Created by Anonymous on Sep 4th 2016 (Last Updated: Sep 4th 2016).
Rank 1
Swordsman |
1 / 5 5 ThrustVideoThrust: Enhance Type: Passive * Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 1st Circle required Thrust: Continuous Attack Type: Active * Activates consecutive attacks when using [Thrust] by 1% chance per attribute level * Increases SP consumption by 10%
Swordsman 1st Circle required Thrust: Bleeding Type: Active * Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust] * Bleeding damage is proportional to character's STR * Increases SP consumption by 10%
Swordsman 2nd Circle required Thrust
[Physical] - [Pierce] Push the point of your weapon into enemies, performing a strong piercing attack.
Level 1: Attack: 139% AoE Attack Ratio: 1 SP: 9
Type: Melee / Attack Cooldown: 10s
5 / 5 3 BashBash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 1st Circle required Bash: Splash Type: Active * Increases AoE attack ratio of [Bash] by 1 per attribute level * Increases SP consumption by 10%
Swordsman 2nd Circle required Bash: Knockdown Type: Active * Enemies hit by [Bash] are knocked down * Increases SP consumption by 30%
Lv3 Bash required Bash
[Physical] - [Slash] Inflict damage on an enemy with a powerful attack.
Level 5: Attack: 200% AoE Attack Ratio: 0 SP: 20
Type: Melee / Attack Cooldown: 6s
1 / 5 Gung HoGung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level
Lv3 Gung Ho required Gung Ho
Become determined by temporarily increasing your attack, while decreasing your defense.
Level 1: Physical Damage: +10 Physical Defense: -5 Duration: 300 seconds SP: 8
Type: Melee / Buff Cooldown: 40s
3 / 5 ConcentrateConcentrate: Enhance Type: Passive * Increases additional damage of [Concentrate] by 1% per attribute level
Lv3 Concentrate required Concentrate
Increases your attack damage.
Level 3: Additional Damage: +8 Number of Hits: 6 Duration: 45 seconds SP: 18
Type: Melee / Buff Cooldown: 20s
5 / 5 Pain BarrierPain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10%
Swordsman 3rd Circle required Pain Barrier
Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.
Level 5: Duration: 19 seconds SP: 59
Type: Melee / Buff Cooldown: 39s
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Rank 2
Peltasta |
4 / 5 2 Umbo BlowUmbo Blow: Enhance Type: Passive * Increases the damage dealt on an enemy with [Umbo Blow] by 0.5% per attribute level * +10% added damage at maximum level
Peltasta 1st Circle required Umbo Blow: Stun Type: Active * Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds * Increases SP consumption by 10%
Peltasta 1st Circle required Umbo Blow: Add Knockdown Type: Active * Enemies hit by [Umbo Blow] will be knocked down * Increases knockdown power by 40 per attribute level * Increases SP consumption by 10%
Peltasta 1st Circle required Umbo Blow
[Physical] - [Strike] Use the bump of your shield to attack enemies. Deals additional damage to enemies staggered by a block. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.
Level 4: Attack: 284% AoE Attack Ratio: 2 SP: 29
Type: Melee / Attack Cooldown: 12s Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield 1 / 5 2 Rim BlowRim Blow: Enhance Type: Passive * Increases the damage dealt on an enemy with [Rim Blow] by 0.5% per attribute level * +10% added damage at maximum level
Peltasta 1st Circle required Rim Blow
[Physical] - [Strike] Use the edge of your shield to attack enemies. Inflicts additional damage on both petrified and frozen enemies. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.
Level 1: Attack: 244% AoE Attack Ratio: 1 SP: 15
Type: Melee / Attack Cooldown: 12s Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield 5 / 5 Swash BucklingSwash Buckling: Focused Defense Type: Active * Decreases the damage taken by 5% per attribute level for 10 seconds when using [Swash Buckling]
Peltasta 1st Circle required Swash Buckling: Provoque Specialty Type: Active * Increases [Provoke] effects by 10% per attribute level when [Swash Buckling] effect is applied
Peltasta 2nd Circle required Swash Buckling: Maintain Provocation Type: Active * Increases duration of [Swash Buckling] by 1 second per attribute level
Peltasta 2nd Circle required Swash Buckling
Hit your shield to provoke nearby enemies making them pursue you. Provoked enemies' movement speed increases, and become immune to provoking skill for 30 seconds.
