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crimson

Created by Anonymous on Dec 10th 2015.
This is a private build.
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Rank 1
circle 1
Cleric
5 / 5
2
Heal
Video
Cleric12 Cleric3 Cleric10
Heal: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Heal] by 1% per attribute level.

Cleric 1st Circle required
Heal: Creating Extra
Type: Active
Adds the chance to automatically be healed at a 2% chance per attribute level when using [Heal].

Cleric 1st Circle required
Heal: Remove Damage
Type: Active
[Heal] will not inflict damage and react to enemies.

Cleric 1st Circle required
Heal

[Magic] - [Holy]
Creates a magic circle in front of you, healing allies or damaging enemies. Does not affect airborne enemies. Amount of HP recovered depends on the target's maximum HP.

Level 5:
Attack: (67 + INT)
Attribute Damage: 40%
Recovers HP equal to 5% of your maximum HP
Additional HP Recovery Rate: ((50 + (67 + INT)) × 1.5) × 1.1 ~ ((50 + (67 + INT)) × 1.5) × 1.3
Magic Circle Duration: 40 seconds
SP: 24

Type: Magic / Buff
Cooldown: 22 seconds
Element: Holy
5 / 5
Cure
Video
Cleric11
Cure: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Cure] by 1% per attribute level.

Cleric 1st Circle required
Cure: Damage Interval
Type: Active
Decreases the interval of [Cure]'s magic circle by 0.2 seconds.

Cleric 2nd Circle required
Cure

[Magic] - [Holy]
Creates a magic circle that removes a Lv1 status ailment from allies or inflicts damage to enemies. Does not affect airborne enemies.

Level 5:
Attack: (13 + INT × 1.2)
Attribute Damage: 0%
Number of Hits: 18
Magic Circle Duration: 10 seconds
SP: 26

Type: Magic / Buff
Cooldown: 27 seconds
Element: Holy
4 / 5
Safety Zone
Video
Cleric8
Safety Zone: Increased Range
Type: Active
Increases the range applied by [Safety Zone] to 15.

Cleric 1st Circle required
Safety Zone: Block Count
Type: Active
Increases the block count of [Safety Zone] by 1 per attribute level.

Cleric 2nd Circle required
Safety Zone

Creates a magic circle that blocks incoming attacks.

Level 4:
Blocks: 8 times
Magic Circle Duration: 20 seconds
SP: 26

Type: Magic / Buff
Cooldown: 48 seconds
Element: Holy
1 / 5
Deprotected Zone
Video
Cleric13 Cleric5 Cleric7
Deprotected Zone: Enhance
Type: Passive
Adds the defense decrease effect of [Deprotected Zone] by 1 per attribute level. (This attribute applies after the stack calculation.)

Lv3 Deprotected Zone required
Deprotected Zone: Retention Time
Type: Active
Increases the duration of [Deprotected Zone]'s magic circle by 1 second per attribute level.

Cleric 1st Circle required
Deprotected Zone: Sword Attack
Type: Active
Using basic sword attacks on enemies with [Deprotected Zone] will inflict [Weakened Defense]. [Weakened Defense] can be stacked up to 10 times.

Cleric 1st Circle required
Deprotected Zone

Creates a magic circle that decreases the defense of enemies over time.

Level 1:
Defense: -(2 + SPR)
Per Stack: -1
Magic Circle Duration: 6 seconds
SP: 15

Type: Magic / Buff
Cooldown: 13 seconds
Element: Holy
Rank 2
circle 1
Krivis
5 / 5
Aukuras
Video
Kriwi14 Kriwi6
Aukuras: Enhance
Type: Passive
Increases the HP recovery of [Aukuras] by 1.5 per attribute level.

Lv3 Aukuras required
Aukuras: Fire Property Resistance
Type: Active
Increases Fire property resistance by 14 per attribute level when [Aukuras] is active.

Krivis 1st Circle required
Aukuras

Summons a holy torch, improving the HP recovery of nearby allies. Reduces the accuracy of nearby enemies. Also, when you are nearby the torch, the duration of harmful effects will reduce.

Level 5:
HP Recovery: +45
HP Recovery Time: -10 seconds
Torch Duration: 140 seconds
SP: 42

Type: Magic / Buff
Cooldown: 120 seconds
Element: Fire
5 / 5
Zalciai
Video
Kriwi7 Kriwi8 Kriwi17
Zalciai: Duration
Type: Active
Increases the duration of [Zalciai] by 3 seconds per attribute level.

Krivis 1st Circle required
Zalciai: Magic Amplification
Type: Active
Increases your magic amplification by 12 per attribute level when [Zalciai] is active.

Krivis 1st Circle required
Zalciai: Enhance
Type: Passive
Increases the critical attack of [Zalciai] by 1 per attribute level.

Lv. 3 Zalciai required
Zalciai

Creates a magic circle that increases the critical abilities of allies or decreases the critical abilities of enemies.

