[Apr 25th 2018] New classes have been added to the skill simulator!

Templar Assassin! iTOS(Desu'sTemplar) v0.3.

Created by oishidesu on Jul 21st 2016 (Last Updated: Aug 18th 2016).
This is a public build.
4
first of all this build is just tested
(i have another option for making a dps/pvp with templar in the end, for example this build u see now, or u can see other build with fencer at rank6)
this is the link: http://www.tosbase.com/tools/skill-simulator/build/6jmiffa573/
for fencer/templar u will play dex instead of rage str
the stat will be 3:1:1dex.str.con add 10 spr if u want, so when u hunt ur sp not run out quickly and save ur sp pot. that fencer/templar build maybe more capable than this build for pvp, if u want to compare cata/doppel with barb/fencer ofc barb/fencer is stronger than cata/doppel at pvp but higly dps will be cata/doppel most of all
3:1:1dex.con.str
3:1:2dex.con.str
2:1:2dex.con.str all ur choice, add some spr for easy hunt

EQ/ETC

-Cafrisun 1set (+5)
-Watcher 1set(+5)
-Rokas Mail (+5if needed)
-Riena Plate 1set
-Legwyn Family plate 1set
-roxona plate
-lolopanter plate
*Elements
*Trident
*Galin Trident
*Silver Spear
*Lydeka
*Seimos Pike
*Catacombs pike
*Assegai
*Grand Spontoon
*Khasti Spear
*Magas Spear
+Meteor(+8-10)
+Beetleback
+Ludas Shield
+Aias
+sage wall
+lolopanter
-Abomination ring/neck set
-Max Petamion
-Gladiator Band
-Zachariel Bangle
-Sissel Bracelet


STAT ALLOCATION
10dex/10spr/10con=(30con/30dex)=1:1/2:1str.con(con50)=2:1/1:1str.dex(dex66)=-str

means all 10 str10-con10-spr10-dex10 (early is good)
10 is done so what's next ? okay now is the ratio, u can add 1:1str.con or 1:1str.dex i made this for really2 super newbie so not too far to hold your stat and get more harder in questing. ya sure can 2:1str.con, when ur con reach 30 that's enough get dat dex for more dodge and crit, again with 2:1 or 1:1str.dex untill the dex hit 30 too
raise more do it again the same time like first ratio 1:1or2:1str.con untill con 50 and 1:1/2:1str.dex untill dex 66
and the stat will be :
*113str-30con-2int-10spr-30dex

*324str-50con-3int-10spr-66dex

question is why only 50 con ? u can swap the stat with dex so dex will 50 and con 66, its not matter if 50con u have good sets for ur warrior, this build doesnt need too much dex cause u get hoplite c2 that means u got 100%crit chance.

NOTE-(if want go pvp u will need con 100 the rest go to str, i think dex 66 is enough if ur hit still got dodge take leather on ur gauntlet/gloves that raise ur accuracy, but 1 think is important is ur no so highly dps on dunge or hunt cuz 100con make u tanky this means u need better eq with str stat and accur)

Swordman C1

**first skill u take "Thrust"4, after that u can take "Concentrate"5, "Gung Ho"5, and "Pain Barrier"1 (Q&A for Swordsman C1)

#why taking gung ho and leave pain barrier 1 and
no bash skill ?#

!gung ho is good for newbie help their questing with lot damage early, since u are a dps templar not a tanky that much, BUT u can leave gung ho add it to pain barrier and taking guarding skill for full. thats all ur choice ^^

Peltasta C1

*here's the situation where u choose gung ho or guarding, but first take umbo to help u skill at questing and rim blow. okay guarding also usefull, if u leave gung ho u will take guard stance and if u choose gung ho u also can take guard stance but up ur gung ho passive as well

Hoplite C1

*finally u got ur crit, dont take finestra first go take stabbing first after that pierce and up ur finestra5 also stabbing and pierce Note: Leave 1 point for Hoplite C2 later.

