Kinetic Warlock
Created by Planeswalkers on Feb 27th 2018 (Last Updated: Mar 26th 2018).
This is a public build.
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Rank 1
![]() Wizard |
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Rank 2
![]() Wizard |
10 / 10 Lethargy: Strike Speciality Type: Active * Enemies affected by [Lethargy] receive 10% additional damage per attribute level with [Strike] attacks * Increases SP consumption by 10% Wizard 3rd Circle required Lethargy: Tile Speciality Type: Active * Magic circle damage on enemies afflicted with [Lethargy] increases by 3% per attribute level Wizard 2nd Circle required Lethargy Makes an enemy lethargic. Level 10: Physical attack -10% Magic attack -10% Evasion -50 Damage from magic circles +20% [Lethargy] Duration 20 sec SP: 38 Type: Magic / Buff Cooldown: 20s 5 / 5 Surespell Skills being cast cannot be interrupted by enemy attacks. Level 5: Targets (excluding caster) 4 Duration 300 sec SP: 36 Type: Magic / Buff Cooldown: 60s |
Rank 3
![]() Psychokino |
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Rank 4
![]() Psychokino |
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Rank 5
![]() Psychokino |
10 / 15 Psychic Pressure: Enhance Type: Passive * Increases the damage dealt on an enemy with [Psychic Pressure] by 0.5% per attribute level * +10% added damage at maximum level Psychokino 1st Circle required Psychic Pressure: Stun Type: Active * Enemies hit by [Psychic Pressure] have a 10% chance per attribute level to become afflicted with [Stun] for 1 second * Increases SP consumption by 20% Psychokino 2nd Circle required Psychic Pressure: Focus Type: Active * Maintains [Psychic Pressure] casting even when character is attacked * Increases SP consumption by 20% Psychokino 3rd Circle required Psychic Pressure [Magic] - [Psychokinesis] Concentrate on the tip of your hand to inflict continuous damage with psychokinesis. Inflicts doubled damage to Mutant-type enemies. Level 10: Attack: 396% Targets: 14 Consumes 14 SP per second SP: 0 Type: Magic / Attack Cooldown: 25s Element: 15 / 15 2 Teleportation Teleport to a random location. Level 15: Maximum Teleport Distance: 250 SP: 156 Type: Magic / Buff Cooldown: 20s Element: 10 / 10 Magnetic Force: Enhance Type: Passive * Increases the damage dealt on an enemy with [Magnetic Force] by 0.5% per attribute level * +10% added damage at maximum level Psychokino 2nd Circle required Magnetic Force: Stun Type: Active * Enemies hit by [Magnetic Force] have a 5% chance per attribute level to become afflicted with [Stun] for 4 seconds * Increases SP consumption by 30% Psychokino 2nd Circle required Magnetic Force [Magic] Inflict damage on multiple enemies by pulling them to a targeted area causing them to collide with each other. Deals 50% additional damage to Mutant-type monsters. Level 10: Attack: 1573% Targets 10 SP: 129 Type: Magic / Attack Cooldown: 25s 5 / 5 Raise Lift nearby enemies up into the air. Enemies in the air are temporarily detected as a Flying-type and cannot evade attacks. Removes nearby [Heavy Gravity] tiles when casted. Level 5: Targets: 13 Duration: 10 seconds SP: 100 Type: Magic / Attack Cooldown: 50s Element: 5 / 5 Gravity Pole: Evasion Type: Active * Increases evasion by 50 per attribute level while using [Gravity Pole] Psychokino 3rd Circle required Gravity Pole: Decreased Defense Type: Active * Decreases physical and magic defense of enemies pulled by [Gravity Pole] by 4% per attribute level Psychokino 3rd Circle required Gravity Pole: Enhance Type: Passive * Increases the damage dealt on an enemy with [Gravity Fall] by 0.5% per attribute level * +10% added damage at maximum level Psychokino 3rd Circle required Gravity Pole: Focus Type: Active * Maintains [Gravity Pole] casting even when character is attacked * Increases SP consumption by 20% Psychokino 3rd Circle required Gravity Pole [Magic] - [Psychokinesis] Creates a gravity field in front of you in a line that pulls nearby enemies into it. Deals 50% additional damage to Mutant-type monsters. Level 5: 271% Attack per 0.5 seconds Targets: 15 Consumes 45 SP per second Maximum Duration: 10 seconds SP: 0 Type: Magic / Attack Cooldown: 30s Element: |
