Epee Garde
Skill Database • Epee Garde
![]() Circle 3 | Name | Element | Max Level | CD | SP | |
---|---|---|---|---|---|---|
Epee Garde | ![]() | 5 | 45s | 104 | ||
Class | Type | Req Stance | ||||
Fencer | ![]() | RapierAndShield RapierAndDagger RapierAndArtefact RapierAndPistol | ||||
Description | ||||||
Gives up the physical defense of the equipped shield to increase critical damage dealt with piercing attacks. |
Details
Target | On Enemy | On Friend | On Neutral | Companion |
---|---|---|---|---|
Self, Circle | NO | YES | NO | Not Required |
Skill Levels
Level | Description | CD | SP | |
---|---|---|---|---|
C 3 | 1 | Critical Attack Increment: 50% Duration: 18 seconds | 45s | 104 |
2 | Critical Attack Increment: 50% Duration: 21 seconds | 45s | 129 | |
3 | Critical Attack Increment: 50% Duration: 24 seconds | 45s | 153 | |
4 | Critical Attack Increment: 50% Duration: 27 seconds | 45s | 178 | |
5 | Critical Attack Increment: 50% Duration: 30 seconds | 45s | 202 |
Advertisement
Comments (2)
"Instead, when the power of critical attacks to neutralize the sting of physical defense shield equipped to take a stronger stance."
Based on IMC's release notes + this, it looks like the buff that negates some crit resistance. IMC boasted that this would help higher STR-built Fencers (because DEX would not be as necessary).