[Apr 25th 2018] New classes have been added to the skill simulator!

Dragoon

Created by Anonymous on Aug 25th 2016 (Last Updated: Aug 25th 2016).
This is a private build.
0
Copy Build
Rank 1
circle 1
Swordsman
0 / 5
5
Thrust
Video
Swordman2 Repeat
Thrust: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Thrust: Continuous Attack
Type: Active
* Activates consecutive attacks when using [Thrust] by 1% chance per attribute level
* Increases SP consumption by 10%

Swordsman 1st Circle required
Thrust: Bleeding
Type: Active
* Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Thrust

[Physical] - [Pierce]
Push the point of your weapon into enemies, performing a strong piercing attack.

Level 1:
Attack: 139%
AoE Attack Ratio: 1
SP: 9

Type: Melee / Attack
Cooldown: 10s
0 / 5
3
Bash
Swordman1 Blow
Bash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Bash: Splash
Type: Active
* Increases AoE attack ratio of [Bash] by 1 per attribute level
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Bash: Knockdown
Type: Active
* Enemies hit by [Bash] are knocked down
* Increases SP consumption by 30%

Lv3 Bash required
Bash

[Physical] - [Slash]
Inflict damage on an enemy with a powerful attack.

Level 1:
Attack: 164%
AoE Attack Ratio: 0
SP: 9

Type: Melee / Attack
Cooldown: 6s
0 / 5
Gung Ho
Swordman13
Gung Ho: Enhance
Type: Passive
* Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level

Lv3 Gung Ho required
Gung Ho

Become determined by temporarily increasing your attack, while decreasing your defense.

Level 1:
Physical Damage: +10
Physical Defense: -5
Duration: 300 seconds
SP: 8

Type: Melee / Buff
Cooldown: 40s
0 / 5
Concentrate
Swordman14
Concentrate: Enhance
Type: Passive
* Increases additional damage of [Concentrate] by 1% per attribute level

Lv3 Concentrate required
Concentrate

Increases your attack damage.

Level 1:
Additional Damage: +5
Number of Hits: 2
Duration: 45 seconds
SP: 13

Type: Melee / Buff
Cooldown: 20s
0 / 5
Pain Barrier
Pain Barrier: Duration
Type: Active
* Increases [Pain Barrier] duration for 5 seconds
* Increases SP consumption by 10%

Swordsman 3rd Circle required
Pain Barrier

Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.

Level 1:
Duration: 15 seconds
SP: 32

Type: Melee / Buff
Cooldown: 39s
Rank 2
circle 2
Swordsman
1 / 10
5
Thrust
Video
Swordman2 Repeat Swordman3
Thrust: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Thrust: Continuous Attack
Type: Active
* Activates consecutive attacks when using [Thrust] by 1% chance per attribute level
* Increases SP consumption by 10%

Swordsman 1st Circle required
Thrust: Bleeding
Type: Active
* Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Thrust

[Physical] - [Pierce]
Push the point of your weapon into enemies, performing a strong piercing attack.

Level 1:
Attack: 139%
AoE Attack Ratio: 1
SP: 9

Type: Melee / Attack
Cooldown: 10s
3 / 10
3
Bash
Swordman1 Penetration Blow
Bash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Bash: Splash
Type: Active
* Increases AoE attack ratio of [Bash] by 1 per attribute level
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Bash: Knockdown
Type: Active
* Enemies hit by [Bash] are knocked down
* Increases SP consumption by 30%

Lv3 Bash required
Bash

[Physical] - [Slash]
Inflict damage on an enemy with a powerful attack.

Level 3:
Attack: 182%
AoE Attack Ratio: 0
SP: 15

Type: Melee / Attack
Cooldown: 6s
10 / 10
Gung Ho
Swordman13
Gung Ho: Enhance
Type: Passive
* Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level

Lv3 Gung Ho required
Gung Ho

Become determined by temporarily increasing your attack, while decreasing your defense.

Level 10:
Physical Damage: +28
Physical Defense: -14
Duration: 300 seconds
SP: 33

Type: Melee / Buff
Cooldown: 40s
10 / 10
Concentrate
Swordman14
Concentrate: Enhance
Type: Passive
* Increases additional damage of [Concentrate] by 1% per attribute level

Lv3 Concentrate required
Concentrate

Increases your attack damage.

