Time to Elementalist OF ICE
Created by windwinter on May 12th 2016 (Last Updated: Jul 30th 2018).
This is a public build.
2
int/con = 7/1
Rank 1
![]() ![]() Wizard |
![]() 4 / 5 3 Energy Bolt: Enhance Type: Passive * Increases the damage dealt on an enemy with [Energy Bolt] by 0.5% per attribute level * +10% added damage at maximum level Wizard 1st Circle required Energy Bolt: Additional Sleep Damage Type: Active * Deals additional damage equal to 40% of magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt] * Increases SP consumption by 10% Wizard 1st Circle required Energy Bolt [Magic] Gather powerful magical energy and launch it towards an enemy. Level 4: Attack: 127% x 2 AoE Attack Ratio: 1 SP: 20 Type: Magic / Attack Cooldown: 9s ![]() 5 / 5 Sleep: Dream Eater Type: Active * Limit of attacks of [Sleep] decreases by 80% (min. 1 time) * Enemies affected by [Sleep] will receive 200% damage from Non-Property and Psychokinesis magic attacks Sleep Lv6, Wizard C2 required Sleep Makes an enemy fall asleep. The enemy awakens once you've reached your limit of attacks. Level 5: [Sleep] Duration: 7 seconds Attack Threshold: 5 SP: 30 Type: Magic / Buff Cooldown: 25s ![]() 5 / 5 3 Earthquake: Enhance Type: Passive * Increases the damage dealt on an enemy with [Earthquake] by 0.5% per attribute level *+10% added damage at maximum level Wizard 1st Circle required Earthquake: Remove Knockdown Type: Active * Removes knockdown of [Earthquake] Increases SP consumption by 10% Wizard 1st Circle required Earthquake [Magic] - [Earth] Inflicts damage on an enemy by creating a powerful earthquake in front of you. Level 5: Attack: 324% AoE Attack Ratio: 4 SP: 28 Type: Magic / Attack Cooldown: 17s Element: ![]() |
Rank 2
![]() ![]() Cryomancer |
![]() 1 / 5 3 Ice Bolt: Enhance Type: Passive * Increases the damage dealt on an enemy with [Ice Bolt] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 1st Circle required Ice Bolt: Chance of Freeze Type: Active * [Ice Bolt] has 10% chance per attribute level to freeze the enemy * Not applicable in TBL or GvG * Increases SP consumption by 10% Cryomancer 1st Circle required Ice Bolt [Magic] - [Ice] Cast an arrow of ice that inflicts damage and has a chance of freezing the enemy. Level 1: Attack: 116% x 2 [Freeze] Duration: 5 seconds SP: 27 Type: Magic / Attack Cooldown: 15s Element: ![]() ![]() 5 / 5 3 Ice Pike: Enhance Type: Passive * Increases the damage dealt on an enemy with [Ice Pike] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 1st Circle required Ice Pike [Magic] - [Ice] Create ice spikes from the ground in a line to inflict damage. Has a chance of freezing enemies. (Cannot freeze Boss Monsters, 10% chance of freezing in PVP) Level 5: Attack: 454% [Freeze] Duration 5 sec SP: 56 Type: Magic / Attack Cooldown: 20s Element: ![]() ![]() 5 / 5 Ice Wall: Duration Type: Active * Increases duration of [Ice Wall] by 10 seconds Cryomancer 3rd Circle required Ice Wall Creates a wall of ice that confines an enemy with a chance of freezing nearby enemies. Level 5: Attack 0 Ice Wall count 6 [Freeze] Duration 5 sec Ice Wall duration 15 sec SP: 70 Type: Magic / Attack Cooldown: 65s Element: ![]() ![]() 4 / 5 3 Ice Blast: Enhance Type: Passive * Increases the damage dealt on an enemy with [Ice Blast] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 1st Circle required Ice Blast: Additional Damage Type: Active * Increases property damage of [Ice Blast] by 10 per attribute level to Leather armor-type enemies * Increases SP consumption by 10% Cryomancer 1st Circle required Ice Blast [Magic] - [Ice] Deals damage to frozen or chilled enemies and enemies near the Ice Wall. Chance of canceling Freeze on affected enemies. Level 4: [Ice] Attacks to Targets 519% SP: 40 Type: Magic / Attack Cooldown: 20s Element: ![]() |
