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Rank 1
Swordsman |
 0 / 5 5 ThrustVideoThrust: Enhance Type: Passive * Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 1st Circle required Thrust: Continuous Attack Type: Active * Activates consecutive attacks when using [Thrust] by 1% chance per attribute level * Increases SP consumption by 10%
Swordsman 1st Circle required Thrust: Bleeding Type: Active * Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust] * Bleeding damage is proportional to character's STR * Increases SP consumption by 10%
Swordsman 2nd Circle required Thrust
[Physical] - [Pierce] Push the point of your weapon into enemies, performing a strong piercing attack.
Level 1: Attack: 139% AoE Attack Ratio: 1 SP: 9
Type: Melee / Attack Cooldown: 10s
 0 / 5 3 BashBash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 1st Circle required Bash: Splash Type: Active * Increases AoE attack ratio of [Bash] by 1 per attribute level * Increases SP consumption by 10%
Swordsman 2nd Circle required Bash: Knockdown Type: Active * Enemies hit by [Bash] are knocked down * Increases SP consumption by 30%
Lv3 Bash required Bash
[Physical] - [Slash] Inflict damage on an enemy with a powerful attack.
Level 1: Attack: 164% AoE Attack Ratio: 0 SP: 9
Type: Melee / Attack Cooldown: 6s
 0 / 5 Gung HoGung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level
Lv3 Gung Ho required Gung Ho
Become determined by temporarily increasing your attack, while decreasing your defense.
Level 1: Physical Damage: +10 Physical Defense: -5 Duration: 300 seconds SP: 8
Type: Melee / Buff Cooldown: 40s
 0 / 5 ConcentrateConcentrate: Enhance Type: Passive * Increases additional damage of [Concentrate] by 1% per attribute level
Lv3 Concentrate required Concentrate
Increases your attack damage.
Level 1: Additional Damage: +5 Number of Hits: 2 Duration: 45 seconds SP: 13
Type: Melee / Buff Cooldown: 20s
 0 / 5 Pain BarrierPain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10%
Swordsman 3rd Circle required Pain Barrier
Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.
Level 1: Duration: 15 seconds SP: 32
Type: Melee / Buff Cooldown: 39s
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Rank 2
Swordsman |
 0 / 10 5 ThrustVideoThrust: Enhance Type: Passive * Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 1st Circle required Thrust: Continuous Attack Type: Active * Activates consecutive attacks when using [Thrust] by 1% chance per attribute level * Increases SP consumption by 10%
Swordsman 1st Circle required Thrust: Bleeding Type: Active * Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust] * Bleeding damage is proportional to character's STR * Increases SP consumption by 10%
Swordsman 2nd Circle required Thrust
[Physical] - [Pierce] Push the point of your weapon into enemies, performing a strong piercing attack.
Level 1: Attack: 139% AoE Attack Ratio: 1 SP: 9
Type: Melee / Attack Cooldown: 10s
 0 / 10 3 BashBash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 1st Circle required Bash: Splash Type: Active * Increases AoE attack ratio of [Bash] by 1 per attribute level * Increases SP consumption by 10%
Swordsman 2nd Circle required Bash: Knockdown Type: Active * Enemies hit by [Bash] are knocked down * Increases SP consumption by 30%
Lv3 Bash required Bash
[Physical] - [Slash] Inflict damage on an enemy with a powerful attack.
Level 1: Attack: 164% AoE Attack Ratio: 0 SP: 9
Type: Melee / Attack Cooldown: 6s
 0 / 10 Gung HoGung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level
Lv3 Gung Ho required Gung Ho
Become determined by temporarily increasing your attack, while decreasing your defense.
Level 1: Physical Damage: +10 Physical Defense: -5 Duration: 300 seconds SP: 8
Type: Melee / Buff Cooldown: 40s
 0 / 10 ConcentrateConcentrate: Enhance Type: Passive * Increases additional damage of [Concentrate] by 1% per attribute level
Lv3 Concentrate required Concentrate
Increases your attack damage.
Level 1: Additional Damage: +5 Number of Hits: 2 Duration: 45 seconds SP: 13
Type: Melee / Buff Cooldown: 20s
 0 / 10 Pain BarrierPain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10%
Swordsman 3rd Circle required Pain Barrier
Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.
