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New Miner (Little Samson)

Created by littlesamson on May 18th 2017 (Last Updated: Jun 26th 2017).
This is a public build.
4








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Stats:

50 CON , 50 SPR, remainder INT



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Attribute:











Lethargy: Additional Damage

Weapon Swap

Increased Maximum Buff Count

Energy Bolt: Additional Sleep Damage






Hangman's Knot: Splash Defense

Joint Penalty: Poison










Swell Left Arm: Swell Body Speciality

Swell Left Arm: Enhance

Swell Right Arm: Enhance







Kurdaitcha: Enhance

Bone Pointing: Summon Time

Kundela Slash: Enhance

Ngadhundi: Enhance




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Equipment:



Intasurta Gloves
Virtov Plate Robe
Virtov Plate Pants
Wizard Bracelet
Didel Tower Shield/Lionhead Shield
Windia Rod





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Videos:



NEW MINER 170 ID SOLO PLAY

NEW MINER Crystal Mine Solo

NEW MINER 260 ID SOLO PLAY










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Copy Build
Rank 1
circle 1
Wizard
5 / 5
3
Energy Bolt
Video
Wizard11 Wizard4
Energy Bolt: Enhance
Type: Passive
* Increases damage dealt with [Energy Bolt] by 0.5% per attribute level

Wizard 1st Circle required
Energy Bolt: Additional Sleep Damage
Type: Active
* Deals additional damage equal to 40% of magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt]
* Increases SP consumption by 10%

Wizard 1st Circle required
Energy Bolt

[Magic]
Gather powerful magical energy to launch it towards an enemy. Increases the inflicted damage depending on the amount of gathered energy.

Level 5:
Attack 120% x 2
AoE Attack Ratio 1
SP: 22

Type: Magic / Attack
Cooldown: 9s
0 / 5
Lethargy
Video
Wizard14 Wizard7
Lethargy: Enhance
Type: Passive
* Increases physical and magic attack debuff effect of [Lethargy] by 1% per attribute level

Lv3 Lethargy required
Lethargy: Additional Damage
Type: Active
* Enemies affected by [Lethargy] receive 10% additional damage per attribute level with [Strike] attacks
* Increases SP consumption by 10%

Wizard 1st Circle required
Lethargy

Makes an enemy lethargic.

Level 1:
Physical Attack: -8
Magic Attack: -8
Evasion: -4
[Lethargy] Duration: 30 seconds
SP: 13

Type: Magic / Buff
Cooldown: 18s
5 / 5
Sleep
Video
Sleep

Makes an enemy fall asleep. The enemy awakens once you've reached your limit of attacks.

Level 5:
[Sleep] Duration: 7seconds
Attack Threshold: 5
SP: 30

Type: Magic / Buff
Cooldown: 25s
0 / 5
Reflect Shield
Video
Wizard2
Reflect Shield: Reflect Damage
Type: Active
* Increases reflect damage of [Reflect Shield] by 1 per attribute level and decreases damage received accordingly
* Increases SP consumption by 10%

Lv3 Reflect Shield required
Reflect Shield

Creates a protective shield that reflects the amplified damage back to an enemy.

Level 1:
Damage Reflection: 5
Duration: 25 seconds
Reflects 2 times
SP: 20

Type: Magic / Buff
Cooldown: 41s
0 / 5
3
Earthquake
Video
Wizard13
Earthquake: Enhance
Type: Passive
* Increases damage dealt with [Earthquake] by 0.5% per attribute level

Wizard 1st Circle required
Earthquake

[Magic] - [Earth]
Inflicts damage on an enemy by creating a powerful earthquake in front of you.

