IceAlc (w1-cr3-ps1-al2)
Created by Anonymous on Mar 22nd 2016.
This is a private build.
0
Rank 1
Wizard |
4 / 5 Lethargy: Strike Speciality Type: Active * Enemies affected by [Lethargy] receive 10% additional damage per attribute level with [Strike] attacks * Increases SP consumption by 10% Wizard 3rd Circle required Lethargy: Tile Speciality Type: Active * Magic circle damage on enemies afflicted with [Lethargy] increases by 3% per attribute level Wizard 2nd Circle required Lethargy Makes an enemy lethargic. Level 4: Physical attack -4% Magic attack -4% Evasion -20 Damage from magic circles +20% [Lethargy] Duration 20 sec SP: 21 Type: Magic / Buff Cooldown: 20s 5 / 5 Sleep: Dream Eater Type: Active * Limit of attacks of [Sleep] decreases by 80% (min. 1 time) * Enemies affected by [Sleep] will receive 200% damage from Non-Property and Psychokinesis magic attacks Sleep Lv6, Wizard C2 required Sleep Makes an enemy fall asleep. The enemy awakens once you've reached your limit of attacks. Level 5: [Sleep] Duration: 7 seconds Attack Threshold: 5 SP: 30 Type: Magic / Buff Cooldown: 25s 5 / 5 Magic Shield: SPR Efficiency Type: Active * SP consumption of [Magic Shield] per hit decreases by [attribute level]% of your SPR Wizard 2nd Circle required Magic Shield Create a protective shield that absorbs enemy's attack. 1% of your maximum SP is consumed every time the damage absorbed. Level 5: Damage reduction 20% Duration: 300 seconds Applies 5 times SP: 0 Type: Magic / Buff Cooldown: 45s 1 / 5 3 Earthquake: Enhance Type: Passive * Increases the damage dealt on an enemy with [Earthquake] by 0.5% per attribute level *+10% added damage at maximum level Wizard 1st Circle required Earthquake: Remove Knockdown Type: Active * Removes knockdown of [Earthquake] Increases SP consumption by 10% Wizard 1st Circle required Earthquake [Magic] - [Earth] Inflicts damage on an enemy by creating a powerful earthquake in front of you. Level 1: Attack: 266% AoE Attack Ratio: 4 SP: 16 Type: Magic / Attack Cooldown: 17s Element: |
Rank 2
Cryomancer |
5 / 5 3 Ice Bolt: Enhance Type: Passive * Increases the damage dealt on an enemy with [Ice Bolt] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 1st Circle required Ice Bolt: Chance of Freeze Type: Active * [Ice Bolt] has 10% chance per attribute level to freeze the enemy * Not applicable in TBL or GvG * Increases SP consumption by 10% Cryomancer 1st Circle required Ice Bolt [Magic] - [Ice] Cast an arrow of ice that inflicts damage and has a chance of freezing the enemy. Level 5: Attack: 141% x 2 [Freeze] Duration: 5 seconds SP: 45 Type: Magic / Attack Cooldown: 15s Element: 5 / 5 3 Ice Pike: Enhance Type: Passive * Increases the damage dealt on an enemy with [Ice Pike] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 1st Circle required Ice Pike [Magic] - [Ice] Create ice spikes from the ground in a line to inflict damage. Has a chance of freezing enemies. (Cannot freeze Boss Monsters, 10% chance of freezing in PVP) Level 5: Attack: 454% [Freeze] Duration 5 sec SP: 56 Type: Magic / Attack Cooldown: 20s Element: 5 / 5 Ice Wall: Duration Type: Active * Increases duration of [Ice Wall] by 10 seconds Cryomancer 3rd Circle required Ice Wall Creates a wall of ice that confines an enemy with a chance of freezing nearby enemies. Level 5: Attack 0 Ice Wall count 6 [Freeze] Duration 5 sec Ice Wall duration 15 sec SP: 70 Type: Magic / Attack Cooldown: 65s Element: |
Rank 3
Psychokino |
5 / 5 Psychic Pressure: Enhance Type: Passive * Increases the damage dealt on an enemy with [Psychic Pressure] by 0.5% per attribute level * +10% added damage at maximum level Psychokino 1st Circle required Psychic Pressure: Stun Type: Active * Enemies hit by [Psychic Pressure] have a 10% chance per attribute level to become afflicted with [Stun] for 1 second * Increases SP consumption by 20% Psychokino 2nd Circle required Psychic Pressure: Focus Type: Active * Maintains [Psychic Pressure] casting even when character is attacked * Increases SP consumption by 20% Psychokino 3rd Circle required Psychic Pressure [Magic] - [Psychokinesis] Concentrate on the tip of your hand to inflict continuous damage with psychokinesis. Inflicts doubled damage to Mutant-type enemies. Level 5: Attack: 323% Targets: 9 Consumes 9 SP per second SP: 0 Type: Magic / Attack Cooldown: 25s Element: 5 / 5 Telekinesis: Enhance Type: Passive * Increases the damage dealt on an enemy with [Telekinesis] by 0.5% per attribute level * +10% added damage at maximum level Psychokino 1st Circle required Telekinesis [Magic] Use psychokinesis to capture a target in front and throw it around. Inflicts damage by throwing the captured target in a direction using your arrow keys. Deals 50% additional damage to Mutant-type monsters. Level 5: Attack: 414% x 3 Duration: 8 seconds SP: 76 Type: Magic / Attack Cooldown: 30s 4 / 5 2 Swap: Shackle Type: Active * Immobilizes targets moved by [Swap] for 2 seconds * Increases SP consumption by 20% Psychokino 1st Circle required Swap Swaps your position with that of the enemy. Level 4: Targets: 4 Maximum Range: 20 SP: 78 Type: Magic / Buff Cooldown: 18s Element: 1 / 5 2 Teleportation Teleport to a random location. Level 1: Maximum Teleport Distance: 110 SP: 64 Type: Magic / Buff Cooldown: 20s Element: |
