Rank 1
Swordsman |
0 / 5 5 ThrustVideoThrust: Enhance Type: Passive * Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 1st Circle required Thrust: Continuous Attack Type: Active * Activates consecutive attacks when using [Thrust] by 1% chance per attribute level * Increases SP consumption by 10%
Swordsman 1st Circle required Thrust: Bleeding Type: Active * Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust] * Bleeding damage is proportional to character's STR * Increases SP consumption by 10%
Swordsman 2nd Circle required Thrust
[Physical] - [Pierce] Push the point of your weapon into enemies, performing a strong piercing attack.
Level 1: Attack: 139% AoE Attack Ratio: 1 SP: 9
Type: Melee / Attack Cooldown: 10s
0 / 5 3 BashBash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 1st Circle required Bash: Splash Type: Active * Increases AoE attack ratio of [Bash] by 1 per attribute level * Increases SP consumption by 10%
Swordsman 2nd Circle required Bash: Knockdown Type: Active * Enemies hit by [Bash] are knocked down * Increases SP consumption by 30%
Lv3 Bash required Bash
[Physical] - [Slash] Inflict damage on an enemy with a powerful attack.
Level 1: Attack: 164% AoE Attack Ratio: 0 SP: 9
Type: Melee / Attack Cooldown: 6s
0 / 5 Gung HoGung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level
Lv3 Gung Ho required Gung Ho
Become determined by temporarily increasing your attack, while decreasing your defense.
Level 1: Physical Damage: +10 Physical Defense: -5 Duration: 300 seconds SP: 8
Type: Melee / Buff Cooldown: 40s
0 / 5 ConcentrateConcentrate: Enhance Type: Passive * Increases additional damage of [Concentrate] by 1% per attribute level
Lv3 Concentrate required Concentrate
Increases your attack damage.
Level 1: Additional Damage: +5 Number of Hits: 2 Duration: 45 seconds SP: 13
Type: Melee / Buff Cooldown: 20s
0 / 5 Pain BarrierPain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10%
Swordsman 3rd Circle required Pain Barrier
Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.
Level 1: Duration: 15 seconds SP: 32
Type: Melee / Buff Cooldown: 39s
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Rank 2
Swordsman |
0 / 10 5 ThrustVideoThrust: Enhance Type: Passive * Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 1st Circle required Thrust: Continuous Attack Type: Active * Activates consecutive attacks when using [Thrust] by 1% chance per attribute level * Increases SP consumption by 10%
Swordsman 1st Circle required Thrust: Bleeding Type: Active * Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust] * Bleeding damage is proportional to character's STR * Increases SP consumption by 10%
Swordsman 2nd Circle required Thrust
[Physical] - [Pierce] Push the point of your weapon into enemies, performing a strong piercing attack.
Level 1: Attack: 139% AoE Attack Ratio: 1 SP: 9
Type: Melee / Attack Cooldown: 10s
0 / 10 3 BashBash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 1st Circle required Bash: Splash Type: Active * Increases AoE attack ratio of [Bash] by 1 per attribute level * Increases SP consumption by 10%
Swordsman 2nd Circle required Bash: Knockdown Type: Active * Enemies hit by [Bash] are knocked down * Increases SP consumption by 30%
Lv3 Bash required Bash
[Physical] - [Slash] Inflict damage on an enemy with a powerful attack.
Level 1: Attack: 164% AoE Attack Ratio: 0 SP: 9
Type: Melee / Attack Cooldown: 6s
0 / 10 Gung HoGung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level
Lv3 Gung Ho required Gung Ho
Become determined by temporarily increasing your attack, while decreasing your defense.
Level 1: Physical Damage: +10 Physical Defense: -5 Duration: 300 seconds SP: 8
Type: Melee / Buff Cooldown: 40s
0 / 10 ConcentrateConcentrate: Enhance Type: Passive * Increases additional damage of [Concentrate] by 1% per attribute level
Lv3 Concentrate required Concentrate
Increases your attack damage.
Level 1: Additional Damage: +5 Number of Hits: 2 Duration: 45 seconds SP: 13
Type: Melee / Buff Cooldown: 20s
0 / 10 Pain BarrierPain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10%
Swordsman 3rd Circle required Pain Barrier
Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.
Level 1: Duration: 15 seconds SP: 32
Type: Melee / Buff Cooldown: 39s
0 / 5 RestrainRestrain: Slow Type: Active * Enemies stunned by [Restrain] become slowed down after stun wears off * Increases duration of slow effect by 3 seconds per attribute level * Increases SP consumption by 10%
Swordsman 2nd Circle required Restrain
Lowers your maximum HP, but your attacks have a high chance of stunning enemies.
