Damage Lander
Created by Anonymous on Apr 27th 2016.
This is a private build.
0
Rank 1
Swordsman |
3 / 5 3 Bash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level * +10% added damage at maximum level Swordsman 1st Circle required Bash: Splash Type: Active * Increases AoE attack ratio of [Bash] by 1 per attribute level * Increases SP consumption by 10% Swordsman 2nd Circle required Bash: Knockdown Type: Active * Enemies hit by [Bash] are knocked down * Increases SP consumption by 30% Lv3 Bash required Bash [Physical] - [Slash] Inflict damage on an enemy with a powerful attack. Level 3: Attack: 182% AoE Attack Ratio: 0 SP: 15 Type: Melee / Attack Cooldown: 6s 5 / 5 Gung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level Lv3 Gung Ho required Gung Ho Become determined by temporarily increasing your attack, while decreasing your defense. Level 5: Physical Damage: +18 Physical Defense: -9 Duration: 300 seconds SP: 19 Type: Melee / Buff Cooldown: 40s |
Rank 2
Highlander |
1 / 5 Wagon Wheel: Enhance Type: Passive * Increases the damage dealt on an enemy with [Wagon Wheel] by 0.5% per attribute level * +10% added damage at maximum level Highlander 1st Circle required Wagon Wheel: Splash Type: Active * Increases AoE attack ratio of [Wagon Wheel] by 1 * Increases SP consumption by 10% Highlander 2nd Circle required Wagon Wheel [Physical] - [Slash] Perform an upward swing with your weapon, launching an enemy. Level 1: Attack: 284% AoE Attack Ratio: 1 SP: 16 Type: Melee / Attack Cooldown: 18s 5 / 5 2 Cartar Stroke: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cartar Stroke] by 0.5% per attribute level * +10% added damage at maximum level Highlander 1st Circle required Cartar Stroke: Increased Knockback Type: Active * Increases the knockback power of [Cartar Stroke] by 50 per attribute level * increases SP consumption by 20% Highlander 1st Circle required Cartar Stroke: Collision Damage Type: Active * Deals additional damage equal to 50% of your physical attack to enemies knocked back by [Cartar Stroke] * Increases SP consumption by 10% Lv3 Cartar Stroke required Cartar Stroke: Remove Knockback Type: Active * [Cartar Stroke] no longer knocks enemies back * Only applies if attribute is set to ON * Increases SP consumption by 10% Highlander 1st Circle required Cartar Stroke [Physical] - [Strike] Gather up power and use your weapon to attack targets by smashing it to the ground. Level 5: Attack: 129% x 4 Casting Time: 0.5 seconds AoE Attack Ratio: 1 SP: 34 Type: Melee / Attack Cooldown: 21s 5 / 5 Crown: Enhance Type: Passive * Increases the damage dealt on an enemy with [Crown] by 0.5% per attribute level * +10% added damage at maximum level Highlander 1st Circle required Crown: Reduce Type: Active * Increases enemy INT and SPR reduction from [Crown] by 2% per attribute level * Increases SP consumption by 10% Highlander 1st Circle required Crown [Physical] - [Strike] Smack your weapon down on an enemy's head. Temporarily decreases the target's INT and SPR. Level 5: Attack: 443% [Shock] Duration: 13 seconds AoE Attack Ratio: 0 SP: 37 Type: Melee / Attack Cooldown: 30s |
Rank 3
Barbarian |
1 / 5 3 Stomping Kick: Enhance Type: Passive * Increases the damage dealt on an enemy with [Stomping Kick] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 1st Circle required Stomping Kick [Physical] - [Strike] Trample down on an enemy while in the air or jumping. Increases attack according to the character's height and the boots' defense. Level 1: Attack: 496% AoE Attack Ratio: 1 SP: 24 Type: Melee / Buff Cooldown: 36s 5 / 5 3 Cleave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 1st Circle required Cleave [Physical] - [Slash] Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time. Level 5: Attack: 266% Critical Rate: +50 AoE Attack Ratio: 3 SP: 42 Type: Melee / Attack Cooldown: 16s 1 / 5 2 Helm Chopper: Enhance Type: Passive * Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 1st Circle required Helm Chopper [Physical] - [Strike] Strike the enemy's head, causing it to become afflicted with [Stun]. Level 1: Attack: 169% x 2 AoE Attack Ratio: 3 SP: 21 Type: Melee / Attack Cooldown: 20s |
Rank 4
Highlander |