Level 5: Targets 11 Provoke duration 5 sec Increases max. no. of targets by 11 for 35 sec SP: 34
Type: Melee / Attack Cooldown: 20s Required Stance: OneHandSwordShield, OneHandSpearShield, OneHandSwordDagger, OneHandSpearDagger, RapierAndShield, RapierAn 5 / 5 GuardianGuardian: Evasion Type: Active * Increases character's evasion by 50 per attribute level when [Guardian] is active * Increases SP consumption by 10%
Peltasta 1st Circle required Guardian: Reduce Damage Type: Active * Reduces damage received by 20% while [Guardian] is active * Increases SP consumption by 30%
Requires Peltasta Circle 2, Guardian Lv 6 Guardian
Increases your physical and magic defense. Cannot be used with Gung Ho.
Level 5: Physical and magic defense +100% Duration 32 sec SP: 28
Type: Melee / Buff Cooldown: 50s
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Rank 3
Barbarian |
0 / 5 EmbowelEmbowel: Enhance Type: Passive * Increases the damage dealt on an enemy with [Embowel] by 0.5% per attribute level * +10% added damage at maximum level
Barbarian 1st Circle required Embowel
[Physical] - [Pierce] Release a powerful stab into an enemy, then kick it away with your foot.
Level 1: Attack: 322% AoE Attack Ratio: 2 SP: 22
Type: Melee / Attack Cooldown: 30s
0 / 5 3 Stomping KickStomping Kick: Enhance Type: Passive * Increases the damage dealt on an enemy with [Stomping Kick] by 0.5% per attribute level * +10% added damage at maximum level
Barbarian 1st Circle required Stomping Kick
[Physical] - [Strike] Trample down on an enemy while in the air or jumping. Increases attack according to the character's height and the boots' defense.
Level 1: Attack: 496% AoE Attack Ratio: 1 SP: 24
Type: Melee / Buff Cooldown: 36s
0 / 5 3 CleaveCleave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level * +10% added damage at maximum level
Barbarian 1st Circle required Cleave
[Physical] - [Slash] Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time.
Level 1: Attack: 218% Critical Rate: +50 AoE Attack Ratio: 3 SP: 22
Type: Melee / Attack Cooldown: 16s
0 / 5 2 Helm ChopperHelm Chopper: Enhance Type: Passive * Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level * +10% added damage at maximum level
Barbarian 1st Circle required Helm Chopper
[Physical] - [Strike] Strike the enemy's head, causing it to become afflicted with [Stun].
Level 1: Attack: 169% x 2 AoE Attack Ratio: 3 SP: 21
Type: Melee / Attack Cooldown: 20s
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Rank 4
Barbarian |
0 / 10 EmbowelEmbowel: Enhance Type: Passive * Increases the damage dealt on an enemy with [Embowel] by 0.5% per attribute level * +10% added damage at maximum level
Barbarian 1st Circle required Embowel
[Physical] - [Pierce] Release a powerful stab into an enemy, then kick it away with your foot.
Level 1: Attack: 322% AoE Attack Ratio: 2 SP: 22
Type: Melee / Attack Cooldown: 30s
0 / 10 3 Stomping KickStomping Kick: Enhance Type: Passive * Increases the damage dealt on an enemy with [Stomping Kick] by 0.5% per attribute level * +10% added damage at maximum level
Barbarian 1st Circle required Stomping Kick
[Physical] - [Strike] Trample down on an enemy while in the air or jumping. Increases attack according to the character's height and the boots' defense.
Level 1: Attack: 496% AoE Attack Ratio: 1 SP: 24
Type: Melee / Buff Cooldown: 36s
0 / 10 3 CleaveCleave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level * +10% added damage at maximum level
Barbarian 1st Circle required Cleave
[Physical] - [Slash] Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time.
Level 1: Attack: 218% Critical Rate: +50 AoE Attack Ratio: 3 SP: 22
Type: Melee / Attack Cooldown: 16s
0 / 10 2 Helm ChopperHelm Chopper: Enhance Type: Passive * Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level * +10% added damage at maximum level
Barbarian 1st Circle required Helm Chopper
[Physical] - [Strike] Strike the enemy's head, causing it to become afflicted with [Stun].