Level 10:
Additional Damage: +18
Number of Hits: 20
Duration: 45 seconds
SP: 38

Type: Melee / Buff
Cooldown: 20s
0 / 10
Pain Barrier
Pain Barrier: Duration
Type: Active
* Increases [Pain Barrier] duration for 5 seconds
* Increases SP consumption by 10%

Swordsman 3rd Circle required
Pain Barrier

Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.

Level 1:
Duration: 15 seconds
SP: 32

Type: Melee / Buff
Cooldown: 39s
5 / 5
Restrain
Swordman4
Restrain: Slow
Type: Active
* Enemies stunned by [Restrain] become slowed down after stun wears off
* Increases duration of slow effect by 3 seconds per attribute level
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Restrain

Lowers your maximum HP, but your attacks have a high chance of stunning enemies.

Level 5:
Chance of Stunning Enemy: 30%
Maximum HP: -75
Duration: 45 seconds
SP: 30

Type: Melee / Buff
Cooldown: 120s
0 / 5
3
Pommel
Swordman25
Pommel Beat: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Pommel Beat] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 2nd Circle required
Pommel

[Physical] - [Strike]
Strike enemies with the hilt of your sword.
Inflicts additional damage on stunned monsters, and partially ignores the defense of small and medium sized enemies.

Level 1:
Attack: 335%
Ignores Small, Medium Target Defense: 1%
AoE Attack Ratio: 2
SP: 15

Type: Melee / Attack
Cooldown: 14s
Rank 3
circle 1
Barbarian
0 / 5
Embowel
Barbarian17
Embowel: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Embowel] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Embowel

[Physical] - [Pierce]
Release a powerful stab into an enemy, then kick it away with your foot.

Level 1:
Attack: 322%
AoE Attack Ratio: 2
SP: 22

Type: Melee / Attack
Cooldown: 30s
0 / 5
3
Stomping Kick
Barbarian20
Stomping Kick: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Stomping Kick] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Stomping Kick

[Physical] - [Strike]
Trample down on an enemy while in the air or jumping. Increases attack according to the character's height and the boots' defense.

Level 1:
Attack: 496%
AoE Attack Ratio: 1
SP: 24

Type: Melee / Buff
Cooldown: 36s
0 / 5
3
Cleave
Barbarian27
Cleave: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Cleave

[Physical] - [Slash]
Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time.

Level 1:
Attack: 218%
Critical Rate: +50
AoE Attack Ratio: 3
SP: 22

Type: Melee / Attack
Cooldown: 16s
0 / 5
2
Helm Chopper
Barbarian25
Helm Chopper: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Helm Chopper

[Physical] - [Strike]
Strike the enemy's head, causing it to become afflicted with [Stun].

Level 1:
Attack: 169% x 2
AoE Attack Ratio: 3
SP: 21

Type: Melee / Attack
Cooldown: 20s
Rank 4
circle 2
Barbarian
0 / 10
Embowel
Barbarian17
Embowel: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Embowel] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Embowel

[Physical] - [Pierce]
Release a powerful stab into an enemy, then kick it away with your foot.

Level 1:
Attack: 322%
AoE Attack Ratio: 2
SP: 22

Type: Melee / Attack
Cooldown: 30s
0 / 10
3
Stomping Kick
Barbarian20
Stomping Kick: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Stomping Kick] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Stomping Kick

[Physical] - [Strike]
Trample down on an enemy while in the air or jumping. Increases attack according to the character's height and the boots' defense.

Level 1:
Attack: 496%
AoE Attack Ratio: 1
SP: 24

Type: Melee / Buff
Cooldown: 36s
0 / 10
3
Cleave
Barbarian27
Cleave: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Cleave

[Physical] - [Slash]
Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time.

Level 1:
Attack: 218%
Critical Rate: +50
AoE Attack Ratio: 3
SP: 22

Type: Melee / Attack
Cooldown: 16s
0 / 10
2
Helm Chopper
Barbarian25
Helm Chopper: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Helm Chopper

[Physical] - [Strike]
Strike the enemy's head, causing it to become afflicted with [Stun].

