[ Classic Warrior Build ] Templar
Created by DarkDjango on Sep 2nd 2017 (Last Updated: Jul 19th 2018).
This is a public build.
0
Rank 1
![]() ![]() Swordsman |
![]() 5 / 5 5 Video Thrust: Enhance Type: Passive * Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level * +10% added damage at maximum level Swordsman 1st Circle required Thrust: Continuous Attack Type: Active * Activates consecutive attacks when using [Thrust] by 1% chance per attribute level * Increases SP consumption by 10% Swordsman 1st Circle required Thrust: Bleeding Type: Active * Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust] * Bleeding damage is proportional to character's STR * Increases SP consumption by 10% Swordsman 2nd Circle required Thrust [Physical] - [Pierce] Push the point of your weapon into enemies, performing a strong piercing attack. Level 5: Attack: 169% AoE Attack Ratio: 1 SP: 19 Type: Melee / Attack Cooldown: 10s ![]() 5 / 5 Concentrate: Enhance Type: Passive * Increases additional damage of [Concentrate] by 1% per attribute level Lv3 Concentrate required Concentrate Increases your attack damage. Level 5: Additional Damage: +11 Number of Hits: 10 Duration: 45 seconds SP: 24 Type: Melee / Buff Cooldown: 20s ![]() 5 / 5 Pain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10% Swordsman 3rd Circle required Pain Barrier Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities. Level 5: Duration: 19 seconds SP: 59 Type: Melee / Buff Cooldown: 39s |
Rank 2
![]() ![]() Peltasta |
![]() 5 / 5 2 Umbo Blow: Enhance Type: Passive * Increases the damage dealt on an enemy with [Umbo Blow] by 0.5% per attribute level * +10% added damage at maximum level Peltasta 1st Circle required Umbo Blow: Stun Type: Active * Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds * Increases SP consumption by 10% Peltasta 1st Circle required Umbo Blow: Add Knockdown Type: Active * Enemies hit by [Umbo Blow] will be knocked down * Increases knockdown power by 40 per attribute level * Increases SP consumption by 10% Peltasta 1st Circle required Umbo Blow [Physical] - [Strike] Use the bump of your shield to attack enemies. Deals additional damage to enemies staggered by a block. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher. Level 5: Attack: 297% AoE Attack Ratio: 2 SP: 33 Type: Melee / Attack Cooldown: 12s Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield ![]() 5 / 5 2 Rim Blow: Enhance Type: Passive * Increases the damage dealt on an enemy with [Rim Blow] by 0.5% per attribute level * +10% added damage at maximum level Peltasta 1st Circle required Rim Blow [Physical] - [Strike] Use the edge of your shield to attack enemies. Inflicts additional damage on both petrified and frozen enemies. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher. Level 5: Attack: 297% AoE Attack Ratio: 1 SP: 30 Type: Melee / Attack Cooldown: 12s Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield ![]() 5 / 5 Swash Buckling: Focused Defense Type: Active * Decreases the damage taken by 5% per attribute level for 10 seconds when using [Swash Buckling] Peltasta 1st Circle required Swash Buckling: Provoque Specialty Type: Active * Increases [Provoke] effects by 10% per attribute level when [Swash Buckling] effect is applied Peltasta 2nd Circle required Swash Buckling: Maintain Provocation Type: Active * Increases duration of [Swash Buckling] by 1 second per attribute level Peltasta 2nd Circle required Swash Buckling Hit your shield to provoke nearby enemies making them pursue you. Provoked enemies' movement speed increases, and become immune to provoking skill for 30 seconds. Level 5: Targets 11 Provoke duration 5 sec Increases max. no. of targets by 11 for 35 sec SP: 34 Type: Melee / Attack Cooldown: 20s Required Stance: OneHandSwordShield, OneHandSpearShield, OneHandSwordDagger, OneHandSpearDagger, RapierAndShield, RapierAn |
Rank 3
![]() ![]() Peltasta |
