S2. SHi3BaDo3 - Pain Dealer
Created by squirttle81 on Sep 9th 2016 (Last Updated: Jan 2nd 2017).
This is a public build.
1
Swordsman C1: starting
Bash 3: knockdown for Doppel's Punish
Gung Ho: early leveling
Concentrate: scale with STR
Pain Barrier: to continually dish out dmg
Highlander C3 > Barb C3: status debuff scale quite well late game
Catar Stroke 3: Knockback+Collision for mobs; 400% true multi-hit
Crown 15: debuff for magic user/mobs (debuff 1 for Vertical Slash)
Cross Guard 10: debuff for Pierce dmg (debuff 2 for Vertical Slash)
Skyliner 10: 600% (good dmg), use after Crosscut
Crosscut 1: cause Bleeding, debuff for Skyliner
Skull Swing 1: Armor Break (debuff 3 & 4 for Vertical Slash)
Vertical Slash 5: Utilized all dmg debuff
Barbarian C1: debuff for Doppel
Stomping Kick 5: better than Embowel, 3 OH
Cleave 5: Slash debuff, +300% dmg on stun
Helm Chopper 5: stun debuff
Doppelsoeldner C3: Slash king
Punish 1: Bash (w/ knockdown)+Punish combo
Deeds of Valor 15: boost atkspd and dmg (switch for atkspd with Cyclone)
Cyclone 15: reason for being Doppel, use after Cleave
Zucken 6: MultiHit+SingleTarget, attribute +100%
Redel 6: MultiHit+SingleTarget, attribute +100%
Zwerchchau 1: SingleHit+Multi-Targets
Optional
Punish 3 (mass AoE after Bash with attribute)
Deeds of Valor 15: access to Lapsa Mushroom or Bloodletting (PD)
Double Pay Earn 1: use on boss, teammate kill
Bash 3: knockdown for Doppel's Punish
Gung Ho: early leveling
Concentrate: scale with STR
Pain Barrier: to continually dish out dmg
Highlander C3 > Barb C3: status debuff scale quite well late game
Catar Stroke 3: Knockback+Collision for mobs; 400% true multi-hit
Crown 15: debuff for magic user/mobs (debuff 1 for Vertical Slash)
Cross Guard 10: debuff for Pierce dmg (debuff 2 for Vertical Slash)
Skyliner 10: 600% (good dmg), use after Crosscut
Crosscut 1: cause Bleeding, debuff for Skyliner
Skull Swing 1: Armor Break (debuff 3 & 4 for Vertical Slash)
Vertical Slash 5: Utilized all dmg debuff
Barbarian C1: debuff for Doppel
Stomping Kick 5: better than Embowel, 3 OH
Cleave 5: Slash debuff, +300% dmg on stun
Helm Chopper 5: stun debuff
Doppelsoeldner C3: Slash king
Punish 1: Bash (w/ knockdown)+Punish combo
Deeds of Valor 15: boost atkspd and dmg (switch for atkspd with Cyclone)
Cyclone 15: reason for being Doppel, use after Cleave
Zucken 6: MultiHit+SingleTarget, attribute +100%
Redel 6: MultiHit+SingleTarget, attribute +100%
Zwerchchau 1: SingleHit+Multi-Targets
Optional
Punish 3 (mass AoE after Bash with attribute)
Deeds of Valor 15: access to Lapsa Mushroom or Bloodletting (PD)
Double Pay Earn 1: use on boss, teammate kill
Rank 1
![]() ![]() Swordsman |
![]() 3 / 5 3 Bash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level * +10% added damage at maximum level Swordsman 1st Circle required Bash: Splash Type: Active * Increases AoE attack ratio of [Bash] by 1 per attribute level * Increases SP consumption by 10% Swordsman 2nd Circle required Bash: Knockdown Type: Active * Enemies hit by [Bash] are knocked down * Increases SP consumption by 30% Lv3 Bash required Bash [Physical] - [Slash] Inflict damage on an enemy with a powerful attack. Level 3: Attack: 182% AoE Attack Ratio: 0 SP: 15 Type: Melee / Attack Cooldown: 6s ![]() 2 / 5 Gung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level Lv3 Gung Ho required Gung Ho Become determined by temporarily increasing your attack, while decreasing your defense. Level 2: Physical Damage: +12 Physical Defense: -6 Duration: 300 seconds SP: 11 Type: Melee / Buff Cooldown: 40s ![]() 5 / 5 Concentrate: Enhance Type: Passive * Increases additional damage of [Concentrate] by 1% per attribute level Lv3 Concentrate required Concentrate Increases your attack damage. Level 5: Additional Damage: +11 Number of Hits: 10 Duration: 45 seconds SP: 24 Type: Melee / Buff Cooldown: 20s ![]() 5 / 5 Pain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10% Swordsman 3rd Circle required Pain Barrier Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities. Level 5: Duration: 19 seconds SP: 59 Type: Melee / Buff Cooldown: 39s |
