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Battle Priest

Created by Anonymous on Mar 22nd 2016.
This is a private build.
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Rank 1
Cleric
(Circle 1)
5 / 5
O
Heal
Video
Cleric12 Cleric3 Cleric10
Heal: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Heal] by 1% per attribute level.

Cleric 1st Circle required
Heal: Creating Extra
Type: Active
Adds the chance to automatically be healed at a 2% chance per attribute level when using [Heal].

Cleric 1st Circle required
Heal: Remove Damage
Type: Active
[Heal] will not inflict damage and react to enemies.

Cleric 1st Circle required
Heal

[Magic] - [Holy]
Creates a magic circle in front of you, healing allies or damaging enemies. Does not affect airborne enemies. Amount of HP recovered depends on the target's maximum HP.

Level 5:
Attack: (67 + INT)
Attribute Damage: 0%
Recovers HP equal to 5% of the maximum HP
Additional HP Recovery Rate: ((50 + (67 + INT)) × 1.5) × 1.1 ~ ((50 + (67 + INT)) × 1.5) × 1.3
Magic Circle Duration: 40 seconds
SP: 24

Type: Magic / Buff
Cooldown: 22 seconds
Element: Holy
2 / 5
Cure
Video
Cleric11
Cure: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Cure] by 1% per attribute level.

Cleric 1st Circle required
Cure: Damage Interval
Type: Active
Decreases the interval of [Cure]'s magic circle by 0.2 seconds.

Cleric 2nd Circle required
Cure

[Magic] - [Holy]
Creates a magic circle that removes a Lv1 status ailment from allies or inflicts damage to enemies. Does not affect airborne enemies.

Level 2:
Attack: (7 + INT)
Attribute Damage: 0%
Number of Hits: 12
Magic Circle Duration: 7 seconds
SP: 16

Type: Magic / Buff
Cooldown: 27 seconds
Element: Holy
5 / 5
Safety Zone
Video
Cleric8
Safety Zone: Increased Range
Type: Active
Increases the range applied by [Safety Zone] to 15.

Cleric 1st Circle required
Safety Zone: Block Count
Type: Active
Increases the block count of [Safety Zone] by 1 per attribute level.

Cleric 2nd Circle required
Safety Zone

Creates a magic circle that blocks incoming attacks.

Level 5:
Blocks: 10 times
Magic Circle Duration: 20 seconds
SP: 30

Type: Magic / Buff
Cooldown: 48 seconds
Element: Holy
3 / 5
Deprotected Zone
Video
Cleric13 Cleric5 Cleric7
Deprotected Zone: Enhance
Type: Passive
Adds the defense decrease effect of [Deprotected Zone] by 1 per attribute level. (This attribute applies after the stack calculation.)

Lv3 Deprotected Zone required
Deprotected Zone: Retention Time
Type: Active
Increases the duration of [Deprotected Zone]'s magic circle by 1 second per attribute level.

Cleric 1st Circle required
Deprotected Zone: Sword Attack
Type: Active
Using basic sword attacks on enemies with [Deprotected Zone] will inflict [Weakened Defense]. [Weakened Defense] can be stacked up to 10 times.

Cleric 1st Circle required
Deprotected Zone

Creates a magic circle that decreases the defense of enemies over time.

Level 3:
Defense: -(4 + SPR)
Per Stack: -2
Magic Circle Duration: 10 seconds
SP: 21

Type: Magic / Buff
Cooldown: 13 seconds
Element: Holy
Rank 2
Priest
(Circle 1)
5 / 5
Aspersion
Video
Priest11
Aspersion: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Aspersion] by 1% per attribute level.

Priest 1st Circle required
Aspersion

[Magic] - [Holy]
Sprinkle holy water to help increase the physical defense of you and your allies and to inflict damage to enemies.

Level 5:
Attack: (182 + SPR)
Attribute Damage: 0%
Physical Defense: +28%
Targets: 10
Duration: 120 seconds
Consumes 1 Holy Water
SP: 38

Type: Magic / Attack
Cooldown: 20 seconds
Element: Holy
1 / 5
Monstrance
Video
Priest22
Monstrance: Duration
Type: Active
Increases the duration of [Monstrance] by 1 second per attribute level.

Priest 1st Circle required
Monstrance

Creates a magic circle in front of you that increases DEX of your allies while decreasing the evasion and physical defense of enemies. Party members will receive the effect without stepping on the magic circle.

