Attribute Database
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Name | Skill | Type |
---|---|---|---|
Staff Mastery: Fire | All | Passive | |
Classes | Effect | ||
Pyromancer | - | ||
Description | |||
* When equipped with [Staff], fire property magic attack increases by 5% per attribute level |
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Name | Skill | Type |
---|---|---|---|
Staff of Kabbalah | All | Active | |
Classes | Effect | ||
Kabbalist | - | ||
Description | |||
* Increases maximum magic attack by 20% when equipping a one-handed mace or rod * Basic attack changes to magic force attack while equipped with a Rod |
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Name | Skill | Type |
---|---|---|---|
Stake Stockades: Enhance | Stake Stockades | Passive | |
Classes | Effect | ||
Sapper | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Stake Stockades] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Statue of Goddess Ausrine: Decreased Cooldown | Statue of Goddess Ausrine | Active | |
Classes | Effect | ||
Dievdirbys |
CD 0s |
||
Description | |||
* Decreases the cooldown of [Statue of Goddess Ausrine] by 10 seconds |
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Name | Skill | Type |
---|---|---|---|
Statue of Goddess Laima: Home Ground | Statue of Goddess Laima | Active | |
Classes | Effect | ||
Dievdirbys |
SP +10 |
||
Description | |||
* Increases cooldown of skills from enemies when within the range while [Statue of Goddess Laima] is active * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Statue of Goddess Vakarine: Decreased Cooldown | Statue of Goddess Vakarine | Active | |
Classes | Effect | ||
Dievdirbys |
CD 0s |
||
Description | |||
* Decreases cooldown time of [Statue of Goddess Vakarine] by 10 seconds |
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Name | Skill | Type |
---|---|---|---|
Steady Aim: Enhance | Steady Aim | Passive | |
Classes | Effect | ||
Ranger | - | ||
Description | |||
* Increases additional damage effect of [Steady Aim] by 2 per attribute level |
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Name | Skill | Type |
---|---|---|---|
Steady Aim: Pro Ranger | Steady Aim | Active | |
Classes | Effect | ||
Ranger |
SP +10 |
||
Description | |||
* Increases the damage of Ranger skills by 50% while the [Steady Aim] buff is active * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Steady Aim: Two-handed Bow Specialization | Steady Aim | Active | |
Classes | Effect | ||
Ranger |
SP +10 |
||
Description | |||
* Increases the Missile damage of Steady Aim by 50% while the [Steady Aim] buff is active * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Steed Charge: Critical | Steed Charge | Active | |
Classes | Effect | ||
Cataphract |
SP +20 |
||
Description | |||
* [Steed Charge] applies as critical on enemies afflicted with [Slow] * Increases SP consumption by 20% |
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Name | Skill | Type |
---|---|---|---|
Steed Charge: Enhance | Steed Charge | Passive | |
Classes | Effect | ||
Cataphract | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Steed Charge: Remove Knockdown | Steed Charge | Active | |
Classes | Effect | ||
Cataphract |
SP +10 |
||
Description | |||
* Removes knockback effect from [Steed Charge] * Only applies if attribute is set to ON * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Stomping Kick: Enhance | Stomping Kick | Passive | |
Classes | Effect | ||
Barbarian | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Stomping Kick] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Stone Curse: Increased Petrification | Stone Curse | Active | |
Classes | Effect | ||
Elementalist |
SP +10 |
||
Description | |||
* Increases the number of targets that can be affected by [Petrify] with [Stone Curse] by attribute level * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Stone Picking: Quantity | Stone Picking | Active | |
Classes | Effect | ||
Quarrel Shooter |
SP +20 |
||
Description | |||
* Fixes number of stone bullets picked by [Stone Picking] to that of [skill level] * Increases SP consumption by 20% |
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Name | Skill | Type |
---|---|---|---|
Stone Shot: Enhance | Stone Shot | Passive | |
Classes | Effect | ||
Quarrel Shooter | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Stone Shot] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Stop: Control Boss Monster | Stop | Active | |
Classes | Effect | ||
Chronomancer |
SP +30 |
||
Description | |||
* Allows [Stop] to also stop boss monsters once * Increases SP consumption by 10 * Increases SP consumption by 30% |
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Name | Skill | Type |
---|---|---|---|
Stop: Decreased SP | Stop | Active | |
Classes | Effect | ||
Chronomancer |
SP +10 |
||
Description | |||
* Decreases SP consumption of [Stop] by 40 |
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Name | Skill | Type |
---|---|---|---|
Storm Bolt: Enhance | Storm Bolt | Passive | |
Classes | Effect | ||
Hackapell | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Storm Bolt] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Storm Bolt: Lightning | Storm Bolt | Active | |
Classes | Effect | ||
Hackapell |
SP +10 |
||
Description | |||
* Increases Storm Bolt damage by 50% on frozen or Ice property enemies * Increases SP consumption by 10% |