Attribute Database
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Name | Skill | Type |
---|---|---|---|
Slow: Decreased Nullification | Slow | Active | |
Classes | Effect | ||
Chronomancer |
SP +10 |
||
Description | |||
* Decreases chance of nullifying an attack by 6% per attribute level when enemies are affected by [Slow] * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Smash Bullet: Enhance | Smash Bullet | Passive | |
Classes | Effect | ||
Bullet Marker | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Smash Bullet] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Smite: Enhance | Smite | Passive | |
Classes | Effect | ||
Paladin | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Smite] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Smite: Knockdown Damage | Smite | Active | |
Classes | Effect | ||
Paladin |
SP +10 |
||
Description | |||
* Deals damage equal to 50% of physical attack to enemies knocked into the air by [Smite], on landing * Effect only activates when attribute is ON * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Smoke Grenade: Additional Damage | Smoke Grenade | Active | |
Classes | Effect | ||
Cannoneer |
SP +10 |
||
Description | |||
* Increases additional cannon damage received by an enemy in the state of [Smoke Grenade] by 10% per attribute level * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Snatching: Airborne Enemy Damage | Snatching | Active | |
Classes | Effect | ||
Hunter |
SP +30 |
||
Description | |||
Flying-type monsters who are brought to the ground by [Snatching] will receive 20% additional damage from [Slash] and [Strike] attacks per attribute level. * Increases SP consumption by 30% |
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Name | Skill | Type |
---|---|---|---|
Snatching: Enhance | Snatching | Passive | |
Classes | Effect | ||
Hunter | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Snatching] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Sneak Hit: Duration | Sneak Hit | Active | |
Classes | Effect | ||
Rogue |
SP +10 |
||
Description | |||
* Increases duration of [Sneak Hit] by 2 seconds per attribute level * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Snipe: Enhance | Snipe | Passive | |
Classes | Effect | ||
Musketeer | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Snipe] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Snipe: One Perfect Shot | Snipe | Active | |
Classes | Effect | ||
Musketeer |
SP +50 |
||
Description | |||
* Increases [Snipe] to 100% accuracy when used against an enemy * Increase SP consumption by 50% |
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Name | Skill | Type |
---|---|---|---|
Snipe: Ricochet Shooting | Snipe | Active | |
Classes | Effect | ||
Musketeer |
SP +50 |
||
Description | |||
[Snipe] deals damage to one other enemy nearby its initial target. * Increases SP consumption by 50% |
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Name | Skill | Type |
---|---|---|---|
Snipe: Stun | Snipe | Active | |
Classes | Effect | ||
Musketeer |
SP +10 |
||
Description | |||
* Enemies hit by [Snipe] have a 3.5% chance per attribute level to become afflicted with [Stun] for 3 seconds * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Sniper's Serenity: Armor Break | Sniper's Serenity | Active | |
Classes | Effect | ||
Musketeer |
SP +10 |
||
Description | |||
* While [Sniper's Serenity] is active, attacks will apply [Armor Break] on enemies * Only applies to [Gun] skills * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Sniper's Serenity: Exploit Weakness | Sniper's Serenity | Active | |
Classes | Effect | ||
Musketeer |
SP +500 |
||
Description | |||
* [Sniper's Serenity] attacks ignore enemy's block * Only applies to gun skills * Increases SP consumption by 500% |
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Name | Skill | Type |
---|---|---|---|
Snow Rolling: Enhance | Snow Rolling | Passive | |
Classes | Effect | ||
Cryomancer | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Snow Rolling] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Sok Chiang: Enhance | Sok Chiang | Passive | |
Classes | Effect | ||
Nak Muay | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Sok Chiang] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Sonic Strike: Confusion | Sonic Strike | Active | |
Classes | Effect | ||
Falconer |
SP +10 |
||
Description | |||
* If the target gets blinded by [Sonic Strike], there is a chance it will be inflicted with confusion * [Confusion] will decrease the target's physical defense by 2% per level and increase physical attack by 2% per level * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Sonic Strike: Enhance | Sonic Strike | Passive | |
Classes | Effect | ||
Falconer | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Sonic Strike] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Sorcerer: SP Recovery | All | Active | |
Classes | Effect | ||
Sorcerer | - | ||
Description | |||
* increases character's SP recovery by 1 per attribute level |
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Name | Skill | Type |
---|---|---|---|
Spear Lunge: Enhance | Spear Lunge | Passive | |
Classes | Effect | ||
Hoplite | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Spear Lunge] by 0.5% per attribute level * +10% added damage at maximum level |