Rank 4
Cryomancer |
10 / 10 3 Ice Bolt: Enhance Type: Passive * Increases the damage dealt on an enemy with [Ice Bolt] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 1st Circle required Ice Bolt: Chance of Freeze Type: Active * [Ice Bolt] has 10% chance per attribute level to freeze the enemy * Not applicable in TBL or GvG * Increases SP consumption by 10% Cryomancer 1st Circle required Ice Bolt [Magic] - [Ice] Cast an arrow of ice that inflicts damage and has a chance of freezing the enemy. Level 10: Attack: 173% x 2 [Freeze] Duration: 5 seconds SP: 68 Type: Magic / Attack Cooldown: 15s Element: 10 / 10 3 Ice Pike: Enhance Type: Passive * Increases the damage dealt on an enemy with [Ice Pike] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 1st Circle required Ice Pike [Magic] - [Ice] Create ice spikes from the ground in a line to inflict damage. Has a chance of freezing enemies. (Cannot freeze Boss Monsters, 10% chance of freezing in PVP) Level 10: Attack: 556% [Freeze] Duration 5 sec SP: 85 Type: Magic / Attack Cooldown: 20s Element: 5 / 5 Subzero Shield: Duration Type: Active * Increases freeze duration of [Subzero Shield] by 0.5 seconds per attribute level * Increases SP consumption by 20% Cryomancer 2nd Circle required Subzero Shield: Counterattack Enhance Type: Active * While equipped with a shield when [Subzero Shield] is active, there is an increase in counter-attack damage based on your shield's defense * Counter-attack damage is enhanced by 50% per attribute level * Increases SP consumption by 10% Cryomancer 2nd Circle required Subzero Shield Create a curtain of ice for defense. Inflicts damage after blocking enemy attacks and has a chance of freezing enemies. Level 5: Duration: 30 seconds Chance to [Freeze]: 35% [Freeze] Duration: 3 seconds SP: 51 Type: Magic / Attack Cooldown: 45s Element: |
Rank 5
Cryomancer |
9 / 15 Ice Wall: Duration Type: Active * Increases duration of [Ice Wall] by 10 seconds Cryomancer 3rd Circle required Ice Wall Creates a wall of ice that confines an enemy with a chance of freezing nearby enemies. Level 9: Attack 0 Ice Wall count 10 [Freeze] Duration 5 sec Ice Wall duration 15 sec SP: 94 Type: Magic / Attack Cooldown: 65s Element: 5 / 10 Snow Rolling: Enhance Type: Passive * Increases the damage dealt on an enemy with [Snow Rolling] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 2nd Circle required Snow Rolling [Magic] - [Ice] Ride on an enormous snowball and crush any enemies in your way. Level 5: Attack: 409% Number of targets 15 Duration: 8 seconds SP: 72 Type: Magic / Attack Cooldown: 50s Element: 5 / 5 Frost Pillar: Enhance Type: Passive * Increases the damage dealt on an enemy with [Frost Pillar] by 0.5% per attribute level * +10% added damage at maximum level Cryomancer 3rd Circle required Frost Pillar [Magic] - [Ice] Summons a tree of ice on the ground that freezes and damages enemies nearby. Level 5: [Freeze]Attack: 124% Ice Tree Duration: 10 seconds Consumes #{SpendItemCount}# Cryorite SP: 70 Type: Magic / Attack Cooldown: 45s Element: |
Rank 6
Alchemist |
|
Rank 7
Alchemist |
1 / 10 Dig Dig up the ground to collect materials required for alchemy. Level 1: Acquire 1 material(s) The types of material obtained depends upon where [Dig] was used. SP: 64 Type: Melee / Attack Cooldown: 14s 5 / 1 Item Awakening Opens a shop to awaken hidden abilities in items. The items gain new stats, but they lose Potential. Level 5: Stats gained vary from weapon to weapon Max. level 1 SP: Type: Melee / Attack Cooldown: 0s 10 / 10 Tincturing: Block Potion Type: Passive * Obtain recipe for 'Block Potion' to craft with [Tincturing]. Lv1 Tincturing required Tincturing: Critical Attack Potion Type: Passive * Obtain recipe for 'Critical Attack Potion' to craft with [Tincturing]. Lv1 Tincturing required Tincturing: Magic Amplification Potion Type: Passive * Obtain recipe for 'Magic Amplification Potion' to craft with [Tincturing]. Lv1 Tincturing required Tincturing Extract fluid from herbs to create different potions. Level 10: Create a potion through a recipe SP: 0 Type: Melee / Attack Cooldown: 0s 5 / 5 Magnum Opus Use pluvial of alchemy to create a new item. Level 5: Possible Combination: 7X7 SP: 0 Type: Melee / Attack Cooldown: 0s 5 / 5 Gem Roasting Opens a shop to roast and enhance gems. Reduces the penalty of an enhanced gem. Level 5: Gem Penalty Level Reduction: 5 SP: 0 Type: Melee / Attack Cooldown: 0s |
Advertisement
Comments (0)