Level 1: Duration: 15 seconds SP: 32
Type: Melee / Buff Cooldown: 39s
 0 / 5 RestrainRestrain: Slow Type: Active * Enemies stunned by [Restrain] become slowed down after stun wears off * Increases duration of slow effect by 3 seconds per attribute level * Increases SP consumption by 10%
Swordsman 2nd Circle required Restrain
Lowers your maximum HP, but your attacks have a high chance of stunning enemies.
Level 1: Chance of Stunning Enemy: 6% Maximum HP: -55 Duration: 33 seconds SP: 16
Type: Melee / Buff Cooldown: 120s
 0 / 5 3 PommelPommel Beat: Enhance Type: Passive * Increases the damage dealt on an enemy with [Pommel Beat] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 2nd Circle required Pommel
[Physical] - [Strike] Strike enemies with the hilt of your sword. Inflicts additional damage on stunned monsters, and partially ignores the defense of small and medium sized enemies.
Level 1: Attack: 335% Ignores Small, Medium Target Defense: 1% AoE Attack Ratio: 2 SP: 15
Type: Melee / Attack Cooldown: 14s
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Rank 3
Swordsman |
 0 / 15 5 ThrustVideoThrust: Enhance Type: Passive * Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 1st Circle required Thrust: Continuous Attack Type: Active * Activates consecutive attacks when using [Thrust] by 1% chance per attribute level * Increases SP consumption by 10%
Swordsman 1st Circle required Thrust: Bleeding Type: Active * Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust] * Bleeding damage is proportional to character's STR * Increases SP consumption by 10%
Swordsman 2nd Circle required Thrust
[Physical] - [Pierce] Push the point of your weapon into enemies, performing a strong piercing attack.
Level 1: Attack: 139% AoE Attack Ratio: 1 SP: 9
Type: Melee / Attack Cooldown: 10s
 0 / 15 3 BashBash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 1st Circle required Bash: Splash Type: Active * Increases AoE attack ratio of [Bash] by 1 per attribute level * Increases SP consumption by 10%
Swordsman 2nd Circle required Bash: Knockdown Type: Active * Enemies hit by [Bash] are knocked down * Increases SP consumption by 30%
Lv3 Bash required Bash
[Physical] - [Slash] Inflict damage on an enemy with a powerful attack.
Level 1: Attack: 164% AoE Attack Ratio: 0 SP: 9
Type: Melee / Attack Cooldown: 6s
 15 / 15 Gung HoGung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level
Lv3 Gung Ho required Gung Ho
Become determined by temporarily increasing your attack, while decreasing your defense.
Level 15: Physical Damage: +38 Physical Defense: -19 Duration: 300 seconds SP: 47
Type: Melee / Buff Cooldown: 40s
 15 / 15 ConcentrateConcentrate: Enhance Type: Passive * Increases additional damage of [Concentrate] by 1% per attribute level
Lv3 Concentrate required Concentrate
Increases your attack damage.
Level 15: Additional Damage: +26 Number of Hits: 30 Duration: 45 seconds SP: 52
Type: Melee / Buff Cooldown: 20s
 15 / 15 Pain BarrierPain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10%
Swordsman 3rd Circle required Pain Barrier
Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.
Level 15: Duration: 29 seconds SP: 127
Type: Melee / Buff Cooldown: 39s
 0 / 10 RestrainRestrain: Slow Type: Active * Enemies stunned by [Restrain] become slowed down after stun wears off * Increases duration of slow effect by 3 seconds per attribute level * Increases SP consumption by 10%
Swordsman 2nd Circle required Restrain
Lowers your maximum HP, but your attacks have a high chance of stunning enemies.
Level 1: Chance of Stunning Enemy: 6% Maximum HP: -55 Duration: 33 seconds SP: 16
Type: Melee / Buff Cooldown: 120s
 0 / 10 3 PommelPommel Beat: Enhance Type: Passive * Increases the damage dealt on an enemy with [Pommel Beat] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 2nd Circle required Pommel
[Physical] - [Strike] Strike enemies with the hilt of your sword. Inflicts additional damage on stunned monsters, and partially ignores the defense of small and medium sized enemies.