10 / 10 2 Cartar Stroke: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cartar Stroke] by 0.5% per attribute level * +10% added damage at maximum level Highlander 1st Circle required Cartar Stroke: Increased Knockback Type: Active * Increases the knockback power of [Cartar Stroke] by 50 per attribute level * increases SP consumption by 20% Highlander 1st Circle required Cartar Stroke: Collision Damage Type: Active * Deals additional damage equal to 50% of your physical attack to enemies knocked back by [Cartar Stroke] * Increases SP consumption by 10% Lv3 Cartar Stroke required Cartar Stroke: Remove Knockback Type: Active * [Cartar Stroke] no longer knocks enemies back * Only applies if attribute is set to ON * Increases SP consumption by 10% Highlander 1st Circle required Cartar Stroke [Physical] - [Strike] Gather up power and use your weapon to attack targets by smashing it to the ground. Level 10: Attack: 158% x 4 Casting Time: 1 seconds AoE Attack Ratio: 1 SP: 54 Type: Melee / Attack Cooldown: 21s 10 / 10 Crown: Enhance Type: Passive * Increases the damage dealt on an enemy with [Crown] by 0.5% per attribute level * +10% added damage at maximum level Highlander 1st Circle required Crown: Reduce Type: Active * Increases enemy INT and SPR reduction from [Crown] by 2% per attribute level * Increases SP consumption by 10% Highlander 1st Circle required Crown [Physical] - [Strike] Smack your weapon down on an enemy's head. Temporarily decreases the target's INT and SPR. Level 10: Attack: 543% [Shock] Duration: 23 seconds AoE Attack Ratio: 0 SP: 58 Type: Melee / Attack Cooldown: 30s 1 / 5 Moulinet: Enhance Type: Passive * Increases the damage dealt on an enemy with [Moulinet] by 0.5% per attribute level * +10% added damage at maximum level Highlander 2nd Circle required Moulinet: Critical Type: Active * Increases critical chance of [Moulinet] by 12% per attribute level * Increases SP consumption by 10% Highlander 2nd Circle required Moulinet [Physical] - [Slash] [{img tooltip_speedofatk}Attack Speed] Inflict damage on enemies by swinging your sword around to create continuous attacks. Deals Double Damage to enemies under Crown effects. Level 1: Attack 98% x 5 AoE Attack Ratio 1 SP: 22 Type: Melee / Attack Cooldown: 35s 5 / 5 5 Skyliner: Enhance Type: Passive * Increases the damage dealt on an enemy with [Skyliner] by 0.5% per attribute level * +10% added damage at maximum level Highlander 2nd Circle required Skyliner [Physical] - [Slash][{img tooltip_speedofatk}Attack Speed] Slash the enemy sideways. Inflicts additional damage on enemies affected by [Bleeding]. Level 5: Attack: 263% x 2 AoE Attack Ratio: 1 SP: 17 Type: Melee / Attack Cooldown: 15s 1 / 5 2 Crosscut: Enhance Type: Passive * Increases the damage dealt on an enemy with [Crosscut] by 0.5% per attribute level * +10% added damage at maximum level Highlander 2nd Circle required Crosscut [Physical] - [Slash] Charge towards an enemy and cut a cross on their body, afflicting [Bleeding]. Level 1: Attack: 227% x 2 AoE Attack Ratio: 1 SP: 9 Type: Melee / Attack Cooldown: 28s |
Rank 5
Highlander |
15 / 15 2 Cartar Stroke: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cartar Stroke] by 0.5% per attribute level * +10% added damage at maximum level Highlander 1st Circle required Cartar Stroke: Increased Knockback Type: Active * Increases the knockback power of [Cartar Stroke] by 50 per attribute level * increases SP consumption by 20% Highlander 1st Circle required Cartar Stroke: Collision Damage Type: Active * Deals additional damage equal to 50% of your physical attack to enemies knocked back by [Cartar Stroke] * Increases SP consumption by 10% Lv3 Cartar Stroke required Cartar Stroke: Remove Knockback Type: Active * [Cartar Stroke] no longer knocks enemies back * Only applies if attribute is set to ON * Increases SP consumption by 10% Highlander 1st Circle required Cartar Stroke [Physical] - [Strike] Gather up power and use your weapon to attack targets by smashing it to the ground. Level 15: Attack: 187% x 4 Casting Time: 1.5 seconds AoE Attack Ratio: 1 SP: 74 Type: Melee / Attack Cooldown: 21s 1 / 5 Skull Swing: Enhance Type: Passive * Increases the damage dealt on an enemy with [Skull Swing] by 0.5% per attribute level * +10% added damage at maximum level