Rank 3
![]() ![]() Cryomancer |
![]() 2 / 10 3 Ice Bolt: Enhance Type: Passive * Increases the damage dealt on an enemy with [Ice Bolt] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 1st Circle required Ice Bolt: Chance of Freeze Type: Active * [Ice Bolt] has 10% chance per attribute level to freeze the enemy * Not applicable in TBL or GvG * Increases SP consumption by 10% Cryomancer 1st Circle required Ice Bolt [Magic] - [Ice] Cast an arrow of ice that inflicts damage and has a chance of freezing the enemy. Level 2: Attack: 122% x 2 [Freeze] Duration: 5 seconds SP: 32 Type: Magic / Attack Cooldown: 15s Element: ![]() ![]() 10 / 10 3 Ice Pike: Enhance Type: Passive * Increases the damage dealt on an enemy with [Ice Pike] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 1st Circle required Ice Pike [Magic] - [Ice] Create ice spikes from the ground in a line to inflict damage. Has a chance of freezing enemies. (Cannot freeze Boss Monsters, 10% chance of freezing in PVP) Level 10: Attack: 556% [Freeze] Duration 5 sec SP: 85 Type: Magic / Attack Cooldown: 20s Element: ![]() ![]() 8 / 10 Ice Wall: Duration Type: Active * Increases duration of [Ice Wall] by 10 seconds Cryomancer 3rd Circle required Ice Wall Creates a wall of ice that confines an enemy with a chance of freezing nearby enemies. Level 8: Attack 0 Ice Wall count 9 [Freeze] Duration 5 sec Ice Wall duration 15 sec SP: 88 Type: Magic / Attack Cooldown: 65s Element: ![]() ![]() 10 / 10 3 Ice Blast: Enhance Type: Passive * Increases the damage dealt on an enemy with [Ice Blast] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 1st Circle required Ice Blast: Additional Damage Type: Active * Increases property damage of [Ice Blast] by 10 per attribute level to Leather armor-type enemies * Increases SP consumption by 10% Cryomancer 1st Circle required Ice Blast [Magic] - [Ice] Deals damage to frozen or chilled enemies and enemies near the Ice Wall. Chance of canceling Freeze on affected enemies. Level 10: [Ice] Attacks to Targets 666% SP: 67 Type: Magic / Attack Cooldown: 20s Element: ![]() |
Rank 4
![]() ![]() Cryomancer |
![]() 15 / 15 3 Ice Blast: Enhance Type: Passive * Increases the damage dealt on an enemy with [Ice Blast] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 1st Circle required Ice Blast: Additional Damage Type: Active * Increases property damage of [Ice Blast] by 10 per attribute level to Leather armor-type enemies * Increases SP consumption by 10% Cryomancer 1st Circle required Ice Blast [Magic] - [Ice] Deals damage to frozen or chilled enemies and enemies near the Ice Wall. Chance of canceling Freeze on affected enemies. Level 15: [Ice] Attacks to Targets 789% SP: 89 Type: Magic / Attack Cooldown: 20s Element: ![]() ![]() 5 / 10 Snow Rolling: Enhance Type: Passive * Increases the damage dealt on an enemy with [Snow Rolling] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 2nd Circle required Snow Rolling [Magic] - [Ice] Ride on an enormous snowball and crush any enemies in your way. Level 5: Attack: 409% Number of targets 15 Duration: 8 seconds SP: 72 Type: Magic / Attack Cooldown: 50s Element: ![]() ![]() 5 / 5 Frost Pillar: Enhance Type: Passive * Increases the damage dealt on an enemy with [Frost Pillar] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 3rd Circle required Frost Pillar [Magic] - [Ice] Summons a tree of ice on the ground that freezes and damages enemies nearby. Level 5: [Freeze]Attack: 124% Ice Tree Duration: 10 seconds Consumes #{SpendItemCount}# Cryorite SP: 70 Type: Magic / Attack Cooldown: 45s Element: ![]() |
Rank 5
![]() ![]() Elementalist |