Level 1:
Maximum Magic Circles: 1
Increases DEX for allies
Enemy's Evasion & Defense: -(6 + SPR × 0.4)
Duration: 20 seconds
SP: 23

Type: Magic / Buff
Cooldown: 23 seconds
Element: Holy
3 / 5
Blessing
Video
Priest13 Priest5 Priest6
Blessing: Enhance
Type: Passive
Increases the additional damage of [Blessing] by 2 per attribute level.

Lv3 Blessing required
Blessing: Attack Count
Type: Active
Increases the attack count of [Blessing] by 10 per attribute level.

Priest 1st Circle required
Blessing: Additional Buff
Type: Active
Increases the number of targets for [Blessing] by 1 per attribute level.

Priest 1st Circle required
Blessing

Gives a blessing granting additional damage to the attacks of your party members and allies.

Level 3:
Additional Damage: +23
Number of Hits: 30
Allies Affected: 2
Duration: 45 seconds
Consumes 1 Holy Powder
SP: 35

Type: Magic / Buff
Cooldown: 35 seconds
Element: Holy
5 / 5
Resurrection
Video
Priest9
Resurrection: Revive Count
Type: Active
Increases the number of targets that can be revived with [Resurrection] by 1 per attribute level.

Priest 1st Circle required
Resurrection

Resurrects a target that has been defeated in combat.

Level 5:
Attack: 140
Casting Time: 2 seconds
HP recovery after resurrection: 25%
SP: 50

Type: Magic / Buff
Cooldown: 30 seconds
Element: Holy
Rank 3
Priest
(Circle 2)
10 / 10
Aspersion
Video
Priest11
Aspersion: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Aspersion] by 1% per attribute level.

Priest 1st Circle required
Aspersion

[Magic] - [Holy]
Sprinkle holy water to help increase the physical defense of you and your allies and to inflict damage to enemies.

Level 10:
Attack: (287 + SPR)
Attribute Damage: 0%
Physical Defense: +38%
Targets: 10
Duration: 120 seconds
Consumes 1 Holy Water
SP: 58

Type: Magic / Attack
Cooldown: 20 seconds
Element: Holy
1 / 10
Monstrance
Video
Priest22
Monstrance: Duration
Type: Active
Increases the duration of [Monstrance] by 1 second per attribute level.

Priest 1st Circle required
Monstrance

Creates a magic circle in front of you that increases DEX of your allies while decreasing the evasion and physical defense of enemies. Party members will receive the effect without stepping on the magic circle.

Level 1:
Maximum Magic Circles: 1
Increases DEX for allies
Enemy's Evasion & Defense: -(6 + SPR × 0.4)
Duration: 20 seconds
SP: 23

Type: Magic / Buff
Cooldown: 23 seconds
Element: Holy
3 / 10
Blessing
Video
Priest13 Priest5 Priest6
Blessing: Enhance
Type: Passive
Increases the additional damage of [Blessing] by 2 per attribute level.

Lv3 Blessing required
Blessing: Attack Count
Type: Active
Increases the attack count of [Blessing] by 10 per attribute level.

Priest 1st Circle required
Blessing: Additional Buff
Type: Active
Increases the number of targets for [Blessing] by 1 per attribute level.

Priest 1st Circle required
Blessing

Gives a blessing granting additional damage to the attacks of your party members and allies.

Level 3:
Additional Damage: +23
Number of Hits: 30
Allies Affected: 2
Duration: 45 seconds
Consumes 1 Holy Powder
SP: 35

Type: Magic / Buff
Cooldown: 35 seconds
Element: Holy
5 / 5
Resurrection
Video
Priest9
Resurrection: Revive Count
Type: Active
Increases the number of targets that can be revived with [Resurrection] by 1 per attribute level.

Priest 1st Circle required
Resurrection

Resurrects a target that has been defeated in combat.

Level 5:
Attack: 140
Casting Time: 2 seconds
HP recovery after resurrection: 25%
SP: 50

Type: Magic / Buff
Cooldown: 30 seconds
Element: Holy
5 / 5
Sacrament
Video
Priest7
Sacrament: Dark Property Resistance
Type: Active
Increases your Dark property resistance by 5 per attribute level when [Sacrament] is active.

Priest 2nd Circle required
Sacrament

Temporarily grants an additional Holy property attack to you and your party member's attacks.

Level 5:
Holy Property Attack: +24
Additional Damage: +24
Duration: 300 seconds
Consumes 1 Gyslotis
SP: 52

Type: Magic / Buff
Cooldown: 90 seconds
Element: Holy
1 / 5
Revive
Video
Priest21
Revive: Duration
Type: Active
Increases the duration of [Revive] by 7 seconds per attribute level.