Rank 2
![]() ![]() Highlander |
![]() 3 / 5 2 Cartar Stroke: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cartar Stroke] by 0.5% per attribute level * +10% added damage at maximum level Highlander 1st Circle required Cartar Stroke: Increased Knockback Type: Active * Increases the knockback power of [Cartar Stroke] by 50 per attribute level * increases SP consumption by 20% Highlander 1st Circle required Cartar Stroke: Collision Damage Type: Active * Deals additional damage equal to 50% of your physical attack to enemies knocked back by [Cartar Stroke] * Increases SP consumption by 10% Lv3 Cartar Stroke required Cartar Stroke: Remove Knockback Type: Active * [Cartar Stroke] no longer knocks enemies back * Only applies if attribute is set to ON * Increases SP consumption by 10% Highlander 1st Circle required Cartar Stroke [Physical] - [Strike] Gather up power and use your weapon to attack targets by smashing it to the ground. Level 3: Attack: 117% x 4 Casting Time: 0.3 seconds AoE Attack Ratio: 1 SP: 26 Type: Melee / Attack Cooldown: 21s ![]() 5 / 5 Crown: Enhance Type: Passive * Increases the damage dealt on an enemy with [Crown] by 0.5% per attribute level * +10% added damage at maximum level Highlander 1st Circle required Crown: Reduce Type: Active * Increases enemy INT and SPR reduction from [Crown] by 2% per attribute level * Increases SP consumption by 10% Highlander 1st Circle required Crown [Physical] - [Strike] Smack your weapon down on an enemy's head. Temporarily decreases the target's INT and SPR. Level 5: Attack: 443% [Shock] Duration: 13 seconds AoE Attack Ratio: 0 SP: 37 Type: Melee / Attack Cooldown: 30s ![]() 1 / 5 Cross Guard: Enhance Type: Passive * Enhances physical defense increase effect of [Cross Guard] by 3 per attribute level Lv3 Cross Guard required Cross Guard: Extend Stagger Type: Active * Enemies blocked by [Crossguard] remain staggered for 1 second longer per attribute level * Increases SP consumption by 10% Highlander 1st Circle required Cross Guard Take a defensive stance, using your weapon to block. Blocked enemies become vulnerable to [Pierce]-type attacks. Level 1: Block: +50 SP: 14 Type: Melee / Attack Cooldown: 0s Required Stance: TwoHandSword |
Rank 3
![]() ![]() Highlander |
![]() 10 / 10 Crown: Enhance Type: Passive * Increases the damage dealt on an enemy with [Crown] by 0.5% per attribute level * +10% added damage at maximum level Highlander 1st Circle required Crown: Reduce Type: Active * Increases enemy INT and SPR reduction from [Crown] by 2% per attribute level * Increases SP consumption by 10% Highlander 1st Circle required Crown [Physical] - [Strike] Smack your weapon down on an enemy's head. Temporarily decreases the target's INT and SPR. Level 10: Attack: 543% [Shock] Duration: 23 seconds AoE Attack Ratio: 0 SP: 58 Type: Melee / Attack Cooldown: 30s ![]() 5 / 5 5 Skyliner: Enhance Type: Passive * Increases the damage dealt on an enemy with [Skyliner] by 0.5% per attribute level * +10% added damage at maximum level Highlander 2nd Circle required Skyliner [Physical] - [Slash][{img tooltip_speedofatk}Attack Speed] Slash the enemy sideways. Inflicts additional damage on enemies affected by [Bleeding]. Level 5: Attack: 263% x 2 AoE Attack Ratio: 1 SP: 17 Type: Melee / Attack Cooldown: 15s ![]() 1 / 5 2 Crosscut: Enhance Type: Passive * Increases the damage dealt on an enemy with [Crosscut] by 0.5% per attribute level * +10% added damage at maximum level Highlander 2nd Circle required Crosscut [Physical] - [Slash] Charge towards an enemy and cut a cross on their body, afflicting [Bleeding]. Level 1: Attack: 227% x 2 AoE Attack Ratio: 1 SP: 9 Type: Melee / Attack Cooldown: 28s |
Rank 4
![]() ![]() Highlander |
![]() 14 / 15 Crown: Enhance Type: Passive * Increases the damage dealt on an enemy with [Crown] by 0.5% per attribute level * +10% added damage at maximum level Highlander 1st Circle required Crown: Reduce Type: Active * Increases enemy INT and SPR reduction from [Crown] by 2% per attribute level * Increases SP consumption by 10% Highlander 1st Circle required Crown [Physical] - [Strike] Smack your weapon down on an enemy's head. Temporarily decreases the target's INT and SPR. Level 14: Attack: 623% [Shock] Duration: 31 seconds AoE Attack Ratio: 0 SP: 75 Type: Melee / Attack Cooldown: 30s ![]() 10 / 10 Moulinet: Enhance Type: Passive * Increases the damage dealt on an enemy with [Moulinet] by 0.5% per attribute level * +10% added damage at maximum level Highlander 2nd Circle required Moulinet: Critical Type: Active * Increases critical chance of [Moulinet] by 12% per attribute level * Increases SP consumption by 10% Highlander 2nd Circle required Moulinet [Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed] Inflict damage on enemies by swinging your sword around to create continuous attacks. Deals Double Damage to enemies under Crown effects. Level 10: Attack 160% x 5 AoE Attack Ratio 1 SP: 67 Type: Melee / Attack Cooldown: 35s ![]() 10 / 10 5 Skyliner: Enhance Type: Passive * Increases the damage dealt on an enemy with [Skyliner] by 0.5% per attribute level * +10% added damage at maximum level Highlander 2nd Circle required Skyliner [Physical] - [Slash][{img tooltip_speedofatk}Attack Speed] Slash the enemy sideways. Inflicts additional damage on enemies affected by [Bleeding]. Level 10: Attack: 335% x 2 AoE Attack Ratio: 1 SP: 27 Type: Melee / Attack Cooldown: 15s ![]() 5 / 5 Skull Swing: Enhance Type: Passive * Increases the damage dealt on an enemy with [Skull Swing] by 0.5% per attribute level * +10% added damage at maximum level Highlander 3rd Circle required Skull Swing: No Jump Type: Active * Enemies cannot jump when attacked with [Skull Swing] Highlander 3rd Circle required Skull Swing: Remove Knockback Type: Active * Removes knockback effect from [Skull Swing] * Only applies if attribute is set to ON * Increases SP consumption by 10% Highlander 3rd Circle required Skull Swing [Physical] - [Strike] Strike and push an enemy sidewards using the side of your sword. The enemy becomes afflicted with [Armor Break]. Level 5: Attack: 991% AoE Attack Ratio: 1 SP: 39 Type: Melee / Attack Cooldown: 40s ![]() 1 / 5 2 Vertical Slash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Vertical Slash] by 0.5% per attribute level * +10% added damage at maximum level Highlander 3rd Circle required Vertical Slash [Physical] - [Slash] Attack with a descending vertical slash. Deals additional damage on medium and large-type enemies according to how much their defense has been decreased by [Skull Swing]. An additional bonus damage will be applied depending on the amount of harmful effect that have been applied to the enemy. Level 1: Attack: 558% AoE Attack Ratio: 1 SP: 9 Type: Melee / Attack Cooldown: 25s |
