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Skill Build

Created by Anonymous on Sep 20th 2016 (Last Updated: Sep 20th 2016).
This is a private build.
0
Copy Build
Rank 1
circle 1
Wizard
3 / 5
3
Energy Bolt
Video
Wizard11 Wizard4
Energy Bolt: Enhance
Type: Passive
* Increases damage dealt with [Energy Bolt] by 0.5% per attribute level

Wizard 1st Circle required
Energy Bolt: Additional Sleep Damage
Type: Active
* Deals additional damage equal to 40% of magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt]
* Increases SP consumption by 10%

Wizard 1st Circle required
Energy Bolt

[Magic]
Gather powerful magical energy to launch it towards an enemy. Increases the inflicted damage depending on the amount of gathered energy.

Level 3:
Attack 109% x 2
AoE Attack Ratio 1
SP: 17

Type: Magic / Attack
Cooldown: 9s
5 / 5
Lethargy
Video
Wizard14 Wizard7
Lethargy: Enhance
Type: Passive
* Increases physical and magic attack debuff effect of [Lethargy] by 1% per attribute level

Lv3 Lethargy required
Lethargy: Additional Damage
Type: Active
* Enemies affected by [Lethargy] receive 10% additional damage per attribute level with [Strike] attacks
* Increases SP consumption by 10%

Wizard 1st Circle required
Lethargy

Makes an enemy lethargic.

Level 5:
Physical Attack: -20
Magic Attack: -20
Evasion: -12
[Lethargy] Duration: 30 seconds
SP: 24

Type: Magic / Buff
Cooldown: 18s
1 / 5
Sleep
Video
Sleep

Makes an enemy fall asleep. The enemy awakens once you've reached your limit of attacks.

Level 1:
[Sleep] Duration: 3seconds
Attack Threshold: 1
SP: 19

Type: Magic / Buff
Cooldown: 25s
0 / 5
Reflect Shield
Video
Wizard2
Reflect Shield: Reflect Damage
Type: Active
* Increases reflect damage of [Reflect Shield] by 1 per attribute level and decreases damage received accordingly
* Increases SP consumption by 10%

Lv3 Reflect Shield required
Reflect Shield

Creates a protective shield that reflects the amplified damage back to an enemy.

Level 1:
Damage Reflection: 5
Duration: 25 seconds
Reflects 2 times
SP: 20

Type: Magic / Buff
Cooldown: 41s
1 / 5
3
Earthquake
Video
Wizard13
Earthquake: Enhance
Type: Passive
* Increases damage dealt with [Earthquake] by 0.5% per attribute level

Wizard 1st Circle required
Earthquake

[Magic] - [Earth]
Inflicts damage on an enemy by creating a powerful earthquake in front of you.

Level 1:
Attack 242
AoE Attack Ratio 4
SP: 16

Type: Magic / Attack
Cooldown: 17s
Element: Earth
Rank 2
circle 2
Wizard
4 / 10
3
Energy Bolt
Video
Wizard11 Wizard4
Energy Bolt: Enhance
Type: Passive
* Increases damage dealt with [Energy Bolt] by 0.5% per attribute level

Wizard 1st Circle required
Energy Bolt: Additional Sleep Damage
Type: Active
* Deals additional damage equal to 40% of magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt]
* Increases SP consumption by 10%

Wizard 1st Circle required
Energy Bolt

[Magic]
Gather powerful magical energy to launch it towards an enemy. Increases the inflicted damage depending on the amount of gathered energy.

Level 4:
Attack 115% x 2
AoE Attack Ratio 1
SP: 20

Type: Magic / Attack
Cooldown: 9s
9 / 10
Lethargy
Video
Wizard14 Wizard7
Lethargy: Enhance
Type: Passive
* Increases physical and magic attack debuff effect of [Lethargy] by 1% per attribute level

Lv3 Lethargy required
Lethargy: Additional Damage
Type: Active
* Enemies affected by [Lethargy] receive 10% additional damage per attribute level with [Strike] attacks
* Increases SP consumption by 10%

Wizard 1st Circle required
Lethargy

Makes an enemy lethargic.

