[The Pale Rider] C3 Swordsman Cataphract C3 Templar DPS
Created by caleb.clement on Jun 9th 2016 (Last Updated: Jun 9th 2016).
This is a public build.
0
Working on this build will have feed back soon! I edited my build a bit. I don't want to tank at all with this build.
Pure DPS is all I want to do! This leader is all about running in headstrong and stabbing someone and backing off.
I am thinking having a all the skills in both trees would be really cool.
Pure DPS is all I want to do! This leader is all about running in headstrong and stabbing someone and backing off.
I am thinking having a all the skills in both trees would be really cool.
Rank 1
Swordsman |
3 / 5 3 Bash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level * +10% added damage at maximum level Swordsman 1st Circle required Bash: Splash Type: Active * Increases AoE attack ratio of [Bash] by 1 per attribute level * Increases SP consumption by 10% Swordsman 2nd Circle required Bash: Knockdown Type: Active * Enemies hit by [Bash] are knocked down * Increases SP consumption by 30% Lv3 Bash required Bash [Physical] - [Slash] Inflict damage on an enemy with a powerful attack. Level 3: Attack: 182% AoE Attack Ratio: 0 SP: 15 Type: Melee / Attack Cooldown: 6s 5 / 5 Gung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level Lv3 Gung Ho required Gung Ho Become determined by temporarily increasing your attack, while decreasing your defense. Level 5: Physical Damage: +18 Physical Defense: -9 Duration: 300 seconds SP: 19 Type: Melee / Buff Cooldown: 40s 2 / 5 Concentrate: Enhance Type: Passive * Increases additional damage of [Concentrate] by 1% per attribute level Lv3 Concentrate required Concentrate Increases your attack damage. Level 2: Additional Damage: +6 Number of Hits: 4 Duration: 45 seconds SP: 16 Type: Melee / Buff Cooldown: 20s 5 / 5 Pain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10% Swordsman 3rd Circle required Pain Barrier Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities. Level 5: Duration: 19 seconds SP: 59 Type: Melee / Buff Cooldown: 39s |
Rank 2
Swordsman |
1 / 10 5 Video Thrust: Enhance Type: Passive * Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level * +10% added damage at maximum level Swordsman 1st Circle required Thrust: Continuous Attack Type: Active * Activates consecutive attacks when using [Thrust] by 1% chance per attribute level * Increases SP consumption by 10% Swordsman 1st Circle required Thrust: Bleeding Type: Active * Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust] * Bleeding damage is proportional to character's STR * Increases SP consumption by 10% Swordsman 2nd Circle required Thrust [Physical] - [Pierce] Push the point of your weapon into enemies, performing a strong piercing attack. Level 1: Attack: 139% AoE Attack Ratio: 1 SP: 9 Type: Melee / Attack Cooldown: 10s 10 / 10 Gung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level Lv3 Gung Ho required Gung Ho Become determined by temporarily increasing your attack, while decreasing your defense. Level 10: Physical Damage: +28 Physical Defense: -14 Duration: 300 seconds SP: 33 Type: Melee / Buff Cooldown: 40s 5 / 10 Concentrate: Enhance Type: Passive * Increases additional damage of [Concentrate] by 1% per attribute level Lv3 Concentrate required Concentrate Increases your attack damage. Level 5: Additional Damage: +11 Number of Hits: 10 Duration: 45 seconds SP: 24 Type: Melee / Buff Cooldown: 20s 5 / 5 Restrain: Slow Type: Active * Enemies stunned by [Restrain] become slowed down after stun wears off * Increases duration of slow effect by 3 seconds per attribute level * Increases SP consumption by 10% Swordsman 2nd Circle required Restrain Lowers your maximum HP, but your attacks have a high chance of stunning enemies. Level 5: Chance of Stunning Enemy: 30% Maximum HP: -75 Duration: 45 seconds SP: 30 Type: Melee / Buff Cooldown: 120s 1 / 5 3 Pommel Beat: Enhance Type: Passive * Increases the damage dealt on an enemy with [Pommel Beat] by 0.5% per attribute level * +10% added damage at maximum level Swordsman 2nd Circle required Pommel [Physical] - [Strike] Strike enemies with the hilt of your sword. Inflicts additional damage on stunned monsters, and partially ignores the defense of small and medium sized enemies. Level 1: Attack: 335% Ignores Small, Medium Target Defense: 1% AoE Attack Ratio: 2 SP: 15 Type: Melee / Attack Cooldown: 14s |
Rank 3
Swordsman |
