals damage equal to 100% magic attack to enemies when link from [Unbind] is about to disconnect
* Increases by 10% per attribute level from Lv. 2
* Increases SP consumption by 10%
Linker 1st Circle required
Type: Active
Max Level: 5
* Deals damage equal to 100% magic attack to enemies when link from [Unbind] is about to disconnect
* Increases by 10% per attribute level from Lv. 2
* Increases SP consumption by 10%
Linker 1st Circle required
Joint Penalty: Lightning
Type: Active
Max Level: 5
* Lightning property skill attacks deal 10% additional damage per attribute level on enemies affected by [Joint Penalty]
* Increases SP consumption by 10%
Linker 1st Circle required
Type: Active
Max Level: 5
* Lightning property skill attacks deal 10% additional damage per attribute level on enemies affected by [Joint Penalty]
* Increases SP consumption by 10%
Linker 1st Circle required
Joint Penalty: Poison
Type: Active
Max Level: 5
* Poison property skill attacks deal 10% additional damage per attribute level on enemies affected by [Joint Penalty]
* Increases SP consumption by 10%
Linker 1st Circle required
Type: Active
Max Level: 5
* Poison property skill attacks deal 10% additional damage per attribute level on enemies affected by [Joint Penalty]
* Increases SP consumption by 10%
Linker 1st Circle required
Joint Penalty: Earth
Type: Active
Max Level: 5
* Deals 10% additional damage per attribute level of the Earth property attack to enemies affected by [Joint Penalty]
* Increases SP consumption by 10%
Linker 1st Circle required
Type: Active
Max Level: 5
* Deals 10% additional damage per attribute level of the Earth property attack to enemies affected by [Joint Penalty]
* Increases SP consumption by 10%
Linker 1st Circle required
Spiritual Chain: Enhance
Type: Active
Max Level: 1
* Magic damage dealt by characters linked with [Spiritual Chain] increases by 3% per skill level
* Increases SP consumption by 30%
Linker 2nd Circle required
Type: Active
Max Level: 1
* Magic damage dealt by characters linked with [Spiritual Chain] increases by 3% per skill level
* Increases SP consumption by 30%
Linker 2nd Circle required
Spirit Shock: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Spirit Shock] by 0.5% per attribute level
* +10% added damage at maximum level
Linker 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Spirit Shock] by 0.5% per attribute level
* +10% added damage at maximum level
Linker 2nd Circle required
Spirit Shock: Confusion
Type: Active
Max Level: 10
* Enemies hit by [Spirit Shock] have a 5% chance per attribute level of being afflicted with [Confusion]
* Increases SP consumption by 20%
Linker 2nd Circle required
Type: Active
Max Level: 10
* Enemies hit by [Spirit Shock] have a 5% chance per attribute level of being afflicted with [Confusion]
* Increases SP consumption by 20%
Linker 2nd Circle required
Spirit Shock: Mental Pressure
Type: Active
Max Level: 1
* Magic defense of enemies hit by [Spirit Shock] decreases by 25%
* Additional damage increases by the difference of SPR between the attacker's and target's
* Additional damage does not exceed max. 300%
* Increases SP consumption by 50%
Linker 3rd Circle required
Type: Active
Max Level: 1
* Magic defense of enemies hit by [Spirit Shock] decreases by 25%
* Additional damage increases by the difference of SPR between the attacker's and target's
* Additional damage does not exceed max. 300%
* Increases SP consumption by 50%
Linker 3rd Circle required
Swell Left Arm: Enhance
Type: Passive
Max Level: 50
* Increases the attack increase effect of [Swell Left Arm] by 1% per attribute level
Lv. 3 of Swell Left Arm: Enhance required
Type: Passive
Max Level: 50
* Increases the attack increase effect of [Swell Left Arm] by 1% per attribute level
Lv. 3 of Swell Left Arm: Enhance required
Swell Right Arm: Enhance
Type: Passive
Max Level: 50
* Increases defense and subweapon attack increase effect of [Swell Right Arm] by 1% per attribute level
Lv3 Swell Right Arm required
Type: Passive
Max Level: 50
* Increases defense and subweapon attack increase effect of [Swell Right Arm] by 1% per attribute level
Lv3 Swell Right Arm required
Swell Brain: Enhance
Type: Passive
Max Level: 50
* Increases the Magic Attack increase effect of [Swell Brain] by 1% per attribute level
Lv3 Swell Brain required
Type: Passive
Max Level: 50
* Increases the Magic Attack increase effect of [Swell Brain] by 1% per attribute level
Lv3 Swell Brain required
Swell Body: Decreased Movement Speed
Type: Active
Max Level: 3
* Decreases movement speed of monsters affected by [Swell Body] by 15% per attribute level
* Increases physical and magic attack by 10% per attribute level
* Effects do not apply to characters
Thaumaturge 1st Circle required
Type: Active
Max Level: 3
* Decreases movement speed of monsters affected by [Swell Body] by 15% per attribute level
* Increases physical and magic attack by 10% per attribute level
* Effects do not apply to characters
Thaumaturge 1st Circle required
Shrink Body: Increased Movement Speed
Type: Active
Max Level: 3
* Increases movement speed of monsters affected by [Shrink Body] by 10% per attribute level
* Decreases physical and magic attack by 25% per attribute level
* Effects do not apply to characters
Thaumaturge 1st Circle required
Type: Active
Max Level: 3
* Increases movement speed of monsters affected by [Shrink Body] by 10% per attribute level
* Decreases physical and magic attack by 25% per attribute level
* Effects do not apply to characters
Thaumaturge 1st Circle required
Swell Body: Additional Damage
Type: Active
Max Level: 3
* Deals damage equal to 20% of magic attack when changing the enemy's size with [Swell Body] per attribute level
* Increases SP consumption by 10%
Thaumaturge 1st Circle required
Type: Active
Max Level: 3
* Deals damage equal to 20% of magic attack when changing the enemy's size with [Swell Body] per attribute level
* Increases SP consumption by 10%
Thaumaturge 1st Circle required
Shrink Body: Additional Damage
Type: Active
Max Level: 3
* Deals damage equal to 20% of magic attack when changing the enemy's size with [Shrink Body] per attribute level
* Increases SP consumption by 10%
Thaumaturge 1st Circle required
Type: Active
Max Level: 3
* Deals damage equal to 20% of magic attack when changing the enemy's size with [Shrink Body] per attribute level
* Increases SP consumption by 10%
Thaumaturge 1st Circle required
Swell Left Arm: Shrink Size Speciality
Type: Active
Max Level: 4
* Deals 30% additional damage per attribute level on enemies affected by [Shrink Body] when [Swell Left Arm] is in effect
* Increases SP consumption by 10%
Lv2 Shrink Body required
Type: Active
Max Level: 4
* Deals 30% additional damage per attribute level on enemies affected by [Shrink Body] when [Swell Left Arm] is in effect
* Increases SP consumption by 10%
Lv2 Shrink Body required
Swell Left Arm: Swell Body Speciality
Type: Active
Max Level: 4
* Attacking enemies affected by [Swell Body] when [Swell Left Arm] is in effect causes [Attacked Weakened] to persist in duration
* Increases duration by 8 seconds per attribute level
* [Attack Weakened] can be stacked up to 10 times
* Increases SP consumption by 10%
Lv2 Swell Body required
Type: Active
Max Level: 4
* Attacking enemies affected by [Swell Body] when [Swell Left Arm] is in effect causes [Attacked Weakened] to persist in duration
* Increases duration by 8 seconds per attribute level
* [Attack Weakened] can be stacked up to 10 times
* Increases SP consumption by 10%
Lv2 Swell Body required
Swell Right Arm: Swiftness
Type: Active
Max Level: 4
* Not using a dagger or a shield as offhand gives 30 higher accuracy and evasion per attribute level
* Increases SP consumption by 10%
Thaumaturge 2nd Circle required
Type: Active
Max Level: 4
* Not using a dagger or a shield as offhand gives 30 higher accuracy and evasion per attribute level
* Increases SP consumption by 10%
Thaumaturge 2nd Circle required
Transpose: Equilibrium
Type: Active
Max Level: 1
* Applies average of INT and CON to both stats when using [Transpose]
Thaumaturge 1st Circle required
Type: Active
Max Level: 1
* Applies average of INT and CON to both stats when using [Transpose]
Thaumaturge 1st Circle required
Swell Brain: Fast Operation
Type: Active
Max Level: 50
* Casting [Swell Brain] activates same-level [Quick Cast] for 3 seconds per attribute level
* Level of [Quick Cast] is irrelevant; applies only to the caster
* Increases SP consumption by 200%
Need the 3rd circle of Thaumaturge
Type: Active
Max Level: 50
* Casting [Swell Brain] activates same-level [Quick Cast] for 3 seconds per attribute level
* Level of [Quick Cast] is irrelevant; applies only to the caster
* Increases SP consumption by 200%
Need the 3rd circle of Thaumaturge
Swell Left Arm: Summons
Type: Active
Max Level: 10
* [Swell Left Arm] increases physical and magic damage dealt by your own summons by 1% per attribute level
Thaumaturge 1st Circle required
Type: Active
Max Level: 10
* [Swell Left Arm] increases physical and magic damage dealt by your own summons by 1% per attribute level
Thaumaturge 1st Circle required
Swell Right Arm: Summons
Type: Active
Max Level: 10
* [Swell Right Arm] increases physical and magic defense of your own summons by 5% per attribute level
Thaumaturge 2nd Circle required
Type: Active
Max Level: 10
* [Swell Right Arm] increases physical and magic defense of your own summons by 5% per attribute level
Thaumaturge 2nd Circle required
Prominence: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Prominence] by 0.5% per attribute level
* +10% added damage at maximum level
Elementalist 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Prominence] by 0.5% per attribute level
* +10% added damage at maximum level
Elementalist 1st Circle required
Hail: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Hail] by 0.5% per attribute level
* +10% added damage at maximum level
Elementalist 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Hail] by 0.5% per attribute level
* +10% added damage at maximum level
Elementalist 1st Circle required
Electrocute: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Electrocute] by 0.5% per attribute level
* +10% added damage at maximum level
Elementalist 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Electrocute] by 0.5% per attribute level
* +10% added damage at maximum level
Elementalist 1st Circle required
Meteor: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Meteor] by 0.5% per attribute level
* +10% added damage at maximum level
Elementalist 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Meteor] by 0.5% per attribute level
* +10% added damage at maximum level
Elementalist 3rd Circle required
Stone Curse: Increased Petrification
Type: Active
Max Level: 3
* Increases the number of targets that can be affected by [Petrify] with [Stone Curse] by attribute level
* Increases SP consumption by 10%
Elementalist 2nd Circle required
Type: Active
Max Level: 3
* Increases the number of targets that can be affected by [Petrify] with [Stone Curse] by attribute level
* Increases SP consumption by 10%
Elementalist 2nd Circle required
Prominence: Prominence Wandering
Type: Active
Max Level: 1
* [Prominence] wanders within a smaller range
* Increases SP consumption by 10%
Elementalist 1st Circle required
Type: Active
Max Level: 1
* [Prominence] wanders within a smaller range
* Increases SP consumption by 10%
Elementalist 1st Circle required
Hail: Freeze
Type: Active
Max Level: 5
* Enemies hit by [Hail] have a 5% chance per attribute level of becoming afflicted with [Freeze] for 5 seconds
* Increases SP consumption by 30%
Elementalist 2nd Circle required
Type: Active
Max Level: 5
* Enemies hit by [Hail] have a 5% chance per attribute level of becoming afflicted with [Freeze] for 5 seconds
* Increases SP consumption by 30%
Elementalist 2nd Circle required
Freezing Sphere: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Freezing Sphere] by 0.5% per attribute level
* +10% added damage at maximum level
Elementalist 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Freezing Sphere] by 0.5% per attribute level
* +10% added damage at maximum level
Elementalist 2nd Circle required
Prominence: Additional Summon
Type: Active
Max Level: 4
* The number of [Prominence] summoned increases by 1 per attribute level
Elementalist 3rd Circle required
Type: Active
Max Level: 4
* The number of [Prominence] summoned increases by 1 per attribute level
Elementalist 3rd Circle required
Storm Dust: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Storm Dust] by 0.5% per attribute level
*+10% added damage at maximum level
Elementalist 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Storm Dust] by 0.5% per attribute level
*+10% added damage at maximum level
Elementalist 2nd Circle required
Storm Dust: Slow
Type: Active
Max Level: 5
* Movement speed of enemies in range of [Storm Dust] decreases by 2 per attribute level
Elementalist 3rd Circle required
Type: Active
Max Level: 5
* Movement speed of enemies in range of [Storm Dust] decreases by 2 per attribute level
Elementalist 3rd Circle required
Storm Dust: Second Storm
Type: Active
Max Level: 2
* Enemies in range of [Storm Dust] when the skill is finished take [Storm Dust] damage for an extra 1.5 seconds per attribute level
Elementalist 3rd Circle required
Type: Active
Max Level: 2
* Enemies in range of [Storm Dust] when the skill is finished take [Storm Dust] damage for an extra 1.5 seconds per attribute level
Elementalist 3rd Circle required
Meteor: Flame Ground
Type: Active
Max Level: 1
* Enemies on [Flame Ground] take 5 consecutive hits by [Meteor]
Elementalist 3rd Circle required
Type: Active
Max Level: 1
* Enemies on [Flame Ground] take 5 consecutive hits by [Meteor]
Elementalist 3rd Circle required
Summon Familar: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Summon Familiar] by 0.5% per attribute level
* +10% added damage at maximum level
Sorcerer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Summon Familiar] by 0.5% per attribute level
* +10% added damage at maximum level
Sorcerer 1st Circle required
Summon Familar: Splash
Type: Active
Max Level: 5
* Deals damage to nearby enemies with a 1% chance per attribute level when the summoned familiar of [Summon Familiar] explodes itself
* Increases SP consumption by 10%
Lv3 Summon Familiar required
Type: Active
Max Level: 5
* Deals damage to nearby enemies with a 1% chance per attribute level when the summoned familiar of [Summon Familiar] explodes itself
* Increases SP consumption by 10%
Lv3 Summon Familiar required
Summon Salamion: Ignite
Type: Active
Max Level: 5
* Chance to inflict [Burn] for 10 seconds on an enemy when attacked by Salamion
* Chance increases by 2% per attribute level
* Increases SP consumption by 10%
Sorcerer 2nd Circle required
Type: Active
Max Level: 5
* Chance to inflict [Burn] for 10 seconds on an enemy when attacked by Salamion
* Chance increases by 2% per attribute level
* Increases SP consumption by 10%
Sorcerer 2nd Circle required
Summon Salamion: Blind
Type: Active
Max Level: 5
* Chance to inflict [Burn] for 10 sec on enemies attacked by Salamion
* Chance increases by 2% per attribute level
* Increases SP consumption by 10%
Sorcerer 2nd Circle required
Type: Active
Max Level: 5
* Chance to inflict [Burn] for 10 sec on enemies attacked by Salamion
* Chance increases by 2% per attribute level
* Increases SP consumption by 10%
Sorcerer 2nd Circle required
Evocation: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Evocation] by 0.5% per attribute level
* +10% added damage at maximum level
Sorcerer 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Evocation] by 0.5% per attribute level
* +10% added damage at maximum level
Sorcerer 3rd Circle required
Summon Servant: Quick Order
Type: Active
Max Level: 1
* Summoned servant grants beneficial effects at a higher rate
* Increases SP consumption by 10%
Lv3 Summon Servant required
Type: Active
Max Level: 1
* Summoned servant grants beneficial effects at a higher rate
* Increases SP consumption by 10%
Lv3 Summon Servant required
Desmodus: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Desmodus] by 0.5% per attribute level
* +10% added damage at maximum level
Sorcerer 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Desmodus] by 0.5% per attribute level
* +10% added damage at maximum level
Sorcerer 3rd Circle required
Riding: Increase Stats
Type: Passive
Max Level: 100
* Increases damage dealt with Mounted demon by 0.5% per attribute level
Sorcerer 2nd Circle required
Type: Passive
Max Level: 100
* Increases damage dealt with Mounted demon by 0.5% per attribute level
Sorcerer 2nd Circle required
Quicken: Critical Rate
Type: Active
Max Level: 5
* [Quicken] increases critical rate by 15 per attribute level and decreases evasion by 20 per attribute level
Effect increases up to 2 times in proportion to caster's SPR and target's level
* Increases SP consumption by 30%
Chronomancer 1st Circle required
Type: Active
Max Level: 5
* [Quicken] increases critical rate by 15 per attribute level and decreases evasion by 20 per attribute level
Effect increases up to 2 times in proportion to caster's SPR and target's level
* Increases SP consumption by 30%
Chronomancer 1st Circle required
Slow: Critical Resistance
Type: Active
Max Level: 1
* Enemies affected by [Slow] have their critical resistance decreased by a value equal to 15% of the caster's INT
* Increases SP consumption by 10%
Chronomancer 1st Circle required
Type: Active
Max Level: 1
* Enemies affected by [Slow] have their critical resistance decreased by a value equal to 15% of the caster's INT
* Increases SP consumption by 10%
Chronomancer 1st Circle required
Reincarnate: Two
Type: Active
Max Level: 5
* When an enemy affected by [Reincarnate] dies and is revived, two enemies will appear with a chance of 1% per attribute level
* Increases SP consumption by 30%
Chronomancer 1st Circle required
Type: Active
Max Level: 5
* When an enemy affected by [Reincarnate] dies and is revived, two enemies will appear with a chance of 1% per attribute level
* Increases SP consumption by 30%
Chronomancer 1st Circle required
Stop: Control Boss Monster
Type: Active
Max Level: 1
* Allows [Stop] to also stop boss monsters once
* Increases SP consumption by 10
* Increases SP consumption by 30%
Chronomancer 1st Circle required
Type: Active
Max Level: 1
* Allows [Stop] to also stop boss monsters once
* Increases SP consumption by 10
* Increases SP consumption by 30%
Chronomancer 1st Circle required
Backmasking: Confusion
Type: Active
Max Level: 2
* Enemies provoked after using [Backmasking] will be afflicted with [Confusion] for 6 seconds
* If the attribute is Lv2, applies 8 seconds of [Confusion]
* Increases SP consumption by 10%
Chronomancer 3rd Circle required
Type: Active
Max Level: 2
* Enemies provoked after using [Backmasking] will be afflicted with [Confusion] for 6 seconds
* If the attribute is Lv2, applies 8 seconds of [Confusion]
* Increases SP consumption by 10%
Chronomancer 3rd Circle required
Slow: Decreased Nullification
Type: Active
Max Level: 5
* Decreases chance of nullifying an attack by 6% per attribute level when enemies are affected by [Slow]
* Increases SP consumption by 10%
Chronomancer 1st Circle required
Type: Active
Max Level: 5
* Decreases chance of nullifying an attack by 6% per attribute level when enemies are affected by [Slow]
* Increases SP consumption by 10%
Chronomancer 1st Circle required
Haste: Increased Evasion
Type: Active
Max Level: 5
* Increases your evasion by 15 per attribute level
* Effect increases up to 2 times in proportion to caster's SPR and target's level
* Increases SP consumption by 10%
Chronomancer 2nd Circle required
Type: Active
Max Level: 5
* Increases your evasion by 15 per attribute level
* Effect increases up to 2 times in proportion to caster's SPR and target's level
* Increases SP consumption by 10%
Chronomancer 2nd Circle required
Gather Corpse: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Gather Corpse] by 0.5% per attribute level
* +10% added damage at maximum level
Necromancer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Gather Corpse] by 0.5% per attribute level
* +10% added damage at maximum level
Necromancer 1st Circle required
Flesh Cannon: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Flesh Cannon] by 0.5% per attribute level
* +10% added damage at maximum level
Necromancer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Flesh Cannon] by 0.5% per attribute level
* +10% added damage at maximum level
Necromancer 1st Circle required
Flesh Hoop: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Flesh Hoop] by 0.5% per attribute level
* +10% added damage at maximum level
Necromancer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Flesh Hoop] by 0.5% per attribute level
* +10% added damage at maximum level
Necromancer 1st Circle required
Flesh Cannon: Corruption
Type: Active
Max Level: 5
* Enemies hit by [Flesh Cannon] have a chance to be afflicted with [Corruption] for 15 seconds
* Increases chance by 10% per attribute level
* Increases SP consumption by 10%
Necromancer 1st Circle required
Type: Active
Max Level: 5
* Enemies hit by [Flesh Cannon] have a chance to be afflicted with [Corruption] for 15 seconds
* Increases chance by 10% per attribute level
* Increases SP consumption by 10%
Necromancer 1st Circle required
Flesh Hoop: Demoralize
Type: Active
Max Level: 5
* Weakens enemy attacks for 4 sec near the hoop after using [Flesh Hoop]
* [Attack Weakened] can be stacked up to 10 times
* Increases SP consumption by 20%
Necromancer 1st Circle required
Type: Active
Max Level: 5
* Weakens enemy attacks for 4 sec near the hoop after using [Flesh Hoop]
* [Attack Weakened] can be stacked up to 10 times
* Increases SP consumption by 20%
Necromancer 1st Circle required
Create Shoggoth: Corruption
Type: Active
Max Level: 5
* Enemies near the Shoggoth are afflicted with [Corruption] for 15 seconds
* Lasts for 1 minute per attribute level after Shoggoth is summoned
* Increases SP consumption by 10%
Necromancer 1st Circle required
Type: Active
Max Level: 5
* Enemies near the Shoggoth are afflicted with [Corruption] for 15 seconds
* Lasts for 1 minute per attribute level after Shoggoth is summoned
* Increases SP consumption by 10%
Necromancer 1st Circle required
Disinter: Increased Range
Type: Active
Max Level: 3
* Increases range of [Disinter] by 10 per attribute level
* Increases SP consumption by 10%
Need the 2nd circle of Necromancer
Type: Active
Max Level: 3
* Increases range of [Disinter] by 10 per attribute level
* Increases SP consumption by 10%
Need the 2nd circle of Necromancer
Create Shoggoth: Enhance
Type: Passive
Max Level: 100
* Increases the attack of summoned Shoggoth by 0.5% per attribute level
* +10% added damage at maximum level
Necromancer 1st Circle required
Type: Passive
Max Level: 100
* Increases the attack of summoned Shoggoth by 0.5% per attribute level
* +10% added damage at maximum level
Necromancer 1st Circle required
Corpse Tower: Enhance
Type: Passive
Max Level: 100
* Increases the attack of summoned Corpse Tower by 0.5% per attribute level
* +10% added damage at maximum level
Need the 2nd circle of Necromancer
Type: Passive
Max Level: 100
* Increases the attack of summoned Corpse Tower by 0.5% per attribute level
* +10% added damage at maximum level
Need the 2nd circle of Necromancer
Raise Dead: Enhance
Type: Passive
Max Level: 100
* Increases the attack of summoned skeleton soldier by 0.5% per attribute level
* +10% added damage at maximum level
Need the 2nd circle of Necromancer
Type: Passive
Max Level: 100
* Increases the attack of summoned skeleton soldier by 0.5% per attribute level
* +10% added damage at maximum level
Need the 2nd circle of Necromancer
Create Shoggoth: Enlargement
Type: Active
Max Level: 20
* Increases chance of enlarging size and maximum HP of summoned Shoggoth by 1% per attribute level
* Increases SP consumption by 20%
Lv. 2 Create Shoggoth required
Type: Active
Max Level: 20
* Increases chance of enlarging size and maximum HP of summoned Shoggoth by 1% per attribute level
* Increases SP consumption by 20%
Lv. 2 Create Shoggoth required
Flesh Strike: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Flesh Strike] by 0.5% per attribute level
* +10% added damage at maximum level
Need the 3rd circle of Necromancer
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Flesh Strike] by 0.5% per attribute level
* +10% added damage at maximum level
Need the 3rd circle of Necromancer
Raise Skull Archer: Enhance
Type: Passive
Max Level: 100
* Increases the attack of summoned skeleton archer by 0.5% per attribute level
* +10% added damage at maximum level
Need the 3rd circle of Necromancer
Type: Passive
Max Level: 100
* Increases the attack of summoned skeleton archer by 0.5% per attribute level
* +10% added damage at maximum level
Need the 3rd circle of Necromancer
Disinter: Collect Corpse
Type: Active
Max Level: 1
* Collects more corpses when [Disinter] is used
* Increases SP consumption by 10%
Need the 3rd circle of Necromancer
Type: Active
Max Level: 1
* Collects more corpses when [Disinter] is used
* Increases SP consumption by 10%
Need the 3rd circle of Necromancer
Raise Dead: Collect Corpse
Type: Active
Max Level: 5
* When a Skull Soldier defeats a monster, the Necronomicon gains 1 corpse per attribute level
* Increases SP consumption by 10%
Need the 3rd circle of Necromancer
Type: Active
Max Level: 5
* When a Skull Soldier defeats a monster, the Necronomicon gains 1 corpse per attribute level
* Increases SP consumption by 10%
Need the 3rd circle of Necromancer
Corpse Tower: Skull Soldier
Type: Active
Max Level: 1
* When Corpse Tower defeats a monster, a Skull Soldier is summoned
* Activates when Raise Dead is learned
* Increases SP consumption by 10%
Need the 3rd circle of Necromancer
Type: Active
Max Level: 1
* When Corpse Tower defeats a monster, a Skull Soldier is summoned
* Activates when Raise Dead is learned
* Increases SP consumption by 10%
Need the 3rd circle of Necromancer
Dirty Pole: Fragments
Type: Active
Max Level: 1
* When Dirty Pole receives a melee attack, its fragments spread to attack enemies and the targets gain [Corruption] status ailment for 10 seconds
* Increases SP consumption by 10%
Need the 3rd circle of Necromancer
Type: Active
Max Level: 1
* When Dirty Pole receives a melee attack, its fragments spread to attack enemies and the targets gain [Corruption] status ailment for 10 seconds
* Increases SP consumption by 10%
Need the 3rd circle of Necromancer
Flesh Strike: Shoggoth Explosion
Type: Active
Max Level: 4
* If a Shoggoth is within the range of [Flesh Strike], it explodes and applies [Corruption] to nearby enemies for 5 sec per attribute level
* Increases SP consumption by 10%
Need the 3rd circle of Necromancer
Type: Active
Max Level: 4
* If a Shoggoth is within the range of [Flesh Strike], it explodes and applies [Corruption] to nearby enemies for 5 sec per attribute level
* Increases SP consumption by 10%
Need the 3rd circle of Necromancer
Raise Dead: Enhanced HP
Type: Passive
Max Level: 100
* Increases HP of Skull Soldiers by 0.5% per attribute level
Need the 3rd circle of Necromancer
Type: Passive
Max Level: 100
* Increases HP of Skull Soldiers by 0.5% per attribute level
Need the 3rd circle of Necromancer
Combustion: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Combustion] by 0.5% per attribute level
* +10% added damage at maximum level
Alchemist 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Combustion] by 0.5% per attribute level
* +10% added damage at maximum level
Alchemist 1st Circle required
Tincturing: Block Potion
Type: Passive
Max Level: 15
* Obtain recipe for 'Block Potion' to craft with [Tincturing].