Level 9:
Physical Attack: -32
Magic Attack: -32
Evasion: -20
[Lethargy] Duration: 30 seconds
SP: 35

Type: Magic / Buff
Cooldown: 18s
1 / 10
Sleep
Video
Sleep

Makes an enemy fall asleep. The enemy awakens once you've reached your limit of attacks.

Level 1:
[Sleep] Duration: 3seconds
Attack Threshold: 1
SP: 19

Type: Magic / Buff
Cooldown: 25s
0 / 10
Reflect Shield
Video
Wizard2
Reflect Shield: Reflect Damage
Type: Active
* Increases reflect damage of [Reflect Shield] by 1 per attribute level and decreases damage received accordingly
* Increases SP consumption by 10%

Lv3 Reflect Shield required
Reflect Shield

Creates a protective shield that reflects the amplified damage back to an enemy.

Level 1:
Damage Reflection: 5
Duration: 25 seconds
Reflects 2 times
SP: 20

Type: Magic / Buff
Cooldown: 41s
1 / 10
3
Earthquake
Video
Wizard13
Earthquake: Enhance
Type: Passive
* Increases damage dealt with [Earthquake] by 0.5% per attribute level

Wizard 1st Circle required
Earthquake

[Magic] - [Earth]
Inflicts damage on an enemy by creating a powerful earthquake in front of you.

Level 1:
Attack 242
AoE Attack Ratio 4
SP: 16

Type: Magic / Attack
Cooldown: 17s
Element: Earth
5 / 5
Surespell
Video
Surespell

Skills being cast cannot be interrupted by enemy attacks.

Level 5:
Duration: 45 seconds
SP: 36

Type: Magic / Buff
Cooldown: 45s
Rank 3
circle 3
Wizard
4 / 15
3
Energy Bolt
Video
Wizard11 Wizard4
Energy Bolt: Enhance
Type: Passive
* Increases damage dealt with [Energy Bolt] by 0.5% per attribute level

Wizard 1st Circle required
Energy Bolt: Additional Sleep Damage
Type: Active
* Deals additional damage equal to 40% of magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt]
* Increases SP consumption by 10%

Wizard 1st Circle required
Energy Bolt

[Magic]
Gather powerful magical energy to launch it towards an enemy. Increases the inflicted damage depending on the amount of gathered energy.

Level 4:
Attack 115% x 2
AoE Attack Ratio 1
SP: 20

Type: Magic / Attack
Cooldown: 9s
15 / 15
Lethargy
Video
Wizard14 Wizard7
Lethargy: Enhance
Type: Passive
* Increases physical and magic attack debuff effect of [Lethargy] by 1% per attribute level

Lv3 Lethargy required
Lethargy: Additional Damage
Type: Active
* Enemies affected by [Lethargy] receive 10% additional damage per attribute level with [Strike] attacks
* Increases SP consumption by 10%

Wizard 1st Circle required
Lethargy

Makes an enemy lethargic.

Level 15:
Physical Attack: -50
Magic Attack: -50
Evasion: -32
[Lethargy] Duration: 30 seconds
SP: 52

Type: Magic / Buff
Cooldown: 18s
5 / 15
Sleep
Video
Sleep

Makes an enemy fall asleep. The enemy awakens once you've reached your limit of attacks.

Level 5:
[Sleep] Duration: 7seconds
Attack Threshold: 5
SP: 30

Type: Magic / Buff
Cooldown: 25s
0 / 15
Reflect Shield
Video
Wizard2
Reflect Shield: Reflect Damage
Type: Active
* Increases reflect damage of [Reflect Shield] by 1 per attribute level and decreases damage received accordingly
* Increases SP consumption by 10%

Lv3 Reflect Shield required
Reflect Shield

Creates a protective shield that reflects the amplified damage back to an enemy.

Level 1:
Damage Reflection: 5
Duration: 25 seconds
Reflects 2 times
SP: 20

Type: Magic / Buff
Cooldown: 41s
1 / 15
3
Earthquake
Video
Wizard13
Earthquake: Enhance
Type: Passive
* Increases damage dealt with [Earthquake] by 0.5% per attribute level

Wizard 1st Circle required
Earthquake

[Magic] - [Earth]
Inflicts damage on an enemy by creating a powerful earthquake in front of you.

