[Apr 25th 2018] New classes have been added to the skill simulator!

対人特化ソドカタフラクト

Created by Sooma on Sep 14th 2016 (Last Updated: Sep 14th 2016).
This is a public build.
0
Copy Build
Rank 1
circle 1
Swordsman
0 / 5
5
Thrust
Video
Swordman2 Repeat
Thrust: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Thrust: Continuous Attack
Type: Active
* Activates consecutive attacks when using [Thrust] by 1% chance per attribute level
* Increases SP consumption by 10%

Swordsman 1st Circle required
Thrust: Bleeding
Type: Active
* Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Thrust

[Physical] - [Pierce]
Push the point of your weapon into enemies, performing a strong piercing attack.

Level 1:
Attack: 139%
AoE Attack Ratio: 1
SP: 9

Type: Melee / Attack
Cooldown: 10s
3 / 5
3
Bash
Swordman1 Blow
Bash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Bash: Splash
Type: Active
* Increases AoE attack ratio of [Bash] by 1 per attribute level
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Bash: Knockdown
Type: Active
* Enemies hit by [Bash] are knocked down
* Increases SP consumption by 30%

Lv3 Bash required
Bash

[Physical] - [Slash]
Inflict damage on an enemy with a powerful attack.

Level 3:
Attack: 182%
AoE Attack Ratio: 0
SP: 15

Type: Melee / Attack
Cooldown: 6s
2 / 5
Gung Ho
Swordman13
Gung Ho: Enhance
Type: Passive
* Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level

Lv3 Gung Ho required
Gung Ho

Become determined by temporarily increasing your attack, while decreasing your defense.

Level 2:
Physical Damage: +12
Physical Defense: -6
Duration: 300 seconds
SP: 11

Type: Melee / Buff
Cooldown: 40s
5 / 5
Concentrate
Swordman14
Concentrate: Enhance
Type: Passive
* Increases additional damage of [Concentrate] by 1% per attribute level

Lv3 Concentrate required
Concentrate

Increases your attack damage.

Level 5:
Additional Damage: +11
Number of Hits: 10
Duration: 45 seconds
SP: 24

Type: Melee / Buff
Cooldown: 20s
5 / 5
Pain Barrier
Pain Barrier: Duration
Type: Active
* Increases [Pain Barrier] duration for 5 seconds
* Increases SP consumption by 10%

Swordsman 3rd Circle required
Pain Barrier

Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.

Level 5:
Duration: 19 seconds
SP: 59

Type: Melee / Buff
Cooldown: 39s
Rank 2
circle 2
Swordsman
0 / 10
5
Thrust
Video
Swordman2 Repeat Swordman3
Thrust: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Thrust: Continuous Attack
Type: Active
* Activates consecutive attacks when using [Thrust] by 1% chance per attribute level
* Increases SP consumption by 10%

Swordsman 1st Circle required
Thrust: Bleeding
Type: Active
* Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Thrust

[Physical] - [Pierce]
Push the point of your weapon into enemies, performing a strong piercing attack.

Level 1:
Attack: 139%
AoE Attack Ratio: 1
SP: 9

Type: Melee / Attack
Cooldown: 10s
3 / 10
3
Bash
Swordman1 Penetration Blow
Bash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Bash: Splash
Type: Active
* Increases AoE attack ratio of [Bash] by 1 per attribute level
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Bash: Knockdown
Type: Active
* Enemies hit by [Bash] are knocked down
* Increases SP consumption by 30%

Lv3 Bash required
Bash

[Physical] - [Slash]
Inflict damage on an enemy with a powerful attack.

Level 3:
Attack: 182%
AoE Attack Ratio: 0
SP: 15

Type: Melee / Attack
Cooldown: 6s
2 / 10
Gung Ho
Swordman13
Gung Ho: Enhance
Type: Passive
* Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level

Lv3 Gung Ho required
Gung Ho

Become determined by temporarily increasing your attack, while decreasing your defense.

