Created by Anonymous on Sep 4th 2016 (Last Updated: Sep 4th 2016).
    
        | Rank 1 Swordsman | ThrustVideo 1 / 5 5Thrust: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Swordsman 1st Circle required
 Thrust: Continuous AttackType: Active
 * Activates consecutive attacks when using [Thrust] by 1% chance per attribute level
 * Increases SP consumption by 10%
 
 Swordsman 1st Circle required
 Thrust: BleedingType: Active
 * Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]
 * Bleeding damage is proportional to character's STR
 * Increases SP consumption by 10%
 
 Swordsman 2nd Circle required
 Thrust
 [Physical] - [Pierce]
 Push the point of your weapon into enemies, performing a strong piercing attack.
 
 Level 1:
 Attack: 139%
 AoE Attack Ratio: 1
 SP: 9
 
 Type: Melee / Attack
 Cooldown: 10s
 
Bash 5 / 5 3Bash: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Swordsman 1st Circle required
 Bash: SplashType: Active
 * Increases AoE attack ratio of [Bash] by 1 per attribute level
 * Increases SP consumption by 10%
 
 Swordsman 2nd Circle required
 Bash: KnockdownType: Active
 * Enemies hit by [Bash] are knocked down
 * Increases SP consumption by 30%
 
 Lv3 Bash required
 Bash
 [Physical] - [Slash]
 Inflict damage on an enemy with a powerful attack.
 
 Level 5:
 Attack: 200%
 AoE Attack Ratio: 0
 SP: 20
 
 Type: Melee / Attack
 Cooldown: 6s
 
Gung Ho 1 / 5Gung Ho: EnhanceType: Passive
 * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level
 
 Lv3 Gung Ho required
 Gung Ho
 Become determined by temporarily increasing your attack, while decreasing your defense.
 
 Level 1:
 Physical Damage: +10
 Physical Defense: -5
 Duration: 300 seconds
 SP: 8
 
 Type: Melee / Buff
 Cooldown: 40s
 
Concentrate 3 / 5Concentrate: EnhanceType: Passive
 * Increases additional damage of [Concentrate] by 1% per attribute level
 
 Lv3 Concentrate required
 Concentrate
 Increases your attack damage.
 
 Level 3:
 Additional Damage: +8
 Number of Hits: 6
 Duration: 45 seconds
 SP: 18
 
 Type: Melee / Buff
 Cooldown: 20s
 
Pain Barrier 5 / 5Pain Barrier: DurationType: Active
 * Increases [Pain Barrier] duration for 5 seconds
 * Increases SP consumption by 10%
 
 Swordsman 3rd Circle required
 Pain Barrier
 Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.
 
 Level 5:
 Duration: 19 seconds
 SP: 59
 
 Type: Melee / Buff
 Cooldown: 39s
 
 | 
        | Rank 2 Peltasta | Umbo Blow 4 / 5 2Umbo Blow: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Umbo Blow] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Peltasta 1st Circle required
 Umbo Blow: StunType: Active
 * Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds
 * Increases SP consumption by 10%
 
 Peltasta 1st Circle required
 Umbo Blow: Add KnockdownType: Active
 * Enemies hit by [Umbo Blow] will be knocked down
 * Increases knockdown power by 40 per attribute level
 * Increases SP consumption by 10%
 
 Peltasta 1st Circle required
 Umbo Blow
 [Physical] - [Strike]
 Use the bump of your shield to attack enemies. Deals additional damage to enemies staggered by a block. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.
 
 Level 4:
 Attack: 284%
 AoE Attack Ratio: 2
 SP: 29
 
 Type: Melee / Attack
 Cooldown: 12s
 Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
Rim Blow 1 / 5 2Rim Blow: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Rim Blow] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Peltasta 1st Circle required
 Rim Blow
 [Physical] - [Strike]
 Use the edge of your shield to attack enemies. Inflicts additional damage on both petrified and frozen enemies. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.
 