Level 1:
Attack 242
AoE Attack Ratio 4
SP: 16

Type: Magic / Attack
Cooldown: 17s
Element: Earth
10 / 10
Surespell
Video
Surespell

Skills being cast cannot be interrupted by enemy attacks.

Level 10:
Duration: 75 seconds
SP: 52

Type: Magic / Buff
Cooldown: 45s
5 / 5
3
Magic Missile
Video
Wizard12
Magic Missile: Enhance
Type: Passive
* Increases damage dealt with [Magic Missile] by 0.5% per attribute level

Wizard 3rd Circle required
Magic Missile

[Magic]
Attack continuously with magic bullets. New bullets are shot if it successfully targets an enemy.

Level 5:
Attack: 160 x 3
Bullet Count: 5
SP: 40

Type: Magic / Attack
Cooldown: 17s
5 / 5
Quick Cast
Video
Quick Cast

Reduces skill casting time. Reduced time will now surpass 90% of the original casting time.

Level 5:
Casting Time: -50%
Duration: 60 seconds
SP: 43

Type: Magic / Buff
Cooldown: 20s
Rank 4
circle 1
Elementalist
5 / 5
2
Electrocute
Video
Elementalist20 Elementalist1
Electrocute: Enhance
Type: Passive
* Increases damage dealt with [Electrocute] by 0.5% per attribute level

Elementalist 1st Circle required
Electrocute: Freezing Magic Damage
Type: Active
* Deals additional damage equal to 50% of magic attack per attribute level when using [Electrocute] on frozen enemies
* Increases SP consumption by 10%

Elementalist 1st Circle required
Electrocute

[Magic] - [Lightning]
Release a surge of electricity to attack enemies in front of you.

Level 5:
Attack: 207% x 5
}Number of Targets: 4
SP: 123

Type: Magic / Attack
Cooldown: 33s
Element: Lightning
0 / 5
Stone Curse
Video
Stone Curse: Increased Petrification
Type: Active
* Increases the number of targets that can be affected by [Petrify] with [Stone Curse] by attribute level
* Increases SP consumption by 10%

Elementalist 2nd Circle required
Stone Curse

Temporarily petrify an enemy.

Level 1:
Duration: 5 seconds
Number of Targets: 5
SP: 76

Type: Magic / Buff
Cooldown: 82s
5 / 5
Hail
Video
Elementalist17
Hail: Enhance
Type: Passive
* Increases damage dealt with [Hail] by 0.5% per attribute level

Elementalist 1st Circle required
Hail: Freeze
Type: Active
* Enemies hit by [Hail] have a 5% chance per attribute level of becoming afflicted with [Freeze] for 5 seconds
* Increases SP consumption by 30%

Elementalist 2nd Circle required
Hail

[Magic] - [Ice]
Drop chunks of ice to continuously inflict damage on enemies.

Level 5:
Attack 347%
Duration 10Seconds
SP: 118

Type: Magic / Attack
Cooldown: 45s
Element: Ice
0 / 5
Prominence
Video
Elementalist14 Elementalist3
Prominence: Enhance
Type: Passive
* Increases damage dealt with [Prominence] by 0.5% per attribute level

Elementalist 1st Circle required
Prominence: Prominence Wandering
Type: Active
* [Prominence] wanders within a smaller range
* Increases SP consumption by 10%

Elementalist 1st Circle required
Prominence

[Magic] - [Fire]
Summons Prominence. The summoned Prominence goes back and forth randomly, inflicting damage to targets.

Level 1:
Attack: 316%
Creates 4 over 4 times
SP: 88

Type: Magic / Attack
Cooldown: 45s
Element: Fire
Rank 5
circle 2
Elementalist
10 / 10
2
Electrocute
Video
Elementalist20 Elementalist1
Electrocute: Enhance
Type: Passive
* Increases damage dealt with [Electrocute] by 0.5% per attribute level

Elementalist 1st Circle required
Electrocute: Freezing Magic Damage
Type: Active
* Deals additional damage equal to 50% of magic attack per attribute level when using [Electrocute] on frozen enemies
* Increases SP consumption by 10%

Elementalist 1st Circle required
Electrocute

[Magic] - [Lightning]
Release a surge of electricity to attack enemies in front of you.