10 / 15 Concentrate: Enhance Type: Passive * Increases additional damage of [Concentrate] by 1% per attribute level Lv3 Concentrate required Concentrate Increases your attack damage. Level 10: Additional Damage: +18 Number of Hits: 20 Duration: 45 seconds SP: 38 Type: Melee / Buff Cooldown: 20s 10 / 10 Restrain: Slow Type: Active * Enemies stunned by [Restrain] become slowed down after stun wears off * Increases duration of slow effect by 3 seconds per attribute level * Increases SP consumption by 10% Swordsman 2nd Circle required Restrain Lowers your maximum HP, but your attacks have a high chance of stunning enemies. Level 10: Chance of Stunning Enemy: 60% Maximum HP: -100 Duration: 60 seconds SP: 47 Type: Melee / Buff Cooldown: 120s 5 / 5 3 Double Slash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Double Slash] by 0.5% per attribute level * +10% added damage at maximum level Swordsman 3rd Circle required Double Slash: Critical Type: Active * Increases critical chance of [Double Slash] by 7% per attribute level * Increases SP consumption by 10% Swordsman 3rd Circle required Double Slash [Physical] - [Slash][{img tooltip_speedofatk}Attack Speed] Perform a side slash on enemies. Enemies afflicted with [Bleeding] take additional damage. Level 5: Attack: 304% x 2 AoE Attack Ratio: 2 SP: 35 Type: Melee / Attack Cooldown: 21s |
Rank 4
Cataphract |
1 / 5 Impaler: Enhance Type: Passive * Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level * +10% added damage at maximum level Cataphract 1st Circle required Impaler [Strike] Impale a small or medium-type monster with the spear. Allows you to attack other enemies with the impaled enemy. The attack applies as critical to enemies afflicted with [Shock]. Level 1: Attack: 232% Duration: 0 seconds AoE Attack Ratio: 1 Able to use while riding SP: 26 Type: Melee / Attack Cooldown: 40s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol 3 / 5 3 Earth Wave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level * +10% added damage at maximum level Cataphract 1st Circle required Earth Wave: Earth Property Type: Active * Changes the property of [Earth Wave] to Earth property * Increases SP consumption by 10% Cataphract 1st Circle required Earth Wave: Remove Knockdown Type: Active * [Earth Wave] no longer knocks enemies down * Only applies if attribute is set to ON Cataphract 1st Circle required Earth Wave [Physical] - [Strike] Gather up power and use your weapon to attack targets by smashing it to the ground. Deals increased damage to knocked-down enemies. Level 3: Attack: 78% x 5 AoE Attack Ratio: 8 +50% increased damage to knocked-down enemies. Able to use while riding. SP: 40 Type: Melee / Attack Cooldown: 10s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol 5 / 5 Trot Increases your movement speed while riding. Level 5: Movement Speed: +10 Duration: 30 seconds SP: 53 Type: Melee / Buff Cooldown: 50s 5 / 5 Steed Charge: Enhance Type: Passive * Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level * +10% added damage at maximum level Cataphract 1st Circle required Steed Charge: Critical Type: Active * [Steed Charge] applies as critical on enemies afflicted with [Slow] * Increases SP consumption by 20% Cataphract 1st Circle required Steed Charge: Remove Knockdown Type: Active * Removes knockback effect from [Steed Charge] * Only applies if attribute is set to ON * Increases SP consumption by 10% Cataphract 1st Circle required Steed Charge [Physical] - [Strike] Charges into the enemy, dealing damage. Deals additional damage to enemies affected by the Dethrone debuff. Able to use skill again 1.5 sec after casting. Level 5: Attack: 272% AoE Attack Ratio: 5 Able to use while riding SP: 51 Type: Melee / Attack Cooldown: 8s |
Rank 5
Cataphract |
10 / 10 Trot Increases your movement speed while riding. Level 10: Movement Speed: +15 Duration: 40 seconds SP: 85 Type: Melee / Buff Cooldown: 50s 10 / 10 Steed Charge: Enhance Type: Passive * Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level * +10% added damage at maximum level Cataphract 1st Circle required Steed Charge: Critical Type: Active * [Steed Charge] applies as critical on enemies afflicted with [Slow] * Increases SP consumption by 20% Cataphract 1st Circle required Steed Charge: Remove Knockdown Type: Active * Removes knockback effect from [Steed Charge] * Only applies if attribute is set to ON * Increases SP consumption by 10% Cataphract 1st Circle required Steed Charge [Physical] - [Strike] Charges into the enemy, dealing damage. Deals