Level 5:
Ally's Critical Attack: +(37 + SPR)
Enemy's Critical Resistance: -(12 + SPR × 0.8)
SP: 38

Type: Magic / Buff
Cooldown: 20 seconds
Element: Holy
4 / 5
Daino
Video
Kriwi5
Daino: Duration
Type: Active
Increases the duration of [Daino]'s effect by 40 seconds per attribute level.

Krivis 1st Circle required
Daino

Increases the number of beneficial effects for you and your party members.

Level 4:
Maximum Count: +5
Duration: 200 seconds
SP: 31

Type: Magic / Buff
Cooldown: 6 seconds
Element: Holy
1 / 5
2
Zaibas
Video
Kriwi11
Zaibas: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Zaibas] by 1% per attribute level.

Krivis 1st Circle required
Zaibas: Splash
Type: Active
[Zaibas] is affected by the character's AoE attack ratio and inflicts damage on multiple target at once. (Total count does not increase.)

Krivis 2nd Circle required
Zaibas

[Magic] - [Lightning]
Creates a magic circle that calls down bolts of lightning on an enemy using the God of Thunder's power.

Level 1:
Attack: (90 + INT)
Attribute Damage: 0%
Number of Hits: 5
Magic Circle Duration: 30 seconds
SP: 25

Type: Magic / Attack
Cooldown: 30 seconds
Element: Lightning
Rank 3
circle 2
Krivis
6 / 10
Aukuras
Video
Kriwi14 Kriwi6
Aukuras: Enhance
Type: Passive
Increases the HP recovery of [Aukuras] by 1.5 per attribute level.

Lv3 Aukuras required
Aukuras: Fire Property Resistance
Type: Active
Increases Fire property resistance by 14 per attribute level when [Aukuras] is active.

Krivis 1st Circle required
Aukuras

Summons a holy torch, improving the HP recovery of nearby allies. Reduces the accuracy of nearby enemies. Also, when you are nearby the torch, the duration of harmful effects will reduce.

Level 6:
HP Recovery: +51
HP Recovery Time: -10.5 seconds
Torch Duration: 150 seconds
SP: 46

Type: Magic / Buff
Cooldown: 120 seconds
Element: Fire
7 / 10
Zalciai
Video
Kriwi7 Kriwi8 Kriwi17
Zalciai: Duration
Type: Active
Increases the duration of [Zalciai] by 3 seconds per attribute level.

Krivis 1st Circle required
Zalciai: Magic Amplification
Type: Active
Increases your magic amplification by 12 per attribute level when [Zalciai] is active.

Krivis 1st Circle required
Zalciai: Enhance
Type: Passive
Increases the critical attack of [Zalciai] by 1 per attribute level.

Lv. 3 Zalciai required
Zalciai

Creates a magic circle that increases the critical abilities of allies or decreases the critical abilities of enemies.

Level 7:
Ally's Critical Attack: +(50 + SPR)
Enemy's Critical Resistance: -(15 + SPR × 0.8)
SP: 46

Type: Magic / Buff
Cooldown: 20 seconds
Element: Holy
4 / 10
Daino
Video
Kriwi5
Daino: Duration
Type: Active
Increases the duration of [Daino]'s effect by 40 seconds per attribute level.

Krivis 1st Circle required
Daino

Increases the number of beneficial effects for you and your party members.

Level 4:
Maximum Count: +5
Duration: 200 seconds
SP: 31

Type: Magic / Buff
Cooldown: 6 seconds
Element: Holy
10 / 10
2
Zaibas
Video
Kriwi11 Kriwi4
Zaibas: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Zaibas] by 1% per attribute level.

Krivis 1st Circle required
Zaibas: Splash
Type: Active
[Zaibas] is affected by the character's AoE attack ratio and inflicts damage on multiple target at once. (Total count does not increase.)

Krivis 2nd Circle required
Zaibas

[Magic] - [Lightning]
Creates a magic circle that calls down bolts of lightning on an enemy using the God of Thunder's power.

Level 10:
Attack: (261 + INT)
Attribute Damage: 0%
Number of Hits: 14
Magic Circle Duration: 30 seconds
SP: 65

Type: Magic / Attack
Cooldown: 30 seconds
Element: Lightning
3 / 5
Divine Stigma
Video
Kriwi9
Divine Stigma: Duration
Type: Active
Increases the duration of [Divine Stigma] by 1 second per attribute level.

Krivis 2nd Circle required
Divine Stigma

Engraves a stigma on an enemy. Increases the STR and INT of you and your party members when the engraved enemy has been defeated.

Level 3:
STR, INT: +29
Effect Duration: 30 seconds
Stigma Duration: 8 seconds
SP: 30

Type: Magic / Attack
Cooldown: 36 seconds
Rank 4
circle 1
Paladin
5 / 5
2
Smite
Video
Paladin14 Paladin4
Smite: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Smite] by 1% per attribute level.

Paladin 1st Circle required
Smite: Knockdown Damage
Type: Active
Deals damage equal to 50% of physical attack to enemies knocked into the air by [Smite], on landing. (This effect only activates when the attribute is ON)

Paladin 1st Circle required
Smite

[Physical] - [Strike]
Strike down enemies with a powerful attack. Deals triple damage to Mutant and Devil-type enemies.

