[Apr 25th 2018] New classes have been added to the skill simulator!

Exorcise the Plants!

Created by Anonymous on Sep 20th 2018 (Last Updated: Sep 20th 2018).
This is a private build.
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Rank 1
circle 1
Cleric
0 / 5
2
Heal
Cleric12 Cleric3 Cleric10 Cleric20 Cleric21
Heal: Enhance
Type: Passive
* Increases the damage and heal factor of [Heal] by 0.5% per attribute level
* +10% added bonus at maximum level

Cleric 1st Circle required
Heal: Creating Extra
Type: Active
* Adds a 2% chance per attribute level of being automatically healed when using [Heal]
* Increases SP consumption by 20%

Cleric 1st Circle required
Heal: Remove Damage
Type: Active
* [Heal] will not inflict damage nor react to enemies
* Increases SP consumption by 10%

Cleric 1st Circle required
Heal: Open Sanctuary
Type: Active
* Extends the effects of [Heal] to neutral characters.

Cleric 1st Circle required
Heal: Exclude Summons
Type: Active
* Keeps [Heal] effects from applying to summons.

Cleric 1st Circle required
Heal: Linger
Type: Active
* Applies a buff that continuously restores the HP of allies healed with Heal or Mass Heal
* The buff lasts 10 sec and restores HP in a value equal to [attribute level x 5]% of your Healing stat
* Increases SP consumption by 30%

Cleric 3rd Circle required
Heal

[Magic] - [Holy]
Creates a magic circle in front of you, healing allies or damaging enemies. Does not affect airborne enemies. Amount of HP recovered depends on the target's maximum HP. Recovery increases with the casting character's INT and SPR.

Level 1:
Attack 228%
Heal factor 228%
Magic circle duration 40 sec
No. of heal circles 1
SP: 14

Type: Magic / Buff
Cooldown: 22s
Element: Holy
0 / 5
Cure
Cleric11
Cure: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cure] by 0.5% per attribute level
* +10% added damage at maximum level

Cleric 1st Circle required
Cure: Damage Interval
Type: Active
* Decreases the interval of [Cure]'s magic circle by 0.2 seconds
* Increases SP consumption by 20%

Cleric 2nd Circle required
Cure

[Magic] - [Holy]
Creates a magic circle that removes a Lv1 status ailment from allies or inflicts damage to enemies. Does not affect airborne enemies.

Level 1:
0.4 second attack 103%
No. of Hits: 10
Magic Circle Duration: 6 seconds
SP: 15

Type: Magic / Buff
Cooldown: 27s
Element: Holy
0 / 5
Safety Zone
Cleric8
Safety Zone: Increased Range
Type: Active
* Increases range applied by [Safety Zone] to 15
* Increases SP consumption by 80%

Cleric 1st Circle required
Safety Zone: Block Count
Type: Active
* Increases block count of [Safety Zone] by 1 per attribute level
* Increases SP consumption by 10%

Cleric 2nd Circle required
Safety Zone

Creates a magic circle that blocks incoming attacks.

Level 1:
Blocks: 2 times
Magic Circle Duration: 20 seconds
SP: 19

Type: Magic / Buff
Cooldown: 48s
Element: Holy
0 / 5
Deprotected Zone
Cleric13 Cleric5 Cleric7
Deprotected Zone: Enhance
Type: Passive
* Adds to the defense decrease effect of [Deprotected Zone] by 1 per attribute level
* This attribute applies after the stack calculation

Lv3 Deprotected Zone required
Deprotected Zone: Retention Time
Type: Active
* Increases duration of [Deprotected Zone]'s magic circle by 1 second per attribute level
* Increases SP consumption by 10%

Cleric 1st Circle required
Deprotected Zone: Sword Attack
Type: Active
* Using basic sword attacks on enemies with [Deprotected Zone] will inflict [Weakened Defense]
* [Weakened Defense] can be stacked up to 10 times
Increases SP consumption by 10%

Cleric 1st Circle required
Deprotected Zone

Creates a magic circle that decreases the defense of enemies over time.

Level 1:
Reduces 0.3% per stack
Magic Circle Duration: 6 seconds
SP: 18

Type: Magic / Buff
Cooldown: 13s
Element: Holy
Rank 2
circle 2
Cleric
10 / 10
2
Heal
Cleric12 Cleric3 Cleric10 Cleric20 Cleric21
Heal: Enhance
Type: Passive
* Increases the damage and heal factor of [Heal] by 0.5% per attribute level
* +10% added bonus at maximum level

Cleric 1st Circle required
Heal: Creating Extra
Type: Active
* Adds a 2% chance per attribute level of being automatically healed when using [Heal]
* Increases SP consumption by 20%

Cleric 1st Circle required
Heal: Remove Damage
Type: Active
* [Heal] will not inflict damage nor react to enemies
* Increases SP consumption by 10%

Cleric 1st Circle required
Heal: Open Sanctuary
Type: Active
* Extends the effects of [Heal] to neutral characters.

