[Apr 25th 2018] New classes have been added to the skill simulator!

TankStriker

Created by Anonymous on Jun 22nd 2016.
This is a private build.
0
Copy Build
Rank 1
circle 1
Swordsman
0 / 5
5
Thrust
Video
Swordman2 Repeat
Thrust: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Thrust: Continuous Attack
Type: Active
* Activates consecutive attacks when using [Thrust] by 1% chance per attribute level
* Increases SP consumption by 10%

Swordsman 1st Circle required
Thrust: Bleeding
Type: Active
* Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Thrust

[Physical] - [Pierce]
Push the point of your weapon into enemies, performing a strong piercing attack.

Level 1:
Attack: 139%
AoE Attack Ratio: 1
SP: 9

Type: Melee / Attack
Cooldown: 10s
4 / 5
3
Bash
Swordman1 Blow
Bash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Bash: Splash
Type: Active
* Increases AoE attack ratio of [Bash] by 1 per attribute level
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Bash: Knockdown
Type: Active
* Enemies hit by [Bash] are knocked down
* Increases SP consumption by 30%

Lv3 Bash required
Bash

[Physical] - [Slash]
Inflict damage on an enemy with a powerful attack.

Level 4:
Attack: 191%
AoE Attack Ratio: 0
SP: 18

Type: Melee / Attack
Cooldown: 6s
3 / 5
Gung Ho
Swordman13
Gung Ho: Enhance
Type: Passive
* Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level

Lv3 Gung Ho required
Gung Ho

Become determined by temporarily increasing your attack, while decreasing your defense.

Level 3:
Physical Damage: +14
Physical Defense: -7
Duration: 300 seconds
SP: 14

Type: Melee / Buff
Cooldown: 40s
3 / 5
Concentrate
Swordman14
Concentrate: Enhance
Type: Passive
* Increases additional damage of [Concentrate] by 1% per attribute level

Lv3 Concentrate required
Concentrate

Increases your attack damage.

Level 3:
Additional Damage: +8
Number of Hits: 6
Duration: 45 seconds
SP: 18

Type: Melee / Buff
Cooldown: 20s
5 / 5
Pain Barrier
Pain Barrier: Duration
Type: Active
* Increases [Pain Barrier] duration for 5 seconds
* Increases SP consumption by 10%

Swordsman 3rd Circle required
Pain Barrier

Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.

Level 5:
Duration: 19 seconds
SP: 59

Type: Melee / Buff
Cooldown: 39s
Rank 2
circle 1
Peltasta
5 / 5
2
Umbo Blow
Peltasta12 Impact Peltasta8
Umbo Blow: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Umbo Blow] by 0.5% per attribute level
* +10% added damage at maximum level

Peltasta 1st Circle required
Umbo Blow: Stun
Type: Active
* Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%

Peltasta 1st Circle required
Umbo Blow: Add Knockdown
Type: Active
* Enemies hit by [Umbo Blow] will be knocked down
* Increases knockdown power by 40 per attribute level
* Increases SP consumption by 10%

Peltasta 1st Circle required
Umbo Blow

[Physical] - [Strike]
Use the bump of your shield to attack enemies. Deals additional damage to enemies staggered by a block. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.

Level 5:
Attack: 297%
AoE Attack Ratio: 2
SP: 33

Type: Melee / Attack
Cooldown: 12s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
4 / 5
2
Rim Blow
Peltasta11
Rim Blow: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Rim Blow] by 0.5% per attribute level
* +10% added damage at maximum level

Peltasta 1st Circle required
Rim Blow

[Physical] - [Strike]
Use the edge of your shield to attack enemies. Inflicts additional damage on both petrified and frozen enemies. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.

Level 4:
Attack: 284%
AoE Attack Ratio: 1
SP: 27

Type: Melee / Attack
Cooldown: 12s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
5 / 5
Swash Buckling
Peltasta1
Swash Buckling: Focused Defense
Type: Active
* Decreases the damage taken by 5% per attribute level for 10 seconds when using [Swash Buckling]

Peltasta 1st Circle required
Swash Buckling: Provoque Specialty
Type: Active
* Increases [Provoke] effects by 10% per attribute level when [Swash Buckling] effect is applied

Peltasta 2nd Circle required
Swash Buckling: Maintain Provocation
Type: Active
* Increases duration of [Swash Buckling] by 1 second per attribute level

Peltasta 2nd Circle required
Swash Buckling

Hit your shield to provoke nearby enemies making them pursue you. Provoked enemies' movement speed increases, and become immune to provoking skill for 30 seconds.