Level 1:
Attack 242
AoE Attack Ratio 4
SP: 16

Type: Magic / Attack
Cooldown: 17s
Element: Earth
Rank 2
circle 2
Wizard
10 / 10
3
Energy Bolt
Video
Wizard11 Wizard4
Energy Bolt: Enhance
Type: Passive
* Increases damage dealt with [Energy Bolt] by 0.5% per attribute level

Wizard 1st Circle required
Energy Bolt: Additional Sleep Damage
Type: Active
* Deals additional damage equal to 40% of magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt]
* Increases SP consumption by 10%

Wizard 1st Circle required
Energy Bolt

[Magic]
Gather powerful magical energy to launch it towards an enemy. Increases the inflicted damage depending on the amount of gathered energy.

Level 10:
Attack 147% x 2
AoE Attack Ratio 1
SP: 36

Type: Magic / Attack
Cooldown: 9s
0 / 10
Lethargy
Video
Wizard14 Wizard7
Lethargy: Enhance
Type: Passive
* Increases physical and magic attack debuff effect of [Lethargy] by 1% per attribute level

Lv3 Lethargy required
Lethargy: Additional Damage
Type: Active
* Enemies affected by [Lethargy] receive 10% additional damage per attribute level with [Strike] attacks
* Increases SP consumption by 10%

Wizard 1st Circle required
Lethargy

Makes an enemy lethargic.

Level 1:
Physical Attack: -8
Magic Attack: -8
Evasion: -4
[Lethargy] Duration: 30 seconds
SP: 13

Type: Magic / Buff
Cooldown: 18s
5 / 10
Sleep
Video
Sleep

Makes an enemy fall asleep. The enemy awakens once you've reached your limit of attacks.

Level 5:
[Sleep] Duration: 7seconds
Attack Threshold: 5
SP: 30

Type: Magic / Buff
Cooldown: 25s
0 / 10
Reflect Shield
Video
Wizard2
Reflect Shield: Reflect Damage
Type: Active
* Increases reflect damage of [Reflect Shield] by 1 per attribute level and decreases damage received accordingly
* Increases SP consumption by 10%

Lv3 Reflect Shield required
Reflect Shield

Creates a protective shield that reflects the amplified damage back to an enemy.

Level 1:
Damage Reflection: 5
Duration: 25 seconds
Reflects 2 times
SP: 20

Type: Magic / Buff
Cooldown: 41s
0 / 10
3
Earthquake
Video
Wizard13
Earthquake: Enhance
Type: Passive
* Increases damage dealt with [Earthquake] by 0.5% per attribute level

Wizard 1st Circle required
Earthquake

[Magic] - [Earth]
Inflicts damage on an enemy by creating a powerful earthquake in front of you.

Level 1:
Attack 242
AoE Attack Ratio 4
SP: 16

Type: Magic / Attack
Cooldown: 17s
Element: Earth
5 / 5
Surespell
Video
Surespell

Skills being cast cannot be interrupted by enemy attacks.

Level 5:
Duration: 45 seconds
SP: 36

Type: Magic / Buff
Cooldown: 45s
Rank 3
circle 1
Linker
0 / 1
Unbind
Video
Linker7
Unbind: Enemy Damage
Type: Active
* Deals damage equal to 100% magic attack to enemies when link from [Unbind] is about to disconnect
* Increases by 10% per attribute level from Lv. 2
* Increases SP consumption by 10%

Linker 1st Circle required
Unbind

Disconnect all links.

Level 1:
Disconnect all links at once.
Maximum Level: 1
SP: 43

Type: Magic / Buff
Cooldown: 0s
0 / 5
Physical Link
Video
Linker1
Physical Link: Defense
Type: Active
* Increases physical defense equal to [connected party members + attribute level] when [Physical Link] is active
* Increases SP consumption by 10%

Linker 1st Circle required
5 / 5
Joint Penalty
Video
Linker8 Linker9 Linker10
Joint Penalty: Lightning
Type: Active
* Deals 10% additional damage per attribute level of the Lightning property attack to enemies affected by [Joint Penalty]
* Increases SP consumption by 10%

Linker 1st Circle required
Joint Penalty: Poison
Type: Active
* Deals 10% additional damage per attribute level of the Poison property attack to enemies affected by [Joint Penalty]
* Increases SP consumption by 10%

Linker 1st Circle required
Joint Penalty: Earth
Type: Active
* Deals 10% additional damage per attribute level of the Earth property attack to enemies affected by [Joint Penalty]
* Increases SP consumption by 10%

Linker 1st Circle required
Joint Penalty

Link enemies to cause them to share the damage they take.

