Super Oracle By MidfordXII
Created by Midnight on Sep 6th 2018 (Last Updated: Jan 8th 2019).
This is a public build.
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Rank 1
![]() Cleric |
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Rank 2
![]() Cleric |
10 / 10 2 Heal: Enhance Type: Passive * Increases the damage and heal factor of [Heal] by 0.5% per attribute level * +10% added bonus at maximum level Cleric 1st Circle required Heal: Creating Extra Type: Active * Adds a 2% chance per attribute level of being automatically healed when using [Heal] * Increases SP consumption by 20% Cleric 1st Circle required Heal: Remove Damage Type: Active * [Heal] will not inflict damage nor react to enemies * Increases SP consumption by 10% Cleric 1st Circle required Heal: Open Sanctuary Type: Active * Extends the effects of [Heal] to neutral characters. Cleric 1st Circle required Heal: Exclude Summons Type: Active * Keeps [Heal] effects from applying to summons. Cleric 1st Circle required Heal: Linger Type: Active * Applies a buff that continuously restores the HP of allies healed with Heal or Mass Heal * The buff lasts 10 sec and restores HP in a value equal to [attribute level x 5]% of your Healing stat * Increases SP consumption by 30% Cleric 3rd Circle required Heal [Magic] - [Holy] Creates a magic circle in front of you, healing allies or damaging enemies. Does not affect airborne enemies. Amount of HP recovered depends on the target's maximum HP. Recovery increases with the casting character's INT and SPR. Level 10: Attack 228% Heal factor 228% Magic circle duration 40 sec No. of heal circles 10 SP: 68 Type: Magic / Buff Cooldown: 22s Element: 4 / 10 Cure: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cure] by 0.5% per attribute level * +10% added damage at maximum level Cleric 1st Circle required Cure: Damage Interval Type: Active * Decreases the interval of [Cure]'s magic circle by 0.2 seconds * Increases SP consumption by 20% Cleric 2nd Circle required Cure [Magic] - [Holy] Creates a magic circle that removes a Lv1 status ailment from allies or inflicts damage to enemies. Does not affect airborne enemies. Level 4: 0.4 second attack 103% No. of Hits: 16 Magic Circle Duration: 9 seconds SP: 35 Type: Magic / Buff Cooldown: 27s Element: 10 / 10 Safety Zone: Increased Range Type: Active * Increases range applied by [Safety Zone] to 15 * Increases SP consumption by 80% Cleric 1st Circle required Safety Zone: Block Count Type: Active * Increases block count of [Safety Zone] by 1 per attribute level * Increases SP consumption by 10% Cleric 2nd Circle required Safety Zone Creates a magic circle that blocks incoming attacks. Level 10: Blocks: 20 times Magic Circle Duration: 20 seconds SP: 82 Type: Magic / Buff Cooldown: 48s Element: 5 / 5 Divine Might: Devil-type Damage Type: Active * Deals damage equal to 100% of magic attack to nearby Devil-type monsters when using [Divine Might] * Increases SP consumption by 10% Cleric 2nd Circle required Divine Might Temporarily increases the skill levels of you and your party members by 1. Level 5: Applies 5 times Duration: 60 seconds SP: 45 Type: Magic / Buff Cooldown: 27s 1 / 5 Fade Erases the threat of monsters making them stop any attacks on you. Level 1: Duration: 12 seconds SP: 24 Type: Magic / Buff Cooldown: 40s Element: |
Rank 3
![]() Dievdirbys |