Priest 2nd Circle & Lv2 Resurrection required
Revive

Prevents one from becoming Incapable of Combat once.

Level 1:
HP Recovery: 5%
Invincibility: 1 seconds
Duration: 90 seconds
SP: 33

Type: Magic / Buff
Cooldown: 120 seconds
Element: Holy
5 / 5
Mass Heal
Mass Heal

Restores the HP of you and that of your allies in front of you.

Level 5:
Restores 18% of the maximum HP
Additional HP Recovery: (100 + INT + SPR + 140)

SP: 49

Type: Magic / Buff
Cooldown: 30 seconds
Element: Holy
Rank 4
Priest
(Circle 3)
15 / 15
Aspersion
Video
Priest11
Aspersion: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Aspersion] by 1% per attribute level.

Priest 1st Circle required
Aspersion

[Magic] - [Holy]
Sprinkle holy water to help increase the physical defense of you and your allies and to inflict damage to enemies.

Level 15:
Attack: (392 + SPR)
Attribute Damage: 0%
Physical Defense: +48%
Targets: 10
Duration: 120 seconds
Consumes 1 Holy Water
SP: 78

Type: Magic / Attack
Cooldown: 20 seconds
Element: Holy
1 / 15
Monstrance
Video
Priest22
Monstrance: Duration
Type: Active
Increases the duration of [Monstrance] by 1 second per attribute level.

Priest 1st Circle required
Monstrance

Creates a magic circle in front of you that increases DEX of your allies while decreasing the evasion and physical defense of enemies. Party members will receive the effect without stepping on the magic circle.

Level 1:
Maximum Magic Circles: 1
Increases DEX for allies
Enemy's Evasion & Defense: -(6 + SPR × 0.4)
Duration: 20 seconds
SP: 23

Type: Magic / Buff
Cooldown: 23 seconds
Element: Holy
3 / 15
Blessing
Video
Priest13 Priest5 Priest6
Blessing: Enhance
Type: Passive
Increases the additional damage of [Blessing] by 2 per attribute level.

Lv3 Blessing required
Blessing: Attack Count
Type: Active
Increases the attack count of [Blessing] by 10 per attribute level.

Priest 1st Circle required
Blessing: Additional Buff
Type: Active
Increases the number of targets for [Blessing] by 1 per attribute level.

Priest 1st Circle required
Blessing

Gives a blessing granting additional damage to the attacks of your party members and allies.

Level 3:
Additional Damage: +23
Number of Hits: 30
Allies Affected: 2
Duration: 45 seconds
Consumes 1 Holy Powder
SP: 35

Type: Magic / Buff
Cooldown: 35 seconds
Element: Holy
5 / 5
Resurrection
Video
Priest9
Resurrection: Revive Count
Type: Active
Increases the number of targets that can be revived with [Resurrection] by 1 per attribute level.

Priest 1st Circle required
Resurrection

Resurrects a target that has been defeated in combat.

Level 5:
Attack: 140
Casting Time: 2 seconds
HP recovery after resurrection: 25%
SP: 50

Type: Magic / Buff
Cooldown: 30 seconds
Element: Holy
5 / 10
Sacrament
Video
Priest7
Sacrament: Dark Property Resistance
Type: Active
Increases your Dark property resistance by 5 per attribute level when [Sacrament] is active.

Priest 2nd Circle required
Sacrament

Temporarily grants an additional Holy property attack to you and your party member's attacks.

Level 5:
Holy Property Attack: +24
Additional Damage: +24
Duration: 300 seconds
Consumes 1 Gyslotis
SP: 52

Type: Magic / Buff
Cooldown: 90 seconds
Element: Holy
1 / 10
Revive
Video
Priest21
Revive: Duration
Type: Active
Increases the duration of [Revive] by 7 seconds per attribute level.

Priest 2nd Circle & Lv2 Resurrection required
Revive

Prevents one from becoming Incapable of Combat once.

Level 1:
HP Recovery: 5%
Invincibility: 1 seconds
Duration: 90 seconds
SP: 33

Type: Magic / Buff
Cooldown: 120 seconds
Element: Holy
10 / 10
Mass Heal
Mass Heal

Restores the HP of you and that of your allies in front of you.