![]() 5 / 5 4 Electrocute: Enhance Type: Passive * Increases the damage dealt on an enemy with [Electrocute] by 0.5% per attribute level * +10% added damage at maximum level Elementalist 1st Circle required Electrocute [Magic] - [Lightning] Release a surge of electricity to attack enemies in front of you. Level 5: Attack: 219% x 4 }Number of Targets: 5 SP: 123 Type: Magic / Attack Cooldown: 35s Element: ![]() ![]() 5 / 5 Hail: Enhance Type: Passive * Increases the damage dealt on an enemy with [Hail] by 0.5% per attribute level * +10% added damage at maximum level Elementalist 1st Circle required Hail: Freeze Type: Active * Enemies hit by [Hail] have a 5% chance per attribute level of becoming afflicted with [Freeze] for 5 seconds * Increases SP consumption by 30% Elementalist 2nd Circle required Hail [Magic] - [Ice] Drop chunks of ice to continuously inflict damage on enemies. Level 5: Attack: 735% Duration: 10 seconds SP: 118 Type: Magic / Attack Cooldown: 45s Element: ![]() |
Rank 6
![]() ![]() Rune Caster |
![]() 5 / 5 2 Rune of Destruction: Enhance Type: Passive * Increases the damage dealt on an enemy with [Rune of Destruction] by 0.5% per attribute level * +10% added damage at maximum level Rune Caster 1st Circle required Rune of Destruction: Magic Defense Destruction Type: Active * Magic defense of enemies hit by [Rune of Destruction] decreases by 3% per attribute level * Increases SP consumption by 30% Rune Caster 1st Circle required Rune of Destruction [Magic] Inflicts powerful damage to enemies in a targeted area. The attacked enemies will deal additional damage to other enemies by reflecting magic. Level 5: Attack: 1787% Consumes 1 Rune Stone Casting Time: 2 seconds SP: 191 Type: Magic / Attack Cooldown: 40s ![]() 5 / 5 Rune of Ice: Slow Type: Active * Decreases enemy's movement speed by 70% for 4 seconds on a basic attack with a 5% chance per attribute level while [Rune of Ice] is active * Increases SP consumption by 10% Rune Caster 1st Circle required Rune of Ice [Magic] Temporarily increases the Ice-type magic of you and your party members, making it more powerful. Level 5: Duration: 50 seconds Increases Ice-property skill damage by 50% Consumes 1 Rune Stone Casting Time: 2 seconds SP: 164 Type: Magic / Attack Cooldown: 140s ![]() 5 / 5 3 Rune of Justice: Enhance Type: Passive * Increases the damage dealt on an enemy with [Rune of Justice] by 0.5% per attribute level * +10% added damage at maximum level Rune Caster 1st Circle required Rune of Justice [Magic]-[Holy] Unleashes a divine magic attack in a straight line. Level 5: Attack: 357% x 5 Consumes 1 Rune Stone Casting Time: 2 seconds SP: 181 Type: Magic / Attack Cooldown: 30s Element: ![]() |
Rank 7
![]() ![]() Elementalist |
![]() 10 / 10 4 Electrocute: Enhance Type: Passive * Increases the damage dealt on an enemy with [Electrocute] by 0.5% per attribute level * +10% added damage at maximum level Elementalist 1st Circle required Electrocute [Magic] - [Lightning] Release a surge of electricity to attack enemies in front of you. Level 10: Attack: 269% x 4 }Number of Targets: 8 SP: 172 Type: Magic / Attack Cooldown: 35s Element: ![]() ![]() 10 / 10 Hail: Enhance Type: Passive * Increases the damage dealt on an enemy with [Hail] by 0.5% per attribute level * +10% added damage at maximum level Elementalist 1st Circle required Hail: Freeze Type: Active * Enemies hit by [Hail] have a 5% chance per attribute level of becoming afflicted with [Freeze] for 5 seconds * Increases SP consumption by 30% Elementalist 2nd Circle required Hail [Magic] - [Ice] Drop chunks of ice to continuously inflict damage on enemies. Level 10: Attack: 901% Duration: 10 seconds SP: 166 Type: Magic / Attack Cooldown: 45s Element: ![]() ![]() 5 / 5 Storm Dust: Enhance Type: Passive * Increases the damage dealt on an enemy with [Storm Dust] by 0.5% per