Level 1:
Attack: 169% x 2
AoE Attack Ratio: 3
SP: 21

Type: Melee / Attack
Cooldown: 20s
0 / 5
Warcry
Barbarian11 Barbarian2
Warcry: Enhance
Type: Passive
* Enhances physical attack increase effect of [Warcry] by 1% per attribute level
* Attribute applies after an enemy's defense is reduced

Lv3 Warcry required
Warcry: Add Target
Type: Active
* Increases the amount of enemies [Warcry] can affect by 1 per attribute level
* Increases SP consumption by 20
* Increases SP consumption by 30%

Barbarian 3rd Circle required
Warcry: Duration
Type: Active
Increases the duration of [Warcry] by 2 seconds per attribute level
* Increases SP consumption by 20%

Barbarian 2nd Circle required
Warcry: Debuff Duration
Type: Active
* Increases duration of all Barbarian debuffs by 1 second per attribute level when affected by the [Warcry] debuff
* Duration increase reduced to 1/3 in PvP
* Increases SP consumption by 10%

Barbarian 3rd Circle required
Warcry

Temporarily decreases the defense of nearby enemies and increases attack proportionally to the number of targets nearby.

Level 1:
Targets: 5
Maximum Physical Defense: -10%
Attack increase per target: 4
Duration: 30 seconds
SP: 26

Type: Melee / Buff
Cooldown: 42s
0 / 5
Frenzy
Frenzy: Maintain Stacks
Type: Active
* Maintains the stacks from [Frenzy] when switching to another target, but the maximum amount of stacks is reduced by half
* Increases SP consumption by 10%

Barbarian 3rd Circle required
Frenzy

Increases your attack when you keep repeatedly attacking one particular enemy.

Level 1:
Attack per Stack: +1.5%
Maximum Stacks: 2
Attack Speed: +160
Duration: 32 seconds
SP: 28

Type: Melee / Buff
Cooldown: 70s
0 / 5
2
Seism
Barbarian26
Seism: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Seism] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 2nd Circle required
Seism

[Physical] - [Slash]
Create an earthshake to stop enemies from attacking. The enemy has a chance to become afflicted with [Stun].

Level 1:
Attack: 157% x 3
AoE Attack Ratio: 5
SP: 30

Type: Melee / Attack
Cooldown: 18s
Rank 5
circle 3
Barbarian
0 / 15
Embowel
Barbarian17
Embowel: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Embowel] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Embowel

[Physical] - [Pierce]
Release a powerful stab into an enemy, then kick it away with your foot.

Level 1:
Attack: 322%
AoE Attack Ratio: 2
SP: 22

Type: Melee / Attack
Cooldown: 30s
0 / 15
3
Stomping Kick
Barbarian20
Stomping Kick: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Stomping Kick] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Stomping Kick

[Physical] - [Strike]
Trample down on an enemy while in the air or jumping. Increases attack according to the character's height and the boots' defense.

Level 1:
Attack: 496%
AoE Attack Ratio: 1
SP: 24

Type: Melee / Buff
Cooldown: 36s
1 / 15
3
Cleave
Barbarian27
Cleave: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Cleave

[Physical] - [Slash]
Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time.

Level 1:
Attack: 218%
Critical Rate: +50
AoE Attack Ratio: 3
SP: 22

Type: Melee / Attack
Cooldown: 16s
1 / 15
2
Helm Chopper
Barbarian25
Helm Chopper: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 1st Circle required
Helm Chopper

[Physical] - [Strike]
Strike the enemy's head, causing it to become afflicted with [Stun].

Level 1:
Attack: 169% x 2
AoE Attack Ratio: 3
SP: 21

Type: Melee / Attack
Cooldown: 20s
10 / 10
Warcry
Barbarian11 Barbarian1 Barbarian2 Barbarian30
Warcry: Enhance
Type: Passive
* Enhances physical attack increase effect of [Warcry] by 1% per attribute level
* Attribute applies after an enemy's defense is reduced

Lv3 Warcry required
Warcry: Add Target
Type: Active
* Increases the amount of enemies [Warcry] can affect by 1 per attribute level
* Increases SP consumption by 20
* Increases SP consumption by 30%

Barbarian 3rd Circle required
Warcry: Duration
Type: Active
Increases the duration of [Warcry] by 2 seconds per attribute level
* Increases SP consumption by 20%

Barbarian 2nd Circle required
Warcry: Debuff Duration
Type: Active
* Increases duration of all Barbarian debuffs by 1 second per attribute level when affected by the [Warcry] debuff
* Duration increase reduced to 1/3 in PvP
* Increases SP consumption by 10%

Barbarian 3rd Circle required
Warcry

Temporarily decreases the defense of nearby enemies and increases attack proportionally to the number of targets nearby.

