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Escudeiro Definitivo "Pure-Silver" [DPS | Two-Hand Sword] 1.2 - Trade of Savior

Created by blodyr.ferrielve on Mar 28th 2016.
This is a public build.
0
Acesse nossa página www. tradeofsavior.com - para dicas de como conseguir Silver no game!
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Rank 1
circle 1
Swordsman
0 / 5
5
Thrust
Video
Swordman2 Repeat
Thrust: Enhance
Type: Passive
* Increases damage dealt with [Thrust] by 0.5% per attribute level

Swordsman 1st Circle required
Thrust: Continuous Attack
Type: Active
* Activates consecutive attacks when using [Thrust] by 1% chance per attribute level
* Increases SP consumption by 10%

Swordsman 1st Circle required
Thrust: Bleeding
Type: Active
* Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]
* Bleeding damage is proportional to character's STR
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Thrust

[Physical] - [Pierce]
Push the point of your weapon into enemies, performing a strong piercing attack.

Level 1:
Attack 139
AoE Attack Ratio 1
SP: 9

Type: Melee / Attack
Cooldown: 10s
0 / 5
3
Bash
Video
Swordman1 Blow
Bash: Enhance
Type: Passive
* Increases damage dealt on an enemy with [Bash] by 0.5% per attribute level

Swordsman 1st Circle required
Bash: Splash
Type: Active
* Increases AoE attack ratio of [Bash] by 1 per attribute level
* Increases SP consumption by 10%

Swordsman 2nd Circle required
Bash: Knockdown
Type: Active
* Enemies hit by [Bash] are knocked down
* Increases SP consumption by 30%

Lv3 Bash required
Bash

[Physical] - [Slash]
Inflict damage on an enemy with a powerful attack.

Level 1:
Attack 164
AoE Attack Ratio 0
SP: 9

Type: Melee / Attack
Cooldown: 6s
5 / 5
Gung Ho
Video
Swordman13
Gung Ho: Enhance
Type: Passive
* Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level

Lv3 Gung Ho required
Gung Ho

Become determined by temporarily increasing your attack, while decreasing your defense.

Level 5:
Physical Damage: +18
Physical Defense: -9
Duration: 85 seconds
SP: 19

Type: Melee / Buff
Cooldown: 40s
5 / 5
Concentrate
Video
Swordman14
Concentrate: Enhance
Type: Passive
* Increases additional damage of [Concentrate] by 1% per attribute level

Lv3 Concentrate required
Concentrate

Increases your attack damage.

Level 5:
Additional Damage: +11
Number of Hits: 10
Duration: 45 seconds
SP: 24

Type: Melee / Buff
Cooldown: 20s
5 / 5
Pain Barrier
Video
Pain Barrier: Duration
Type: Active
* Increases [Pain Barrier] duration for 5 seconds
* Increases SP consumption by 10%

Swordsman 3rd Circle required
Pain Barrier

Temporarily grants a high resistance to being affected by knockback, knockdown or staggered. Also, increases the chance to resist abnormalities.

Level 5:
Duration: 19 seconds
SP: 59

Type: Melee / Buff
Cooldown: 39s
Rank 2
circle 1
Highlander
5 / 5
Wagon Wheel
Video
Highlander13
Wagon Wheel: Enhance
Type: Passive
* Increases damage dealt with [Wagon Wheel] by 0.5% per attribute level

Highlander 1st Circle required
Wagon Wheel: Splash
Type: Active
* Increases AoE attack ratio of [Wagon Wheel] by 1
* Increases SP consumption by 10%

Highlander 2nd Circle required
Wagon Wheel

"[Physical] - [Slash]
Perform an upward swing with your weapon, launching an enemy."

Level 5:
Attack 346
AoE Attack Ratio 1
SP: 32

Type: Melee / Attack
Cooldown: 18s
5 / 5
2
Cartar Stroke
Video
Highlander11 Highlander3 Highlander2 Highlander28
Cartar Stroke: Enhance
Type: Passive
* Increases damage dealt with [Cartar Stroke] by 0.5% per attribute level

Highlander 1st Circle required
Cartar Stroke: Increased Knockback
Type: Active
Increases the knockback power of [Cartar Stroke] by 50 per attribute level
* increases SP consumption by 20%

Highlander 1st Circle required
Cartar Stroke: Collision Damage
Type: Active
* Deals additional damage equal to 50% physical attack to enemies knock backed with [Cartar Stroke]
* Increases SP consumption by 10%

Lv3 Cartar Stroke required
Cartar Stroke: Remove Knockback
Type: Active
* [Cartar Stroke] no longer knocks enemies back
* Only applies if attribute is set to ON
* Increases SP consumption by 10%

Highlander 1st Circle required
Cartar Stroke

[Physical] - [Strike]
Gather up power and use your weapon to attack targets by smashing it to the ground.