Cleric 1st Circle required
Heal: Exclude Summons
Type: Active
* Keeps [Heal] effects from applying to summons.

Cleric 1st Circle required
Heal: Linger
Type: Active
* Applies a buff that continuously restores the HP of allies healed with Heal or Mass Heal
* The buff lasts 10 sec and restores HP in a value equal to [attribute level x 5]% of your Healing stat
* Increases SP consumption by 30%

Cleric 3rd Circle required
Heal

[Magic] - [Holy]
Creates a magic circle in front of you, healing allies or damaging enemies. Does not affect airborne enemies. Amount of HP recovered depends on the target's maximum HP. Recovery increases with the casting character's INT and SPR.

Level 10:
Attack 228%
Heal factor 228%
Magic circle duration 40 sec
No. of heal circles 10
SP: 68

Type: Magic / Buff
Cooldown: 22s
Element: Holy
4 / 10
Cure
Cleric11 Cleric1
Cure: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cure] by 0.5% per attribute level
* +10% added damage at maximum level

Cleric 1st Circle required
Cure: Damage Interval
Type: Active
* Decreases the interval of [Cure]'s magic circle by 0.2 seconds
* Increases SP consumption by 20%

Cleric 2nd Circle required
Cure

[Magic] - [Holy]
Creates a magic circle that removes a Lv1 status ailment from allies or inflicts damage to enemies. Does not affect airborne enemies.

Level 4:
0.4 second attack 103%
No. of Hits: 16
Magic Circle Duration: 9 seconds
SP: 35

Type: Magic / Buff
Cooldown: 27s
Element: Holy
10 / 10
Safety Zone
Cleric8 Cleric18
Safety Zone: Increased Range
Type: Active
* Increases range applied by [Safety Zone] to 15
* Increases SP consumption by 80%

Cleric 1st Circle required
Safety Zone: Block Count
Type: Active
* Increases block count of [Safety Zone] by 1 per attribute level
* Increases SP consumption by 10%

Cleric 2nd Circle required
Safety Zone

Creates a magic circle that blocks incoming attacks.

Level 10:
Blocks: 20 times
Magic Circle Duration: 20 seconds
SP: 82

Type: Magic / Buff
Cooldown: 48s
Element: Holy
0 / 10
Deprotected Zone
Cleric13 Cleric5 Cleric7
Deprotected Zone: Enhance
Type: Passive
* Adds to the defense decrease effect of [Deprotected Zone] by 1 per attribute level
* This attribute applies after the stack calculation

Lv3 Deprotected Zone required
Deprotected Zone: Retention Time
Type: Active
* Increases duration of [Deprotected Zone]'s magic circle by 1 second per attribute level
* Increases SP consumption by 10%

Cleric 1st Circle required
Deprotected Zone: Sword Attack
Type: Active
* Using basic sword attacks on enemies with [Deprotected Zone] will inflict [Weakened Defense]
* [Weakened Defense] can be stacked up to 10 times
Increases SP consumption by 10%

Cleric 1st Circle required
Deprotected Zone

Creates a magic circle that decreases the defense of enemies over time.

Level 1:
Reduces 0.3% per stack
Magic Circle Duration: 6 seconds
SP: 18

Type: Magic / Buff
Cooldown: 13s
Element: Holy
5 / 5
Divine Might
Cleric6
Divine Might: Devil-type Damage
Type: Active
* Deals damage equal to 100% of magic attack to nearby Devil-type monsters when using [Divine Might]
* Increases SP consumption by 10%

Cleric 2nd Circle required
Divine Might

Temporarily increases the skill levels of you and your party members by 1.

Level 5:
Applies 5 times
Duration: 60 seconds
SP: 45

Type: Magic / Buff
Cooldown: 27s
1 / 5
Fade
Fade

Erases the threat of monsters making them stop any attacks on you.

Level 1:
Duration: 12 seconds
SP: 24

Type: Magic / Buff
Cooldown: 40s
Element: Holy
Rank 3
circle 1
Dievdirbys
0 / 5
Statue of Goddess Vakarine
Statue of Goddess Vakarine

Carve a statue of Vakarine, the Goddess of the Evening Star. You may warp to other areas through the Goddess Statue.