Level 5:
Maximum Link Numbers: 5
Count Limit: 9
Duration: 35 seconds
SP: 87

Type: Magic / Buff
Cooldown: 22s
5 / 5
Hangman's Knot
Video
Linker2 Linker6
Hangman's Knot: Additional Damage
Type: Active
* Enemies hit by [Hangman's Knot] will receive additional damage equal to 20% magic attack per attribute level
* Increases SP consumption by 10%

Lv3 Hangman's Knot required
Hangman's Knot: Splash Defense
Type: Active
* Decreases AoE defense ratio of enemies gathered through [Hangman's Knot] by 1 per attribute level
* Increases SP consumption by 10%

Linker 1st Circle required
Hangman's Knot

Tighten the link to gather up the linked enemies in front of you.

Level 5:
[Bind] Duration: 2 seconds
SP: 71

Type: Magic / Buff
Cooldown: 15s
Rank 4
circle 2
Linker
0 / 1
Unbind
Video
Linker7
Unbind: Enemy Damage
Type: Active
* Deals damage equal to 100% magic attack to enemies when link from [Unbind] is about to disconnect
* Increases by 10% per attribute level from Lv. 2
* Increases SP consumption by 10%

Linker 1st Circle required
Unbind

Disconnect all links.

Level 1:
Disconnect all links at once.
Maximum Level: 1
SP: 43

Type: Magic / Buff
Cooldown: 0s
0 / 10
Physical Link
Video
Linker1
Physical Link: Defense
Type: Active
* Increases physical defense equal to [connected party members + attribute level] when [Physical Link] is active
* Increases SP consumption by 10%

Linker 1st Circle required
10 / 10
Joint Penalty
Video
Linker8 Linker9 Linker10
Joint Penalty: Lightning
Type: Active
* Deals 10% additional damage per attribute level of the Lightning property attack to enemies affected by [Joint Penalty]
* Increases SP consumption by 10%

Linker 1st Circle required
Joint Penalty: Poison
Type: Active
* Deals 10% additional damage per attribute level of the Poison property attack to enemies affected by [Joint Penalty]
* Increases SP consumption by 10%

Linker 1st Circle required
Joint Penalty: Earth
Type: Active
* Deals 10% additional damage per attribute level of the Earth property attack to enemies affected by [Joint Penalty]
* Increases SP consumption by 10%

Linker 1st Circle required
Joint Penalty

Link enemies to cause them to share the damage they take.

Level 10:
Maximum Link Numbers: 8
Count Limit: 11
Duration: 60 seconds
SP: 120

Type: Magic / Buff
Cooldown: 22s
10 / 10
Hangman's Knot
Video
Linker2 Linker6
Hangman's Knot: Additional Damage
Type: Active
* Enemies hit by [Hangman's Knot] will receive additional damage equal to 20% magic attack per attribute level
* Increases SP consumption by 10%

Lv3 Hangman's Knot required
Hangman's Knot: Splash Defense
Type: Active
* Decreases AoE defense ratio of enemies gathered through [Hangman's Knot] by 1 per attribute level
* Increases SP consumption by 10%

Linker 1st Circle required
Hangman's Knot

Tighten the link to gather up the linked enemies in front of you.

Level 10:
[Bind] Duration: 3 seconds
SP: 99

Type: Magic / Buff
Cooldown: 15s
0 / 5
Spiritual Chain
Video
Linker4
Spiritual Chain: Duration
Type: Active
* Increases the duration of [Spiritual Chain] by 1 second per attribute level
* Increases SP consumption by 10%

Linker 2nd Circle required
Spiritual Chain

Link party members to share buff effects with each other.