Cataphract C1

*here they come ur own pet ur own ride haha
well at cataphract u will looks like a knight with ugly ride haha
first u take Earth Wave for helping u more at questing and up trot for movement speed. earth wave is good for you at questing and leveling strong enough for kill mobs and overkill

Hoplite C2

*in here u got ur 100%crit almost there haha
get stabbing8 and full at pierce
1point u hold for spear lunge, this skill increase ur piercing damage more hurt
long stride 1, honestly long stride not so good cause long charging and long cd for that skill

Doppelsoeldner C1

*yup u're on top now
"Deeds of Valor" scary skill BUT that skill will make ur defense downgrade while u use it for 50% for example (186pd-50%=93pd)
"Mordschlag" has highly strong strike damage to enemy with 2charges to smack down ur enemy
and "Cyclone" usefull at bossing and great combo with swash buckling while u provoke all enemies u take advantage to use cyclone

Templar C1

*for the templar u done u absolutely done with it haha no more try hard no more alone cause u have ur very own guild go gvg, world boss, summon ur guild members and build ur own guild tower, this is the final test

feel free to ask,comment

(Pistol is only make ur character look cool haha. but u better use shield or 2H spear for more damage, and u just like a Holy Knight that ridding ugly mount XD)

*NOTE
i take cata only want the companion for rides haha i know its useless with this build cuz if u do cata u need the cata c2 instead of taking doppel but as u know u already take hoplite 2 another experience is doppel for more dps

this is ur leveling guide:https://s32.postimg.org/nmc9a84eb/Tree_OS_leveling_guide.jpg
for guide is simple. do orsha and klaipeda quest 1by1 untill 130 use up all ur exp card dont hold it untill u get exp card lv7-8, 7-8 hold it when u hit 165 and use it till 175. okay lv 130 u will dungeon and do mission quest at fedimian, no grind under lv210
Copy Build
Rank 1
circle 1
Swordsman
4 / 5
5
Thrust
Video
Swordman2 Repeat
Thrust: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Thrust: Continuous Attack
Type: Active
* Activates consecutive attacks when using [Thrust] by 1% chance per attribute level
* Increases SP consumption by 10%

Swordsman 1st Circle required
Thrust: Bleeding
Type: Active
* Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Thrust

[Physical] - [Pierce]
Push the point of your weapon into enemies, performing a strong piercing attack.

Level 4:
Attack: 161%
AoE Attack Ratio: 1
SP: 16

Type: Melee / Attack
Cooldown: 10s
0 / 5
3
Bash
Swordman1 Blow
Bash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Bash: Splash
Type: Active
* Increases AoE attack ratio of [Bash] by 1 per attribute level
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Bash: Knockdown
Type: Active
* Enemies hit by [Bash] are knocked down
* Increases SP consumption by 30%

Lv3 Bash required
Bash

[Physical] - [Slash]
Inflict damage on an enemy with a powerful attack.

Level 1:
Attack: 164%
AoE Attack Ratio: 0
SP: 9

Type: Melee / Attack
Cooldown: 6s
5 / 5
Gung Ho
Swordman13
Gung Ho: Enhance
Type: Passive
* Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level

Lv3 Gung Ho required
Gung Ho

Become determined by temporarily increasing your attack, while decreasing your defense.

Level 5:
Physical Damage: +18
Physical Defense: -9
Duration: 300 seconds
SP: 19

Type: Melee / Buff
Cooldown: 40s
5 / 5
Concentrate
Swordman14
Concentrate: Enhance
Type: Passive
* Increases additional damage of [Concentrate] by 1% per attribute level

Lv3 Concentrate required
Concentrate

Increases your attack damage.

Level 5:
Additional Damage: +11
Number of Hits: 10
Duration: 45 seconds
SP: 24

Type: Melee / Buff
Cooldown: 20s
1 / 5
Pain Barrier
Pain Barrier: Duration
Type: Active
* Increases [Pain Barrier] duration for 5 seconds
* Increases SP consumption by 10%

Swordsman 3rd Circle required
Pain Barrier

Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.