Lv1 Tincturing required
Type: Passive
Max Level: 15
* Obtain recipe for 'Block Potion' to craft with [Tincturing].
Lv1 Tincturing required
Tincturing: Critical Attack Potion
Type: Passive
Max Level: 15
* Obtain recipe for 'Critical Attack Potion' to craft with [Tincturing].
Lv1 Tincturing required
Type: Passive
Max Level: 15
* Obtain recipe for 'Critical Attack Potion' to craft with [Tincturing].
Lv1 Tincturing required
Tincturing: Magic Amplification Potion
Type: Passive
Max Level: 15
* Obtain recipe for 'Magic Amplification Potion' to craft with [Tincturing].
Lv1 Tincturing required
Type: Passive
Max Level: 15
* Obtain recipe for 'Magic Amplification Potion' to craft with [Tincturing].
Lv1 Tincturing required
Combustion: Using Silver
Type: Active
Max Level: 1
* Creates explosion using 200 silver when there are no dropped items nearby
Alchemist 1st Circle required
Type: Active
Max Level: 1
* Creates explosion using 200 silver when there are no dropped items nearby
Alchemist 1st Circle required
Alchemistic Missile: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Alchemistic Missile] by 0.5% per attribute level
* +10% added damage at maximum level
Need the 3rd circle of Alchemist
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Alchemistic Missile] by 0.5% per attribute level
* +10% added damage at maximum level
Need the 3rd circle of Alchemist
Pole of Agony: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Pole of Agony] by 0.5% per attribute level
* +10% added damage at maximum level
Warlock 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Pole of Agony] by 0.5% per attribute level
* +10% added damage at maximum level
Warlock 1st Circle required
Pole of Agony: Duration
Type: Active
Max Level: 5
* Increases remaining effect time of [Pole of Agony] on an enemy by 0.8 seconds per attribute level
* Increases SP consumption by 10%
Warlock 1st Circle required
Type: Active
Max Level: 5
* Increases remaining effect time of [Pole of Agony] on an enemy by 0.8 seconds per attribute level
* Increases SP consumption by 10%
Warlock 1st Circle required
Invocation: Deliver
Type: Active
Max Level: 3
* Increases Dark property attack by 5% per attribute level of allies nearby the evil spirit of [Invocation]
* Applies double the effect to casting character
* Increases SP consumption by 10%
Lv. 5 Invocation required
Type: Active
Max Level: 3
* Increases Dark property attack by 5% per attribute level of allies nearby the evil spirit of [Invocation]
* Applies double the effect to casting character
* Increases SP consumption by 10%
Lv. 5 Invocation required
Dark Theurge: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Dark Theurge] by 0.5% per attribute level
* +10% added damage at maximum level
Warlock 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Dark Theurge] by 0.5% per attribute level
* +10% added damage at maximum level
Warlock 1st Circle required
Dark Theurge: Blind
Type: Active
Max Level: 5
* Enemies hit by [Dark Theurge] have a 1% chance per attribute level to be afflicted with [Blind] for 10 sec
* Increases SP consumption by 10%
Warlock 1st Circle required
Type: Active
Max Level: 5
* Enemies hit by [Dark Theurge] have a 1% chance per attribute level to be afflicted with [Blind] for 10 sec
* Increases SP consumption by 10%
Warlock 1st Circle required
Mastema: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Mastema] by 0.5% per attribute level
* +10% added damage at maximum level
Warlock 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Mastema] by 0.5% per attribute level
* +10% added damage at maximum level
Warlock 1st Circle required
Mastema: Reduced Threat
Type: Active
Max Level: 10
* Reduces provocation of enemies hit by [Mastema] by 1% per attribute level
* Increases SP consumption by 10%
Warlock 1st Circle required
Type: Active
Max Level: 10
* Reduces provocation of enemies hit by [Mastema] by 1% per attribute level
* Increases SP consumption by 10%
Warlock 1st Circle required
Pole of Agony: Maintain
Type: Active
Max Level: 4
* [Pole of Agony] deals a minimum number of damage to enemies
* Number increases with attribute level
* Increases SP consumption by 10%
Warlock 1st Circle required
Type: Active
Max Level: 4
* [Pole of Agony] deals a minimum number of damage to enemies
* Number increases with attribute level
* Increases SP consumption by 10%
Warlock 1st Circle required
Invocation: Duration
Type: Passive
Max Level: 5
* Increases duration for evil spirits summoned from [Invocation] by 5 seconds per attribute level
* Increases SP consumption by 10%
Warlock 2nd Circle Required
Type: Passive
Max Level: 5
* Increases duration for evil spirits summoned from [Invocation] by 5 seconds per attribute level
* Increases SP consumption by 10%
Warlock 2nd Circle Required
Mastema: Phantom Pain
Type: Active
Max Level: 5
* [Mastema] deals continuous damage to targets and decreases STR, INT, SPR, DEX by 10% per attribute level
* Increases SP consumption by 10%
Warlock 2nd Circle Required
Type: Active
Max Level: 5
* [Mastema] deals continuous damage to targets and decreases STR, INT, SPR, DEX by 10% per attribute level
* Increases SP consumption by 10%
Warlock 2nd Circle Required
Invocation: Demon Spirit
Type: Active
Max Level: 30
* Increases chance of summoning high-level evil spirits by 1% per attribute level
* Increases SP consumption by 10%
Warlock 2nd Circle Required
Type: Active
Max Level: 30
* Increases chance of summoning high-level evil spirits by 1% per attribute level
* Increases SP consumption by 10%
Warlock 2nd Circle Required
Demon Scratch: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Demon Scratch] by 0.5% per attribute level
* +10% added damage at maximum level
Warlock 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Demon Scratch] by 0.5% per attribute level
* +10% added damage at maximum level
Warlock 3rd Circle required
Dark Theurge: Anguish
Type: Active
Max Level: 5
* Increases damage dealt with [Dark Theurge] to enemies debuffed with [Fear] by 10% per attribute level
* Increases SP consumption by 100%
Warlock 1st Circle required
Type: Active
Max Level: 5
* Increases damage dealt with [Dark Theurge] to enemies debuffed with [Fear] by 10% per attribute level
* Increases SP consumption by 100%
Warlock 1st Circle required
Darkness Fear
Type: Active
Max Level: 1
* Enemies attacked with [Mastema], [Pole of Agony], or [Demon Scratch] receive the [Fear] debuff
* Increases SP consumption by 50%
Warlock 3rd Circle required
Type: Active
Max Level: 1
* Enemies attacked with [Mastema], [Pole of Agony], or [Demon Scratch] receive the [Fear] debuff
* Increases SP consumption by 50%
Warlock 3rd Circle required
Dark Theurge: Tough Evil Spirit
Type: Active
Max Level: 1
* Applies double the hits with Dark Theurge
* Increases SP consumption by 50%
Warlock 3rd Circle required
Type: Active
Max Level: 1
* Applies double the hits with Dark Theurge
* Increases SP consumption by 50%
Warlock 3rd Circle required
Blood Sucking: HP Supply Enhance
Type: Passive
Max Level: 100
* Increases HP absorbed by 1% per attribute level
Lv. 3 Blood Sucking required
Type: Passive
Max Level: 100
* Increases HP absorbed by 1% per attribute level
Lv. 3 Blood Sucking required
Blood Bath: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Blood Bath] by 0.5% per attribute level
* +10% added damage at maximum level
Featherfoot 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Blood Bath] by 0.5% per attribute level
* +10% added damage at maximum level
Featherfoot 1st Circle required
Blood Sucking: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Blood Sucking] by 0.5% per attribute level
* +10% added damage at maximum level
Featherfoot 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Blood Sucking] by 0.5% per attribute level
* +10% added damage at maximum level
Featherfoot 1st Circle required
Bone Pointing: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Bone Pointing] by 0.5% per attribute level
* +10% added damage at maximum level
Featherfoot 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Bone Pointing] by 0.5% per attribute level
* +10% added damage at maximum level
Featherfoot 1st Circle required
Bone Pointing: Summon Time
Type: Active
Max Level: 5
* Increases summon time of [Bone Pointing] by 1 second per attribute level
* Increases SP consumption by 10%
Featherfoot 1st Circle required
Type: Active
Max Level: 5
* Increases summon time of [Bone Pointing] by 1 second per attribute level
* Increases SP consumption by 10%
Featherfoot 1st Circle required
Ngadhundi: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Ngadhundi] by 0.5% per attribute level
* +10% added damage at maximum level
Featherfoot 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Ngadhundi] by 0.5% per attribute level
* +10% added damage at maximum level
Featherfoot 1st Circle required
Kurdaitcha: Enhance
Type: Active
Max Level: 3
* Increases chance to hit with twice the normal damage to enemies hexed by [Kurdaitcha] (or any other methods) by 1% chance per attribute level
*Applies to characters other than the caster
* Increases SP consumption by 10%
Featherfoot 1st Circle required
Type: Active
Max Level: 3
* Increases chance to hit with twice the normal damage to enemies hexed by [Kurdaitcha] (or any other methods) by 1% chance per attribute level
*Applies to characters other than the caster
* Increases SP consumption by 10%
Featherfoot 1st Circle required
Kundela Slash: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Kundela Slash] by 0.5% per attribute level
* +10% added damage at maximum level
Featherfoot 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Kundela Slash] by 0.5% per attribute level
* +10% added damage at maximum level
Featherfoot 2nd Circle Required
Blood Curse: Limit
Type: Active
Max Level: 1
* When using [Blood Curse], HP consumption rises to 80% but duration for [Blood Curse] increases by 7 seconds
* Increases SP consumption by 10%
Featherfoot 2nd Circle Required
Type: Active
Max Level: 1
* When using [Blood Curse], HP consumption rises to 80% but duration for [Blood Curse] increases by 7 seconds
* Increases SP consumption by 10%
Featherfoot 2nd Circle Required
Bone Pointing: Repeated Hits
Type: Active
Max Level: 1
* [Bone Pointing] attack applies as repeated hits
* Increases SP consumption by 50%
Featherfoot 2nd Circle Required
Type: Active
Max Level: 1
* [Bone Pointing] attack applies as repeated hits
* Increases SP consumption by 50%
Featherfoot 2nd Circle Required
Kurdaitcha: Increased Movement Speed
Type: Active
Max Level: 1
* Movement speed during [Kurdaitcha] increases to match normal walking speed
* Increases SP consumption by 10%
Featherfoot 2nd Circle Required
Type: Active
Max Level: 1
* Movement speed during [Kurdaitcha] increases to match normal walking speed
* Increases SP consumption by 10%
Featherfoot 2nd Circle Required
Kurdaitcha: Blood's Footprint
Type: Active
Max Level: 1
* Causes enemies who touch [Kurdaitcha] footprints to take magic damage
* Increases SP consumption by 100%
Featherfoot 3rd Circle Required
Type: Active
Max Level: 1
* Causes enemies who touch [Kurdaitcha] footprints to take magic damage
* Increases SP consumption by 100%
Featherfoot 3rd Circle Required
Blood Curse: Drop of Blood
Type: Active
Max Level: 1
* When losing HP from skill Blood Curse, you will always remain with at least 1 HP
* Increases SP consumption by 20%
Featherfoot 3rd Circle Required
Type: Active
Max Level: 1
* When losing HP from skill Blood Curse, you will always remain with at least 1 HP
* Increases SP consumption by 20%
Featherfoot 3rd Circle Required
Kundela Slash: Curse of Curses
Type: Active
Max Level: 1
* Kundela Slash hits twice if enemy is affected by 2 or more debuffs
* Increases SP consumption by 50%
Featherfoot 3rd Circle Required
Type: Active
Max Level: 1
* Kundela Slash hits twice if enemy is affected by 2 or more debuffs
* Increases SP consumption by 50%
Featherfoot 3rd Circle Required
Levitation: Cursed Blood
Type: Active
Max Level: 3
* Increases Featherfoot skill damage by 10% while using [Levitation]
* Increases SP consumption by 50%
Featherfoot 3rd Circle Required
Type: Active
Max Level: 3
* Increases Featherfoot skill damage by 10% while using [Levitation]
* Increases SP consumption by 50%
Featherfoot 3rd Circle Required
Rune of Ice: Slow
Type: Active
Max Level: 2
* Decreases enemy's movement speed by 70% for 4 seconds on a basic attack with a 5% chance per attribute level while [Rune of Ice] is active
* Increases SP consumption by 10%
Rune Caster 1st Circle required
Type: Active
Max Level: 2
* Decreases enemy's movement speed by 70% for 4 seconds on a basic attack with a 5% chance per attribute level while [Rune of Ice] is active
* Increases SP consumption by 10%
Rune Caster 1st Circle required
Rune of Destruction: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Rune of Destruction] by 0.5% per attribute level
* +10% added damage at maximum level
Rune Caster 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Rune of Destruction] by 0.5% per attribute level
* +10% added damage at maximum level
Rune Caster 1st Circle required
Rune of Giants: HP
Type: Active
Max Level: 5
* Allies turned into giants by [Rune of Giants] gain additional HP according to [20% of the caster's CON] x [60 per attribute level]
* Increases SP consumption by 10%
Rune Caster 1st Circle required
Type: Active
Max Level: 5
* Allies turned into giants by [Rune of Giants] gain additional HP according to [20% of the caster's CON] x [60 per attribute level]
* Increases SP consumption by 10%
Rune Caster 1st Circle required
Rune of Justice: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Rune of Justice] by 0.5% per attribute level
* +10% added damage at maximum level
Rune Caster 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Rune of Justice] by 0.5% per attribute level
* +10% added damage at maximum level
Rune Caster 1st Circle required
Rune of Protection: Maintain Casting
Type: Active
Max Level: 5
* Skills being cast cannot be interrupted by enemy attack when [Rune of Protection] is applied
Duration of [Rune of Protection] decreases by [10 - (attribute level *2)] seconds
Rune Caster 1st Circle required
Type: Active
Max Level: 5
* Skills being cast cannot be interrupted by enemy attack when [Rune of Protection] is applied
Duration of [Rune of Protection] decreases by [10 - (attribute level *2)] seconds
Rune Caster 1st Circle required
Rune of Destruction: Magic Defense Destruction
Type: Active
Max Level: 5
* Magic defense of enemies hit by [Rune of Destruction] decreases by 3% per attribute level
* Increases SP consumption by 30%
Rune Caster 1st Circle required
Type: Active
Max Level: 5
* Magic defense of enemies hit by [Rune of Destruction] decreases by 3% per attribute level
* Increases SP consumption by 30%
Rune Caster 1st Circle required
Lightning Hands: Magic Shock
Type: Active
Max Level: 10
* When [Lightning Hands] is active, enemies hit by basic attacks have a 1% chance per attribute level of being afflicted with [Magic Shock]
* Enemies affected by [Magic Shock] receive 20% more damage from magic attacks
* Increases SP consumption by 20%
Enchanter Circle 2 Required
Type: Active
Max Level: 10
* When [Lightning Hands] is active, enemies hit by basic attacks have a 1% chance per attribute level of being afflicted with [Magic Shock]
* Enemies affected by [Magic Shock] receive 20% more damage from magic attacks
* Increases SP consumption by 20%
Enchanter Circle 2 Required
Enchant Lightning: Psychic
Type: Active
Max Level: 1
* Property of [Psychic Pressure] and [Gravity Pole] is changed to Lightning when [Enchant Lightning] is applied
* Increases SP consumption by 10%
Enchanter Circle 2 Required
Type: Active
Max Level: 1
* Property of [Psychic Pressure] and [Gravity Pole] is changed to Lightning when [Enchant Lightning] is applied
* Increases SP consumption by 10%
Enchanter Circle 2 Required
Portal: Extra Slots
Type: Passive
Max Level: 3
* Increases portal slot number by 1 per attribute level
Sage 1st Circle Required
Type: Passive
Max Level: 3
* Increases portal slot number by 1 per attribute level
Sage 1st Circle Required
Micro Dimension: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Micro Dimension] by 0.5% per attribute level
* +10% added damage at maximum level
Sage 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Micro Dimension] by 0.5% per attribute level
* +10% added damage at maximum level
Sage 1st Circle Required
Ultimate Dimension: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Ultimate Dimension] by 0.5% per attribute level
* +10% added damage at maximum level
Sage 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Ultimate Dimension] by 0.5% per attribute level
* +10% added damage at maximum level
Sage 1st Circle Required
Ultimate Dimension: Confusion
Type: Active
Max Level: 5
* Grants [Ultimate Dimension] a 5% chance per attribute level to confuse the enemy for 8 seconds
* Increases SP consumption by 10%
Sage 1st Circle Required
Type: Active
Max Level: 5
* Grants [Ultimate Dimension] a 5% chance per attribute level to confuse the enemy for 8 seconds
* Increases SP consumption by 10%
Sage 1st Circle Required
Blink: Duration
Type: Active
Max Level: 5
* Increases [Blink]'s apparition duration by 1 second per attribute level
* Increases SP consumption by 10%
Sage 1st Circle Required
Type: Active
Max Level: 5
* Increases [Blink]'s apparition duration by 1 second per attribute level
* Increases SP consumption by 10%
Sage 1st Circle Required
Micro Dimension: Duplicate
Type: Active
Max Level: 1
* Doubles ally installments and summons within the range of [Micro Dimension]
* Cloned targets will not be further duplicated
* Increases SP consumption by 50%
Sage 1st Circle Required
Type: Active
Max Level: 1
* Doubles ally installments and summons within the range of [Micro Dimension]
* Cloned targets will not be further duplicated
* Increases SP consumption by 50%
Sage 1st Circle Required
Ultimate Dimension: Enlarged Magic Circle
Type: Active
Max Level: 1
* Increases range of ally magic circles within the range of [Ultimate Dimension] by 10%
* Increases SP consumption by 50%
Sage 1st Circle Required
Type: Active
Max Level: 1
* Increases range of ally magic circles within the range of [Ultimate Dimension] by 10%
* Increases SP consumption by 50%
Sage 1st Circle Required
Dimension Compression: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Dimension Compression] by 0.5% per attribute level
* +10% added damage at maximum level
Sage Circle 2 Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Dimension Compression] by 0.5% per attribute level
* +10% added damage at maximum level
Sage Circle 2 Required
Micro Dimension: After Effects
Type: Active
Max Level: 1
* Micro Dimension damage hits 1 additional time when compressed space expands after 1.5 seconds, dealing damage to enemies nearby and yourself
* Increases SP consumption by 50%
Sage Circle 2 Required
Type: Active
Max Level: 1
* Micro Dimension damage hits 1 additional time when compressed space expands after 1.5 seconds, dealing damage to enemies nearby and yourself
* Increases SP consumption by 50%
Sage Circle 2 Required
Ultimate Dimension: After Effects
Type: Active
Max Level: 5
* Enemies hit receive additional property-less damage every 0.5 seconds for [Attribute Level * 1 seconds]
* Increases SP consumption by 50%
Sage Circle 2 Required
Type: Active
Max Level: 5
* Enemies hit receive additional property-less damage every 0.5 seconds for [Attribute Level * 1 seconds]
* Increases SP consumption by 50%
Sage Circle 2 Required
Shadow Thorn: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shadow Thorn] by 0.5% per attribute level
* +10% added damage at maximum level
Shadowmancer 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shadow Thorn] by 0.5% per attribute level
* +10% added damage at maximum level
Shadowmancer 1st Circle Required
Shadow Conjuration: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shadow Conjuration] by 0.5% per attribute level
* +10% added damage at maximum level
Shadowmancer 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shadow Conjuration] by 0.5% per attribute level
* +10% added damage at maximum level
Shadowmancer 1st Circle Required
Shadow Condensation: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shadow Condensation] by 0.5% per attribute level
* +10% added damage at maximum level
Shadowmancer 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shadow Condensation] by 0.5% per attribute level
* +10% added damage at maximum level
Shadowmancer 2nd Circle Required
Shadow Thorn: Stepping Shadows
Type: Active
Max Level: 1
* Applies [Shadow Thorn] as 2 hits on ground enemies
* Increases SP consumption by 50%
Shadowmancer 2nd Circle Required
Type: Active
Max Level: 1
* Applies [Shadow Thorn] as 2 hits on ground enemies
* Increases SP consumption by 50%
Shadowmancer 2nd Circle Required
Shadow Conjuration: Shadow Trap
Type: Active
Max Level: 5
* Enemies hit by [Shadow Conjuration] are afflicted with [Shadow Trap] for 2 seconds per attribute level
* [Shadow Trap] applies Dark damage every 0.5 seconds to affected enemies
* Increases SP consumption by 50%
Shadowmancer 2nd Circle Required
Type: Active
Max Level: 5
* Enemies hit by [Shadow Conjuration] are afflicted with [Shadow Trap] for 2 seconds per attribute level
* [Shadow Trap] applies Dark damage every 0.5 seconds to affected enemies
* Increases SP consumption by 50%
Shadowmancer 2nd Circle Required
Fire Fox Shikigami: Enhance
Type: Passive
Max Level: 100
* Increases the damage of [Fire Fox Shikigami] by 0.5% per attribute level
* 10% added damage at maximum level
Requires Onmyoji Circle 1
Type: Passive
Max Level: 100
* Increases the damage of [Fire Fox Shikigami] by 0.5% per attribute level
* 10% added damage at maximum level
Requires Onmyoji Circle 1
Fire Fox Shikigami: Fire Property
Type: Active
Max Level: 1
* Adds Fire property effects to [Psychic Pressure] and [Gravity Pole] while [Fire Fox Shikigami] is active.