Level 2:
Physical Damage: +12
Physical Defense: -6
Duration: 300 seconds
SP: 11

Type: Melee / Buff
Cooldown: 40s
10 / 10
Concentrate
Swordman14
Concentrate: Enhance
Type: Passive
* Increases additional damage of [Concentrate] by 1% per attribute level

Lv3 Concentrate required
Concentrate

Increases your attack damage.

Level 10:
Additional Damage: +18
Number of Hits: 20
Duration: 45 seconds
SP: 38

Type: Melee / Buff
Cooldown: 20s
10 / 10
Pain Barrier
Pain Barrier: Duration
Type: Active
* Increases [Pain Barrier] duration for 5 seconds
* Increases SP consumption by 10%

Swordsman 3rd Circle required
Pain Barrier

Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.

Level 10:
Duration: 24 seconds
SP: 93

Type: Melee / Buff
Cooldown: 39s
5 / 5
Restrain
Swordman4
Restrain: Slow
Type: Active
* Enemies stunned by [Restrain] become slowed down after stun wears off
* Increases duration of slow effect by 3 seconds per attribute level
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Restrain

Lowers your maximum HP, but your attacks have a high chance of stunning enemies.

Level 5:
Chance of Stunning Enemy: 30%
Maximum HP: -75
Duration: 45 seconds
SP: 30

Type: Melee / Buff
Cooldown: 120s
0 / 5
3
Pommel
Swordman25
Pommel Beat: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Pommel Beat] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 2nd Circle required
Pommel

[Physical] - [Strike]
Strike enemies with the hilt of your sword.
Inflicts additional damage on stunned monsters, and partially ignores the defense of small and medium sized enemies.

Level 1:
Attack: 335%
Ignores Small, Medium Target Defense: 1%
AoE Attack Ratio: 2
SP: 15

Type: Melee / Attack
Cooldown: 14s
Rank 3
circle 3
Swordsman
0 / 15
5
Thrust
Video
Swordman2 Repeat Swordman3
Thrust: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Thrust: Continuous Attack
Type: Active
* Activates consecutive attacks when using [Thrust] by 1% chance per attribute level
* Increases SP consumption by 10%

Swordsman 1st Circle required
Thrust: Bleeding
Type: Active
* Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Thrust

[Physical] - [Pierce]
Push the point of your weapon into enemies, performing a strong piercing attack.

Level 1:
Attack: 139%
AoE Attack Ratio: 1
SP: 9

Type: Melee / Attack
Cooldown: 10s
3 / 15
3
Bash
Swordman1 Penetration Blow
Bash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 1st Circle required
Bash: Splash
Type: Active
* Increases AoE attack ratio of [Bash] by 1 per attribute level
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Bash: Knockdown
Type: Active
* Enemies hit by [Bash] are knocked down
* Increases SP consumption by 30%

Lv3 Bash required
Bash

[Physical] - [Slash]
Inflict damage on an enemy with a powerful attack.

Level 3:
Attack: 182%
AoE Attack Ratio: 0
SP: 15

Type: Melee / Attack
Cooldown: 6s
2 / 15
Gung Ho
Swordman13
Gung Ho: Enhance
Type: Passive
* Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level

Lv3 Gung Ho required
Gung Ho

Become determined by temporarily increasing your attack, while decreasing your defense.

Level 2:
Physical Damage: +12
Physical Defense: -6
Duration: 300 seconds
SP: 11

Type: Melee / Buff
Cooldown: 40s
10 / 15
Concentrate
Swordman14
Concentrate: Enhance
Type: Passive
* Increases additional damage of [Concentrate] by 1% per attribute level

Lv3 Concentrate required
Concentrate

Increases your attack damage.

Level 10:
Additional Damage: +18
Number of Hits: 20
Duration: 45 seconds
SP: 38

Type: Melee / Buff
Cooldown: 20s
15 / 15
Pain Barrier
Swordman29
Pain Barrier: Duration
Type: Active
* Increases [Pain Barrier] duration for 5 seconds
* Increases SP consumption by 10%

Swordsman 3rd Circle required
Pain Barrier

Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities.