Level 5:
Targets 11
Provoke duration 5 sec
Increases max. no. of targets by 11 for 35 sec
SP: 34

Type: Melee / Attack
Cooldown: 20s
Required Stance: OneHandSwordShield, OneHandSpearShield, OneHandSwordDagger, OneHandSpearDagger, RapierAndShield, RapierAn
1 / 5
Guardian
Peltasta23 Peltasta33
Guardian: Evasion
Type: Active
* Increases character's evasion by 50 per attribute level when [Guardian] is active
* Increases SP consumption by 10%

Peltasta 1st Circle required
Guardian: Reduce Damage
Type: Active
* Reduces damage received by 20% while [Guardian] is active
* Increases SP consumption by 30%

Requires Peltasta Circle 2, Guardian Lv 6
Guardian

Increases your physical and magic defense. Cannot be used with Gung Ho.

Level 1:
Physical and magic defense +100%
Duration 20 sec
SP: 14

Type: Melee / Buff
Cooldown: 50s
Rank 3
circle 2
Peltasta
10 / 10
2
Umbo Blow
Peltasta12 Impact Peltasta8
Umbo Blow: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Umbo Blow] by 0.5% per attribute level
* +10% added damage at maximum level

Peltasta 1st Circle required
Umbo Blow: Stun
Type: Active
* Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds
* Increases SP consumption by 10%

Peltasta 1st Circle required
Umbo Blow: Add Knockdown
Type: Active
* Enemies hit by [Umbo Blow] will be knocked down
* Increases knockdown power by 40 per attribute level
* Increases SP consumption by 10%

Peltasta 1st Circle required
Umbo Blow

[Physical] - [Strike]
Use the bump of your shield to attack enemies. Deals additional damage to enemies staggered by a block. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.

Level 10:
Attack: 364%
AoE Attack Ratio: 2
SP: 54

Type: Melee / Attack
Cooldown: 12s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
6 / 10
2
Rim Blow
Peltasta11
Rim Blow: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Rim Blow] by 0.5% per attribute level
* +10% added damage at maximum level

Peltasta 1st Circle required
Rim Blow

[Physical] - [Strike]
Use the edge of your shield to attack enemies. Inflicts additional damage on both petrified and frozen enemies. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.

Level 6:
Attack: 311%
AoE Attack Ratio: 1
SP: 34

Type: Melee / Attack
Cooldown: 12s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
10 / 10
Swash Buckling
Peltasta1 Peltasta30 Peltasta32
Swash Buckling: Focused Defense
Type: Active
* Decreases the damage taken by 5% per attribute level for 10 seconds when using [Swash Buckling]

Peltasta 1st Circle required
Swash Buckling: Provoque Specialty
Type: Active
* Increases [Provoke] effects by 10% per attribute level when [Swash Buckling] effect is applied

Peltasta 2nd Circle required
Swash Buckling: Maintain Provocation
Type: Active
* Increases duration of [Swash Buckling] by 1 second per attribute level

Peltasta 2nd Circle required
Swash Buckling

Hit your shield to provoke nearby enemies making them pursue you. Provoked enemies' movement speed increases, and become immune to provoking skill for 30 seconds.

Level 10:
Targets 16
Provoke duration 5 sec
Increases max. no. of targets by 16 for 35 sec
SP: 52

Type: Melee / Attack
Cooldown: 20s
Required Stance: OneHandSwordShield, OneHandSpearShield, OneHandSwordDagger, OneHandSpearDagger, RapierAndShield, RapierAn
1 / 10
Guardian
Peltasta23 Peltasta33
Guardian: Evasion
Type: Active
* Increases character's evasion by 50 per attribute level when [Guardian] is active
* Increases SP consumption by 10%

Peltasta 1st Circle required
Guardian: Reduce Damage
Type: Active
* Reduces damage received by 20% while [Guardian] is active
* Increases SP consumption by 30%

Requires Peltasta Circle 2, Guardian Lv 6
Guardian

Increases your physical and magic defense. Cannot be used with Gung Ho.