* Psychic Pressure: Increases length and changes property to Fire
Gravity Pole: Adds Fire property hits
* Increases SP consumption by 50%
Requires Onmyoji Circle 1
Type: Active
Max Level: 1
* Adds Fire property effects to [Psychic Pressure] and [Gravity Pole] while [Fire Fox Shikigami] is active.
* Psychic Pressure: Increases length and changes property to Fire
Gravity Pole: Adds Fire property hits
* Increases SP consumption by 50%
Requires Onmyoji Circle 1
Greenwood Shikigami: Enhance
Type: Passive
Max Level: 100
* Increases the damage of [Greenwood Shikigami] by 0.5% per attribute level
* 10% added damage at maximum level
Requires Onmyoji Circle 1
Type: Passive
Max Level: 100
* Increases the damage of [Greenwood Shikigami] by 0.5% per attribute level
* 10% added damage at maximum level
Requires Onmyoji Circle 1
Greenwood Shikigami: Poison
Type: Active
Max Level: 5
* Enemies affected by the [Greenwood Shikigami] debuff receive damage equivalent to the skill's attack every 0.9 sec
* Debuff cycle reduces 0.1 sec per attribute level
* Increases SP consumption by 50%
Requires Onmyoji Circle 2
Type: Active
Max Level: 5
* Enemies affected by the [Greenwood Shikigami] debuff receive damage equivalent to the skill's attack every 0.9 sec
* Debuff cycle reduces 0.1 sec per attribute level
* Increases SP consumption by 50%
Requires Onmyoji Circle 2
Howling White Tiger: Enhance
Type: Passive
Max Level: 100
* Increases the damage of [Howling White Tiger] by 0.5% per attribute level
* 10% added damage at maximum level
Requires Onmyoji Circle 1
Type: Passive
Max Level: 100
* Increases the damage of [Howling White Tiger] by 0.5% per attribute level
* 10% added damage at maximum level
Requires Onmyoji Circle 1
Howling White Tiger: Ferocious
Type: Active
Max Level: 10
* Increases the damage of [Howling White Tiger] to Beast type enemies by 5% per attribute level
* Increases SP consumption by 10%
Requires Onmyoji Circle 1
Type: Active
Max Level: 10
* Increases the damage of [Howling White Tiger] to Beast type enemies by 5% per attribute level
* Increases SP consumption by 10%
Requires Onmyoji Circle 1
Howling White Tiger: Virtuous Roar
Type: Active
Max Level: 1
* Increases the movement speed of nearby party members by 10 for 10 sec when [Howling White Tiger] is cast
* Increases SP consumption by 100%
Requires Onmyoji Circle 2 and Howling White Tiger Lv 6 or higher
Type: Active
Max Level: 1
* Increases the movement speed of nearby party members by 10 for 10 sec when [Howling White Tiger] is cast
* Increases SP consumption by 100%
Requires Onmyoji Circle 2 and Howling White Tiger Lv 6 or higher
Water Shikigami: Enhance
Type: Passive
Max Level: 100
* Increases the damage of [Water Shikigami] by 0.5% per attribute level
* 10% added damage at maximum level
Requires Onmyoji Circle 1
Type: Passive
Max Level: 100
* Increases the damage of [Water Shikigami] by 0.5% per attribute level
* 10% added damage at maximum level
Requires Onmyoji Circle 1
Genbu Armor: Rapid Escape
Type: Active
Max Level: 5
* 2% chance per attribute level of evading physical attacks while the [Genbu Armor] buff is active
Requires Onmyoji Circle 2
Type: Active
Max Level: 5
* 2% chance per attribute level of evading physical attacks while the [Genbu Armor] buff is active
Requires Onmyoji Circle 2
Genbu Armor: Flowing River
Type: Active
Max Level: 10
* Reduces the rate of SP consumption by an additional 1% per attribute level
Requires Onmyoji Circle 2
Type: Active
Max Level: 10
* Reduces the rate of SP consumption by an additional 1% per attribute level
Requires Onmyoji Circle 2
Toyou: Enhance
Type: Passive
Max Level: 100
* Increases the damage of [Toyou] by 0.5% per attribute level
* 10% added damage at maximum level
Requires Onmyoji Circle 2
Type: Passive
Max Level: 100
* Increases the damage of [Toyou] by 0.5% per attribute level
* 10% added damage at maximum level
Requires Onmyoji Circle 2
Toyou: Knockdown
Type: Active
Max Level: 10
* 1% chance per attribute level of knocking down enemies hit by [Toyou]
Requires Onmyoji Circle 2
Type: Active
Max Level: 10
* 1% chance per attribute level of knocking down enemies hit by [Toyou]
Requires Onmyoji Circle 2
Greenwood Shikigami: Pull
Type: Active
Max Level: 1
* [Greenwood Shikigami] pulls nearby enemies towards it
* Consumes 2 Paper Dolls
* Increases SP consumption by 100%
Requires Onmyoji Circle 2
Type: Active
Max Level: 1
* [Greenwood Shikigami] pulls nearby enemies towards it
* Consumes 2 Paper Dolls
* Increases SP consumption by 100%
Requires Onmyoji Circle 2
Fire Fox Shikigami: Additional Attack
Type: Active
Max Level: 5
* 5% chance per attribute level of adding 3 hits to the attack of [Fire Fox Shikigami]
* Increases SP consumption by 50%
Requires Onmyoji Circle 2 and Fire Fox Shikigami Lv 6 or higher
Type: Active
Max Level: 5
* 5% chance per attribute level of adding 3 hits to the attack of [Fire Fox Shikigami]
* Increases SP consumption by 50%
Requires Onmyoji Circle 2 and Fire Fox Shikigami Lv 6 or higher
Fire Fox Shikigami: Fireball
Type: Active
Max Level: 1
* [Fireball] attack applies as 3 hits while [Fire Fox Shikigami] is active
* Changes [Fire Fox Shikigami] duration to 10 sec
* Increases SP consumption by 20%
Requires Onmyoji Circle 2 and Fire Fox Shikigami Lv 6 or higher
Type: Active
Max Level: 1
* [Fireball] attack applies as 3 hits while [Fire Fox Shikigami] is active
* Changes [Fire Fox Shikigami] duration to 10 sec
* Increases SP consumption by 20%
Requires Onmyoji Circle 2 and Fire Fox Shikigami Lv 6 or higher
Multi Shot: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Multi Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Archer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Multi Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Archer 1st Circle required
Full Draw: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Full Draw] by 0.5% per attribute level
* +10% added damage at maximum level
Archer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Full Draw] by 0.5% per attribute level
* +10% added damage at maximum level
Archer 1st Circle required
Kneeling Shot: Enhance
Type: Passive
Max Level: 50
* Enhances the physical damage increase of [Kneeling Shot] by 1% per attribute level
Lv3 Kneeling Shot required
Type: Passive
Max Level: 50
* Enhances the physical damage increase of [Kneeling Shot] by 1% per attribute level
Lv3 Kneeling Shot required
Oblique Shot: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Oblique Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Archer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Oblique Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Archer 1st Circle required
Heavy Shot: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Heavy Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Archer 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Heavy Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Archer 2nd Circle required
Twin Arrows: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Twin Arrows] by 0.5% per attribute level
* +10% added damage at maximum level
Archer 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Twin Arrows] by 0.5% per attribute level
* +10% added damage at maximum level
Archer 3rd Circle required
Multi Shot: Critical
Type: Active
Max Level: 5
* Increases critical chance of [Multi Shot] by 5% per attribute level
* Increases SP consumption by 10%
Archer 1st Circle required
Type: Active
Max Level: 5
* Increases critical chance of [Multi Shot] by 5% per attribute level
* Increases SP consumption by 10%
Archer 1st Circle required
Full Draw: Increased Knockback
Type: Active
Max Level: 5
* Increases knockback power of [Full Draw] by 50
* Increases SP consumption by 10%
Archer 1st Circle required
Type: Active
Max Level: 5
* Increases knockback power of [Full Draw] by 50
* Increases SP consumption by 10%
Archer 1st Circle required
Kneeling Shot: Critical Rate
Type: Active
Max Level: 5
* Increases critical rate during [Kneeling Shot] by 40 per attribute level
* Increases SP consumption by 30%
Archer 2nd Circle required
Type: Active
Max Level: 5
* Increases critical rate during [Kneeling Shot] by 40 per attribute level
* Increases SP consumption by 30%
Archer 2nd Circle required
Oblique Shot: Slow
Type: Active
Max Level: 5
* Enemies hit by [Oblique Shot] while [Swift Step] is active have a 5% chance per attribute level to be afflicted with [Slow] for 7 sec
* Increases SP consumption by 10%
Archer 1st Circle required
Type: Active
Max Level: 5
* Enemies hit by [Oblique Shot] while [Swift Step] is active have a 5% chance per attribute level to be afflicted with [Slow] for 7 sec
* Increases SP consumption by 10%
Archer 1st Circle required
Swift Step: Critical Rate
Type: Active
Max Level: 5
* Increases critical rate by 20 per attribute level and 5 per [Swift Step] level when [Swift Step] is active
* Increases SP consumption by 50%
Archer 2nd Circle required
Type: Active
Max Level: 5
* Increases critical rate by 20 per attribute level and 5 per [Swift Step] level when [Swift Step] is active
* Increases SP consumption by 50%
Archer 2nd Circle required
Full Draw: Decreased Defense
Type: Active
Max Level: 5
* Decreases the enemy's physical defense threaded with [Full Draw] by 2% per attribute level.
* Increases SP consumption by 10%
Archer 1st Circle required
Type: Active
Max Level: 5
* Decreases the enemy's physical defense threaded with [Full Draw] by 2% per attribute level.
* Increases SP consumption by 10%
Archer 1st Circle required
Swift Step: Include Party Members
Type: Active
Max Level: 1
* Applies the effects of [Swift Step] to party members
* Effects only apply to party members when the attribute is ON
Archer 1st Circle required
Type: Active
Max Level: 1
* Applies the effects of [Swift Step] to party members
* Effects only apply to party members when the attribute is ON
Archer 1st Circle required
Barrage: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Barrage] by 0.5% per attribute level
* +10% added damage at maximum level
Ranger 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Barrage] by 0.5% per attribute level
* +10% added damage at maximum level
Ranger 1st Circle required
High Anchoring: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [High Anchoring] by 0.5% per attribute level
* +10% added damage at maximum level
Ranger 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [High Anchoring] by 0.5% per attribute level
* +10% added damage at maximum level
Ranger 1st Circle required
Steady Aim: Enhance
Type: Passive
Max Level: 50
* Increases additional damage effect of [Steady Aim] by 2 per attribute level
Lv3 Steady Aim required
Type: Passive
Max Level: 50
* Increases additional damage effect of [Steady Aim] by 2 per attribute level
Lv3 Steady Aim required
Critical Shot: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Critical Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Ranger 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Critical Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Ranger 1st Circle required
Time Bomb Arrow: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Time Bomb Arrow] by 0.5% per attribute level
* +10% added damage at maximum level
Ranger 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Time Bomb Arrow] by 0.5% per attribute level
* +10% added damage at maximum level
Ranger 2nd Circle required
Bounce Shot: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Bounce Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Ranger 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Bounce Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Ranger 3rd Circle required
Barrage: Knockback
Type: Active
Max Level: 3
* Enemies hit by [Barrage] have a 10% chance per attribute level of being knocked back
* Increases SP consumption by 20%
Ranger 1st Circle required
Type: Active
Max Level: 3
* Enemies hit by [Barrage] have a 10% chance per attribute level of being knocked back
* Increases SP consumption by 20%
Ranger 1st Circle required
Bounce Shot: Slow
Type: Active
Max Level: 5
* Enemies hit by [Bounce Shot] have a 3% chance per attribute level to become afflicted with [Slow]
* Increases SP consumption by 30%
Ranger 3rd Circle required
Type: Active
Max Level: 5
* Enemies hit by [Bounce Shot] have a 3% chance per attribute level to become afflicted with [Slow]
* Increases SP consumption by 30%
Ranger 3rd Circle required
Spiral Arrow: Critical
Type: Active
Max Level: 3
* Increases critical chance of [Spiral Arrow] by 13% per attribute level
* Increases SP consumption by 20%
Ranger 3rd Circle required
Type: Active
Max Level: 3
* Increases critical chance of [Spiral Arrow] by 13% per attribute level
* Increases SP consumption by 20%
Ranger 3rd Circle required
Spiral Arrow: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Spiral Arrow] by 0.5% per attribute level
* +10% added damage at maximum level
Ranger 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Spiral Arrow] by 0.5% per attribute level
* +10% added damage at maximum level
Ranger 3rd Circle required
High Anchoring: Reduce Critical Resistance
Type: Active
Max Level: 5
* Enemies hit by [High Anchoring] have their critical resistance reduced by 15 per attribute level for 5 sec
* Increases SP consumption by 30%
Ranger 1st Circle required
Type: Active
Max Level: 5
* Enemies hit by [High Anchoring] have their critical resistance reduced by 15 per attribute level for 5 sec
* Increases SP consumption by 30%
Ranger 1st Circle required
Steady Aim: Two-handed Bow Specialization
Type: Active
Max Level: 1
* Increases the Missile damage of Steady Aim by 50% while the [Steady Aim] buff is active
* Increases SP consumption by 10%
Ranger 2nd Circle required
Type: Active
Max Level: 1
* Increases the Missile damage of Steady Aim by 50% while the [Steady Aim] buff is active
* Increases SP consumption by 10%
Ranger 2nd Circle required
Steady Aim: Pro Ranger
Type: Active
Max Level: 1
* Increases the damage of Ranger skills by 50% while the [Steady Aim] buff is active
* Increases SP consumption by 10%
Ranger 3rd Circle required
Type: Active
Max Level: 1
* Increases the damage of Ranger skills by 50% while the [Steady Aim] buff is active
* Increases SP consumption by 10%
Ranger 3rd Circle required
High Anchoring: Continuous Fire
Type: Active
Max Level: 1
* Reduces the cooldown of [Spiral Arrow], [Bounce Shot] and [Time Bomb Arrow] by [targets hit x 1] sec when an enemy is attacked with [High Anchoring]
* Increases SP consumption by 20%
Ranger 3rd Circle required
Type: Active
Max Level: 1
* Reduces the cooldown of [Spiral Arrow], [Bounce Shot] and [Time Bomb Arrow] by [targets hit x 1] sec when an enemy is attacked with [High Anchoring]
* Increases SP consumption by 20%
Ranger 3rd Circle required
Time Bomb Arrow: Remove Knockdown
Type: Active
Max Level: 1
* [Time Bomb Arrow] no longer knocks enemies down
* Only applies if attribute is set to ON
Ranger 2nd Circle required
Type: Active
Max Level: 1
* [Time Bomb Arrow] no longer knocks enemies down
* Only applies if attribute is set to ON
Ranger 2nd Circle required
Time Bomb Arrow: Extend Fuse
Type: Active
Max Level: 1
* Extends the duration of [Time Bomb Arrow] to 4 sec and increases its damage by 200%
* Increases SP consumption by 30%
Ranger 3rd Circle required
Type: Active
Max Level: 1
* Extends the duration of [Time Bomb Arrow] to 4 sec and increases its damage by 200%
* Increases SP consumption by 30%
Ranger 3rd Circle required
Scatter Caltrops: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Scatter Caltrops] by 0.5% per attribute level
* +10% added damage at maximum level
Quarrel Shooter 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Scatter Caltrops] by 0.5% per attribute level
* +10% added damage at maximum level
Quarrel Shooter 1st Circle required
Stone Shot: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Stone Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Quarrel Shooter 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Stone Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Quarrel Shooter 1st Circle required
Rapid Fire: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Rapid Fire] by 0.5% per attribute level
* +10% added damage at maximum level
Quarrel Shooter 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Rapid Fire] by 0.5% per attribute level
* +10% added damage at maximum level
Quarrel Shooter 2nd Circle required
Teardown: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Teardown] by 0.5% per attribute level
* +10% added damage at maximum level
Quarrel Shooter 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Teardown] by 0.5% per attribute level
* +10% added damage at maximum level
Quarrel Shooter 2nd Circle required
Scatter Caltrops: Duration
Type: Active
Max Level: 5
* Increases duration of [Scatter Caltrops] by 1 second per attribute level
* Increases SP consumption by 10%
Quarrel Shooter 1st Circle required
Type: Active
Max Level: 5
* Increases duration of [Scatter Caltrops] by 1 second per attribute level
* Increases SP consumption by 10%
Quarrel Shooter 1st Circle required
Teardown: Teardown Statue
Type: Active
Max Level: 1
* Allows you to dismantle Dievdirbys' [Carve World Tree] with [Teardown]
* Increases SP consumption by 10%
Quarrel Shooter 2nd Circle required
Type: Active
Max Level: 1
* Allows you to dismantle Dievdirbys' [Carve World Tree] with [Teardown]
* Increases SP consumption by 10%
Quarrel Shooter 2nd Circle required
Deploy Pavise: Bleeding Chance
Type: Active
Max Level: 10
* Increases chances to afflict [Bleeding] on an enemy when damage is dealt with [Deploy Pavise] by 1%
* Increases SP consumption by 10%
Quarrel Shooter 1st Circle required
Type: Active
Max Level: 10
* Increases chances to afflict [Bleeding] on an enemy when damage is dealt with [Deploy Pavise] by 1%
* Increases SP consumption by 10%
Quarrel Shooter 1st Circle required
Rapid Fire: Reduce Critical Resistance
Type: Passive
Max Level: 3
* Enemies hit by [Rapid Fire] have a 50% chance of having their critical resistance reduced by 150 for a duration of 3 seconds per attribute level
* Increases SP consumption by 10%
Quarrel Shooter 2nd Circle required
Type: Passive
Max Level: 3
* Enemies hit by [Rapid Fire] have a 50% chance of having their critical resistance reduced by 150 for a duration of 3 seconds per attribute level
* Increases SP consumption by 10%
Quarrel Shooter 2nd Circle required
Broom Trap: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Broom Trap] by 0.5% per attribute level
* +10% added damage at maximum level
Sapper 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Broom Trap] by 0.5% per attribute level
* +10% added damage at maximum level
Sapper 2nd Circle required
Claymore: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Claymore] by 0.5% per attribute level
* +10% added damage at maximum level
Sapper 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Claymore] by 0.5% per attribute level
* +10% added damage at maximum level
Sapper 1st Circle required
Punji Stake: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Punji Stake] by 0.5% per attribute level
* +10% added damage at maximum level
Sapper 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Punji Stake] by 0.5% per attribute level
* +10% added damage at maximum level
Sapper 1st Circle required
Detonate Traps: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Detonate Trap] by 0.5% per attribute level
* +10% added damage at maximum level
Sapper 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Detonate Trap] by 0.5% per attribute level
* +10% added damage at maximum level
Sapper 1st Circle required
Spike Shooter: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Spike Shooter] by 0.5% per attribute level
* +10% added damage at maximum level
Sapper 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Spike Shooter] by 0.5% per attribute level
* +10% added damage at maximum level
Sapper 3rd Circle required
Collar Bomb: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Collar Bomb] by 0.5% per attribute level
* +10% added damage at maximum level
Sapper 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Collar Bomb] by 0.5% per attribute level
* +10% added damage at maximum level
Sapper 2nd Circle required
Broom Trap: Revolutions Count
Type: Active
Max Level: 3
* Decreases time of first rotation by 0.3 seconds and increases number of rotations for [Broom Trap] by 0.8 per attribute level
* Increases SP consumption by 10%
Sapper 2nd Circle required
Type: Active
Max Level: 3
* Decreases time of first rotation by 0.3 seconds and increases number of rotations for [Broom Trap] by 0.8 per attribute level
* Increases SP consumption by 10%
Sapper 2nd Circle required
Claymore: Splash
Type: Active
Max Level: 3
* Increases no. of targets of [Claymore] by 1 per attribute level
* Increases SP consumption by 10%
Sapper 1st Circle required
Type: Active
Max Level: 3
* Increases no. of targets of [Claymore] by 1 per attribute level
* Increases SP consumption by 10%
Sapper 1st Circle required
Punji Stake: Knockdown Damage
Type: Active
Max Level: 1
* When an enemy launched by [Punji Stake] hits the ground, it and nearby enemies are dealt 50% of physical attack as damage
* Increases SP consumption by 30%
Sapper 1st Circle required
Type: Active
Max Level: 1
* When an enemy launched by [Punji Stake] hits the ground, it and nearby enemies are dealt 50% of physical attack as damage
* Increases SP consumption by 30%
Sapper 1st Circle required
Stake Stockades: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Stake Stockades] by 0.5% per attribute level
* +10% added damage at maximum level
Sapper 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Stake Stockades] by 0.5% per attribute level
* +10% added damage at maximum level
Sapper 1st Circle required
Claymore: Flying-type Compatibility
Type: Active
Max Level: 5
* Deals 10% additional damage per attribute level on Flying-type monsters with [Claymore]
* Increases SP consumption by 10%
Sapper 1st Circle required
Type: Active
Max Level: 5
* Deals 10% additional damage per attribute level on Flying-type monsters with [Claymore]
* Increases SP consumption by 10%
Sapper 1st Circle required
Detonate Traps: Flying-type Compatibility
Type: Active
Max Level: 5
* Deals 50% additional damage per attribute level on Flying-type monsters with [Detonate Traps]
* Increases SP consumption by 10%
Sapper 1st Circle required
Type: Active
Max Level: 5
* Deals 50% additional damage per attribute level on Flying-type monsters with [Detonate Traps]
* Increases SP consumption by 10%
Sapper 1st Circle required
Punji Stake: Improved Efficiency
Type: Active
Max Level: 1
* Reduces the number of Trap Kits consumed by [Punji Stake] from 2 to 1
* Increases SP consumption by 10%
Sapper 2nd Circle required
Type: Active
Max Level: 1
* Reduces the number of Trap Kits consumed by [Punji Stake] from 2 to 1
* Increases SP consumption by 10%
Sapper 2nd Circle required
Claymore: Firepower Boost
Type: Active
Max Level: 1
* Increases the damage of [Claymore] by 1.5 times
* Consumes Trap Kit x10
Sapper 2nd Circle required
Type: Active
Max Level: 1
* Increases the damage of [Claymore] by 1.5 times
* Consumes Trap Kit x10
Sapper 2nd Circle required
Broom Trap: Firepower Boost
Type: Active
Max Level: 1
* Increases the critical chance of [Broom Trap] by 50%
* Consumes Trap Kit x4
Sapper 3rd Circle required
Type: Active
Max Level: 1
* Increases the critical chance of [Broom Trap] by 50%
* Consumes Trap Kit x4
Sapper 3rd Circle required
Spike Shooter: Firepower Boost
Type: Active
Max Level: 1
* Increases the critical chance of [Spike Shooter] by 50%
* Consumes Trap Kit x10
Sapper 3rd Circle required
Type: Active
Max Level: 1
* Increases the critical chance of [Spike Shooter] by 50%
* Consumes Trap Kit x10
Sapper 3rd Circle required
Punji Stake: Implacable
Type: Active
Max Level: 1
* [Punji Stake] is not canceled when being cast even after being attacked by an enemy
* Increases SP consumption by 20%
Sapper 2nd Circle required
Type: Active
Max Level: 1
* [Punji Stake] is not canceled when being cast even after being attacked by an enemy
* Increases SP consumption by 20%
Sapper 2nd Circle required
Pointing: Fear
Type: Active
Max Level: 3
* Enemies affected by [Pointing] have a 5% chance per attribute level to be afflicted with [Fear] for 3 seconds
* Increases SP consumption by 10%
Hunter 1st Circle required
Type: Active
Max Level: 3
* Enemies affected by [Pointing] have a 5% chance per attribute level to be afflicted with [Fear] for 3 seconds
* Increases SP consumption by 10%
Hunter 1st Circle required
Retrieve: Decreased Defense
Type: Active
Max Level: 5
* Decreases physical defense of an enemy attacked with [Retrieve] by 2% per attribute level
* Increases SP consumption by 10%
Hunter 2nd Circle required
Type: Active
Max Level: 5
* Decreases physical defense of an enemy attacked with [Retrieve] by 2% per attribute level
* Increases SP consumption by 10%
Hunter 2nd Circle required
Snatching: Airborne Enemy Damage
Type: Active
Max Level: 5
Flying-type monsters who are brought to the ground by [Snatching] will receive 20% additional damage from [Slash] and [Strike] attacks per attribute level.