Level 10:
Targets: 5
Maximum Physical Defense: -10%
Attack increase per target: 40
Duration: 30 seconds
SP: 80

Type: Melee / Buff
Cooldown: 42s
10 / 10
Frenzy
Barbarian22
Frenzy: Maintain Stacks
Type: Active
* Maintains the stacks from [Frenzy] when switching to another target, but the maximum amount of stacks is reduced by half
* Increases SP consumption by 10%

Barbarian 3rd Circle required
Frenzy

Increases your attack when you keep repeatedly attacking one particular enemy.

Level 10:
Attack per Stack: +1.5%
Maximum Stacks: 20
Attack Speed: +250
Duration: 50 seconds
SP: 82

Type: Melee / Buff
Cooldown: 70s
10 / 10
2
Seism
Barbarian26
Seism: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Seism] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 2nd Circle required
Seism

[Physical] - [Slash]
Create an earthshake to stop enemies from attacking. The enemy has a chance to become afflicted with [Stun].

Level 10:
Attack: 256% x 3
AoE Attack Ratio: 5
SP: 84

Type: Melee / Attack
Cooldown: 18s
5 / 5
Giant Swing
Giant Swing

[Physical] - [Strike]
Swing an enemy around, using centrifugal force to throw it away.

Level 5:
Attack: 3096%
Rotates 9 times
Distance Thrown: 150
SP: 54

Type: Melee / Attack
Cooldown: 60s
0 / 5
Pouncing
Barbarian24 Barbarian4
Pouncing: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Pouncing] by 0.5% per attribute level
* +10% added damage at maximum level

Barbarian 3rd Circle required
Pouncing: Knockdown
Type: Active
* Enemies hit by [Pouncing] have a 8% chance per attribute level of being knocked down
* Increases SP consumption by 5
* Increases SP consumption by 30%

Barbarian 3rd Circle required
Pouncing

[Physical] - [Slash]
Charge forward while slashing, attacking any enemies that block your way. Has a chance to deal additional damage to a stunned enemy.

Level 1:
98% Attack per 0.5 seconds
Maximum Duration 10 seconds
Consume STA
SP: 30

Type: Melee / Attack
Cooldown: 81s
Rank 6
circle 1
Doppelsoeldner
0 / 5
Punish
Doppelsoeldner13
Punish: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Punish] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Punish: Earthquake
Type: Active
* Applies 2 additional consecutive hits to enemies attacked by Punish
* Increases SP consumption by 20%

Doppelsoeldner 3rd Circle Required
Punish

[Physical] - [Pierce]
Deeply pierce a collapsed enemy.

Level 1:
Attack: 491%
AoE Attack Ratio: 15
SP: 48

Type: Melee / Attack
Cooldown: 10s
5 / 5
Deeds of Valor
Deeds of Valor

Increases the damage you deal to enemies, but also increases the damage you receive.

Level 5:
Additional Damage: +13%
Damage Received: +9%
Duration: 35 seconds
SP: 77

Type: Melee / Buff
Cooldown: 43s
0 / 5
5
Mordschlag
Doppelsoeldner12 Doppelsoeldner2
Mordschlag: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Mordschlag] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Mordschlag: Cloth Armor
Type: Active
* Attacks become critical hits while attacking Cloth armor-type enemies with [Mordschlag]
* Increases SP consumption by 10%

Doppelsoeldner 1st Circle required
Mordschlag

[Physical] - [Strike]
Hold your sword backwards and use its handle to smack down an enemy.

Level 1:
Attack: 685%
AoE Attack Ratio: 2
SP: 44

Type: Melee / Attack
Cooldown: 30s
0 / 5
Double Pay Earn
Doppelsoeldner1
Double Pay Earn: Damage Taken
Type: Active
* Decreases damage taken from x3 to x2 while [Double Pay Earn] is active
* Increases SP consumption by 10%

Doppelsoeldner 1st Circle required
Double Pay Earn

Doubles your EXP and loot dropped when you defeat an enemy within a certain number of attacks. You take 3x damage while the effect is active, and lose more durability when you become incapable of combat.

Level 1:
Attack Limit: 1
Doubled EXP & loot dropped
SP: 42

Type: Melee / Buff
Cooldown: 57s
5 / 5
2
Cyclone
Doppelsoeldner11 DustDevil Doppelsoeldner17
Cyclone: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Cyclone: Movement
Type: Active
* Allows movement when using [Cyclone]
* Increases SP consumption by 30%

Doppelsoeldner 1st Circle required
Cyclone: Resistance
Type: Active
* Increases chance to block harmful effects by 15% per attribute level during [Cyclone]
* Increases SP consumption by 10%

Lv. 3 Cyclone required
Cyclone

[Physical] - [Slash]
Use centrifugal force to continuously attack enemies.