Level 1:
Duration: 15 seconds
SP: 32

Type: Melee / Buff
Cooldown: 39s
Rank 2
circle 1
Peltasta
5 / 5
2
Umbo Blow
Peltasta12 Impact Peltasta8
Umbo Blow: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Umbo Blow] by 0.5% per attribute level
* +10% added damage at maximum level

Peltasta 1st Circle required
Umbo Blow: Stun
Type: Active
* Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%

Peltasta 1st Circle required
Umbo Blow: Add Knockdown
Type: Active
* Enemies hit by [Umbo Blow] will be knocked down
* Increases knockdown power by 40 per attribute level
* Increases SP consumption by 10%

Peltasta 1st Circle required
Umbo Blow

[Physical] - [Strike]
Use the bump of your shield to attack enemies. Deals additional damage to enemies staggered by a block. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.

Level 5:
Attack: 297%
AoE Attack Ratio: 2
SP: 33

Type: Melee / Attack
Cooldown: 12s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
4 / 5
2
Rim Blow
Peltasta11
Rim Blow: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Rim Blow] by 0.5% per attribute level
* +10% added damage at maximum level

Peltasta 1st Circle required
Rim Blow

[Physical] - [Strike]
Use the edge of your shield to attack enemies. Inflicts additional damage on both petrified and frozen enemies. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.

Level 4:
Attack: 284%
AoE Attack Ratio: 1
SP: 27

Type: Melee / Attack
Cooldown: 12s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
5 / 5
Swash Buckling
Peltasta1
Swash Buckling: Focused Defense
Type: Active
* Decreases the damage taken by 5% per attribute level for 10 seconds when using [Swash Buckling]

Peltasta 1st Circle required
Swash Buckling: Provoque Specialty
Type: Active
* Increases [Provoke] effects by 10% per attribute level when [Swash Buckling] effect is applied

Peltasta 2nd Circle required
Swash Buckling: Maintain Provocation
Type: Active
* Increases duration of [Swash Buckling] by 1 second per attribute level

Peltasta 2nd Circle required
Swash Buckling

Hit your shield to provoke nearby enemies making them pursue you. Provoked enemies' movement speed increases, and become immune to provoking skill for 30 seconds.

Level 5:
Targets 11
Provoke duration 5 sec
Increases max. no. of targets by 11 for 35 sec
SP: 34

Type: Melee / Attack
Cooldown: 20s
Required Stance: OneHandSwordShield, OneHandSpearShield, OneHandSwordDagger, OneHandSpearDagger, RapierAndShield, RapierAn
1 / 5
Guardian
Peltasta23 Peltasta33
Guardian: Evasion
Type: Active
* Increases character's evasion by 50 per attribute level when [Guardian] is active
* Increases SP consumption by 10%

Peltasta 1st Circle required
Guardian: Reduce Damage
Type: Active
* Reduces damage received by 20% while [Guardian] is active
* Increases SP consumption by 30%

Requires Peltasta Circle 2, Guardian Lv 6
Guardian

Increases your physical and magic defense. Cannot be used with Gung Ho.

Level 1:
Physical and magic defense +100%
Duration 20 sec
SP: 14

Type: Melee / Buff
Cooldown: 50s
Rank 3
circle 1
Hoplite
5 / 5
Stabbing
Hoplite11 Hoplite1
Stabbing: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Stabbing] by 0.5% per attribute level
* +10% added damage at maximum level

Hoplite 1st Circle required
Stabbing: Evasion
Type: Active
* Increases evasion by 50 per attribute level while using [Stabbing]
Increases magic defense by 5% per attribute level
* Increases SP consumption by 10

Hoplite 1st Circle required
Stabbing: Sure Victory
Type: Active
* Increases continuous count of [Stabbing] by 1 per attribute level
* Increases SP consumption by 100%

Hoplite 3rd Circle required
Stabbing

[Physical] - [Pierce]
Repeatedly stab enemies with your spear. Repeated stabs inflicts more damage to enemies.