Level 10:
Attack: 253% x 5
}Number of Targets: 7
SP: 172

Type: Magic / Attack
Cooldown: 33s
Element: Lightning
0 / 10
Stone Curse
Video
Elementalist2
Stone Curse: Increased Petrification
Type: Active
* Increases the number of targets that can be affected by [Petrify] with [Stone Curse] by attribute level
* Increases SP consumption by 10%

Elementalist 2nd Circle required
Stone Curse

Temporarily petrify an enemy.

Level 1:
Duration: 5 seconds
Number of Targets: 5
SP: 76

Type: Magic / Buff
Cooldown: 82s
10 / 10
Hail
Video
Elementalist17 Elementalist4
Hail: Enhance
Type: Passive
* Increases damage dealt with [Hail] by 0.5% per attribute level

Elementalist 1st Circle required
Hail: Freeze
Type: Active
* Enemies hit by [Hail] have a 5% chance per attribute level of becoming afflicted with [Freeze] for 5 seconds
* Increases SP consumption by 30%

Elementalist 2nd Circle required
Hail

[Magic] - [Ice]
Drop chunks of ice to continuously inflict damage on enemies.

Level 10:
Attack 426%
Duration 15Seconds
SP: 166

Type: Magic / Attack
Cooldown: 45s
Element: Ice
0 / 10
Prominence
Video
Elementalist14 Elementalist3
Prominence: Enhance
Type: Passive
* Increases damage dealt with [Prominence] by 0.5% per attribute level

Elementalist 1st Circle required
Prominence: Prominence Wandering
Type: Active
* [Prominence] wanders within a smaller range
* Increases SP consumption by 10%

Elementalist 1st Circle required
Prominence

[Magic] - [Fire]
Summons Prominence. The summoned Prominence goes back and forth randomly, inflicting damage to targets.

Level 1:
Attack: 316%
Creates 4 over 4 times
SP: 88

Type: Magic / Attack
Cooldown: 45s
Element: Fire
4 / 5
2
Meteor
Video
Elementalist11 Elementalist5
Meteor: Enhance
Type: Passive
* Increases damage dealt with [Meteor] by 0.5% per attribute level

Elementalist 2nd Circle required
Meteor: Evasion
Type: Active
* Increases evasion by 50 per attribute level while charging [Meteor]
* Increases SP consumption by 10%

Elementalist 2nd Circle required
Meteor

[Magic] - [Fire]
Drop meteors on the targeted area to inflict damage to an enemy.

Level 4:
Attack: 1733%
Casting Time: 2seconds
AoE Attack Ratio: 30
SP: 150

Type: Magic / Attack
Cooldown: 60s
Element: Fire
1 / 5
3
Freezing Sphere
Video
Elementalist24
Freezing Sphere: Enhance
Type: Passive
* Increases damage dealt with [Freezing Sphere] by 0.5% per attribute level

Elementalist 2nd Circle required
Freezing Sphere

[Magic] - [Ice]
Damages an enemy by throwing an Ice Sphere.

Level 1:
Attack 355% x 2
SP: 62

Type: Magic / Attack
Cooldown: 30s
Element: Ice
Rank 6
circle 3
Elementalist
15 / 15
2
Electrocute
Video
Elementalist20 Elementalist1
Electrocute: Enhance
Type: Passive
* Increases damage dealt with [Electrocute] by 0.5% per attribute level

Elementalist 1st Circle required
Electrocute: Freezing Magic Damage
Type: Active
* Deals additional damage equal to 50% of magic attack per attribute level when using [Electrocute] on frozen enemies
* Increases SP consumption by 10%

Elementalist 1st Circle required
Electrocute

[Magic] - [Lightning]
Release a surge of electricity to attack enemies in front of you.