Level 1:
Max. 1 warps
Statue duration 30 sec
Consumes Sculpting Wood x1
SP: 26

Type: Melee / Attack
Cooldown: 85s
0 / 5
Statue of Goddess Zemyna
Statue of Goddess Zemyna

Carve a statue of Zemyna, the goddess of the earth. Decreases the SP cost and SP recovery time when using skills for nearby allies who are within the radius of the Goddess Statue.

Level 1:
SP -8
SP recovery shortened by 5 sec
Statue duration 30 sec
Consumes Sculpting Wood x1
SP: 39

Type: Melee / Attack
Cooldown: 48s
0 / 5
Statue of Goddess Laima
Dievdirbys9
Statue of Goddess Laima: Home Ground
Type: Active
* Increases cooldown of skills from enemies when within the range while [Statue of Goddess Laima] is active
* Increases SP consumption by 10%

Dievdirbys 1st Circle required
Statue of Goddess Laima

Carves a statue of Laima, the Goddess of Fate. Decreases the cooldown of your party members' skills within the radius of the Goddess Statue.

Level 1:
Cooldown -20%
Movement speed -1
Statue duration 30 sec
Consumes Sculpting Wood x1
SP: 39

Type: Melee / Attack
Cooldown: 47s
0 / 5
3
Carve Attack
Dievdirbys11
Carve Attack: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Carve Attack] by 0.5% per attribute level
* +10% added damage at maximum level

Dievdirbys 1st Circle required
Carve Attack: Chance to Obtain
Type: Active
* Increases chances of obtaining materials for [Carve] by 1% per attribute level
* Increases SP consumption by 30%

Dievdirbys 2nd Circle required
Carve Attack

[Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]
Attack the target by using a carving knife. Plant-type monsters take additional bonus damage and may drop statue materials.

Level 1:
Attack: 82% x 5
Additional Damage to Plant-type Monsters: +100
Statue Materials Drop Rate: 5%
AoE Attack Ratio: 1
SP: 34

Type: Melee / Attack
Cooldown: 17s
Rank 4
circle 2
Dievdirbys
0 / 10
Statue of Goddess Vakarine
Statue of Goddess Vakarine

Carve a statue of Vakarine, the Goddess of the Evening Star. You may warp to other areas through the Goddess Statue.

Level 1:
Max. 1 warps
Statue duration 30 sec
Consumes Sculpting Wood x1
SP: 26

Type: Melee / Attack
Cooldown: 85s
0 / 10
Statue of Goddess Zemyna
Statue of Goddess Zemyna

Carve a statue of Zemyna, the goddess of the earth. Decreases the SP cost and SP recovery time when using skills for nearby allies who are within the radius of the Goddess Statue.

Level 1:
SP -8
SP recovery shortened by 5 sec
Statue duration 30 sec
Consumes Sculpting Wood x1
SP: 39

Type: Melee / Attack
Cooldown: 48s
0 / 10
Statue of Goddess Laima
Dievdirbys9
Statue of Goddess Laima: Home Ground
Type: Active
* Increases cooldown of skills from enemies when within the range while [Statue of Goddess Laima] is active
* Increases SP consumption by 10%

Dievdirbys 1st Circle required
Statue of Goddess Laima

Carves a statue of Laima, the Goddess of Fate. Decreases the cooldown of your party members' skills within the radius of the Goddess Statue.

Level 1:
Cooldown -20%
Movement speed -1
Statue duration 30 sec
Consumes Sculpting Wood x1
SP: 39

Type: Melee / Attack
Cooldown: 47s
0 / 10
3
Carve Attack
Dievdirbys11 Dievdirbys1
Carve Attack: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Carve Attack] by 0.5% per attribute level
* +10% added damage at maximum level

Dievdirbys 1st Circle required
Carve Attack: Chance to Obtain
Type: Active
* Increases chances of obtaining materials for [Carve] by 1% per attribute level
* Increases SP consumption by 30%

Dievdirbys 2nd Circle required
Carve Attack

[Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]
Attack the target by using a carving knife. Plant-type monsters take additional bonus damage and may drop statue materials.

Level 1:
Attack: 82% x 5
Additional Damage to Plant-type Monsters: +100
Statue Materials Drop Rate: 5%
AoE Attack Ratio: 1
SP: 34

Type: Melee / Attack
Cooldown: 17s
0 / 5
2
Carve Owl
Dievdirbys12
Carve Owl: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Carve Owl] by 0.5% per attribute level
* +10% added damage at maximum level

Dievdirbys 2nd Circle required
Carve Owl

[Magic]
Carve an Owl Sculpture to protect yourself from the attacks of enemies in front of you.

Level 1:
Attack 49% x 3 hits
Block count 50
Duration 25 sec
Consumes Sculpting Wood x2
SP: 44

Type: Melee / Attack
Cooldown: 50s
0 / 5
Carve World Tree
Dievdirbys5
Carve World Tree: Maintain
Type: Active
* Decreases range of [Carve World Tree], but increases its duration by 10 seconds

Dievdirbys 2nd Circle required
Carve World Tree

Carve a divine World Tree that silences nearby enemies.

