Lancer
Created by Ebolajoghurt on Jan 26th 2018 (Last Updated: Jan 26th 2018).
This is a public build.
0
Rank 1
![]() ![]() Swordsman |
![]() 3 / 5 3 Bash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level * +10% added damage at maximum level Swordsman 1st Circle required Bash: Splash Type: Active * Increases AoE attack ratio of [Bash] by 1 per attribute level * Increases SP consumption by 10% Swordsman 2nd Circle required Bash: Knockdown Type: Active * Enemies hit by [Bash] are knocked down * Increases SP consumption by 30% Lv3 Bash required Bash [Physical] - [Slash] Inflict damage on an enemy with a powerful attack. Level 3: Attack: 182% AoE Attack Ratio: 0 SP: 15 Type: Melee / Attack Cooldown: 6s ![]() 5 / 5 Gung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level Lv3 Gung Ho required Gung Ho Become determined by temporarily increasing your attack, while decreasing your defense. Level 5: Physical Damage: +18 Physical Defense: -9 Duration: 300 seconds SP: 19 Type: Melee / Buff Cooldown: 40s ![]() 5 / 5 Pain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10% Swordsman 3rd Circle required Pain Barrier Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities. Level 5: Duration: 19 seconds SP: 59 Type: Melee / Buff Cooldown: 39s |
Rank 2
![]() ![]() Swordsman |
![]() 10 / 10 Gung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level Lv3 Gung Ho required Gung Ho Become determined by temporarily increasing your attack, while decreasing your defense. Level 10: Physical Damage: +28 Physical Defense: -14 Duration: 300 seconds SP: 33 Type: Melee / Buff Cooldown: 40s ![]() 10 / 10 Pain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10% Swordsman 3rd Circle required Pain Barrier Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities. Level 10: Duration: 24 seconds SP: 93 Type: Melee / Buff Cooldown: 39s |
Rank 3
![]() ![]() Swordsman |
![]() 15 / 15 Gung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level Lv3 Gung Ho required Gung Ho Become determined by temporarily increasing your attack, while decreasing your defense. Level 15: Physical Damage: +38 Physical Defense: -19 Duration: 300 seconds SP: 47 Type: Melee / Buff Cooldown: 40s ![]() 15 / 15 Pain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10% Swordsman 3rd Circle required Pain Barrier Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities. Level 15: Duration: 29 seconds SP: 127 Type: Melee / Buff Cooldown: 39s ![]() 5 / 5 3 Double Slash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Double Slash] by 0.5% per attribute level * +10% added damage at maximum level Swordsman 3rd Circle required Double Slash: Critical Type: Active * Increases critical chance of [Double Slash] by 7% per attribute level * Increases SP consumption by 10% Swordsman 3rd Circle required Double Slash [Physical] - [Slash][{img tooltip_speedofatk}Attack Speed] Perform a side slash on enemies. Enemies afflicted with [Bleeding] take additional damage. Level 5: Attack: 304% x 2 AoE Attack Ratio: 2 SP: 35 Type: Melee / Attack Cooldown: 21s |
Rank 4
![]() ![]() Cataphract |
![]() 1 / 5 Impaler: Enhance Type: Passive * Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level * +10% added damage at maximum level Cataphract 1st Circle required Impaler [Strike] Impale a small or medium-type monster with the spear. Allows you to attack other enemies with the impaled enemy. The attack applies as critical to enemies afflicted with [Shock]. Level 1: Attack: 232% Duration: 0 seconds AoE Attack Ratio: 1 Able to use while riding SP: 26 Type: Melee / Attack Cooldown: 40s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol ![]() 5 / 5 3 Earth Wave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level * +10% added damage at maximum level Cataphract 1st Circle required Earth Wave: Earth Property Type: Active * Changes the property of [Earth Wave] to Earth property * Increases SP consumption by 10% Cataphract 1st Circle required Earth Wave: Remove Knockdown Type: Active * [Earth Wave] no longer knocks enemies down * Only applies if attribute is set to ON Cataphract 1st Circle required Earth Wave [Physical] - [Strike] Gather up power and use your weapon to attack targets by smashing it to the ground. Deals increased damage to knocked-down enemies. Level 5: Attack: 86% x 5 AoE Attack Ratio: 8 +50% increased damage to knocked-down enemies. Able to use while riding. SP: 52 Type: Melee / Attack Cooldown: 10s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol ![]() 5 / 5 Trot Increases your movement speed while riding. Level 5: Movement Speed: +10 Duration: 30 seconds SP: 53 Type: Melee / Buff Cooldown: 50s ![]() 1 / 5 Steed Charge: Enhance Type: Passive * Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level * +10% added damage at maximum level Cataphract 1st Circle required Steed Charge: Critical Type: Active * [Steed Charge] applies as critical on enemies afflicted with [Slow] * Increases SP consumption by 20% Cataphract 1st Circle required Steed Charge: Remove Knockdown Type: Active * Removes knockback effect from [Steed Charge] * Only applies if attribute is set to ON * Increases SP consumption by 10% Cataphract 1st Circle required Steed Charge [Physical] - [Strike] Charges into the enemy, dealing damage. Deals additional damage to enemies affected by the Dethrone debuff. Able to use skill again 1.5 sec after casting. Level 1: Attack: 223% AoE Attack Ratio: 5 Able to use while riding SP: 26 Type: Melee / Attack Cooldown: 8s |
Rank 5
![]() ![]() Cataphract |
![]() 10 / 10 3 Earth Wave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level * +10% added damage at maximum level Cataphract 1st Circle required Earth Wave: Earth Property Type: Active * Changes the property of [Earth Wave] to Earth property * Increases SP consumption by 10% Cataphract 1st Circle required Earth Wave: Remove Knockdown Type: Active * [Earth Wave] no longer knocks enemies down * Only applies if attribute is set to ON Cataphract 1st Circle required Earth Wave [Physical] - [Strike] Gather up power and use your weapon to attack targets by smashing it to the ground. Deals increased damage to knocked-down enemies. Level 10: Attack: 106% x 5 AoE Attack Ratio: 8 +50% increased damage to knocked-down enemies. Able to use while riding. SP: 82 Type: Melee / Attack Cooldown: 10s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol ![]() 10 / 10 Trot Increases your movement speed while riding. Level 10: Movement Speed: +15 Duration: 40 seconds SP: 85 Type: Melee / Buff Cooldown: 50s ![]() 5 / 5 Doom Spike: Enhance Type: Passive * Increases the damage dealt on an enemy with [Doom Spike] by 0.5% per attribute level * +10% added damage at maximum level Cataphract 2nd Circle required Doom Spike: Remove Knockdown Type: Active * Removes knockback effect from [Doom Spike] * Only applies if attribute is set to ON * Increases SP consumption by 10% Cataphract 2nd Circle required Doom Spike [Physical] - [Pierce] Strongly stabs the enemy with the tip of your spear, decreasing critical resistance. Level 5: Attack: 151% x 5 AoE Ratio: 8 Decreases critical resistance by 50 Able to use while riding. SP: 56 Type: Melee / Attack Cooldown: 15s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol |
Rank 6
![]() ![]() Cataphract |