Rank 5
![]() ![]() Barbarian |
![]() 5 / 5 3 Cleave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 1st Circle required Cleave [Physical] - [Slash] Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time. Level 5: Attack: 266% Critical Rate: +50 AoE Attack Ratio: 3 SP: 42 Type: Melee / Attack Cooldown: 16s ![]() 5 / 5 2 Helm Chopper: Enhance Type: Passive * Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 1st Circle required Helm Chopper [Physical] - [Strike] Strike the enemy's head, causing it to become afflicted with [Stun]. Level 5: Attack: 206% x 2 AoE Attack Ratio: 3 SP: 37 Type: Melee / Attack Cooldown: 20s |
Rank 6
![]() ![]() Doppelsoeldner |
![]() 1 / 5 Punish: Enhance Type: Passive * Increases the damage dealt on an enemy with [Punish] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 1st Circle required Punish: Earthquake Type: Active * Applies 2 additional consecutive hits to enemies attacked by Punish * Increases SP consumption by 20% Doppelsoeldner 3rd Circle Required Punish [Physical] - [Pierce] Deeply pierce a collapsed enemy. Level 1: Attack: 491% AoE Attack Ratio: 15 SP: 48 Type: Melee / Attack Cooldown: 10s ![]() 5 / 5 Deeds of Valor Increases the damage you deal to enemies, but also increases the damage you receive. Level 5: Additional Damage: +13% Damage Received: +9% Duration: 35 seconds SP: 77 Type: Melee / Buff Cooldown: 43s ![]() 5 / 5 2 Cyclone: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 1st Circle required Cyclone: Movement Type: Active * Allows movement when using [Cyclone] * Increases SP consumption by 30% Doppelsoeldner 1st Circle required Cyclone: Resistance Type: Active * Increases chance to block harmful effects by 15% per attribute level during [Cyclone] * Increases SP consumption by 10% Lv. 3 Cyclone required Cyclone [Physical] - [Slash] Use centrifugal force to continuously attack enemies. Level 5: 180% Attack per 0.2 seconds Duration: 5.5seconds AoE Attack Ratio: 8 SP: 92 Type: Melee / Attack Cooldown: 45s |
Rank 7
![]() ![]() Doppelsoeldner |
![]() 10 / 10 Deeds of Valor Increases the damage you deal to enemies, but also increases the damage you receive. Level 10: Additional Damage: +23% Damage Received: +14% Duration: 50 seconds SP: 120 Type: Melee / Buff Cooldown: 43s ![]() 1 / 10 Double Pay Earn: Damage Taken Type: Active * Decreases damage taken from x3 to x2 while [Double Pay Earn] is active * Increases SP consumption by 10% Doppelsoeldner 1st Circle required Double Pay Earn Doubles your EXP and loot dropped when you defeat an enemy within a certain number of attacks. You take 3x damage while the effect is active, and lose more durability when you become incapable of combat. Level 1: Attack Limit: 1 Doubled EXP & loot dropped SP: 42 Type: Melee / Buff Cooldown: 57s ![]() 10 / 10 2 Cyclone: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 1st Circle required Cyclone: Movement Type: Active * Allows movement when using [Cyclone] * Increases SP consumption by 30% Doppelsoeldner 1st Circle required Cyclone: Resistance Type: Active * Increases chance to block harmful effects by 15% per attribute level during [Cyclone] * Increases SP consumption by 10% Lv. 3 Cyclone required Cyclone [Physical] - [Slash] Use centrifugal force to continuously attack enemies. Level 10: 219% Attack per 0.2 seconds Duration: 5.5seconds AoE Attack Ratio: 8 SP: 144 Type: Melee / Attack Cooldown: 45s |
Rank 8
![]() ![]() Doppelsoeldner |
