Merkabah
Skill Database • Merkabah
Circle 1 | Name | Element | Max Level | CD | SP | |
|---|---|---|---|---|---|---|
| Merkabah | 5 | 35s | 90 | |||
| Class | Type | Req Stance | ||||
| Kabbalist | None | |||||
| Description | ||||||
| [Magic] - [Holy] Summons the wagon of the goddess to explode at a predetermined spot, dealing damage to nearby enemies. | ||||||
Details
| Target | On Enemy | On Friend | On Neutral | Companion |
|---|---|---|---|---|
| Front, Square | YES | NO | NO | Not Required |
Skill Levels
| Level | Description | CD | SP | |
|---|---|---|---|---|
| C 1 | 1 | Attack 275% 100% magic damage on collision 100% add. damage on Demon targets Max. 10 collisions | 35s | 90 |
| 2 | Attack 290% 100% magic damage on collision 100% add. damage on Demon targets Max. 20 collisions | 35s | 118 | |
| 3 | Attack 305% 100% magic damage on collision 100% add. damage on Demon targets Max. 30 collisions | 35s | 146 | |
| 4 | Attack 320% 100% magic damage on collision 100% add. damage on Demon targets Max. 40 collisions | 35s | 174 | |
| 5 | Attack 335% 100% magic damage on collision 100% add. damage on Demon targets Max. 50 collisions | 35s | 202 |
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Comments (4)
So if you launch the spell with 5 Wagon it will deals 5 times the damage + 5 times your magic attack.
Is it 1 extra wagon per level? Had no idea. I had a friend tell me he talked to some people in-game and they told him Merkabah's damage is actually physical. That makes no sense whatsoever. The only explanation I could accept is if it was BASED on the characters m.atk but then converted and dealt physical type damage. Like, I hope, the Druid's werewolf damage is. But it doesn't make much sense. Any insights on that?
A wagon per level
the skill got 6 different attributes
Each of wagons deals your attack/matck depending on what it's based on (i'm 90% sure it's magical) + the base damage.
other info here
https://tos.neet.tv/skills/41204