【ソードマン系】ドッペルゾルドナー
Created by hiiragiajino on Aug 1st 2016 (Last Updated: Oct 11th 2016).
This is a private build.
0
This build has been deleted by the owner. It will be completely removed in the future if the owner doesn't revert the deletion. If you want to keep this build use the "Copy Build" function.
その他のビルドはこちらです → http://mocchiri-hand-tos.blogspot.jp/
Rank 1
Swordsman |
3 / 5 3 Bash: Enhance Type: Passive * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level * +10% added damage at maximum level Swordsman 1st Circle required Bash: Splash Type: Active * Increases AoE attack ratio of [Bash] by 1 per attribute level * Increases SP consumption by 10% Swordsman 2nd Circle required Bash: Knockdown Type: Active * Enemies hit by [Bash] are knocked down * Increases SP consumption by 30% Lv3 Bash required Bash [Physical] - [Slash] Inflict damage on an enemy with a powerful attack. Level 3: Attack: 182% AoE Attack Ratio: 0 SP: 15 Type: Melee / Attack Cooldown: 6s 3 / 5 Gung Ho: Enhance Type: Passive * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level Lv3 Gung Ho required Gung Ho Become determined by temporarily increasing your attack, while decreasing your defense. Level 3: Physical Damage: +14 Physical Defense: -7 Duration: 300 seconds SP: 14 Type: Melee / Buff Cooldown: 40s 5 / 5 Concentrate: Enhance Type: Passive * Increases additional damage of [Concentrate] by 1% per attribute level Lv3 Concentrate required Concentrate Increases your attack damage. Level 5: Additional Damage: +11 Number of Hits: 10 Duration: 45 seconds SP: 24 Type: Melee / Buff Cooldown: 20s 4 / 5 Pain Barrier: Duration Type: Active * Increases [Pain Barrier] duration for 5 seconds * Increases SP consumption by 10% Swordsman 3rd Circle required Pain Barrier Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities. Level 4: Duration: 18 seconds SP: 52 Type: Melee / Buff Cooldown: 39s |
Rank 2
Peltasta |
5 / 5 Swash Buckling: Focused Defense Type: Active * Decreases the damage taken by 5% per attribute level for 10 seconds when using [Swash Buckling] Peltasta 1st Circle required Swash Buckling: Provoque Specialty Type: Active * Increases [Provoke] effects by 10% per attribute level when [Swash Buckling] effect is applied Peltasta 2nd Circle required Swash Buckling: Maintain Provocation Type: Active * Increases duration of [Swash Buckling] by 1 second per attribute level Peltasta 2nd Circle required Swash Buckling Hit your shield to provoke nearby enemies making them pursue you. Provoked enemies' movement speed increases, and become immune to provoking skill for 30 seconds. Level 5: Targets 11 Provoke duration 5 sec Increases max. no. of targets by 11 for 35 sec SP: 34 Type: Melee / Attack Cooldown: 20s Required Stance: OneHandSwordShield, OneHandSpearShield, OneHandSwordDagger, OneHandSpearDagger, RapierAndShield, RapierAn 1 / 5 Guardian: Evasion Type: Active * Increases character's evasion by 50 per attribute level when [Guardian] is active * Increases SP consumption by 10% Peltasta 1st Circle required Guardian: Reduce Damage Type: Active * Reduces damage received by 20% while [Guardian] is active * Increases SP consumption by 30% Requires Peltasta Circle 2, Guardian Lv 6 Guardian Increases your physical and magic defense. Cannot be used with Gung Ho. Level 1: Physical and magic defense +100% Duration 20 sec SP: 14 Type: Melee / Buff Cooldown: 50s |
Rank 3
Barbarian |
|
Rank 4
Barbarian |
|
Rank 5
Barbarian |
15 / 15 3 Cleave: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 1st Circle required Cleave [Physical] - [Slash] Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time. Level 15: Attack: 386% Critical Rate: +50 AoE Attack Ratio: 3 SP: 92 Type: Melee / Attack Cooldown: 16s 15 / 15 2 Helm Chopper: Enhance Type: Passive * Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 1st Circle required Helm Chopper [Physical] - [Strike] Strike the enemy's head, causing it to become afflicted with [Stun]. Level 15: Attack: 299% x 2 AoE Attack Ratio: 3 SP: 77 Type: Melee / Attack Cooldown: 20s 10 / 10 2 Seism: Enhance Type: Passive * Increases the damage dealt on an enemy with [Seism] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 2nd Circle required Seism [Physical] - [Slash] Create an earthshake to stop enemies from attacking. The enemy has a chance to become afflicted with [Stun]. Level 10: Attack: 256% x 3 AoE Attack Ratio: 5 SP: 84 Type: Melee / Attack Cooldown: 18s 5 / 5 Pouncing: Enhance Type: Passive * Increases the damage dealt on an enemy with [Pouncing] by 0.5% per attribute level * +10% added damage at maximum level Barbarian 3rd Circle required Pouncing: Knockdown Type: Active * Enemies hit by [Pouncing] have a 8% chance per attribute level of being knocked down * Increases SP consumption by 5 * Increases SP consumption by 30% Barbarian 3rd Circle required Pouncing [Physical] - [Slash] Charge forward while slashing, attacking any enemies that block your way. Has a chance to deal additional damage to a stunned enemy. Level 5: 144% Attack per 0.5 seconds Maximum Duration 10 seconds Consume STA SP: 54 Type: Melee / Attack Cooldown: 81s |
Rank 6