Level 5:
Attack: 117% x 15
AoE Attack Ratio: 1
Damage increase up to 100%
SP: 44

Type: Melee / Attack
Cooldown: 25s
4 / 5
2
Pierce
Hoplite14 Hoplite3
Pierce: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Pierce] by 0.5% per attribute level
* +10% added damage at maximum level

Hoplite 1st Circle required
Pierce: Continuous Attack
Type: Active
* Deals 4 consecutive hits on boss monsters with [Pierce]
* Increases SP consumption by 10%

Hoplite 2nd Circle required
Pierce: Bleeding
Type: Active
* Enemies hit by [Pierce] have a 2% chance per attribute level of being afflicted with [Bleeding] for 6 seconds
* Bleeding damage is proportional to character's physical attack
* Increases SP consumption by 10%

Hoplite 1st Circle required
Pierce: Repeated Shock
Type: Active
* Number of hits of [Pierce] to enemies afflicted with [Shock] increases by 2
* Increases SP consumption by 30%

Hoplite 2nd Circle required
Pierce

[Physical] - [Pierce]
Attack by piercing enemies with your spear. The larger an enemy is, the more consecutive hits you deal.

Level 4:
Attack: 264%
Medium Target 2 Hits
Large Target 3 Hits
SP: 35

Type: Melee / Attack
Cooldown: 20s
5 / 5
Finestra
Hoplite4 Hoplite9
Finestra: Physical Damage
Type: Active
* Adds 10% of your INT to physical damage while [Finestra] is active
* Increases SP consumption by 10%

Hoplite 1st Circle required
Finestra: Splash
Type: Active
* Increases AoE attack ratio by 3, but reduces evasion rate by x2 more of the existing value when [Finestra] is active
* Increases SP consumption by 3
* Increases SP consumption by 10%

Lv3 Finestra required
Finestra

Switch into the Window stance to attack. Increases your critical rate and block, while decreasing evasion.

Level 5:
Critical Chance: +100 Increase
Block 100 Increase
Evasion: -75
Duration: 45 seconds
SP: 48

Type: Melee / Buff
Cooldown: 50s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
0 / 5
2
Synchro Thrusting
Hoplite13 Hoplite7
Synchro Thrusting: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Synchro Thrusting] by 0.5% per attribute level
* +10% added damage at maximum level

Hoplite 1st Circle required
Synchro Thrusting: Pierce
Type: Active
* Decreases [Synchro Thrusting] strike damage by 10% per attribute level
* Increases pierce damage by 10% per attribute level

Hoplite 1st Circle required
Synchro Thrusting

[Physical] - [Pierce] - [Strike]
Use your spear and shield to attack enemies. Deals additional damage when an attack is countered.

Level 1:
Attack: 330%
AoE Attack Ratio: 1
SP: 24

Type: Melee / Attack
Cooldown: 15s
Required Stance: OneHandSpearShield, OneHandSwordShield
Rank 4
circle 1
Cataphract
5 / 5
Impaler
Cataphract14
Impaler: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level
* +10% added damage at maximum level

Cataphract 1st Circle required
Impaler

[Strike]
Impale a small or medium-type monster with the spear. Allows you to attack other enemies with the impaled enemy. The attack applies as critical to enemies afflicted with [Shock].