Level 10:
Restores 28% of the maximum HP
Additional HP Recovery: (100 + INT + SPR + 315)

SP: 74

Type: Magic / Buff
Cooldown: 30 seconds
Element: Holy
0 / 5
Exorcise
Video
Priest20 Priest23
Exorcise: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Exorcise] by 1% per attribute level.

Priest 3rd Circle required
Exorcise: Duration
Type: Active
Increases the duration of [Exorcise]'s magic circle by 1 second per attribute level.

Priest 3rd Circle required
Exorcise

[Magic] - [Holy]
Creates an exorcism circle that damages enemies inside, then deals continuous damage.
SP: 24

Type: Magic / Buff
Cooldown: 36 seconds
Element: Holy
5 / 5
Stone Skin
Stone Skin

Increases you and your party members' block for a given duration.

Level 5:
Block: +(400 + SPR × 4)
Duration: 35 seconds
SP: 53

Type: Magic / Buff
Cooldown: 60 seconds
Element: Holy
Rank 5
Chaplain
(Circle 1)
5 / 5
Last Rites
Chaplain1
Last Rites: Promoting Spirits
Type: Active
Increases the lower limit HP of [Last Rites] by 2% per attribute level.

Chaplain 1st Circle required
Last Rites

Makes the attacks of party members have the Holy property. Increases Holy property damage in proportion to the caster's [Sacrament] level which becomes more powerful when HP is below 40%.

Level 5:
Duration: 300 seconds
Consumes 1 Gyslotis
SP: 66

Type: Magic / Buff
Cooldown: 40 seconds
Element: Holy
5 / 5
Deploy Capella
Chaplain2
Deploy Cappella: Duration
Type: Active
Increases the duration of the deployed capella of [Deploy Cappella] by 3 seconds.

Chaplain 1st Circle required
Deploy Capella

Deploys a temporary sacellum with a wrapped cloak. The caster and party members are able to simultaneously receive the effects of the caster's Aspersion, Monstrance, Blessing, Sacrament, Stone Skin.

Level 5:
Cappella Duration: 60 seconds
Effect Duration: 35 seconds
Consumes 1 Cape
SP: 88

Type: Magic / Buff
Cooldown: 65 seconds
Element: Holy
0 / 5
Magnus Exorcismus
Chaplain3
Magnus Exorcismus: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Magnus Exorcismus] by 1% per attribute level.

Chaplain 1st Circle required
Magnus Exorcismus

Transforms the Exorcise Magic Circle in front of the caster into an enormous pillar of exorcism. This divine pillar of light continues to damage nearby enemies.
SP: 38

Type: Magic / Buff
Cooldown: 60 seconds
Element: Holy
5 / 5
Aspergillum
Aspergillum

Fills the equipped weapon with holy water and makes it splash with every attack. The level of holy water being used is the same level as the caster's [Aspersion].

Level 5:
Duration: 50 seconds
Consumes 1 Holy Water
SP: 75

Type: Magic / Buff
Cooldown: 30 seconds
Element: Holy
Rank 6
Krivis
(Circle 1)
1 / 5
Aukuras
Video
Kriwi14 Kriwi6
Aukuras: Enhance
Type: Passive
Increases the HP recovery of [Aukuras] by 1.5 per attribute level.

Lv3 Aukuras required
Aukuras: Fire Property Resistance
Type: Active
Increases Fire property resistance by 14 per attribute level when [Aukuras] is active.

Krivis 1st Circle required
Aukuras

Summons a holy torch, improving the HP recovery of nearby allies. Decreases the accuracy of nearby enemies.

Level 1:
HP Recovery: +21
HP Recovery Time: -8 seconds
Torch Duration: 100 seconds
SP: 24

Type: Magic / Buff
Cooldown: 120 seconds
Element: Fire
4 / 5
Zalciai
Video
Kriwi7 Kriwi8 Kriwi17
Zalciai: Duration
Type: Active
Increases the duration of [Zalciai] by 3 seconds per attribute level.

Krivis 1st Circle required
Zalciai: Magic Amplification
Type: Active
Increases your magic amplification by 12 per attribute level when [Zalciai] is active.

Krivis 1st Circle required
Zalciai: Enhance
Type: Passive
Increases the critical attack of [Zalciai] by 1 per attribute level.

Lv. 3 Zalciai required
Zalciai

Creates a magic circle that increases the critical abilities of allies or decreases the critical abilities of enemies.