Doppelsoeldner |
5 / 5 2 Cyclone: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 1st Circle required Cyclone: Movement Type: Active * Allows movement when using [Cyclone] * Increases SP consumption by 30% Doppelsoeldner 1st Circle required Cyclone: Resistance Type: Active * Increases chance to block harmful effects by 15% per attribute level during [Cyclone] * Increases SP consumption by 10% Lv. 3 Cyclone required Cyclone [Physical] - [Slash] Use centrifugal force to continuously attack enemies. Level 5: 180% Attack per 0.2 seconds Duration: 5.5seconds AoE Attack Ratio: 8 SP: 92 Type: Melee / Attack Cooldown: 45s |
Rank 7
Doppelsoeldner |
10 / 10 2 Cyclone: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 1st Circle required Cyclone: Movement Type: Active * Allows movement when using [Cyclone] * Increases SP consumption by 30% Doppelsoeldner 1st Circle required Cyclone: Resistance Type: Active * Increases chance to block harmful effects by 15% per attribute level during [Cyclone] * Increases SP consumption by 10% Lv. 3 Cyclone required Cyclone [Physical] - [Slash] Use centrifugal force to continuously attack enemies. Level 10: 219% Attack per 0.2 seconds Duration: 5.5seconds AoE Attack Ratio: 8 SP: 144 Type: Melee / Attack Cooldown: 45s 5 / 5 Zucken: Enhance Type: Passive * Increases the damage dealt on an enemy with [Zucken] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 2nd Circle required Zucken: Multi Cuts Type: Active * Increases [Zucken] attack count, raising total amount of damage by +100% * Increases SP consumption by 150% Lv6 Zucken required Zucken [Physical] - [Slash] Inflict damage on a frontal enemy through a series of lateral slashes. Deals additional damage to enemies afflicted with [Shock]. Level 5: Attack: 274% x 4 SP: 115 Type: Melee / Attack Cooldown: 15s Required Stance: TwoHandSword 5 / 5 2 Redel: Enhance Type: Passive * Increases the damage dealt on an enemy with [Redel] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 2nd Circle required Redel: Multi Cuts Type: Active * Increases [Redel] attack count, raising total amount of damage by +180% * Increases SP consumption by 150% Lv6 Redel required Redel [Physical] - [Slash] Deals successive attacks to a frontal enemy by swinging your weapon. Level 5: Attack: 289% x 5 SP: 118 Type: Melee / Attack Cooldown: 30s Required Stance: TwoHandSword |
Rank 8
Doppelsoeldner |
15 / 15 2 Cyclone: Enhance Type: Passive * Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 1st Circle required Cyclone: Movement Type: Active * Allows movement when using [Cyclone] * Increases SP consumption by 30% Doppelsoeldner 1st Circle required Cyclone: Resistance Type: Active * Increases chance to block harmful effects by 15% per attribute level during [Cyclone] * Increases SP consumption by 10% Lv. 3 Cyclone required Cyclone [Physical] - [Slash] Use centrifugal force to continuously attack enemies. Level 15: 257% Attack per 0.2 seconds Duration: 5.5seconds AoE Attack Ratio: 8 SP: 196 Type: Melee / Attack Cooldown: 45s 10 / 10 Zucken: Enhance Type: Passive * Increases the damage dealt on an enemy with [Zucken] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 2nd Circle required Zucken: Multi Cuts Type: Active * Increases [Zucken] attack count, raising total amount of damage by +100% * Increases SP consumption by 150% Lv6 Zucken required Zucken [Physical] - [Slash] Inflict damage on a frontal enemy through a series of lateral slashes. Deals additional damage to enemies afflicted with [Shock]. Level 10: Attack: 349% x 4 SP: 195 Type: Melee / Attack Cooldown: 15s Required Stance: TwoHandSword 10 / 10 2 Redel: Enhance Type: Passive * Increases the damage dealt on an enemy with [Redel] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 2nd Circle required Redel: Multi Cuts Type: Active * Increases [Redel] attack count, raising total amount of damage by +180% * Increases SP consumption by 150% Lv6 Redel required Redel [Physical] - [Slash] Deals successive attacks to a frontal enemy by swinging your weapon. Level 10: Attack: 368% x 5 SP: 198 Type: Melee / Attack Cooldown: 30s Required Stance: TwoHandSword 5 / 5 Zwerchhau: Enhance Type: Passive * Increases the damage dealt on an enemy with [Zwerchhau] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 3rd Circle Required Zwerchhau [Physical] - [Slash] Swings the sword in one hand to attack a wide range of enemies. The targets that do not have plate defense type become more vulnerable to slash type attacks. Level 5: Attack: 476% x 3 AoE Attack Ratio: 3 Duration: 6.5 seconds SP: 181 Type: Melee / Attack Cooldown: 30s Required Stance: TwoHandSword 5 / 5 2 Sturtzhau: Enhance Type: Passive * Increases the damage dealt on an enemy with [Sturtzhau] by 0.5% per attribute level * +10% added damage at maximum level Doppelsoeldner 3rd Circle Required Sturtzhau [Physical] - [Slash] Strike with your weapon in a diagonal. The attack ignores a portion of enemy defense. Level 5: Attack: 271% x 6 AoE Attack Ratio: 3 Ignores 20% of enemies' defense SP: 166 Type: Melee / Attack Cooldown: 25s Required Stance: TwoHandSword |
Advertisement
Comments (0)