Level 5:
Attack: 283%
Duration: 0 seconds
AoE Attack Ratio: 1
Able to use while riding
SP: 48

Type: Melee / Attack
Cooldown: 40s
Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol
5 / 5
3
Earth Wave
Cataphract17 Cataphract26 Cataphract28
Earth Wave: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level
* +10% added damage at maximum level

Cataphract 1st Circle required
Earth Wave: Earth Property
Type: Active
* Changes the property of [Earth Wave] to Earth property
* Increases SP consumption by 10%

Cataphract 1st Circle required
Earth Wave: Remove Knockdown
Type: Active
* [Earth Wave] no longer knocks enemies down
* Only applies if attribute is set to ON

Cataphract 1st Circle required
Earth Wave

[Physical] - [Strike]
Gather up power and use your weapon to attack targets by smashing it to the ground. Deals increased damage to knocked-down enemies.

Level 5:
Attack: 86% x 5
AoE Attack Ratio: 8
+50% increased damage to knocked-down enemies.
Able to use while riding.
SP: 52

Type: Melee / Attack
Cooldown: 10s
Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol
5 / 5
Trot
Trot

Increases your movement speed while riding.

Level 5:
Movement Speed: +10
Duration: 30 seconds
SP: 53

Type: Melee / Buff
Cooldown: 50s
0 / 5
Steed Charge
Cataphract20 Cataphract27 Cataphract29
Steed Charge: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level
* +10% added damage at maximum level

Cataphract 1st Circle required
Steed Charge: Critical
Type: Active
* [Steed Charge] applies as critical on enemies afflicted with [Slow]
* Increases SP consumption by 20%

Cataphract 1st Circle required
Steed Charge: Remove Knockdown
Type: Active
* Removes knockback effect from [Steed Charge]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%

Cataphract 1st Circle required
Steed Charge

[Physical] - [Strike]
Charges into the enemy, dealing damage. Deals additional damage to enemies affected by the Dethrone debuff. Able to use skill again 1.5 sec after casting.

Level 1:
Attack: 223%
AoE Attack Ratio: 5
Able to use while riding
SP: 26

Type: Melee / Attack
Cooldown: 8s
Rank 5
circle 2
Hoplite
8 / 10
Stabbing
Hoplite11 Hoplite1
Stabbing: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Stabbing] by 0.5% per attribute level
* +10% added damage at maximum level

Hoplite 1st Circle required
Stabbing: Evasion
Type: Active
* Increases evasion by 50 per attribute level while using [Stabbing]
Increases magic defense by 5% per attribute level
* Increases SP consumption by 10

Hoplite 1st Circle required
Stabbing: Sure Victory
Type: Active
* Increases continuous count of [Stabbing] by 1 per attribute level
* Increases SP consumption by 100%

Hoplite 3rd Circle required
Stabbing

[Physical] - [Pierce]
Repeatedly stab enemies with your spear. Repeated stabs inflicts more damage to enemies.

Level 8:
Attack: 133% x 15
AoE Attack Ratio: 1
Damage increase up to 100%
SP: 60

Type: Melee / Attack
Cooldown: 25s
10 / 10
2
Pierce
Hoplite14 Hoplite2 Hoplite3 Hoplite29
Pierce: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Pierce] by 0.5% per attribute level
* +10% added damage at maximum level

Hoplite 1st Circle required
Pierce: Continuous Attack
Type: Active
* Deals 4 consecutive hits on boss monsters with [Pierce]
* Increases SP consumption by 10%

Hoplite 2nd Circle required
Pierce: Bleeding
Type: Active
* Enemies hit by [Pierce] have a 2% chance per attribute level of being afflicted with [Bleeding] for 6 seconds
* Bleeding damage is proportional to character's physical attack
* Increases SP consumption by 10%

Hoplite 1st Circle required
Pierce: Repeated Shock
Type: Active
* Number of hits of [Pierce] to enemies afflicted with [Shock] increases by 2
* Increases SP consumption by 30%

Hoplite 2nd Circle required
Pierce

[Physical] - [Pierce]
Attack by piercing enemies with your spear. The larger an enemy is, the more consecutive hits you deal.