Level 1:
Statue duration 15 sec
Consumes Sculpting Wood x1
SP: 46

Type: Melee / Attack
Cooldown: 92s
Rank 5
circle 3
Dievdirbys
1 / 15
Statue of Goddess Vakarine
Statue of Goddess Vakarine

Carve a statue of Vakarine, the Goddess of the Evening Star. You may warp to other areas through the Goddess Statue.

Level 1:
Max. 1 warps
Statue duration 30 sec
Consumes Sculpting Wood x1
SP: 26

Type: Melee / Attack
Cooldown: 85s
15 / 15
Statue of Goddess Zemyna
Statue of Goddess Zemyna

Carve a statue of Zemyna, the goddess of the earth. Decreases the SP cost and SP recovery time when using skills for nearby allies who are within the radius of the Goddess Statue.

Level 15:
SP -64
SP recovery shortened by 5 sec
Statue duration 100 sec
Consumes Sculpting Wood x1
SP: 193

Type: Melee / Attack
Cooldown: 48s
14 / 15
Statue of Goddess Laima
Dievdirbys9
Statue of Goddess Laima: Home Ground
Type: Active
* Increases cooldown of skills from enemies when within the range while [Statue of Goddess Laima] is active
* Increases SP consumption by 10%

Dievdirbys 1st Circle required
Statue of Goddess Laima

Carves a statue of Laima, the Goddess of Fate. Decreases the cooldown of your party members' skills within the radius of the Goddess Statue.

Level 14:
Cooldown -20%
Movement speed -14
Statue duration 95 sec
Consumes Sculpting Wood x1
SP: 182

Type: Melee / Attack
Cooldown: 47s
0 / 15
3
Carve Attack
Dievdirbys11 Dievdirbys1
Carve Attack: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Carve Attack] by 0.5% per attribute level
* +10% added damage at maximum level

Dievdirbys 1st Circle required
Carve Attack: Chance to Obtain
Type: Active
* Increases chances of obtaining materials for [Carve] by 1% per attribute level
* Increases SP consumption by 30%

Dievdirbys 2nd Circle required
Carve Attack

[Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]
Attack the target by using a carving knife. Plant-type monsters take additional bonus damage and may drop statue materials.

Level 1:
Attack: 82% x 5
Additional Damage to Plant-type Monsters: +100
Statue Materials Drop Rate: 5%
AoE Attack Ratio: 1
SP: 34

Type: Melee / Attack
Cooldown: 17s
0 / 10
2
Carve Owl
Dievdirbys12
Carve Owl: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Carve Owl] by 0.5% per attribute level
* +10% added damage at maximum level

Dievdirbys 2nd Circle required
Carve Owl

[Magic]
Carve an Owl Sculpture to protect yourself from the attacks of enemies in front of you.

Level 1:
Attack 49% x 3 hits
Block count 50
Duration 25 sec
Consumes Sculpting Wood x2
SP: 44

Type: Melee / Attack
Cooldown: 50s
10 / 10
Carve World Tree
Dievdirbys5
Carve World Tree: Maintain
Type: Active
* Decreases range of [Carve World Tree], but increases its duration by 10 seconds

Dievdirbys 2nd Circle required
Carve World Tree

Carve a divine World Tree that silences nearby enemies.

Level 10:
Statue duration 42 sec
Consumes Sculpting Wood x1
SP: 149

Type: Melee / Attack
Cooldown: 92s
5 / 5
Statue of Goddess Ausrine
Statue of Goddess Ausrine

Carve a statue of Ausrine, the Goddess of the Morning Star. Those in your party who circle around the Goddess Statue counter-clockwise are granted divine protection and become immune to damage temporarily.

Level 5:
[Blessing of the Goddess] Duration 18 sec
Statue duration 30 sec
Consumes Sculpting Wood x1
SP: 96

Type: Melee / Attack
Cooldown: 80s
Rank 6
circle 1
Druid
0 / 5
Carnivory
Druid11 Druid8
Carnivory: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Carnivory] by 0.5% per attribute level
* +10% added damage at maximum level

Druid 1st Circle required
Carnivory: Duration Time
Type: Active
* Increases duration time of [Carnivory] by 1 second per attribute level
* Increases SP consumption by 10%

Druid 1st Circle required
Carnivory

[Magic]
Grass near the targeted area attacks an enemy. It casts in the place of [Chortasmata] first if it exists, otherwise it casts on you.