* Increases SP consumption by 30%
Hunter 1st Circle required
Type: Active
Max Level: 5
Flying-type monsters who are brought to the ground by [Snatching] will receive 20% additional damage from [Slash] and [Strike] attacks per attribute level.
* Increases SP consumption by 30%
Hunter 1st Circle required
Praise: Movement Speed
Type: Active
Max Level: 5
* Increases movement speed of companion from [Praise] by 1 per attribute level
* Increases SP consumption by 10%
Hunter 1st Circle required
Type: Active
Max Level: 5
* Increases movement speed of companion from [Praise] by 1 per attribute level
* Increases SP consumption by 10%
Hunter 1st Circle required
Coursing: Mental Breakdown
Type: Active
Max Level: 3
* Decreases the magic defense of an enemy by affected by [Coursing] by 2% per attribute level
* Increases SP consumption by 10%
Hunter 1st Circle required
Type: Active
Max Level: 3
* Decreases the magic defense of an enemy by affected by [Coursing] by 2% per attribute level
* Increases SP consumption by 10%
Hunter 1st Circle required
Rush Dog: Stun
Type: Active
Max Level: 4
* Enemies attacked with [Rush Dog] have a 10% chance per attribute level to be afflicted with [Stun] for 6 sec
* Increases SP consumption by 10%
Hunter 1st Circle required
Type: Active
Max Level: 4
* Enemies attacked with [Rush Dog] have a 10% chance per attribute level to be afflicted with [Stun] for 6 sec
* Increases SP consumption by 10%
Hunter 1st Circle required
Coursing: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Coursing] by 0.5% per attribute level
* +10% added damage at maximum level
Hunter 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Coursing] by 0.5% per attribute level
* +10% added damage at maximum level
Hunter 1st Circle required
Snatching: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Snatching] by 0.5% per attribute level
* +10% added damage at maximum level
Hunter 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Snatching] by 0.5% per attribute level
* +10% added damage at maximum level
Hunter 1st Circle required
Rush Dog: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Crush] by 0.5% per attribute level
* +10% added damage at maximum level
Hunter 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Crush] by 0.5% per attribute level
* +10% added damage at maximum level
Hunter 1st Circle required
Retrieve: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Retrieve] by 0.5% per attribute level
* +10% added damage at maximum level
Hunter 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Retrieve] by 0.5% per attribute level
* +10% added damage at maximum level
Hunter 2nd Circle required
Wugong Gu: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Wugong Gu] by 0.5% per attribute level
* +10% added damage at maximum level
Wugushi 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Wugong Gu] by 0.5% per attribute level
* +10% added damage at maximum level
Wugushi 1st Circle required
Throw Gu Pot: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Throw Gu Pot] by 0.5% per attribute level
* +10% added damage at maximum level
Wugushi 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Throw Gu Pot] by 0.5% per attribute level
* +10% added damage at maximum level
Wugushi 1st Circle required
Detoxify: Poison Immunity
Type: Active
Max Level: 5
* Turns characters cured by [Detoxify] immune to Lv 1 Poison debuffs for 4 sec
* Increases SP consumption by 30%
Wugushi 1st Circle required
Type: Active
Max Level: 5
* Turns characters cured by [Detoxify] immune to Lv 1 Poison debuffs for 4 sec
* Increases SP consumption by 30%
Wugushi 1st Circle required
Wugong Gu: Continuous Infection
Type: Active
Max Level: 5
* Increases duration of [Wugong Gu] infection on an affected target by 1 second per attribute level
* Increases SP consumption by 10%
Wugushi 1st Circle required
Type: Active
Max Level: 5
* Increases duration of [Wugong Gu] infection on an affected target by 1 second per attribute level
* Increases SP consumption by 10%
Wugushi 1st Circle required
Throw Gu Pot: Residual Poison
Type: Active
Max Level: 2
* Maintains [Poison] by 2 seconds per attribute level when enemies move outside the range of [Throw Gu Pot]
* Increases SP consumption by 10%
Wugushi 2nd Circle required
Type: Active
Max Level: 2
* Maintains [Poison] by 2 seconds per attribute level when enemies move outside the range of [Throw Gu Pot]
* Increases SP consumption by 10%
Wugushi 2nd Circle required
Jincan Gu: Decreased Evasion Rate
Type: Active
Max Level: 5
* Decreases evasion rate of enemies affected by [Jincan Gu] by 5% per attribute level
* Increases SP consumption by 20%
Wugushi 3rd Circle required
Type: Active
Max Level: 5
* Decreases evasion rate of enemies affected by [Jincan Gu] by 5% per attribute level
* Increases SP consumption by 20%
Wugushi 3rd Circle required
Zhendu: Decreased Poison Resistance
Type: Active
Max Level: 5
* Reduces the Poison property resistance of enemies damaged by [Zhendu] by 7 per attribute level
* Increases SP consumption by 10%
Wugushi 1st Circle required
Type: Active
Max Level: 5
* Reduces the Poison property resistance of enemies damaged by [Zhendu] by 7 per attribute level
* Increases SP consumption by 10%
Wugushi 1st Circle required
Latent Venom: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Latent Venom] by 0.5% per attribute level
* +10% added damage at maximum level
Wugushi 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Latent Venom] by 0.5% per attribute level
* +10% added damage at maximum level
Wugushi 1st Circle required
Detoxify: Level 3
Type: Active
Max Level: 1
* Allows [Detoxify] to cure Poison debuffs up to Lv 3
* Increases SP consumption by 20%
Wugushi 3rd Circle required
Type: Active
Max Level: 1
* Allows [Detoxify] to cure Poison debuffs up to Lv 3
* Increases SP consumption by 20%
Wugushi 3rd Circle required
Crescendo Bane: Poison to Poison
Type: Active
Max Level: 1
* [Crescendo Bane] deals additional damage to Poison property monsters
* Increases SP consumption by 20%
Wugushi 3rd Circle required
Type: Active
Max Level: 1
* [Crescendo Bane] deals additional damage to Poison property monsters
* Increases SP consumption by 20%
Wugushi 3rd Circle required
Wide Miasma: Stealth
Type: Active
Max Level: 5
* Character enters stealth mode for 2 sec per attribute level after using [Wide Miasma]
* Increases SP consumption by 10%
Wugushi 3rd Circle required
Type: Active
Max Level: 5
* Character enters stealth mode for 2 sec per attribute level after using [Wide Miasma]
* Increases SP consumption by 10%
Wugushi 3rd Circle required
Wide Miasma: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Wide Miasma] by 0.5% per attribute level
* +10% added damage at maximum level
Wugushi 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Wide Miasma] by 0.5% per attribute level
* +10% added damage at maximum level
Wugushi 2nd Circle required
Jincan Gu: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Jincan Gu] by 0.5% per attribute level
* +10% added damage at maximum level
Wugushi 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Jincan Gu] by 0.5% per attribute level
* +10% added damage at maximum level
Wugushi 2nd Circle required
Flu Flu: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Flu Flu] by 0.5% per attribute level
* +10% added damage at maximum level
Scout 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Flu Flu] by 0.5% per attribute level
* +10% added damage at maximum level
Scout 1st Circle required
Flare Shot: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Flare Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Scout 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Flare Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Scout 1st Circle required
Cloaking: Physical Damage
Type: Active
Max Level: 1
* Deals additional damage equal to 50% of physical attack to the next attacking skill used during [Cloaking]
* Increases SP consumption by 30%
Scout 1st Circle required
Type: Active
Max Level: 1
* Deals additional damage equal to 50% of physical attack to the next attacking skill used during [Cloaking]
* Increases SP consumption by 30%
Scout 1st Circle required
Perspective Distortion: Physical Damage
Type: Active
Max Level: 5
* Increases physical attack of allies within the range of [Perspective Distortion] by 5% per attribute level
Scout 2nd Circle required
Type: Active
Max Level: 5
* Increases physical attack of allies within the range of [Perspective Distortion] by 5% per attribute level
Scout 2nd Circle required
Flu Flu: Debuff Count
Type: Active
Max Level: 5
Increases the number of enemies influenced by [Flu Flu] by 1 per attribute level.
* Increases SP consumption by 30%
Scout 1st Circle required
Type: Active
Max Level: 5
Increases the number of enemies influenced by [Flu Flu] by 1 per attribute level.
* Increases SP consumption by 30%
Scout 1st Circle required
Scan: Confusion
Type: Active
Max Level: 3
* Enemies within the range of [Scan] have a chance to be afflicted with [Confusion] for 5 seconds
Increases the chance by 10% per attribute level
* Increases SP consumption by 10%
Scout 3rd Circle required
Type: Active
Max Level: 3
* Enemies within the range of [Scan] have a chance to be afflicted with [Confusion] for 5 seconds
Increases the chance by 10% per attribute level
* Increases SP consumption by 10%
Scout 3rd Circle required
Cloaking: Increased Movement Speed
Type: Active
Max Level: 5
* Increases movement speed of [Cloaking] by 1 per attribute level
* Increases SP consumption by 10%
Scout 1st Circle required
Type: Active
Max Level: 5
* Increases movement speed of [Cloaking] by 1 per attribute level
* Increases SP consumption by 10%
Scout 1st Circle required
Split Arrow: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Split Arrow] by 0.5% per attribute level
* +10% added damage at maximum level
Scout 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Split Arrow] by 0.5% per attribute level
* +10% added damage at maximum level
Scout 3rd Circle required
Vendetta: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Vendetta] by 0.5% per attribute level
* +10% added damage at maximum level
Rogue 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Vendetta] by 0.5% per attribute level
* +10% added damage at maximum level
Rogue 1st Circle required
Lachrymator: Additional Damage
Type: Active
Max Level: 100
* Enemies within the range of [Lachrymator] will receive damage equal to [attribute level] every 2 seconds
* Increases SP consumption by 10%
Lv3 Lachrymator required
Type: Active
Max Level: 100
* Enemies within the range of [Lachrymator] will receive damage equal to [attribute level] every 2 seconds
* Increases SP consumption by 10%
Lv3 Lachrymator required
Backstab: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Backstab] by 0.5% per attribute level
* +10% added damage at maximum level
Rogue 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Backstab] by 0.5% per attribute level
* +10% added damage at maximum level
Rogue 2nd Circle required
Sneak Hit: Duration
Type: Active
Max Level: 5
* Increases duration of [Sneak Hit] by 2 seconds per attribute level
* Increases SP consumption by 10%
Rogue 1st Circle required
Type: Active
Max Level: 5
* Increases duration of [Sneak Hit] by 2 seconds per attribute level
* Increases SP consumption by 10%
Rogue 1st Circle required
Vendetta: Counter Attack
Type: Active
Max Level: 1
* Doubles the damage when hitting an enemy affected by the [Bleeding] status ailment with [Vendetta]
* Increases SP consumption by 10%
Rogue 1st Circle required
Type: Active
Max Level: 1
* Doubles the damage when hitting an enemy affected by the [Bleeding] status ailment with [Vendetta]
* Increases SP consumption by 10%
Rogue 1st Circle required
Backstab: Massive Bleeding
Type: Active
Max Level: 5
* Inflicts bleeding enemies with [Massive Bleeding] for 10 seconds when attacked by [Backstab]
* Increases the duration by 1 sec per attribute level
* Increases SP consumption by 30%
Rogue 2nd Circle required
Type: Active
Max Level: 5
* Inflicts bleeding enemies with [Massive Bleeding] for 10 seconds when attacked by [Backstab]
* Increases the duration by 1 sec per attribute level
* Increases SP consumption by 30%
Rogue 2nd Circle required
Burrow: Damage
Type: Active
Max Level: 1
* Deals damage equal to your physical attack on nearby enemies when removing [Burrow]
* Increases SP consumption by 10%
Need the 3rd circle of Rogue
Type: Active
Max Level: 1
* Deals damage equal to your physical attack on nearby enemies when removing [Burrow]
* Increases SP consumption by 10%
Need the 3rd circle of Rogue
Lachrymator: Increased Range
Type: Active
Max Level: 1
* Increases range of [Lachrymator] to 75
* Increases SP consumption by 40%
Rogue 2nd Circle required
Type: Active
Max Level: 1
* Increases range of [Lachrymator] to 75
* Increases SP consumption by 40%
Rogue 2nd Circle required
Feint: Back Roll
Type: Active
Max Level: 5
* Increases chances by 15% per attribute level of enemies turning around when using [Feint]
* Increases SP consumption by 10%
Rogue 1st Circle required
Type: Active
Max Level: 5
* Increases chances by 15% per attribute level of enemies turning around when using [Feint]
* Increases SP consumption by 10%
Rogue 1st Circle required
Capture: Ally Magic Circle
Type: Active
Max Level: 1
* Allows you to seize not only an enemies' magic circle, but also your allies' with [Capture]
* Increases SP consumption by 10%
Rogue 1st Circle required
Type: Active
Max Level: 1
* Allows you to seize not only an enemies' magic circle, but also your allies' with [Capture]
* Increases SP consumption by 10%
Rogue 1st Circle required
Broadhead: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Broadhead] by 0.5% per attribute level
* +10% added damage at maximum level
Fletcher 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Broadhead] by 0.5% per attribute level
* +10% added damage at maximum level
Fletcher 1st Circle required
Bodkin Point: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Bodkin Point] by 0.5% per attribute level
* +10% added damage at maximum level
Fletcher 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Bodkin Point] by 0.5% per attribute level
* +10% added damage at maximum level
Fletcher 1st Circle required
Barbed Arrow: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Barbed Arrow] by 0.5% per attribute level
* +10% added damage at maximum level
Fletcher 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Barbed Arrow] by 0.5% per attribute level
* +10% added damage at maximum level
Fletcher 1st Circle required
Crossfire: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Crossfire] by 0.5% per attribute level
* +10% added damage at maximum level
Fletcher 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Crossfire] by 0.5% per attribute level
* +10% added damage at maximum level
Fletcher 1st Circle required
Magic Arrow: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Magic Arrow] by 0.5% per attribute level
* +10% added damage at maximum level
Fletcher 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Magic Arrow] by 0.5% per attribute level
* +10% added damage at maximum level
Fletcher 2nd Circle required
Divine Machine Arrow: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Divine Machine Arrow] by 0.5% per attribute level
* +10% added damage at maximum level
Need the 3rd circle of Fletcher
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Divine Machine Arrow] by 0.5% per attribute level
* +10% added damage at maximum level
Need the 3rd circle of Fletcher
Bodkin Point: Decreased Defense
Type: Active
Max Level: 5
* Further decreases an enemy's physical defense by 0.5% per attribute level when attacked by [Bodkin Point]
* Increases SP consumption by 10%
Fletcher 1st Circle required
Type: Active
Max Level: 5
* Further decreases an enemy's physical defense by 0.5% per attribute level when attacked by [Bodkin Point]
* Increases SP consumption by 10%
Fletcher 1st Circle required
Crossfire: Burn
Type: Active
Max Level: 5
* 10% chance per attribute level of inflicting [Fire] for 6 sec on enemies hit by [Crossfire]
* Fire damage equals 20% of Crossfire damage
* Increases SP consumption by 10%
Fletcher 1st Circle required
Type: Active
Max Level: 5
* 10% chance per attribute level of inflicting [Fire] for 6 sec on enemies hit by [Crossfire]
* Fire damage equals 20% of Crossfire damage
* Increases SP consumption by 10%
Fletcher 1st Circle required
Magic Arrow: Silence
Type: Active
Max Level: 5
* Enemies hit by the flames of [Magic Arrow] will be afflicted with [Silence] by a certain chance. Increases the chance by 10% per attribute level
* Increases SP consumption by 20%
Fletcher 2nd Circle required
Type: Active
Max Level: 5
* Enemies hit by the flames of [Magic Arrow] will be afflicted with [Silence] by a certain chance. Increases the chance by 10% per attribute level
* Increases SP consumption by 20%
Fletcher 2nd Circle required
Divine Machine Arrow: Shock
Type: Active
Max Level: 1
* Enemies hit by [Divine Machine Arrow] are afflicted with [Shock] for 10 seconds
* Increases SP consumption by 10%
Need the 3rd circle of Fletcher
Type: Active
Max Level: 1
* Enemies hit by [Divine Machine Arrow] are afflicted with [Shock] for 10 seconds
* Increases SP consumption by 10%
Need the 3rd circle of Fletcher
Roost: Increased Range
Type: Active
Max Level: 5
* Increases [Roost] active range by 20 per attribute level
* Increases SP consumption by 10%
Falconer 1st Circle required
Type: Active
Max Level: 5
* Increases [Roost] active range by 20 per attribute level
* Increases SP consumption by 10%
Falconer 1st Circle required
Call: Obtain
Type: Active
Max Level: 1
* If [Call] is used, the hawk has a 50% chance of fetching small items
* Increases cooldown time by 20 seconds
Falconer 1st Circle required
Type: Active
Max Level: 1
* If [Call] is used, the hawk has a 50% chance of fetching small items
* Increases cooldown time by 20 seconds
Falconer 1st Circle required
Hovering: Duration
Type: Active
Max Level: 3
* Increases the duration of [Hovering] by 3 seconds per attribute level
* Increases SP consumption by 20%
Falconer 1st Circle required
Type: Active
Max Level: 3
* Increases the duration of [Hovering] by 3 seconds per attribute level
* Increases SP consumption by 20%
Falconer 1st Circle required
Hovering: Attack Speed Buff
Type: Active
Max Level: 1
* Your hawk will attack enemies faster while using [Hovering]
* Increases SP consumption by 10%
Lv3 Hovering required
Type: Active
Max Level: 1
* Your hawk will attack enemies faster while using [Hovering]
* Increases SP consumption by 10%
Lv3 Hovering required
Hovering: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Hovering] by 0.5% per attribute level
* +10% added damage at maximum level
Falconer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Hovering] by 0.5% per attribute level
* +10% added damage at maximum level
Falconer 1st Circle required
Pheasant: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Pheasant] by 0.5% per attribute level
* +10% added damage at maximum level
Falconer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Pheasant] by 0.5% per attribute level
* +10% added damage at maximum level
Falconer 1st Circle required
Circling: Decreased Nullification
Type: Active
Max Level: 4
* Decreases chance of nullifying the attack by 5% per attribute level when enemies are within the range of [Circling]
* Increases SP consumption by 10%
Falconer 1st Circle required
Type: Active
Max Level: 4
* Decreases chance of nullifying the attack by 5% per attribute level when enemies are within the range of [Circling]
* Increases SP consumption by 10%
Falconer 1st Circle required
Sonic Strike: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Sonic Strike] by 0.5% per attribute level
* +10% added damage at maximum level
Falconer 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Sonic Strike] by 0.5% per attribute level
* +10% added damage at maximum level
Falconer 2nd Circle required
Sonic Strike: Confusion
Type: Active
Max Level: 5
* If the target gets blinded by [Sonic Strike], there is a chance it will be inflicted with confusion
* [Confusion] will decrease the target's physical defense by 2% per level and increase physical attack by 2% per level
* Increases SP consumption by 10%
Falconer 2nd Circle required
Type: Active
Max Level: 5
* If the target gets blinded by [Sonic Strike], there is a chance it will be inflicted with confusion
* [Confusion] will decrease the target's physical defense by 2% per level and increase physical attack by 2% per level
* Increases SP consumption by 10%
Falconer 2nd Circle required
Circling: Expand
Type: Active
Max Level: 15
* AoE attack ratio of caster increases by 3 for 11 sec when using [Circling]
From Lv2, duration increases 1 sec per attribute level
* Increases SP consumption by 10%
Falconer 3rd Circle Required
Type: Active
Max Level: 15
* AoE attack ratio of caster increases by 3 for 11 sec when using [Circling]
From Lv2, duration increases 1 sec per attribute level
* Increases SP consumption by 10%
Falconer 3rd Circle Required
Pheasant: Stun
Type: Active
Max Level: 5
* Enemies affected by [Pheasant] have a 10% chance per attribute level of being stunned
Falconer 1st Circle required
Type: Active
Max Level: 5
* Enemies affected by [Pheasant] have a 10% chance per attribute level of being stunned
Falconer 1st Circle required
Pre-Emptive Strike: Remove Hovering
Type: Active
Max Level: 1
* The hawk will not use [Hovering] while [Pre-Emptive Strike] is being used
Falconer 3rd Circle Required
Type: Active
Max Level: 1
* The hawk will not use [Hovering] while [Pre-Emptive Strike] is being used
Falconer 3rd Circle Required
Pre-Emptive Strike: Remove Sonic Strike
Type: Active
Max Level: 1
* The hawk will not use [Sonic Strike] while [Pre-Emptive Strike] is being used
Falconer 3rd Circle Required
Type: Active
Max Level: 1
* The hawk will not use [Sonic Strike] while [Pre-Emptive Strike] is being used
Falconer 3rd Circle Required
Hovering: Alert
Type: Active
Max Level: 10
* Increases damage of [Hovering] on boss monsters by 10% per attribute level
* Increases SP consumption by 50%
Falconer 2nd Circle required
Type: Active
Max Level: 10
* Increases damage of [Hovering] on boss monsters by 10% per attribute level
* Increases SP consumption by 50%
Falconer 2nd Circle required
Pheasant: Rapid Attack
Type: Active
Max Level: 1
* Damage of [Pheasant] decreases, but the skill hits 5 times
* Increases SP consumption by 50%
Falconer 2nd Circle required
Type: Active
Max Level: 1
* Damage of [Pheasant] decreases, but the skill hits 5 times
* Increases SP consumption by 50%
Falconer 2nd Circle required
Pheasant: Shock Rebound
Type: Active
Max Level: 1
* Enemies hit by [Pheasant] are knocked down to the targeted area
* Increases SP consumption by 50%
Falconer 3rd Circle Required
Type: Active
Max Level: 1
* Enemies hit by [Pheasant] are knocked down to the targeted area
* Increases SP consumption by 50%
Falconer 3rd Circle Required
Pre-Emptive Attack: First Strike
Type: Active
Max Level: 10
* When [Pre-Emptive Attack] is active and the enemy's HP is at 100%,
Critical Rate increases by 10% per attribute level
* Increases SP consumption by 5
Falconer 3rd Circle Required
Type: Active
Max Level: 10
* When [Pre-Emptive Attack] is active and the enemy's HP is at 100%,
Critical Rate increases by 10% per attribute level
* Increases SP consumption by 5
Falconer 3rd Circle Required
Concentrated Fire: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Concentrated Fire] by 0.5% per attribute level
*+10% added damage at maximum level
Schwarzer Reiter 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Concentrated Fire] by 0.5% per attribute level
*+10% added damage at maximum level
Schwarzer Reiter 1st Circle required
Caracole: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Caracole] by 0.5% per attribute level
* +10% added damage at maximum level
Schwarzer Reiter 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Caracole] by 0.5% per attribute level