Level 15:
Duration: 29 seconds
SP: 127

Type: Melee / Buff
Cooldown: 39s
10 / 10
Restrain
Swordman4
Restrain: Slow
Type: Active
* Enemies stunned by [Restrain] become slowed down after stun wears off
* Increases duration of slow effect by 3 seconds per attribute level
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Restrain

Lowers your maximum HP, but your attacks have a high chance of stunning enemies.

Level 10:
Chance of Stunning Enemy: 60%
Maximum HP: -100
Duration: 60 seconds
SP: 47

Type: Melee / Buff
Cooldown: 120s
0 / 10
3
Pommel
Swordman25
Pommel Beat: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Pommel Beat] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 2nd Circle required
Pommel

[Physical] - [Strike]
Strike enemies with the hilt of your sword.
Inflicts additional damage on stunned monsters, and partially ignores the defense of small and medium sized enemies.

Level 1:
Attack: 335%
Ignores Small, Medium Target Defense: 1%
AoE Attack Ratio: 2
SP: 15

Type: Melee / Attack
Cooldown: 14s
5 / 5
3
Double Slash
Swordman27 Swordman10
Double Slash: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Double Slash] by 0.5% per attribute level
* +10% added damage at maximum level

Swordsman 3rd Circle required
Double Slash: Critical
Type: Active
* Increases critical chance of [Double Slash] by 7% per attribute level
* Increases SP consumption by 10%

Swordsman 3rd Circle required
Double Slash

[Physical] - [Slash][{img tooltip_speedofatk}Attack Speed]
Perform a side slash on enemies.
Enemies afflicted with [Bleeding] take additional damage.

Level 5:
Attack: 304% x 2
AoE Attack Ratio: 2
SP: 35

Type: Melee / Attack
Cooldown: 21s
Rank 4
circle 1
Cataphract
0 / 5
Impaler
Cataphract14
Impaler: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level
* +10% added damage at maximum level

Cataphract 1st Circle required
Impaler

[Strike]
Impale a small or medium-type monster with the spear. Allows you to attack other enemies with the impaled enemy. The attack applies as critical to enemies afflicted with [Shock].

Level 1:
Attack: 232%
Duration: 0 seconds
AoE Attack Ratio: 1
Able to use while riding
SP: 26

Type: Melee / Attack
Cooldown: 40s
Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol
5 / 5
3
Earth Wave
Cataphract17 Cataphract26 Cataphract28
Earth Wave: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level
* +10% added damage at maximum level

Cataphract 1st Circle required
Earth Wave: Earth Property
Type: Active
* Changes the property of [Earth Wave] to Earth property
* Increases SP consumption by 10%

Cataphract 1st Circle required
Earth Wave: Remove Knockdown
Type: Active
* [Earth Wave] no longer knocks enemies down
* Only applies if attribute is set to ON

Cataphract 1st Circle required
Earth Wave

[Physical] - [Strike]
Gather up power and use your weapon to attack targets by smashing it to the ground. Deals increased damage to knocked-down enemies.

Level 5:
Attack: 86% x 5
AoE Attack Ratio: 8
+50% increased damage to knocked-down enemies.
Able to use while riding.
SP: 52

Type: Melee / Attack
Cooldown: 10s
Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol
5 / 5
Trot
Trot

Increases your movement speed while riding.

Level 5:
Movement Speed: +10
Duration: 30 seconds
SP: 53

Type: Melee / Buff
Cooldown: 50s
0 / 5
Steed Charge
Cataphract20 Cataphract27 Cataphract29
Steed Charge: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level
* +10% added damage at maximum level

Cataphract 1st Circle required
Steed Charge: Critical
Type: Active
* [Steed Charge] applies as critical on enemies afflicted with [Slow]
* Increases SP consumption by 20%

Cataphract 1st Circle required
Steed Charge: Remove Knockdown
Type: Active
* Removes knockback effect from [Steed Charge]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%

Cataphract 1st Circle required
Steed Charge

[Physical] - [Strike]
Charges into the enemy, dealing damage. Deals additional damage to enemies affected by the Dethrone debuff. Able to use skill again 1.5 sec after casting.