Level 5:
Attack: 129% x 4
Casting Time: 0.5 seconds
AoE Attack Ratio: 1
SP: 34

Type: Melee / Attack
Cooldown: 21s
0 / 5
Crown
Video
Highlander12 Highlander4
Crown: Enhance
Type: Passive
* Increases damage dealt with [Crown] by 0.5% per attribute level

Highlander 1st Circle required
Crown: Reduce
Type: Active
* Increases enemy INT and SPR reduction from [Crown] by 2% per attribute level
* Increases SP consumption by 10%

Highlander 1st Circle required
Crown

[Physical] - [Strike]
Smack your weapon down on an enemy's head. Temporarily decreases the target's INT and SPR.

Level 1:
Attack: 363
[Shock] Duration: 5 seconds
AoE Attack Ratio: 0
SP: 20

Type: Melee / Attack
Cooldown: 30s
5 / 5
Cross Guard
Video
Highlander15 Highlander1
Cross Guard: Enhance
Type: Passive
* Enhances physical defense increase effect of [Cross Guard] by 3 per attribute level

Lv3 Cross Guard required
Cross Guard: Extend Stagger
Type: Active
* Enemies blocked by [Crossguard] remain staggered for 1 second longer per attribute level
* Increases SP consumption by 10%

Highlander 1st Circle required
Cross Guard

Take a defensive stance, using your weapon to block. Blocked enemies become vulnerable to [Pierce]-type attacks.

Level 5:
#Block: 250 Increase
SP: 28

Type: Melee / Attack
Cooldown: 0s
Required Stance: TwoHandSword
Rank 3
circle 1
Barbarian
0 / 5
Embowel
Video
Barbarian17
Embowel: Enhance
Type: Passive
* Increases damage dealt with [Embowel] by 0.5% per attribute level

Barbarian 1st Circle required
Embowel

[Physical] - [Pierce]
Release a powerful stab into an enemy, then kick it away with your foot.

Level 1:
Attack 322
AoE Attack Ratio 2
SP: 22

Type: Melee / Attack
Cooldown: 30s
0 / 5
3
Stomping Kick
Video
Barbarian20
Stomping Kick: Enhance
Type: Passive
* Increases damage dealt with [Stomping Kick] by 0.5% per attribute level

Barbarian 1st Circle required
Stomping Kick

[Physical] - [Strike]
Trample down on an enemy while in the air or jumping. Increases attack according to the character's height and the boots' defense.

Level 1:
Attack 496
AoE Attack Ratio 1
SP: 24

Type: Melee / Buff
Cooldown: 36s
5 / 5
3
Cleave
Video
Barbarian27
Cleave: Enhance
Type: Passive
* Increases damage dealt with [Cleave] by 0.5% per attribute level

Barbarian 1st Circle required
Cleave

[Physical] - [Slash]
Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time.

Level 5:
Attack: 266%
Critical Rate: +50
AoE Attack Ratio: 3
SP: 42

Type: Melee / Attack
Cooldown: 16s
5 / 5
2
Helm Chopper
Video
Barbarian25
Helm Chopper: Enhance
Type: Passive
* Increases damage dealt with [Helm Chopper] by 0.5% per attribute level

Barbarian 1st Circle required
Helm Chopper

[Physical] - [Strike]
Strike the enemy's head, causing it to become afflicted with [Stun].

Level 5:
Attack 206% x 2
AoE Attack Ratio 3
SP: 37

Type: Melee / Attack
Cooldown: 20s
Rank 4
circle 2
Barbarian
0 / 10
Embowel
Video
Barbarian17
Embowel: Enhance
Type: Passive
* Increases damage dealt with [Embowel] by 0.5% per attribute level

Barbarian 1st Circle required
Embowel

[Physical] - [Pierce]
Release a powerful stab into an enemy, then kick it away with your foot.

Level 1:
Attack 322
AoE Attack Ratio 2
SP: 22

Type: Melee / Attack
Cooldown: 30s
0 / 10
3
Stomping Kick
Video
Barbarian20
Stomping Kick: Enhance
Type: Passive
* Increases damage dealt with [Stomping Kick] by 0.5% per attribute level

Barbarian 1st Circle required
Stomping Kick

[Physical] - [Strike]
Trample down on an enemy while in the air or jumping. Increases attack according to the character's height and the boots' defense.

