Attribute Database
|
|
Name | Skill | Type |
|---|---|---|---|
| Hameln Nagetier: Dirty Fangs | Hameln Nagetier | Active | |
| Classes | Effect | ||
| Pied Piper |
SP +50 |
||
| Description | |||
|
* Increases the duration of the [Hameln Nagetier] debuff by 1 sec per attribute level * Increases SP consumption by 50% |
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|
|
Name | Skill | Type |
|---|---|---|---|
| Hameln Nagetier: Enhance | Hameln Nagetier | Passive | |
| Classes | Effect | ||
| Pied Piper | - | ||
| Description | |||
|
* Increases the damage dealt on an enemy with [Hameln Nagetier] by 0.5% per attribute level * +10% added damage at maximum level |
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|
|
Name | Skill | Type |
|---|---|---|---|
| Hameln Nagetier: Rare Species | Hameln Nagetier | Active | |
| Classes | Effect | ||
| Pied Piper | - | ||
| Description | |||
|
* 2% chance per attribute level of summoning a rare mouse species * Rare mice deal 2 hits on the first attack |
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|
|
Name | Skill | Type |
|---|---|---|---|
| Hand Knife: Armor Break | Hand Knife | Active | |
| Classes | Effect | ||
| Monk |
SP +50 |
||
| Description | |||
|
* Enemies hit by [Hand Knife] have a 40% chance to be afflicted with [Armor Break] for 3 seconds * Increases the chance by 10% per attribute level from Lv2 * Increases SP consumption by 50% |
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|
|
Name | Skill | Type |
|---|---|---|---|
| Hand Knife: Enhance | Hand Knife | Passive | |
| Classes | Effect | ||
| Monk | - | ||
| Description | |||
|
* Increases the damage dealt on an enemy with [Hand Knife] by 0.5% per attribute level * +10% added damage at maximum level |
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|
|
Name | Skill | Type |
|---|---|---|---|
| Hand Knife: Remove Knockdown | Hand Knife | Active | |
| Classes | Effect | ||
| Monk |
SP +10 |
||
| Description | |||
|
* [Hand Knife] no longer knocks enemies down * Only applies if attribute is set to ON * Increases SP consumption by 10% |
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|
|
Name | Skill | Type |
|---|---|---|---|
| Hangman's Knot: Additional Damage | Hangman's Knot | Active | |
| Classes | Effect | ||
| Linker |
SP +10 |
||
| Description | |||
|
* Enemies hit by [Hangman's Knot] will receive additional damage equal to 20% magic attack per attribute level * Increases SP consumption by 10% |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Hangman's Knot: Focused Attack | Hangman's Knot | Active | |
| Classes | Effect | ||
| Linker |
SP +10 |
||
| Description | |||
|
* AoE defense ratio of enemies gathered by [Hangman's Knot] is fixed to 1 * Enemies gathered by [Hangman's Knot] takes additional 5% damage per attribute level * Increases SP consumption by 10% |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Haste: Increased Evasion | Haste | Active | |
| Classes | Effect | ||
| Chronomancer |
SP +10 |
||
| Description | |||
|
* Increases your evasion by 15 per attribute level * Effect increases up to 2 times in proportion to caster's SPR and target's level * Increases SP consumption by 10% |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Hawk Hunt | All | Active | |
| Classes | Effect | ||
| Falconer | - | ||
| Description | |||
| * Hawk stays after using Falconer skills | |||
|
|
Name | Skill | Type |
|---|---|---|---|
| Head Shot: Reload | Headshot | Active | |
| Classes | Effect | ||
| Musketeer |
SP +10 |
||
| Description | |||
|
* [Head Shot] is casted twice, but with reduced damage * Increases SP consumption by 10% |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Head Strike: Enhance | Head Strike | Passive | |
| Classes | Effect | ||
| Lancer | - | ||
| Description | |||
|
* Increases the damage dealt on an enemy with [Head Strike] by 0.5% per attribute level * +10% added damage at maximum level |
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|
|
Name | Skill | Type |
|---|---|---|---|
| Head Strike: Stun | Head Strike | Active | |
| Classes | Effect | ||
| Lancer |
SP +10 |
||
| Description | |||
|
* [Head Strike] has 10% chance per attribute level to stun the enemy for 2.5 seconds * Increases SP consumption by 10% |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Headbutt: Additional Damage | Headbutt | Active | |
| Classes | Effect | ||
| Murmillo |
SP +10 |
||
| Description | |||
|
* Enemies hit by [Headbutt] become vulnerable to [Strike] attacks for 10 seconds * Increases additional damage by 6% per attribute level * Increases SP consumption by 10% |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Headbutt: Enhance | Headbutt | Passive | |
| Classes | Effect | ||
| Murmillo | - | ||
| Description | |||
|
* Increases the damage dealt on an enemy with [Headbutt] by 0.5% per attribute level * +10% added damage at maximum level |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Headshot: Enhance | Headshot | Passive | |
| Classes | Effect | ||
| Musketeer | - | ||
| Description | |||
|
* Increases the damage dealt on an enemy with [Headshot] by 0.5% per attribute level * +10% added damage at maximum level |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Headshot: Stun | Headshot | Active | |
| Classes | Effect | ||
| Musketeer |
SP +10 |
||
| Description | |||
|
* Enemies hit by [Headshot] have a 2.5% chance per attribute level to become afflicted with [Stun] for 3 seconds * Increases SP consumption by 10% |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Heal: Creating Extra | Heal | Active | |
| Classes | Effect | ||
| Cleric |
SP +20 |
||
| Description | |||
|
* Adds a 2% chance per attribute level of being automatically healed when using [Heal] * Increases SP consumption by 20% |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Heal: Enhance | Heal | Passive | |
| Classes | Effect | ||
| Cleric | - | ||
| Description | |||
|
* Increases the damage and heal factor of [Heal] by 0.5% per attribute level * +10% added bonus at maximum level |
|||
|
|
Name | Skill | Type |
|---|---|---|---|
| Heal: Exclude Summons | Heal | Active | |
| Classes | Effect | ||
| Cleric | - | ||
| Description | |||
| * Keeps [Heal] effects from applying to summons. | |||
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