 Level 1:
 Attack: 244%
 AoE Attack Ratio: 1
 SP: 15
 
 Type: Melee / Attack
 Cooldown: 12s
 Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
Swash Buckling 5 / 5Swash Buckling: Focused DefenseType: Active
 * Decreases the damage taken by 5% per attribute level for 10 seconds when using [Swash Buckling]
 
 Peltasta 1st Circle required
 Swash Buckling: Provoque SpecialtyType: Active
 * Increases [Provoke] effects by 10% per attribute level when [Swash Buckling] effect is applied
 
 Peltasta 2nd Circle required
 Swash Buckling: Maintain ProvocationType: Active
 * Increases duration of [Swash Buckling] by 1 second per attribute level
 
 Peltasta 2nd Circle required
 Swash Buckling
 Hit your shield to provoke nearby enemies making them pursue you. Provoked enemies' movement speed increases, and become immune to provoking skill for 30 seconds.
 
 Level 5:
 Targets 11
 Provoke duration  5 sec
 Increases max. no. of targets by 11 for 35 sec
 SP: 34
 
 Type: Melee / Attack
 Cooldown: 20s
 Required Stance: OneHandSwordShield, OneHandSpearShield, OneHandSwordDagger, OneHandSpearDagger, RapierAndShield, RapierAn
Guardian 5 / 5Guardian: EvasionType: Active
 * Increases character's evasion by 50 per attribute level when [Guardian] is active
 * Increases SP consumption by 10%
 
 Peltasta 1st Circle required
 Guardian: Reduce DamageType: Active
 * Reduces damage received by 20% while [Guardian] is active
 * Increases SP consumption by 30%
 
 Requires Peltasta Circle 2, Guardian Lv 6
 Guardian
 Increases your physical and magic defense. Cannot be used with Gung Ho.
 
 Level 5:
 Physical and magic defense +100%
 Duration 32 sec
 SP: 28
 
 Type: Melee / Buff
 Cooldown: 50s
 
 | 
        | Rank 3 Barbarian | Embowel 0 / 5Embowel: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Embowel] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Barbarian 1st Circle required
 Embowel
 [Physical] - [Pierce]
 Release a powerful stab into an enemy, then kick it away with your foot.
 
 Level 1:
 Attack: 322%
 AoE Attack Ratio: 2
 SP: 22
 
 Type: Melee / Attack
 Cooldown: 30s
 
Stomping Kick 0 / 5 3Stomping Kick: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Stomping Kick] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Barbarian 1st Circle required
 Stomping Kick
 [Physical] - [Strike]
 Trample down on an enemy while in the air or jumping. Increases attack according to the character's height and the boots' defense.
 
 Level 1:
 Attack: 496%
 AoE Attack Ratio: 1
 SP: 24
 
 Type: Melee / Buff
 Cooldown: 36s
 
Cleave 0 / 5 3Cleave: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Barbarian 1st Circle required
 Cleave
 [Physical] - [Slash]
 Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time.
 
 Level 1:
 Attack: 218%
 Critical Rate: +50
 AoE Attack Ratio: 3
 SP: 22
 
 Type: Melee / Attack
 Cooldown: 16s
 
Helm Chopper 0 / 5 2Helm Chopper: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Barbarian 1st Circle required
 Helm Chopper
 [Physical] - [Strike]
 Strike the enemy's head, causing it to become afflicted with [Stun].
 
 Level 1:
 Attack: 169% x 2
 AoE Attack Ratio: 3
 SP: 21
 
 Type: Melee / Attack
 Cooldown: 20s
 
 | 
        | Rank 4 Barbarian | Embowel 0 / 10Embowel: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Embowel] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Barbarian 1st Circle required
 Embowel
 [Physical] - [Pierce]
 Release a powerful stab into an enemy, then kick it away with your foot.
 
 Level 1:
 Attack: 322%
 AoE Attack Ratio: 2
 SP: 22
 
 Type: Melee / Attack
 Cooldown: 30s
 
Stomping Kick 0 / 10 3Stomping Kick: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Stomping Kick] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Barbarian 1st Circle required
 Stomping Kick
 [Physical] - [Strike]
 Trample down on an enemy while in the air or jumping. Increases attack according to the character's height and the boots' defense.
 
 Level 1:
 Attack: 496%
 AoE Attack Ratio: 1
 SP: 24
 
 Type: Melee / Buff
 Cooldown: 36s
 
Cleave 0 / 10 3Cleave: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Barbarian 1st Circle required
 Cleave
 [Physical] - [Slash]
 Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time.
 