Level 1:
Attack 496
AoE Attack Ratio 1
SP: 24

Type: Melee / Buff
Cooldown: 36s
10 / 10
3
Cleave
Video
Barbarian27
Cleave: Enhance
Type: Passive
* Increases damage dealt with [Cleave] by 0.5% per attribute level

Barbarian 1st Circle required
Cleave

[Physical] - [Slash]
Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time.

Level 10:
Attack: 326%
Critical Rate: +50
AoE Attack Ratio: 3
SP: 67

Type: Melee / Attack
Cooldown: 16s
10 / 10
2
Helm Chopper
Video
Barbarian25
Helm Chopper: Enhance
Type: Passive
* Increases damage dealt with [Helm Chopper] by 0.5% per attribute level

Barbarian 1st Circle required
Helm Chopper

[Physical] - [Strike]
Strike the enemy's head, causing it to become afflicted with [Stun].

Level 10:
Attack 252% x 2
AoE Attack Ratio 3
SP: 57

Type: Melee / Attack
Cooldown: 20s
1 / 5
Warcry
Video
Barbarian11 Barbarian2
Warcry: Enhance
Type: Passive
* Enhances physical attack increase effect of [Warcry] by 1% per attribute level
* Attribute applies after an enemy's defense is reduced

Lv3 Warcry required
Warcry: Add Target
Type: Active
* Increases the amount of enemies [Warcry] can affect by 1 per attribute level
* Increases SP consumption by 20
* Increases SP consumption by 30%

Barbarian 3rd Circle required
Warcry: Duration
Type: Active
Increases the duration of [Warcry] by 2 seconds per attribute level
* Increases SP consumption by 20%

Barbarian 2nd Circle required
Warcry: Debuff Duration
Type: Active
* Increases duration of all Barbarian debuffs by 1 second per attribute level when affected by the [Warcry] debuff
* Duration increase reduced to 1/3 in PvP
* Increases SP consumption by 10%

Barbarian 3rd Circle required
Warcry

Temporarily decreases the defense of nearby enemies and increases attack proportionally to the number of targets nearby.

Level 1:
Targets: 5
Physical defense max. decrease: 10%
Attack increase per target: 4
Duration 30 seconds
SP: 26

Type: Melee / Buff
Cooldown: 42s
4 / 5
Frenzy
Video
Frenzy: Maintain Stacks
Type: Active
"* Maintains the stacks from [Frenzy] when switching to another target, but the maximum amount of stacks is reduced by half
* Increases SP consumption by 10%"

Barbarian 3rd Circle required
Frenzy

Increases your attack when you keep repeatedly attacking one particular enemy.

Level 4:
Attack per Stack: 1.5% Increase
Maximum Stacks: 8
Increase speedofatk 190
Duration: 38 seconds
SP: 46

Type: Melee / Buff
Cooldown: 70s
5 / 5
2
Seism
Video
Barbarian26
Seism: Enhance
Type: Passive
* Increases damage dealt with [Seism] by 0.5% per attribute level

Barbarian 2nd Circle required
Seism

[Physical] - [Slash]
Create an earthshake to stop enemies from attacking. The enemy has a chance to become afflicted with [Stun].

Level 5:
Attack: 201% x #{CaptionRatio2}
AoE Attack Ratio 5
SP: 54

Type: Melee / Attack
Cooldown: 18s
Rank 5
circle 1
Squire
0 / 5
Arrest
Video
Squire1 Squire9
Arrest: Slow
Type: Active
* Applies [Slow] with a 4 seconds duration after [Arrest] ends
* Increases duration of [Slow] from Lv2 by 0.4 seconds per attribute level
* Increases SP consumption by 10%

Squire 1st Circle required
Arrest: Defense Weakened
Type: Active
* Decreases physical defense of enemies affected by [Arrest] by 2% per attribute level.
* Increases SP consumption by 20%

Squire 1st Circle required
Arrest

Bind all enemies, including boss monsters, to prevent them from moving.

Level 1:
Maximum Targets: 2
Duration: 10 seconds
SP: 36

Type: Melee / Attack
Cooldown: 52s
5 / 5
Repair
Video
Squire10
Repair: Service
Type: Active
* When repairing equipment with [Repair], gives a 5% chance per attribute level to repair twice the original value

Squire 1st Circle required
Repair

Open a shop to repair damaged equipment. It is possible for repaired equipment to exceed its maximum durability.