attribute level *+10% added damage at maximum level Elementalist 2nd Circle required Storm Dust: Slow Type: Active * Movement speed of enemies in range of [Storm Dust] decreases by 2 per attribute level Elementalist 3rd Circle required Storm Dust: Second Storm Type: Active * Enemies in range of [Storm Dust] when the skill is finished take [Storm Dust] damage for an extra 1.5 seconds per attribute level Elementalist 3rd Circle required Storm Dust [Magic] - [Earth] Creates sand storm at the target area. Enemies in range of [Storm Dust] takes continuous Earth property damage. Flying-type enemies takes a half of normal damage. Level 5: 261% Attack per 0.3 seconds Number of Targets: 22 Duration: 5.4 seconds SP: 158 Type: Magic / Attack Cooldown: 35s Element: ![]() ![]() 5 / 5 3 Freezing Sphere: Enhance Type: Passive * Increases the damage dealt on an enemy with [Freezing Sphere] by 0.5% per attribute level * +10% added damage at maximum level Elementalist 2nd Circle required Freezing Sphere [Magic] - [Ice] Damages an enemy by throwing an Ice Sphere. Level 5: Attack: 472% x 2 SP: 102 Type: Magic / Attack Cooldown: 30s Element: ![]() |
Rank 8
![]() ![]() Elementalist |
![]() 15 / 15 Hail: Enhance Type: Passive * Increases the damage dealt on an enemy with [Hail] by 0.5% per attribute level * +10% added damage at maximum level Elementalist 1st Circle required Hail: Freeze Type: Active * Enemies hit by [Hail] have a 5% chance per attribute level of becoming afflicted with [Freeze] for 5 seconds * Increases SP consumption by 30% Elementalist 2nd Circle required Hail [Magic] - [Ice] Drop chunks of ice to continuously inflict damage on enemies. Level 15: Attack: 1067% Duration: 10 seconds SP: 214 Type: Magic / Attack Cooldown: 45s Element: ![]() ![]() 10 / 10 Storm Dust: Enhance Type: Passive * Increases the damage dealt on an enemy with [Storm Dust] by 0.5% per attribute level *+10% added damage at maximum level Elementalist 2nd Circle required Storm Dust: Slow Type: Active * Movement speed of enemies in range of [Storm Dust] decreases by 2 per attribute level Elementalist 3rd Circle required Storm Dust: Second Storm Type: Active * Enemies in range of [Storm Dust] when the skill is finished take [Storm Dust] damage for an extra 1.5 seconds per attribute level Elementalist 3rd Circle required Storm Dust [Magic] - [Earth] Creates sand storm at the target area. Enemies in range of [Storm Dust] takes continuous Earth property damage. Flying-type enemies takes a half of normal damage. Level 10: 332% Attack per 0.3 seconds Number of Targets: 32 Duration: 5.4 seconds SP: 230 Type: Magic / Attack Cooldown: 35s Element: ![]() ![]() 10 / 10 3 Freezing Sphere: Enhance Type: Passive * Increases the damage dealt on an enemy with [Freezing Sphere] by 0.5% per attribute level * +10% added damage at maximum level Elementalist 2nd Circle required Freezing Sphere [Magic] - [Ice] Damages an enemy by throwing an Ice Sphere. Level 10: Attack: 601% x 2 SP: 153 Type: Magic / Attack Cooldown: 30s Element: ![]() |
Rank 9
![]() ![]() Onmyoji |
![]() 5 / 5 3 Howling White Tiger: Enhance Type: Passive * Increases the damage of [Howling White Tiger] by 0.5% per attribute level * 10% added damage at maximum level Requires Onmyoji Circle 1 Howling White Tiger: Ferocious Type: Active * Increases the damage of [Howling White Tiger] to Beast type enemies by 5% per attribute level * Increases SP consumption by 10% Requires Onmyoji Circle 1 Howling White Tiger: Virtuous Roar Type: Active * Increases the movement speed of nearby party members by 10 for 10 sec when [Howling White Tiger] is cast * Increases SP consumption by 100% Requires Onmyoji Circle 2 and Howling White Tiger Lv 6 or higher Howling White Tiger [Magic] Release the roar of the