 Level 1:
 Attack: 218%
 Critical Rate: +50
 AoE Attack Ratio: 3
 SP: 22
 
 Type: Melee / Attack
 Cooldown: 16s
 
Helm Chopper 0 / 10 2Helm Chopper: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Barbarian 1st Circle required
 Helm Chopper
 [Physical] - [Strike]
 Strike the enemy's head, causing it to become afflicted with [Stun].
 
 Level 1:
 Attack: 169% x 2
 AoE Attack Ratio: 3
 SP: 21
 
 Type: Melee / Attack
 Cooldown: 20s
 
Warcry 0 / 5Warcry: EnhanceType: Passive
 * Enhances physical attack increase effect of [Warcry] by 1% per attribute level
 * Attribute applies after an enemy's defense is reduced
 
 Lv3 Warcry required
 Warcry: Add TargetType: Active
 * Increases the amount of enemies [Warcry] can affect by 1 per attribute level
 * Increases SP consumption by 20
 * Increases SP consumption by 30%
 
 Barbarian 3rd Circle required
 Warcry: DurationType: Active
 Increases the duration of [Warcry] by 2 seconds per attribute level
 * Increases SP consumption by 20%
 
 Barbarian 2nd Circle required
 Warcry: Debuff DurationType: Active
 * Increases duration of all Barbarian debuffs by 1 second per attribute level when affected by the [Warcry] debuff
 * Duration increase reduced to 1/3 in PvP
 * Increases SP consumption by 10%
 
 Barbarian 3rd Circle required
 Warcry
 Temporarily decreases the defense of nearby enemies and increases attack proportionally to the number of targets nearby.
 
 Level 1:
 Targets: 5
 Maximum Physical Defense: -10%
 Attack increase per target: 4
 Duration: 30 seconds
 SP: 26
 
 Type: Melee / Buff
 Cooldown: 42s
 
Frenzy 0 / 5Frenzy: Maintain StacksType: Active
 * Maintains the stacks from [Frenzy] when switching to another target, but the maximum amount of stacks is reduced by half
 * Increases SP consumption by 10%
 
 Barbarian 3rd Circle required
 Frenzy
 Increases your attack when you keep repeatedly attacking one particular enemy.
 
 Level 1:
 Attack per Stack: +1.5%
 Maximum Stacks: 2
 Attack Speed: +160
 Duration: 32 seconds
 SP: 28
 
 Type: Melee / Buff
 Cooldown: 70s
 
Seism 0 / 5 2Seism: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Seism] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Barbarian 2nd Circle required
 Seism
 [Physical] - [Slash]
 Create an earthshake to stop enemies from attacking. The enemy has a chance to become afflicted with [Stun].
 
 Level 1:
 Attack: 157% x 3
 AoE Attack Ratio: 5
 SP: 30
 
 Type: Melee / Attack
 Cooldown: 18s
 
 | 
        | Rank 5 Barbarian | Embowel 0 / 15Embowel: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Embowel] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Barbarian 1st Circle required
 Embowel
 [Physical] - [Pierce]
 Release a powerful stab into an enemy, then kick it away with your foot.
 
 Level 1:
 Attack: 322%
 AoE Attack Ratio: 2
 SP: 22
 
 Type: Melee / Attack
 Cooldown: 30s
 
Stomping Kick 0 / 15 3Stomping Kick: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Stomping Kick] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Barbarian 1st Circle required
 Stomping Kick
 [Physical] - [Strike]
 Trample down on an enemy while in the air or jumping. Increases attack according to the character's height and the boots' defense.
 
 Level 1:
 Attack: 496%
 AoE Attack Ratio: 1
 SP: 24
 
 Type: Melee / Buff
 Cooldown: 36s
 
Cleave 0 / 15 3Cleave: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Barbarian 1st Circle required
 Cleave
 [Physical] - [Slash]
 Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time.
 
 Level 1:
 Attack: 218%
 Critical Rate: +50
 AoE Attack Ratio: 3
 SP: 22
 
 Type: Melee / Attack
 Cooldown: 16s
 
Helm Chopper 0 / 15 2Helm Chopper: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Barbarian 1st Circle required
 Helm Chopper
 [Physical] - [Strike]
 Strike the enemy's head, causing it to become afflicted with [Stun].
 