Level 5:
180% Attack per 0.2 seconds
Duration: 5.5seconds
AoE Attack Ratio: 8
SP: 92

Type: Melee / Attack
Cooldown: 45s
Rank 7
circle 1
Dragoon
0 / 5
Dragontooth
Dragoon1
Dragontooth: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Dragontooth] by 0.5% per attribute level
* +10% added damage at maximum level

Dragoon 1st Circle required
Dragontooth

[Physical] - [Pierce]
Rotate your spear using centrifugal force to attack an enemy. Critical attack rate is doubled, and the skill gives additional effects based on the type of equipped spear.

Level 1:
Attack: 149% x 6
Ignores 50% of enemy defense when using a Two-handed Spear
Critical damage +10% when using a One-handed Spear
SP: 57

Type: Melee / Attack
Cooldown: 15s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
0 / 5
Serpentine
Dragoon3 Dragoon4
Serpentine: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Serpentine] by 0.5% per attribute level
* +10% added damage at maximum level

Dragoon 1st Circle required
Serpentine: Bleeding
Type: Active
* Enemies hit by [Serpentine] have a 2% chance per attribute level of being afflicted with [Bleeding] for 8 seconds
* Bleeding damage is proportional to character's physical attack
* Increases SP consumption by 10%

Dragoon 1st Circle required
Serpentine: Additional Damage
Type: Active
* Enemies affected by [Serpentine] become vulnerable to physical melee attacks for 10 seconds and attacks gain 50% additional damage
* Increases SP consumption by 50%

Dragoon 2nd Circle Required
Serpentine

[Physical] - [Pierce]
Use your spear to deal continuous damage to enemies in front of you.

Level 1:
Attack: 112% x 7
SP: 62

Type: Melee / Attack
Cooldown: 20s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
0 / 5
Gae Bulg
Dragoon5 Dragoon6 Dragoon7
Gae Bulg: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Gae Bulg] by 0.5% per attribute level
* +10% added damage at maximum level

Dragoon 1st Circle required
Gae Bulg: Defense Zone
Type: Active
* Creates a defense zone for 15 seconds where the spear is thrown
* Increases physical defense and magic defense by 8% for party members within the zone
* Increases SP consumption by 10%

Lv. 5 Gae Bulg required
Gae Bulg: Attack Zone
Type: Active
* Creates attack zone for 15 seconds where the spear is thrown. Increases physical attack and magic attack by 8% for party members within the zone
* Increases SP consumption by 10%

Lv. 5 Gae Bulg required
Gae Bulg: Retrieve
Type: Active
* Spear thrown by skill [Gae Bulg] is automatically retrieved
* Increase SP consumption by 50%

Dragoon 3rd Circle Required
Gae Bulg

[Physical] - [Pierce]
Attack several enemies within a radius by throwing a spear. Damaged enemies will temporarily become weaker to physical property attacks. The thrown spear must be picked up to use it again.

Level 1:
Attack: 1008%
Status Ailment Duration: 5.5 seconds
SP: 58

Type: Melee / Attack
Cooldown: 30s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
0 / 5
3
Dragon Soar
Dragoon8 Dragoon9 Dragoon16
Dragon Soar: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Dragon Soar] by 0.5% per attribute level
* +10% added damage at maximum level

Dragoon 1st Circle required
Dragon Soar: Shock
Type: Active
* Enemies hit by [Dragon Soar] have a 5% chance per attribute level to be afflicted with [Shock] for 10 seconds
* Increases SP consumption by 10%

Dragoon 1st Circle required
Dragon Soar: Ascension
Type: Active
Applies double the hits with [Dragon Soar]
* Increases SP consumption by 200%

Requires Dragon Soar Lv 11
Dragon Soar

[Physical] - [Slash]
Vault into the air while swinging your spear upwards. Deals additional damage to flying enemies.