additional damage to enemies affected by the Dethrone debuff. Able to use skill again 1.5 sec after casting. Level 10: Attack: 333% AoE Attack Ratio: 5 Able to use while riding SP: 82 Type: Melee / Attack Cooldown: 8s 5 / 5 Doom Spike: Enhance Type: Passive * Increases the damage dealt on an enemy with [Doom Spike] by 0.5% per attribute level * +10% added damage at maximum level Cataphract 2nd Circle required Doom Spike: Remove Knockdown Type: Active * Removes knockback effect from [Doom Spike] * Only applies if attribute is set to ON * Increases SP consumption by 10% Cataphract 2nd Circle required Doom Spike [Physical] - [Pierce] Strongly stabs the enemy with the tip of your spear, decreasing critical resistance. Level 5: Attack: 151% x 5 AoE Ratio: 8 Decreases critical resistance by 50 Able to use while riding. SP: 56 Type: Melee / Attack Cooldown: 15s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol |
Rank 6
Cataphract |
15 / 15 Trot Increases your movement speed while riding. Level 15: Movement Speed: +20 Duration: 50 seconds SP: 117 Type: Melee / Buff Cooldown: 50s 15 / 15 Steed Charge: Enhance Type: Passive * Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level * +10% added damage at maximum level Cataphract 1st Circle required Steed Charge: Critical Type: Active * [Steed Charge] applies as critical on enemies afflicted with [Slow] * Increases SP consumption by 20% Cataphract 1st Circle required Steed Charge: Remove Knockdown Type: Active * Removes knockback effect from [Steed Charge] * Only applies if attribute is set to ON * Increases SP consumption by 10% Cataphract 1st Circle required Steed Charge [Physical] - [Strike] Charges into the enemy, dealing damage. Deals additional damage to enemies affected by the Dethrone debuff. Able to use skill again 1.5 sec after casting. Level 15: Attack: 395% AoE Attack Ratio: 5 Able to use while riding SP: 113 Type: Melee / Attack Cooldown: 8s 10 / 10 Doom Spike: Enhance Type: Passive * Increases the damage dealt on an enemy with [Doom Spike] by 0.5% per attribute level * +10% added damage at maximum level Cataphract 2nd Circle required Doom Spike: Remove Knockdown Type: Active * Removes knockback effect from [Doom Spike] * Only applies if attribute is set to ON * Increases SP consumption by 10% Cataphract 2nd Circle required Doom Spike [Physical] - [Pierce] Strongly stabs the enemy with the tip of your spear, decreasing critical resistance. Level 10: Attack: 192% x 5 AoE Ratio: 8 Decreases critical resistance by 100 Able to use while riding. SP: 89 Type: Melee / Attack Cooldown: 15s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol 1 / 5 Rush: Enhance Type: Passive * Increases the damage dealt on an enemy with [Rush] by 0.5% per attribute level * +10% added damage at maximum level Cataphract 3rd Circle required Rush: Stun Type: Active * Enemies attacked with [Rush] have a 1% chance per attribute level to be afflicted with [Stun] for 2 seconds * Increases SP consumption by 20% Cataphract 3rd Circle required Rush [Physical] - [Slash] Spins the spear above the head to inflict damage all around. Deals additional damage when the Initiate buff is applied. Level 1: 107% Attack per 0.3 seconds Maximum Duration: 10 seconds AoE Attack Ratio: 8 Able to use while riding Consumes #(CaptionRatio3} SP per 0.3 seconds SP: 0 Type: Melee / Attack Cooldown: 40s Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol |
Rank 7
Templar |
4 / 5 Summon Guild Member Summons a specific guild member to your location. You need permission from the specific guild member. Level 4: Guild Member Summon Count: 4 SP: 32 Type: Magic / Buff Cooldown: 600s Element: 1 / 1 Warp To Guild Member Warps to a specific guild member's location. You cannot warp to guild members who are in an instanced dungeon. Level 1: Warp To Specific Guild Member's Location SP: 14 Type: Magic / Buff Cooldown: 600s Element: 5 / 5 Build Guild Tower 길드 타워의 추가 기능을 사용할 수 있게 해줍니다. 길드 타워는 '길드 타워' 아이템을 사용해서 설치할 수 있습니다. 1레벨: 워프 이용 가능 2레벨: 창고 사용 가능 3레벨: 길드 성장 가능 4레벨: 길드 퀘스트 이용 가능 5레벨: 길드아지트 가능 Level 5: Improve Guild Tower Features SP: 0 Type: Melee / Attack Cooldown: 0s 5 / 5 Battle Orders Increases movement speed of guild members near the guild master to the maximum value. The effect disappears when moving away from the guild master. Decreases the movement speed of nearby enemies. Level 5: Duration: 9 seconds Enemy Movement Speed: -14 SP: 19 Type: Melee / Attack Cooldown: 60s |
Advertisement
Comments (0)