Highlander 3rd Circle required Skull Swing: No Jump Type: Active * Enemies cannot jump when attacked with [Skull Swing] Highlander 3rd Circle required Skull Swing: Remove Knockback Type: Active * Removes knockback effect from [Skull Swing] * Only applies if attribute is set to ON * Increases SP consumption by 10% Highlander 3rd Circle required Skull Swing [Physical] - [Strike] Strike and push an enemy sidewards using the side of your sword. The enemy becomes afflicted with [Armor Break]. Level 1: Attack: 670% AoE Attack Ratio: 1 SP: 21 Type: Melee / Attack Cooldown: 40s 5 / 5 2 Vertical Slash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Vertical Slash] by 0.5% per attribute level * +10% added damage at maximum level Highlander 3rd Circle required Vertical Slash [Physical] - [Slash] Attack with a descending vertical slash. Deals additional damage on medium and large-type enemies according to how much their defense has been decreased by [Skull Swing]. An additional bonus damage will be applied depending on the amount of harmful effect that have been applied to the enemy. Level 5: Attack: 826% AoE Attack Ratio: 1 SP: 19 Type: Melee / Attack Cooldown: 25s |
Rank 6
Doppelsoeldner |
5 / 5 Punish: Enhance Type: Passive * Increases the damage dealt on an enemy with [Punish] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 1st Circle required Punish: Earthquake Type: Active * Applies 2 additional consecutive hits to enemies attacked by Punish * Increases SP consumption by 20% Doppelsoeldner 3rd Circle Required Punish [Physical] - [Pierce] Deeply pierce a collapsed enemy. Level 5: Attack: 599% AoE Attack Ratio: 15 SP: 88 Type: Melee / Attack Cooldown: 10s 5 / 5 Deeds of Valor Increases the damage you deal to enemies, but also increases the damage you receive. Level 5: Additional Damage: +13% Damage Received: +9% Duration: 35 seconds SP: 77 Type: Melee / Buff Cooldown: 43s 5 / 5 Double Pay Earn: Damage Taken Type: Active * Decreases damage taken from x3 to x2 while [Double Pay Earn] is active * Increases SP consumption by 10% Doppelsoeldner 1st Circle required Double Pay Earn Doubles your EXP and loot dropped when you defeat an enemy within a certain number of attacks. You take 3x damage while the effect is active, and lose more durability when you become incapable of combat. Level 5: Attack Limit: 5 Doubled EXP & loot dropped SP: 78 Type: Melee / Buff Cooldown: 57s |
Rank 7
Corsair |
5 / 5 Jolly Roger: Unity Type: Active * Nullifies an enemy's attack by a certain chance when [Jolly Roger] is active * Applies the chance by 0.5% per attribute level and increases chances depending on number of pirate members * Does not apply if nobody other than you is a pirate member * Increases SP consumption by 10% Lv2 Jolly Roger required Jolly Roger Place a flag that raises the combat abilities of the pirate crew. A combo is activated if multiple enemies are defeated near the Jolly Roger. Achieving a combo of 300 activates a fever buff that grants additional damage to missile attacks. Level 5: Flag Duration: 35 seconds Missile Attack Damage: +27% Fever Duration: 10 seconds SP: 64 Type: Melee / Attack Cooldown: 35s 5 / 5 Iron Hook: Chain Type: Active * Sequentially fling up to 3 enemies with [Iron Hook] * Cannot use [Keel Hauling] while capturing multiple enemies * Unable to turn ON/OFF during [Guard] Corsair 1st Circle required Iron Hook Capture enemies with a hook. Level 5: Capture Time: 9 seconds SP: 59 Type: Melee / Attack Cooldown: 25s 5 / 5 Keel Hauling: Enhance Type: Passive * Increases the damage dealt on an enemy with [Keel Hauling] by 0.5% per attribute level * +10% added damage at maximum level Corsair 1st Circle required Keel Hauling: Bleeding Type: Active * Inflicts [Bleeding] on enemies attacked with [Keel Hauling] for 5 seconds * Increases the duration of [Bleeding] by 1 second per attribute level * Bleeding damage is proportional to character's STR * Increases SP consumption by 10% Corsair 1st Circle required Keel Hauling [Physical] - [Strike] Drag and pull enemies captured with Iron Hook. The enemy will receive damage each time it is pulled. Level 5: Attack: 983% x 2 SP: 57 Type: Melee / Attack Cooldown: 25s |
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