Level 1: Chance of Stunning Enemy: 6% Maximum HP: -55 Duration: 33 seconds SP: 16
Type: Melee / Buff Cooldown: 120s
0 / 5 3 PommelPommel Beat: Enhance Type: Passive * Increases the damage dealt on an enemy with [Pommel Beat] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 2nd Circle required Pommel
[Physical] - [Strike] Strike enemies with the hilt of your sword. Inflicts additional damage on stunned monsters, and partially ignores the defense of small and medium sized enemies.
Level 1: Attack: 335% Ignores Small, Medium Target Defense: 1% AoE Attack Ratio: 2 SP: 15
Type: Melee / Attack Cooldown: 14s
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Rank 3
Swordsman |
0 / 15 5 ThrustVideoThrust: Enhance Type: Passive * Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 1st Circle required Thrust: Continuous Attack Type: Active * Activates consecutive attacks when using [Thrust] by 1% chance per attribute level * Increases SP consumption by 10%
Swordsman 1st Circle required Thrust: Bleeding Type: Active * Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust] * Bleeding damage is proportional to character's STR * Increases SP consumption by 10%
Swordsman 2nd Circle required Thrust
[Physical] - [Pierce] Push the point of your weapon into enemies, performing a strong piercing attack.
Level 1: Attack: 139% AoE Attack Ratio: 1 SP: 9
Type: Melee / Attack Cooldown: 10s
0 / 15 3 BashBash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 1st Circle required Bash: Splash Type: Active * Increases AoE attack ratio of [Bash] by 1 per attribute level * Increases SP consumption by 10%
Swordsman 2nd Circle required Bash: Knockdown Type: Active * Enemies hit by [Bash] are knocked down * Increases SP consumption by 30%
Lv3 Bash required Bash
[Physical] - [Slash] Inflict damage on an enemy with a powerful attack.
Level 1: Attack: 164% AoE Attack Ratio: 0 SP: 9
Type: Melee / Attack Cooldown: 6s
0 / 15 Gung HoGung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level
Lv3 Gung Ho required Gung Ho
Become determined by temporarily increasing your attack, while decreasing your defense.
Level 1: Physical Damage: +10 Physical Defense: -5 Duration: 300 seconds SP: 8
Type: Melee / Buff Cooldown: 40s
0 / 15 ConcentrateConcentrate: Enhance Type: Passive * Increases additional damage of [Concentrate] by 1% per attribute level
Lv3 Concentrate required Concentrate
Increases your attack damage.
Level 1: Additional Damage: +5 Number of Hits: 2 Duration: 45 seconds SP: 13
Type: Melee / Buff Cooldown: 20s
10 / 15 Pain BarrierPain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10%
Swordsman 3rd Circle required Pain Barrier
Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.
Level 10: Duration: 24 seconds SP: 93
Type: Melee / Buff Cooldown: 39s
10 / 10 RestrainRestrain: Slow Type: Active * Enemies stunned by [Restrain] become slowed down after stun wears off * Increases duration of slow effect by 3 seconds per attribute level * Increases SP consumption by 10%
Swordsman 2nd Circle required Restrain
Lowers your maximum HP, but your attacks have a high chance of stunning enemies.
Level 10: Chance of Stunning Enemy: 60% Maximum HP: -100 Duration: 60 seconds SP: 47
Type: Melee / Buff Cooldown: 120s
0 / 10 3 PommelPommel Beat: Enhance Type: Passive * Increases the damage dealt on an enemy with [Pommel Beat] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 2nd Circle required Pommel
[Physical] - [Strike] Strike enemies with the hilt of your sword. Inflicts additional damage on stunned monsters, and partially ignores the defense of small and medium sized enemies.
Level 1: Attack: 335% Ignores Small, Medium Target Defense: 1% AoE Attack Ratio: 2 SP: 15
Type: Melee / Attack Cooldown: 14s
0 / 5 3 Double SlashDouble Slash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Double Slash] by 0.5% per attribute level * +10% added damage at maximum level
Swordsman 3rd Circle required Double Slash: Critical Type: Active * Increases critical chance of [Double Slash] by 7% per attribute level * Increases SP consumption by 10%
Swordsman 3rd Circle required Double Slash
[Physical] - [Slash][{img tooltip_speedofatk}Attack Speed] Perform a side slash on enemies. Enemies afflicted with [Bleeding] take additional damage.