Level 1:
Attack: 223% x 25
Maximum targets: 8
Duration: 10 seconds
SP: 54

Type: Magic / Attack
Cooldown: 20s
0 / 5
Chortasmata
Druid15
Chortasmata: Duration
Type: Active
* Increases duration of [Chortasmata] by 1 second per attribute level
* Increases SP consumption by 10%

Need the 2nd circle of Druid
Chortasmata: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Chortasmata] by 0.5% per attribute level
* +10% added damage at maximum level

Druid 1st Circle required
Chortasmata

[Magic] - [Poison]
Grass temporarily grows on the targeted area. Monsters within the targeted area become Plant-type monsters. Allies who step on the area receive the Floral Scent buff and have their HP restored. Enemies on the area receive the Rash debuff and continuous damage.

Level 1:
Attack 162%
Floral Scent recovery 600
Duration 11 sec
SP: 62

Type: Magic / Attack
Cooldown: 20s
Element: Poison
0 / 5
Shape Shifting
Shape Shifting

Transform into a monster of the Animal-type, Plant-type or Insect-type in front of you for a given duration.

Level 1:
Able to use the monster's skill
Maximum Duration: 60 seconds
SP: 56

Type: Magic / Attack
Cooldown: 120s
0 / 5
Telepath
Telepath: Crowd Control
Type: Active
* Enemies near the initial target of [Telepath] also get the same effect corresponding to attribute level
* Increases SP consumption by 10%

Need the 3rd circle of Druid
Telepath

Penetrate into the mind of an enemy in front of you to control it.

Level 1:
Duration: 11 seconds
SP: 66

Type: Magic / Attack
Cooldown: 60s
0 / 5
Seed Bomb
Druid16
Seed Bomb: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Seed Bomb] by 0.5% per attribute level
* +10% added damage at maximum level

Druid 1st Circle required
Seed Bomb

Applies a seed buff on an ally. If the ally is attacked while the buff is active or the buff expires, magic damage is dealt to nearby enemies.

Level 1:
Attack 717%
Seed buff duration 5 sec
SP: 62

Type: Magic / Attack
Cooldown: 25s
Rank 7
circle 2
Druid
0 / 10
Carnivory
Druid11 Druid8
Carnivory: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Carnivory] by 0.5% per attribute level
* +10% added damage at maximum level

Druid 1st Circle required
Carnivory: Duration Time
Type: Active
* Increases duration time of [Carnivory] by 1 second per attribute level
* Increases SP consumption by 10%

Druid 1st Circle required
Carnivory

[Magic]
Grass near the targeted area attacks an enemy. It casts in the place of [Chortasmata] first if it exists, otherwise it casts on you.

Level 1:
Attack: 223% x 25
Maximum targets: 8
Duration: 10 seconds
SP: 54

Type: Magic / Attack
Cooldown: 20s
0 / 10
Chortasmata
Druid1 Druid15
Chortasmata: Duration
Type: Active
* Increases duration of [Chortasmata] by 1 second per attribute level
* Increases SP consumption by 10%

Need the 2nd circle of Druid
Chortasmata: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Chortasmata] by 0.5% per attribute level
* +10% added damage at maximum level

Druid 1st Circle required
Chortasmata

[Magic] - [Poison]
Grass temporarily grows on the targeted area. Monsters within the targeted area become Plant-type monsters. Allies who step on the area receive the Floral Scent buff and have their HP restored. Enemies on the area receive the Rash debuff and continuous damage.

Level 1:
Attack 162%
Floral Scent recovery 600
Duration 11 sec
SP: 62

Type: Magic / Attack
Cooldown: 20s
Element: Poison
0 / 10
Shape Shifting
Shape Shifting

Transform into a monster of the Animal-type, Plant-type or Insect-type in front of you for a given duration.

Level 1:
Able to use the monster's skill
Maximum Duration: 60 seconds
SP: 56

Type: Magic / Attack
Cooldown: 120s
0 / 10
Telepath
Telepath: Crowd Control
Type: Active
* Enemies near the initial target of [Telepath] also get the same effect corresponding to attribute level
* Increases SP consumption by 10%

Need the 3rd circle of Druid
Telepath

Penetrate into the mind of an enemy in front of you to control it.

Level 1:
Duration: 11 seconds
SP: 66

Type: Magic / Attack
Cooldown: 60s
0 / 10
Seed Bomb
Druid16
Seed Bomb: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Seed Bomb] by 0.5% per attribute level
* +10% added damage at maximum level

Druid 1st Circle required
Seed Bomb

Applies a seed buff on an ally. If the ally is attacked while the buff is active or the buff expires, magic damage is dealt to nearby enemies.