Level 10:
Attack: 339%
Medium Target 2 Hits
Large Target 3 Hits
SP: 63

Type: Melee / Attack
Cooldown: 20s
10 / 10
Finestra
Hoplite4 Hoplite9
Finestra: Physical Damage
Type: Active
* Adds 10% of your INT to physical damage while [Finestra] is active
* Increases SP consumption by 10%

Hoplite 1st Circle required
Finestra: Splash
Type: Active
* Increases AoE attack ratio by 3, but reduces evasion rate by x2 more of the existing value when [Finestra] is active
* Increases SP consumption by 3
* Increases SP consumption by 10%

Lv3 Finestra required
Finestra

Switch into the Window stance to attack. Increases your critical rate and block, while decreasing evasion.

Level 10:
Critical Chance: +150 Increase
Block 175 Increase
Evasion: -150
Duration: 60 seconds
SP: 77

Type: Melee / Buff
Cooldown: 50s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
0 / 10
2
Synchro Thrusting
Hoplite13 Hoplite7
Synchro Thrusting: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Synchro Thrusting] by 0.5% per attribute level
* +10% added damage at maximum level

Hoplite 1st Circle required
Synchro Thrusting: Pierce
Type: Active
* Decreases [Synchro Thrusting] strike damage by 10% per attribute level
* Increases pierce damage by 10% per attribute level

Hoplite 1st Circle required
Synchro Thrusting

[Physical] - [Pierce] - [Strike]
Use your spear and shield to attack enemies. Deals additional damage when an attack is countered.

Level 1:
Attack: 330%
AoE Attack Ratio: 1
SP: 24

Type: Melee / Attack
Cooldown: 15s
Required Stance: OneHandSpearShield, OneHandSwordShield
1 / 5
3
Long Stride
Hoplite12 Hoplite30
Long Stride: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Long Stride] by 0.5% per attribute level
* +10% added damage at maximum level

Hoplite 2nd Circle required
Long Stride: Stun
Type: Active
* [Long Stride] stuns enemies for 0.5 sec per attribute level
* Increases SP consumption by 50%

Hoplite 2nd Circle required
Long Stride

[Physical] - [Pierce]
Inflicts damage to enemies by jumping to your designated location. Damage increases in proportion to inventory weight. Additional damage does not exceed a maximum of 100%.

Level 1:
Attack: 415%
Targets 10
SP: 28

Type: Melee / Attack
Cooldown: 30s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearPistol
1 / 5
2
Spear Lunge
Hoplite26
Spear Lunge: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Spear Lunge] by 0.5% per attribute level
* +10% added damage at maximum level

Hoplite 2nd Circle required
Spear Lunge

[Physical] - [Pierce]
Stab an enemy in front of you to make it more vulnerable to [Pierce]-type attacks.

Level 1:
Attack: 478%
Duration 6 seconds
SP: 16

Type: Melee / Attack
Cooldown: 20s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
Rank 6
circle 1
Doppelsoeldner
0 / 5
Punish
Doppelsoeldner13
Punish: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Punish] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Punish: Earthquake
Type: Active
* Applies 2 additional consecutive hits to enemies attacked by Punish
* Increases SP consumption by 20%

Doppelsoeldner 3rd Circle Required
Punish

[Physical] - [Pierce]
Deeply pierce a collapsed enemy.

Level 1:
Attack: 491%
AoE Attack Ratio: 15
SP: 48

Type: Melee / Attack
Cooldown: 10s
5 / 5
Deeds of Valor
Deeds of Valor

Increases the damage you deal to enemies, but also increases the damage you receive.

Level 5:
Additional Damage: +13%
Damage Received: +9%
Duration: 35 seconds
SP: 77

Type: Melee / Buff
Cooldown: 43s
5 / 5
5
Mordschlag
Doppelsoeldner12 Doppelsoeldner2
Mordschlag: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Mordschlag] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Mordschlag: Cloth Armor
Type: Active
* Attacks become critical hits while attacking Cloth armor-type enemies with [Mordschlag]
* Increases SP consumption by 10%

Doppelsoeldner 1st Circle required
Mordschlag

[Physical] - [Strike]
Hold your sword backwards and use its handle to smack down an enemy.