Level 1: Attack: 206% x 2 AoE Attack Ratio: 2 SP: 18
Type: Melee / Attack Cooldown: 21s
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Rank 4
Cataphract |
0 / 5 ImpalerImpaler: Enhance Type: Passive * Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Impaler
[Strike] Impale a small or medium-type monster with the spear. Allows you to attack other enemies with the impaled enemy. The attack applies as critical to enemies afflicted with [Shock].
Level 1: Attack: 232% Duration: 0 seconds AoE Attack Ratio: 1 Able to use while riding SP: 26
Type: Melee / Attack Cooldown: 40s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol 0 / 5 3 Earth WaveEarth Wave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Earth Wave: Earth Property Type: Active * Changes the property of [Earth Wave] to Earth property * Increases SP consumption by 10%
Cataphract 1st Circle required Earth Wave: Remove Knockdown Type: Active * [Earth Wave] no longer knocks enemies down * Only applies if attribute is set to ON
Cataphract 1st Circle required Earth Wave
[Physical] - [Strike] Gather up power and use your weapon to attack targets by smashing it to the ground. Deals increased damage to knocked-down enemies.
Level 1: Attack: 71% x 5 AoE Attack Ratio: 8 +50% increased damage to knocked-down enemies. Able to use while riding. SP: 28
Type: Melee / Attack Cooldown: 10s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol 0 / 5 TrotTrot
Increases your movement speed while riding.
Level 1: Movement Speed: +6 Duration: 22 seconds SP: 27
Type: Melee / Buff Cooldown: 50s
0 / 5 Steed ChargeSteed Charge: Enhance Type: Passive * Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Steed Charge: Critical Type: Active * [Steed Charge] applies as critical on enemies afflicted with [Slow] * Increases SP consumption by 20%
Cataphract 1st Circle required Steed Charge: Remove Knockdown Type: Active * Removes knockback effect from [Steed Charge] * Only applies if attribute is set to ON * Increases SP consumption by 10%
Cataphract 1st Circle required Steed Charge
[Physical] - [Strike] Charges into the enemy, dealing damage. Deals additional damage to enemies affected by the Dethrone debuff. Able to use skill again 1.5 sec after casting.
Level 1: Attack: 223% AoE Attack Ratio: 5 Able to use while riding SP: 26
Type: Melee / Attack Cooldown: 8s
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Rank 5
Cataphract |
0 / 10 ImpalerImpaler: Enhance Type: Passive * Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Impaler
[Strike] Impale a small or medium-type monster with the spear. Allows you to attack other enemies with the impaled enemy. The attack applies as critical to enemies afflicted with [Shock].
Level 1: Attack: 232% Duration: 0 seconds AoE Attack Ratio: 1 Able to use while riding SP: 26
Type: Melee / Attack Cooldown: 40s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol 0 / 10 3 Earth WaveEarth Wave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Earth Wave: Earth Property Type: Active * Changes the property of [Earth Wave] to Earth property * Increases SP consumption by 10%
Cataphract 1st Circle required Earth Wave: Remove Knockdown Type: Active * [Earth Wave] no longer knocks enemies down * Only applies if attribute is set to ON
Cataphract 1st Circle required Earth Wave
[Physical] - [Strike] Gather up power and use your weapon to attack targets by smashing it to the ground. Deals increased damage to knocked-down enemies.
Level 1: Attack: 71% x 5 AoE Attack Ratio: 8 +50% increased damage to knocked-down enemies. Able to use while riding. SP: 28
Type: Melee / Attack Cooldown: 10s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol 0 / 10 TrotTrot
Increases your movement speed while riding.
Level 1: Movement Speed: +6 Duration: 22 seconds SP: 27
Type: Melee / Buff Cooldown: 50s
0 / 10 Steed ChargeSteed Charge: Enhance Type: Passive * Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Steed Charge: Critical Type: Active * [Steed Charge] applies as critical on enemies afflicted with [Slow] * Increases SP consumption by 20%
Cataphract 1st Circle required Steed Charge: Remove Knockdown Type: Active * Removes knockback effect from [Steed Charge] * Only applies if attribute is set to ON * Increases SP consumption by 10%
Cataphract 1st Circle required Steed Charge
[Physical] - [Strike] Charges into the enemy, dealing damage. Deals additional damage to enemies affected by the Dethrone debuff. Able to use skill again 1.5 sec after casting.