Level 1:
Duration: 35 seconds
SP: 64

Type: Magic / Buff
Cooldown: 55s
Rank 5
circle 1
Thaumaturge
5 / 5
Swell Left Arm
Video
Thaumaturge11 Thaumaturge6 Thaumaturge7
Swell Left Arm: Enhance
Type: Passive
* Increases attack increase effect of [Swell Left Arm] by 1% per attribute level

Lv. 3 of Swell Left Arm: Enhance required
Swell Left Arm: Shrink Size Speciality
Type: Active
* Deals 30% additional damage per attribute level on enemies affected by [Shrink Body] when [Swell Left Arm] is in effect
* Increases SP consumption by 10%

Lv2 Shrink Body required
Swell Left Arm: Swell Body Speciality
Type: Active
* Attacking enemies affected by [Swell Body] when [Swell Left Arm] is in effect causes [Attacked Weakened] to persist in duration
* Increases duration by 8 seconds per attribute level
* [Attack Weakened] can be stacked up to 10 times
* Increases SP consumption by 10%

Lv2 Swell Body required
Swell Left Arm

Enlarge the size of you and your party member's hand to increase attack. The effect depends on the caster's INT.

Level 5:
Physical Attack: +118
Magic Attack: +118
Duration: 50 seconds
SP: 95

Type: Magic / Buff
Cooldown: 50s
0 / 5
2
Shrink Body
Video
Thaumaturge2 Thaumaturge4
Shrink Body: Increased Movement Speed
Type: Active
* Increases movement speed of monsters affected by [Shrink Body] by 10% per attribute level
* Decreases physical and magic attack by 25% per attribute level
* Effects do not apply to characters

Thaumaturge 1st Circle required
Shrink Body: Additional Damage
Type: Active
* Deals damage equal to 20% of magic attack when changing the enemy's size with [Shrink Body] per attribute level
* Increases SP consumption by 10%

Thaumaturge 1st Circle required
Shrink Body

Shrink the size of your target.

Level 1:
Large-type-> Medium-type-> Small-type
Targets: 3
Duration: 6 seconds
SP: 72

Type: Magic / Buff
Cooldown: 25s
5 / 5
2
Swell Body
Video
Thaumaturge1 Thaumaturge3
Swell Body: Decreased Movement Speed
Type: Active
* Decreases movement speed of monsters affected by [Swell Body] by 15% per attribute level
* Increases physical and magic attack by 10% per attribute level
* Effects do not apply to characters

Thaumaturge 1st Circle required
Swell Body: Additional Damage
Type: Active
* Deals damage equal to 20% of magic attack when changing the enemy's size with [Swell Body] per attribute level
* Increases SP consumption by 10%

Thaumaturge 1st Circle required
Swell Body

Enlarges the size of your target. Increases the target's maximum HP by 2 times and doubles loot dropped.

Level 5:
Small-type-> Medium-type-> Large-type
Targets: 5
Duration: 10 seconds
SP: 103

Type: Magic / Buff
Cooldown: 25s
0 / 5
Transpose
Video
Thaumaturge9
Transpose: Equilibrium
Type: Active
* Applies average of INT and CON to both stats when using [Transpose]

Thaumaturge 1st Circle required
Transpose

Change your INT and CON.

Level 1:
Duration: 60 seconds
SP: 68

Type: Magic / Buff
Cooldown: 70s
Rank 6
circle 2
Thaumaturge
10 / 10
Swell Left Arm
Video
Thaumaturge11 Thaumaturge6 Thaumaturge7
Swell Left Arm: Enhance
Type: Passive
* Increases attack increase effect of [Swell Left Arm] by 1% per attribute level

Lv. 3 of Swell Left Arm: Enhance required
Swell Left Arm: Shrink Size Speciality
Type: Active
* Deals 30% additional damage per attribute level on enemies affected by [Shrink Body] when [Swell Left Arm] is in effect
* Increases SP consumption by 10%

Lv2 Shrink Body required
Swell Left Arm: Swell Body Speciality
Type: Active
* Attacking enemies affected by [Swell Body] when [Swell Left Arm] is in effect causes [Attacked Weakened] to persist in duration
* Increases duration by 8 seconds per attribute level
* [Attack Weakened] can be stacked up to 10 times
* Increases SP consumption by 10%

Lv2 Swell Body required
Swell Left Arm

Enlarge the size of you and your party member's hand to increase attack. The effect depends on the caster's INT.

