Circle 2 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Riding | 1 | 20s | 64 | |||
Class | Type | Req Stance | ||||
Sorcerer | Attack | None | ||||
Description | ||||||
Ride the summoned devil from the Grimoire and take control of it. While mounted on the devil, your damage taken decreases. |
Circle 2 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Samediveve | 10 | 51s | 40 | |||
Class | Type | Req Stance | ||||
Bokor | Buff | None | ||||
Description | ||||||
Plant a glyph on the ground symbolizing Baron Samedi, the loa of death. Increases the maximum HP and movement speed of you and your zombies nearby the glyph. Only half of the effect applies to you. |
Circle 2 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Shadow Condensation | 5 | 40s | 360 | |||
Class | Type | Req Stance | ||||
Shadowmancer | Attack | None | ||||
Description | ||||||
[Magic] - [Dark] Extract shadows from surrounding enemies and compress them into small beads. The beads explode after 3 seconds and inflict damage to enemies. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Shadow Conjuration | 10 | 20s | 245 | |||
Class | Type | Req Stance | ||||
Shadowmancer | Attack | None | ||||
Description | ||||||
[Magic] - [Dark] Cast your shadow outwards, dealing damage to enemies within it. |
Circle 2 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Shadow Fetter | 5 | 25s | 332 | |||
Class | Type | Req Stance | ||||
Shadowmancer | Buff | None | ||||
Description | ||||||
Nail the shadow of enemies to the ground to prevent them from moving. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Shadow Pool | 10 | 80s | 280 | |||
Class | Type | Req Stance | ||||
Shadowmancer | Buff | None | ||||
Description | ||||||
Drift into the shadows and hide within the ground. Enemies cannot attack you while in this state. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Shadow Thorn | 10 | 15s | 184 | |||
Class | Type | Req Stance | ||||
Shadowmancer | Attack | None | ||||
Description | ||||||
[Magic] - [Dark] Sharp thorns rise from within the shadow of an enemy, dealing damage. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Summon Familiar | 15 | 35s | 88 | |||
Class | Type | Req Stance | ||||
Sorcerer | Attack | None | ||||
Description | ||||||
[Magic] - [Dark] Summon a familiar. The familiar rushes to an enemy that you attack or that attacks you, and then explodes itself. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Summon Salamion | 15 | 60s | 85 | |||
Class | Type | Req Stance | ||||
Sorcerer | Attack | None | ||||
Description | ||||||
Summon the fire devil Salamion. It follows its master and attacks enemies. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Summon Servant | 5 | 60s | 88 | |||
Class | Type | Req Stance | ||||
Sorcerer | Attack | None | ||||
Description | ||||||
Summon a servant. The servant will grant beneficial effects while following its master. The number of buffs increases proportionally to the level of [Summon Servant]. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Summoning | 15 | 60s | 80 | |||
Class | Type | Req Stance | ||||
Sorcerer | Attack | None | ||||
Description | ||||||
Summon the devil of the card inserted in your grimoire. The attack and defense of the summoned devil will be set according to your character's level, and will increase by 5% for each star on the corresponding card. The grimoire can only equip Devil-type monster cards. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Tet Mamak La | 1 | 0s | 32 | |||
Class | Type | Req Stance | ||||
Bokor | Buff | None | ||||
Description | ||||||
Lure zombies by using the skull of a monkey to attack enemies for a period of time. |
Circle 1 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Zombify | 15 | 25s | 38 | |||
Class | Type | Req Stance | ||||
Bokor | Buff | None | ||||
Description | ||||||
Creates a magic circle that raises a dead enemy as a zombie. The stats of the raised zombie are affected by those of the dead enemy, and its HP and STR increases with the caster's INT and SPR. |
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