 Level 1:
 Attack: 169% x 2
 AoE Attack Ratio: 3
 SP: 21
 
 Type: Melee / Attack
 Cooldown: 20s
 
Warcry 0 / 10Warcry: EnhanceType: Passive
 * Enhances physical attack increase effect of [Warcry] by 1% per attribute level
 * Attribute applies after an enemy's defense is reduced
 
 Lv3 Warcry required
 Warcry: Add TargetType: Active
 * Increases the amount of enemies [Warcry] can affect by 1 per attribute level
 * Increases SP consumption by 20
 * Increases SP consumption by 30%
 
 Barbarian 3rd Circle required
 Warcry: DurationType: Active
 Increases the duration of [Warcry] by 2 seconds per attribute level
 * Increases SP consumption by 20%
 
 Barbarian 2nd Circle required
 Warcry: Debuff DurationType: Active
 * Increases duration of all Barbarian debuffs by 1 second per attribute level when affected by the [Warcry] debuff
 * Duration increase reduced to 1/3 in PvP
 * Increases SP consumption by 10%
 
 Barbarian 3rd Circle required
 Warcry
 Temporarily decreases the defense of nearby enemies and increases attack proportionally to the number of targets nearby.
 
 Level 1:
 Targets: 5
 Maximum Physical Defense: -10%
 Attack increase per target: 4
 Duration: 30 seconds
 SP: 26
 
 Type: Melee / Buff
 Cooldown: 42s
 
Frenzy 0 / 10Frenzy: Maintain StacksType: Active
 * Maintains the stacks from [Frenzy] when switching to another target, but the maximum amount of stacks is reduced by half
 * Increases SP consumption by 10%
 
 Barbarian 3rd Circle required
 Frenzy
 Increases your attack when you keep repeatedly attacking one particular enemy.
 
 Level 1:
 Attack per Stack: +1.5%
 Maximum Stacks: 2
 Attack Speed: +160
 Duration: 32 seconds
 SP: 28
 
 Type: Melee / Buff
 Cooldown: 70s
 
Seism 0 / 10 2Seism: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Seism] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Barbarian 2nd Circle required
 Seism
 [Physical] - [Slash]
 Create an earthshake to stop enemies from attacking. The enemy has a chance to become afflicted with [Stun].
 
 Level 1:
 Attack: 157% x 3
 AoE Attack Ratio: 5
 SP: 30
 
 Type: Melee / Attack
 Cooldown: 18s
 
Giant Swing 0 / 5Giant Swing
 [Physical] - [Strike]
 Swing an enemy around, using centrifugal force to throw it away.
 
 Level 1:
 Attack: 2092%
 Rotates 9 times
 Distance Thrown: 150
 SP: 30
 
 Type: Melee / Attack
 Cooldown: 60s
 
Pouncing 0 / 5Pouncing: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Pouncing] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Barbarian 3rd Circle required
 Pouncing: KnockdownType: Active
 * Enemies hit by [Pouncing] have a 8% chance per attribute level of being knocked down
 * Increases SP consumption by 5
 * Increases SP consumption by 30%
 
 Barbarian 3rd Circle required
 Pouncing
 [Physical] - [Slash]
 Charge forward while slashing, attacking any enemies that block your way. Has a chance to deal additional damage to a stunned enemy.
 
 Level 1:
 98% Attack per 0.5 seconds
 Maximum Duration 10 seconds
 Consume STA
 SP: 30
 
 Type: Melee / Attack
 Cooldown: 81s
 
 | 
        | Rank 6 Fencer | Lunge 0 / 5Lunge: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Lunge] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 1st Circle required
 Lunge
 [Physical] - [Pierce]
 Lower your stance and reach out to attack an enemy. Your evasion rate increases and the enemy becomes more vulnerable to [Slash] attacks.
 
 Level 1:
 Attack: 149% x 4
 Evasion Rate: +70
 Duration: 4 seconds
 SP: 36
 
 Type: Melee / Attack
 Cooldown: 14s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Sept Etoiles 0 / 5 2Sept Etoiles: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Sept Etoiles] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 1st Circle required
 Sept Etoiles
 [Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]
 
 Stab an enemy in front of you.
 