Rank 6
![]() Necromancer |
5 / 5 3 Gather Corpse: Enhance Type: Passive * Increases the damage dealt on an enemy with [Gather Corpse] by 0.5% per attribute level * +10% added damage at maximum level Necromancer 1st Circle required Gather Corpse [Magic] Releases evil energy into your opponent. The corpses of monsters affected by the evil energy can be collected once defeated. Level 5: Attack 408% Duration: 10seconds AoE Attack Ratio: 3 SP: 82 Type: Magic / Attack Cooldown: 10s 5 / 5 Create Shoggoth: Corruption Type: Active * Enemies near the Shoggoth are afflicted with [Corruption] for 15 seconds * Lasts for 1 minute per attribute level after Shoggoth is summoned * Increases SP consumption by 10% Necromancer 1st Circle required Create Shoggoth: Enhance Type: Passive * Increases the attack of summoned Shoggoth by 0.5% per attribute level * +10% added damage at maximum level Necromancer 1st Circle required Create Shoggoth: Enlargement Type: Active * Increases chance of enlarging size and maximum HP of summoned Shoggoth by 1% per attribute level * Increases SP consumption by 20% Lv. 2 Create Shoggoth required Create Shoggoth Create a Shoggoth with stats based on the cards that are placed in the Necronomicon. The attack and defense of the Shoggoth are affected by the skill level. The Shoggoth's attack and defense increase by 5% for each star on the card. Only Beast, Plant and Mutant-type cards can be placed in the Necronomicon. Level 5: Shoggoth's Additional Damage: 35% Shoggoth's Additional Defense: 35% Consumes 30 Corpse(s) Duration: 900 seconds SP: 199 Type: Melee / Attack Cooldown: 240s 5 / 5 2 Flesh Cannon: Enhance Type: Passive * Increases the damage dealt on an enemy with [Flesh Cannon] by 0.5% per attribute level * +10% added damage at maximum level Necromancer 1st Circle required Flesh Cannon: Corruption Type: Active * Enemies hit by [Flesh Cannon] have a chance to be afflicted with [Corruption] for 15 seconds * Increases chance by 10% per attribute level * Increases SP consumption by 10% Necromancer 1st Circle required Flesh Cannon [Magic] Throw corpse parts on a targeted area to attack nearby enemies. Level 5: Attack: 136% x 16 AoE Attack Ratio: 5 Consumes 15 Corpse(s) SP: 156 Type: Magic / Attack Cooldown: 20s |
Rank 7
![]() Warlock |
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Rank 8
![]() Warlock |
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Rank 9
![]() Warlock |
10 / 15 Pole of Agony: Enhance Type: Passive * Increases the damage dealt on an enemy with [Pole of Agony] by 0.5% per attribute level * +10% added damage at maximum level Warlock 1st Circle required Pole of Agony: Duration Type: Active * Increases remaining effect time of [Pole of Agony] on an enemy by 0.8 seconds per attribute level * Increases SP consumption by 10% Warlock 1st Circle required Pole of Agony: Maintain Type: Active * [Pole of Agony] deals a minimum number of damage to enemies * Number increases with attribute level * Increases SP consumption by 10% Warlock 1st Circle required Pole of Agony [Magic] - [Dark] Summon a pillar of darkness that constantly inflicts pain on enemies who come in contact with it. Level 10: 419% Attack per 0.3 seconds Duration: 6.6 seconds Additional Damage for 10 seconds SP: 271 Type: Magic / Attack Cooldown: 60s Element: 8 / 15 Invocation: Deliver Type: Active * Increases Dark property