Level 1:
Physical and magic defense +100%
Duration 20 sec
SP: 14

Type: Melee / Buff
Cooldown: 50s
0 / 5
Shield Lob
Peltasta14 Peltasta4
Shield Lob: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Shield Lob] by 0.5% per attribute level
* +10% added damage at maximum level

Peltasta 2nd Circle required
Shield Lob: Splash
Type: Active
* Increases AoE attack ratio of [Shield Lob] by 1 per attribute level
* Increases SP consumption by 30%

Peltasta 2nd Circle required
Shield Lob

[Physical] - [Strike]
Attack an enemy by throwing your shield. Your shield drops on the targeted area, and your physical defense decreases based on the value of the equipment. The shield may be picked up immediately, or it will automatically return to your inventory after a certain amount of time. The decreased physical defense will return back to normal once your shield is back in your inventory. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher.

Level 1:
Attack: 216%
AoE Attack Ratio: 3
SP: 16

Type: Melee / Attack
Cooldown: 14s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
3 / 5
High Guard
Peltasta24 Peltasta25
High Guard: Rim Blow Speciality
Type: Active
* [Rim Blow] damage increases 60% when [High Guard] is active
* Damage increases by 10% per attribute level starting at Lv 2

Lv6 Rim Blow required
High Guard: Umbo Blow Speciality
Type: Active
* [Umbo Blow] damage increases 60% when [High Guard] is active
* Damage increases by 10% per attribute level starting at Lv 2

Lv6 Umbo Blow required
High Guard

Switch into an active defense stance using your shield. Increases your block.

Level 3:
Block +190
Duration 30 sec
SP: 28

Type: Melee / Buff
Cooldown: 60s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
Rank 4
circle 1
Rodelero
1 / 5
Shield Charge
Rodelero11
Shield Charge: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Shield Charge] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Shield Charge

[Physical] - [Strike]
Use your shield and dash to push enemies away. Enemies nearby will fall down when hit with the shield. While Shield Charge is active, a chance to block missile attack will be increased. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 1:
141% Attack per 0.5 seconds
Maximum Duration: 5 seconds
Consumes STA
SP: 27

Type: Melee / Attack
Cooldown: 40s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
3 / 5
2
Montano
Rodelero14 Rodelero2
Montano: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Montano] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Montano: Size Slow
Type: Active
* Inflicts target with [Slow] for 10 seconds and increases duration of [Slow] by 3/2/1 seconds per attribute level on small/medium/large sized monsters respectively with [Montano]
* Increases SP consumption by 10%

Rodelero 1st Circle required
Montano

[Physical] - [Slash]
Attack with a powerful slash on the lower half of an enemy with a chance to paralyze.

Level 3:
Attack: 458%
[Stun] Duration: 1 second
SP: 38

Type: Melee / Attack
Cooldown: 15s
5 / 5
3
Targe Smash
Rodelero17 Rodelero1 Rodelero30
Targe Smash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Targe Smash] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Targe Smash: Frozen Stone
Type: Active
* Inflicts 20% additional damage per attribute level on frozen and petrified enemies with [Targe Smash]
* Increases SP consumption by 10%

Rodelero 1st Circle required
Targe Smash: Burn
Type: Active
* Defeating a burned enemy with [Targe Smash] applies [Burn] equal to the attribute level to other enemies
* Increases SP consumption by 10%

Rodelero 2nd Circle required
Targe Smash: Remove Knockback
Type: Active
* Removes knockback effect from [Targe Smash]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%

Rodelero 1st Circle required
Targe Smash

[Physical] - [Strike]
Use your shield to inflict damage on an enemy with a powerful smash. Chance of inflicting [Blind]. Adds additional damage to frozen and petrified enemies. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 5:
Attack: 419
[Blind] Duration 3 seconds
AoE Attack Ratio: 3
SP: 53

Type: Melee / Attack
Cooldown: 22s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
5 / 5
Shield Push
Rodelero20
Shield Push: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Shield Push] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Shield Push: Duration
Type: Active
* Increases duration of the unbalanced status effect applied from [Shield Push] by 1 second per attribute level
* Increases SP consumption by 20%