* +10% added damage at maximum level
Schwarzer Reiter 1st Circle required
Limacon: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Limacon] by 0.5% per attribute level
* +10% added damage at maximum level
Schwarzer Reiter 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Limacon] by 0.5% per attribute level
* +10% added damage at maximum level
Schwarzer Reiter 1st Circle required
Retreat Shot: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Retreat Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Schwarzer Reiter 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Retreat Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Schwarzer Reiter 1st Circle required
Retreat Shot: Increased Nullification
Type: Active
Max Level: 5
* Increases chance to nullify an enemy's attack while using [Retreat Shot] by 0.5% per attribute level
* Increases SP consumption by 20%
Schwarzer Reiter 1st Circle required
Type: Active
Max Level: 5
* Increases chance to nullify an enemy's attack while using [Retreat Shot] by 0.5% per attribute level
* Increases SP consumption by 20%
Schwarzer Reiter 1st Circle required
Wild Shot: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Wild Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Schwarzer Reiter 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Wild Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Schwarzer Reiter 2nd Circle required
Caracole: Nonskid
Type: Active
Max Level: 1
* Reduces [Caracole]'s recoil
Schwarzer Reiter 3rd Circle Required
Type: Active
Max Level: 1
* Reduces [Caracole]'s recoil
Schwarzer Reiter 3rd Circle Required
Caracole: Spread
Type: Active
Max Level: 1
* When [Caracole] hits its target, it spreads to attack nearby enemies
* Increases SP consumption by 10%
Schwarzer Reiter 3rd Circle Required
Type: Active
Max Level: 1
* When [Caracole] hits its target, it spreads to attack nearby enemies
* Increases SP consumption by 10%
Schwarzer Reiter 3rd Circle Required
Limacon: Spread
Type: Active
Max Level: 1
* When [Limacon] hits its target, it spreads to attack nearby enemies
* Increases SP consumption by 3
Schwarzer Reiter 3rd Circle Required
Type: Active
Max Level: 1
* When [Limacon] hits its target, it spreads to attack nearby enemies
* Increases SP consumption by 3
Schwarzer Reiter 3rd Circle Required
Marching Fire: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Assault Fire] by 0.5% per attribute level
* +10% added damage at maximum level
Schwarzer Reiter 3rd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Assault Fire] by 0.5% per attribute level
* +10% added damage at maximum level
Schwarzer Reiter 3rd Circle Required
Cannon Shot: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Cannon Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Cannoneer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Cannon Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Cannoneer 1st Circle required
Shootdown: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shoot Down] by 0.5% per attribute level
* +10% added damage at maximum level
Cannoneer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Shoot Down] by 0.5% per attribute level
* +10% added damage at maximum level
Cannoneer 1st Circle required
Siege Burst: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Siege Burst] by 0.5% per attribute level
* +10% added damage at maximum level
Cannoneer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Siege Burst] by 0.5% per attribute level
* +10% added damage at maximum level
Cannoneer 1st Circle required
Cannon Blast: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Cannon Blast] by 0.5% per attribute level
* +10% added damage at maximum level
Cannoneer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Cannon Blast] by 0.5% per attribute level
* +10% added damage at maximum level
Cannoneer 1st Circle required
Shootdown: Falling
Type: Active
Max Level: 5
* Flying type monsters hit by [Shootdown] will fall on the ground for 4 sec per attribute level
* From Lv. 2, the duration decreases by 1.8 sec per attribute level
* Fallen monsters receive additional damage from Cannon Shot
* Increases SP consumption by 10%
Cannoneer 1st Circle required
Type: Active
Max Level: 5
* Flying type monsters hit by [Shootdown] will fall on the ground for 4 sec per attribute level
* From Lv. 2, the duration decreases by 1.8 sec per attribute level
* Fallen monsters receive additional damage from Cannon Shot
* Increases SP consumption by 10%
Cannoneer 1st Circle required
Siege Burst: Increased Range
Type: Active
Max Level: 4
* Increases attacking range of [Siege Burst] by 25 per attribute level
* Increases SP consumption by 30%
Cannoneer 1st Circle required
Type: Active
Max Level: 4
* Increases attacking range of [Siege Burst] by 25 per attribute level
* Increases SP consumption by 30%
Cannoneer 1st Circle required
Cannon Blast: Armor Break
Type: Active
Max Level: 5
* Enemies hit by [Cannon Blast] have a 7% chance per attribute level to be afflicted with [Armor Break] for 10 seconds
* Increases SP consumption by 50%
Cannoneer 1st Circle required
Type: Active
Max Level: 5
* Enemies hit by [Cannon Blast] have a 7% chance per attribute level to be afflicted with [Armor Break] for 10 seconds
* Increases SP consumption by 50%
Cannoneer 1st Circle required
Cannon Barrage: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Cannon Barrage] by 0.5% per attribute level
* +10% added damage at maximum level
Cannoneer 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Cannon Barrage] by 0.5% per attribute level
* +10% added damage at maximum level
Cannoneer 2nd Circle Required
Smoke Grenade: Additional Damage
Type: Active
Max Level: 5
* Increases additional cannon damage received by an enemy in the state of [Smoke Grenade] by 10% per attribute level
* Increases SP consumption by 10%
Cannoneer 2nd Circle Required
Type: Active
Max Level: 5
* Increases additional cannon damage received by an enemy in the state of [Smoke Grenade] by 10% per attribute level
* Increases SP consumption by 10%
Cannoneer 2nd Circle Required
Siege Bust: Destroy Magic Circle
Type: Active
Max Level: 1
* [Siege Bust] removes all enemy magic circles at the point of attack
* Increases SP consumption by 10%
Cannoneer 2nd Circle Required
Type: Active
Max Level: 1
* [Siege Bust] removes all enemy magic circles at the point of attack
* Increases SP consumption by 10%
Cannoneer 2nd Circle Required
Cannon Barrage: Stun
Type: Active
Max Level: 3
* [Cannon Barrage] has a 5% chance per attribute level to stun an enemy for 3 seconds
* Increases SP consumption by 10%
Cannoneer 2nd Circle Required
Type: Active
Max Level: 3
* [Cannon Barrage] has a 5% chance per attribute level to stun an enemy for 3 seconds
* Increases SP consumption by 10%
Cannoneer 2nd Circle Required
Siege Burst: Focus
Type: Active
Max Level: 1
* Maintains [Siege Burst] casting even when the character is attacked
* Increases SP consumption by 20%
Cannoneer 1st Circle required
Type: Active
Max Level: 1
* Maintains [Siege Burst] casting even when the character is attacked
* Increases SP consumption by 20%
Cannoneer 1st Circle required
Kneeling Shot: Precise Attack
Type: Active
Max Level: 10
* Increases critical rate of some Cannoneer skills by 1% per attribute level when in the [Kneeling Shot] state
* Applies to the following skills: Cannon Blast, Cannon Shot, Shootdown, Siege Burst, Cannon Barrage
Cannoneer 2nd Circle Required
Type: Active
Max Level: 10
* Increases critical rate of some Cannoneer skills by 1% per attribute level when in the [Kneeling Shot] state
* Applies to the following skills: Cannon Blast, Cannon Shot, Shootdown, Siege Burst, Cannon Barrage
Cannoneer 2nd Circle Required
Sweeping Cannon: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Sweeping Cannon] by 0.5% per attribute level
* +10% added damage at maximum level
Canoneer 3rd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Sweeping Cannon] by 0.5% per attribute level
* +10% added damage at maximum level
Canoneer 3rd Circle Required
Bazooka: Veteran Mercenary
Type: Active
Max Level: 1
* Removes attack range limit
* Increase base attack speed in [Bazooka] state
* Increases SP consumption by 200%
Canoneer 3rd Circle Required
Type: Active
Max Level: 1
* Removes attack range limit
* Increase base attack speed in [Bazooka] state
* Increases SP consumption by 200%
Canoneer 3rd Circle Required
Cannon Shot: Chain Explosion
Type: Active
Max Level: 1
* Reduces damage per hit to 2/3 on ground enemies, but increases no. of hits to 3
* Increases SP consumption by 30%
Canoneer 3rd Circle Required
Type: Active
Max Level: 1
* Reduces damage per hit to 2/3 on ground enemies, but increases no. of hits to 3
* Increases SP consumption by 30%
Canoneer 3rd Circle Required
Shootdown: Chain Explosion
Type: Active
Max Level: 1
* Reduces damage per hit to 2/3 on flying enemies, but increases no. of hits to 3
* Increases SP consumption by 30%
Canoneer 3rd Circle Required
Type: Active
Max Level: 1
* Reduces damage per hit to 2/3 on flying enemies, but increases no. of hits to 3
* Increases SP consumption by 30%
Canoneer 3rd Circle Required
Siege Burst: Critical
Type: Active
Max Level: 5
* Increases Siege Burst critical chance by 10% per attribute level
* Increases SP consumption by 50%
Canoneer 3rd Circle Required
Type: Active
Max Level: 5
* Increases Siege Burst critical chance by 10% per attribute level
* Increases SP consumption by 50%
Canoneer 3rd Circle Required
Cannon Barrage: Weight Reduction
Type: Active
Max Level: 5
* Reduces Cannon Barrage damage by 4% per attribute level and cooldown by 10%
* Increases SP consumption by 10%
Canoneer 3rd Circle Required
Type: Active
Max Level: 5
* Reduces Cannon Barrage damage by 4% per attribute level and cooldown by 10%
* Increases SP consumption by 10%
Canoneer 3rd Circle Required
Covering Fire: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Covering Fire] by 0.5% per attribute level
* +10% added damage at maximum level
Musketeer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Covering Fire] by 0.5% per attribute level
* +10% added damage at maximum level
Musketeer 1st Circle required
Headshot: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Headshot] by 0.5% per attribute level
* +10% added damage at maximum level
Musketeer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Headshot] by 0.5% per attribute level
* +10% added damage at maximum level
Musketeer 1st Circle required
Snipe: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Snipe] by 0.5% per attribute level
* +10% added damage at maximum level
Musketeer 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Snipe] by 0.5% per attribute level
* +10% added damage at maximum level
Musketeer 2nd Circle Required
Penetration Shot: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Penetration Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Musketeer 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Penetration Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Musketeer 1st Circle required
Headshot: Stun
Type: Active
Max Level: 10
* Enemies hit by [Headshot] have a 2.5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%
Musketeer 1st Circle required
Type: Active
Max Level: 10
* Enemies hit by [Headshot] have a 2.5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%
Musketeer 1st Circle required
Snipe: Stun
Type: Active
Max Level: 10
* Enemies hit by [Snipe] have a 3.5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%
Musketeer 2nd Circle Required
Type: Active
Max Level: 10
* Enemies hit by [Snipe] have a 3.5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%
Musketeer 2nd Circle Required
Volleyfire: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Volleyfire] by 0.5% per attribute level
* +10% added damage at maximum level
Musketeer 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Volleyfire] by 0.5% per attribute level
* +10% added damage at maximum level
Musketeer 2nd Circle Required
Snipe: Ricochet Shooting
Type: Active
Max Level: 1
[Snipe] deals damage to one other enemy nearby its initial target.
* Increases SP consumption by 50%
Musketeer 3rd Circle Required
Type: Active
Max Level: 1
[Snipe] deals damage to one other enemy nearby its initial target.
* Increases SP consumption by 50%
Musketeer 3rd Circle Required
Penetration Shot: Rapid Fire
Type: Active
Max Level: 1
* Reduces casting time of [Penetration Shot]
* Attribute does not apply when Kneeling Shot is active
* Increases SP consumption by 10%
Musketeer 2nd Circle Required
Type: Active
Max Level: 1
* Reduces casting time of [Penetration Shot]
* Attribute does not apply when Kneeling Shot is active
* Increases SP consumption by 10%
Musketeer 2nd Circle Required
Penetration Shot: Kneeling Penetrate
Type: Active
Max Level: 1
* [Penetration Shot] can be used while in the state of [Kneeling Shot]
* Increases SP consumption by 30%
Musketeer 2nd Circle Required
Type: Active
Max Level: 1
* [Penetration Shot] can be used while in the state of [Kneeling Shot]
* Increases SP consumption by 30%
Musketeer 2nd Circle Required
Snipe: One Perfect Shot
Type: Active
Max Level: 1
* Increases [Snipe] to 100% accuracy when used against an enemy
* Increase SP consumption by 50%
Musketeer 3rd Circle Required
Type: Active
Max Level: 1
* Increases [Snipe] to 100% accuracy when used against an enemy
* Increase SP consumption by 50%
Musketeer 3rd Circle Required
Sniper's Serenity: Exploit Weakness
Type: Active
Max Level: 1
* [Sniper's Serenity] attacks ignore enemy's block
* Only applies to gun skills
* Increases SP consumption by 500%
Musketeer 3rd Circle Required
Type: Active
Max Level: 1
* [Sniper's Serenity] attacks ignore enemy's block
* Only applies to gun skills
* Increases SP consumption by 500%
Musketeer 3rd Circle Required
Sniper's Serenity: Armor Break
Type: Active
Max Level: 1
* While [Sniper's Serenity] is active, attacks will apply [Armor Break] on enemies
* Only applies to [Gun] skills
* Increases SP consumption by 10%
Musketeer 3rd Circle Required
Type: Active
Max Level: 1
* While [Sniper's Serenity] is active, attacks will apply [Armor Break] on enemies
* Only applies to [Gun] skills
* Increases SP consumption by 10%
Musketeer 3rd Circle Required
Penetration Shot: Wild Shot
Type: Active
Max Level: 1
* Causes [Penetration Shot] to inflict 2 hits
* Increases SP consumption by 50%
Musketeer 3rd Circle Required
Type: Active
Max Level: 1
* Causes [Penetration Shot] to inflict 2 hits
* Increases SP consumption by 50%
Musketeer 3rd Circle Required
Birdfall: Fire Master
Type: Active
Max Level: 1
* Avoids damage reduction of Birdfall with land enemies as well
* Does not apply to the Stun effect
* Increases SP consumption by 30%
Musketeer 3rd Circle Required
Type: Active
Max Level: 1
* Avoids damage reduction of Birdfall with land enemies as well
* Does not apply to the Stun effect
* Increases SP consumption by 30%
Musketeer 3rd Circle Required
Prime and Load: Rapid Reload
Type: Active
Max Level: 5
* Reduces cooldown of [Prime and Load] by 1 sec per attribute level
Musketeer 3rd Circle Required
Type: Active
Max Level: 5
* Reduces cooldown of [Prime and Load] by 1 sec per attribute level
Musketeer 3rd Circle Required
Skarphuggning: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Skarphuggning] by 0.5% per attribute level
* +10% added damage at maximum level
Hackapell 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Skarphuggning] by 0.5% per attribute level
* +10% added damage at maximum level
Hackapell 1st Circle Required
Cavalry Charge: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Cavalry Charge] by 0.5% per attribute level
* +10% added damage at maximum level
Hackapell 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Cavalry Charge] by 0.5% per attribute level
* +10% added damage at maximum level
Hackapell 1st Circle Required
Leg Shot: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Leg Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Hackapell 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Leg Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Hackapell 1st Circle Required
Leg Shot: Decreased Movement Speed
Type: Active
Max Level: 10
* Increases the movement speed reduction effect of [Leg Shot] by 1% per attribute level
* Increases SP consumption by 10%
Hackapell 1st Circle Required
Type: Active
Max Level: 10
* Increases the movement speed reduction effect of [Leg Shot] by 1% per attribute level
* Increases SP consumption by 10%
Hackapell 1st Circle Required
Cavalry Charge: Enhance
Type: Active
Max Level: 5
* Increases defense by 10% per attribute level for 5 sec after using [Cavalry Charge]
* Increases SP consumption by 30%
Hackapell 1st Circle Required
Type: Active
Max Level: 5
* Increases defense by 10% per attribute level for 5 sec after using [Cavalry Charge]
* Increases SP consumption by 30%
Hackapell 1st Circle Required
Grind Cutter: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Grind Cutter] by 0.5% per attribute level
* +10% added damage at maximum level
Hackapell 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Grind Cutter] by 0.5% per attribute level
* +10% added damage at maximum level
Hackapell 2nd Circle Required
Skarphuggning: Enhance AoE
Type: Active
Max Level: 10
* Increases AoE Attack Ratio of [Skarphuggning] by 1 per attribute level
* Increases SP consumption by 10%
Hackapell 2nd Circle Required
Type: Active
Max Level: 10
* Increases AoE Attack Ratio of [Skarphuggning] by 1 per attribute level
* Increases SP consumption by 10%
Hackapell 2nd Circle Required
Storm Bolt: Lightning
Type: Active
Max Level: 1
* Increases Storm Bolt damage by 50% on frozen or Ice property enemies
* Increases SP consumption by 10%
Hackapell 2nd Circle Required
Type: Active
Max Level: 1
* Increases Storm Bolt damage by 50% on frozen or Ice property enemies
* Increases SP consumption by 10%
Hackapell 2nd Circle Required
Mergen: Expanded Range
Type: Active
Max Level: 15
* Increases basic attack range for bows and crossbows by 1 per attribute level
Mergen 1st Circle Required
Type: Active
Max Level: 15
* Increases basic attack range for bows and crossbows by 1 per attribute level
Mergen 1st Circle Required
Spread Shot: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Spread Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Mergen 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Spread Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Mergen 1st Circle Required
Homing Arrow: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Homing Arrow] by 0.5% per attribute level
* +10% added damage at maximum level
Mergen 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Homing Arrow] by 0.5% per attribute level
* +10% added damage at maximum level
Mergen 1st Circle Required
Triple Arrow: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Triple Arrow] by 0.5% per attribute level
* +10% added damage at maximum level
Mergen 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Triple Arrow] by 0.5% per attribute level
* +10% added damage at maximum level
Mergen 1st Circle Required
Arrow Sprinkle: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Arrow Rain] by 0.5% per attribute level
* +10% added damage at maximum level
Mergen 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Arrow Rain] by 0.5% per attribute level
* +10% added damage at maximum level
Mergen 1st Circle Required
Jump Shot: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Jump Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Mergen 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Jump Shot] by 0.5% per attribute level
* +10% added damage at maximum level
Mergen 2nd Circle Required
Spread Shot: Ricochet
Type: Active
Max Level: 20
* [Spread Shot] has 1% chance per attribute level to bounce off of the enemy to attack another
Mergen 1st Circle Required
Type: Active
Max Level: 20
* [Spread Shot] has 1% chance per attribute level to bounce off of the enemy to attack another
Mergen 1st Circle Required
Parthian Shaft: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Parthian Shaft] by 0.5% per attribute level
* +10% added damage at maximum level
Mergen 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Parthian Shaft] by 0.5% per attribute level
* +10% added damage at maximum level
Mergen 1st Circle Required
Down Fall: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Down Fall] by 0.5% per attribute level
* +10% added damage at maximum level
Mergen 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Down Fall] by 0.5% per attribute level
* +10% added damage at maximum level
Mergen 2nd Circle Required
Homing Arrow: Quick Charge
Type: Active
Max Level: 1
* Decreases charging time of [Homing Arrow] by half
* Increases SP consumption by 20%
Mergen 2nd Circle Required
Type: Active
Max Level: 1
* Decreases charging time of [Homing Arrow] by half
* Increases SP consumption by 20%
Mergen 2nd Circle Required
Triple Arrow: Triple
Type: Active
Max Level: 1
* [Triple Arrow] damage is reduced to 2/3 per arrow
However, number of hits is increased by 3
* Increases SP consumption by 20%
Mergen 2nd Circle Required
Type: Active
Max Level: 1
* [Triple Arrow] damage is reduced to 2/3 per arrow
However, number of hits is increased by 3
* Increases SP consumption by 20%
Mergen 2nd Circle Required
Overestimate: Duration
Type: Active
Max Level: 5
* Increases [Overestimate] buff duration by 1 second per attribute level
* Increases SP consumption by 10%
Requires Appraiser Circle 1
Type: Active
Max Level: 5
* Increases [Overestimate] buff duration by 1 second per attribute level
* Increases SP consumption by 10%
Requires Appraiser Circle 1
Devaluation: Increased Chance
Type: Active
Max Level: 10
* Chance of inflicting the [Devaluation] debuff increased by 1% per attribute level
Requires Appraiser Circle 1
Type: Active
Max Level: 10
* Chance of inflicting the [Devaluation] debuff increased by 1% per attribute level
Requires Appraiser Circle 1
Blindside: Critical Attack
Type: Active
Max Level: 5
* Increases critical attack on enemies affected by [Blindside] debuff by 5% per attribute level
* Increases SP consumption by 10%
Requires Appraiser Circle 1
Type: Active
Max Level: 5
* Increases critical attack on enemies affected by [Blindside] debuff by 5% per attribute level
* Increases SP consumption by 10%
Requires Appraiser Circle 1
Blindside: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Blindside] by 0.5% per attribute level
* +10% added damage at maximum level
Requires Appraiser Circle 1
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Blindside] by 0.5% per attribute level
* +10% added damage at maximum level
Requires Appraiser Circle 1
Napalm Bullet: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Napalm Bullet] by 0.5% per attribute level
* +10% added damage at maximum level
Bulletmarker 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Napalm Bullet] by 0.5% per attribute level
* +10% added damage at maximum level
Bulletmarker 1st Circle Required
Full Metal Jacket: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Full Metal Jacket] by 0.5% per attribute level
* +10% added damage at maximum level
Bulletmarker 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Full Metal Jacket] by 0.5% per attribute level
* +10% added damage at maximum level
Bulletmarker 1st Circle Required
R.I.P.: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [R.I.P.] by 0.5% per attribute level
* +10% added damage at maximum level
Bulletmarker 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [R.I.P.] by 0.5% per attribute level
* +10% added damage at maximum level
Bulletmarker 1st Circle Required
Bloody Overdrive: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Bloody Overdrive] by 0.5% per attribute level
* +10% added damage at maximum level
Bulletmarker 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Bloody Overdrive] by 0.5% per attribute level
* +10% added damage at maximum level
Bulletmarker 1st Circle Required