![]() 6 / 10 2 Umbo Blow: Enhance Type: Passive * Increases the damage dealt on an enemy with [Umbo Blow] by 0.5% per attribute level * +10% added damage at maximum level Peltasta 1st Circle required Umbo Blow: Stun Type: Active * Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds * Increases SP consumption by 10% Peltasta 1st Circle required Umbo Blow: Add Knockdown Type: Active * Enemies hit by [Umbo Blow] will be knocked down * Increases knockdown power by 40 per attribute level * Increases SP consumption by 10% Peltasta 1st Circle required Umbo Blow [Physical] - [Strike] Use the bump of your shield to attack enemies. Deals additional damage to enemies staggered by a block. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher. Level 6: Attack: 311% AoE Attack Ratio: 2 SP: 37 Type: Melee / Attack Cooldown: 12s Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield ![]() 6 / 10 2 Rim Blow: Enhance Type: Passive * Increases the damage dealt on an enemy with [Rim Blow] by 0.5% per attribute level * +10% added damage at maximum level Peltasta 1st Circle required Rim Blow [Physical] - [Strike] Use the edge of your shield to attack enemies. Inflicts additional damage on both petrified and frozen enemies. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher. Level 6: Attack: 311% AoE Attack Ratio: 1 SP: 34 Type: Melee / Attack Cooldown: 12s Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield ![]() 10 / 10 Swash Buckling: Focused Defense Type: Active * Decreases the damage taken by 5% per attribute level for 10 seconds when using [Swash Buckling] Peltasta 1st Circle required Swash Buckling: Provoque Specialty Type: Active * Increases [Provoke] effects by 10% per attribute level when [Swash Buckling] effect is applied Peltasta 2nd Circle required Swash Buckling: Maintain Provocation Type: Active * Increases duration of [Swash Buckling] by 1 second per attribute level Peltasta 2nd Circle required Swash Buckling Hit your shield to provoke nearby enemies making them pursue you. Provoked enemies' movement speed increases, and become immune to provoking skill for 30 seconds. Level 10: Targets 16 Provoke duration 5 sec Increases max. no. of targets by 16 for 35 sec SP: 52 Type: Melee / Attack Cooldown: 20s Required Stance: OneHandSwordShield, OneHandSpearShield, OneHandSwordDagger, OneHandSpearDagger, RapierAndShield, RapierAn ![]() 6 / 10 Guardian: Evasion Type: Active * Increases character's evasion by 50 per attribute level when [Guardian] is active * Increases SP consumption by 10% Peltasta 1st Circle required Guardian: Reduce Damage Type: Active * Reduces damage received by 20% while [Guardian] is active * Increases SP consumption by 30% Requires Peltasta Circle 2, Guardian Lv 6 Guardian Increases your physical and magic defense. Cannot be used with Gung Ho. Level 6: Physical and magic defense +100% Duration 35 sec SP: 32 Type: Melee / Buff Cooldown: 50s ![]() 1 / 5 High Guard: Rim Blow Speciality Type: Active * [Rim Blow] damage increases 60% when [High Guard] is active * Damage increases by 10% per attribute level starting at Lv 2 Lv6 Rim Blow required High Guard: Umbo Blow Speciality Type: Active * [Umbo Blow] damage increases 60% when [High Guard] is active * Damage increases by 10% per attribute level starting at Lv 2 Lv6 Umbo Blow required High Guard Switch into an active defense stance using your shield. Increases your block. Level 1: Block +130 Duration 30 sec SP: 20 Type: Melee / Buff Cooldown: 60s Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield |
Rank 4
![]() ![]() Peltasta |
![]() 15 / 15 Swash Buckling: Focused Defense Type: Active * Decreases the damage taken by 5% per attribute level for 10 seconds when using [Swash Buckling] Peltasta 1st Circle required Swash Buckling: Provoque Specialty Type: Active * Increases [Provoke] effects by 10% per attribute level when [Swash Buckling] effect is applied Peltasta 2nd Circle required Swash Buckling: Maintain Provocation Type: Active * Increases duration of [Swash Buckling] by 1 second per attribute level Peltasta 2nd Circle required Swash Buckling Hit your shield to provoke nearby enemies making them pursue you. Provoked enemies' movement speed increases, and become immune to provoking skill for 30 seconds. Level 15: Targets 21 Provoke duration 5 sec Increases max. no. of targets by 21 for 35 sec SP: 70 Type: Melee / Attack Cooldown: 20s Required Stance: OneHandSwordShield, OneHandSpearShield, OneHandSwordDagger, OneHandSpearDagger, RapierAndShield, RapierAn ![]() 7 / 15 Guardian: Evasion Type: Active * Increases character's evasion by 50 per attribute level when [Guardian] is