 Level 1:
 Attack: 124% x 8
 SP: 46
 
 Type: Melee / Attack
 Cooldown: 29s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Attaque Coquille 0 / 5Attaque Coquille: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Attaque Coquille] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 1st Circle required
 Attaque Coquille
 [Physical] - [Strike]
 Attack an enemy with the guard of your sword. The enemy's defense is ignored when attacked again with [Pierce] attacks.
 
 Level 1:
 Attack: 532%
 Duration: 5 seconds
 SP: 37
 
 Type: Melee / Attack
 Cooldown: 8s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Esquive Toucher 0 / 5Esquive Toucher: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Esquive Toucher] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 1st Circle required
 Esquive Toucher
 [Physical] - [Pierce]Move swiftly to avoid enemy attacks and deliver complex successive attacks.
 (The Buff Durations will be changed to 4 seconds once you enter PvP server.)
 
 Level 1:
 Attack: 169% x 5
 Evasion Rate: +10%
 SP: 51
 
 Type: Melee / Attack
 Cooldown: 30s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Flanconnade 0 / 5 5Flanconnade: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Flanconnade] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 1st Circle required
 Flanconnade
 [Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed]
 Perform a complex upward attack with your rapier. This attack protects you against an enemy attack.
 
 Level 1:
 Attack: 201% x 2
 SP: 36
 
 Type: Melee / Attack
 Cooldown: 10s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
 | 
        | Rank 7 Fencer | Lunge 0 / 10Lunge: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Lunge] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 1st Circle required
 Lunge
 [Physical] - [Pierce]
 Lower your stance and reach out to attack an enemy. Your evasion rate increases and the enemy becomes more vulnerable to [Slash] attacks.
 
 Level 1:
 Attack: 149% x 4
 Evasion Rate: +70
 Duration: 4 seconds
 SP: 36
 
 Type: Melee / Attack
 Cooldown: 14s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Sept Etoiles 0 / 10 2Sept Etoiles: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Sept Etoiles] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 1st Circle required
 Sept Etoiles
 [Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]
 
 Stab an enemy in front of you.
 
 Level 1:
 Attack: 124% x 8
 SP: 46
 
 Type: Melee / Attack
 Cooldown: 29s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Attaque Coquille 0 / 10Attaque Coquille: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Attaque Coquille] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 1st Circle required
 Attaque Coquille
 [Physical] - [Strike]
 Attack an enemy with the guard of your sword. The enemy's defense is ignored when attacked again with [Pierce] attacks.
 
 Level 1:
 Attack: 532%
 Duration: 5 seconds
 SP: 37
 
 Type: Melee / Attack
 Cooldown: 8s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Esquive Toucher 0 / 10Esquive Toucher: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Esquive Toucher] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 1st Circle required
 Esquive Toucher
 [Physical] - [Pierce]Move swiftly to avoid enemy attacks and deliver complex successive attacks.
 (The Buff Durations will be changed to 4 seconds once you enter PvP server.)
 
 Level 1:
 Attack: 169% x 5
 Evasion Rate: +10%
 SP: 51
 
 Type: Melee / Attack
 Cooldown: 30s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Flanconnade 0 / 10 5Flanconnade: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Flanconnade] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 1st Circle required
 Flanconnade
 [Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed]
 Perform a complex upward attack with your rapier. This attack protects you against an enemy attack.
 
 Level 1:
 Attack: 201% x 2
 SP: 36
 
 Type: Melee / Attack
 Cooldown: 10s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Attaque Composee 0 / 5 5Attaque Composee: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Attaque Composee] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 2nd Circle required
 Attaque Composee
 [Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]
 
 Stab an enemy in front of you.
 
 Level 1:
 Attack: 250% x 2
 SP: 38
 
 Type: Melee / Attack
 Cooldown: 10s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Preparation 0 / 5Preparation
 Twirl the tip of your sword to parry an enemy attack and prepare for the next attack. The next [Pierce]-type attack you make will inflict twice as much damage.
 
 Level 1:
 Maximum Duration: 4 seconds
 +55% Block during skill duration
 Duration: 15 seconds
 SP: 55
 
 Type: Melee / Attack
 Cooldown: 35s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
 | 
        | Rank 8 Fencer | Lunge 0 / 15Lunge: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Lunge] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 1st Circle required
 Lunge
 [Physical] - [Pierce]
 Lower your stance and reach out to attack an enemy. Your evasion rate increases and the enemy becomes more vulnerable to [Slash] attacks.
 