Level 1:
Attack: 223%
AoE Attack Ratio: 5
Able to use while riding
SP: 26

Type: Melee / Attack
Cooldown: 8s
Rank 5
circle 2
Cataphract
0 / 10
Impaler
Cataphract14
Impaler: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level
* +10% added damage at maximum level

Cataphract 1st Circle required
Impaler

[Strike]
Impale a small or medium-type monster with the spear. Allows you to attack other enemies with the impaled enemy. The attack applies as critical to enemies afflicted with [Shock].

Level 1:
Attack: 232%
Duration: 0 seconds
AoE Attack Ratio: 1
Able to use while riding
SP: 26

Type: Melee / Attack
Cooldown: 40s
Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol
10 / 10
3
Earth Wave
Cataphract17 Cataphract26 Cataphract28
Earth Wave: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level
* +10% added damage at maximum level

Cataphract 1st Circle required
Earth Wave: Earth Property
Type: Active
* Changes the property of [Earth Wave] to Earth property
* Increases SP consumption by 10%

Cataphract 1st Circle required
Earth Wave: Remove Knockdown
Type: Active
* [Earth Wave] no longer knocks enemies down
* Only applies if attribute is set to ON

Cataphract 1st Circle required
Earth Wave

[Physical] - [Strike]
Gather up power and use your weapon to attack targets by smashing it to the ground. Deals increased damage to knocked-down enemies.

Level 10:
Attack: 106% x 5
AoE Attack Ratio: 8
+50% increased damage to knocked-down enemies.
Able to use while riding.
SP: 82

Type: Melee / Attack
Cooldown: 10s
Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol
10 / 10
Trot
Trot

Increases your movement speed while riding.

Level 10:
Movement Speed: +15
Duration: 40 seconds
SP: 85

Type: Melee / Buff
Cooldown: 50s
0 / 10
Steed Charge
Cataphract20 Cataphract27 Cataphract29
Steed Charge: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level
* +10% added damage at maximum level

Cataphract 1st Circle required
Steed Charge: Critical
Type: Active
* [Steed Charge] applies as critical on enemies afflicted with [Slow]
* Increases SP consumption by 20%

Cataphract 1st Circle required
Steed Charge: Remove Knockdown
Type: Active
* Removes knockback effect from [Steed Charge]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%

Cataphract 1st Circle required
Steed Charge

[Physical] - [Strike]
Charges into the enemy, dealing damage. Deals additional damage to enemies affected by the Dethrone debuff. Able to use skill again 1.5 sec after casting.

Level 1:
Attack: 223%
AoE Attack Ratio: 5
Able to use while riding
SP: 26

Type: Melee / Attack
Cooldown: 8s
5 / 5
Doom Spike
Cataphract23 Cataphract30
Doom Spike: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Doom Spike] by 0.5% per attribute level
* +10% added damage at maximum level

Cataphract 2nd Circle required
Doom Spike: Remove Knockdown
Type: Active
* Removes knockback effect from [Doom Spike]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%

Cataphract 2nd Circle required
Doom Spike

[Physical] - [Pierce]
Strongly stabs the enemy with the tip of your spear, decreasing critical resistance.

Level 5:
Attack: 151% x 5
AoE Ratio: 8
Decreases critical resistance by 50
Able to use while riding.
SP: 56

Type: Melee / Attack
Cooldown: 15s
Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol
0 / 5
Acrobatic Mount
Acrobatic Mount

Gives a buff that increases the damage of skills that can be used only while riding. SP consumption of riding-only skills is increased. Buff disappears if dismounted or low on SP.

Level 1:
Damage: Increase 5%
SP consumption: Increase10%
Duration: 40 sec
Able to use while riding
SP: 21

Type: Melee / Buff
Cooldown: 60s
Rank 6
circle 3
Cataphract
1 / 15
Impaler
Cataphract14
Impaler: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level
* +10% added damage at maximum level

Cataphract 1st Circle required
Impaler

[Strike]
Impale a small or medium-type monster with the spear. Allows you to attack other enemies with the impaled enemy. The attack applies as critical to enemies afflicted with [Shock].

