[Apr 25th 2018] New classes have been added to the skill simulator!
Class Overview • Schwarzer Reiter

Schwarzer Reiter

Rank 6
Schwarzer Reiters maneuver quickly. They specialize in diverse shooting techniques using a pistol.
Type: Maneuvering Attack
Difficulty: Normal

Skills

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Circle 1
NameTypeMax LevelCDSP
Concentrated FireMissile1530s80
Description
[Missile: Gun]
Fires multiple bullets in rapid succession at an enemy.
Required Stance
BowAndPistol
skill icon
Circle 1
NameTypeMax LevelCDSP
CaracoleMissile1535s90
Description
[Missile: Gun]
Shoot forward while pushing yourself back with recoil.
Required Stance
BowAndPistol
skill icon
Circle 1
NameTypeMax LevelCDSP
LimaconBuff1535s0
Description
When mounted, boosts you mobility to shoot the enemies rapidly. While Limacon effects are active, pistol attack becomes available.
skill icon
Circle 1
NameTypeMax LevelCDSP
Retreat ShotMissile1530s96
Description
[Missile: Gun]
Shoot repeatedly in the opposite direction you are moving.
Required Stance
BowAndPistol
skill icon
Circle 2
NameTypeMax LevelCDSP
Wild ShotMissile1025s110
Description
[Missile: Gun]
Attack an enemy simultaneously with a crossbow and pistol held in both hands.
Required Stance
BowAndPistol
skill icon
Circle 3
NameTypeMax LevelCDSP
Evasive ActionBuff545s172
Description
Temporarily increases evasion when riding a Companion.
skill icon
Circle 3
NameTypeMax LevelCDSP
Marching FireMissile530s240
Description
[Missile: Gun]
March forward while shooting. The enemies in front get attacked.
Required Stance
BowAndPistol

Class Attributes

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Circle 1
NameMax LevelSkillType
Companion Riding1AllPassive
DescriptionEffect
* Can use skill while riding companion
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Circle 1
NameMax LevelSkillType
Gun: Accuracy5AllPassive
DescriptionEffect
* Increases accuracy by 5% per attribute level when you attack an enemy with a gun
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Circle 1
NameMax LevelSkillType
Revolver Mastery5AllPassive
DescriptionEffect
* Deals 10% additional damage per attribute level to Mutant-type monsters when equipped with a [Revolver]

Skill Attributes

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Circle 1
NameMax LevelSkillType
Caracole: Enhance100CaracolePassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Caracole] by 0.5% per attribute level
* +10% added damage at maximum level
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Circle 3
NameMax LevelSkillType
Caracole: Nonskid1CaracoleActive
DescriptionEffect
* Reduces [Caracole]'s recoil
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Circle 3
NameMax LevelSkillType
Caracole: Spread1CaracoleActive
DescriptionEffect
* When [Caracole] hits its target, it spreads to attack nearby enemies
* Increases SP consumption by 10%
SP +10
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Circle 1
NameMax LevelSkillType
Concentrated Fire: Enhance100Concentrated FirePassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Concentrated Fire] by 0.5% per attribute level
*+10% added damage at maximum level
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Circle 1
NameMax LevelSkillType
Limacon: Enhance100LimaconPassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Limacon] by 0.5% per attribute level
* +10% added damage at maximum level
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Circle 3
NameMax LevelSkillType
Limacon: Spread1LimaconActive
DescriptionEffect
* When [Limacon] hits its target, it spreads to attack nearby enemies
* Increases SP consumption by 3
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Circle 3
NameMax LevelSkillType
Marching Fire: Enhance100Marching FirePassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Assault Fire] by 0.5% per attribute level
* +10% added damage at maximum level
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Circle 1
NameMax LevelSkillType
Retreat Shot: Enhance100Retreat ShotPassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Retreat Shot] by 0.5% per attribute level
* +10% added damage at maximum level
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Circle 1
NameMax LevelSkillType
Retreat Shot: Increased Nullification5Retreat ShotActive
DescriptionEffect
* Increases chance to nullify an enemy's attack while using [Retreat Shot] by 0.5% per attribute level
* Increases SP consumption by 20%
SP +20
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Circle 2
NameMax LevelSkillType
Wild Shot: Enhance100Wild ShotPassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Wild Shot] by 0.5% per attribute level
* +10% added damage at maximum level
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