Level 4:
Ally's Critical Attack: +(31 + SPR)
Enemy's Critical Resistance: -(11 + SPR × 0.8)
SP: 34

Type: Magic / Buff
Cooldown: 20 seconds
Element: Holy
5 / 5
Daino
Video
Kriwi5
Daino: Duration
Type: Active
Increases the duration of [Daino]'s effect by 40 seconds per attribute level.

Krivis 1st Circle required
Daino

Increases the number of beneficial effects for you and your party members.

Level 5:
Maximum Count: +6
Duration: 200 seconds
SP: 34

Type: Magic / Buff
Cooldown: 6 seconds
Element: Holy
5 / 5
O
Zaibas
Video
Kriwi11
Zaibas: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Zaibas] by 1% per attribute level.

Krivis 1st Circle required
Zaibas: Splash
Type: Active
[Zaibas] is affected by the character's AoE attack ratio and inflicts damage on multiple target at once. (Total count does not increase.)

Krivis 2nd Circle required
Zaibas

[Magic] - [Lightning]
Creates a magic circle that calls down bolts of lightning on an enemy using the God of Thunder's power.

Level 5:
Attack: (166 + INT)
Attribute Damage: 0%
Number of Hits: 9
Magic Circle Duration: 30 seconds
SP: 43

Type: Magic / Attack
Cooldown: 30 seconds
Element: Lightning
Rank 7
Plague Doctor
(Circle 1)
5 / 5
Healing Factor
Video
Healing Factor

[Magic] - [Holy]
Temporarily creates a magic circle that grants a healing factor. HP will be quickly recovered if you or your allies take damage from an enemy inside the magic circle.

Level 5:
Duration: 40 seconds
HP Recovery: 100
SP: 128

Type: Magic / Buff
Cooldown: 45 seconds
Element: Holy
5 / 5
Incineration
Video
PlagueDoctor2
Incineration: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Incineration] by 1% per attribute level.

Plague Doctor 1st Circle required
Incineration

[Magic] - [Fire]
Incinerate enemies with status ailments. The duration of [Incineration] will increase depending on the amount of status ailments on enemies.

Level 5:
Attack: 1051
Attribute Damage: 0%
Basic Duration: 5 seconds
SP: 107

Type: Magic / Buff
Cooldown: 20 seconds
Element: Fire
4 / 5
Bloodletting
Video
PlagueDoctor3 PlagueDoctor4
Bloodletting: Hemostasis
Type: Active
Increases the cycle time of the HP cost by 0.02 seconds per attribute level while [Bloodletting] is in effect.

Plague Doctor 1st Circle required
Bloodletting: Substitute SP
Type: Active
Each tick has a 10% chance per attribute level to reduce SP instead of HP while [Bloodletting] is in effect.

Plague Doctor 1st Circle required
Bloodletting

Temporarily let you or your allies bleed to prevent further status ailments. This state will be invulnerable to all rank 2 or lower status ailments.

Level 4:
Duration: 50 seconds
HP: -2
SP: 103

Type: Magic / Buff
Cooldown: 60 seconds
Element: Holy
1 / 5
Fumigate
Video
PlagueDoctor5 PlagueDoctor6
Fumigate: Prevention
Type: Active
Increases the chance that [Fumigate] blocks Lv3 or weaker status ailments for 10 seconds by 5% per attribute level.

Plague Doctor 1st Circle required
Fumigate: Purification
Type: Active
The range of [Fumigate] becomes a purification area for 10 seconds. Increases the ally's poison resistance by 10% per attribute level.

Plague Doctor 1st Circle required
Fumigate

Spray a cloud of antidote that cures the status ailments of an ally. Allies within the effect will be cured of rank 3 or lower status ailments.

Level 1:
Removes rank 3 and lower status ailments
Applies a maximum of 3 times
SP: 60

Type: Magic / Buff
Cooldown: 30 seconds
Element: Holy
0 / 5
Pandemic
Video
Pandemic

Spread all status ailments on targeted enemies to other enemies within the range.
SP: 51

Type: Magic / Buff
Cooldown: 25 seconds
Element: Holy
0 / 5
Beak Mask
Video
PlagueDoctor8
Bird Beak Mask: Poison Resistance
Type: Active
Increases Poison property resistance by 5 per attribute level whilst wearing the [Bird Beak Mask].

Plague Doctor 1st Circle required
Beak Mask

Equip the Bird Beak Mask. The front side of the mask has a special drug that prevents rank 2 or lower status ailments from affecting you.
SP: 49

Type: Magic / Buff
Cooldown: 80 seconds
Element: Holy
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