Level 5:
Repairs over 5 durability
SP: 0

Type: Melee / Attack
Cooldown: 60s
5 / 5
Weapon Maintenance
Video
Squire3
Weapon Maintenance: Increased Count
Type: Active
* Increases count of [Weapon Maintenance] by 20 per attribute level

Lv3 Weapon Maintenance required
Weapon Maintenance

Opens a shop to temper weapons and temporarily increase the attack power of a weapon.

Level 5:
Increases attack equal to [Skill Level+1]x[Number of Weapon Stars]
Attack Count: 3750
Duration: 1 hour
SP: 0

Type: Melee / Attack
Cooldown: 60s
5 / 5
Armor Maintenance
Video
Squire4
Armor Maintenance: Increased Count
Type: Active
* Increases count of [Armor Maintenance] by 5 per attribute level

Lv3 Armor Maintenance required
Armor Maintenance

Opens a shop to temper armor and temporarily increase defense. Repairs tops, bottoms and shields.

Level 5:
Increases defense equal to [Skill Level+1]x[Number of Weapon Stars]
Shoot: 750
Duration: 1 hour
SP: 0

Type: Melee / Attack
Cooldown: 60s
Rank 6
circle 2
Squire
0 / 10
Arrest
Video
Squire1 Squire9
Arrest: Slow
Type: Active
* Applies [Slow] with a 4 seconds duration after [Arrest] ends
* Increases duration of [Slow] from Lv2 by 0.4 seconds per attribute level
* Increases SP consumption by 10%

Squire 1st Circle required
Arrest: Defense Weakened
Type: Active
* Decreases physical defense of enemies affected by [Arrest] by 2% per attribute level.
* Increases SP consumption by 20%

Squire 1st Circle required
Arrest

Bind all enemies, including boss monsters, to prevent them from moving.

Level 1:
Maximum Targets: 2
Duration: 10 seconds
SP: 36

Type: Melee / Attack
Cooldown: 52s
10 / 10
Repair
Video
Squire10
Repair: Service
Type: Active
* When repairing equipment with [Repair], gives a 5% chance per attribute level to repair twice the original value

Squire 1st Circle required
Repair

Open a shop to repair damaged equipment. It is possible for repaired equipment to exceed its maximum durability.

Level 10:
Repairs over 10 durability
SP: 0

Type: Melee / Attack
Cooldown: 60s
10 / 10
Weapon Maintenance
Video
Squire3
Weapon Maintenance: Increased Count
Type: Active
* Increases count of [Weapon Maintenance] by 20 per attribute level

Lv3 Weapon Maintenance required
Weapon Maintenance

Opens a shop to temper weapons and temporarily increase the attack power of a weapon.

Level 10:
Increases attack equal to [Skill Level+1]x[Number of Weapon Stars]
Attack Count: 5000
Duration: 1 hour
SP: 0

Type: Melee / Attack
Cooldown: 60s
10 / 10
Armor Maintenance
Video
Squire4
Armor Maintenance: Increased Count
Type: Active
* Increases count of [Armor Maintenance] by 5 per attribute level

Lv3 Armor Maintenance required
Armor Maintenance

Opens a shop to temper armor and temporarily increase defense. Repairs tops, bottoms and shields.

Level 10:
Increases defense equal to [Skill Level+1]x[Number of Weapon Stars]
Shoot: 1000
Duration: 1 hour
SP: 0

Type: Melee / Attack
Cooldown: 60s
0 / 5
Base Camp
Video
Base Camp

Set up a base camp for party members. Party members can use the base camp as storage or for teleportation. The duration of buffs used around the camp will increase.

Level 1:
Duration: 1.5 hours
Duration of the food effects is at least 30 minutes
SP: 0

Type: Melee / Attack
Cooldown: 0s
0 / 5
Refreshment Table
Video
Squire5 Squire6 Squire7 Squire8
Refreshment Table: Salad
Type: Active
* Increases duration of [Refreshment Table] Salad effects by 1 minute per attribute level

Squire 2nd Circle required
Refreshment Table: Sandwich
Type: Active
* Increases duration of [Refreshment Table] Sandwich effects by 1 minute per attribute level

Squire 2nd Circle required
Refreshment Table: Soup
Type: Active
* Increases duration of [Refreshment Table] Soup effects by 1 minute per attribute level

Squire 2nd Circle required
Refreshment Table: Yogurt
Type: Active
* Increases duration of [Refreshment Table] Yogurt effects by 1 minute per attribute level

Squire 2nd Circle required
Refreshment Table

Set up a refreshment table to prepare dishes that temporarily increases the abilities of your party members. A refreshment table can only placed near a base camp. If the camp is removed, the refreshment table will be removed as well.