Level 10:
Physical Attack: +178
Magic Attack: +178
Duration: 75 seconds
SP: 131

Type: Magic / Buff
Cooldown: 50s
1 / 10
2
Shrink Body
Video
Thaumaturge2 Thaumaturge4
Shrink Body: Increased Movement Speed
Type: Active
* Increases movement speed of monsters affected by [Shrink Body] by 10% per attribute level
* Decreases physical and magic attack by 25% per attribute level
* Effects do not apply to characters

Thaumaturge 1st Circle required
Shrink Body: Additional Damage
Type: Active
* Deals damage equal to 20% of magic attack when changing the enemy's size with [Shrink Body] per attribute level
* Increases SP consumption by 10%

Thaumaturge 1st Circle required
Shrink Body

Shrink the size of your target.

Level 1:
Large-type-> Medium-type-> Small-type
Targets: 3
Duration: 6 seconds
SP: 72

Type: Magic / Buff
Cooldown: 25s
10 / 10
2
Swell Body
Video
Thaumaturge1 Thaumaturge3
Swell Body: Decreased Movement Speed
Type: Active
* Decreases movement speed of monsters affected by [Swell Body] by 15% per attribute level
* Increases physical and magic attack by 10% per attribute level
* Effects do not apply to characters

Thaumaturge 1st Circle required
Swell Body: Additional Damage
Type: Active
* Deals damage equal to 20% of magic attack when changing the enemy's size with [Swell Body] per attribute level
* Increases SP consumption by 10%

Thaumaturge 1st Circle required
Swell Body

Enlarges the size of your target. Increases the target's maximum HP by 2 times and doubles loot dropped.

Level 10:
Small-type-> Medium-type-> Large-type
Targets: 8
Duration: 15 seconds
SP: 142

Type: Magic / Buff
Cooldown: 25s
0 / 10
Transpose
Video
Thaumaturge9
Transpose: Equilibrium
Type: Active
* Applies average of INT and CON to both stats when using [Transpose]

Thaumaturge 1st Circle required
Transpose

Change your INT and CON.

Level 1:
Duration: 60 seconds
SP: 68

Type: Magic / Buff
Cooldown: 70s
0 / 1
3
Reversi
Video
Reversi

Control the enemy's magic circle.

Level 1:
Changes the enemy's magic circle to friendly at a targeted area.
Maximum Level: 1
SP: 80

Type: Magic / Attack
Cooldown: 40s
5 / 5
Swell Right Arm
Video
Thaumaturge14 Thaumaturge8
Swell Right Arm: Enhance
Type: Passive
* Increases defense and attack increase effect of [Swell Right Arm] by 1% per attribute level

Lv3 Swell Right Arm required
Swell Arm Enhance: Swiftness
Type: Active
* Not using a dagger or a shield as offhand gives 30 higher accuracy and evasion per attribute level
* Increases SP consumption by 10%

Thaumaturge 2nd Circle required
Swell Right Arm

Temporarily enlarge you and your party member's offhand, increasing attack and defense if it is equipped with a shield or dagger.

Level 5:
Shield, Physical/Magic Defense: +85
Dagger, Physical/Magic Attack: +85
No other effect when equipping a secondary weapon
Duration: 50 seconds
SP: 95

Type: Magic / Buff
Cooldown: 50s
Rank 7
circle 1
Featherfoot
0 / 5
Blood Bath
Video
Featherfoot3
Blood Bath: Enhance
Type: Passive
* Increases damage dealt with [Blood Bath] by 0.5% per attribute level

Featherfoot 1st Circle required
Blood Bath

[Magic] - [Poison]
Stab the enemy with a bone knife. If the enemy is a Beast, Devil or Insect-type, blood will spew out that recovers some of your HP.

