Attribute Database
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Name | Skill | Type |
---|---|---|---|
Heal: Linger | Heal | Active | |
Classes | Effect | ||
Cleric |
SP +30 |
||
Description | |||
* Applies a buff that continuously restores the HP of allies healed with Heal or Mass Heal * The buff lasts 10 sec and restores HP in a value equal to [attribute level x 5]% of your Healing stat * Increases SP consumption by 30% |
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Name | Skill | Type |
---|---|---|---|
Heal: Open Sanctuary | Heal | Active | |
Classes | Effect | ||
Cleric | - | ||
Description | |||
* Extends the effects of [Heal] to neutral characters. |
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Name | Skill | Type |
---|---|---|---|
Heal: Remove Damage | Heal | Active | |
Classes | Effect | ||
Cleric |
SP +10 |
||
Description | |||
* [Heal] will not inflict damage nor react to enemies * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Healing Factor: Attack | Healing Factor | Active | |
Classes | Effect | ||
Plague Doctor |
SP +10 |
||
Description | |||
* Damages enemies when they step on the magic circle created by [Healing Factor] * Damage is determined by the value of the character's current HP * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Heavy Gravity: Duration | Heavy Gravity | Active | |
Classes | Effect | ||
Psychokino |
SP +30 |
||
Description | |||
* Increases duration time of [Heavy Gravity] by 1 second per attribute level * Increases SP consumption by 30% |
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Name | Skill | Type |
---|---|---|---|
Heavy Gravity: Enhance | Heavy Gravity | Passive | |
Classes | Effect | ||
Psychokino | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Heavy Gravity] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Heavy Gravity: Slow Movement | Heavy Gravity | Active | |
Classes | Effect | ||
Psychokino |
SP +10 |
||
Description | |||
* Movement speed of enemies in range of [Heavy Gravity] decreases by 2 per attribute level *Will not apply to large, extra large or Boss monster * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Heavy Shot: Enhance | Heavy Shot | Passive | |
Classes | Effect | ||
Archer | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Heavy Shot] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Hell Breath: Enhance | Hell Breath | Passive | |
Classes | Effect | ||
Pyromancer | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Hell Breath] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Hell Breath: Knockback | Hell Breath | Active | |
Classes | Effect | ||
Pyromancer |
SP +30 |
||
Description | |||
* Enemies hit by [Hell Breath] have a 10% chance per attribute level of being knocked back * Increases SP consumption by 30% |
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Name | Skill | Type |
---|---|---|---|
Helm Chopper: Enhance | Helm Chopper | Passive | |
Classes | Effect | ||
Barbarian | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Heretic's Fork: Enhance | Heretic's Fork | Passive | |
Classes | Effect | ||
Inquisitor | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Heretic's Fork] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Hexen Dropper: Enhance | Hexen Dropper | Passive | |
Classes | Effect | ||
Corsair | - | ||
Description | |||
* Increases the damage dealt on an enemy with [Hexen Dropper] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
Hexing: Dark | Hexing | Active | |
Classes | Effect | ||
Bokor |
SP +10 |
||
Description | |||
* Enemies affected by [Hexing] will receive 10% additional damage per attribute level from Dark property attacks * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Hidden Potential: Duration | Hidden Potential | Active | |
Classes | Effect | ||
Taoist |
SP +10 |
||
Description | |||
* Increases duration of [Hidden Potential] effects by 5 seconds per attribute level * Increases SP consumption by 10% |
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Name | Skill | Type |
---|---|---|---|
Hidden Potential: Enhance | Hidden Potential | Passive | |
Classes | Effect | ||
Taoist | - | ||
Description | |||
* Increases minimum amount of physical and magic attack from [Hidden Potential] by 1 per attribute level |
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Name | Skill | Type |
---|---|---|---|
High Anchoring: Continuous Fire | High Anchoring | Active | |
Classes | Effect | ||
Ranger |
SP +20 |
||
Description | |||
* Reduces the cooldown of [Spiral Arrow], [Bounce Shot] and [Time Bomb Arrow] by [targets hit x 1] sec when an enemy is attacked with [High Anchoring] * Increases SP consumption by 20% |
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Name | Skill | Type |
---|---|---|---|
High Anchoring: Enhance | High Anchoring | Passive | |
Classes | Effect | ||
Ranger | - | ||
Description | |||
* Increases the damage dealt on an enemy with [High Anchoring] by 0.5% per attribute level * +10% added damage at maximum level |
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Name | Skill | Type |
---|---|---|---|
High Anchoring: Reduce Critical Resistance | High Anchoring | Active | |
Classes | Effect | ||
Ranger |
SP +30 |
||
Description | |||
* Enemies hit by [High Anchoring] have their critical resistance reduced by 15 per attribute level for 5 sec * Increases SP consumption by 30% |
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Name | Skill | Type |
---|---|---|---|
High Guard: Increased Defense | High Guard | Active | |
Classes | Effect | ||
Peltasta | - | ||
Description | |||
* Increases defense by 1 per attribute level when using [High Guard] |