Level 1: Attack: 169% x 2 AoE Attack Ratio: 3 SP: 21
Type: Melee / Attack Cooldown: 20s
0 / 5 WarcryWarcry: Enhance Type: Passive * Enhances physical attack increase effect of [Warcry] by 1% per attribute level * Attribute applies after an enemy's defense is reduced
Lv3 Warcry required Warcry: Add Target Type: Active * Increases the amount of enemies [Warcry] can affect by 1 per attribute level * Increases SP consumption by 20 * Increases SP consumption by 30%
Barbarian 3rd Circle required Warcry: Duration Type: Active Increases the duration of [Warcry] by 2 seconds per attribute level * Increases SP consumption by 20%
Barbarian 2nd Circle required Warcry: Debuff Duration Type: Active * Increases duration of all Barbarian debuffs by 1 second per attribute level when affected by the [Warcry] debuff * Duration increase reduced to 1/3 in PvP * Increases SP consumption by 10%
Barbarian 3rd Circle required Warcry
Temporarily decreases the defense of nearby enemies and increases attack proportionally to the number of targets nearby.
Level 1: Targets: 5 Maximum Physical Defense: -10% Attack increase per target: 4 Duration: 30 seconds SP: 26
Type: Melee / Buff Cooldown: 42s
0 / 5 FrenzyFrenzy: Maintain Stacks Type: Active * Maintains the stacks from [Frenzy] when switching to another target, but the maximum amount of stacks is reduced by half * Increases SP consumption by 10%
Barbarian 3rd Circle required Frenzy
Increases your attack when you keep repeatedly attacking one particular enemy.
Level 1: Attack per Stack: +1.5% Maximum Stacks: 2 Attack Speed: +160 Duration: 32 seconds SP: 28
Type: Melee / Buff Cooldown: 70s
0 / 5 2 SeismSeism: Enhance Type: Passive * Increases the damage dealt on an enemy with [Seism] by 0.5% per attribute level * +10% added damage at maximum level
Barbarian 2nd Circle required Seism
[Physical] - [Slash] Create an earthshake to stop enemies from attacking. The enemy has a chance to become afflicted with [Stun].
Level 1: Attack: 157% x 3 AoE Attack Ratio: 5 SP: 30
Type: Melee / Attack Cooldown: 18s
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Rank 5
Barbarian |
0 / 15 EmbowelEmbowel: Enhance Type: Passive * Increases the damage dealt on an enemy with [Embowel] by 0.5% per attribute level * +10% added damage at maximum level
Barbarian 1st Circle required Embowel
[Physical] - [Pierce] Release a powerful stab into an enemy, then kick it away with your foot.
Level 1: Attack: 322% AoE Attack Ratio: 2 SP: 22
Type: Melee / Attack Cooldown: 30s
0 / 15 3 Stomping KickStomping Kick: Enhance Type: Passive * Increases the damage dealt on an enemy with [Stomping Kick] by 0.5% per attribute level * +10% added damage at maximum level
Barbarian 1st Circle required Stomping Kick
[Physical] - [Strike] Trample down on an enemy while in the air or jumping. Increases attack according to the character's height and the boots' defense.
Level 1: Attack: 496% AoE Attack Ratio: 1 SP: 24
Type: Melee / Buff Cooldown: 36s
0 / 15 3 CleaveCleave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level * +10% added damage at maximum level
Barbarian 1st Circle required Cleave
[Physical] - [Slash] Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time.
Level 1: Attack: 218% Critical Rate: +50 AoE Attack Ratio: 3 SP: 22
Type: Melee / Attack Cooldown: 16s
0 / 15 2 Helm ChopperHelm Chopper: Enhance Type: Passive * Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level * +10% added damage at maximum level
Barbarian 1st Circle required Helm Chopper
[Physical] - [Strike] Strike the enemy's head, causing it to become afflicted with [Stun].