Level 1:
Attack 717%
Seed buff duration 5 sec
SP: 62

Type: Magic / Attack
Cooldown: 25s
0 / 5
Sterea Trofh
Sterea Trofh

Grown grass protects you and your allies. It casts in the place of [Chortasmata] first if exists, otherwise it casts on you.

Level 1:
Duration: 6 seconds
SP: 54

Type: Magic / Attack
Cooldown: 30s
0 / 5
Transform
Transform

Transform back into the monster that you last shape shifted to.

Level 1:
Able to use the monster's skill
Maximum Duration: 60 seconds
SP: 56

Type: Magic / Attack
Cooldown: 120s
0 / 5
Thorn
Druid17
Thorn: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Thorn] by 0.5% per attribute level
* +10% added damage at maximum level

Need the 2nd circle of Druid
Thorn

Throw thorny vines at nearby enemies to deal continuous damage. If the target is a ground-based monster, it will become trapped in the vines and unable to move.

Level 1:
Attack 250% x 11 hits
Ground enemies become unable to move
SP: 98

Type: Magic / Attack
Cooldown: 20s
Rank 8
circle 3
Druid
13 / 15
Carnivory
Druid11 Druid8
Carnivory: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Carnivory] by 0.5% per attribute level
* +10% added damage at maximum level

Druid 1st Circle required
Carnivory: Duration Time
Type: Active
* Increases duration time of [Carnivory] by 1 second per attribute level
* Increases SP consumption by 10%

Druid 1st Circle required
Carnivory

[Magic]
Grass near the targeted area attacks an enemy. It casts in the place of [Chortasmata] first if it exists, otherwise it casts on you.

Level 13:
Attack: 369% x 25
Maximum targets: 8
Duration: 10 seconds
SP: 222

Type: Magic / Attack
Cooldown: 20s
13 / 15
Chortasmata
Druid1 Druid15
Chortasmata: Duration
Type: Active
* Increases duration of [Chortasmata] by 1 second per attribute level
* Increases SP consumption by 10%

Need the 2nd circle of Druid
Chortasmata: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Chortasmata] by 0.5% per attribute level
* +10% added damage at maximum level

Druid 1st Circle required
Chortasmata

[Magic] - [Poison]
Grass temporarily grows on the targeted area. Monsters within the targeted area become Plant-type monsters. Allies who step on the area receive the Floral Scent buff and have their HP restored. Enemies on the area receive the Rash debuff and continuous damage.

Level 13:
Attack 294%
Floral Scent recovery 960
Duration 23 sec
SP: 254

Type: Magic / Attack
Cooldown: 20s
Element: Poison
1 / 15
Shape Shifting
Shape Shifting

Transform into a monster of the Animal-type, Plant-type or Insect-type in front of you for a given duration.

Level 1:
Able to use the monster's skill
Maximum Duration: 60 seconds
SP: 56

Type: Magic / Attack
Cooldown: 120s
0 / 15
Telepath
Druid12
Telepath: Crowd Control
Type: Active
* Enemies near the initial target of [Telepath] also get the same effect corresponding to attribute level
* Increases SP consumption by 10%

Need the 3rd circle of Druid
Telepath

Penetrate into the mind of an enemy in front of you to control it.

Level 1:
Duration: 11 seconds
SP: 66

Type: Magic / Attack
Cooldown: 60s
0 / 15
Seed Bomb
Druid16
Seed Bomb: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Seed Bomb] by 0.5% per attribute level
* +10% added damage at maximum level

Druid 1st Circle required
Seed Bomb

Applies a seed buff on an ally. If the ally is attacked while the buff is active or the buff expires, magic damage is dealt to nearby enemies.

Level 1:
Attack 717%
Seed buff duration 5 sec
SP: 62

Type: Magic / Attack
Cooldown: 25s
1 / 10
Sterea Trofh
Sterea Trofh

Grown grass protects you and your allies. It casts in the place of [Chortasmata] first if exists, otherwise it casts on you.

Level 1:
Duration: 6 seconds
SP: 54

Type: Magic / Attack
Cooldown: 30s
6 / 10
Transform
Transform

Transform back into the monster that you last shape shifted to.

Level 6:
Able to use the monster's skill
Maximum Duration: 110 seconds
SP: 128

Type: Magic / Attack
Cooldown: 120s
1 / 10
Thorn
Druid17
Thorn: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Thorn] by 0.5% per attribute level
* +10% added damage at maximum level

Need the 2nd circle of Druid
Thorn

Throw thorny vines at nearby enemies to deal continuous damage. If the target is a ground-based monster, it will become trapped in the vines and unable to move.