Rodelero 2nd Circle required
Shield Push

[Physical] - [Strike]
Use your shield to interrupt enemies.
The target becomes afflicted with [Unbalanced].
Chance to knock down enemies affected by Unbalanced. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 5:
Attack: 503%
Defense: -5%
[Unbalanced] Duration: 5 seconds
SP: 51

Type: Melee / Attack
Cooldown: 15s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
1 / 5
2
Shield Shoving
Rodelero26
Shield Shoving: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Shield Shoving] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Shield Shoving

[Physical] - [Strike]
Interrupt an enemy's action by using your shield. The enemy is turned around, and cannot take any actions temporarily. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 1:
Attack: 293%
Duration: 1.5 seconds
SP: 20

Type: Melee / Attack
Cooldown: 15s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
Rank 5
circle 2
Rodelero
1 / 10
Shield Charge
Rodelero11
Shield Charge: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Shield Charge] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Shield Charge

[Physical] - [Strike]
Use your shield and dash to push enemies away. Enemies nearby will fall down when hit with the shield. While Shield Charge is active, a chance to block missile attack will be increased. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 1:
141% Attack per 0.5 seconds
Maximum Duration: 5 seconds
Consumes STA
SP: 27

Type: Melee / Attack
Cooldown: 40s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
6 / 10
2
Montano
Rodelero14 Rodelero2
Montano: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Montano] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Montano: Size Slow
Type: Active
* Inflicts target with [Slow] for 10 seconds and increases duration of [Slow] by 3/2/1 seconds per attribute level on small/medium/large sized monsters respectively with [Montano]
* Increases SP consumption by 10%

Rodelero 1st Circle required
Montano

[Physical] - [Slash]
Attack with a powerful slash on the lower half of an enemy with a chance to paralyze.

Level 6:
Attack: 526%
[Stun] Duration: 1 second
SP: 56

Type: Melee / Attack
Cooldown: 15s
10 / 10
3
Targe Smash
Rodelero17 Rodelero1 Rodelero6 Rodelero30
Targe Smash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Targe Smash] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Targe Smash: Frozen Stone
Type: Active
* Inflicts 20% additional damage per attribute level on frozen and petrified enemies with [Targe Smash]
* Increases SP consumption by 10%

Rodelero 1st Circle required
Targe Smash: Burn
Type: Active
* Defeating a burned enemy with [Targe Smash] applies [Burn] equal to the attribute level to other enemies
* Increases SP consumption by 10%

Rodelero 2nd Circle required
Targe Smash: Remove Knockback
Type: Active
* Removes knockback effect from [Targe Smash]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%

Rodelero 1st Circle required
Targe Smash

[Physical] - [Strike]
Use your shield to inflict damage on an enemy with a powerful smash. Chance of inflicting [Blind]. Adds additional damage to frozen and petrified enemies. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 10:
Attack: 514
[Blind] Duration 3 seconds
AoE Attack Ratio: 3
SP: 84

Type: Melee / Attack
Cooldown: 22s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
10 / 10
Shield Push
Rodelero20 Rodelero25
Shield Push: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Shield Push] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Shield Push: Duration
Type: Active
* Increases duration of the unbalanced status effect applied from [Shield Push] by 1 second per attribute level
* Increases SP consumption by 20%

Rodelero 2nd Circle required
Shield Push

[Physical] - [Strike]
Use your shield to interrupt enemies.
The target becomes afflicted with [Unbalanced].
Chance to knock down enemies affected by Unbalanced. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 10:
Attack: 617%
Defense: -10%
[Unbalanced] Duration: 5 seconds
SP: 81

Type: Melee / Attack
Cooldown: 15s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
1 / 10
2
Shield Shoving
Rodelero26
Shield Shoving: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Shield Shoving] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 1st Circle required
Shield Shoving

[Physical] - [Strike]
Interrupt an enemy's action by using your shield. The enemy is turned around, and cannot take any actions temporarily. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 1:
Attack: 293%
Duration: 1.5 seconds
SP: 20

Type: Melee / Attack
Cooldown: 15s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
1 / 5
2
Shield Bash
Rodelero27
Shield Bash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 2nd Circle required
Shield Bash

[Physical] - [Slash]
Attack with your shield. The attacked enemy will have its stat points jumbled temporarily. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 1:
Attack: 475%
Duration: 6 seconds
SP: 28