Mozambique Drill: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Mozambique Drill] by 0.5% per attribute level
* +10% added damage at maximum level
Bulletmarker 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Mozambique Drill] by 0.5% per attribute level
* +10% added damage at maximum level
Bulletmarker 2nd Circle Required
Smash Bullet: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Smash Bullet] by 0.5% per attribute level
* +10% added damage at maximum level
Bulletmarker 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Smash Bullet] by 0.5% per attribute level
* +10% added damage at maximum level
Bulletmarker 2nd Circle Required
Tase: Extra Magazine
Type: Active
Max Level: 3
* Increases continuous count of [Tase] by 1 per attribute level
Increases SP consumption by 20%
Bulletmarker 1st Circle Required
Type: Active
Max Level: 3
* Increases continuous count of [Tase] by 1 per attribute level
Increases SP consumption by 20%
Bulletmarker 1st Circle Required
Bloody Overdrive: Ricochet
Type: Active
Max Level: 10
* Enemies hit by [Bloody Overdrive] have a 5% chance per attribute level of being affected by ricochet
* Increases SP consumption by 50%
Bulletmarker 2nd Circle Required
Type: Active
Max Level: 10
* Enemies hit by [Bloody Overdrive] have a 5% chance per attribute level of being affected by ricochet
* Increases SP consumption by 50%
Bulletmarker 2nd Circle Required
Mozambique Drill: Ignore Defense
Type: Active
Max Level: 5
* Ignores enemy defense by 10% per attribute level when using [Mozambique Drill]
* Increases SP consumption by 30%
Bulletmarker 2nd Circle Required
Type: Active
Max Level: 5
* Ignores enemy defense by 10% per attribute level when using [Mozambique Drill]
* Increases SP consumption by 30%
Bulletmarker 2nd Circle Required
Mozambique Drill: Ricochet
Type: Active
Max Level: 1
* Creates a ricochet effect on enemies attacked with [Mozambique Drill]
* Increases SP consumption by 50%
Bulletmarker 2nd Circle Required
Type: Active
Max Level: 1
* Creates a ricochet effect on enemies attacked with [Mozambique Drill]
* Increases SP consumption by 50%
Bulletmarker 2nd Circle Required
Dissonanz: Seaker
Type: Active
Max Level: 1
* Increases Stun duration by 2 sec for enemies in stealth mode
* Increases SP consumption by 20%
Requires Pied Piper Circle 1
Type: Active
Max Level: 1
* Increases Stun duration by 2 sec for enemies in stealth mode
* Increases SP consumption by 20%
Requires Pied Piper Circle 1
Dissonanz: Sound Wave Attack
Type: Active
Max Level: 3
* Deals damage to enemies affected by [Dissonanz] for 2 sec per attribute level
* Increases SP consumption by 30%
Requires Pied Piper Circle 2
Type: Active
Max Level: 3
* Deals damage to enemies affected by [Dissonanz] for 2 sec per attribute level
* Increases SP consumption by 30%
Requires Pied Piper Circle 2
Wiegenlied: Sleepy Head
Type: Active
Max Level: 1
* Applies the [Drowsy] debuff even after [Lullaby] expires
* Increases SP consumption by 20%
Requires Pied Piper Circle 1
Type: Active
Max Level: 1
* Applies the [Drowsy] debuff even after [Lullaby] expires
* Increases SP consumption by 20%
Requires Pied Piper Circle 1
Hypnotische Floete: Movement Speed
Type: Active
Max Level: 5
* Reduces the movement speed penalty applied during [Hypnotische Floete] by 1% per attribute level
* Increases SP consumption by 10%
Requires Pied Piper Circle 1
Type: Active
Max Level: 5
* Reduces the movement speed penalty applied during [Hypnotische Floete] by 1% per attribute level
* Increases SP consumption by 10%
Requires Pied Piper Circle 1
Hypnotische Floete: Self Hypnosis
Type: Active
Max Level: 3
* Enemies affected by Hypnotische Floete become confused for 1 sec per attribute level after the skill's duration
* Increases SP consumption by 20%
Requires Pied Piper Circle 1
Type: Active
Max Level: 3
* Enemies affected by Hypnotische Floete become confused for 1 sec per attribute level after the skill's duration
* Increases SP consumption by 20%
Requires Pied Piper Circle 1
Marschierendeslied: Allegro
Type: Active
Max Level: 1
* Applies the [Allegro] buff, increasing movement speed +15 for 5 sec
* Increases SP consumption by 20%
Requires Pied Piper Circle 2
Type: Active
Max Level: 1
* Applies the [Allegro] buff, increasing movement speed +15 for 5 sec
* Increases SP consumption by 20%
Requires Pied Piper Circle 2
Marschierendeslied: Morale Boost
Type: Active
Max Level: 1
* Increases the duration of the [Marschierendeslied] buff by 5 sec when a Swordsman tree character is in the party
Requires Pied Piper Circle 2
Type: Active
Max Level: 1
* Increases the duration of the [Marschierendeslied] buff by 5 sec when a Swordsman tree character is in the party
Requires Pied Piper Circle 2
Friedenslied: Cancel Buff
Type: Active
Max Level: 5
* 10% chance per attribute level of canceling one of the enemy's buffs (Lv 1 to Lv 3)
* Increases SP consumption by 20%
Requires Pied Piper Circle 2
Type: Active
Max Level: 5
* 10% chance per attribute level of canceling one of the enemy's buffs (Lv 1 to Lv 3)
* Increases SP consumption by 20%
Requires Pied Piper Circle 2
Hameln Nagetier: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Hameln Nagetier] by 0.5% per attribute level
* +10% added damage at maximum level
Requires Pied Piper Circle 1
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Hameln Nagetier] by 0.5% per attribute level
* +10% added damage at maximum level
Requires Pied Piper Circle 1
Hameln Nagetier: Dirty Fangs
Type: Active
Max Level: 3
* Increases the duration of the [Hameln Nagetier] debuff by 1 sec per attribute level
* Increases SP consumption by 50%
Requires Pied Piper Circle 1
Type: Active
Max Level: 3
* Increases the duration of the [Hameln Nagetier] debuff by 1 sec per attribute level
* Increases SP consumption by 50%
Requires Pied Piper Circle 1
Hameln Nagetier: Rare Species
Type: Active
Max Level: 10
* 2% chance per attribute level of summoning a rare mouse species
* Rare mice deal 2 hits on the first attack
Requires Pied Piper Circle 2
Type: Active
Max Level: 10
* 2% chance per attribute level of summoning a rare mouse species
* Rare mice deal 2 hits on the first attack
Requires Pied Piper Circle 2
Cure: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Cure] by 0.5% per attribute level
* +10% added damage at maximum level
Cleric 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Cure] by 0.5% per attribute level
* +10% added damage at maximum level
Cleric 1st Circle required
Heal: Enhance
Type: Passive
Max Level: 100
* Increases the damage and heal factor of [Heal] by 0.5% per attribute level
* +10% added bonus at maximum level
Cleric 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage and heal factor of [Heal] by 0.5% per attribute level
* +10% added bonus at maximum level
Cleric 1st Circle required
Deprotected Zone: Enhance
Type: Passive
Max Level: 50
* Adds to the defense decrease effect of [Deprotected Zone] by 1 per attribute level
* This attribute applies after the stack calculation
Lv3 Deprotected Zone required
Type: Passive
Max Level: 50
* Adds to the defense decrease effect of [Deprotected Zone] by 1 per attribute level
* This attribute applies after the stack calculation
Lv3 Deprotected Zone required
Cure: Damage Interval
Type: Active
Max Level: 1
* Decreases the interval of [Cure]'s magic circle by 0.2 seconds
* Increases SP consumption by 20%
Cleric 2nd Circle required
Type: Active
Max Level: 1
* Decreases the interval of [Cure]'s magic circle by 0.2 seconds
* Increases SP consumption by 20%
Cleric 2nd Circle required
Heal: Creating Extra
Type: Active
Max Level: 5
* Adds a 2% chance per attribute level of being automatically healed when using [Heal]
* Increases SP consumption by 20%
Cleric 1st Circle required
Type: Active
Max Level: 5
* Adds a 2% chance per attribute level of being automatically healed when using [Heal]
* Increases SP consumption by 20%
Cleric 1st Circle required
Deprotected Zone: Retention Time
Type: Active
Max Level: 5
* Increases duration of [Deprotected Zone]'s magic circle by 1 second per attribute level
* Increases SP consumption by 10%
Cleric 1st Circle required
Type: Active
Max Level: 5
* Increases duration of [Deprotected Zone]'s magic circle by 1 second per attribute level
* Increases SP consumption by 10%
Cleric 1st Circle required
Divine Might: Devil-type Damage
Type: Active
Max Level: 1
* Deals damage equal to 100% of magic attack to nearby Devil-type monsters when using [Divine Might]
* Increases SP consumption by 10%
Cleric 2nd Circle required
Type: Active
Max Level: 1
* Deals damage equal to 100% of magic attack to nearby Devil-type monsters when using [Divine Might]
* Increases SP consumption by 10%
Cleric 2nd Circle required
Deprotected Zone: Sword Attack
Type: Active
Max Level: 1
* Using basic sword attacks on enemies with [Deprotected Zone] will inflict [Weakened Defense]
* [Weakened Defense] can be stacked up to 10 times
Increases SP consumption by 10%
Cleric 1st Circle required
Type: Active
Max Level: 1
* Using basic sword attacks on enemies with [Deprotected Zone] will inflict [Weakened Defense]
* [Weakened Defense] can be stacked up to 10 times
Increases SP consumption by 10%
Cleric 1st Circle required
Safety Zone: Increased Range
Type: Active
Max Level: 1
* Increases range applied by [Safety Zone] to 15
* Increases SP consumption by 80%
Cleric 1st Circle required
Type: Active
Max Level: 1
* Increases range applied by [Safety Zone] to 15
* Increases SP consumption by 80%
Cleric 1st Circle required
Heal: Remove Damage
Type: Active
Max Level: 1
* [Heal] will not inflict damage nor react to enemies
* Increases SP consumption by 10%
Cleric 1st Circle required
Type: Active
Max Level: 1
* [Heal] will not inflict damage nor react to enemies
* Increases SP consumption by 10%
Cleric 1st Circle required
Safety Zone: Block Count
Type: Active
Max Level: 20
* Increases block count of [Safety Zone] by 1 per attribute level
* Increases SP consumption by 10%
Cleric 2nd Circle required
Type: Active
Max Level: 20
* Increases block count of [Safety Zone] by 1 per attribute level
* Increases SP consumption by 10%
Cleric 2nd Circle required
Heal: Open Sanctuary
Type: Active
Max Level: 1
* Extends the effects of [Heal] to neutral characters.
Cleric 1st Circle required
Type: Active
Max Level: 1
* Extends the effects of [Heal] to neutral characters.
Cleric 1st Circle required
Heal: Exclude Summons
Type: Active
Max Level: 1
* Keeps [Heal] effects from applying to summons.
Cleric 1st Circle required
Type: Active
Max Level: 1
* Keeps [Heal] effects from applying to summons.
Cleric 1st Circle required
Heal: Linger
Type: Active
Max Level: 10
* Applies a buff that continuously restores the HP of allies healed with Heal or Mass Heal
* The buff lasts 10 sec and restores HP in a value equal to [attribute level x 5]% of your Healing stat
* Increases SP consumption by 30%
Cleric 3rd Circle required
Type: Active
Max Level: 10
* Applies a buff that continuously restores the HP of allies healed with Heal or Mass Heal
* The buff lasts 10 sec and restores HP in a value equal to [attribute level x 5]% of your Healing stat
* Increases SP consumption by 30%
Cleric 3rd Circle required
Zaibas: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Zaibas] by 0.5% per attribute level
* +10% added damage at maximum level
Krivis 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Zaibas] by 0.5% per attribute level
* +10% added damage at maximum level
Krivis 1st Circle required
Aukuras: Enhance
Type: Passive
Max Level: 100
* Increases the heal factor of [Aukuras] by 0.5% per attribute level
* +10% added bonus at maximum level
Krivis 1st Circle required
Type: Passive
Max Level: 100
* Increases the heal factor of [Aukuras] by 0.5% per attribute level
* +10% added bonus at maximum level
Krivis 1st Circle required
Zaibas: Splash
Type: Active
Max Level: 1
* [Zaibas] deals damage to multiple enemies
* Max. targets: 7
* Total count is maintained
* Increases SP consumption by 30%
Krivis 2nd Circle required
Type: Active
Max Level: 1
* [Zaibas] deals damage to multiple enemies
* Max. targets: 7
* Total count is maintained
* Increases SP consumption by 30%
Krivis 2nd Circle required
Daino: Duration
Type: Active
Max Level: 3
* Increases the duration of [Daino]'s effect by 4 seconds per attribute level
* Increases SP consumption by 20%
Krivis 1st Circle required
Type: Active
Max Level: 3
* Increases the duration of [Daino]'s effect by 4 seconds per attribute level
* Increases SP consumption by 20%
Krivis 1st Circle required
Aukuras: Fire Property Resistance
Type: Active
Max Level: 3
* Increases Fire property resistance by 14 per attribute level when [Aukuras] is active
* Increases SP consumption by 10%
Krivis 1st Circle required
Type: Active
Max Level: 3
* Increases Fire property resistance by 14 per attribute level when [Aukuras] is active
* Increases SP consumption by 10%
Krivis 1st Circle required
Zalciai: Duration
Type: Active
Max Level: 3
* Increases duration of [Zalciai] by 3 seconds per attribute level
* Increases SP consumption by 20%
Krivis 1st Circle required
Type: Active
Max Level: 3
* Increases duration of [Zalciai] by 3 seconds per attribute level
* Increases SP consumption by 20%
Krivis 1st Circle required
Zalciai: Magic Amplification
Type: Active
Max Level: 4
Increases magic amplification by 12 per attribute level when [Zalciai] is active
* Increases SP consumption by 10%
Krivis 1st Circle required
Type: Active
Max Level: 4
Increases magic amplification by 12 per attribute level when [Zalciai] is active
* Increases SP consumption by 10%
Krivis 1st Circle required
Divine Stigma: Duration
Type: Active
Max Level: 5
* Increases duration of [Divine Stigma] by 6 seconds per attribute level
Increases SP consumption by 20%
Krivis 2nd Circle required
Type: Active
Max Level: 5
* Increases duration of [Divine Stigma] by 6 seconds per attribute level
Increases SP consumption by 20%
Krivis 2nd Circle required
Zalciai: Enhance
Type: Passive
Max Level: 100
* Increases critical attack of [Zalciai] by 1% per attribute level
Lv. 3 Zalciai required
Type: Passive
Max Level: 100
* Increases critical attack of [Zalciai] by 1% per attribute level
Lv. 3 Zalciai required
Aukuras: Goddess of Fire
Type: Active
Max Level: 1
* Ally magic attacks within range of [Aukuras] deal additional Fire property damage
* Decreases torch duration by 10 seconds
* Eliminates the amount of HP recovered
* Increases SP consumption by 20%
* Decreases cooldown by 30 seconds
Krivis 2nd Circle required
Type: Active
Max Level: 1
* Ally magic attacks within range of [Aukuras] deal additional Fire property damage
* Decreases torch duration by 10 seconds
* Eliminates the amount of HP recovered
* Increases SP consumption by 20%
* Decreases cooldown by 30 seconds
Krivis 2nd Circle required
Divine Stigma: Defeat Devil
Type: Active
Max Level: 5
* Increases [Divine Stigma] damage against Devil-type targets by 10% per attribute level
* Increases SP consumption by 20%
Requires Divine Stigma Level 10
Type: Active
Max Level: 5
* Increases [Divine Stigma] damage against Devil-type targets by 10% per attribute level
* Increases SP consumption by 20%
Requires Divine Stigma Level 10
Divine Stigma: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Divine Stigma] by 0.5% per attribute level
* +10% added damage at maximum level
Krivis 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Divine Stigma] by 0.5% per attribute level
* +10% added damage at maximum level
Krivis 2nd Circle required
Daino: Additional Attack
Type: Active
Max Level: 1
* Increases attack speed by 10 per skill level while [Daino] is active
Adds an additional attack to basic attacks while active
* Increases SP consumption by 50%
Krivis 3rd Circle required
Type: Active
Max Level: 1
* Increases attack speed by 10 per skill level while [Daino] is active
Adds an additional attack to basic attacks while active
* Increases SP consumption by 50%
Krivis 3rd Circle required
Aspersion: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Aspersion] by 0.5% per attribute level
* +10% added damage at maximum level
Priest 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Aspersion] by 0.5% per attribute level
* +10% added damage at maximum level
Priest 1st Circle required
Blessing: Enhance
Type: Passive
Max Level: 50
* Increases additional damage of [Blessing] by 1% per attribute level
Lv3 Blessing required
Type: Passive
Max Level: 50
* Increases additional damage of [Blessing] by 1% per attribute level
Lv3 Blessing required
Exorcise: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Exorcise] by 0.5% per attribute level
* +10% added damage at maximum level
Priest 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Exorcise] by 0.5% per attribute level
* +10% added damage at maximum level
Priest 3rd Circle required
Blessing: Additional Buff
Type: Active
Max Level: 5
* Increases number of targets for [Blessing] by 1 per attribute level
* Increases SP consumption by 10%
Priest 1st Circle required
Type: Active
Max Level: 5
* Increases number of targets for [Blessing] by 1 per attribute level
* Increases SP consumption by 10%
Priest 1st Circle required
Sacrament: Dark Property Resistance
Type: Active
Max Level: 5
* Increases dark property resistance by 5 per attribute level when [Sacrament] is active
* Increases SP consumption by 10%
Priest 2nd Circle required
Type: Active
Max Level: 5
* Increases dark property resistance by 5 per attribute level when [Sacrament] is active
* Increases SP consumption by 10%
Priest 2nd Circle required
Resurrection: Revive Count
Type: Active
Max Level: 5
* Increases number of targets that can be revived with [Resurrection] by 1 per attribute level
* Increases SP consumption by 10%
Priest 1st Circle required
Type: Active
Max Level: 5
* Increases number of targets that can be revived with [Resurrection] by 1 per attribute level
* Increases SP consumption by 10%
Priest 1st Circle required
Revive: Duration
Type: Active
Max Level: 5
* Increases duration of [Revive] by 7 seconds per attribute level
* Not applicable in TBL or GvG
* Increases SP consumption by 20%
Priest 2nd Circle & Lv2 Resurrection required
Type: Active
Max Level: 5
* Increases duration of [Revive] by 7 seconds per attribute level
* Not applicable in TBL or GvG
* Increases SP consumption by 20%
Priest 2nd Circle & Lv2 Resurrection required
Monstrance: Buff Duration
Type: Active
Max Level: 5
* Increases duration of the [Monstrance] buff by 60 second per attribute level
* Increases SP consumption by 20%
Priest 1st Circle required
Type: Active
Max Level: 5
* Increases duration of the [Monstrance] buff by 60 second per attribute level
* Increases SP consumption by 20%
Priest 1st Circle required
Exorcise: Duration
Type: Active
Max Level: 5
* Increases duration of [Exorcise]'s magic circle by 1 second per attribute level
* Increases SP consumption by 10%
Priest 3rd Circle required
Type: Active
Max Level: 5
* Increases duration of [Exorcise]'s magic circle by 1 second per attribute level
* Increases SP consumption by 10%
Priest 3rd Circle required
Mass Heal: Enhance
Type: Active
Max Level: 100
* Increases the heal factor of [Mass Heal] by 0.5% per attribute level
* +10% added bonus at maximum level
Priest 2nd Circle required
Type: Active
Max Level: 100
* Increases the heal factor of [Mass Heal] by 0.5% per attribute level
* +10% added bonus at maximum level
Priest 2nd Circle required
Effigy: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Effigy] by 0.5% per attribute level
* +10% added damage at maximum level
Bokor 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Effigy] by 0.5% per attribute level
* +10% added damage at maximum level
Bokor 1st Circle required
Mackangdal: Decreased Cumulative Damage
Type: Active
Max Level: 100
* Decreases accumulated damage from [Mackangdal] by 2 per attribute level
Lv3 Mackangdel required
Type: Active
Max Level: 100
* Decreases accumulated damage from [Mackangdal] by 2 per attribute level
Lv3 Mackangdel required
Bwa Kayiman: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Bwa Kayiman] by 0.5% per attribute level
* +10% added damage at maximum level
Bokor 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Bwa Kayiman] by 0.5% per attribute level
* +10% added damage at maximum level
Bokor 2nd Circle required
Damballa: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Damballa] by 0.5% per attribute level
* +10% added damage at maximum level
Bokor 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Damballa] by 0.5% per attribute level
* +10% added damage at maximum level
Bokor 3rd Circle required
Zombify: Large Zombie
Type: Active
Max Level: 50
* Increases chances of creating a large-type zombie when zombifying a large-type monster by 1% per attribute level
* Increases SP consumption by 20%
Lv2 Zombify required
Type: Active
Max Level: 50
* Increases chances of creating a large-type zombie when zombifying a large-type monster by 1% per attribute level
* Increases SP consumption by 20%
Lv2 Zombify required
Zombify: Wheelchair Zombie
Type: Active
Max Level: 50
* Increases chances of creating a Wheelchair Zombie when creating a zombie by 1% per attribute level
Increases SP consumption by 20%
Lv3 Zombify required
Type: Active
Max Level: 50
* Increases chances of creating a Wheelchair Zombie when creating a zombie by 1% per attribute level
Increases SP consumption by 20%
Lv3 Zombify required
Effigy: Blind
Type: Active
Max Level: 5
* Enemies hit by [Effigy] have a 5% chance per attribute level of becoming afflicted with [Blind] for 5 seconds
* Increases SP consumption by 10%
Bokor 1st Circle required
Type: Active
Max Level: 5
* Enemies hit by [Effigy] have a 5% chance per attribute level of becoming afflicted with [Blind] for 5 seconds
* Increases SP consumption by 10%
Bokor 1st Circle required
Ogouveve: Decreased Strength
Type: Active
Max Level: 5
* Decreases an enemy's STR within the range of [Ogouveve] by 2 per attribute level
Increases SP consumption by 20%
Bokor 3rd Circle required
Type: Active
Max Level: 5
* Decreases an enemy's STR within the range of [Ogouveve] by 2 per attribute level
Increases SP consumption by 20%
Bokor 3rd Circle required
Damballa: Chance of Zombification
Type: Active
Max Level: 5
* Increases chances of a new zombie emerging from [Damballa] by 2% per attribute level
* Increases SP consumption by 20%
Bokor 3rd Circle required
Type: Active
Max Level: 5
* Increases chances of a new zombie emerging from [Damballa] by 2% per attribute level
* Increases SP consumption by 20%
Bokor 3rd Circle required
Bwa Kayiman: zombie defense
Type: Active
Max Level: 5
* Increases zombie's physical defense by 2% per attribute level when using [Bwa Kayiman]
* Increases SP consumption by 10%
Bokor 2nd Circle required
Type: Active
Max Level: 5
* Increases zombie's physical defense by 2% per attribute level when using [Bwa Kayiman]
* Increases SP consumption by 10%
Bokor 2nd Circle required
Hexing: Dark
Type: Active
Max Level: 3
* Enemies affected by [Hexing] will receive 10% additional damage per attribute level from Dark property attacks
* Increases SP consumption by 10%
Bokor 1st Circle required
Type: Active
Max Level: 3
* Enemies affected by [Hexing] will receive 10% additional damage per attribute level from Dark property attacks
* Increases SP consumption by 10%
Bokor 1st Circle required
Samediveve: Increased Range
Type: Active
Max Level: 1
* Increases range of [Samediveve] to 110
Increases SP consumption by 30%
Bokor 2nd Circle required
Type: Active
Max Level: 1
* Increases range of [Samediveve] to 110
Increases SP consumption by 30%
Bokor 2nd Circle required
Ogouveve: Increased Range
Type: Active
Max Level: 1
* Increases range of [Ogouveve] to 110
Increases SP consumption by 30%
Bokor 3rd Circle required
Type: Active
Max Level: 1
* Increases range of [Ogouveve] to 110
Increases SP consumption by 30%
Bokor 3rd Circle required
Damballa: Remove Knockdown
Type: Active
Max Level: 1
* [Damballa] no longer knocks enemies down
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Bokor 3rd Circle required
Type: Active
Max Level: 1