Level 1: Attack: 169% x 2 AoE Attack Ratio: 3 SP: 21
Type: Melee / Attack Cooldown: 20s
0 / 10 WarcryWarcry: Enhance Type: Passive * Enhances physical attack increase effect of [Warcry] by 1% per attribute level * Attribute applies after an enemy's defense is reduced
Lv3 Warcry required Warcry: Add Target Type: Active * Increases the amount of enemies [Warcry] can affect by 1 per attribute level * Increases SP consumption by 20 * Increases SP consumption by 30%
Barbarian 3rd Circle required Warcry: Duration Type: Active Increases the duration of [Warcry] by 2 seconds per attribute level * Increases SP consumption by 20%
Barbarian 2nd Circle required Warcry: Debuff Duration Type: Active * Increases duration of all Barbarian debuffs by 1 second per attribute level when affected by the [Warcry] debuff * Duration increase reduced to 1/3 in PvP * Increases SP consumption by 10%
Barbarian 3rd Circle required Warcry
Temporarily decreases the defense of nearby enemies and increases attack proportionally to the number of targets nearby.
Level 1: Targets: 5 Maximum Physical Defense: -10% Attack increase per target: 4 Duration: 30 seconds SP: 26
Type: Melee / Buff Cooldown: 42s
0 / 10 FrenzyFrenzy: Maintain Stacks Type: Active * Maintains the stacks from [Frenzy] when switching to another target, but the maximum amount of stacks is reduced by half * Increases SP consumption by 10%
Barbarian 3rd Circle required Frenzy
Increases your attack when you keep repeatedly attacking one particular enemy.
Level 1: Attack per Stack: +1.5% Maximum Stacks: 2 Attack Speed: +160 Duration: 32 seconds SP: 28
Type: Melee / Buff Cooldown: 70s
0 / 10 2 SeismSeism: Enhance Type: Passive * Increases the damage dealt on an enemy with [Seism] by 0.5% per attribute level * +10% added damage at maximum level
Barbarian 2nd Circle required Seism
[Physical] - [Slash] Create an earthshake to stop enemies from attacking. The enemy has a chance to become afflicted with [Stun].
Level 1: Attack: 157% x 3 AoE Attack Ratio: 5 SP: 30
Type: Melee / Attack Cooldown: 18s
0 / 5 Giant SwingGiant Swing
[Physical] - [Strike] Swing an enemy around, using centrifugal force to throw it away.
Level 1: Attack: 2092% Rotates 9 times Distance Thrown: 150 SP: 30
Type: Melee / Attack Cooldown: 60s
0 / 5 PouncingPouncing: Enhance Type: Passive * Increases the damage dealt on an enemy with [Pouncing] by 0.5% per attribute level * +10% added damage at maximum level
Barbarian 3rd Circle required Pouncing: Knockdown Type: Active * Enemies hit by [Pouncing] have a 8% chance per attribute level of being knocked down * Increases SP consumption by 5 * Increases SP consumption by 30%
Barbarian 3rd Circle required Pouncing
[Physical] - [Slash] Charge forward while slashing, attacking any enemies that block your way. Has a chance to deal additional damage to a stunned enemy.
Level 1: 98% Attack per 0.5 seconds Maximum Duration 10 seconds Consume STA SP: 30
Type: Melee / Attack Cooldown: 81s
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Rank 6
Fencer |
0 / 5 LungeLunge: Enhance Type: Passive * Increases the damage dealt on an enemy with [Lunge] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 1st Circle required Lunge
[Physical] - [Pierce] Lower your stance and reach out to attack an enemy. Your evasion rate increases and the enemy becomes more vulnerable to [Slash] attacks.
Level 1: Attack: 149% x 4 Evasion Rate: +70 Duration: 4 seconds SP: 36
Type: Melee / Attack Cooldown: 14s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 5 2 Sept EtoilesSept Etoiles: Enhance Type: Passive * Increases the damage dealt on an enemy with [Sept Etoiles] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 1st Circle required Sept Etoiles
[Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]
Stab an enemy in front of you.
Level 1: Attack: 124% x 8 SP: 46
Type: Melee / Attack Cooldown: 29s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 5 Attaque CoquilleAttaque Coquille: Enhance Type: Passive * Increases the damage dealt on an enemy with [Attaque Coquille] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 1st Circle required Attaque Coquille
[Physical] - [Strike] Attack an enemy with the guard of your sword. The enemy's defense is ignored when attacked again with [Pierce] attacks.