Type: Melee / Attack
Cooldown: 25s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
1 / 5
Slithering
Rodelero24 Rodelero29
Slithering: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Slithering] by 0.5% per attribute level
* +10% added damage at maximum level

Rodelero 2nd Circle required
Slithering: Lower Slash
Type: Active
* Applies debuff to enemies attacked with Slithering
* Reduces movement speed by 4 per attribute level
* Reduces evasion by 15 per attribute level
* Knocks down attacked enemies
* Increases SP consumption by 10%

Rodelero 2nd Circle required
Slithering

[Physical] - [Slash]
Hold down the key to crouch and move forward. Increases chances to evade and block enemy attacks and resistance against status ailments. Triggers an attack immediately after movement has ended. When the attack is accurate, adds 30% of shield's physical defense to your physical attack.

Level 1:
Attack: 389%
Maximum Duration: 10 seconds
SP: 30

Type: Melee / Attack
Cooldown: 20s
Required Stance: OneHandSwordShield, OneHandSpearShield, RapierAndShield
Rank 6
circle 1
Doppelsoeldner
1 / 5
Punish
Doppelsoeldner13
Punish: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Punish] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Punish: Earthquake
Type: Active
* Applies 2 additional consecutive hits to enemies attacked by Punish
* Increases SP consumption by 20%

Doppelsoeldner 3rd Circle Required
Punish

[Physical] - [Pierce]
Deeply pierce a collapsed enemy.

Level 1:
Attack: 491%
AoE Attack Ratio: 15
SP: 48

Type: Melee / Attack
Cooldown: 10s
5 / 5
Deeds of Valor
Deeds of Valor

Increases the damage you deal to enemies, but also increases the damage you receive.

Level 5:
Additional Damage: +13%
Damage Received: +9%
Duration: 35 seconds
SP: 77

Type: Melee / Buff
Cooldown: 43s
5 / 5
5
Mordschlag
Doppelsoeldner12 Doppelsoeldner2
Mordschlag: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Mordschlag] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Mordschlag: Cloth Armor
Type: Active
* Attacks become critical hits while attacking Cloth armor-type enemies with [Mordschlag]
* Increases SP consumption by 10%

Doppelsoeldner 1st Circle required
Mordschlag

[Physical] - [Strike]
Hold your sword backwards and use its handle to smack down an enemy.

Level 5:
Attack: 835%
AoE Attack Ratio: 2
SP: 80

Type: Melee / Attack
Cooldown: 30s
1 / 5
Double Pay Earn
Doppelsoeldner1
Double Pay Earn: Damage Taken
Type: Active
* Decreases damage taken from x3 to x2 while [Double Pay Earn] is active
* Increases SP consumption by 10%

Doppelsoeldner 1st Circle required
Double Pay Earn

Doubles your EXP and loot dropped when you defeat an enemy within a certain number of attacks. You take 3x damage while the effect is active, and lose more durability when you become incapable of combat.

Level 1:
Attack Limit: 1
Doubled EXP & loot dropped
SP: 42

Type: Melee / Buff
Cooldown: 57s
3 / 5
2
Cyclone
Doppelsoeldner11 DustDevil Doppelsoeldner17
Cyclone: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Cyclone: Movement
Type: Active
* Allows movement when using [Cyclone]
* Increases SP consumption by 30%

Doppelsoeldner 1st Circle required
Cyclone: Resistance
Type: Active
* Increases chance to block harmful effects by 15% per attribute level during [Cyclone]
* Increases SP consumption by 10%

Lv. 3 Cyclone required
Cyclone

[Physical] - [Slash]
Use centrifugal force to continuously attack enemies.

Level 3:
165% Attack per 0.2 seconds
Duration: 5.5seconds
AoE Attack Ratio: 8
SP: 71

Type: Melee / Attack
Cooldown: 45s
Rank 7
circle 2
Doppelsoeldner
1 / 10
Punish
Doppelsoeldner13
Punish: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Punish] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Punish: Earthquake
Type: Active
* Applies 2 additional consecutive hits to enemies attacked by Punish
* Increases SP consumption by 20%

Doppelsoeldner 3rd Circle Required
Punish

[Physical] - [Pierce]
Deeply pierce a collapsed enemy.