Level 1:
공격력 189%
[출혈] 지속시간 5초
대미지의 1%회복
SP: 120

Type: Magic / Attack
Cooldown: 35s
Element: Poison
5 / 5
Blood Sucking
Video
Featherfoot1 Featherfoot4
Blood Sucking: HP Supply Enhance
Type: Passive
* Increases HP absorbed by 1% per attribute level

Lv. 3 Blood Sucking required
Blood Sucking: Enhance
Type: Passive
* Increases damage dealt with [Blood Sucking] by 0.5% per attribute level

Featherfoot 1st Circle required
Blood Sucking

[Magic] - [Poison]
Attack and absorb the life force from a Beast, Devil or Insect-type enemy while recovering your HP at the same time.

Level 5:
Attack: 290
Blood Sucking: 30%
Consumes 50 SP per 0.4 second
SP: 0

Type: Magic / Attack
Cooldown: 40s
Element: Poison
1 / 5
Bone Pointing
Video
Featherfoot5 Featherfoot6
Bone Pointing: Enhance
Type: Passive
* Increases damage dealt with [Bone Pointing] by 0.5% per attribute level

Featherfoot 1st Circle required
Bone Pointing: Summon Time
Type: Active
* Increases summon time of [Bone Pointing] by 1 second per attribute level
* Increases SP consumption by 10%

Featherfoot 1st Circle required
Bone Pointing: Repeated Hits
Type: Active
* [Bone Pointing] attack applies as repeated hits
* Increases SP consumption by 50%

Featherfoot 2nd Circle Required
Bone Pointing

[Magic] - [Poison]
Summon a carved, pointed bone called a 'Kundela'. The Kundela points towards enemies in range, attacking them with bone shards and cursing them.

Level 1:

Bone Pointing Duration: 35 seconds
[Curse] Duration: 7 seconds
SP: 102

Type: Magic / Attack
Cooldown: 50s
Element: Poison
1 / 5
Ngadhundi
Video
Featherfoot7
Ngadhundi: Enhance
Type: Passive
* Increases damage dealt with [Ngadhundi] by 0.5% per attribute level

Featherfoot 1st Circle required
Ngadhundi

[Magic] - [Poison]
Stabs an enemy with a cursed knife carved from a bone. An enemy stabbed by this bone fragment will be afflicted with [Decay]. Enemies affected by Decay receive additional damage from Missile attacks.

Level 1:
Attack 885%
Duration 12Seconds
SP: 72

Type: Magic / Attack
Cooldown: 12s
Element: Poison
1 / 5
Kurdaitcha
Video
Featherfoot8
Kurdaitcha: Enhance
Type: Active
* Increases chance to hit with twice the normal damage to enemies hexed by [Kurdaitcha] (or any other methods) by 1% chance per attribute level
*Applies to characters other than the caster
* Increases SP consumption by 10%

Featherfoot 1st Circle required
Kurdaitcha: Increased Movement Speed
Type: Active
* Movement speed during [Kurdaitcha] increases to match normal walking speed
* Increases SP consumption by 10%

Featherfoot 2nd Circle Required
Kurdaitcha

[Magic]
Put on shoes made of mixed hair and blood. Walk while leaving bloody footprints on the ground, temporarily cursing any enemies who come into contact with it.

Level 1:
Kurdaitcha Maximum Duration: 6
Movement Speed Reduction: 15
[Curse] Duration: 7 seconds
SP: 113

Type: Magic / Attack
Cooldown: 32s
Element: Poison
Rank 8
circle 2
Featherfoot
0 / 10
Blood Bath
Video
Featherfoot3
Blood Bath: Enhance
Type: Passive
* Increases damage dealt with [Blood Bath] by 0.5% per attribute level

Featherfoot 1st Circle required
Blood Bath

[Magic] - [Poison]
Stab the enemy with a bone knife. If the enemy is a Beast, Devil or Insect-type, blood will spew out that recovers some of your HP.