Level 1: Attack: 223% AoE Attack Ratio: 5 Able to use while riding SP: 26
Type: Melee / Attack Cooldown: 8s
0 / 5 Doom SpikeDoom Spike: Enhance Type: Passive * Increases the damage dealt on an enemy with [Doom Spike] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 2nd Circle required Doom Spike: Remove Knockdown Type: Active * Removes knockback effect from [Doom Spike] * Only applies if attribute is set to ON * Increases SP consumption by 10%
Cataphract 2nd Circle required Doom Spike
[Physical] - [Pierce] Strongly stabs the enemy with the tip of your spear, decreasing critical resistance.
Level 1: Attack: 118% x 5 AoE Ratio: 8 Decreases critical resistance by 10 Able to use while riding. SP: 30
Type: Melee / Attack Cooldown: 15s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol 0 / 5 Acrobatic MountAcrobatic Mount
Gives a buff that increases the damage of skills that can be used only while riding. SP consumption of riding-only skills is increased. Buff disappears if dismounted or low on SP.
Level 1: Damage: Increase 5% SP consumption: Increase10% Duration: 40 sec Able to use while riding SP: 21
Type: Melee / Buff Cooldown: 60s
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Rank 6
Cataphract |
1 / 15 ImpalerImpaler: Enhance Type: Passive * Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Impaler
[Strike] Impale a small or medium-type monster with the spear. Allows you to attack other enemies with the impaled enemy. The attack applies as critical to enemies afflicted with [Shock].
Level 1: Attack: 232% Duration: 0 seconds AoE Attack Ratio: 1 Able to use while riding SP: 26
Type: Melee / Attack Cooldown: 40s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol 0 / 15 3 Earth WaveEarth Wave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Earth Wave: Earth Property Type: Active * Changes the property of [Earth Wave] to Earth property * Increases SP consumption by 10%
Cataphract 1st Circle required Earth Wave: Remove Knockdown Type: Active * [Earth Wave] no longer knocks enemies down * Only applies if attribute is set to ON
Cataphract 1st Circle required Earth Wave
[Physical] - [Strike] Gather up power and use your weapon to attack targets by smashing it to the ground. Deals increased damage to knocked-down enemies.
Level 1: Attack: 71% x 5 AoE Attack Ratio: 8 +50% increased damage to knocked-down enemies. Able to use while riding. SP: 28
Type: Melee / Attack Cooldown: 10s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol 15 / 15 TrotTrot
Increases your movement speed while riding.
Level 15: Movement Speed: +20 Duration: 50 seconds SP: 117
Type: Melee / Buff Cooldown: 50s
0 / 15 Steed ChargeSteed Charge: Enhance Type: Passive * Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 1st Circle required Steed Charge: Critical Type: Active * [Steed Charge] applies as critical on enemies afflicted with [Slow] * Increases SP consumption by 20%
Cataphract 1st Circle required Steed Charge: Remove Knockdown Type: Active * Removes knockback effect from [Steed Charge] * Only applies if attribute is set to ON * Increases SP consumption by 10%
Cataphract 1st Circle required Steed Charge
[Physical] - [Strike] Charges into the enemy, dealing damage. Deals additional damage to enemies affected by the Dethrone debuff. Able to use skill again 1.5 sec after casting.
Level 1: Attack: 223% AoE Attack Ratio: 5 Able to use while riding SP: 26
Type: Melee / Attack Cooldown: 8s
0 / 10 Doom SpikeDoom Spike: Enhance Type: Passive * Increases the damage dealt on an enemy with [Doom Spike] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 2nd Circle required Doom Spike: Remove Knockdown Type: Active * Removes knockback effect from [Doom Spike] * Only applies if attribute is set to ON * Increases SP consumption by 10%
Cataphract 2nd Circle required Doom Spike
[Physical] - [Pierce] Strongly stabs the enemy with the tip of your spear, decreasing critical resistance.
Level 1: Attack: 118% x 5 AoE Ratio: 8 Decreases critical resistance by 10 Able to use while riding. SP: 30
Type: Melee / Attack Cooldown: 15s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol 0 / 10 Acrobatic MountAcrobatic Mount
Gives a buff that increases the damage of skills that can be used only while riding. SP consumption of riding-only skills is increased. Buff disappears if dismounted or low on SP.