 Level 1:
 Attack: 149% x 4
 Evasion Rate: +70
 Duration: 4 seconds
 SP: 36
 
 Type: Melee / Attack
 Cooldown: 14s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Sept Etoiles 0 / 15 2Sept Etoiles: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Sept Etoiles] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 1st Circle required
 Sept Etoiles
 [Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]
 
 Stab an enemy in front of you.
 
 Level 1:
 Attack: 124% x 8
 SP: 46
 
 Type: Melee / Attack
 Cooldown: 29s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Attaque Coquille 0 / 15Attaque Coquille: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Attaque Coquille] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 1st Circle required
 Attaque Coquille
 [Physical] - [Strike]
 Attack an enemy with the guard of your sword. The enemy's defense is ignored when attacked again with [Pierce] attacks.
 
 Level 1:
 Attack: 532%
 Duration: 5 seconds
 SP: 37
 
 Type: Melee / Attack
 Cooldown: 8s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Esquive Toucher 0 / 15Esquive Toucher: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Esquive Toucher] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 1st Circle required
 Esquive Toucher
 [Physical] - [Pierce]Move swiftly to avoid enemy attacks and deliver complex successive attacks.
 (The Buff Durations will be changed to 4 seconds once you enter PvP server.)
 
 Level 1:
 Attack: 169% x 5
 Evasion Rate: +10%
 SP: 51
 
 Type: Melee / Attack
 Cooldown: 30s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Flanconnade 0 / 15 5Flanconnade: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Flanconnade] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 1st Circle required
 Flanconnade
 [Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed]
 Perform a complex upward attack with your rapier. This attack protects you against an enemy attack.
 
 Level 1:
 Attack: 201% x 2
 SP: 36
 
 Type: Melee / Attack
 Cooldown: 10s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Attaque Composee 0 / 10 5Attaque Composee: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Attaque Composee] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 2nd Circle required
 Attaque Composee
 [Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]
 
 Stab an enemy in front of you.
 
 Level 1:
 Attack: 250% x 2
 SP: 38
 
 Type: Melee / Attack
 Cooldown: 10s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Preparation 0 / 5Preparation
 Twirl the tip of your sword to parry an enemy attack and prepare for the next attack. The next [Pierce]-type attack you make will inflict twice as much damage.
 
 Level 1:
 Maximum Duration: 4 seconds
 +55% Block during skill duration
 Duration: 15 seconds
 SP: 55
 
 Type: Melee / Attack
 Cooldown: 35s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Balestra Fente 0 / 5 2Balestra Fente: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Balestra Fente] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 3rd Circle Required
 Balestra Fente
 [Physical] - [Pierce]
 Charges forward. The attack decreases enemy critical resistance.
 
 Level 1:
 Attack: 820%
 Maximum Targets: 10
 SP: 69
 
 Type: Melee / Attack
 Cooldown: 28s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Attaque au Fer 0 / 5Attaque au Fer: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Attaque au Fer] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 3rd Circle Required
 Attaque au Fer
 [Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]
 Strikes the enemy hands to drop their weapons with a rapier. The enemy cannot get the effect of the weapon until they pick it up. (The enemy picks up the weapon automatically after duration.)
 
 Level 1:
 Attack: 1486%
 Length of Time Enemy Is Disarmed: 15 seconds
 SP: 82
 
 Type: Melee / Attack
 Cooldown: 35s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Epee Garde 0 / 5Epee Garde
 Gives up the physical defense of the equipped shield to increase critical damage dealt with piercing attacks.
 
 Level 1:
 Critical Attack Increment: 50%
 Duration: 18 seconds
 SP: 104
 
 Type: Melee / Buff
 Cooldown: 45s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
Fleche 0 / 5 3Fleche: EnhanceType: Passive
 * Increases the damage dealt on an enemy with [Fleche] by 0.5% per attribute level
 * +10% added damage at maximum level
 
 Fencer 3rd Circle Required
 Fleche
 [Physical] - [Pierce]
 Stabs the enemy three times.
 
 Level 1:
 Attack: 495% x 3
 SP: 72
 
 Type: Melee / Attack
 Cooldown: 42s
 Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
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