Level 15:
Attack: 300% x 5
}Number of Targets: 9
SP: 222

Type: Magic / Attack
Cooldown: 33s
Element: Lightning
0 / 15
Stone Curse
Video
Elementalist2
Stone Curse: Increased Petrification
Type: Active
* Increases the number of targets that can be affected by [Petrify] with [Stone Curse] by attribute level
* Increases SP consumption by 10%

Elementalist 2nd Circle required
Stone Curse

Temporarily petrify an enemy.

Level 1:
Duration: 5 seconds
Number of Targets: 5
SP: 76

Type: Magic / Buff
Cooldown: 82s
15 / 15
Hail
Video
Elementalist17 Elementalist4
Hail: Enhance
Type: Passive
* Increases damage dealt with [Hail] by 0.5% per attribute level

Elementalist 1st Circle required
Hail: Freeze
Type: Active
* Enemies hit by [Hail] have a 5% chance per attribute level of becoming afflicted with [Freeze] for 5 seconds
* Increases SP consumption by 30%

Elementalist 2nd Circle required
Hail

[Magic] - [Ice]
Drop chunks of ice to continuously inflict damage on enemies.

Level 15:
Attack 504%
Duration 20Seconds
SP: 214

Type: Magic / Attack
Cooldown: 45s
Element: Ice
0 / 15
Prominence
Video
Elementalist14 Elementalist3
Prominence: Enhance
Type: Passive
* Increases damage dealt with [Prominence] by 0.5% per attribute level

Elementalist 1st Circle required
Prominence: Prominence Wandering
Type: Active
* [Prominence] wanders within a smaller range
* Increases SP consumption by 10%

Elementalist 1st Circle required
Prominence

[Magic] - [Fire]
Summons Prominence. The summoned Prominence goes back and forth randomly, inflicting damage to targets.

Level 1:
Attack: 316%
Creates 4 over 4 times
SP: 88

Type: Magic / Attack
Cooldown: 45s
Element: Fire
9 / 10
2
Meteor
Video
Elementalist11 Elementalist5
Meteor: Enhance
Type: Passive
* Increases damage dealt with [Meteor] by 0.5% per attribute level

Elementalist 2nd Circle required
Meteor: Evasion
Type: Active
* Increases evasion by 50 per attribute level while charging [Meteor]
* Increases SP consumption by 10%

Elementalist 2nd Circle required
Meteor

[Magic] - [Fire]
Drop meteors on the targeted area to inflict damage to an enemy.

Level 9:
Attack: 2235%
Casting Time: 4.5seconds
AoE Attack Ratio: 30
SP: 228

Type: Magic / Attack
Cooldown: 60s
Element: Fire
1 / 10
3
Freezing Sphere
Video
Elementalist24
Freezing Sphere: Enhance
Type: Passive
* Increases damage dealt with [Freezing Sphere] by 0.5% per attribute level

Elementalist 2nd Circle required
Freezing Sphere

[Magic] - [Ice]
Damages an enemy by throwing an Ice Sphere.

Level 1:
Attack 355% x 2
SP: 62

Type: Magic / Attack
Cooldown: 30s
Element: Ice
0 / 5
Rain
Video
Elementalist9
Rain: Monsoon
Type: Active
* Chance to double the duration of [Rain]
* Increases the chance by 5% per attribute level
* Increases SP consumption by 10%

Elementalist 3rd Circle required
Rain

Let it rain in a targeted area. The rain provides various effects.

Level 1:
Duration: 10 seconds
Chance of doubling the duration: 0%
Movement Speed: -10%
Additional LightningProperty Damage: +35%
Attack on FireProperty Targets: 166%
SP: 112

Type: Magic / Buff
Cooldown: 120s
Element: Ice
5 / 5
Frost Cloud
Video
Elementalist23
Frost Cloud: Enhance
Type: Passive
* Increases damage dealt with [Frost Cloud] by 0.5% per attribute level

Elementalist 3rd Circle required
Frost Cloud

[Magic] - [Ice]
Creates a magic circle of ice at a targeted area. Deals continuous ice damage to enemies in the magic circle.

