[Apr 25th 2018] New classes have been added to the skill simulator!
Class Overview • Hunter

Hunter

Rank 3
Hunters are trainers who hunt enemies using companions. Companions use skills which require cooperation with their owners, such as biting and holding onto enemies, or finding hidden targets.
Type: Support, Control
Difficulty: Hard

Skills

skill icon
Circle 1
NameTypeMax LevelCDSP
CoursingMelee159s40
Description
[Physical]
Your companion holds on to a target. Decreases a target's physical defense and continuously deals damage. Attacks against the target will have an increased critical chance.
(When the target is a character, duration is reduced in half.)
skill icon
Circle 1
NameTypeMax LevelCDSP
SnatchingMelee1515s42
Description
[Physical]
Order your companion to drop a Flying-type monster to the ground, afflicting [Bleeding].
skill icon
Circle 1
NameTypeMax LevelCDSP
PraiseMelee590s48
Description
Temporarily increases companion's Attack, Accuracy, Crit Rate and Basic Attack Speed.
skill icon
Circle 1
NameTypeMax LevelCDSP
PointingMelee1517s45
Description
Your companion wanders around the target and fixes its target. Decreases the target's evasion and accuracy.
skill icon
Circle 1
NameTypeMax LevelCDSP
Rush DogMelee155s35
Description
[Physical]
Order your companion to charge and attack an enemy.
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Circle 2
NameTypeMax LevelCDSP
RetrieveMelee1010s46
Description
[Physical]
Order your companion to drag a target towards you. The target becomes unable to attack and
suffers continuous damage.
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Circle 2
NameTypeMax LevelCDSP
HoundingMelee109s48
Description
Your companion finds hidden enemies nearby.
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Circle 3
NameTypeMax LevelCDSP
GrowlingMelee534s51
Description
Your companion intimidates enemies to prevent them from approaching. Enemies will become fearful.

Class Attributes

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Circle 1
NameMax LevelSkillType
Companion First Aid4AllPassive
DescriptionEffect
* When companion HP is below 50%, activates [First Aid] effect to recover HP for 2 seconds
Duration is increased by 1 second per attribute level from Lv. 2
[First Aid] cannot be used for another 10 minutes after being activated
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Circle 1
NameMax LevelSkillType
Companion Mastery: Tenacity5AllPassive
DescriptionEffect
* Increases stamina consumption cycle of companion by 10 seconds per attribute level
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Circle 1
NameMax LevelSkillType
Train: Ground Companion30AllPassive
DescriptionEffect
* Increases skill damage of [Coursing], [Snatching] and [Retrieve] by 1% of the companion's attack per attribute level

Skill Attributes

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Circle 1
NameMax LevelSkillType
Coursing: Enhance100CoursingPassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Coursing] by 0.5% per attribute level
* +10% added damage at maximum level
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Circle 1
NameMax LevelSkillType
Coursing: Mental Breakdown3CoursingActive
DescriptionEffect
* Decreases the magic defense of an enemy by affected by [Coursing] by 2% per attribute level
* Increases SP consumption by 10%
SP +10
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Circle 1
NameMax LevelSkillType
Pointing: Fear3PointingActive
DescriptionEffect
* Enemies affected by [Pointing] have a 5% chance per attribute level to be afflicted with [Fear] for 3 seconds
* Increases SP consumption by 10%
SP +10
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Circle 1
NameMax LevelSkillType
Praise: Movement Speed5PraiseActive
DescriptionEffect
* Increases movement speed of companion from [Praise] by 1 per attribute level
* Increases SP consumption by 10%
SP +10
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Circle 2
NameMax LevelSkillType
Retrieve: Decreased Defense5RetrieveActive
DescriptionEffect
* Decreases physical defense of an enemy attacked with [Retrieve] by 2% per attribute level
* Increases SP consumption by 10%
SP +10
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Circle 2
NameMax LevelSkillType
Retrieve: Enhance100RetrievePassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Retrieve] by 0.5% per attribute level
* +10% added damage at maximum level
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Circle 1
NameMax LevelSkillType
Rush Dog: Enhance100Rush DogPassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Crush] by 0.5% per attribute level
* +10% added damage at maximum level
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Circle 1
NameMax LevelSkillType
Rush Dog: Stun4Rush DogActive
DescriptionEffect
* Enemies attacked with [Rush Dog] have a 10% chance per attribute level to be afflicted with [Stun] for 6 sec
* Increases SP consumption by 10%
SP +10
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Circle 1
NameMax LevelSkillType
Snatching: Airborne Enemy Damage5SnatchingActive
DescriptionEffect
Flying-type monsters who are brought to the ground by [Snatching] will receive 20% additional damage from [Slash] and [Strike] attacks per attribute level.
* Increases SP consumption by 30%
SP +30
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Circle 1
NameMax LevelSkillType
Snatching: Enhance100SnatchingPassive
DescriptionEffect
* Increases the damage dealt on an enemy with [Snatching] by 0.5% per attribute level
* +10% added damage at maximum level
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