Level 1: Damage: Increase 5% SP consumption: Increase10% Duration: 40 sec Able to use while riding SP: 21
Type: Melee / Buff Cooldown: 60s
5 / 5 RushRush: Enhance Type: Passive * Increases the damage dealt on an enemy with [Rush] by 0.5% per attribute level * +10% added damage at maximum level
Cataphract 3rd Circle required Rush: Stun Type: Active * Enemies attacked with [Rush] have a 1% chance per attribute level to be afflicted with [Stun] for 2 seconds * Increases SP consumption by 20%
Cataphract 3rd Circle required Rush
[Physical] - [Slash] Spins the spear above the head to inflict damage all around. Deals additional damage when the Initiate buff is applied.
Level 5: 158% Attack per 0.3 seconds Maximum Duration: 10 seconds AoE Attack Ratio: 8 Able to use while riding Consumes #(CaptionRatio3} SP per 0.3 seconds SP: 0
Type: Melee / Attack Cooldown: 40s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol |
Rank 7
Dragoon |
0 / 5 DragontoothDragontooth: Enhance Type: Passive * Increases the damage dealt on an enemy with [Dragontooth] by 0.5% per attribute level * +10% added damage at maximum level
Dragoon 1st Circle required Dragontooth
[Physical] - [Pierce] Rotate your spear using centrifugal force to attack an enemy. Critical attack rate is doubled, and the skill gives additional effects based on the type of equipped spear.
Level 1: Attack: 149% x 6 Ignores 50% of enemy defense when using a Two-handed Spear Critical damage +10% when using a One-handed Spear SP: 57
Type: Melee / Attack Cooldown: 15s Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol 0 / 5 SerpentineSerpentine: Enhance Type: Passive * Increases the damage dealt on an enemy with [Serpentine] by 0.5% per attribute level * +10% added damage at maximum level
Dragoon 1st Circle required Serpentine: Bleeding Type: Active * Enemies hit by [Serpentine] have a 2% chance per attribute level of being afflicted with [Bleeding] for 8 seconds * Bleeding damage is proportional to character's physical attack * Increases SP consumption by 10%
Dragoon 1st Circle required Serpentine: Additional Damage Type: Active * Enemies affected by [Serpentine] become vulnerable to physical melee attacks for 10 seconds and attacks gain 50% additional damage * Increases SP consumption by 50%
Dragoon 2nd Circle Required Serpentine
[Physical] - [Pierce] Use your spear to deal continuous damage to enemies in front of you.
Level 1: Attack: 112% x 7 SP: 62
Type: Melee / Attack Cooldown: 20s Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol 0 / 5 Gae BulgGae Bulg: Enhance Type: Passive * Increases the damage dealt on an enemy with [Gae Bulg] by 0.5% per attribute level * +10% added damage at maximum level
Dragoon 1st Circle required Gae Bulg: Defense Zone Type: Active * Creates a defense zone for 15 seconds where the spear is thrown * Increases physical defense and magic defense by 8% for party members within the zone * Increases SP consumption by 10%
Lv. 5 Gae Bulg required Gae Bulg: Attack Zone Type: Active * Creates attack zone for 15 seconds where the spear is thrown. Increases physical attack and magic attack by 8% for party members within the zone * Increases SP consumption by 10%
Lv. 5 Gae Bulg required Gae Bulg: Retrieve Type: Active * Spear thrown by skill [Gae Bulg] is automatically retrieved * Increase SP consumption by 50%
Dragoon 3rd Circle Required Gae Bulg
[Physical] - [Pierce] Attack several enemies within a radius by throwing a spear. Damaged enemies will temporarily become weaker to physical property attacks. The thrown spear must be picked up to use it again.
Level 1: Attack: 1008% Status Ailment Duration: 5.5 seconds SP: 58
Type: Melee / Attack Cooldown: 30s Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol 0 / 5 3 Dragon SoarDragon Soar: Enhance Type: Passive * Increases the damage dealt on an enemy with [Dragon Soar] by 0.5% per attribute level * +10% added damage at maximum level
Dragoon 1st Circle required Dragon Soar: Shock Type: Active * Enemies hit by [Dragon Soar] have a 5% chance per attribute level to be afflicted with [Shock] for 10 seconds * Increases SP consumption by 10%
Dragoon 1st Circle required Dragon Soar: Ascension Type: Active Applies double the hits with [Dragon Soar] * Increases SP consumption by 200%
Requires Dragon Soar Lv 11 Dragon Soar
[Physical] - [Slash] Vault into the air while swinging your spear upwards. Deals additional damage to flying enemies.