Level 1:
Attack: 491%
AoE Attack Ratio: 15
SP: 48

Type: Melee / Attack
Cooldown: 10s
10 / 10
Deeds of Valor
Deeds of Valor

Increases the damage you deal to enemies, but also increases the damage you receive.

Level 10:
Additional Damage: +23%
Damage Received: +14%
Duration: 50 seconds
SP: 120

Type: Melee / Buff
Cooldown: 43s
10 / 10
5
Mordschlag
Doppelsoeldner12 Doppelsoeldner2
Mordschlag: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Mordschlag] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Mordschlag: Cloth Armor
Type: Active
* Attacks become critical hits while attacking Cloth armor-type enemies with [Mordschlag]
* Increases SP consumption by 10%

Doppelsoeldner 1st Circle required
Mordschlag

[Physical] - [Strike]
Hold your sword backwards and use its handle to smack down an enemy.

Level 10:
Attack: 1024%
AoE Attack Ratio: 2
SP: 125

Type: Melee / Attack
Cooldown: 30s
1 / 10
Double Pay Earn
Doppelsoeldner1
Double Pay Earn: Damage Taken
Type: Active
* Decreases damage taken from x3 to x2 while [Double Pay Earn] is active
* Increases SP consumption by 10%

Doppelsoeldner 1st Circle required
Double Pay Earn

Doubles your EXP and loot dropped when you defeat an enemy within a certain number of attacks. You take 3x damage while the effect is active, and lose more durability when you become incapable of combat.

Level 1:
Attack Limit: 1
Doubled EXP & loot dropped
SP: 42

Type: Melee / Buff
Cooldown: 57s
8 / 10
2
Cyclone
Doppelsoeldner11 DustDevil Doppelsoeldner17
Cyclone: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 1st Circle required
Cyclone: Movement
Type: Active
* Allows movement when using [Cyclone]
* Increases SP consumption by 30%

Doppelsoeldner 1st Circle required
Cyclone: Resistance
Type: Active
* Increases chance to block harmful effects by 15% per attribute level during [Cyclone]
* Increases SP consumption by 10%

Lv. 3 Cyclone required
Cyclone

[Physical] - [Slash]
Use centrifugal force to continuously attack enemies.

Level 8:
203% Attack per 0.2 seconds
Duration: 5.5seconds
AoE Attack Ratio: 8
SP: 123

Type: Melee / Attack
Cooldown: 45s
0 / 5
Zornhau
Doppelsoeldner14 Doppelsoeldner22
Zornhau: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Zornhau] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 2nd Circle required
Zornhau: Deep Cut
Type: Active
* [Zornhau] attack strikes the enemy multiple times
* Number of hits increases by 1 per attribute level
* Increases SP consumption by 150%

Lv6 Zornhau required
Zornhau

[Physical] - [Slash]
Inflict damage and put the enemy into a state of shock by making a big slash with all your might.

Level 1:
Attack: 762% x 1
[Shock] Duration: 5 seconds
SP: 50

Type: Melee / Attack
Cooldown: 15s
Required Stance: TwoHandSword
0 / 5
Zucken
Doppelsoeldner16 Doppelsoeldner20
Zucken: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Zucken] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 2nd Circle required
Zucken: Multi Cuts
Type: Active
* Increases [Zucken] attack count, raising total amount of damage by +100%
* Increases SP consumption by 150%

Lv6 Zucken required
Zucken

[Physical] - [Slash]
Inflict damage on a frontal enemy through a series of lateral slashes. Deals additional damage to enemies afflicted with [Shock].

Level 1:
Attack: 214% x 4
SP: 51

Type: Melee / Attack
Cooldown: 15s
Required Stance: TwoHandSword
0 / 5
2
Redel
Doppelsoeldner15 Doppelsoeldner21
Redel: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Redel] by 0.5% per attribute level
* +10% added damage at maximum level

Doppelsoeldner 2nd Circle required
Redel: Multi Cuts
Type: Active
* Increases [Redel] attack count, raising total amount of damage by +180%
* Increases SP consumption by 150%

Lv6 Redel required
Redel

[Physical] - [Slash]
Deals successive attacks to a frontal enemy by swinging your weapon.

Level 1:
Attack: 226% x 5
SP: 54

Type: Melee / Attack
Cooldown: 30s
Required Stance: TwoHandSword
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