active * Increases SP consumption by 10% Peltasta 1st Circle required Guardian: Reduce Damage Type: Active * Reduces damage received by 20% while [Guardian] is active * Increases SP consumption by 30% Requires Peltasta Circle 2, Guardian Lv 6 Guardian Increases your physical and magic defense. Cannot be used with Gung Ho. Level 7: Physical and magic defense +100% Duration 38 sec SP: 36 Type: Melee / Buff Cooldown: 50s ![]() 5 / 5 2 Butterfly: Enhance Type: Passive * Increases the damage dealt on an enemy with [Butterfly] by 0.5% per attribute level * +10% added damage at maximum level Peltasta 3rd Circle required Butterfly [Physical] - [Strike] Use your shield and sword to attack multiple times. When the attack is accurate, adds 100% of shield's physical defense to your physical attack and applies x50 provocation. Level 5: Attack: 275% x 3 AoE Attack Ratio: 2 SP: 33 Type: Melee / Attack Cooldown: 25s Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield ![]() 5 / 5 2 Umbo Thrust: Enhance Type: Passive * Increases the damage dealt on an enemy with [Umbo Thrust] by 0.5% per attribute level * +10% added damage at maximum level Peltasta 3rd Circle required Umbo Thrust [Physical] - [Strike] Heavily strike enemies using the spikes on your shield. Enemies struck by the skill may temporarily lose the effects from their armors. When the attack is accurate, adds 30% of shield's physical defense to your physical attack and applies x50 provocation. Level 5: Attack: 826% AoE Attack Ratio: 2 SP: 33 Type: Melee / Attack Cooldown: 25s Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield |
Rank 5
![]() ![]() Squire |
![]() 4 / 5 Arrest: Slow Type: Active * Applies [Slow] with a 4 seconds duration after [Arrest] ends * Increases duration of [Slow] from Lv2 by 0.4 seconds per attribute level * Increases SP consumption by 10% Squire 1st Circle required Arrest: Defense Weakened Type: Active * Decreases physical defense of enemies affected by [Arrest] by 2% per attribute level. * Increases SP consumption by 20% Squire 1st Circle required Arrest Bind all enemies, including boss monsters, to prevent them from moving. Level 4: Maximum Targets: 5 Duration: 10 seconds SP: 58 Type: Melee / Attack Cooldown: 52s ![]() 1 / 5 Repair: Service Type: Active * When repairing equipment with [Repair], gives a 5% chance per attribute level to repair twice the original value Squire 1st Circle required Repair Opens a shop to repair damaged equipment. Items can be repaired beyond their maximum durability and last longer. Shop prices increase when installed in a map with a dungeon. Level 1: Repairs over 1 durability SP: 0 Type: Melee / Attack Cooldown: 60s ![]() 5 / 5 Equipment Maintenance: Increase Weapons Type: Active * Increases the weapon count of [Equipment Maintenance] by 20 per attribute level. Squire 1st Circle required Equipment Maintenance: Increase Armor Type: Active * Increases the armor count of [Equipment Maintenance] by 20 per attribute level. Squire 1st Circle required Equipment Maintenance Opens a shop to process weapons and armor, momentarily increasing their abilities. In the armor category, you can process top, bottom and shield items only. Shop prices increase when installed in a map with a dungeon. Level 5: [Skill Lv] + [Equip Lv] * [Grade] = attack increase Attack hits x3750 [Skill Lv] + [[Equip Lv] * [Grade] = defense increase Attacks received x750 Duration 1 hour SP: 0 Type: Melee / Attack Cooldown: 60s |
Rank 6
![]() ![]() Squire |
![]() 10 / 10 Equipment Maintenance: Increase Weapons Type: Active * Increases the weapon count of [Equipment Maintenance] by 20 per attribute level. Squire 1st Circle required Equipment Maintenance: Increase Armor Type: Active * Increases the armor count of [Equipment Maintenance] by 20 per attribute level. Squire 1st Circle required Equipment Maintenance Opens a shop to process weapons and armor, momentarily increasing their abilities. In the armor category, you can process top, bottom and shield items only. Shop prices increase when installed in a map with a dungeon. Level 10: [Skill Lv] + [Equip Lv] * [Grade] = attack increase Attack hits x5000 [Skill Lv] + [[Equip Lv] * [Grade] = defense increase Attacks received x1000 Duration 1 hour SP: 0 Type: Melee / Attack