Level 1:
Attack: 232%
Duration: 0 seconds
AoE Attack Ratio: 1
Able to use while riding
SP: 26

Type: Melee / Attack
Cooldown: 40s
Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol
14 / 15
3
Earth Wave
Cataphract17 Cataphract26 Cataphract28
Earth Wave: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level
* +10% added damage at maximum level

Cataphract 1st Circle required
Earth Wave: Earth Property
Type: Active
* Changes the property of [Earth Wave] to Earth property
* Increases SP consumption by 10%

Cataphract 1st Circle required
Earth Wave: Remove Knockdown
Type: Active
* [Earth Wave] no longer knocks enemies down
* Only applies if attribute is set to ON

Cataphract 1st Circle required
Earth Wave

[Physical] - [Strike]
Gather up power and use your weapon to attack targets by smashing it to the ground. Deals increased damage to knocked-down enemies.

Level 14:
Attack: 121% x 5
AoE Attack Ratio: 8
+50% increased damage to knocked-down enemies.
Able to use while riding.
SP: 106

Type: Melee / Attack
Cooldown: 10s
Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol
15 / 15
Trot
Trot

Increases your movement speed while riding.

Level 15:
Movement Speed: +20
Duration: 50 seconds
SP: 117

Type: Melee / Buff
Cooldown: 50s
0 / 15
Steed Charge
Cataphract20 Cataphract27 Cataphract29
Steed Charge: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level
* +10% added damage at maximum level

Cataphract 1st Circle required
Steed Charge: Critical
Type: Active
* [Steed Charge] applies as critical on enemies afflicted with [Slow]
* Increases SP consumption by 20%

Cataphract 1st Circle required
Steed Charge: Remove Knockdown
Type: Active
* Removes knockback effect from [Steed Charge]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%

Cataphract 1st Circle required
Steed Charge

[Physical] - [Strike]
Charges into the enemy, dealing damage. Deals additional damage to enemies affected by the Dethrone debuff. Able to use skill again 1.5 sec after casting.

Level 1:
Attack: 223%
AoE Attack Ratio: 5
Able to use while riding
SP: 26

Type: Melee / Attack
Cooldown: 8s
10 / 10
Doom Spike
Cataphract23 Cataphract30
Doom Spike: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Doom Spike] by 0.5% per attribute level
* +10% added damage at maximum level

Cataphract 2nd Circle required
Doom Spike: Remove Knockdown
Type: Active
* Removes knockback effect from [Doom Spike]
* Only applies if attribute is set to ON
* Increases SP consumption by 10%

Cataphract 2nd Circle required
Doom Spike

[Physical] - [Pierce]
Strongly stabs the enemy with the tip of your spear, decreasing critical resistance.

Level 10:
Attack: 192% x 5
AoE Ratio: 8
Decreases critical resistance by 100
Able to use while riding.
SP: 89

Type: Melee / Attack
Cooldown: 15s
Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol
0 / 10
Acrobatic Mount
Acrobatic Mount

Gives a buff that increases the damage of skills that can be used only while riding. SP consumption of riding-only skills is increased. Buff disappears if dismounted or low on SP.

Level 1:
Damage: Increase 5%
SP consumption: Increase10%
Duration: 40 sec
Able to use while riding
SP: 21

Type: Melee / Buff
Cooldown: 60s
5 / 5
Rush
Cataphract11 Cataphract1
Rush: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Rush] by 0.5% per attribute level
* +10% added damage at maximum level

Cataphract 3rd Circle required
Rush: Stun
Type: Active
* Enemies attacked with [Rush] have a 1% chance per attribute level to be afflicted with [Stun] for 2 seconds
* Increases SP consumption by 20%

Cataphract 3rd Circle required
Rush

[Physical] - [Slash]
Spins the spear above the head to inflict damage all around. Deals additional damage when the Initiate buff is applied.

Level 5:
158% Attack per 0.3 seconds
Maximum Duration: 10 seconds
AoE Attack Ratio: 8
Able to use while riding
Consumes #(CaptionRatio3} SP per 0.3 seconds
SP: 0

Type: Melee / Attack
Cooldown: 40s
Required Stance: TwoHandSpear, OneHandSpearArtefact, OneHandSpearShield, OneHandSpearDagger, OneHandSpearPistol
Rank 7
circle 1
Dragoon
4 / 5
Dragontooth
Dragoon1
Dragontooth: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Dragontooth] by 0.5% per attribute level
* +10% added damage at maximum level

Dragoon 1st Circle required
Dragontooth

[Physical] - [Pierce]
Rotate your spear using centrifugal force to attack an enemy. Critical attack rate is doubled, and the skill gives additional effects based on the type of equipped spear.