Level 1:
Attack 250% x 11 hits
Ground enemies become unable to move
SP: 98

Type: Magic / Attack
Cooldown: 20s
5 / 5
Lycanthropy
Druid14
Lycanthropy: Human Form
Type: Active
* Transform into a human hybrid instead of a wolf when using [Lycanthropy]
* Alters stat increases and changes duration to 60 sec
* Basic attack changes to Scratch (5% chance of Bleeding)
* Can use Dash
* 2% of max. HP restored every 8 sec
* Physical damage +[Lycanthropy skill level x 4%]
* Magic damage +[Lycanthropy skill level x 6%]
* Critical rate +[Lycanthropy skill level x 40]

Need the 3rd circle of Druid
Lycanthropy

Temporarily transform into a wolf. Upon transforming, nearby enemies are provoked, with additional provocation applied when using wolf skills. When transformed, you cannot use your character's skills and your SP is continuously consumed. In wolf form, part of your stats increase, and you restore 2% of your max. HP every 8 seconds. You can also use Dash.

Level 5:
Wolf skills activated
Add. damage +50%
Critical Rate +200
Base movement speed +10
Max. HP +100%
Physical and magic defense +50%
Block penetration +400
Max. duration 30
Consumes 91 SP per sec
SP: 0

Type: Magic / Attack
Cooldown: 120s
5 / 5
Henge Stone
Henge Stone

Summons the Henge Stone. Increases the skill level of the magic circle and Cleric tree installation skills by 1, and increases the damage of magic attacks.

Level 5:
Duration 18 sec
Cleric tree magic damage +10%
SP: 237

Type: Magic / Attack
Cooldown: 25s
Rank 9
circle 1
Exorcist
0 / 5
Rubric
Exorcist1
Rubric: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Rubric] by 0.5% per attribute level
* +10% added damage at maximum level

Requires Exorcist Circle 1
Rubric: Propagate
Type: Active
* Increases [Rubric]'s targets by 1 per attribute level
* Increases SP consumption by 30%

Requires Exorcist Circle 2
Rubric: Speed Reading
Type: Active
* Shortens the attack cycle of [Rubric] by half
* Increases SP consumption by 20%

Requires Exorcist Circle 2
Rubric

[Magic] - [Holy]
Read commandments imbued with the power of the Goddesses to deal Holy property damage and reduce the enemy's movement speed. When used against Demon type enemies, the skill deals additional hits and its movement speed reducing effects are amplified.

Level 1:
Attack per 0.5 sec 524%

Targets 5
Max. duration 6 sec
SP: 126

Type: Magic / Attack
Cooldown: 15s
Element: Holy
0 / 5
3
Entity
Exorcist4
Entity: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Entity] by 0.5% per attribute level
* +10% added damage at maximum level

Requires Exorcist Circle 1
Entity: Divine Impact
Type: Active
* Enhances [Entity] to deal 10% of the original damage to non-concealed enemies
* Increases SP consumption by 30%

Requires Exorcist Circle 2
Entity

[Magic] - [Holy]
Make hidden entities nearby reveal themselves with a powerful command. Revealed entities take a designated amount of damage.

Level 1:
Attack: 1387%
Targets 10
SP: 73

Type: Magic / Attack
Cooldown: 30s
Element: Holy
0 / 5
3
Aqua Benedicta
Exorcist6
Aqua Benedicta: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Aqua Benedicta] by 0.5% per attribute level
* +10% added damage at maximum level

Requires Exorcist Circle 1
Aqua Benedicta: Last Drop
Type: Active
* Applies damage to enemies within range of [Aqua Benedicta] for 2.5 sec after the skill's duration ends
* Increases SP consumption by 30%

Requires Exorcist Circle 2
Aqua Benedicta

[Magic] - [Holy]
Sprinkle Holy Water on the ground to purify it. Enemies in the purified area receive continuous damage. Flying enemies that don't step on the purified ground are not attacked.

Level 1:
Attack per 0.4 sec 224%
Max. targets 8
Duration 6 sec
Consumes Holy Water x1
SP: 73

Type: Magic / Attack
Cooldown: 25s
Element: Holy
0 / 5
Engkrateia
Engkrateia: Patience
Type: Active
* Increases the duration of [Engkrateia] by 1 sec per attribute level
* Increases SP consumption by 20%

Requires Exorcist Circle 2
Engkrateia

Exercise your strong restraint by praying to the Goddesses. During the prayer, you receive less damage and become immune to knockback and knockdown. Additional reduction applied to damage received from Demon type enemies.