Level 5:
Attack: 835%
AoE Attack Ratio: 2
SP: 80

Type: Melee / Attack
Cooldown: 30s
0 / 5
Double Pay Earn
Doppelsoeldner1
Double Pay Earn: Damage Taken
Type: Active
* Decreases damage taken from x3 to x2 while [Double Pay Earn] is active
* Increases SP consumption by 10%

Doppelsoeldner 1st Circle required
Double Pay Earn

Doubles your EXP and loot dropped when you defeat an enemy within a certain number of attacks. You take 3x damage while the effect is active, and lose more durability when you become incapable of combat.

Level 1:
Attack Limit: 1
Doubled EXP & loot dropped
SP: 42

Type: Melee / Buff
Cooldown: 57s
5 / 5
2
Cyclone
Doppelsoeldner11 DustDevil Doppelsoeldner17
Cyclone: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Cyclone: Movement
Type: Active
* Allows movement when using [Cyclone]
* Increases SP consumption by 30%

Doppelsoeldner 1st Circle required
Cyclone: Resistance
Type: Active
* Increases chance to block harmful effects by 15% per attribute level during [Cyclone]
* Increases SP consumption by 10%

Lv. 3 Cyclone required
Cyclone

[Physical] - [Slash]
Use centrifugal force to continuously attack enemies.

Level 5:
180% Attack per 0.2 seconds
Duration: 5.5seconds
AoE Attack Ratio: 8
SP: 92

Type: Melee / Attack
Cooldown: 45s
Rank 7
circle 1
Templar
4 / 5
Summon Guild Member
Summon Guild Member

Summons a specific guild member to your location. You need permission from the specific guild member.

Level 4:
Guild Member Summon Count: 4
SP: 32

Type: Magic / Buff
Cooldown: 600s
Element: Holy
1 / 1
Warp To Guild Member
Warp To Guild Member

Warps to a specific guild member's location. You cannot warp to guild members who are in an instanced dungeon.

Level 1:
Warp To Specific Guild Member's Location
SP: 14

Type: Magic / Buff
Cooldown: 600s
Element: Holy
4 / 5
Build Guild Tower
Build Guild Tower

길드 타워의 추가 기능을 사용할 수 있게 해줍니다. 길드 타워는 '길드 타워' 아이템을 사용해서 설치할 수 있습니다.
1레벨: 워프 이용 가능
2레벨: 창고 사용 가능
3레벨: 길드 성장 가능
4레벨: 길드 퀘스트 이용 가능
5레벨: 길드아지트 가능

Level 4:
Improve Guild Tower Features
SP: 0

Type: Melee / Attack
Cooldown: 0s
1 / 5
Reduce Craft Time
Reduce Craft Time

Plant a flag that reduces the crafting time of all guild members in the area nearby. This can only be used nearby a Guild Tower, in a city or inside the Guild Hangout.
Can only be used by the Guild Master.

Level 1:
Craft Time Reduction: -5%
SP: 9

Type: Melee / Attack
Cooldown: 600s
5 / 5
Battle Orders
Battle Orders

Increases movement speed of guild members near the guild master to the maximum value. The effect disappears when moving away from the guild master.
Decreases the movement speed of nearby enemies.

Level 5:
Duration: 9 seconds
Enemy Movement Speed: -14
SP: 19

Type: Melee / Attack
Cooldown: 60s
Rank 8
circle 2
Templar
4 / 10
Summon Guild Member
Summon Guild Member

Summons a specific guild member to your location. You need permission from the specific guild member.

Level 4:
Guild Member Summon Count: 4
SP: 32

Type: Magic / Buff
Cooldown: 600s
Element: Holy
1 / 1
Warp To Guild Member
Warp To Guild Member

Warps to a specific guild member's location. You cannot warp to guild members who are in an instanced dungeon.