Level 1: Attack: 335% Ignores Small, Medium Target Defense: 1% AoE Attack Ratio: 2 SP: 15
Type: Melee / Attack Cooldown: 14s
 0 / 5 3 Double SlashDouble Slash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Double Slash] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 3rd Circle required Double Slash: Critical Type: Active * Increases critical chance of [Double Slash] by 7% per attribute level * Increases SP consumption by 10%
Swordsman 3rd Circle required Double Slash
[Physical] - [Slash][{img tooltip_speedofatk}Attack Speed] Perform a side slash on enemies. Enemies afflicted with [Bleeding] take additional damage.
Level 1: Attack: 206% x 2 AoE Attack Ratio: 2 SP: 18
Type: Melee / Attack Cooldown: 21s
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Rank 4
Cataphract |
 0 / 5 ImpalerImpaler: Enhance Type: Passive * Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Impaler
[Strike] Impale a small or medium-type monster with the spear. Allows you to attack other enemies with the impaled enemy. The attack applies as critical to enemies afflicted with [Shock].
Level 1: Attack: 232% Duration: 0 seconds AoE Attack Ratio: 1 Able to use while riding SP: 26
Type: Melee / Attack Cooldown: 40s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol  0 / 5 3 Earth WaveEarth Wave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Earth Wave: Earth Property Type: Active * Changes the property of [Earth Wave] to Earth property * Increases SP consumption by 10%
Cataphract 1st Circle required Earth Wave: Remove Knockdown Type: Active * [Earth Wave] no longer knocks enemies down * Only applies if attribute is set to ON
Cataphract 1st Circle required Earth Wave
[Physical] - [Strike] Gather up power and use your weapon to attack targets by smashing it to the ground. Deals increased damage to knocked-down enemies.
Level 1: Attack: 71% x 5 AoE Attack Ratio: 8 +50% increased damage to knocked-down enemies. Able to use while riding. SP: 28
Type: Melee / Attack Cooldown: 10s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol  0 / 5 TrotTrot
Increases your movement speed while riding.
Level 1: Movement Speed: +6 Duration: 22 seconds SP: 27
Type: Melee / Buff Cooldown: 50s
 0 / 5 Steed ChargeSteed Charge: Enhance Type: Passive * Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Steed Charge: Critical Type: Active * [Steed Charge] applies as critical on enemies afflicted with [Slow] * Increases SP consumption by 20%
Cataphract 1st Circle required Steed Charge: Remove Knockdown Type: Active * Removes knockback effect from [Steed Charge] * Only applies if attribute is set to ON * Increases SP consumption by 10%
Cataphract 1st Circle required Steed Charge
[Physical] - [Strike] Charges into the enemy, dealing damage. Deals additional damage to enemies affected by the Dethrone debuff. Able to use skill again 1.5 sec after casting.
Level 1: Attack: 223% AoE Attack Ratio: 5 Able to use while riding SP: 26
Type: Melee / Attack Cooldown: 8s
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Rank 5
Cataphract |
 0 / 10 ImpalerImpaler: Enhance Type: Passive * Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Impaler
[Strike] Impale a small or medium-type monster with the spear. Allows you to attack other enemies with the impaled enemy. The attack applies as critical to enemies afflicted with [Shock].
Level 1: Attack: 232% Duration: 0 seconds AoE Attack Ratio: 1 Able to use while riding SP: 26
Type: Melee / Attack Cooldown: 40s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol  0 / 10 3 Earth WaveEarth Wave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Earth Wave: Earth Property Type: Active * Changes the property of [Earth Wave] to Earth property * Increases SP consumption by 10%
Cataphract 1st Circle required Earth Wave: Remove Knockdown Type: Active * [Earth Wave] no longer knocks enemies down * Only applies if attribute is set to ON
Cataphract 1st Circle required Earth Wave
[Physical] - [Strike] Gather up power and use your weapon to attack targets by smashing it to the ground. Deals increased damage to knocked-down enemies.
Level 1: Attack: 71% x 5 AoE Attack Ratio: 8 +50% increased damage to knocked-down enemies. Able to use while riding. SP: 28
Type: Melee / Attack Cooldown: 10s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol  0 / 10 TrotTrot
Increases your movement speed while riding.