* [Damballa] no longer knocks enemies down
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Bokor 3rd Circle required
Carve Attack: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Carve Attack] by 0.5% per attribute level
* +10% added damage at maximum level
Dievdirbys 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Carve Attack] by 0.5% per attribute level
* +10% added damage at maximum level
Dievdirbys 1st Circle required
Carve Owl: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Carve Owl] by 0.5% per attribute level
* +10% added damage at maximum level
Dievdirbys 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Carve Owl] by 0.5% per attribute level
* +10% added damage at maximum level
Dievdirbys 2nd Circle required
Carve Attack: Chance to Obtain
Type: Active
Max Level: 5
* Increases chances of obtaining materials for [Carve] by 1% per attribute level
* Increases SP consumption by 30%
Dievdirbys 2nd Circle required
Type: Active
Max Level: 5
* Increases chances of obtaining materials for [Carve] by 1% per attribute level
* Increases SP consumption by 30%
Dievdirbys 2nd Circle required
Carve World Tree: Maintain
Type: Active
Max Level: 1
* Decreases range of [Carve World Tree], but increases its duration by 10 seconds
Dievdirbys 2nd Circle required
Type: Active
Max Level: 1
* Decreases range of [Carve World Tree], but increases its duration by 10 seconds
Dievdirbys 2nd Circle required
Statue of Goddess Laima: Home Ground
Type: Active
Max Level: 1
* Increases cooldown of skills from enemies when within the range while [Statue of Goddess Laima] is active
* Increases SP consumption by 10%
Dievdirbys 1st Circle required
Type: Active
Max Level: 1
* Increases cooldown of skills from enemies when within the range while [Statue of Goddess Laima] is active
* Increases SP consumption by 10%
Dievdirbys 1st Circle required
Astral Body Explosion: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Astral Body Explosion] by 0.5% per attribute level
* +10% added damage at maximum level
Sadhu 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Astral Body Explosion] by 0.5% per attribute level
* +10% added damage at maximum level
Sadhu 1st Circle required
Body Basic Attack: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Body Bask Attack] by 0.5% per attribute level
* +10% added damage at maximum level
Sadhu 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Body Bask Attack] by 0.5% per attribute level
* +10% added damage at maximum level
Sadhu 1st Circle required
Possession: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Possession] by 0.5% per attribute level
* +10% added damage at maximum level
Sadhu 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Possession] by 0.5% per attribute level
* +10% added damage at maximum level
Sadhu 2nd Circle required
Out of Body: Evasion
Type: Active
Max Level: 5
* Increases the body's evasion by 10 per attribute level when [Out of Body] is active
Sadhu 1st Circle required
Type: Active
Max Level: 5
* Increases the body's evasion by 10 per attribute level when [Out of Body] is active
Sadhu 1st Circle required
Astral Body Explosion: Knockdown
Type: Active
Max Level: 1
* Enemies hit with [Astral Body Explosion] are knocked down
* Increases SP consumption by 10%
Sadhu 1st Circle required
Type: Active
Max Level: 1
* Enemies hit with [Astral Body Explosion] are knocked down
* Increases SP consumption by 10%
Sadhu 1st Circle required
Prakriti: HP Recovery
Type: Active
Max Level: 3
* Recovers HP equal to 5% of maximum HP per attribute level when using [Prakriti]
* Increases SP consumption by 30%
Sadhu 2nd Circle required
Type: Active
Max Level: 3
* Recovers HP equal to 5% of maximum HP per attribute level when using [Prakriti]
* Increases SP consumption by 30%
Sadhu 2nd Circle required
Out of Body Basic Attack: Enemy Defense Weakened
Type: Active
Max Level: 5
* Decreases the enemy's physical defense by 10% with a chance of 10% per attribute level when using a basic attack during Out of Body
* Unable to turn ON/OFF during Out of Body
Sadhu 1st Circle required
Type: Active
Max Level: 5
* Decreases the enemy's physical defense by 10% with a chance of 10% per attribute level when using a basic attack during Out of Body
* Unable to turn ON/OFF during Out of Body
Sadhu 1st Circle required
Vashita Siddhi: Confusion
Type: Active
Max Level: 5
* Enemies within the range of [Vashita Siddhi] have a chance of being afflicted with [Confusion] for 5 sec
* Increases the chance by 10% per attribute level
* Increases SP consumption by 20%
Lv3 Vashita Siddhi required
Type: Active
Max Level: 5
* Enemies within the range of [Vashita Siddhi] have a chance of being afflicted with [Confusion] for 5 sec
* Increases the chance by 10% per attribute level
* Increases SP consumption by 20%
Lv3 Vashita Siddhi required
Transmit Prana: STR
Type: Active
Max Level: 1
* Allows [Transmit Prana] to also transmit STR
Sadhu 3rd Circle required
Type: Active
Max Level: 1
* Allows [Transmit Prana] to also transmit STR
Sadhu 3rd Circle required
Transmit Prana: CON
Type: Active
Max Level: 1
* Allows [Transmit Prana] to also transmit CON
Sadhu 3rd Circle required
Type: Active
Max Level: 1
* Allows [Transmit Prana] to also transmit CON
Sadhu 3rd Circle required
Transmit Prana: SPR
Type: Active
Max Level: 1
* Allows [Transmit Prana] to also transmit SPR
Sadhu 3rd Circle required
Type: Active
Max Level: 1
* Allows [Transmit Prana] to also transmit SPR
Sadhu 3rd Circle required
Transmit Prana: DEX
Type: Active
Max Level: 1
* Allows [Transmit Prana] to also transmit DEX
Sadhu 3rd Circle required
Type: Active
Max Level: 1
* Allows [Transmit Prana] to also transmit DEX
Sadhu 3rd Circle required
Restoration: Enhance
Type: Passive
Max Level: 50
* Increases HP recovery effect of [Restoration] by 1 per attribute level
Lv3 Restoration required
Type: Passive
Max Level: 50
* Increases HP recovery effect of [Restoration] by 1 per attribute level
Lv3 Restoration required
Smite: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Smite] by 0.5% per attribute level
* +10% added damage at maximum level
Paladin 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Smite] by 0.5% per attribute level
* +10% added damage at maximum level
Paladin 1st Circle required
Resist Elements: Resistance
Type: Active
Max Level: 5
* Increases the chance of nullifying Fire, Ice, Lightning, Poison and Earth property attacks by 0.8% per attribute level when [Resist Elements] is active
* Increases SP consumption by 10%
Paladin 1st Circle required
Type: Active
Max Level: 5
* Increases the chance of nullifying Fire, Ice, Lightning, Poison and Earth property attacks by 0.8% per attribute level when [Resist Elements] is active
* Increases SP consumption by 10%
Paladin 1st Circle required
Barrier: Holy Damage
Type: Active
Max Level: 5
* Deals damage equal to 20% magic attack per attribute level to enemies hit with [Barrier]
* Increases SP consumption by 10%
Paladin 3rd Circle required
Type: Active
Max Level: 5
* Deals damage equal to 20% magic attack per attribute level to enemies hit with [Barrier]
* Increases SP consumption by 10%
Paladin 3rd Circle required
Smite: Knockdown Damage
Type: Active
Max Level: 1
* Deals damage equal to 50% of physical attack to enemies knocked into the air by [Smite], on landing
* Effect only activates when attribute is ON
* Increases SP consumption by 10%
Paladin 1st Circle required
Type: Active
Max Level: 1
* Deals damage equal to 50% of physical attack to enemies knocked into the air by [Smite], on landing
* Effect only activates when attribute is ON
* Increases SP consumption by 10%
Paladin 1st Circle required
Turn Undead: Spirit
Type: Active
Max Level: 1
* Increases instant death chance of [Turn Undead] in proportion to the character's SPR
* Increases SP consumption by 10%
Lv2 Turn Undead required
Type: Active
Max Level: 1
* Increases instant death chance of [Turn Undead] in proportion to the character's SPR
* Increases SP consumption by 10%
Lv2 Turn Undead required
Turn Undead: Conversion
Type: Active
Max Level: 1
* [Turn Undead] can convert up to a maximum 5 enemies
* Increases the monster's physical attack converted with [Turn Undead] equal to 50% of the character's STR
* Increases SP Consumption by 20%
Paladin 2nd Circle required
Type: Active
Max Level: 1
* [Turn Undead] can convert up to a maximum 5 enemies
* Increases the monster's physical attack converted with [Turn Undead] equal to 50% of the character's STR
* Increases SP Consumption by 20%
Paladin 2nd Circle required
Restoration: SP Recovery
Type: Active
Max Level: 5
* Increases SP recovery while [Restoration] is active
* Increases SP recovery by 10 per attribute level
* Increases SP consumption by 20%
Paladin 1st Circle required
Type: Active
Max Level: 5
* Increases SP recovery while [Restoration] is active
* Increases SP recovery by 10 per attribute level
* Increases SP consumption by 20%
Paladin 1st Circle required
Conviction: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Conviction] by 0.5% per attribute level
* +10% added damage at maximum level
Paladin 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Conviction] by 0.5% per attribute level
* +10% added damage at maximum level
Paladin 3rd Circle required
Resist Elements: Enhance
Type: Passive
Max Level: 50
* Increases property resistance of [Resist Elements] by 1 per attribute level
Lv3 Resist Elements required
Type: Passive
Max Level: 50
* Increases property resistance of [Resist Elements] by 1 per attribute level
Lv3 Resist Elements required
Barrier: Distant Defense
Type: Active
Max Level: 3
* While inside [Barrier], damage received from missile or force attacks decreases by 10% per attribute level
* Increases SP consumption by 20%
Paladin 3rd Circle required
Type: Active
Max Level: 3
* While inside [Barrier], damage received from missile or force attacks decreases by 10% per attribute level
* Increases SP consumption by 20%
Paladin 3rd Circle required
Barrier: Increased Range
Type: Active
Max Level: 1
* Increases the range of Barrier by 2 times
* Increases SP consumption by 10%
Paladin 3rd Circle required
Type: Active
Max Level: 1
* Increases the range of Barrier by 2 times
* Increases SP consumption by 10%
Paladin 3rd Circle required
Barrier: Devotion
Type: Active
Max Level: 3
* Directs damage inflicted to party members inside [Barrier] to the casting Paladin
* Increases physical defense by 4% per attribute level when the casting Paladin is inside [Barrier]
* Increases SP consumption by 30%
Paladin 3rd Circle required
Type: Active
Max Level: 3
* Directs damage inflicted to party members inside [Barrier] to the casting Paladin
* Increases physical defense by 4% per attribute level when the casting Paladin is inside [Barrier]
* Increases SP consumption by 30%
Paladin 3rd Circle required
Demolition: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Demolition] by 0.5% per attribute level
* +10% added damage at maximum level
Paladin 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Demolition] by 0.5% per attribute level
* +10% added damage at maximum level
Paladin 2nd Circle required
Demolition: Stun
Type: Active
Max Level: 10
* Enemies hit by [Demolition] have a 1% chance per attribute level to be afflicted with [Stun]
Paladin 2nd Circle required
Type: Active
Max Level: 10
* Enemies hit by [Demolition] have a 1% chance per attribute level to be afflicted with [Stun]
Paladin 2nd Circle required
Double Punch: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Double Punch] by 0.5% per attribute level
* +10% added damage at maximum level
Monk 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Double Punch] by 0.5% per attribute level
* +10% added damage at maximum level
Monk 1st Circle required
Palm Strike: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Palm Strike] by 0.5% per attribute level
* +10% added damage at maximum level
Monk 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Palm Strike] by 0.5% per attribute level
* +10% added damage at maximum level
Monk 1st Circle required
Hand Knife: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Hand Knife] by 0.5% per attribute level
* +10% added damage at maximum level
Monk 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Hand Knife] by 0.5% per attribute level
* +10% added damage at maximum level
Monk 1st Circle required
One Inch Punch: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [One Inch Punch] by 0.5% per attribute level
* +10% added damage at maximum level
Monk 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [One Inch Punch] by 0.5% per attribute level
* +10% added damage at maximum level
Monk 2nd Circle required
Energy Blast: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Energy Blast] by 0.5% per attribute level
* +10% added damage at maximum level
Monk 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Energy Blast] by 0.5% per attribute level
* +10% added damage at maximum level
Monk 2nd Circle required
God Finger Flick: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [God Finger Flick] by 0.5% per attribute level
* +10% added damage at maximum level
Monk 2nd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [God Finger Flick] by 0.5% per attribute level
* +10% added damage at maximum level
Monk 2nd Circle required
Iron Skin: Additional Reflect Damage
Type: Active
Max Level: 5
* Increases reflection of [Iron Skin] by 5% per attribute level
* Increases SP consumption by 10%
Monk 1st Circle required
Type: Active
Max Level: 5
* Increases reflection of [Iron Skin] by 5% per attribute level
* Increases SP consumption by 10%
Monk 1st Circle required
Palm Strike: Bleeding
Type: Active
Max Level: 5
* Enemies hit by [Palm Strike] will be afflicted with [Bleeding] for 8 seconds
* Increases duration of [Bleeding] by 1 second per attribute level
* Bleeding damage is proportional to the character's physical attack
* Increases SP consumption by 10%
Monk 1st Circle required
Type: Active
Max Level: 5
* Enemies hit by [Palm Strike] will be afflicted with [Bleeding] for 8 seconds
* Increases duration of [Bleeding] by 1 second per attribute level
* Bleeding damage is proportional to the character's physical attack
* Increases SP consumption by 10%
Monk 1st Circle required
Hand Knife: Armor Break
Type: Active
Max Level: 5
* Enemies hit by [Hand Knife] have a 40% chance to be afflicted with [Armor Break] for 3 seconds
* Increases the chance by 10% per attribute level from Lv2
* Increases SP consumption by 50%
Monk 1st Circle required
Type: Active
Max Level: 5
* Enemies hit by [Hand Knife] have a 40% chance to be afflicted with [Armor Break] for 3 seconds
* Increases the chance by 10% per attribute level from Lv2
* Increases SP consumption by 50%
Monk 1st Circle required
One Inch Punch: Silence
Type: Active
Max Level: 1
* Enemies hit by [One Inch Punch] will be afflicted with [Silence] for 5 seconds
* Increases SP consumption by 20%
Monk 2nd Circle required
Type: Active
Max Level: 1
* Enemies hit by [One Inch Punch] will be afflicted with [Silence] for 5 seconds
* Increases SP consumption by 20%
Monk 2nd Circle required
Golden Bell Shield: Pain Barrier
Type: Active
Max Level: 1
* Receive a Pain Barrier effect for 5 seconds when [Golden Bell Shield] effect ends
* Increases cooldown by 10 seconds
Need the 3rd circle of Monk
Type: Active
Max Level: 1
* Receive a Pain Barrier effect for 5 seconds when [Golden Bell Shield] effect ends
* Increases cooldown by 10 seconds
Need the 3rd circle of Monk
Energy Blast: Remove Knockdown
Type: Active
Max Level: 1
* [Energy Blast] no longer knocks enemies down
* Only applies if attribute is set to ON
Monk 2nd Circle required
Type: Active
Max Level: 1
* [Energy Blast] no longer knocks enemies down
* Only applies if attribute is set to ON
Monk 2nd Circle required
Palm Strike: Remove Knockdown
Type: Active
Max Level: 1
[Palm Strike] no longer knocks enemies down
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Monk 1st Circle required
Type: Active
Max Level: 1
[Palm Strike] no longer knocks enemies down
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Monk 1st Circle required
Hand Knife: Remove Knockdown
Type: Active
Max Level: 1
* [Hand Knife] no longer knocks enemies down
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Monk 1st Circle required
Type: Active
Max Level: 1
* [Hand Knife] no longer knocks enemies down
* Only applies if attribute is set to ON
* Increases SP consumption by 10%
Monk 1st Circle required
Double Punch: Decreased SP
Type: Active
Max Level: 1
* Reduces SP consumption of [Double Punch] by 30%
Monk 2nd Circle required
Type: Active
Max Level: 1
* Reduces SP consumption of [Double Punch] by 30%
Monk 2nd Circle required
Indulgentia: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Indulgentia] by 0.5% per attribute level
* +10% added damage at maximum level
Pardoner 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Indulgentia] by 0.5% per attribute level
* +10% added damage at maximum level
Pardoner 1st Circle required
Discerning Evil: Increased Targets
Type: Active
Max Level: 4
* Adds 1 target per attribute level to the applied effects of [Discerning Evil]
* Increases SP consumption by 30%
Pardoner 1st Circle required
Type: Active
Max Level: 4
* Adds 1 target per attribute level to the applied effects of [Discerning Evil]
* Increases SP consumption by 30%
Pardoner 1st Circle required
Oblation: Indulgentia Speciality
Type: Active
Max Level: 1
* Increases damage of Indulgentia proportionally to the no. of items in the Offering Box (max. 30%)
* Increases SP consumption by 20%
Lv6 Indulgentia required
Type: Active
Max Level: 1
* Increases damage of Indulgentia proportionally to the no. of items in the Offering Box (max. 30%)
* Increases SP consumption by 20%
Lv6 Indulgentia required
Spell Shop: Duration
Type: Active
Max Level: 5
* Increases duration of buffs applied to allies from [Spell Shop] by 40% per attribute level
Pardoner 2nd Circle required
Type: Active
Max Level: 5
* Increases duration of buffs applied to allies from [Spell Shop] by 40% per attribute level
Pardoner 2nd Circle required
Increase Magic Defense: Duration
Type: Active
Max Level: 5
* Increases duration of [Increase Magic Defense] by 20 seconds per attribute level
* Increases SP consumption by 20%
Pardoner 1st Circle required
Type: Active
Max Level: 5
* Increases duration of [Increase Magic Defense] by 20 seconds per attribute level
* Increases SP consumption by 20%
Pardoner 1st Circle required
Dekatos: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Dekatos] by 0.5% per attribute level
* +10% added damage at maximum level
Pardoner 3rd Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Dekatos] by 0.5% per attribute level
* +10% added damage at maximum level
Pardoner 3rd Circle required
Carnivory: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Carnivory] by 0.5% per attribute level
* +10% added damage at maximum level
Druid 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Carnivory] by 0.5% per attribute level
* +10% added damage at maximum level
Druid 1st Circle required
Chortasmata: Duration
Type: Active
Max Level: 5
* Increases duration of [Chortasmata] by 1 second per attribute level
* Increases SP consumption by 10%
Need the 2nd circle of Druid
Type: Active
Max Level: 5
* Increases duration of [Chortasmata] by 1 second per attribute level
* Increases SP consumption by 10%
Need the 2nd circle of Druid
Carnivory: Duration Time
Type: Active
Max Level: 5
* Increases duration time of [Carnivory] by 1 second per attribute level
* Increases SP consumption by 10%
Druid 1st Circle required
Type: Active
Max Level: 5
* Increases duration time of [Carnivory] by 1 second per attribute level
* Increases SP consumption by 10%
Druid 1st Circle required
Telepath: Crowd Control
Type: Active
Max Level: 10
* Enemies near the initial target of [Telepath] also get the same effect corresponding to attribute level
* Increases SP consumption by 10%
Need the 3rd circle of Druid
Type: Active
Max Level: 10
* Enemies near the initial target of [Telepath] also get the same effect corresponding to attribute level
* Increases SP consumption by 10%
Need the 3rd circle of Druid
Lycanthropy: Human Form
Type: Active
Max Level: 1
* Transform into a human hybrid instead of a wolf when using [Lycanthropy]
* Alters stat increases and changes duration to 60 sec
* Basic attack changes to Scratch (5% chance of Bleeding)
* Can use Dash
* 2% of max. HP restored every 8 sec
* Physical damage +[Lycanthropy skill level x 4%]
* Magic damage +[Lycanthropy skill level x 6%]
* Critical rate +[Lycanthropy skill level x 40]
Need the 3rd circle of Druid
Type: Active
Max Level: 1
* Transform into a human hybrid instead of a wolf when using [Lycanthropy]
* Alters stat increases and changes duration to 60 sec
* Basic attack changes to Scratch (5% chance of Bleeding)
* Can use Dash
* 2% of max. HP restored every 8 sec
* Physical damage +[Lycanthropy skill level x 4%]
* Magic damage +[Lycanthropy skill level x 6%]
* Critical rate +[Lycanthropy skill level x 40]
Need the 3rd circle of Druid
Chortasmata: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Chortasmata] by 0.5% per attribute level
* +10% added damage at maximum level
Druid 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Chortasmata] by 0.5% per attribute level
* +10% added damage at maximum level
Druid 1st Circle required
Seed Bomb: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Seed Bomb] by 0.5% per attribute level
* +10% added damage at maximum level
Druid 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Seed Bomb] by 0.5% per attribute level
* +10% added damage at maximum level
Druid 1st Circle required
Thorn: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Thorn] by 0.5% per attribute level
* +10% added damage at maximum level
Need the 2nd circle of Druid
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Thorn] by 0.5% per attribute level
* +10% added damage at maximum level
Need the 2nd circle of Druid
Arcane Energy: Additional Damage
Type: Active
Max Level: 100
* Enemies receive Holy damage equal to the attribute level within the range of [Arcane Energy]
* Increases SP consumption by 10%
Oracle 1st Circle required
Type: Active
Max Level: 100
* Enemies receive Holy damage equal to the attribute level within the range of [Arcane Energy]
* Increases SP consumption by 10%
Oracle 1st Circle required
Forecast: Duration
Type: Active
Max Level: 5
* Increases duration of [Forecast] by 1 minute per attribute level
* Increases SP consumption by 20%
Oracle 1st Circle required
Type: Active
Max Level: 5
* Increases duration of [Forecast] by 1 minute per attribute level
* Increases SP consumption by 20%
Oracle 1st Circle required
Change: Winning
Type: Active
Max Level: 50
* A monster that is transformed by [Change] will have the Item Jackpot Effect with a 0.05% chance per attribute level
* Increases SP consumption by 30%
Oracle 1st Circle required
Type: Active
Max Level: 50
* A monster that is transformed by [Change] will have the Item Jackpot Effect with a 0.05% chance per attribute level
* Increases SP consumption by 30%
Oracle 1st Circle required
Forecast: Increased Nullification
Type: Active
Max Level: 5
* Increases chances to nullify an enemy's attack while activating [Forecast] by 1% per attribute level
* Increases SP consumption by 10%
Oracle 1st Circle required
Type: Active
Max Level: 5
* Increases chances to nullify an enemy's attack while activating [Forecast] by 1% per attribute level
* Increases SP consumption by 10%
Oracle 1st Circle required
Arcane Energy: Duration
Type: Active
Max Level: 5
* Increases duration of [Arcane Energy] by 1 min per attribute level
* Increases SP consumption by 20%
Oracle 1st Circle required
Type: Active
Max Level: 5
* Increases duration of [Arcane Energy] by 1 min per attribute level
* Increases SP consumption by 20%
Oracle 1st Circle required
Death Sentence: Slow
Type: Active
Max Level: 4
* Decreases movement speed of an enemy affected by [Death Sentence] by 15% per attribute level