Level 1:
Warp To Specific Guild Member's Location
SP: 14

Type: Magic / Buff
Cooldown: 600s
Element: Holy
5 / 5
Build Guild Tower
Build Guild Tower

길드 타워의 추가 기능을 사용할 수 있게 해줍니다. 길드 타워는 '길드 타워' 아이템을 사용해서 설치할 수 있습니다.
1레벨: 워프 이용 가능
2레벨: 창고 사용 가능
3레벨: 길드 성장 가능
4레벨: 길드 퀘스트 이용 가능
5레벨: 길드아지트 가능

Level 5:
Improve Guild Tower Features
SP: 0

Type: Melee / Attack
Cooldown: 0s
1 / 5
Reduce Craft Time
Reduce Craft Time

Plant a flag that reduces the crafting time of all guild members in the area nearby. This can only be used nearby a Guild Tower, in a city or inside the Guild Hangout.
Can only be used by the Guild Master.

Level 1:
Craft Time Reduction: -5%
SP: 9

Type: Melee / Attack
Cooldown: 600s
10 / 10
Battle Orders
Battle Orders

Increases movement speed of guild members near the guild master to the maximum value. The effect disappears when moving away from the guild master.
Decreases the movement speed of nearby enemies.

Level 10:
Duration: 14 seconds
Enemy Movement Speed: -22
SP: 31

Type: Melee / Attack
Cooldown: 60s
1 / 5
Buff Share
Templar2
Buff Share: Increased Range
Type: Active
* Increases the range of [Buff Share].

Templar 2nd Circle required
Buff Share

Shares beneficial properties with party members within range.

Level 1:
Maximum Duration: 7 seconds
Consumes 44 SP per second
SP: 0

Type: Melee / Attack
Cooldown: 30s
3 / 5
0
Forge
Forge

전방의 적을 공격하는 포지를 건설합니다..
포지는 은신한 적을 탐지합니다.
포지는 '포지' 아이템을 사용해서 설치할 수 있습니다.

Level 3:
Forge Duration: 140 seconds
SP: 110

Type: Melee / Buff
Cooldown: 180s
0 / 5
0
Shield Charger
Shield Charger

길드원에게 실드게이지를 부여해주는 실드 차저를 건설할 수 있습니다.
실드 차저는 '실드 차저' 아이템을 사용해서 설치할 수 있습니다. 일정이상 실드가 깎이면 실드가 자동 회복됩니다.
실드는 최대 자신 체력의 2배까지만 생성됩니다.

Level 1:
Shield Amount: 37% of caster's HP
Protectable Targets: 5
Duration: 90 seconds
SP: 80

Type: Melee / Buff
Cooldown: 180s
5 / 5
3
Mortal Slash
Templar1
Mortal Slash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Mortal Slash] by 0.5% per attribute level
* +10% added damage at maximum level

Templar 2nd Circle required
Mortal Slash: Command
Type: Active
* Reduces cooldown of Mortal Slash by 10% per party member (excluding you)
* Max. cooldown reduction 40%
* Increases SP consumption by 30%

Templar Circle 3 required
Mortal Slash

[Physical] - [Slash]
Swings the sword in all directions before slashing the enemy from the bottom up.
Deals additional damage to enemies affected by Battle Orders debuff.

Level 5:
Attack: 670% x 3
AoE Attack Ratio: 2
SP: 168

Type: Melee / Attack
Cooldown: 38s
Required Stance: OneHandSword, OneHandSwordShield, OneHandSwordDagger, OneHandSwordArtefact, OneHandSwordPistol, TwoHandSw
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Comments (3)

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Aug 14th 2016 17:18:25
i ady rank 7, thanks for the build ! its help a lot...
Reply
Aug 16th 2016 04:01:46
@iwanmaru
good haha if u want ask anything, feel free to comment
Reply
Aug 1st 2016 07:30:29
fucking build make me famous
Reply
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