Class Overview • Retiarius
Retiarius
Skills
Circle 1 | Name | Type | Max Level | CD | SP |
---|---|---|---|---|---|
Pull Rete | 10 | 45s | 80 | ||
Description | |||||
Throw the rete at nearby enemies and pull them towards you. Enemies trapped by the rete become momentarily unable to move and will receive additional damage from Pierce attacks executed using a One-handed Spear. Cooldown time reduces as skill level increases. |
Circle 1 | Name | Type | Max Level | CD | SP |
---|---|---|---|---|---|
Throw Rete | 10 | 30s | 80 | ||
Description | |||||
Throw the rete within a designated range to immobilize the enemies trapped by it. Duration applies as half for character enemies. Enemies trapped by the rete will receive additional damage from Pierce attacks executed using a One-handed Spear. |
Circle 1 | Name | Type | Max Level | CD | SP |
---|---|---|---|---|---|
Dagger Guard | Buff | 10 | 30s | 80 | |
Description | |||||
Deflect Slash, Strike and Pierce attacks with your dagger. The buff is automatically canceled if your character is not equipping a dagger. | |||||
Required Stance | |||||
OneHandSwordDagger, OneHandSpearDagger, RapierAndDagger |
Circle 1 | Name | Type | Max Level | CD | SP |
---|---|---|---|---|---|
Trident Finish | 10 | 20s | 46 | ||
Description | |||||
[Physical] - [Pierce][{img tooltip_speedofatk}Attack Speed] Pierce enemies all around and deal damage with your spear. Critical chance and damage increased when attacking enemies affected by the rete debuff, Iron Hook, or Arrest. * Character critical rates apply separately. * Damage increase does not stack with rete debuff effects. | |||||
Required Stance | |||||
OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol |
Circle 2 | Name | Type | Max Level | CD | SP |
---|---|---|---|---|---|
Disarm | 5 | 35s | 82 | ||
Description | |||||
[Physical] - [Strike] Attack enemies all around with the rete to deal damage and reduce their physical defense. Affected character targets become momentarily unable to equip a shield. |
Circle 2 | Name | Type | Max Level | CD | SP |
---|---|---|---|---|---|
Dagger Finish | 5 | 15s | 82 | ||
Description | |||||
[Physical] - [Pierce] Leap forward and stab the enemy with your dagger. If the target's HP is at 50% or lower, your attack can deal up to 350% additional damage based on how low their HP is. Deals additional damage to enemies affected by the rete debuff, Iron Hook, and Arrest. * The HP damage increase does not stack with the debuff increase. | |||||
Required Stance | |||||
OneHandSwordDagger, OneHandSpearDagger, RapierAndDagger |
Circle 2 | Name | Type | Max Level | CD | SP |
---|---|---|---|---|---|
Vital Protection | Buff | 5 | 120s | 82 | |
Description | |||||
Protect your body's vital points to increase critical resistance. |
Class Attributes
Circle 1 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Use One-handed Spears | 1 | All | Passive | |
Description | Effect | |||
* Can equip [One-handed Spear] type weapons * Increase attack range by 5 when equipped with a [One-handed Spear]. |
Skill Attributes
Circle 2 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Dagger Finish: Enhance | 100 | Dagger Finish | Passive | |
Description | Effect | |||
* Increases the damage of [Dagger Finish] by 0.5% per attribute level * 10% added damage at maximum level |
Circle 2 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Dagger Guard: Deflect Projectiles | 1 | Dagger Guard | Active | |
Description | Effect | |||
* Adds chance to block Missile attacks while the [Dagger Guard] buff is active * Applies only half of the skill's block chances * Increases SP consumption by 30% | SP +30 |
Circle 1 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Dagger Guard: Enhance | 10 | Dagger Guard | Active | |
Description | Effect | |||
* Increases block by 1% per attribute level while the [Dagger Guard] buff is active * Increases SP consumption by 10% | SP +10 |
Circle 2 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Disarm: Enhance | 100 | Disarm | Passive | |
Description | Effect | |||
* Increases the damage of [Trident Finish] by 0.5% per attribute level * 10% added damage at maximum level |
Circle 2 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Disarm: Remove Helmet | 1 | Disarm | Active | |
Description | Effect | |||
* Applies the effects of [Disarm] to helmets as well * Affected helmets: Cassis Crista, Dragoon Helmet * Increases SP consumption by 20% | SP +20 |
Circle 1 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Pull Rete: Heavy Net | 1 | Pull Rete | Active | |
Description | Effect | |||
* Reduces the evasion of enemies affected by the [Pull Rete] debuff to 0 * Increases SP consumption by 20% | SP +20 |
Circle 2 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Throw Rete: Enhanced Net | 1 | Throw Rete | Active | |
Description | Effect | |||
* Applies [Throw Rete] to boss monsters as well, but reduces the skill's duration in half. * Increases SP consumption by 20% | SP +20 |
Circle 1 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Throw Rete: Heavy Net | 1 | Throw Rete | Active | |
Description | Effect | |||
* Reduces the evasion of enemies affected by the [Throw Rete] debuff to 0 * Increases SP consumption by 20% | SP +20 |
Circle 1 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Trident Finish: Enhance | 100 | Trident Finish | Passive | |
Description | Effect | |||
* Increases the damage of [Trident Finish] by 0.5% per attribute level * 10% added damage at maximum level |
Circle 2 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Vital Protection: Near Escape | 1 | Vital Protection | Active | |
Description | Effect | |||
* Prevents your character from becoming incapable of combat once while the [Vital Protection] buff is active. The buff disappears after the effect is triggered. * Provides 5 sec of invincibility * Applies only once per round in TBL * Increases SP consumption by 20% | SP +20 |