![]() 15 / 15 Deeds of Valor Increases the damage you deal to enemies, but also increases the damage you receive. Level 15: Additional Damage: +33% Damage Received: +19% Duration: 65 seconds SP: 163 Type: Melee / Buff Cooldown: 43s ![]() 15 / 15 2 Cyclone: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 1st Circle required Cyclone: Movement Type: Active * Allows movement when using [Cyclone] * Increases SP consumption by 30% Doppelsoeldner 1st Circle required Cyclone: Resistance Type: Active * Increases chance to block harmful effects by 15% per attribute level during [Cyclone] * Increases SP consumption by 10% Lv. 3 Cyclone required Cyclone [Physical] - [Slash] Use centrifugal force to continuously attack enemies. Level 15: 257% Attack per 0.2 seconds Duration: 5.5seconds AoE Attack Ratio: 8 SP: 196 Type: Melee / Attack Cooldown: 45s ![]() 1 / 10 Zornhau: Enhance Type: Passive * Increases the damage dealt on an enemy with [Zornhau] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 2nd Circle required Zornhau: Deep Cut Type: Active * [Zornhau] attack strikes the enemy multiple times * Number of hits increases by 1 per attribute level * Increases SP consumption by 150% Lv6 Zornhau required Zornhau [Physical] - [Slash] Inflict damage and put the enemy into a state of shock by making a big slash with all your might. Level 1: Attack: 762% x 1 [Shock] Duration: 5 seconds SP: 50 Type: Melee / Attack Cooldown: 15s Required Stance: TwoHandSword ![]() 1 / 10 Zucken: Enhance Type: Passive * Increases the damage dealt on an enemy with [Zucken] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 2nd Circle required Zucken: Multi Cuts Type: Active * Increases [Zucken] attack count, raising total amount of damage by +100% * Increases SP consumption by 150% Lv6 Zucken required Zucken [Physical] - [Slash] Inflict damage on a frontal enemy through a series of lateral slashes. Deals additional damage to enemies afflicted with [Shock]. Level 1: Attack: 214% x 4 SP: 51 Type: Melee / Attack Cooldown: 15s Required Stance: TwoHandSword ![]() 1 / 10 2 Redel: Enhance Type: Passive * Increases the damage dealt on an enemy with [Redel] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 2nd Circle required Redel: Multi Cuts Type: Active * Increases [Redel] attack count, raising total amount of damage by +180% * Increases SP consumption by 150% Lv6 Redel required Redel [Physical] - [Slash] Deals successive attacks to a frontal enemy by swinging your weapon. Level 1: Attack: 226% x 5 SP: 54 Type: Melee / Attack Cooldown: 30s Required Stance: TwoHandSword ![]() 5 / 5 Zwerchhau: Enhance Type: Passive * Increases the damage dealt on an enemy with [Zwerchhau] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 3rd Circle Required Zwerchhau [Physical] - [Slash] Swings the sword in one hand to attack a wide range of enemies. The targets that do not have plate defense type become more vulnerable to slash type attacks. Level 5: Attack: 476% x 3 AoE Attack Ratio: 3 Duration: 6.5 seconds SP: 181 Type: Melee / Attack Cooldown: 30s Required Stance: TwoHandSword ![]() 5 / 5 2 Sturtzhau: Enhance Type: Passive * Increases the damage dealt on an enemy with [Sturtzhau] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 3rd Circle Required Sturtzhau [Physical] - [Slash] Strike with your weapon in a diagonal. The attack ignores a portion of enemy defense. Level 5: Attack: 271% x 6 AoE Attack Ratio: 3 Ignores 20% of enemies' defense SP: 166 Type: Melee / Attack Cooldown: 25s Required Stance: TwoHandSword |
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