Level 1: Movement Speed: +6 Duration: 22 seconds SP: 27
Type: Melee / Buff Cooldown: 50s
 0 / 10 Steed ChargeSteed Charge: Enhance Type: Passive * Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Steed Charge: Critical Type: Active * [Steed Charge] applies as critical on enemies afflicted with [Slow] * Increases SP consumption by 20%
Cataphract 1st Circle required Steed Charge: Remove Knockdown Type: Active * Removes knockback effect from [Steed Charge] * Only applies if attribute is set to ON * Increases SP consumption by 10%
Cataphract 1st Circle required Steed Charge
[Physical] - [Strike] Charges into the enemy, dealing damage. Deals additional damage to enemies affected by the Dethrone debuff. Able to use skill again 1.5 sec after casting.
Level 1: Attack: 223% AoE Attack Ratio: 5 Able to use while riding SP: 26
Type: Melee / Attack Cooldown: 8s
 0 / 5 Doom SpikeDoom Spike: Enhance Type: Passive * Increases the damage dealt on an enemy with [Doom Spike] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 2nd Circle required Doom Spike: Remove Knockdown Type: Active * Removes knockback effect from [Doom Spike] * Only applies if attribute is set to ON * Increases SP consumption by 10%
Cataphract 2nd Circle required Doom Spike
[Physical] - [Pierce] Strongly stabs the enemy with the tip of your spear, decreasing critical resistance.
Level 1: Attack: 118% x 5 AoE Ratio: 8 Decreases critical resistance by 10 Able to use while riding. SP: 30
Type: Melee / Attack Cooldown: 15s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol  0 / 5 Acrobatic MountAcrobatic Mount
Gives a buff that increases the damage of skills that can be used only while riding. SP consumption of riding-only skills is increased. Buff disappears if dismounted or low on SP.
Level 1: Damage: Increase 5% SP consumption: Increase10% Duration: 40 sec Able to use while riding SP: 21
Type: Melee / Buff Cooldown: 60s
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Rank 6
Cataphract |
 1 / 15 ImpalerImpaler: Enhance Type: Passive * Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Impaler
[Strike] Impale a small or medium-type monster with the spear. Allows you to attack other enemies with the impaled enemy. The attack applies as critical to enemies afflicted with [Shock].
Level 1: Attack: 232% Duration: 0 seconds AoE Attack Ratio: 1 Able to use while riding SP: 26
Type: Melee / Attack Cooldown: 40s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol  10 / 15 3 Earth WaveEarth Wave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Earth Wave: Earth Property Type: Active * Changes the property of [Earth Wave] to Earth property * Increases SP consumption by 10%
Cataphract 1st Circle required Earth Wave: Remove Knockdown Type: Active * [Earth Wave] no longer knocks enemies down * Only applies if attribute is set to ON
Cataphract 1st Circle required Earth Wave
[Physical] - [Strike] Gather up power and use your weapon to attack targets by smashing it to the ground. Deals increased damage to knocked-down enemies.
Level 10: Attack: 106% x 5 AoE Attack Ratio: 8 +50% increased damage to knocked-down enemies. Able to use while riding. SP: 82
Type: Melee / Attack Cooldown: 10s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol  15 / 15 TrotTrot
Increases your movement speed while riding.
Level 15: Movement Speed: +20 Duration: 50 seconds SP: 117
Type: Melee / Buff Cooldown: 50s
 1 / 15 Steed ChargeSteed Charge: Enhance Type: Passive * Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Steed Charge: Critical Type: Active * [Steed Charge] applies as critical on enemies afflicted with [Slow] * Increases SP consumption by 20%
Cataphract 1st Circle required Steed Charge: Remove Knockdown Type: Active * Removes knockback effect from [Steed Charge] * Only applies if attribute is set to ON * Increases SP consumption by 10%
Cataphract 1st Circle required Steed Charge
[Physical] - [Strike] Charges into the enemy, dealing damage. Deals additional damage to enemies affected by the Dethrone debuff. Able to use skill again 1.5 sec after casting.
Level 1: Attack: 223% AoE Attack Ratio: 5 Able to use while riding SP: 26
Type: Melee / Attack Cooldown: 8s
 3 / 10 Doom SpikeDoom Spike: Enhance Type: Passive * Increases the damage dealt on an enemy with [Doom Spike] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 2nd Circle required Doom Spike: Remove Knockdown Type: Active * Removes knockback effect from [Doom Spike] * Only applies if attribute is set to ON * Increases SP consumption by 10%
Cataphract 2nd Circle required Doom Spike
[Physical] - [Pierce] Strongly stabs the enemy with the tip of your spear, decreasing critical resistance.
