Language:


wugushi
Created by Anonymous on Mar 24th 2016.
This is a private build.
Likes: 0
|
Rank 1
Archer (Circle 1) |
5 / 5 Video Swift Step: Critical Rate Type: Active Increases your critical rate by 5% per attribute level when [Swift Step] is active. Archer 2nd Circle required Swift Step: Including Party Members Type: Active Applies the effects of [Swift Step] to party members. (The effects will only be applied to party members if this attribute is ON.) Archer 1st Circle required Swift Step Temporarily increases movement speed and evasion while moving. Level 5: Moving Shot Movement Speed: +9% Physical Defense: -5 Evasion: +10% Duration: 30 seconds SP: 19 Type: Melee / Buff Cooldown: 36 seconds 5 / 5 O Video Multi Shot: Enhance Type: Passive Increases the damage dealt on an enemy with [Multi Shot] by 1% per attribute level. Archer 1st Circle required Multi Shot: Critical Type: Active Increases the critical chance of [Multi Shot] by 1.5% per attribute level. Archer 1st Circle required Multi Shot: Quick Charging Type: Active Decreases the charging time of [Multi Shot] by half. Archer 2nd Circle required Multi Shot [Missile] Quickly fires a number of arrows at a targeted area. Level 5: Attack: 98 Attribute Damage: 0% Fires 6 times SP: 16 Type: Missile / Attack Cooldown: 14 seconds Required Stance: TwoHandBow, BowAndShield, BowAndArtefact, BowAndDagger, BowAndPistol, BowAndCannon |
|
Rank 2
Ranger (Circle 1) |
|
|
Rank 3
Ranger (Circle 2) |
10 / 10 O Video Barrage: Enhance Type: Passive Increases the damage dealt on an enemy with [Barrage] by 1% per attribute level. Ranger 1st Circle required Barrage: Knockback Type: Active Enemies hit by [Barrage] have a 10% chance per attribute level of being knocked back. Ranger 1st Circle required Barrage [Missile] Fires 5 arrows forward in an arc in front of you. Level 10: Attack: 396 Attribute Damage: 0% SP: 44 Type: Missile / Attack Cooldown: 18 seconds Required Stance: TwoHandBow, BowAndShield, BowAndArtefact, BowAndDagger, BowAndPistol, BowAndCannon 10 / 10 Video Steady Aim: Enhance Type: Passive Increases the additional damage effect of [Steady Aim] by 2 per attribute level. Lv3 Steady Aim required Steady Aim Aim at an enemy in a stable posture. Increases the damage of Missile property attacks. Level 10: Attack: +15% Additional Attribute Damage: 0 Duration: 10 seconds SP: 50 Type: Melee / Buff Cooldown: 25 seconds |
|
Rank 4
Wugushi (Circle 1) |
|
|
Rank 5
Wugushi (Circle 2) |
|
|
Rank 6
Wugushi (Circle 3) |
15 / 15 Video Needle Blow: Enhance Type: Passive Increases the damage dealt on an enemy with [Needle Blow] by 1% per attribute level. Wugushi 1st Circle required Needle Blow [Missile] - [Poison] Blows a toxic arrow that inflicts damage over a long period of time. Level 15: Attack: 1050 Attribute Damage: 0% [Poison] Duration: 20 seconds Consumes 5 Poison Pot Poison SP: 105 Type: Missile / Attack Cooldown: 20 seconds Element: 15 / 15 Video Wugong Gu: Enhance Type: Passive Increases the damage dealt on an enemy with [Wugong Gu] by 1% per attribute level. Wugushi 1st Circle required Wugong Gu: Continuous Infection Type: Active Increases the infection duration from [Wugong Gu] on an infected target by 1 second per attribute level. Wugushi 1st Circle required Wugong Gu [Missile] - [Poison] Fires a contagious poison arrow. The poisoned target spreads poison around to nearby enemies whenever it is attacked. Level 15: Attack: 1547 Attribute Damage: 0% [Poison] Duration: 20 seconds Consumes 7 Poison Pot Poison SP: 111 Type: Missile / Attack Cooldown: 25 seconds Element: 4 / 15 Zhendu: Decreased Poison Resistance Type: Active Decreases the poison resistance of enemies affected by [Zhendu] by 7 per attribute level. Wugushi 1st Circle required Zhendu Applies