Attribute Database
|
|
Name | Skill | Type |
|---|---|---|---|
| Blood Curse: Limit | Blood Curse | Active | |
| Classes | Effect | ||
| Featherfoot |
SP +10 |
||
| Description | |||
|
* When using [Blood Curse], HP consumption rises to 80% but duration for [Blood Curse] increases by 7 seconds * Increases SP consumption by 10% |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Blood Sucking: Enhance | Blood Sucking | Passive | |
| Classes | Effect | ||
| Featherfoot | - | ||
| Description | |||
|
* Increases the damage dealt on an enemy with [Blood Sucking] by 0.5% per attribute level * +10% added damage at maximum level |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Blood Sucking: HP Supply Enhance | Blood Sucking | Passive | |
| Classes | Effect | ||
| Featherfoot | - | ||
| Description | |||
| * Increases HP absorbed by 1% per attribute level | |||
|
|
Name | Skill | Type |
|---|---|---|---|
| Bloodletting: Hemostasis | Bloodletting | Active | |
| Classes | Effect | ||
| Plague Doctor |
SP +10 |
||
| Description | |||
|
* Increases cycle time of HP cost by 0.02 seconds per attribute level while [Bloodletting] is in effect * Increases SP consumption by 10% |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Bloodletting: Substitute SP | Bloodletting | Active | |
| Classes | Effect | ||
| Plague Doctor | - | ||
| Description | |||
| * Each tick has a 10% chance per attribute level to reduce SP instead of HP while [Bloodletting] is in effect | |||
|
|
Name | Skill | Type |
|---|---|---|---|
| Bloody Overdrive: Enhance | Bloody Overdrive | Passive | |
| Classes | Effect | ||
| Bullet Marker | - | ||
| Description | |||
|
* Increases the damage dealt on an enemy with [Bloody Overdrive] by 0.5% per attribute level * +10% added damage at maximum level |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Bloody Overdrive: Ricochet | Bloody Overdrive | Active | |
| Classes | Effect | ||
| Bullet Marker |
SP +50 |
||
| Description | |||
|
* Enemies hit by [Bloody Overdrive] have a 5% chance per attribute level of being affected by ricochet * Increases SP consumption by 50% |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Bodkin Point: Decreased Defense | Bodkin Point | Active | |
| Classes | Effect | ||
| Fletcher |
SP +10 |
||
| Description | |||
|
* Further decreases an enemy's physical defense by 0.5% per attribute level when attacked by [Bodkin Point] * Increases SP consumption by 10% |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Bodkin Point: Enhance | Bodkin Point | Passive | |
| Classes | Effect | ||
| Fletcher | - | ||
| Description | |||
|
* Increases the damage dealt on an enemy with [Bodkin Point] by 0.5% per attribute level * +10% added damage at maximum level |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Body Basic Attack: Enhance | Out of Body | Passive | |
| Classes | Effect | ||
| Sadhu | - | ||
| Description | |||
|
* Increases the damage dealt on an enemy with [Body Bask Attack] by 0.5% per attribute level * +10% added damage at maximum level |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Bombardment Orders: Enhance | Bombardment Orders | Passive | |
| Classes | Effect | ||
| Hackapell | - | ||
| Description | |||
|
* Increases the damage dealt on an enemy with [Bombardment Orders] by 0.5% per attribute level * +10% added damage at maximum level |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Bone Pointing: Enhance | Bone Pointing | Passive | |
| Classes | Effect | ||
| Featherfoot | - | ||
| Description | |||
|
* Increases the damage dealt on an enemy with [Bone Pointing] by 0.5% per attribute level * +10% added damage at maximum level |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Bone Pointing: Repeated Hits | Bone Pointing | Active | |
| Classes | Effect | ||
| Featherfoot |
SP +50 |
||
| Description | |||
|
* [Bone Pointing] attack applies as repeated hits * Increases SP consumption by 50% |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Bone Pointing: Summon Time | Bone Pointing | Active | |
| Classes | Effect | ||
| Featherfoot |
SP +10 |
||
| Description | |||
|
* Increases summon time of [Bone Pointing] by 1 second per attribute level * Increases SP consumption by 10% |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Bounce Shot: Enhance | Bounce Shot | Passive | |
| Classes | Effect | ||
| Ranger | - | ||
| Description | |||
|
* Increases the damage dealt on an enemy with [Bounce Shot] by 0.5% per attribute level * +10% added damage at maximum level |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Bounce Shot: Slow | Bounce Shot | Active | |
| Classes | Effect | ||
| Ranger |
SP +30 |
||
| Description | |||
|
* Enemies hit by [Bounce Shot] have a 3% chance per attribute level to become afflicted with [Slow] * Increases SP consumption by 30% |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Breaking Wheel: Additional Damage | Breaking Wheel | Active | |
| Classes | Effect | ||
| Inquisitor |
SP +50 |
||
| Description | |||
|
* While [Breaking Wheel] is active, attacking the wheel physically increases its range temporarily to attack enemies outside its range * Increases SP consumption by 50% |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Briquetting: Select Appearance | Briquetting | Passive | |
| Classes | Effect | ||
| Alchemist | - | ||
| Description | |||
| * Allows for [Briquetting] to change the appearance of a main weapon or material weapon | |||
|
|
Name | Skill | Type |
|---|---|---|---|
| Broadhead: Enhance | Broadhead | Passive | |
| Classes | Effect | ||
| Fletcher | - | ||
| Description | |||
|
* Increases the damage dealt on an enemy with [Broadhead] by 0.5% per attribute level * +10% added damage at maximum level |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Broom Trap: Enhance | Broom Trap | Passive | |
| Classes | Effect | ||
| Sapper | - | ||
| Description | |||
|
* Increases the damage dealt on an enemy with [Broom Trap] by 0.5% per attribute level * +10% added damage at maximum level |
|||
ToS Taiwan
ToS Reddit