Level 3: Attack: 134% x 5 AoE Ratio: 8 Decreases critical resistance by 30 Able to use while riding. SP: 43
Type: Melee / Attack Cooldown: 15s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol  10 / 10 Acrobatic MountAcrobatic Mount
Gives a buff that increases the damage of skills that can be used only while riding. SP consumption of riding-only skills is increased. Buff disappears if dismounted or low on SP.
Level 10: Damage: Increase 50% SP consumption: Increase100% Duration: 40 sec Able to use while riding SP: 64
Type: Melee / Buff Cooldown: 60s
 5 / 5 RushRush: Enhance Type: Passive * Increases the damage dealt on an enemy with [Rush] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 3rd Circle required Rush: Stun Type: Active * Enemies attacked with [Rush] have a 1% chance per attribute level to be afflicted with [Stun] for 2 seconds * Increases SP consumption by 20%
Cataphract 3rd Circle required Rush
[Physical] - [Slash] Spins the spear above the head to inflict damage all around. Deals additional damage when the Initiate buff is applied.
Level 5: 158% Attack per 0.3 seconds Maximum Duration: 10 seconds AoE Attack Ratio: 8 Able to use while riding Consumes #(CaptionRatio3} SP per 0.3 seconds SP: 0
Type: Melee / Attack Cooldown: 40s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol |
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Rank 7
Templar |
 0 / 5 Build Guild TowerBuild Guild Tower
길드 타워의 추가 기능을 사용할 수 있게 해줍니다. 길드 타워는 '길드 타워' 아이템을 사용해서 설치할 수 있습니다. 1레벨: 워프 이용 가능 2레벨: 창고 사용 가능 3레벨: 길드 성장 가능 4레벨: 길드 퀘스트 이용 가능 5레벨: 길드아지트 가능
Level 1: Improve Guild Tower Features SP: 0
Type: Melee / Attack Cooldown: 0s
 0 / 5 Reduce Craft TimeReduce Craft Time
Plant a flag that reduces the crafting time of all guild members in the area nearby. This can only be used nearby a Guild Tower, in a city or inside the Guild Hangout. Can only be used by the Guild Master.
Level 1: Craft Time Reduction: -5% SP: 9
Type: Melee / Attack Cooldown: 600s
 0 / 5 Battle OrdersBattle Orders
Increases movement speed of guild members near the guild master to the maximum value. The effect disappears when moving away from the guild master. Decreases the movement speed of nearby enemies.
Level 1: Duration: 5 seconds Enemy Movement Speed: -8 SP: 9
Type: Melee / Attack Cooldown: 60s
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Rank 8
Templar |
 0 / 5 Build Guild TowerBuild Guild Tower
길드 타워의 추가 기능을 사용할 수 있게 해줍니다. 길드 타워는 '길드 타워' 아이템을 사용해서 설치할 수 있습니다. 1레벨: 워프 이용 가능 2레벨: 창고 사용 가능 3레벨: 길드 성장 가능 4레벨: 길드 퀘스트 이용 가능 5레벨: 길드아지트 가능
Level 1: Improve Guild Tower Features SP: 0
Type: Melee / Attack Cooldown: 0s
 0 / 5 Reduce Craft TimeReduce Craft Time
Plant a flag that reduces the crafting time of all guild members in the area nearby. This can only be used nearby a Guild Tower, in a city or inside the Guild Hangout. Can only be used by the Guild Master.
Level 1: Craft Time Reduction: -5% SP: 9
Type: Melee / Attack Cooldown: 600s
 0 / 10 Battle OrdersBattle Orders
Increases movement speed of guild members near the guild master to the maximum value. The effect disappears when moving away from the guild master. Decreases the movement speed of nearby enemies.
Level 1: Duration: 5 seconds Enemy Movement Speed: -8 SP: 9
Type: Melee / Attack Cooldown: 60s
 0 / 5 Buff ShareBuff Share: Increased Range Type: Active * Increases the range of [Buff Share].
Templar 2nd Circle required Buff Share
Shares beneficial properties with party members within range.
