Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Barbed Arrow | 15 | 10s | 50 | |||
Class | Type | Req Stance | ||||
Fletcher | Attack | TwoHandBow BowAndShield BowAndArtefact BowAndDagger BowAndPistol BowAndCannon BowAndSword | ||||
Description | ||||||
[Missile: Bow] [{img tooltip_speedofatk}Attack Speed] Fires a barbed arrowhead. Deals a number of hits depending on an enemy's defense type. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Barrage | 15 | 18s | 20 | |||
Class | Type | Req Stance | ||||
Ranger | Attack | TwoHandBow BowAndShield BowAndArtefact BowAndDagger BowAndPistol BowAndCannon BowAndSword | ||||
Description | ||||||
[Missile: Bow] [{img tooltip_speedofatk}Attack Speed] Fires 5 arrows forward in an arc in front of you. |
Circle 3 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Barrier | 5 | 40s | 54 | |||
Class | Type | Req Stance | ||||
Paladin | Buff | None | ||||
Description | ||||||
Push enemies away and create a barrier of protection which doesn't allow others to enter for some time. Increases the magic defense of allies who are inside the barrier. |
Circle 2 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Base Camp | 10 | 0s | 0 | |||
Class | Type | Req Stance | ||||
Squire | Attack | None | ||||
Description | ||||||
Set up a base camp for party members. Party members can use the base camp as storage or for teleportation. The duration of buffs used around the camp will increase. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Bash | 15 | 6s | 10 | |||
Class | Type | Req Stance | ||||
Swordsman | Attack | None | ||||
Description | ||||||
[Physical] - [Slash] Inflict damage on an enemy with a powerful attack. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Battle Orders | 15 | 60s | 10 | |||
Class | Type | Req Stance | ||||
Templar | Attack | None | ||||
Description | ||||||
Increases movement speed of guild members near the guild master to the maximum value. The effect disappears when moving away from the guild master. Decreases the movement speed of nearby enemies. |
Circle 2 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Bazooka | 10 | 0s | 20 | |||
Class | Type | Req Stance | ||||
Cannoneer | Buff | BowAndCannon | ||||
Description | ||||||
Prepares cannon attack to enhance focus. Uses cannon attack as basic attack, which does not affect enemies that are too near. In the Bazooka state, increases basic Cannoneer skill range by 2 times. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Beady Eyed | 10 | 10s | 73 | |||
Class | Type | Req Stance | ||||
Zealot | Buff | None | ||||
Description | ||||||
Move to the back of enemies in an instant. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Beak Mask | 15 | 80s | 70 | |||
Class | Type | Req Stance | ||||
Plague Doctor | Buff | None | ||||
Description | ||||||
Equip the Bird Beak Mask. The front side of the mask has a special drug that prevents rank 2 or lower status ailments from affecting you. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Begone Demon | 1 | 10s | 122 | |||
Class | Type | Req Stance | ||||
Taoist | Buff | None | ||||
Description | ||||||
[Magic] Instantly activates the spell contained inside the installed charm. Storm Calling immediately calls to rain and Creeping Death, Tri-Disaster and Dark Sight explode to attack nearby enemies. |
Circle 2 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Birdfall | 10 | 21s | 170 | |||
Class | Type | Req Stance | ||||
Musketeer | Attack | Musket | ||||
Description | ||||||
[Missile: Gun] Aim your shot against flying type enemies. The flying target gets additional damage and stunned but the attack is weaker against ground type enemies. |
Circle 2 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Black Death Steam | 10 | 38s | 102 | |||
Class | Type | Req Stance | ||||
Plague Doctor | Buff | None | ||||
Description | ||||||
[Magic] - [Poison] Spread Black Death Steam around and deal continuous damage. The affected targets infect other targets nearby. When using Incinerate on the target, it receives additional damage. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Blessing | 15 | 35s | 31 | |||
Class | Type | Req Stance | ||||
Priest | Buff | None | ||||
Description | ||||||
Gives a blessing granting additional damage to the attacks of your party members and allies. |
Circle 2 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Blind Faith | 5 | 40s | 0 | |||
Class | Type | Req Stance | ||||
Zealot | Buff | None | ||||
Description | ||||||
[Magic] - [Holy] Consume 50% of your remaining SP to deal additional Holy property damage. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Blindside | 5 | 40s | 72 | |||
Class | Type | Req Stance | ||||
Appraiser | Attack | None | ||||
Description | ||||||
[Missile: Bow] Use a magnifying glass to find the enemy's blind side and attack. The attack will apply as critical attack. Foes around the attacked enemy will have higher chances of being hit by critical attacks. (The effects of Blindside and the character's critical rate apply separately.) |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Blink | 10 | 19s | 235 | |||
Class | Type | Req Stance | ||||
Sage | Attack | None | ||||
Description | ||||||
Leave behind an apparition on your location and you get teleported randomly to a different place. The apparition remains for a period of time and receives damage from the monsters in your stead. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Blood Bath | 15 | 35s | 120 | |||
Class | Type | Req Stance | ||||
Featherfoot | Attack | None | ||||
Description | ||||||
[Magic] - [Poison] Stab the enemy with a bone knife. If the enemy is a Beast, Devil or Insect-type, or affected by the debuff, blood will spew out that recovers some of your HP. |
Circle 2 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Blood Curse | 10 | 36s | 141 | |||
Class | Type | Req Stance | ||||
Featherfoot | Attack | None | ||||
Description | ||||||
[Magic] - [Poison] Comsumes one's own HP and deals proportional damage to nearby enemies and grants [Blood Curse] ailment status. Enemies under the [Blood Curse] state will not recover its SP and when attacked heals the attacker's HP. Using this skill without sufficient HP will incapacitate you. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Blood Sucking | 15 | 40s | 0 | |||
Class | Type | Req Stance | ||||
Featherfoot | Attack | None | ||||
Description | ||||||
[Magic] - [Poison] Attack and absorb the life force from a Beast, Devil or Insect-type enemy, or an enemy affected by the debuff, while recovering your HP at the same time. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Bloodletting | 5 | 60s | 80 | |||
Class | Type | Req Stance | ||||
Plague Doctor | Buff | None | ||||
Description | ||||||
Temporarily let you or your allies bleed to prevent further status ailments. This state will be invulnerable to all rank 2 or lower status ailments. |