1 / 5 Statue of Goddess Vakarine Carve a statue of Vakarine, the Goddess of the Evening Star. You may warp to other areas through the Goddess Statue. Level 1: Max. 1 warps Statue duration 30 sec Consumes Sculpting Wood x1 SP: 26 Type: Melee / Attack Cooldown: 85s 5 / 5 Statue of Goddess Zemyna Carve a statue of Zemyna, the goddess of the earth. Decreases the SP cost and SP recovery time when using skills for nearby allies who are within the radius of the Goddess Statue. Level 5: SP -24 SP recovery shortened by 5 sec Statue duration 50 sec Consumes Sculpting Wood x1 SP: 83 Type: Melee / Attack Cooldown: 48s 5 / 5 Statue of Goddess Laima: Home Ground Type: Active * Increases cooldown of skills from enemies when within the range while [Statue of Goddess Laima] is active * Increases SP consumption by 10% Dievdirbys 1st Circle required Statue of Goddess Laima Carves a statue of Laima, the Goddess of Fate. Decreases the cooldown of your party members' skills within the radius of the Goddess Statue. Level 5: Cooldown -20% Movement speed -5 Statue duration 50 sec Consumes Sculpting Wood x1 SP: 83 Type: Melee / Attack Cooldown: 47s 4 / 5 3 Carve Attack: Enhance Type: Passive * Increases the damage dealt on an enemy with [Carve Attack] by 0.5% per attribute level * +10% added damage at maximum level Dievdirbys 1st Circle required Carve Attack: Chance to Obtain Type: Active * Increases chances of obtaining materials for [Carve] by 1% per attribute level * Increases SP consumption by 30% Dievdirbys 2nd Circle required Carve Attack [Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed] Attack the target by using a carving knife. Plant-type monsters take additional bonus damage and may drop statue materials. Level 4: Attack: 95% x 5 Additional Damage to Plant-type Monsters: +100 Statue Materials Drop Rate: 20% AoE Attack Ratio: 1 SP: 64 Type: Melee / Attack Cooldown: 17s |
Rank 4
![]() Sadhu |
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Rank 5
![]() Sadhu |
10 / 10 Body Basic Attack: Enhance Type: Passive * Increases the damage dealt on an enemy with [Body Bask Attack] by 0.5% per attribute level * +10% added damage at maximum level Sadhu 1st Circle required Out of Body: Evasion Type: Active * Increases the body's evasion by 10 per attribute level when [Out of Body] is active Sadhu 1st Circle required Out of Body Basic Attack: Enemy Defense Weakened Type: Active * Decreases the enemy's physical defense by 10% with a chance of 10% per attribute level when using a basic attack during Out of Body * Unable to turn ON/OFF during Out of Body Sadhu 1st Circle required Out of Body Move your spirit out of the body. The spirit can only move near the body. Level 10: Spirit's Moving Range: 240 SP: 0 Type: Magic / Attack Cooldown: 0s 1 / 1 Prakriti: HP Recovery Type: Active * Recovers HP equal to 5% of maximum HP per attribute level when using [Prakriti] * Increases SP consumption by 30% Sadhu 2nd Circle required Prakriti Move body to the spirit to unite again. Can only be used when spirit is out of body. Level 1: Movement Time 0.5 ~ 1 second SP: 24 Type: Magic / Attack Cooldown: 9s 10 / 10 Astral Body Explosion: Enhance Type: Passive * Increases the damage dealt on an enemy with [Astral Body Explosion] by 0.5% per attribute level * +10% added damage at maximum level Sadhu 1st Circle required Astral Body Explosion: Knockdown Type: Active * Enemies hit with [Astral Body Explosion] are knocked down * Increases SP consumption by 10% Sadhu 1st Circle required Astral Body Explosion [Magic] - [Psychokinesis] Inflict damage on nearby enemies by separating your soul from your body to cause an explosion. Attacked enemies receive a percentage of Psychokinesis magic damage for 5 seconds. Level 10: Attack: 1272% SP: 165 Type: Magic / Attack Cooldown: 30s Element: 4 / 10 Vashita Siddhi: Confusion Type: Active * Enemies within the range of [Vashita Siddhi] have a chance of being afflicted with [Confusion] for 5 sec * Increases the chance by 10% per attribute level * Increases SP consumption by 20% Lv3 Vashita Siddhi required Vashita Siddhi Decreases the STR, CON, INT, SPR and DEX of enemies nearby. Level 4: STR, CON, INT, SPR, DEX: -20 Consumes 39 SP per second Maximum Duration: 10 seconds SP: 0 Type: Magic / Attack Cooldown: 50s 5 / 5 Possession: Enhance Type: Passive * Increases the damage dealt on an enemy with [Possession] by 0.5% per attribute level * +10% added damage at maximum level Sadhu 2nd Circle required Possession [Magic] - [Psychokinesis] Bind enemy to stop its movement and inflict damage. Level 5: 0.3 second attack 167% Targets: 9 Maximum Duration: 6.5 seconds SP: 86 Type: Magic / Attack Cooldown: 20s Element: |