Level 4:
Attack: 173% x 6
Ignores 50% of enemy defense when using a Two-handed Spear
Critical damage +10% when using a One-handed Spear
SP: 100

Type: Melee / Attack
Cooldown: 15s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
5 / 5
Serpentine
Dragoon3 Dragoon4
Serpentine: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Serpentine] by 0.5% per attribute level
* +10% added damage at maximum level

Dragoon 1st Circle required
Serpentine: Bleeding
Type: Active
* Enemies hit by [Serpentine] have a 2% chance per attribute level of being afflicted with [Bleeding] for 8 seconds
* Bleeding damage is proportional to character's physical attack
* Increases SP consumption by 10%

Dragoon 1st Circle required
Serpentine: Additional Damage
Type: Active
* Enemies affected by [Serpentine] become vulnerable to physical melee attacks for 10 seconds and attacks gain 50% additional damage
* Increases SP consumption by 50%

Dragoon 2nd Circle Required
Serpentine

[Physical] - [Pierce]
Use your spear to deal continuous damage to enemies in front of you.

Level 5:
Attack: 136% x 7
SP: 128

Type: Melee / Attack
Cooldown: 20s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
5 / 5
Gae Bulg
Dragoon5 Dragoon6 Dragoon7
Gae Bulg: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Gae Bulg] by 0.5% per attribute level
* +10% added damage at maximum level

Dragoon 1st Circle required
Gae Bulg: Defense Zone
Type: Active
* Creates a defense zone for 15 seconds where the spear is thrown
* Increases physical defense and magic defense by 8% for party members within the zone
* Increases SP consumption by 10%

Lv. 5 Gae Bulg required
Gae Bulg: Attack Zone
Type: Active
* Creates attack zone for 15 seconds where the spear is thrown. Increases physical attack and magic attack by 8% for party members within the zone
* Increases SP consumption by 10%

Lv. 5 Gae Bulg required
Gae Bulg: Retrieve
Type: Active
* Spear thrown by skill [Gae Bulg] is automatically retrieved
* Increase SP consumption by 50%

Dragoon 3rd Circle Required
Gae Bulg

[Physical] - [Pierce]
Attack several enemies within a radius by throwing a spear. Damaged enemies will temporarily become weaker to physical property attacks. The thrown spear must be picked up to use it again.

Level 5:
Attack: 1229%
Status Ailment Duration: 7.5 seconds
SP: 122

Type: Melee / Attack
Cooldown: 30s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
1 / 5
3
Dragon Soar
Dragoon8 Dragoon9 Dragoon16
Dragon Soar: Enhance
Type: Passive
* Increases the damage dealt on an enemy with [Dragon Soar] by 0.5% per attribute level
* +10% added damage at maximum level

Dragoon 1st Circle required
Dragon Soar: Shock
Type: Active
* Enemies hit by [Dragon Soar] have a 5% chance per attribute level to be afflicted with [Shock] for 10 seconds
* Increases SP consumption by 10%

Dragoon 1st Circle required
Dragon Soar: Ascension
Type: Active
Applies double the hits with [Dragon Soar]
* Increases SP consumption by 200%

Requires Dragon Soar Lv 11
Dragon Soar

[Physical] - [Slash]
Vault into the air while swinging your spear upwards. Deals additional damage to flying enemies.

Level 1:
Attack: 161% x 5
+30% increased damage to flying type enemies
SP: 51

Type: Melee / Attack
Cooldown: 15s
Required Stance: OneHandSpearArtefact, OneHandSpearShield, TwoHandSpear, OneHandSpearDagger, OneHandSpearPistol
Advertisement

Comments (0)

Please login to write own comments.
No comments.
Other Fansites
tw ToS Taiwanen ToS Reddit