Level 1:
공격력 189%
[출혈] 지속시간 5초
대미지의 1%회복
SP: 120

Type: Magic / Attack
Cooldown: 35s
Element: Poison
10 / 10
Blood Sucking
Video
Featherfoot1 Featherfoot4
Blood Sucking: HP Supply Enhance
Type: Passive
* Increases HP absorbed by 1% per attribute level

Lv. 3 Blood Sucking required
Blood Sucking: Enhance
Type: Passive
* Increases damage dealt with [Blood Sucking] by 0.5% per attribute level

Featherfoot 1st Circle required
Blood Sucking

[Magic] - [Poison]
Attack and absorb the life force from a Beast, Devil or Insect-type enemy while recovering your HP at the same time.

Level 10:
Attack: 355
Blood Sucking: 55%
Consumes 60 SP per 0.4 second
SP: 0

Type: Magic / Attack
Cooldown: 40s
Element: Poison
1 / 10
Bone Pointing
Video
Featherfoot5 Featherfoot6 Featherfoot13
Bone Pointing: Enhance
Type: Passive
* Increases damage dealt with [Bone Pointing] by 0.5% per attribute level

Featherfoot 1st Circle required
Bone Pointing: Summon Time
Type: Active
* Increases summon time of [Bone Pointing] by 1 second per attribute level
* Increases SP consumption by 10%

Featherfoot 1st Circle required
Bone Pointing: Repeated Hits
Type: Active
* [Bone Pointing] attack applies as repeated hits
* Increases SP consumption by 50%

Featherfoot 2nd Circle Required
Bone Pointing

[Magic] - [Poison]
Summon a carved, pointed bone called a 'Kundela'. The Kundela points towards enemies in range, attacking them with bone shards and cursing them.

Level 1:

Bone Pointing Duration: 35 seconds
[Curse] Duration: 7 seconds
SP: 102

Type: Magic / Attack
Cooldown: 50s
Element: Poison
10 / 10
Ngadhundi
Video
Featherfoot7
Ngadhundi: Enhance
Type: Passive
* Increases damage dealt with [Ngadhundi] by 0.5% per attribute level

Featherfoot 1st Circle required
Ngadhundi

[Magic] - [Poison]
Stabs an enemy with a cursed knife carved from a bone. An enemy stabbed by this bone fragment will be afflicted with [Decay]. Enemies affected by Decay receive additional damage from Missile attacks.

Level 10:
Attack 1323%
Duration 30Seconds
SP: 147

Type: Magic / Attack
Cooldown: 12s
Element: Poison
1 / 10
Kurdaitcha
Video
Featherfoot8 Featherfoot14
Kurdaitcha: Enhance
Type: Active
* Increases chance to hit with twice the normal damage to enemies hexed by [Kurdaitcha] (or any other methods) by 1% chance per attribute level
*Applies to characters other than the caster
* Increases SP consumption by 10%

Featherfoot 1st Circle required
Kurdaitcha: Increased Movement Speed
Type: Active
* Movement speed during [Kurdaitcha] increases to match normal walking speed
* Increases SP consumption by 10%

Featherfoot 2nd Circle Required
Kurdaitcha

[Magic]
Put on shoes made of mixed hair and blood. Walk while leaving bloody footprints on the ground, temporarily cursing any enemies who come into contact with it.

Level 1:
Kurdaitcha Maximum Duration: 6
Movement Speed Reduction: 15
[Curse] Duration: 7 seconds
SP: 113

Type: Magic / Attack
Cooldown: 32s
Element: Poison
5 / 5
3
Kundela Slash
Video
Featherfoot11
Kundela Slash: Enhance
Type: Passive
* Increases damage dealt with [Kundela Slash] by 0.5% per attribute level

Featherfoot 2nd Circle Required
Kundela Slash

[Magic] - [Poison]
Use Kundela to attack enemies. The cursed enemies receive additional damage.