Level 1: Maximum Duration: 7 seconds Consumes 44 SP per second SP: 0
Type: Melee / Attack Cooldown: 30s
 0 / 5 0 ForgeForge
전방의 적을 공격하는 포지를 건설합니다.. 포지는 은신한 적을 탐지합니다. 포지는 '포지' 아이템을 사용해서 설치할 수 있습니다.
Level 1: Forge Duration: 100 seconds SP: 80
Type: Melee / Buff Cooldown: 180s
 0 / 5 0 Shield ChargerShield Charger
길드원에게 실드게이지를 부여해주는 실드 차저를 건설할 수 있습니다. 실드 차저는 '실드 차저' 아이템을 사용해서 설치할 수 있습니다. 일정이상 실드가 깎이면 실드가 자동 회복됩니다. 실드는 최대 자신 체력의 2배까지만 생성됩니다.
Level 1: Shield Amount: 37% of caster's HP Protectable Targets: 5 Duration: 90 seconds SP: 80
Type: Melee / Buff Cooldown: 180s
 0 / 5 3 Mortal SlashMortal Slash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Mortal Slash] by 0.5% per attribute level * +10% added damage at maximum level
Templar 2nd Circle required Mortal Slash: Command Type: Active * Reduces cooldown of Mortal Slash by 10% per party member (excluding you) * Max. cooldown reduction 40% * Increases SP consumption by 30%
Templar Circle 3 required Mortal Slash
[Physical] - [Slash] Swings the sword in all directions before slashing the enemy from the bottom up. Deals additional damage to enemies affected by Battle Orders debuff.
Level 1: Attack: 524% x 3 AoE Attack Ratio: 2 SP: 85
Type: Melee / Attack Cooldown: 38s Required Stance: OneHandSword, OneHandSwordShield, OneHandSwordDagger, OneHandSwordArtefact, OneHandSwordPistol, TwoHandSw |
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Rank 9
Templar |
 5 / 5 Build Guild TowerBuild Guild Tower
길드 타워의 추가 기능을 사용할 수 있게 해줍니다. 길드 타워는 '길드 타워' 아이템을 사용해서 설치할 수 있습니다. 1레벨: 워프 이용 가능 2레벨: 창고 사용 가능 3레벨: 길드 성장 가능 4레벨: 길드 퀘스트 이용 가능 5레벨: 길드아지트 가능
Level 5: Improve Guild Tower Features SP: 0
Type: Melee / Attack Cooldown: 0s
 5 / 5 Reduce Craft TimeReduce Craft Time
Plant a flag that reduces the crafting time of all guild members in the area nearby. This can only be used nearby a Guild Tower, in a city or inside the Guild Hangout. Can only be used by the Guild Master.
Level 5: Craft Time Reduction: -25% SP: 19
Type: Melee / Attack Cooldown: 600s
 15 / 15 Battle OrdersBattle Orders
Increases movement speed of guild members near the guild master to the maximum value. The effect disappears when moving away from the guild master. Decreases the movement speed of nearby enemies.
Level 15: Duration: 19 seconds Enemy Movement Speed: -29 SP: 43
Type: Melee / Attack Cooldown: 60s
 0 / 10 Buff ShareBuff Share: Increased Range Type: Active * Increases the range of [Buff Share].
Templar 2nd Circle required Buff Share
Shares beneficial properties with party members within range.
Level 1: Maximum Duration: 7 seconds Consumes 44 SP per second SP: 0
Type: Melee / Attack Cooldown: 30s
 5 / 5 0 ForgeForge
전방의 적을 공격하는 포지를 건설합니다.. 포지는 은신한 적을 탐지합니다. 포지는 '포지' 아이템을 사용해서 설치할 수 있습니다.
Level 5: Forge Duration: 180 seconds SP: 140
Type: Melee / Buff Cooldown: 180s
 5 / 5 0 Shield ChargerShield Charger
길드원에게 실드게이지를 부여해주는 실드 차저를 건설할 수 있습니다. 실드 차저는 '실드 차저' 아이템을 사용해서 설치할 수 있습니다. 일정이상 실드가 깎이면 실드가 자동 회복됩니다. 실드는 최대 자신 체력의 2배까지만 생성됩니다.
