Class Overview • Pyromancer
Pyromancer
Skills
Circle 1 | Name | Type | Max Level | CD | SP |
---|---|---|---|---|---|
Fireball | 15 | 8s | 26 | ||
Description | |||||
[Magic] - [Fire] Summons a fireball at the targeted area. Enemies that touch the fireball will receive Fire damage. [Fireball] will not hit the same enemies twice. Up to 5 fireballs can be summoned. |
Circle 1 | Name | Type | Max Level | CD | SP |
---|---|---|---|---|---|
Fire Wall | 15 | 20s | 36 | ||
Description | |||||
[Magic] - [Fire] Creates a wall of flames that continuously damages approaching enemies. |
Circle 1 | Name | Type | Max Level | CD | SP |
---|---|---|---|---|---|
Enchant Fire | Buff | 15 | 110s | 32 | |
Description | |||||
Temporarily grants Fire property to your attacks. |
Circle 1 | Name | Type | Max Level | CD | SP |
---|---|---|---|---|---|
Flare | 15 | 20s | 28 | ||
Description | |||||
[Magic] - [Fire] Inflicts damage by exploding a burning enemy. |
Circle 1 | Name | Type | Max Level | CD | SP |
---|---|---|---|---|---|
Flame Ground | 15 | 25s | 42 | ||
Description | |||||
[Magic] - [Fire] Creates a magic circle of flames around you. Deals continuous flame damage to enemies within the magic circle. |
Circle 2 | Name | Type | Max Level | CD | SP |
---|---|---|---|---|---|
Fire Pillar | 10 | 30s | 36 | ||
Description | |||||
[Magic] - [Fire] Summons a pillar of fire to inflict damage on enemies. |
Circle 3 | Name | Type | Max Level | CD | SP |
---|---|---|---|---|---|
Hell Breath | 5 | 40s | 0 | ||
Description | |||||
[Magic] - [Fire] Attack by continuously fuming fire towards enemies. Deals continuous flame damage to enemies. Likely to receive additional Fire damage for a while. While casting Hell Breath, you receive melee block effect. |
Class Attributes
Circle 1 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Staff Mastery: Fire | 3 | All | Passive | |
Description | Effect | |||
* When equipped with [Staff], fire property magic attack increases by 5% per attribute level |
Circle 1 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Weapon Swap | 1 | All | Passive | |
Description | Effect | |||
* Can change weapons |
Skill Attributes
Circle 1 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Enchant Fire: Decreased Fire Property Resistance | 5 | Enchant Fire | Active | |
Description | Effect | |||
* Decreases Fire property resistance of nearby enemies by 10 per attribute level for 5 seconds when [Enchant Fire] is used * Increases SP consumption by 10% | SP +10 |
Circle 2 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Fire Pillar: Enhance | 100 | Fire Pillar | Passive | |
Description | Effect | |||
* Increases the damage dealt on an enemy with [Fire Pillar] by 0.5% per attribute level * +10% added damage at maximum level |
Circle 1 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Fire Wall: Enhance | 100 | Fire Wall | Passive | |
Description | Effect | |||
* Increases the damage dealt on an enemy with [Fire Wall] by 0.5% per attribute level * +10% added damage at maximum level |
Circle 1 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Fire Wall: Increased Fire Property Buff | 5 | Fire Wall | Active | |
Description | Effect | |||
* Increases Fire property attack of allies per attribute level in proportion to INT for 5 sec when they step on [Fire Wall] * Increases SP consumption by 10% | SP +10 |
Circle 3 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Fire Wall: Knockback | 1 | Fire Wall | Active | |
Description | Effect | |||
* Knocks back enemies hit by [Fire Wall] | CD +5s |
Circle 1 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Fireball: Burn Debuff | 5 | Fireball | Active | |
Description | Effect | |||
* Enemies hit by [Fireball] have a 10% chance per attribute level to receive flame damage for 5 seconds *[Burn] damage is based on character's INT * Increases SP consumption by 30% | SP +30 |
Circle 1 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Fireball: Enhance | 100 | Fireball | Passive | |
Description | Effect | |||
* Increases the damage dealt on an enemy with [Fireball] by 0.5% per attribute level *+10% added damage at maximum level |
Circle 2 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Fireball: Residual Heat | 5 | Fireball | Active | |
Description | Effect | |||
* Increases duration time of [Fireball] by 1 second per attribute level * Increases SP consumption by 10% | SP +10 |
Circle 2 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Flame Ground: Diffusion | 5 | Flame Ground | Active | |
Description | Effect | |||
* Enemies in range of [Flame Ground] become afflicted with [Heat] * Fire property resistance of enemies afflicted with [Heat] decreases by 50 * Enemies afflicted with [Heat] can be attacked with [Flare] * Increases SP consumption by 10% | SP +10 |
Circle 1 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Flame Ground: Enhance | 100 | Flame Ground | Passive | |
Description | Effect | |||
* Increases the damage dealt on an enemy with [Flame Ground] by 0.5% per attribute level * +10% added damage at maximum level |
Circle 1 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Flare: Additional Damage | 10 | Flare | Active | |
Description | Effect | |||
* Increases property damage of [Flare] by 10 per attribute level to Cloth armor-type enemies * Increases SP consumption by 10% | SP +10 |
Circle 1 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Flare: Enhance | 100 | Flare | Passive | |
Description | Effect | |||
* Increases the damage dealt on an enemy with [Flare] by 0.5% per attribute level *+10% added damage at maximum level |
Circle 3 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Hell Breath: Enhance | 100 | Hell Breath | Passive | |
Description | Effect | |||
* Increases the damage dealt on an enemy with [Hell Breath] by 0.5% per attribute level * +10% added damage at maximum level |
Circle 3 | Name | Max Level | Skill | Type |
---|---|---|---|---|
Hell Breath: Knockback | 3 | Hell Breath | Active | |
Description | Effect | |||
* Enemies hit by [Hell Breath] have a 10% chance per attribute level of being knocked back * Increases SP consumption by 30% | SP +30 |