Level 5:
Attack: 781
Attribute Damage: 0%
AoE Attack Ratio: 3
SP: 52

Type: Melee / Attack
Cooldown: 9 seconds
4 / 5
Restoration
Video
Paladin11 Paladin7
Restoration: Enhance
Type: Passive
Increases the HP recovery effect of [Restoration] by 2 per attribute level.

Lv3 Restoration required
Restoration: SP Recovery
Type: Active
Increases the character's SP recovery. Increases the SP recovery by 10 per attribute level.

Paladin 1st Circle required
Restoration

Activate aura and increase HP recovery of allies nearby.

Level 4:
HP Recovery: +151
Aura Duration: 60 seconds
SP: 51

Type: Magic / Buff
Cooldown: 60 seconds
Element: Holy
5 / 5
Resist Elements
Video
Paladin1 Paladin18
Resist Elements: Resistance
Type: Active
Increases the chance of nullifying Fire, Ice, Lightning, Poison and Earth property attacks by 0.8% per attribute level when [Resist Elements] is active.

Paladin 1st Circle required
Resist Elements: Enhance
Type: Passive
Increases the property resistance of [Resist Elements] by 1 per attribute level.

Lv3 Resist Elements required
Resist Elements

Temporarily increases the Fire, Ice, Lightning, Poison and Earth property resistances of you and your party members and has a chance of nullifying the listed property attacks. Decreases the magic defense of nearby enemies on cast.

Level 5:
Property Resistance: +49
Nullification Chance: 5%
Enemy's Magic Defense: -50
Duration: 85 seconds
SP: 59

Type: Magic / Buff
Cooldown: 180 seconds
Element: Holy
1 / 5
2
Turn Undead
Video
Paladin5
Turn Undead: Spirit
Type: Active
Increases the instant death chance of [Turn Undead] in proportion to the character's SPR

Lv2 Turn Undead required
Turn Undead

Has a chance of instantly defeating Mutant or Devil-type enemies.

Level 1:
Attack: 185
Maximum Targets: 4
SP: 38

Type: Magic / Attack
Cooldown: 70 seconds
Element: Holy
Rank 5
circle 1
Monk
1 / 5
Iron Skin
Video
Monk2
Iron Skin: Additional Reflect Damage
Type: Active
Increases the reflection of [Iron Skin] by 5% per attribute level.

Monk 1st Circle required
Iron Skin

[Physical] - [Strike]
Temper your skin as hard as steel to inflict damage by bouncing back an enemy's attack.

Level 1:
Reflects 60% of the target's physical attack
Maximum Duration: 5 seconds
Unable to block magic & long-ranged projectiles
SP: 35

Type: Magic / Buff
Cooldown: 100 seconds
5 / 5
Double Punch
Video
Monk12
Double Punch: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Double Punch] by 1% per attribute level.

Monk 1st Circle required
Double Punch

[Physical] - [Strike]
Use your trained fists to attack an enemy in quick succession. The target receives additional strike damage for a period of time.

Level 5:
Attack: 375
Attribute Damage: 0%
Consumes 2 Stamina
SP: 0

Type: Melee / Attack
Cooldown: 0 seconds
2 / 5
Palm Strike
Video
Monk15 Monk4 Monk3
Palm Strike: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Palm Strike] by 1% per attribute level.

Monk 1st Circle required
Palm Strike: Bleeding
Type: Active
Enemies hit by [Palm Strike] will be afflicted with [Bleeding] for 8 seconds. Increases the duration of [Bleeding] by 1 second per attribute level. Bleeding damage is proportional to the character's physical attack.

Monk 1st Circle required
Palm Strike: Remove Knockdown
Type: Active
[Palm Strike] no longer knocks enemies down. (Only applies if this attribute is set to ON.)

Monk 1st Circle required
Palm Strike

[Physical] - [Strike]
Use your trained fingertips to attack an enemy by inflicting an internal injury.

Level 2:
Attack: 672
Attribute Damage: 0%
AoE Attack Ratio: 6
SP: 34

Type: Melee / Attack
Cooldown: 15 seconds
5 / 5
Hand Knife
Video
Monk18 Monk5 Monk9
Hand Knife: Enhance
Type: Passive
Increases the damage dealt on an enemy with [Hand Knife] by 1% per attribute level.

Monk 1st Circle required
Hand Knife: Armor Break
Type: Active
Enemies hit by [Hand Knife] have a 40% chance to be afflicted with [Armor Break] for 7 seconds. Increases the chance by 10% per attribute level from Lv2.

Monk 1st Circle required
Hand Knife: Remove Knockdown
Type: Active
[Hand Knife] no longer knocks enemies down. (Only applies if this attribute is set to ON.)

Monk 1st Circle required
Hand Knife

[Physical] - [Strike]
Strike with a powerful hand knife to deal damage on an enemy.

Level 5:
Attack: 902
Attribute Damage: 0%
AoE Attack Ratio: 2
SP: 44

Type: Melee / Attack
Cooldown: 15 seconds
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