Level 1:
Damage taken -5%
Duration 3 sec
SP: 126

Type: Melee / Buff
Cooldown: 30s
Element: Holy
Rank 10
circle 2
Exorcist
10 / 10
Rubric
Exorcist1 Exorcist2 Exorcist3
Rubric: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Rubric] by 0.5% per attribute level
* +10% added damage at maximum level

Requires Exorcist Circle 1
Rubric: Propagate
Type: Active
* Increases [Rubric]'s targets by 1 per attribute level
* Increases SP consumption by 30%

Requires Exorcist Circle 2
Rubric: Speed Reading
Type: Active
* Shortens the attack cycle of [Rubric] by half
* Increases SP consumption by 20%

Requires Exorcist Circle 2
Rubric

[Magic] - [Holy]
Read commandments imbued with the power of the Goddesses to deal Holy property damage and reduce the enemy's movement speed. When used against Demon type enemies, the skill deals additional hits and its movement speed reducing effects are amplified.

Level 10:
Attack per 0.5 sec 783%

Targets 5
Max. duration 6 sec
SP: 378

Type: Magic / Attack
Cooldown: 15s
Element: Holy
4 / 10
3
Entity
Exorcist4 Exorcist5
Entity: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Entity] by 0.5% per attribute level
* +10% added damage at maximum level

Requires Exorcist Circle 1
Entity: Divine Impact
Type: Active
* Enhances [Entity] to deal 10% of the original damage to non-concealed enemies
* Increases SP consumption by 30%

Requires Exorcist Circle 2
Entity

[Magic] - [Holy]
Make hidden entities nearby reveal themselves with a powerful command. Revealed entities take a designated amount of damage.

Level 4:
Attack: 1615%
Targets 10
SP: 122

Type: Magic / Attack
Cooldown: 30s
Element: Holy
10 / 10
3
Aqua Benedicta
Exorcist6 Exorcist7
Aqua Benedicta: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Aqua Benedicta] by 0.5% per attribute level
* +10% added damage at maximum level

Requires Exorcist Circle 1
Aqua Benedicta: Last Drop
Type: Active
* Applies damage to enemies within range of [Aqua Benedicta] for 2.5 sec after the skill's duration ends
* Increases SP consumption by 30%

Requires Exorcist Circle 2
Aqua Benedicta

[Magic] - [Holy]
Sprinkle Holy Water on the ground to purify it. Enemies in the purified area receive continuous damage. Flying enemies that don't step on the purified ground are not attacked.

Level 10:
Attack per 0.4 sec 334%
Max. targets 8
Duration 6 sec
Consumes Holy Water x1
SP: 220

Type: Magic / Attack
Cooldown: 25s
Element: Holy
0 / 10
Engkrateia
Exorcist8
Engkrateia: Patience
Type: Active
* Increases the duration of [Engkrateia] by 1 sec per attribute level
* Increases SP consumption by 20%

Requires Exorcist Circle 2
Engkrateia

Exercise your strong restraint by praying to the Goddesses. During the prayer, you receive less damage and become immune to knockback and knockdown. Additional reduction applied to damage received from Demon type enemies.

Level 1:
Damage taken -5%
Duration 3 sec
SP: 126

Type: Melee / Buff
Cooldown: 30s
Element: Holy
1 / 5
Gregorate
Exorcist10 Exorcist11
Gregorate: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Gregorate] by 0.5% per attribute level
* +10% added damage at maximum level

Requires Exorcist Circle 2
Gregorate: Louder
Type: Active
* Increases the no. of status ailments [Gregorate] can cancel by 1 per attribute level
* Increases SP consumption by 20%

Requires Exorcist Circle 2
Gregorate

[Magic] - [Holy]
Sends out a wave of divine energy to overthrow the forces of evil. Debuffs of rank 2 and below applied to you or your allies are canceled, and nearby enemies receive Holy property damage. If the skill is applied to a zombie, the zombie is killed.

Level 1:
Attack 827%
Add. damage per debuff 50%
Max. 3 debuffs canceled
Targets 5
Targets hit 8
SP: 182

Type: Magic / Attack
Cooldown: 30s
Element: Holy
5 / 5
Koinonia
Exorcist13 Exorcist16
Koinonia: Sacred Knight
Type: Active
* Templars within the range of [Koinonia] are considered as Cleric tree characters
* Increases SP consumption by 10%

Requires Exorcist Circle 2
Koinonia: Enhance
Type: Active
* Increases the damage dealt on an enemy with [Koinonia] by 0.5% per attribute level
* +10% added damage at maximum level

Requires Exorcist Circle 2
Koinonia

[Magic] - [Holy]
Consolidate the faith of your party members into a display of divine energy capable of overthrowing demons. Can only be used when 3 or more members are within range. Additional damage applied when 3 or more of the members are of the Cleric tree.

Level 5:
Attack per 0.4 sec 202%
Duration 20 sec
SP: 310

Type: Magic / Attack
Cooldown: 40s
Element: Holy
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