Cooldown: 60s ![]() 5 / 5 Base Camp Set up a base camp for party members. Party members can use the base camp as storage or for teleportation. The duration of buffs used around the camp will increase. Level 5: Duration: 3.5 hour(s) Duration of food effects is at least 30 minutes SP: 0 Type: Melee / Attack Cooldown: 0s ![]() 5 / 5 Refreshment Table: Salad Type: Active * Increases duration of [Refreshment Table] Salad effects by 1 minute per attribute level Squire 2nd Circle required Refreshment Table: Sandwich Type: Active * Increases duration of [Refreshment Table] Sandwich effects by 1 minute per attribute level Squire 2nd Circle required Refreshment Table: Soup Type: Active * Increases duration of [Refreshment Table] Soup effects by 1 minute per attribute level Squire 2nd Circle required Refreshment Table: Yogurt Type: Active * Increases duration of [Refreshment Table] Yogurt effects by 1 minute per attribute level Squire 2nd Circle required Refreshment Table Set up a refreshment table to prepare dishes that temporarily increases the abilities of your party members. A refreshment table can only placed near a base camp. If the camp is removed, the refreshment table will be removed as well. Level 5: Increases food effectiveness with each skill level SP: 0 Type: Melee / Attack Cooldown: 0s |
Rank 7
![]() ![]() Squire |
![]() 15 / 15 Equipment Maintenance: Increase Weapons Type: Active * Increases the weapon count of [Equipment Maintenance] by 20 per attribute level. Squire 1st Circle required Equipment Maintenance: Increase Armor Type: Active * Increases the armor count of [Equipment Maintenance] by 20 per attribute level. Squire 1st Circle required Equipment Maintenance Opens a shop to process weapons and armor, momentarily increasing their abilities. In the armor category, you can process top, bottom and shield items only. Shop prices increase when installed in a map with a dungeon. Level 15: [Skill Lv] + [Equip Lv] * [Grade] = attack increase Attack hits x6250 [Skill Lv] + [[Equip Lv] * [Grade] = defense increase Attacks received x1250 Duration 1 hour SP: 0 Type: Melee / Attack Cooldown: 60s ![]() 10 / 10 Base Camp Set up a base camp for party members. Party members can use the base camp as storage or for teleportation. The duration of buffs used around the camp will increase. Level 10: Duration: 6 hour(s) Duration of food effects is at least 30 minutes SP: 0 Type: Melee / Attack Cooldown: 0s ![]() 10 / 10 Refreshment Table: Salad Type: Active * Increases duration of [Refreshment Table] Salad effects by 1 minute per attribute level Squire 2nd Circle required Refreshment Table: Sandwich Type: Active * Increases duration of [Refreshment Table] Sandwich effects by 1 minute per attribute level Squire 2nd Circle required Refreshment Table: Soup Type: Active * Increases duration of [Refreshment Table] Soup effects by 1 minute per attribute level Squire 2nd Circle required Refreshment Table: Yogurt Type: Active * Increases duration of [Refreshment Table] Yogurt effects by 1 minute per attribute level Squire 2nd Circle required Refreshment Table Set up a refreshment table to prepare dishes that temporarily increases the abilities of your party members. A refreshment table can only placed near a base camp. If the camp is removed, the refreshment table will be removed as well. Level 10: Increases food effectiveness with each skill level SP: 0 Type: Melee / Attack Cooldown: 0s ![]() 5 / 5 3 Deadly Combo: Enhance Type: Passive * Increases the damage dealt on an enemy with [Deadly Combo] by 0.5% per attribute level * +10% added damage at maximum level Squire 3rd Circle required Deadly Combo [Physical] - [Slash] Slashes multiple times to the front. Level 5: Attack: 263% x 3 AoE Attack Ratio: 3 SP: 80 Type: Melee / Attack Cooldown: 13s Required Stance: OneHandSword, OneHandSwordShield, OneHandSwordDagger, OneHandSwordArtefact |
Rank 8
![]() ![]() Templar |