White Tiger (Metal Shikigami) to instill fear in nearby enemies. Enemies affected by the roar receive damage and become struck with [Fear]. Damage increases by 50% on Plant type enemies. Level 5: Attack: 631% x 3 Targets: 9 Consumes #{SpendItemCount}# Paper Dolls SP: 302 Type: Magic / Attack Cooldown: 25s ![]() 5 / 5 2 Water Shikigami: Enhance Type: Passive * Increases the damage of [Water Shikigami] by 0.5% per attribute level * 10% added damage at maximum level Requires Onmyoji Circle 1 Water Shikigami [Magic] - [Ice] Invoke the power of the Water Shikigami to summon strong water currents and attack your enemies. Level 5: Attack: 395% x 5 Consumes #{SpendItemCount}# Paper Dolls SP: 351 Type: Magic / Attack Cooldown: 35s Element: ![]() |
Rank 10
![]() ![]() Onmyoji |
![]() 5 / 10 Greenwood Shikigami: Enhance Type: Passive * Increases the damage of [Greenwood Shikigami] by 0.5% per attribute level * 10% added damage at maximum level Requires Onmyoji Circle 1 Greenwood Shikigami: Poison Type: Active * Enemies affected by the [Greenwood Shikigami] debuff receive damage equivalent to the skill's attack every 0.9 sec * Debuff cycle reduces 0.1 sec per attribute level * Increases SP consumption by 50% Requires Onmyoji Circle 2 Greenwood Shikigami: Pull Type: Active * [Greenwood Shikigami] pulls nearby enemies towards it * Consumes 2 Paper Dolls * Increases SP consumption by 100% Requires Onmyoji Circle 2 Greenwood Shikigami [Magic] - [Earth] Summon a Tree Shikigami. The summoned Shikigami sprouts from the ground, dealing continuous damage to nearby enemies. Once fully grown, the Shikigami disappears, slowing down enemies around it. Level 5: Attack: 193% x 9 Targets: 10 Consumes #{SpendItemCount}# Paper Dolls SP: 362 Type: Magic / Attack Cooldown: 30s Element: ![]() ![]() 10 / 10 2 Water Shikigami: Enhance Type: Passive * Increases the damage of [Water Shikigami] by 0.5% per attribute level * 10% added damage at maximum level Requires Onmyoji Circle 1 Water Shikigami [Magic] - [Ice] Invoke the power of the Water Shikigami to summon strong water currents and attack your enemies. Level 10: Attack: 484% x 5 Consumes #{SpendItemCount}# Paper Dolls SP: 496 Type: Magic / Attack Cooldown: 35s Element: ![]() ![]() 5 / 5 Genbu Armor: Rapid Escape Type: Active * 2% chance per attribute level of evading physical attacks while the [Genbu Armor] buff is active Requires Onmyoji Circle 2 Genbu Armor: Flowing River Type: Active * Reduces the rate of SP consumption by an additional 1% per attribute level Requires Onmyoji Circle 2 Genbu Armor [Magic] - [Ice] Use the armor of Genbu (Water Shikigami) to generate a protective field. Attacks receive consume SP instead of HP. If you are low on SP, the protective field disappears. Does not stack with Magic Shield. SP does not restore naturally while the skill is in use. Chance of neutralizing Ice property attacks. Level 5: Received Damage: 65% Duration: 60 seconds Consumes #{SpendItemCount}# Paper Dolls SP: 0 Type: Magic / Buff Cooldown: 20s Element: ![]() ![]() 5 / 5 2 Toyou: Enhance Type: Passive * Increases the damage of [Toyou] by 0.5% per attribute level * 10% added damage at maximum level Requires Onmyoji Circle 2 Toyou: Knockdown Type: Active * 1% chance per attribute level of knocking down enemies hit by [Toyou] Requires Onmyoji Circle 2 Toyou [Magic] - [Earth] Invoke the power of the Earth Shikigami and unleash its force on the ground below your enemies, dealing damage. Knocked down enemies receive half the damage, but have a chance of being immobilized. Level 5: Attack per 0.3 sec 248% Duration: 3 seconds Targets: 15 Consumes #{SpendItemCount}# Paper Dolls SP: 457 Type: Magic / Attack Cooldown: 20s Element: ![]() |
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