Level 1: Attack: 532% Duration: 5 seconds SP: 37
Type: Melee / Attack Cooldown: 8s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 5 Esquive ToucherEsquive Toucher: Enhance Type: Passive * Increases the damage dealt on an enemy with [Esquive Toucher] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 1st Circle required Esquive Toucher
[Physical] - [Pierce]Move swiftly to avoid enemy attacks and deliver complex successive attacks. (The Buff Durations will be changed to 4 seconds once you enter PvP server.)
Level 1: Attack: 169% x 5 Evasion Rate: +10% SP: 51
Type: Melee / Attack Cooldown: 30s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 5 5 FlanconnadeFlanconnade: Enhance Type: Passive * Increases the damage dealt on an enemy with [Flanconnade] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 1st Circle required Flanconnade
[Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed] Perform a complex upward attack with your rapier. This attack protects you against an enemy attack.
Level 1: Attack: 201% x 2 SP: 36
Type: Melee / Attack Cooldown: 10s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol |
Rank 7
Fencer |
0 / 10 LungeLunge: Enhance Type: Passive * Increases the damage dealt on an enemy with [Lunge] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 1st Circle required Lunge
[Physical] - [Pierce] Lower your stance and reach out to attack an enemy. Your evasion rate increases and the enemy becomes more vulnerable to [Slash] attacks.
Level 1: Attack: 149% x 4 Evasion Rate: +70 Duration: 4 seconds SP: 36
Type: Melee / Attack Cooldown: 14s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 10 2 Sept EtoilesSept Etoiles: Enhance Type: Passive * Increases the damage dealt on an enemy with [Sept Etoiles] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 1st Circle required Sept Etoiles
[Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]
Stab an enemy in front of you.
Level 1: Attack: 124% x 8 SP: 46
Type: Melee / Attack Cooldown: 29s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 10 Attaque CoquilleAttaque Coquille: Enhance Type: Passive * Increases the damage dealt on an enemy with [Attaque Coquille] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 1st Circle required Attaque Coquille
[Physical] - [Strike] Attack an enemy with the guard of your sword. The enemy's defense is ignored when attacked again with [Pierce] attacks.
Level 1: Attack: 532% Duration: 5 seconds SP: 37
Type: Melee / Attack Cooldown: 8s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 10 Esquive ToucherEsquive Toucher: Enhance Type: Passive * Increases the damage dealt on an enemy with [Esquive Toucher] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 1st Circle required Esquive Toucher
[Physical] - [Pierce]Move swiftly to avoid enemy attacks and deliver complex successive attacks. (The Buff Durations will be changed to 4 seconds once you enter PvP server.)
Level 1: Attack: 169% x 5 Evasion Rate: +10% SP: 51
Type: Melee / Attack Cooldown: 30s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 10 5 FlanconnadeFlanconnade: Enhance Type: Passive * Increases the damage dealt on an enemy with [Flanconnade] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 1st Circle required Flanconnade
[Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed] Perform a complex upward attack with your rapier. This attack protects you against an enemy attack.
Level 1: Attack: 201% x 2 SP: 36
Type: Melee / Attack Cooldown: 10s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 5 5 Attaque ComposeeAttaque Composee: Enhance Type: Passive * Increases the damage dealt on an enemy with [Attaque Composee] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 2nd Circle required Attaque Composee
[Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]
Stab an enemy in front of you.
Level 1: Attack: 250% x 2 SP: 38
Type: Melee / Attack Cooldown: 10s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 5 PreparationPreparation
Twirl the tip of your sword to parry an enemy attack and prepare for the next attack. The next [Pierce]-type attack you make will inflict twice as much damage.
Level 1: Maximum Duration: 4 seconds +55% Block during skill duration Duration: 15 seconds SP: 55
Type: Melee / Attack Cooldown: 35s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol |
Rank 8
Fencer |
0 / 15 LungeLunge: Enhance Type: Passive * Increases the damage dealt on an enemy with [Lunge] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 1st Circle required Lunge
[Physical] - [Pierce] Lower your stance and reach out to attack an enemy. Your evasion rate increases and the enemy becomes more vulnerable to [Slash] attacks.