![]() 4 / 5 Summon Guild Member Summons a specific guild member to your location. You need permission from the specific guild member. Level 4: Guild Member Summon Count: 4 SP: 32 Type: Magic / Buff Cooldown: 600s Element: ![]() ![]() 1 / 1 Warp To Guild Member Warps to a specific guild member's location. You cannot warp to guild members who are in an instanced dungeon. Level 1: Warp To Specific Guild Member's Location SP: 14 Type: Magic / Buff Cooldown: 600s Element: ![]() ![]() 5 / 5 Build Guild Tower 길드 타워의 추가 기능을 사용할 수 있게 해줍니다. 길드 타워는 '길드 타워' 아이템을 사용해서 설치할 수 있습니다. 1레벨: 워프 이용 가능 2레벨: 창고 사용 가능 3레벨: 길드 성장 가능 4레벨: 길드 퀘스트 이용 가능 5레벨: 길드아지트 가능 Level 5: Improve Guild Tower Features SP: 0 Type: Melee / Attack Cooldown: 0s ![]() 5 / 5 Battle Orders Increases movement speed of guild members near the guild master to the maximum value. The effect disappears when moving away from the guild master. Decreases the movement speed of nearby enemies. Level 5: Duration: 9 seconds Enemy Movement Speed: -14 SP: 19 Type: Melee / Attack Cooldown: 60s |
Rank 9
![]() ![]() Templar |
![]() 10 / 10 Battle Orders Increases movement speed of guild members near the guild master to the maximum value. The effect disappears when moving away from the guild master. Decreases the movement speed of nearby enemies. Level 10: Duration: 14 seconds Enemy Movement Speed: -22 SP: 31 Type: Melee / Attack Cooldown: 60s ![]() 1 / 5 Buff Share: Increased Range Type: Active * Increases the range of [Buff Share]. Templar 2nd Circle required ![]() 1 / 5 0 Forge 전방의 적을 공격하는 포지를 건설합니다.. 포지는 은신한 적을 탐지합니다. 포지는 '포지' 아이템을 사용해서 설치할 수 있습니다. Level 1: Forge Duration: 100 seconds SP: 80 Type: Melee / Buff Cooldown: 180s ![]() 1 / 5 0 Shield Charger 길드원에게 실드게이지를 부여해주는 실드 차저를 건설할 수 있습니다. 실드 차저는 '실드 차저' 아이템을 사용해서 설치할 수 있습니다. 일정이상 실드가 깎이면 실드가 자동 회복됩니다. 실드는 최대 자신 체력의 2배까지만 생성됩니다. Level 1: Shield Amount: 37% of caster's HP Protectable Targets: 5 Duration: 90 seconds SP: 80 Type: Melee / Buff Cooldown: 180s ![]() 5 / 5 3 Mortal Slash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Mortal Slash] by 0.5% per attribute level * +10% added damage at maximum level Templar 2nd Circle required Mortal Slash: Command Type: Active * Reduces cooldown of Mortal Slash by 10% per party member (excluding you) * Max. cooldown reduction 40% * Increases SP consumption by 30% Templar Circle 3 required Mortal Slash [Physical] - [Slash] Swings the sword in all directions before slashing the enemy from the bottom up. Deals additional damage to enemies affected by Battle Orders debuff. Level 5: Attack: 670% x 3 AoE Attack Ratio: 2 SP: 168 Type: Melee / Attack Cooldown: 38s Required Stance: OneHandSword, OneHandSwordShield, OneHandSwordDagger, OneHandSwordArtefact, OneHandSwordPistol, TwoHandSw |
Rank 10
![]() ![]() Templar |
![]() 15 / 15 Battle Orders Increases movement speed of guild members near the guild master to the maximum value. The effect disappears when moving away from the guild master. Decreases the movement speed of nearby enemies. Level 15: Duration: 19 seconds Enemy Movement Speed: -29 SP: 43 Type: Melee / Attack Cooldown: 60s ![]() 3 / 5 0 Shield Charger 길드원에게 실드게이지를 부여해주는 실드 차저를 건설할 수 있습니다. 실드 차저는 '실드 차저' 아이템을 사용해서 설치할 수 있습니다. 일정이상 실드가 깎이면 실드가 자동 회복됩니다. 실드는 최대 자신 체력의 2배까지만 생성됩니다. Level 3: Shield Amount: 51% of caster's HP Protectable Targets: 7 Duration: 90 seconds SP: 110 Type: Melee / Buff Cooldown: 180s ![]() 10 / 10 3 Mortal Slash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Mortal Slash] by 0.5% per attribute level * +10% added damage at maximum level Templar 2nd Circle required Mortal Slash: Command Type: Active * Reduces cooldown of Mortal Slash by 10% per party member (excluding you) * Max. cooldown reduction 40% * Increases SP consumption by 30% Templar Circle 3 required Mortal Slash [Physical] - [Slash] Swings the sword in all directions before slashing the enemy from the bottom up. Deals additional damage to enemies affected by Battle Orders debuff. Level 10: Attack: 854% x 3 AoE Attack Ratio: 2 SP: 272 Type: Melee / Attack Cooldown: 38s Required Stance: OneHandSword, OneHandSwordShield, OneHandSwordDagger, OneHandSwordArtefact, OneHandSwordPistol, TwoHandSw ![]() 5 / 5 0 Non-Invasive Area Set a Disarmament Zone around yourself. This area gives guild members the ability to block magic. Level 5: Duration: 15 seconds Additional Block Chance: 30% Consumes 52 SP per second SP: 0 Type: Melee / Buff Cooldown: 60s Required Stance: OneHandSword, OneHandSwordShield, OneHandSwordDagger, OneHandSwordArtefact, OneHandSwordPistol, TwoHandSw |
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