* Increases SP consumption by 10%
Oracle 2nd Circle required
Type: Active
Max Level: 4
* Decreases movement speed of an enemy affected by [Death Sentence] by 15% per attribute level
* Increases SP consumption by 10%
Oracle 2nd Circle required
Counter Spell: Enemy Target
Type: Active
Max Level: 1
* [Counter Spell] removes only enemy magic circles
* Increases SP consumption by 20%
Oracle 1st Circle required
Type: Active
Max Level: 1
* [Counter Spell] removes only enemy magic circles
* Increases SP consumption by 20%
Oracle 1st Circle required
Prophecy: Additional Damage
Type: Active
Max Level: 100
* Enemies within the range of [Prophecy] receive damage proportional to that of magic attack
* Damage rate increases with attribute level
* Increases SP consumption by 10%
Oracle 3rd Circle Required
Type: Active
Max Level: 100
* Enemies within the range of [Prophecy] receive damage proportional to that of magic attack
* Damage rate increases with attribute level
* Increases SP consumption by 10%
Oracle 3rd Circle Required
Death Sentence: Penalty Reduction
Type: Active
Max Level: 5
* Reduces the damage returned to the caster from [Death Sentence] by 10% per attribute level
* Increase SP consumption by 50%
Oracle 2nd Circle required
Type: Active
Max Level: 5
* Reduces the damage returned to the caster from [Death Sentence] by 10% per attribute level
* Increase SP consumption by 50%
Oracle 2nd Circle required
Foretell: Decreased Movement Speed
Type: Active
Max Level: 1
* Decreases the movement speed of the [Foretell] magic circle to 1/3
* Increased SP consumption by 20%
Oracle 3rd Circle Required
Type: Active
Max Level: 1
* Decreases the movement speed of the [Foretell] magic circle to 1/3
* Increased SP consumption by 20%
Oracle 3rd Circle Required
Incineration: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Incineration] by 0.5% per attribute level
* +10% added damage at maximum level
Plague Doctor 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Incineration] by 0.5% per attribute level
* +10% added damage at maximum level
Plague Doctor 1st Circle required
Bloodletting: Hemostasis
Type: Active
Max Level: 5
* Increases cycle time of HP cost by 0.02 seconds per attribute level while [Bloodletting] is in effect
* Increases SP consumption by 10%
Plague Doctor 1st Circle required
Type: Active
Max Level: 5
* Increases cycle time of HP cost by 0.02 seconds per attribute level while [Bloodletting] is in effect
* Increases SP consumption by 10%
Plague Doctor 1st Circle required
Bloodletting: Substitute SP
Type: Active
Max Level: 5
* Each tick has a 10% chance per attribute level to reduce SP instead of HP while [Bloodletting] is in effect
Plague Doctor 1st Circle required
Type: Active
Max Level: 5
* Each tick has a 10% chance per attribute level to reduce SP instead of HP while [Bloodletting] is in effect
Plague Doctor 1st Circle required
Fumigate: Prevention
Type: Active
Max Level: 5
* Increases the chance that [Fumigate] blocks Lv3 or weaker status ailments for 10 seconds by 5% per attribute level
* Increases SP consumption by 10%
Plague Doctor 1st Circle required
Type: Active
Max Level: 5
* Increases the chance that [Fumigate] blocks Lv3 or weaker status ailments for 10 seconds by 5% per attribute level
* Increases SP consumption by 10%
Plague Doctor 1st Circle required
Fumigate: Purification
Type: Active
Max Level: 3
* The range of [Fumigate] becomes a purification area for 10 seconds
* Increases allies' poison resistance by 10% per attribute level
* Increases SP consumption by 10%
Plague Doctor 1st Circle required
Type: Active
Max Level: 3
* The range of [Fumigate] becomes a purification area for 10 seconds
* Increases allies' poison resistance by 10% per attribute level
* Increases SP consumption by 10%
Plague Doctor 1st Circle required
Beak Mask: Poison Resistance
Type: Active
Max Level: 5
* Increases Poison property resistance by 5 per attribute level whilst wearing the [Bird Beak Mask]
Plague Doctor 1st Circle required
Type: Active
Max Level: 5
* Increases Poison property resistance by 5 per attribute level whilst wearing the [Bird Beak Mask]
Plague Doctor 1st Circle required
Black Death Steam: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Black Death Steam] by 0.5% per attribute level
* +10% added damage at maximum level
Plague Doctor 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Black Death Steam] by 0.5% per attribute level
* +10% added damage at maximum level
Plague Doctor 2nd Circle Required
Pandemic: Increased Range
Type: Active
Max Level: 1
* Increases the range of [Pandemic]
* Increases SP consumption by 100%
Plague Doctor 2nd Circle Required
Type: Active
Max Level: 1
* Increases the range of [Pandemic]
* Increases SP consumption by 100%
Plague Doctor 2nd Circle Required
Disenchant: Boosted Debuff Level
Type: Active
Max Level: 1
* When [Disenchant] is used upon an enemy, the level of all existing debuffs on them is increased by 1
* Increases SP consumption by 10%
Plague Doctor 2nd Circle Required
Type: Active
Max Level: 1
* When [Disenchant] is used upon an enemy, the level of all existing debuffs on them is increased by 1
* Increases SP consumption by 10%
Plague Doctor 2nd Circle Required
Disenchant: Neutralize Gear
Type: Active
Max Level: 5
* When [Disenchant] is used upon an enemy, gear defense stats get nullified for 5 seconds per attribute level
* Increases SP consumption by 10%
Plague Doctor 2nd Circle Required
Type: Active
Max Level: 5
* When [Disenchant] is used upon an enemy, gear defense stats get nullified for 5 seconds per attribute level
* Increases SP consumption by 10%
Plague Doctor 2nd Circle Required
Incineration: Infect
Type: Active
Max Level: 5
* When an enemy is defeated by [Incinerate], it transfers its debuff to a nearby enemy
* Increases the number of possible targets by 1 per attribute level
* Increases SP consumption by 40%
Plague Doctor 2nd Circle Required
Type: Active
Max Level: 5
* When an enemy is defeated by [Incinerate], it transfers its debuff to a nearby enemy
* Increases the number of possible targets by 1 per attribute level
* Increases SP consumption by 40%
Plague Doctor 2nd Circle Required
Pandemic: Spread Incineration
Type: Active
Max Level: 10
* Adds a 5% chance per attribute level for [Pandemic] to spread [Incineration]
Chance applies to each target individually
* Increases SP consumption by 50%
Requires Pandemic Level 11
Type: Active
Max Level: 10
* Adds a 5% chance per attribute level for [Pandemic] to spread [Incineration]
Chance applies to each target individually
* Increases SP consumption by 50%
Requires Pandemic Level 11
Incineration: Fast Response
Type: Active
Max Level: 1
* Decreases the interval of [Incineration]'s hits by 0.1 seconds
* Increases SP consumption by 50%
Plague Doctor Circle 3 Required
Type: Active
Max Level: 1
* Decreases the interval of [Incineration]'s hits by 0.1 seconds
* Increases SP consumption by 50%
Plague Doctor Circle 3 Required
Black Death Steam: Fast Contagion
Type: Active
Max Level: 1
* Decreases the interval of [Black Death Steam]'s hits by 0.1 seconds
* Increases SP consumption by 50%
Plague Doctor Circle 3 Required
Type: Active
Max Level: 1
* Decreases the interval of [Black Death Steam]'s hits by 0.1 seconds
* Increases SP consumption by 50%
Plague Doctor Circle 3 Required
Revenged Sevenfold: Duration
Type: Active
Max Level: 5
* Increases the duration of [Revenged Sevenfold]'s effect by 1 second per attribute level
* Increases SP consumption by 10%
Kabbalist 1st Circle required
Type: Active
Max Level: 5
* Increases the duration of [Revenged Sevenfold]'s effect by 1 second per attribute level
* Increases SP consumption by 10%
Kabbalist 1st Circle required
Revenged Sevenfold: Curse
Type: Active
Max Level: 3
* Inflicts [Curse] at a 10% chance for 4 seconds on an enemy when damage is dealt with [Revenged Sevenfold]
* Increases SP consumption by 10%
Kabbalist 1st Circle required
Type: Active
Max Level: 3
* Inflicts [Curse] at a 10% chance for 4 seconds on an enemy when damage is dealt with [Revenged Sevenfold]
* Increases SP consumption by 10%
Kabbalist 1st Circle required
Nachash: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Nachash] by 0.5% per attribute level
* +10% added damage at maximum level
Kabalist 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Nachash] by 0.5% per attribute level
* +10% added damage at maximum level
Kabalist 2nd Circle Required
Ein Sof: Maintain Time
Type: Active
Max Level: 5
* Increases duration of [Ein Sof] tiles by 1 second per attribute level
* Increases SP consumption by 10%
Kabbalist 1st Circle required
Type: Active
Max Level: 5
* Increases duration of [Ein Sof] tiles by 1 second per attribute level
* Increases SP consumption by 10%
Kabbalist 1st Circle required
Merkabah: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Merkabah] by 0.5% per attribute level
* +10% added damage at maximum level
Kabbalist 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Merkabah] by 0.5% per attribute level
* +10% added damage at maximum level
Kabbalist 1st Circle required
Ein Sof: SP Recovery
Type: Active
Max Level: 1
* Reduces the max. HP bonus of [Ein Sof] in half, but applies the other half as SP recovery for 10 sec
* Increases SP consumption by 10%
Lv. 3 Ein Sof required
Type: Active
Max Level: 1
* Reduces the max. HP bonus of [Ein Sof] in half, but applies the other half as SP recovery for 10 sec
* Increases SP consumption by 10%
Lv. 3 Ein Sof required
Merkabah: Reduced Movement Speed
Type: Active
Max Level: 1
* Reduces the movement speed of [Merkabah]
Kabalist 2nd Circle Required
Type: Active
Max Level: 1
* Reduces the movement speed of [Merkabah]
Kabalist 2nd Circle Required
Merkabah: Divine Protection
Type: Active
Max Level: 1
* Nullify enemy attacks while near [Merkabah]'s wheel and temporarily gain the Holy property
* Increases the magical defense of nearby allies by 10%
* Increases SP consumption by 10%
Kabalist 2nd Circle Required
Type: Active
Max Level: 1
* Nullify enemy attacks while near [Merkabah]'s wheel and temporarily gain the Holy property
* Increases the magical defense of nearby allies by 10%
* Increases SP consumption by 10%
Kabalist 2nd Circle Required
Ein Sof: Stacked Healing
Type: Active
Max Level: 1
* While under the effect of [Ein Sof], the amount recovered by [Heal] and [Mass Heal] doubles
* While under the effect of [Ein Sof], the amount of HP recovered doubles
* Both effects do not stack with each other
* Effects decrease by 30% inside Team Battle League
Kabbalist 1st Circle required
Type: Active
Max Level: 1
* While under the effect of [Ein Sof], the amount recovered by [Heal] and [Mass Heal] doubles
* While under the effect of [Ein Sof], the amount of HP recovered doubles
* Both effects do not stack with each other
* Effects decrease by 30% inside Team Battle League
Kabbalist 1st Circle required
Multiple Hit Chance: Minimal Correction
Type: Active
Max Level: 1
* Applies a min. of 3 hits when the value of Multiple Chance is 3 or less.
* Increases SP consumption by 50%
Kabalist 2nd Circle Required
Type: Active
Max Level: 1
* Applies a min. of 3 hits when the value of Multiple Chance is 3 or less.
* Increases SP consumption by 50%
Kabalist 2nd Circle Required
Gevura: Minimal Correction
Type: Active
Max Level: 1
* If the number used with the skill [Gevura] is less than 3, it will apply at least 3 times
SP consumption increased by 50%
Kabalist 3rd Circle Required
Type: Active
Max Level: 1
* If the number used with the skill [Gevura] is less than 3, it will apply at least 3 times
SP consumption increased by 50%
Kabalist 3rd Circle Required
Ein Sof: Double Magic Circle
Type: Active
Max Level: 1
* Ein Sof magic circle can be used 2 times
Targets already under Ein Sof will not receive the buff again
* Increases SP consumption by 50%
Kabalist 3rd Circle Required
Type: Active
Max Level: 1
* Ein Sof magic circle can be used 2 times
Targets already under Ein Sof will not receive the buff again
* Increases SP consumption by 50%
Kabalist 3rd Circle Required
Tree of Sepiroth: Enhance
Type: Active
Max Level: 10
* Increases [Tree of Sepiroth] recovery effects by 0.3% per attribute level
Kabalist 3rd Circle Required
Type: Active
Max Level: 10
* Increases [Tree of Sepiroth] recovery effects by 0.3% per attribute level
Kabalist 3rd Circle Required
Last Rites: Promoting Spirits
Type: Active
Max Level: 5
* Increases the lower limit HP of [Last Rites] by 2% per attribute level
* Increases SP consumption by 10%
Chaplain 1st Circle required
Type: Active
Max Level: 5
* Increases the lower limit HP of [Last Rites] by 2% per attribute level
* Increases SP consumption by 10%
Chaplain 1st Circle required
Deploy Cappella: Duration
Type: Active
Max Level: 5
* Increases duration of the deployed capella of [Deploy Cappella] by 3 seconds
* Increases SP consumption by 10%
Chaplain 1st Circle required
Type: Active
Max Level: 5
* Increases duration of the deployed capella of [Deploy Cappella] by 3 seconds
* Increases SP consumption by 10%
Chaplain 1st Circle required
Magnus Exorcismus: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Magnus Exorcismus] by 0.5% per attribute level
* +10% added damage at maximum level
Chaplain 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Magnus Exorcismus] by 0.5% per attribute level
* +10% added damage at maximum level
Chaplain 1st Circle required
Pear of Anguish: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Pear of Anguish] by 0.5% per attribute level
* +10% added damage at maximum level
Inquisitor 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Pear of Anguish] by 0.5% per attribute level
* +10% added damage at maximum level
Inquisitor 1st Circle Required
Breaking Wheel: Additional Damage
Type: Active
Max Level: 1
* While [Breaking Wheel] is active, attacking the wheel physically increases its range temporarily to attack enemies outside its range
* Increases SP consumption by 50%
Inquisitor 1st Circle Required
Type: Active
Max Level: 1
* While [Breaking Wheel] is active, attacking the wheel physically increases its range temporarily to attack enemies outside its range
* Increases SP consumption by 50%
Inquisitor 1st Circle Required
God Smash: Enhance
Type: Active
Max Level: 100
* Increases the damage dealt on an enemy with [God Smash] by 0.5% per attribute level
* +10% added damage at maximum level
Inquisitor 1st Circle Required
Type: Active
Max Level: 100
* Increases the damage dealt on an enemy with [God Smash] by 0.5% per attribute level
* +10% added damage at maximum level
Inquisitor 1st Circle Required
Malleus Maleficarum: Mana Burn
Type: Active
Max Level: 4
* In PvP, [Malleus Maleficarum] reduces the SP of an enemy by 5% of its current amount per attribute level. In PvE, it silences the monster
* Increases SP consumption by 10%
Inquisitor 1st Circle Required
Type: Active
Max Level: 4
* In PvP, [Malleus Maleficarum] reduces the SP of an enemy by 5% of its current amount per attribute level. In PvE, it silences the monster
* Increases SP consumption by 10%
Inquisitor 1st Circle Required
God Smash: Demon Punisher
Type: Active
Max Level: 3
* Increases God Smash damage on Demon enemies by 10% per attribute level
* Increases SP consumption by 10%
Inquisitor Circle 2 Required
Type: Active
Max Level: 3
* Increases God Smash damage on Demon enemies by 10% per attribute level
* Increases SP consumption by 10%
Inquisitor Circle 2 Required
Begone Demon: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Begone Demon] by 0.5% per attribute level
* +10% added damage at maximum level
Taoist 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Begone Demon] by 0.5% per attribute level
* +10% added damage at maximum level
Taoist 1st Circle Required
Storm Calling: Additional Damage
Type: Active
Max Level: 1
* Melee attacks deal additional damage of 50% to enemies in the range of [Storm Calling]
* Increases SP consumption by 10%
Taoist 1st Circle Required
Type: Active
Max Level: 1
* Melee attacks deal additional damage of 50% to enemies in the range of [Storm Calling]
* Increases SP consumption by 10%
Taoist 1st Circle Required
Divine Punishment: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Divine Punishment] by 0.5% per attribute level
* +10% added damage at maximum level
Taoist 2nd Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Divine Punishment] by 0.5% per attribute level
* +10% added damage at maximum level
Taoist 2nd Circle Required
Storm Calling: Zaibas
Type: Active
Max Level: 1
* If the caster has learned [Zaibas], automatically casts [Zaibas] at the location of [Storm Calling] when it is placed
* Increases SP consumption by 50%
Taoist 2nd Circle Required
Type: Active
Max Level: 1
* If the caster has learned [Zaibas], automatically casts [Zaibas] at the location of [Storm Calling] when it is placed
* Increases SP consumption by 50%
Taoist 2nd Circle Required
Gohei: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Gohei] by 0.5% per attribute level
* +10% added damage at maximum level
Miko 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Gohei] by 0.5% per attribute level
* +10% added damage at maximum level
Miko 1st Circle required
Hamaya: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Hamaya] by 0.5% per attribute level
* +10% added damage at maximum level
Miko 1st Circle required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Hamaya] by 0.5% per attribute level
* +10% added damage at maximum level
Miko 1st Circle required
Immolation: Fire Property Attack
Type: Active
Max Level: 10
* Increases Fire property attack by 100 per attribute level when using Immolation
* Increases SP consumption by 20%
Zealot 1st Circle Required
Type: Active
Max Level: 10
* Increases Fire property attack by 100 per attribute level when using Immolation
* Increases SP consumption by 20%
Zealot 1st Circle Required
Immolation: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Immolation] by 0.5% per attribute level
* +10% added damage at maximum level
Zealot 1st Circle Required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Immolation] by 0.5% per attribute level
* +10% added damage at maximum level
Zealot 1st Circle Required
Fanatic Illusion: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Fanatic Illusion] by 0.5% per attribute level
* +10% added damage at maximum level
Zealot Circle 2 required
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Fanatic Illusion] by 0.5% per attribute level
* +10% added damage at maximum level
Zealot Circle 2 required
Immolation: Fire Property Resistance
Type: Active
Max Level: 5
* Increases Fire property resistance by 300 per attribute level when using Immolation
* Increases SP consumption by 10%
Zealot 1st Circle Required
Type: Active
Max Level: 5
* Increases Fire property resistance by 300 per attribute level when using Immolation
* Increases SP consumption by 10%
Zealot 1st Circle Required
Beady Eyed: Ambush
Type: Active
Max Level: 10
* Increases critical rate of [Beady Eyed] by 20 per attribute level for 5 sec.
* Increases SP consumption by 30%
Zealot 1st Circle Required
Type: Active
Max Level: 10
* Increases critical rate of [Beady Eyed] by 20 per attribute level for 5 sec.
* Increases SP consumption by 30%
Zealot 1st Circle Required
Fanatic Illusion: Increase Accuracy
Type: Active
Max Level: 1
* Increases accuracy of [Fanatic Illusion] by 100 per attribute level
* Increases SP consumption by 20%
Zealot Circle 2 required
Type: Active
Max Level: 1
* Increases accuracy of [Fanatic Illusion] by 100 per attribute level
* Increases SP consumption by 20%
Zealot Circle 2 required
Blind Faith: Holy Impact
Type: Active
Max Level: 5
* Increases critical damage dealt to enemies hit by the additional damage of Blind Faith by 10% per attribute level for 10 sec.
Zealot Circle 2 required
Type: Active
Max Level: 5
* Increases critical damage dealt to enemies hit by the additional damage of Blind Faith by 10% per attribute level for 10 sec.
Zealot Circle 2 required
Rubric: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Rubric] by 0.5% per attribute level
* +10% added damage at maximum level
Requires Exorcist Circle 1
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Rubric] by 0.5% per attribute level
* +10% added damage at maximum level
Requires Exorcist Circle 1
Rubric: Propagate
Type: Active
Max Level: 5
* Increases [Rubric]'s targets by 1 per attribute level
* Increases SP consumption by 30%
Requires Exorcist Circle 2
Type: Active
Max Level: 5
* Increases [Rubric]'s targets by 1 per attribute level
* Increases SP consumption by 30%
Requires Exorcist Circle 2
Rubric: Speed Reading
Type: Active
Max Level: 1
* Shortens the attack cycle of [Rubric] by half
* Increases SP consumption by 20%
Requires Exorcist Circle 2
Type: Active
Max Level: 1
* Shortens the attack cycle of [Rubric] by half
* Increases SP consumption by 20%
Requires Exorcist Circle 2
Entity: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Entity] by 0.5% per attribute level
* +10% added damage at maximum level
Requires Exorcist Circle 1
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Entity] by 0.5% per attribute level
* +10% added damage at maximum level
Requires Exorcist Circle 1
Entity: Divine Impact
Type: Active
Max Level: 5
* Enhances [Entity] to deal 10% of the original damage to non-concealed enemies
* Increases SP consumption by 30%
Requires Exorcist Circle 2
Type: Active
Max Level: 5
* Enhances [Entity] to deal 10% of the original damage to non-concealed enemies
* Increases SP consumption by 30%
Requires Exorcist Circle 2
Aqua Benedicta: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Aqua Benedicta] by 0.5% per attribute level
* +10% added damage at maximum level
Requires Exorcist Circle 1
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Aqua Benedicta] by 0.5% per attribute level
* +10% added damage at maximum level
Requires Exorcist Circle 1
Aqua Benedicta: Last Drop
Type: Active
Max Level: 1
* Applies damage to enemies within range of [Aqua Benedicta] for 2.5 sec after the skill's duration ends
* Increases SP consumption by 30%
Requires Exorcist Circle 2
Type: Active
Max Level: 1
* Applies damage to enemies within range of [Aqua Benedicta] for 2.5 sec after the skill's duration ends
* Increases SP consumption by 30%
Requires Exorcist Circle 2
Engkrateia: Patience
Type: Active
Max Level: 3
* Increases the duration of [Engkrateia] by 1 sec per attribute level
* Increases SP consumption by 20%
Requires Exorcist Circle 2
Type: Active
Max Level: 3
* Increases the duration of [Engkrateia] by 1 sec per attribute level
* Increases SP consumption by 20%
Requires Exorcist Circle 2
Gregorate: Enhance
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Gregorate] by 0.5% per attribute level
* +10% added damage at maximum level
Requires Exorcist Circle 2
Type: Passive
Max Level: 100
* Increases the damage dealt on an enemy with [Gregorate] by 0.5% per attribute level
* +10% added damage at maximum level
Requires Exorcist Circle 2
Gregorate: Louder
Type: Active
Max Level: 2
* Increases the no. of status ailments [Gregorate] can cancel by 1 per attribute level
* Increases SP consumption by 20%
Requires Exorcist Circle 2
Type: Active
Max Level: 2
* Increases the no. of status ailments [Gregorate] can cancel by 1 per attribute level
* Increases SP consumption by 20%
Requires Exorcist Circle 2
Koinonia: Sacred Knight
Type: Active
Max Level: 1
* Templars within the range of [Koinonia] are considered as Cleric tree characters
* Increases SP consumption by 10%
Requires Exorcist Circle 2
Type: Active
Max Level: 1
* Templars within the range of [Koinonia] are considered as Cleric tree characters
* Increases SP consumption by 10%
Requires Exorcist Circle 2
Koinonia: Enhance
Type: Active
Max Level: 100
* Increases the damage dealt on an enemy with [Koinonia] by 0.5% per attribute level
* +10% added damage at maximum level
Requires Exorcist Circle 2
Type: Active
Max Level: 100
* Increases the damage dealt on an enemy with [Koinonia] by 0.5% per attribute level
* +10% added damage at maximum level
Requires Exorcist Circle 2