Level 5:
Attack: 1552
[Curse] Additional damage to enemies afflicted with [Curse]
SP: 162

Type: Magic / Attack
Cooldown: 14s
Element: Poison
0 / 5
Levitation
Video
Levitation

For a brief period of time, your character levitates. While levitating, you are immune to melee attacks but receives additional damage from missile attacks.

Level 1:
Duration: 32 seconds
Receives additional damage from missile attacks
SP: 142

Type: Magic / Buff
Cooldown: 65s
Element: Poison
0 / 5
Blood Curse
Video
Featherfoot12
Blood Curse: Limit
Type: Active
"* When using [Blood Curse], HP consumption rises to 80% but duration for [Blood Curse] increases by 7 seconds
* Increases SP consumption by 10%"

Featherfoot 2nd Circle Required
Blood Curse

[Magic] - [Poison]
Comsumes one's own HP and deals proportional damage to nearby enemies and grants [Blood Curse] ailment status. Enemies under the [Blood Curse] state will not recover its SP and when attacked heals the attacker's HP. Using this skill without sufficient HP will incapacitate you.

Level 1:
Attack 1072%
HP consumption while using the skill 60%
Duration 7.5seconds
SP: 140

Type: Magic / Attack
Cooldown: 36s
Element: Poison
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Comments (20)

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May 29th 2017 02:10:36
which set do you recommend for mid game? since its a farming build investing too much gold is it worth?
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May 26th 2017 20:47:00
Where does the damage from this class come from? Only flet is enough ?
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May 31st 2017 18:14:15
@XealTy FF2 is really good for KundelaSlash.
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May 25th 2017 13:25:07
Why this build cannot be used in Earth Tower? (I'm 223 lvl so dont know much about ET)
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May 31st 2017 18:36:03
@KillThemALL! wiz 3- ele 3 wl2 is much better than FF Miner.
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May 22nd 2017 12:42:35
What if I took Wiz C3 instead of thau C2; how is that ? I want to use magic missile.
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May 22nd 2017 23:24:27
@nammy55555 Reason for linker 2 with thaum 2 is that joint penalty lv 10 links 8 targets, and swell body lv 10 swells 8 targets.
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May 23rd 2017 08:28:55
@littlesamson thank you, its perfect!
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May 21st 2017 23:00:45
Can you farm 170 dung pre- rank8? If so what lvl is enough for this build to be viable in 170dung? Thanks for the guide!
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May 23rd 2017 00:32:03
@youn.ho-jun Sure, I easily solo's dungeons as W2 > l2 > thaum2 > FF1
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May 23rd 2017 02:45:15
@littlesamson NICE!
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May 20th 2017 14:08:54
Hi, and for the necklace and bracelet ?
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May 21st 2017 22:32:54
@Warzou Wiz bracelet.
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May 19th 2017 23:59:40
I got the pyro miner to 281 before the new patch. I'll reset him to this one. Looks good and these variants are all over the ktos popularity list so I'm glad to see one under the hood. Thanks man
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May 21st 2017 22:33:14
@Whoosh Thx.
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May 19th 2017 05:33:36
Hey Little Samson, here I am again, had a great time playing with the Miner, got it on 300+ and farmed a lot, have much to thank you, and i'll test this New Miner, hope It help me like the old one. Does this one goes well on Crystal Mine? Or just 170 Dungeon? And about the stats, I understand CON is for featherfoot, but, why SPR?

Thanks man, you're amazing
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May 19th 2017 14:55:57
@LordeWhiplash for SP recovery. featherfoot rarely uses hp potion cuz of draining hp. Thx.
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May 19th 2017 02:21:06
re-noobed lvl 228 ,just got back into the game after not playing since around release, wondering how viable this is for not just farming but doing all aspects of the game. I like to do as much in the game as possible ( not so much pvp besides a duel every now and then, and GVG wasn't implemented yet when i quit so idk about that). I've been torn between this build and going with the simple elementalist/warlock build.
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