a poison once to the weapon of you and your party members for the next attack. Level 4: Duration: 30 seconds Zhendu Duration: 13 seconds Consumes 8 Poison Pot Poison SP: 56 Type: Melee / Attack Cooldown: 30 seconds 10 / 10 Video Throw Gu Pot: Enhance Type: Passive Increases the damage dealt on an enemy with [Throw Gu Pot] by 1% per attribute level. Wugushi 2nd Circle required Throw Gu Pot: Residual Poison Type: Active Maintains [Poison] by 2 seconds per attribute level when enemies move outside the range of [Throw Gu Pot]. Wugushi 2nd Circle required Throw Gu Pot [Physical] - [Poison] Create a poison puddle by throwing a pot filled with poison. Any enemy who come into contact with the puddle is poisoned. Level 10: Attack: 1240 Attribute Damage: 0% Duration: 6 seconds Consumes 23 Poison Pot Poison SP: 86 Type: Melee / Attack Cooldown: 35 seconds Element: 1 / 5 Video Jincan Gu: Decreased Evasion Rate Type: Active Decreases the evasion rate of enemies affected by [Jincan Gu] by 5% per attribute level. Wugushi 3rd Circle required Jincan Gu [Physical] - [Poison] Throw Jincan to attack enemies. Defeated enemies are replaced with a newly born poison insect. Level 1: Consumes 11 Poison Pot Poison Poisonous Insect Duration: 20 seconds SP: 41 Type: Melee / Attack Cooldown: 40 seconds Element: |
|
Rank 7
Cannoneer (Circle 1) |
5 / 5 Video Cannon Shot: Enhance Type: Passive Increases the damage dealt on an enemy with [Cannon Shot] by 1% per attribute level. Cannoneer 1st Circle required Cannon Shot [Missile] Fires cannonballs to target enemies on ground. The damage is halved against airborne enemies. Level 5: Attack: 150% + 3300 Attribute Damage: 0% SP: 84 Type: Missile / Attack Cooldown: 5 seconds Required Stance: BowAndCannon 4 / 5 Video Shootdown: Enhance Type: Passive Increases the damage dealt on an enemy with [Shootdown] by 1% per attribute level. Cannoneer 1st Circle required Shootdown: Falling Type: Active Flying-type monsters hit by [Shootdown] will fall down on the ground for 4 seconds per attribute level. From Lv. 2, the duration decreases by 1.8 seconds per attribute level. (The Flying-type monsters who fall down can receive additional damage by Cannon Shot.) Cannoneer 1st Circle required Shootdown [Missile] Fires cannonballs to target airborne enemies. The damage is halved against enemies on ground. Level 4: Attack: 150% + 3024 Attribute Damage: 0% SP: 78 Type: Missile / Attack Cooldown: 5 seconds Required Stance: BowAndCannon 1 / 5 Video Siege Burst: Enhance Type: Passive Increases the damage dealt on an enemy with [Siege Burst] by 1% per attribute level. Cannoneer 1st Circle required Siege Burst: Increased Range Type: Active Increases the attacking range of [Siege Burst] by 25 per attribute level. Cannoneer 1st Circle required Siege Burst [Missile] Fires a howitzer to the ground. 5x damage is dealt to an enemy's structure. Level 1: Attack: 150% + 2159 Attribute Damage: 0% SP: 65 Type: Missile / Attack Cooldown: 30 seconds Required Stance: BowAndCannon 5 / 5 Video Cannon Blast: Enhance Type: Passive Increases the damage dealt on an enemy with [Cannon Blast] by 1% per attribute level. Cannoneer 1st Circle required Cannon Blast: Armor Break Type: Active Enemies hit by [Cannon Blast] have a 7% chance per attribute level to be afflicted with [Armor Break] for 10 seconds. Cannoneer 1st Circle required Cannon Blast [Missile] Fires a cannonball that spreads to target all enemies in front of you. Level 5: Attack: 300% + 4713 Attribute Damage: 0% SP: 95 Type: Missile / Attack Cooldown: 25 seconds Required Stance: BowAndCannon |
Advertisement
Write Comment
You need to login to write a comment!



ToS Brazil
ToS ES
ToS France
ToS Germany
ToS Indonesia
ToS Japan
ToS Polska
ToS Italy
ToS Taiwan
ToS Russia