![]() 13 / 15 3 Earth Wave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level * +10% added damage at maximum level Cataphract 1st Circle required Earth Wave: Earth Property Type: Active * Changes the property of [Earth Wave] to Earth property * Increases SP consumption by 10% Cataphract 1st Circle required Earth Wave: Remove Knockdown Type: Active * [Earth Wave] no longer knocks enemies down * Only applies if attribute is set to ON Cataphract 1st Circle required Earth Wave [Physical] - [Strike] Gather up power and use your weapon to attack targets by smashing it to the ground. Deals increased damage to knocked-down enemies. Level 13: Attack: 117% x 5 AoE Attack Ratio: 8 +50% increased damage to knocked-down enemies. Able to use while riding. SP: 100 Type: Melee / Attack Cooldown: 10s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol ![]() 15 / 15 Trot Increases your movement speed while riding. Level 15: Movement Speed: +20 Duration: 50 seconds SP: 117 Type: Melee / Buff Cooldown: 50s ![]() 10 / 10 Doom Spike: Enhance Type: Passive * Increases the damage dealt on an enemy with [Doom Spike] by 0.5% per attribute level * +10% added damage at maximum level Cataphract 2nd Circle required Doom Spike: Remove Knockdown Type: Active * Removes knockback effect from [Doom Spike] * Only applies if attribute is set to ON * Increases SP consumption by 10% Cataphract 2nd Circle required Doom Spike [Physical] - [Pierce] Strongly stabs the enemy with the tip of your spear, decreasing critical resistance. Level 10: Attack: 192% x 5 AoE Ratio: 8 Decreases critical resistance by 100 Able to use while riding. SP: 89 Type: Melee / Attack Cooldown: 15s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol ![]() 5 / 5 Rush: Enhance Type: Passive * Increases the damage dealt on an enemy with [Rush] by 0.5% per attribute level * +10% added damage at maximum level Cataphract 3rd Circle required Rush: Stun Type: Active * Enemies attacked with [Rush] have a 1% chance per attribute level to be afflicted with [Stun] for 2 seconds * Increases SP consumption by 20% Cataphract 3rd Circle required Rush [Physical] - [Slash] Spins the spear above the head to inflict damage all around. Deals additional damage when the Initiate buff is applied. Level 5: 158% Attack per 0.3 seconds Maximum Duration: 10 seconds AoE Attack Ratio: 8 Able to use while riding Consumes #(CaptionRatio3} SP per 0.3 seconds SP: 0 Type: Melee / Attack Cooldown: 40s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol |
Rank 7
![]() ![]() Doppelsoeldner |
![]() 5 / 5 Deeds of Valor Increases the damage you deal to enemies, but also increases the damage you receive. Level 5: Additional Damage: +13% Damage Received: +9% Duration: 35 seconds SP: 77 Type: Melee / Buff Cooldown: 43s ![]() 5 / 5 5 Mordschlag: Enhance Type: Passive * Increases the damage dealt on an enemy with [Mordschlag] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 1st Circle required Mordschlag: Cloth Armor Type: Active * Attacks become critical hits while attacking Cloth armor-type enemies with [Mordschlag] * Increases SP consumption by 10% Doppelsoeldner 1st Circle required Mordschlag [Physical] - [Strike] Hold your sword backwards and use its handle to smack down an enemy. Level 5: Attack: 835% AoE Attack Ratio: 2 SP: 80 Type: Melee / Attack Cooldown: 30s ![]() 5 / 5 Double Pay Earn: Damage Taken Type: Active * Decreases damage taken from x3 to x2 while [Double Pay Earn] is active * Increases SP consumption by 10% Doppelsoeldner 1st Circle required Double Pay Earn Doubles your EXP and loot dropped when you defeat an enemy within a certain number of attacks. You take 3x damage while the effect is active, and lose more durability when you become incapable of combat. Level 5: Attack Limit: 5 Doubled EXP & loot dropped SP: 78 Type: Melee / Buff Cooldown: 57s |
Rank 8
![]() ![]() Lancer |