attack by 5% per attribute level of allies nearby the evil spirit of [Invocation] * Applies double the effect to casting character * Increases SP consumption by 10% Lv. 5 Invocation required Invocation: Duration Type: Passive * Increases duration for evil spirits summoned from [Invocation] by 5 seconds per attribute level * Increases SP consumption by 10% Warlock 2nd Circle Required Invocation: Demon Spirit Type: Active * Increases chance of summoning high-level evil spirits by 1% per attribute level * Increases SP consumption by 10% Warlock 2nd Circle Required Invocation [Magic] - [Dark] Summon evil spirits from the death of enemies. The summoned spirits remain in the field damaging enemies who come into contact with them. The number of attacks is the same as [Dark Theurge]'s evil spirits. Level 8: Duration: 60 seconds SP: 212 Type: Magic / Attack Cooldown: 60s Element: 1 / 15 Dark Theurge: Enhance Type: Passive * Increases the damage dealt on an enemy with [Dark Theurge] by 0.5% per attribute level * +10% added damage at maximum level Warlock 1st Circle required Dark Theurge: Blind Type: Active * Enemies hit by [Dark Theurge] have a 1% chance per attribute level to be afflicted with [Blind] for 10 sec * Increases SP consumption by 10% Warlock 1st Circle required Dark Theurge: Anguish Type: Active * Increases damage dealt with [Dark Theurge] to enemies debuffed with [Fear] by 10% per attribute level * Increases SP consumption by 100% Warlock 1st Circle required Dark Theurge: Tough Evil Spirit Type: Active * Applies double the hits with Dark Theurge * Increases SP consumption by 50% Warlock 3rd Circle required Dark Theurge [Magic] - [Dark] Summon evil spirits to surround you for protection and attack the enemies upon contact. Level 1: Attack: 517% x 5 Duration: 30 seconds SP: 105 Type: Magic / Attack Cooldown: 30s Element: 15 / 15 Mastema: Enhance Type: Passive * Increases the damage dealt on an enemy with [Mastema] by 0.5% per attribute level * +10% added damage at maximum level Warlock 1st Circle required Mastema: Reduced Threat Type: Active * Reduces provocation of enemies hit by [Mastema] by 1% per attribute level * Increases SP consumption by 10% Warlock 1st Circle required Mastema: Phantom Pain Type: Active * [Mastema] deals continuous damage to targets and decreases STR, INT, SPR, DEX by 10% per attribute level * Increases SP consumption by 10% Warlock 2nd Circle Required Mastema [Magic] - [Dark] Summon the devil of hatred to attack enemies. Enemies attacked by this magic can take you as prior target, and will temporarily take extra damage from Holy property attacks Level 15: Attack: 2033% Stigma Duration: 20 seconds SP: 278 Type: Magic / Attack Cooldown: 37s Element: 1 / 1 Evil Sacrifice [Magic] Set the enemies in the targeted area as a sacrifice to the evil spirits. The evil spirits will move towards the targeted area to attack enemies. Level 1: Maximum Level: 1 SP: 88 Type: Magic / Attack Cooldown: 0s Element: 5 / 10 Drain Absorbs nearby evil spirits and expels Evil Spirit Energy around. Dark property attack increases proportionally to the number of evil spirits absorbed. Level 5: Number of Evil Spirits Absorbable 5 Additional Damage: [Number of Evil Spirits] *10% Buff Duration: 30 seconds SP: 195 Type: Magic / Attack Cooldown: 40s Element: 5 / 5 2 Demon Scratch: Enhance Type: Passive * Increases the damage dealt on an enemy with [Demon Scratch] by 0.5% per attribute level * +10% added damage at maximum level Warlock 3rd Circle required Demon Scratch [Magic] - [Dark] Create a magic circle that summons the demon's arm in front. The summoned demon disappears after attacking the front. Level 5: Attack: 2976% SP: 698 Type: Magic / Attack Cooldown: 40s Element: |
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