Rank 6
![]() Oracle |
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Rank 7
![]() Oracle |
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Rank 8
![]() Oracle |
15 / 15 Arcane Energy: Additional Damage Type: Active * Enemies receive Holy damage equal to the attribute level within the range of [Arcane Energy] * Increases SP consumption by 10% Oracle 1st Circle required Arcane Energy: Duration Type: Active * Increases duration of [Arcane Energy] by 1 min per attribute level * Increases SP consumption by 20% Oracle 1st Circle required Arcane Energy Increases the maximum SP and STA of you and your party members. Level 15: Maximum SP: +45% Maximum STA: +65 Duration: 30 minutes SP: 295 Type: Magic / Buff Cooldown: 49s 15 / 15 2 Change: Winning Type: Active * A monster that is transformed by [Change] will have the Item Jackpot Effect with a 0.05% chance per attribute level * Increases SP consumption by 30% Oracle 1st Circle required Change Changes the monster in front of you to a different monster with a similar level. Level 15: Target Level: -15 ~ +15 SP: 305 Type: Magic / Attack Cooldown: 60s 1 / 1 Clairvoyance Predict and show which item the monster will drop in advance. Level 1: Applied instantly after using Resetting Maximum Level: 1 SP: 66 Type: Magic / Buff Cooldown: 20s 1 / 15 Counter Spell: Enemy Target Type: Active * [Counter Spell] removes only enemy magic circles * Increases SP consumption by 20% Oracle 1st Circle required Counter Spell When casting, removes the magic circle around and summons the magic circle for blocking the magic attack. Cooldown reduces with skill level. Level 1: Removes nearby magic circles Maximum Duration: 10 Cooldown -1 second(s) SP: 78 Type: Magic / Attack Cooldown: 59s 1 / 1 Forecast: Duration Type: Active * Increases duration of [Forecast] by 1 minute per attribute level * Increases SP consumption by 20% Oracle 1st Circle required Forecast: Increased Nullification Type: Active * Increases chances to nullify an enemy's attack while activating [Forecast] by 1% per attribute level * Increases SP consumption by 10% Oracle 1st Circle required Forecast Show in advance where the enemy will attack you and your party members. Level 1: Evasion: +100 Duration: 300 seconds Level 1 master SP: 63 Type: Magic / Buff Cooldown: 30s 1 / 1 2 Resetting Change the item dropped from an enemy to a different item. You will be notified when an item is changed. Level 1: Changes a dropped item Maximum Level: 1 SP: 69 Type: Magic / Buff Cooldown: 150s 4 / 15 Prophecy: Additional Damage Type: Active * Enemies within the range of [Prophecy] receive damage proportional to that of magic attack * Damage rate increases with attribute level * Increases SP consumption by 10% Oracle 3rd Circle Required Prophecy Grants a temporary effect preventing Lv. 1 status ailments to nearby party members. Level 4: Duration 25 seconds Applies 4 times SP: 78 Type: Magic / Attack Cooldown: 30s 1 / 10 Death Sentence: Slow Type: Active * Decreases movement speed of an enemy affected by [Death Sentence] by 15% per attribute level * Increases SP consumption by 10% Oracle 2nd Circle required Death Sentence: Penalty Reduction Type: Active * Reduces the damage returned to the caster from [Death Sentence] by 10% per attribute level * Increase SP consumption by 50% Oracle 2nd Circle required Death Sentence Sentence to the enemy to death. The damage to the target is greatly increased, but when the effect ends and if the target is alive, then accumulated damage is returned to the caster. Level 1: Additional Damage: 35% Returned Damage: 100% Enemies Affected: 5 Duration: 10 seconds SP: 72 Type: Magic / Attack Cooldown: 60s 1 / 1 0 Gender Switch 캐릭터의 성별을 바꿀 수 있도록 상점을 개설합니다. 아이템 '진실의 거울'을 소지한 만큼 성별 변경이 가능합니다. Level 1: Maximum Level: 1 SP: 0 Type: Magic / Buff Cooldown: 0s Element: 5 / 5 Twist of Fate Deal a fixed amount damage to the selected target based on its max HP. But the target continuously recovers its HP and the total amount it will recover matches the double amount lost by this attack. The skill does not apply to the field boss monster. Level 5: Reduces 33% - 40% of maximum HP Duration: 30 seconds SP: 276 Type: Magic / Attack Cooldown: 35s |