Level 5:
327% Attack per 0.3 seconds
The Number of Targets: 22
Duration 5.4 seconds
SP: 158

Type: Magic / Buff
Cooldown: 45s
Element: Ice
Rank 7
circle 1
Warlock
1 / 5
Pole of Agony
Video
Warlock2 Warlock3 Warlock11
Pole of Agony: Enhance
Type: Passive
* Increases damage dealt with [Pole of Agony] by 0.5% per attribute level

Warlock 1st Circle required
Pole of Agony: Duration
Type: Active
* Increases remaining effect time of [Pole of Agony] on an enemy by 0.8 seconds per attribute level
* Increases SP consumption by 10%

Warlock 1st Circle required
Pole of Agony: Maintain
Type: Active
* [Pole of Agony] deals a minimum number of damage to enemies
* Number increases with attribute level
* Increases SP consumption by 10%

Warlock 1st Circle required
Pole of Agony

[Magic] - [Dark]
Summon a pillar of darkness that constantly inflicts pain on enemies who come in contact with it.

Level 1:
170% Attack per 0.3 seconds
Duration 6.6 seconds
10additional damage per second
SP: 131

Type: Magic / Attack
Cooldown: 60s
Element: Dark
0 / 5
Invocation
Video
Warlock5
Invocation: Deliver
Type: Active
* Increases Dark property attack by 5% per attribute level of allies nearby the evil spirit of [Invocation]
* Applies double the effect to casting character
* Increases SP consumption by 10%

Lv. 5 Invocation required
Invocation: Duration
Type: Passive
* Increases duration for evil spirits summoned from [Invocation] by 5 seconds per attribute level
* Increases SP consumption by 10%

Warlock 2nd Circle Required
Invocation: Demon Spirit
Type: Active
* Increases chance of summoning high-level evil spirits by 1% per attribute level
* Increases SP consumption by 10%

Warlock 2nd Circle Required
Invocation

[Magic] - [Dark]
Summon evil spirits from the death of enemies. The summoned spirits remain in the field damaging enemies who come into contact with them.

Level 1:
Duration: 25 seconds
SP: 120

Type: Magic / Attack
Cooldown: 60s
Element: Dark
5 / 5
Dark Theurge
Video
Warlock7 Warlock8
Dark Theurge: Enhance
Type: Passive
* Increases damage dealt with [Dark Theurge] by 0.5% per attribute level

Warlock 1st Circle required
Dark Theurge: Blind
Type: Active
* Enemies hit by [Dark Theurge] have a 1% chance per attribute level to be afflicted with [Blind] for 10 seconds
* Increases SP consumption by 10%

Warlock 1st Circle required
Dark Theurge

[Magic] - [Dark]
Summon evil spirits to surround you for protection and attack the enemies upon contact. Each evil spirit can attack for a certain amount of times.

Level 5:
Attack 126% x 15counts
Duration 30 seconds
SP: 151

Type: Magic / Attack
Cooldown: 32s
Element: Dark
0 / 5
Mastema
Video
Warlock9 Warlock10
Mastema: Enhance
Type: Passive
* Increases damage dealt with [Mastema] by 0.5% per attribute level

Warlock 1st Circle required
Mastema: Reduced Threat
Type: Active
* Reduces aggressiveness of enemies hit by [Mastema] by 1% per attribute level
* Increases SP consumption by 10%

Warlock 1st Circle required
Mastema: Phantom Pain
Type: Active
"* [Mastema] deals continuous damage to target and decreases STR, INT, SPR, DEX by 10% per attribute level
* Increases SP consumption by 10%"

Warlock 2nd Circle Required
Mastema

[Magic] - [Dark]
Summon the devil of hatred to attack enemies. Enemies attacked by this magic can take you as prior target, and will temporarily take extra damage from Holy property attacks

Level 1:
Attack 1044
Stigma duration 20 seconds
SP: 110

Type: Magic / Attack
Cooldown: 37s
Element: Dark
0 / 1
Evil Sacrifice
Video
Evil Sacrifice

[Magic]Set the enemies in the targeted area as a sacrifice to the evil spirits. The evil spirits will move towards the targeted area to attack enemies.

Level 1:
Level 1 Master
SP: 88

Type: Magic / Attack
Cooldown: 0s
Element: Dark
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