Level 1:
Increases the food effectivenes by skill level
SP: 0

Type: Melee / Attack
Cooldown: 0s
Rank 7
circle 3
Squire
0 / 15
Arrest
Video
Squire1 Squire9
Arrest: Slow
Type: Active
* Applies [Slow] with a 4 seconds duration after [Arrest] ends
* Increases duration of [Slow] from Lv2 by 0.4 seconds per attribute level
* Increases SP consumption by 10%

Squire 1st Circle required
Arrest: Defense Weakened
Type: Active
* Decreases physical defense of enemies affected by [Arrest] by 2% per attribute level.
* Increases SP consumption by 20%

Squire 1st Circle required
Arrest

Bind all enemies, including boss monsters, to prevent them from moving.

Level 1:
Maximum Targets: 2
Duration: 10 seconds
SP: 36

Type: Melee / Attack
Cooldown: 52s
15 / 15
Repair
Video
Squire10
Repair: Service
Type: Active
* When repairing equipment with [Repair], gives a 5% chance per attribute level to repair twice the original value

Squire 1st Circle required
Repair

Open a shop to repair damaged equipment. It is possible for repaired equipment to exceed its maximum durability.

Level 15:
Repairs over 15 durability
SP: 0

Type: Melee / Attack
Cooldown: 60s
15 / 15
Weapon Maintenance
Video
Squire3
Weapon Maintenance: Increased Count
Type: Active
* Increases count of [Weapon Maintenance] by 20 per attribute level

Lv3 Weapon Maintenance required
Weapon Maintenance

Opens a shop to temper weapons and temporarily increase the attack power of a weapon.

Level 15:
Increases attack equal to [Skill Level+1]x[Number of Weapon Stars]
Attack Count: 6250
Duration: 1 hour
SP: 0

Type: Melee / Attack
Cooldown: 60s
15 / 15
Armor Maintenance
Video
Squire4
Armor Maintenance: Increased Count
Type: Active
* Increases count of [Armor Maintenance] by 5 per attribute level

Lv3 Armor Maintenance required
Armor Maintenance

Opens a shop to temper armor and temporarily increase defense. Repairs tops, bottoms and shields.

Level 15:
Increases defense equal to [Skill Level+1]x[Number of Weapon Stars]
Shoot: 1250
Duration: 1 hour
SP: 0

Type: Melee / Attack
Cooldown: 60s
0 / 10
Base Camp
Video
Base Camp

Set up a base camp for party members. Party members can use the base camp as storage or for teleportation. The duration of buffs used around the camp will increase.

Level 1:
Duration: 1.5 hours
Duration of the food effects is at least 30 minutes
SP: 0

Type: Melee / Attack
Cooldown: 0s
0 / 10
Refreshment Table
Video
Squire5 Squire6 Squire7 Squire8
Refreshment Table: Salad
Type: Active
* Increases duration of [Refreshment Table] Salad effects by 1 minute per attribute level

Squire 2nd Circle required
Refreshment Table: Sandwich
Type: Active
* Increases duration of [Refreshment Table] Sandwich effects by 1 minute per attribute level

Squire 2nd Circle required
Refreshment Table: Soup
Type: Active
* Increases duration of [Refreshment Table] Soup effects by 1 minute per attribute level

Squire 2nd Circle required
Refreshment Table: Yogurt
Type: Active
* Increases duration of [Refreshment Table] Yogurt effects by 1 minute per attribute level

Squire 2nd Circle required
Refreshment Table

Set up a refreshment table to prepare dishes that temporarily increases the abilities of your party members. A refreshment table can only placed near a base camp. If the camp is removed, the refreshment table will be removed as well.

Level 1:
Increases the food effectivenes by skill level
SP: 0

Type: Melee / Attack
Cooldown: 0s
0 / 5
Penalty Reduction
Video
Penalty Reduction

Reduces the penalty from incapable of combat.

Level 1:
Equipment Durability Penalty: -2%
Consumed Silver Penalty: -0.4%
Gem, Monster Card and Blessed Gem Penalty: -15%
SP: 48

Type: Melee / Attack
Cooldown: 900s
0 / 5
3
Deadly Combo
Squire11
Deadly Combo: Enhance
Type: Passive
* Increases damage dealt with [Deadly Combo] by 0.5% per attribute level

Squire 3rd Circle required
Deadly Combo

[Physical] - [Slash]
Slashes multiple times to the front.

Level 1:
Attack 178% x 3
AoE Attack Ratio 3
SP: 40

Type: Melee / Attack
Cooldown: 13s
Required Stance: OneHandSword, OneHandSwordShield, OneHandSwordDagger, OneHandSwordArtefact
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