Level 1: Attack: 149% x 4 Evasion Rate: +70 Duration: 4 seconds SP: 36
Type: Melee / Attack Cooldown: 14s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 15 2 Sept EtoilesSept Etoiles: Enhance Type: Passive * Increases the damage dealt on an enemy with [Sept Etoiles] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 1st Circle required Sept Etoiles
[Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]
Stab an enemy in front of you.
Level 1: Attack: 124% x 8 SP: 46
Type: Melee / Attack Cooldown: 29s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 15 Attaque CoquilleAttaque Coquille: Enhance Type: Passive * Increases the damage dealt on an enemy with [Attaque Coquille] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 1st Circle required Attaque Coquille
[Physical] - [Strike] Attack an enemy with the guard of your sword. The enemy's defense is ignored when attacked again with [Pierce] attacks.
Level 1: Attack: 532% Duration: 5 seconds SP: 37
Type: Melee / Attack Cooldown: 8s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 15 Esquive ToucherEsquive Toucher: Enhance Type: Passive * Increases the damage dealt on an enemy with [Esquive Toucher] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 1st Circle required Esquive Toucher
[Physical] - [Pierce]Move swiftly to avoid enemy attacks and deliver complex successive attacks. (The Buff Durations will be changed to 4 seconds once you enter PvP server.)
Level 1: Attack: 169% x 5 Evasion Rate: +10% SP: 51
Type: Melee / Attack Cooldown: 30s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 15 5 FlanconnadeFlanconnade: Enhance Type: Passive * Increases the damage dealt on an enemy with [Flanconnade] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 1st Circle required Flanconnade
[Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed] Perform a complex upward attack with your rapier. This attack protects you against an enemy attack.
Level 1: Attack: 201% x 2 SP: 36
Type: Melee / Attack Cooldown: 10s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 10 5 Attaque ComposeeAttaque Composee: Enhance Type: Passive * Increases the damage dealt on an enemy with [Attaque Composee] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 2nd Circle required Attaque Composee
[Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed]
Stab an enemy in front of you.
Level 1: Attack: 250% x 2 SP: 38
Type: Melee / Attack Cooldown: 10s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 5 PreparationPreparation
Twirl the tip of your sword to parry an enemy attack and prepare for the next attack. The next [Pierce]-type attack you make will inflict twice as much damage.
Level 1: Maximum Duration: 4 seconds +55% Block during skill duration Duration: 15 seconds SP: 55
Type: Melee / Attack Cooldown: 35s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 5 2 Balestra FenteBalestra Fente: Enhance Type: Passive * Increases the damage dealt on an enemy with [Balestra Fente] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 3rd Circle Required Balestra Fente
[Physical] - [Pierce] Charges forward. The attack decreases enemy critical resistance.
Level 1: Attack: 820% Maximum Targets: 10 SP: 69
Type: Melee / Attack Cooldown: 28s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 5 Attaque au FerAttaque au Fer: Enhance Type: Passive * Increases the damage dealt on an enemy with [Attaque au Fer] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 3rd Circle Required Attaque au Fer
[Physical] - [Pierce] [{img tooltip_speedofatk}Attack Speed] Strikes the enemy hands to drop their weapons with a rapier. The enemy cannot get the effect of the weapon until they pick it up. (The enemy picks up the weapon automatically after duration.)
Level 1: Attack: 1486% Length of Time Enemy Is Disarmed: 15 seconds SP: 82
Type: Melee / Attack Cooldown: 35s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 5 Epee GardeEpee Garde
Gives up the physical defense of the equipped shield to increase critical damage dealt with piercing attacks.
Level 1: Critical Attack Increment: 50% Duration: 18 seconds SP: 104
Type: Melee / Buff Cooldown: 45s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol 0 / 5 3 FlecheFleche: Enhance Type: Passive * Increases the damage dealt on an enemy with [Fleche] by 0.5% per attribute level * +10% added damage at maximum level
Fencer 3rd Circle Required Fleche
[Physical] - [Pierce] Stabs the enemy three times.
Level 1: Attack: 495% x 3 SP: 72
Type: Melee / Attack Cooldown: 42s Required Stance: RapierAndShield, RapierAndDagger, RapierAndArtefact, RapierAndPistol
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