Level 5: Shield Amount: 65% of caster's HP Protectable Targets: 9 Duration: 90 seconds SP: 140
Type: Melee / Buff Cooldown: 180s
 0 / 10 3 Mortal SlashMortal Slash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Mortal Slash] by 0.5% per attribute level * +10% added damage at maximum level
Templar 2nd Circle required Mortal Slash: Command Type: Active * Reduces cooldown of Mortal Slash by 10% per party member (excluding you) * Max. cooldown reduction 40% * Increases SP consumption by 30%
Templar Circle 3 required Mortal Slash
[Physical] - [Slash] Swings the sword in all directions before slashing the enemy from the bottom up. Deals additional damage to enemies affected by Battle Orders debuff.
Level 1: Attack: 524% x 3 AoE Attack Ratio: 2 SP: 85
Type: Melee / Attack Cooldown: 38s Required Stance: OneHandSword, OneHandSwordShield, OneHandSwordDagger, OneHandSwordArtefact, OneHandSwordPistol, TwoHandSw  0 / 5 0 Non-Invasive AreaNon-Invasive Area
Set a Disarmament Zone around yourself. This area gives guild members the ability to block magic.
Level 1: Duration: 11 seconds Additional Block Chance: 18% Consumes 44 SP per second SP: 0
Type: Melee / Buff Cooldown: 60s Required Stance: OneHandSword, OneHandSwordShield, OneHandSwordDagger, OneHandSwordArtefact, OneHandSwordPistol, TwoHandSw |
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Rank 10
Lancer |
 5 / 5 2 CrushCrush: Enhance Type: Passive * Increases the damage dealt on an enemy with [Crush] by 0.5% per attribute level * +10% added damage at maximum level
Lancer 1st Circle Required Crush: Gear Destroy Type: Active * Reduces enemy's physical defense and physical attack by an additional 10% per attribute level when attacked by [Crush] * Reduces enemy equipment's physical and magic defense by an additional 50% * Increases SP consumption by 10%
Lancer 1st Circle Required Crush
[Physical] - [Pierce] Lunge with your spear forward to pierce enemies in front. The target temporarily loses either attack or defense. If the target is an enemy summon, it will be displaced.
Level 5: Attack: 1424% Debuff Duration: 10 seconds SP: 68
Type: Melee / Attack Cooldown: 20s Required Stance: TwoHandSpear  3 / 5 JoustJoust: Enhance Type: Passive * Increases the damage dealt on an enemy with [Joust] by 0.5% per attribute level * +10% added damage at maximum level
Lancer 1st Circle Required Joust
[Physical] - [Pierce] Charges forward to lunge the spear at the enemy and destroy magic circles. The target's INT and SPR stats get reduced and cleric and wizard types will be silenced and normal attacks and skills cannot be used.
Level 3: Attack: 368% x 2 Status Ailment Duration: 13 seconds Number of targets 10 SP: 63
Type: Melee / Attack Cooldown: 33s Required Stance: TwoHandSpear  2 / 5 UnhorsingUnhorsing: Enhance Type: Passive * Increases the damage dealt on an enemy with [Unhorsing] by 0.5% per attribute level * +10% added damage at maximum level
Lancer 1st Circle Required Unhorsing
[Physical] - [Pierce] Fix your grip on your spear and strike your enemy downward, knocking them off of their companion.
Level 2: Attack: 1041% SP: 46
Type: Melee / Attack Cooldown: 24s Required Stance: TwoHandSpear  5 / 5 2 QuintainQuintain: Enhance Type: Passive * Increases the damage dealt on an enemy with [Quintain] by 0.5% per attribute level * +10% added damage at maximum level
Lancer 1st Circle Required Quintain: Sure Victory Type: Active * Applies 3 hits to enemies under the Crush debuff * Increases SP consumption by 30%
Lancer 2nd Circle Required Quintain
[Physical] - [Pierce] Push the spear far to attack. Enemies in Crush state get additional damage.
Level 5: Attack: 1284% SP: 68
Type: Melee / Attack Cooldown: 20s Required Stance: TwoHandSpear  0 / 5 InitiateInitiate
Strengthen your will before the battle. Increases the chance for you to penetrate the enemy's defense and the affected enemy's block stat can be decreased.
Level 1: Block Penetration: +350 Enemy Block: -300 Duration: 13 seconds SP: 33
Type: Melee / Buff Cooldown: 54s
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