Level 1:
Attack: 161% x 5
+30% increased damage to flying type enemies
SP: 51

Type: Melee / Attack
Cooldown: 15s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
Rank 8
circle 2
Dragoon
4 / 10
Dragontooth
Dragoon1
Dragontooth: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Dragontooth] by 0.5% per attribute level
* +10% added damage at maximum level

Dragoon 1st Circle required
Dragontooth

[Physical] - [Pierce]
Rotate your spear using centrifugal force to attack an enemy. Critical attack rate is doubled, and the skill gives additional effects based on the type of equipped spear.

Level 4:
Attack: 173% x 6
Ignores 50% of enemy defense when using a Two-handed Spear
Critical damage +10% when using a One-handed Spear
SP: 100

Type: Melee / Attack
Cooldown: 15s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
10 / 10
Serpentine
Dragoon3 Dragoon4 Dragoon12
Serpentine: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Serpentine] by 0.5% per attribute level
* +10% added damage at maximum level

Dragoon 1st Circle required
Serpentine: Bleeding
Type: Active
* Enemies hit by [Serpentine] have a 2% chance per attribute level of being afflicted with [Bleeding] for 8 seconds
* Bleeding damage is proportional to character's physical attack
* Increases SP consumption by 10%

Dragoon 1st Circle required
Serpentine: Additional Damage
Type: Active
* Enemies affected by [Serpentine] become vulnerable to physical melee attacks for 10 seconds and attacks gain 50% additional damage
* Increases SP consumption by 50%

Dragoon 2nd Circle Required
Serpentine

[Physical] - [Pierce]
Use your spear to deal continuous damage to enemies in front of you.

Level 10:
Attack: 167% x 7
SP: 210

Type: Melee / Attack
Cooldown: 20s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
1 / 10
Gae Bulg
Dragoon5 Dragoon6 Dragoon7
Gae Bulg: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Gae Bulg] by 0.5% per attribute level
* +10% added damage at maximum level

Dragoon 1st Circle required
Gae Bulg: Defense Zone
Type: Active
* Creates a defense zone for 15 seconds where the spear is thrown
* Increases physical defense and magic defense by 8% for party members within the zone
* Increases SP consumption by 10%

Lv. 5 Gae Bulg required
Gae Bulg: Attack Zone
Type: Active
* Creates attack zone for 15 seconds where the spear is thrown. Increases physical attack and magic attack by 8% for party members within the zone
* Increases SP consumption by 10%

Lv. 5 Gae Bulg required
Gae Bulg: Retrieve
Type: Active
* Spear thrown by skill [Gae Bulg] is automatically retrieved
* Increase SP consumption by 50%

Dragoon 3rd Circle Required
Gae Bulg

[Physical] - [Pierce]
Attack several enemies within a radius by throwing a spear. Damaged enemies will temporarily become weaker to physical property attacks. The thrown spear must be picked up to use it again.

Level 1:
Attack: 1008%
Status Ailment Duration: 5.5 seconds
SP: 58

Type: Melee / Attack
Cooldown: 30s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
10 / 10
3
Dragon Soar
Dragoon8 Dragoon9 Dragoon16
Dragon Soar: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Dragon Soar] by 0.5% per attribute level
* +10% added damage at maximum level

Dragoon 1st Circle required
Dragon Soar: Shock
Type: Active
* Enemies hit by [Dragon Soar] have a 5% chance per attribute level to be afflicted with [Shock] for 10 seconds
* Increases SP consumption by 10%

Dragoon 1st Circle required
Dragon Soar: Ascension
Type: Active
Applies double the hits with [Dragon Soar]
* Increases SP consumption by 200%

Requires Dragon Soar Lv 11
Dragon Soar

[Physical] - [Slash]
Vault into the air while swinging your spear upwards. Deals additional damage to flying enemies.

Level 10:
Attack: 241% x 5
+30% increased damage to flying type enemies
SP: 143

Type: Melee / Attack
Cooldown: 15s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
5 / 5
2
Dethrone
Dragoon11 Dragoon14
Dethrone: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Dethrone] by 0.5% per attribute level
* +10% added damage at maximum level

Dragoon 2nd Circle Required
Dethrone: Remove Knockback
Type: Active
* Removes knockback effect from [Dehtrone]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%

Dragoon 2nd Circle Required
Dethrone

[Physical] - [Pierce]
Pierces the lance into the enemies in front and incapacitate their movements. The skill decreases both movement speed and attack speed of the boss monster.

Level 5:
Attack: 619% x 2
Enemy [Trap] Duration: 5 seconds
Boss Monster Debuff Duration: 20 seconds
SP: 148

Type: Melee / Attack
Cooldown: 16s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
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