Level 1: Attack: 161% x 5 +30% increased damage to flying type enemies SP: 51
Type: Melee / Attack Cooldown: 15s Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol |
Rank 8
Dragoon |
10 / 10 DragontoothDragontooth: Enhance Type: Passive * Increases the damage dealt on an enemy with [Dragontooth] by 0.5% per attribute level * +10% added damage at maximum level
Dragoon 1st Circle required Dragontooth
[Physical] - [Pierce] Rotate your spear using centrifugal force to attack an enemy. Critical attack rate is doubled, and the skill gives additional effects based on the type of equipped spear.
Level 10: Attack: 222% x 6 Ignores 50% of enemy defense when using a Two-handed Spear Critical damage +10% when using a One-handed Spear SP: 187
Type: Melee / Attack Cooldown: 15s Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol 7 / 10 SerpentineSerpentine: Enhance Type: Passive * Increases the damage dealt on an enemy with [Serpentine] by 0.5% per attribute level * +10% added damage at maximum level
Dragoon 1st Circle required Serpentine: Bleeding Type: Active * Enemies hit by [Serpentine] have a 2% chance per attribute level of being afflicted with [Bleeding] for 8 seconds * Bleeding damage is proportional to character's physical attack * Increases SP consumption by 10%
Dragoon 1st Circle required Serpentine: Additional Damage Type: Active * Enemies affected by [Serpentine] become vulnerable to physical melee attacks for 10 seconds and attacks gain 50% additional damage * Increases SP consumption by 50%
Dragoon 2nd Circle Required Serpentine
[Physical] - [Pierce] Use your spear to deal continuous damage to enemies in front of you.
Level 7: Attack: 149% x 7 SP: 160
Type: Melee / Attack Cooldown: 20s Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol 1 / 10 Gae BulgGae Bulg: Enhance Type: Passive * Increases the damage dealt on an enemy with [Gae Bulg] by 0.5% per attribute level * +10% added damage at maximum level
Dragoon 1st Circle required Gae Bulg: Defense Zone Type: Active * Creates a defense zone for 15 seconds where the spear is thrown * Increases physical defense and magic defense by 8% for party members within the zone * Increases SP consumption by 10%
Lv. 5 Gae Bulg required Gae Bulg: Attack Zone Type: Active * Creates attack zone for 15 seconds where the spear is thrown. Increases physical attack and magic attack by 8% for party members within the zone * Increases SP consumption by 10%
Lv. 5 Gae Bulg required Gae Bulg: Retrieve Type: Active * Spear thrown by skill [Gae Bulg] is automatically retrieved * Increase SP consumption by 50%
Dragoon 3rd Circle Required Gae Bulg
[Physical] - [Pierce] Attack several enemies within a radius by throwing a spear. Damaged enemies will temporarily become weaker to physical property attacks. The thrown spear must be picked up to use it again.
Level 1: Attack: 1008% Status Ailment Duration: 5.5 seconds SP: 58
Type: Melee / Attack Cooldown: 30s Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol 7 / 10 3 Dragon SoarDragon Soar: Enhance Type: Passive * Increases the damage dealt on an enemy with [Dragon Soar] by 0.5% per attribute level * +10% added damage at maximum level
Dragoon 1st Circle required Dragon Soar: Shock Type: Active * Enemies hit by [Dragon Soar] have a 5% chance per attribute level to be afflicted with [Shock] for 10 seconds * Increases SP consumption by 10%
Dragoon 1st Circle required Dragon Soar: Ascension Type: Active Applies double the hits with [Dragon Soar] * Increases SP consumption by 200%
Requires Dragon Soar Lv 11 Dragon Soar
[Physical] - [Slash] Vault into the air while swinging your spear upwards. Deals additional damage to flying enemies.
Level 7: Attack: 214% x 5 +30% increased damage to flying type enemies SP: 112
Type: Melee / Attack Cooldown: 15s Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol 5 / 5 2 DethroneDethrone: Enhance Type: Passive * Increases the damage dealt on an enemy with [Dethrone] by 0.5% per attribute level * +10% added damage at maximum level
Dragoon 2nd Circle Required Dethrone: Remove Knockback Type: Active * Removes knockback effect from [Dehtrone] * Only applies if attribute is set to ON * Increases SP consumption by 10%
Dragoon 2nd Circle Required Dethrone
[Physical] - [Pierce] Pierces the lance into the enemies in front and incapacitate their movements. The skill decreases both movement speed and attack speed of the boss monster.
Level 5: Attack: 619% x 2 Enemy [Trap] Duration: 5 seconds Boss Monster Debuff Duration: 20 seconds SP: 148
Type: Melee / Attack Cooldown: 16s Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
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