Rank 9
![]() Druid |
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Rank 10
![]() Druid |
10 / 10 Carnivory: Enhance Type: Passive * Increases the damage dealt on an enemy with [Carnivory] by 0.5% per attribute level * +10% added damage at maximum level Druid 1st Circle required Carnivory: Duration Time Type: Active * Increases duration time of [Carnivory] by 1 second per attribute level * Increases SP consumption by 10% Druid 1st Circle required Carnivory [Magic] Grass near the targeted area attacks an enemy. It casts in the place of [Chortasmata] first if it exists, otherwise it casts on you. Level 10: Attack: 332% x 25 Maximum targets: 8 Duration: 10 seconds SP: 180 Type: Magic / Attack Cooldown: 20s 10 / 10 Chortasmata: Duration Type: Active * Increases duration of [Chortasmata] by 1 second per attribute level * Increases SP consumption by 10% Need the 2nd circle of Druid Chortasmata: Enhance Type: Passive * Increases the damage dealt on an enemy with [Chortasmata] by 0.5% per attribute level * +10% added damage at maximum level Druid 1st Circle required Chortasmata [Magic] - [Poison] Grass temporarily grows on the targeted area. Monsters within the targeted area become Plant-type monsters. Allies who step on the area receive the Floral Scent buff and have their HP restored. Enemies on the area receive the Rash debuff and continuous damage. Level 10: Attack 261% Floral Scent recovery 870 Duration 20 sec SP: 206 Type: Magic / Attack Cooldown: 20s Element: 1 / 10 Shape Shifting Transform into a monster of the Animal-type, Plant-type or Insect-type in front of you for a given duration. Level 1: Able to use the monster's skill Maximum Duration: 60 seconds SP: 56 Type: Magic / Attack Cooldown: 120s 1 / 10 Telepath: Crowd Control Type: Active * Enemies near the initial target of [Telepath] also get the same effect corresponding to attribute level * Increases SP consumption by 10% Need the 3rd circle of Druid Telepath Penetrate into the mind of an enemy in front of you to control it. Level 1: Duration: 11 seconds SP: 66 Type: Magic / Attack Cooldown: 60s 1 / 10 Seed Bomb: Enhance Type: Passive * Increases the damage dealt on an enemy with [Seed Bomb] by 0.5% per attribute level * +10% added damage at maximum level Druid 1st Circle required Seed Bomb Applies a seed buff on an ally. If the ally is attacked while the buff is active or the buff expires, magic damage is dealt to nearby enemies. Level 1: Attack 717% Seed buff duration 5 sec SP: 62 Type: Magic / Attack Cooldown: 25s 5 / 5 Sterea Trofh Grown grass protects you and your allies. It casts in the place of [Chortasmata] first if exists, otherwise it casts on you. Level 5: Duration: 10 seconds SP: 110 Type: Magic / Attack Cooldown: 30s 1 / 5 Transform Transform back into the monster that you last shape shifted to. Level 1: Able to use the monster's skill Maximum Duration: 60 seconds SP: 56 Type: Magic / Attack Cooldown: 120s 1 / 5 Thorn: Enhance Type: Passive * Increases the damage dealt on an enemy with [Thorn] by 0.5% per attribute level * +10% added damage at maximum level Need the 2nd circle of Druid Thorn Throw thorny vines at nearby enemies to deal continuous damage. If the target is a ground-based monster, it will become trapped in the vines and unable to move. Level 1: Attack 250% x 11 hits Ground enemies become unable to move SP: 98 Type: Magic / Attack Cooldown: 20s |
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