![]() 1 / 5 2 Crush: Enhance Type: Passive * Increases the damage dealt on an enemy with [Crush] by 0.5% per attribute level * +10% added damage at maximum level Lancer 1st Circle Required Crush: Gear Destroy Type: Active * Reduces enemy's physical defense and physical attack by an additional 10% per attribute level when attacked by [Crush] * Reduces enemy equipment's physical and magic defense by an additional 50% * Increases SP consumption by 10% Lancer 1st Circle Required Crush [Physical] - [Pierce] Lunge with your spear forward to pierce enemies in front. The target temporarily loses either attack or defense. If the target is an enemy summon, it will be displaced. Level 1: Attack: 1168% Debuff Duration: 10 seconds SP: 38 Type: Melee / Attack Cooldown: 20s Required Stance: TwoHandSpear ![]() 1 / 5 Joust: Enhance Type: Passive * Increases the damage dealt on an enemy with [Joust] by 0.5% per attribute level * +10% added damage at maximum level Lancer 1st Circle Required Joust [Physical] - [Pierce] Charges forward to lunge the spear at the enemy and destroy magic circles. The target's INT and SPR stats get reduced and cleric and wizard types will be silenced and normal attacks and skills cannot be used. Level 1: Attack: 332% x 2 Status Ailment Duration: 11 seconds Number of targets 10 SP: 41 Type: Melee / Attack Cooldown: 33s Required Stance: TwoHandSpear ![]() 1 / 5 Unhorsing: Enhance Type: Passive * Increases the damage dealt on an enemy with [Unhorsing] by 0.5% per attribute level * +10% added damage at maximum level Lancer 1st Circle Required Unhorsing [Physical] - [Pierce] Fix your grip on your spear and strike your enemy downward, knocking them off of their companion. Level 1: Attack: 987% SP: 39 Type: Melee / Attack Cooldown: 24s Required Stance: TwoHandSpear ![]() 5 / 5 2 Quintain: Enhance Type: Passive * Increases the damage dealt on an enemy with [Quintain] by 0.5% per attribute level * +10% added damage at maximum level Lancer 1st Circle Required Quintain: Sure Victory Type: Active * Applies 3 hits to enemies under the Crush debuff * Increases SP consumption by 30% Lancer 2nd Circle Required Quintain [Physical] - [Pierce] Push the spear far to attack. Enemies in Crush state get additional damage. Level 5: Attack: 1284% SP: 68 Type: Melee / Attack Cooldown: 20s Required Stance: TwoHandSpear ![]() 5 / 5 Initiate Strengthen your will before the battle. Increases the chance for you to penetrate the enemy's defense and the affected enemy's block stat can be decreased. Level 5: Block Penetration: +550 Enemy Block: -300 Duration: 25 seconds SP: 57 Type: Melee / Buff Cooldown: 54s |
Rank 9
![]() ![]() Lancer |
![]() 10 / 10 2 Quintain: Enhance Type: Passive * Increases the damage dealt on an enemy with [Quintain] by 0.5% per attribute level * +10% added damage at maximum level Lancer 1st Circle Required Quintain: Sure Victory Type: Active * Applies 3 hits to enemies under the Crush debuff * Increases SP consumption by 30% Lancer 2nd Circle Required Quintain [Physical] - [Pierce] Push the spear far to attack. Enemies in Crush state get additional damage. Level 10: Attack: 1574% SP: 109 Type: Melee / Attack Cooldown: 20s Required Stance: TwoHandSpear ![]() 10 / 10 Initiate Strengthen your will before the battle. Increases the chance for you to penetrate the enemy's defense and the affected enemy's block stat can be decreased. Level 10: Block Penetration: +800 Enemy Block: -300 Duration: 40 seconds SP: 86 Type: Melee / Buff Cooldown: 54s ![]() 2 / 5 Prevent Become immune to all debuffs for a duration of time. Cooldown time decreases with skill level. Level 2: Cooldown decreased by 2 seconds Duration: 2 seconds SP: 42 Type: Melee / Buff Cooldown: 18s ![]() 5 / 5 Rhongomiant: Enhance Type: Passive * Increases the damage dealt on an enemy with [Rhongomiant] by 0.5% per attribute level * +10% added damage at maximum level Lancer 2nd Circle Required Rhongomiant: Stun Type: Active * Adds a 10% chance per property level for [Rhongomiant] to stun enemies for 3 seconds * Increases SP consumption by 20% Lancer 2nd Circle Required Rhongomiant [Physical] - [Pierce] Rush towards the enemy and deal damage. Upon hitting an enemy, you stop and deal increased damage based on the distance traveled. Level 5: Attack: 2353% SP: 54 Type: Melee / Attack Cooldown: 20s Required Stance: TwoHandSpear |
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